Commit Graph
170 Commits
Author SHA1 Message Date
James Russo 3a6b7f0612 fix: align local WebGPU capture behavior (#2907)
* fix: align local WebGPU capture behavior

* fix: address WebGPU capture review feedback

* fix: retain overlapping GPU seek work

* fix: satisfy runtime seek completion types

* fix: drain concurrent GPU seek work

* fix: prevent WebGPU capture barrier starvation

* fix: keep WebGPU presentation active during render seeks
2026-07-30 21:52:30 -07:00
Miguel Ángel fdc5932897 fix(cli): honor check navigation timeout (#2860)
* fix(cli): honor check navigation timeout

* test(cli): clarify diagnostic timeout precedence
2026-07-29 20:50:20 +02:00
Xuanru LiandCursor 3a7950fd63 feat(check): add data-layout-allow-caption-zone waiver (#2853)
* feat(check): add data-layout-allow-caption-zone waiver

Opt intentional lower-third copy out of caption_zone_collision.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): address caption-zone waiver review nits

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(skills): document caption-zone waiver on CLI agent path

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(cli): document caption-zone waiver under check, not inspect

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-28 15:56:43 -07:00
Miguel Ángel 880021411d fix(cli): make telemetry opt-out durable (#2852)
* fix(cli): make telemetry opt-out durable

* fix(cli): make telemetry status trustworthy
2026-07-28 20:35:54 +02:00
WaterrrForever d287e5244c fix(cli): persist authoring skill in hyperframes.json for durable render attribution (#2762)
* fix(cli): persist authoring skill in hyperframes.json for durable render attribution

authoring_skill was stamped only on the first render through a workflow
passing --skill, so re-renders, `npm run render`, --batch, existing-project
renders, and general-video lost it — leaving 77-96% of real-human render
volume un-attributed and the skills-penetration metric misleadingly low.

Persist the owning skill in hyperframes.json: `init --skill` stamps it at
creation, `render` resolves the flag then falls back to the stored value, and
an explicit --skill seeds it (seed-once, never overwriting the creating
workflow's identity). Activate all render-producing creation workflows to
declare their skill at init.

Forward-only: does not rewrite historical telemetry.

* fix(cli): patch hyperframes.json in place when seeding the authoring skill

seedProjectAuthoringSkill is the only writer that touches an already existing
hyperframes.json — every other writeProjectConfig call site is guarded to write
only when the file is absent, which made the whole-file overwrite safe by
construction. Round-tripping the seed through normalizeConfig broke that: it
rebuilds the object from a field whitelist with no rest-spread, so any key
outside the schema was silently dropped, a media block was materialized in
projects that never had one, and key order was rewritten. hyperframes.json is
normally committed, so a render introduced a diff the user never asked for, and
any field added to the schema later would be deleted by a render on an older
CLI.

Parse the raw JSON, set authoringSkill, write it back, reusing the file's own
indentation. Unknown keys and formatting survive; the only delta is the key
being added. A corrupt config is now left untouched instead of clobbered.

Seed-once semantics are unchanged, still normalized so a hand-edited garbage
slug neither reaches telemetry nor wedges the seed.

Reported independently by both reviewers on #2762.

* fix(cli): create the docker build context with mkdtempSync

The `--docker` build context was created at a guessable path derived from
`Date.now()` in the world-writable OS temp dir. Another local user can
pre-create or symlink that path and have the build read a Dockerfile they
control. mkdtempSync gets a random suffix and 0o700 from the kernel, and it
creates the directory itself, so the separate mkdirSync goes away.

Pre-existing on main (alert #432, 2026-06-04, packages/cli/src/commands/render.ts),
surfaced against this branch only because the seed commit shifted line numbers in
the same file. Fixed here to unblock the CodeQL gate on #2762 rather than left for
a follow-up; the remaining 10 js/insecure-temporary-file alerts elsewhere in the
repo are untouched and still want their own pass.

* fix(cli): drop the check-then-use race when seeding the authoring skill

The seed tested for the config with existsSync and then wrote, which is a
check-then-use race: the file can be created or swapped between the check and
the write (CodeQL js/file-system-race).

Read once and branch on the failure reason instead. Only ENOENT creates a
config from scratch; any other read failure (permissions, I/O) now leaves an
existing file alone rather than overwriting it with a default, so this is also
strictly safer than the version it replaces.

Also replaces the `as Record<string, unknown>` assertion with an isJsonObject
type guard, per the repo's no-assertion convention.

Behaviour unchanged: all 4 seed regression tests still pass, and the
create/preserve/seed-once/corrupt-untouched paths were re-verified end to end.
2026-07-28 19:27:09 +08:00
Xuanru LiandCursor 209e6e0148 feat(check): opt-in --layout proseCoverageFloor (#2834)
* feat(check): opt-in --layout proseCoverageFloor for text_occluded

Keep the default prose coverage floor at 0.15 for all callers, and allow
stricter agents (e.g. Zephyr) to lower it via --layout "proseCoverageFloor=0.05"
without changing other layout gates.

Co-authored-by: Cursor <cursoragent@cursor.com>

* style(check): collapse --layout comments and docs to one line

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): strict proseCoverageFloor parse + pin 0.07 floor tests

Reject trailing-garbage fractions that Number.parseFloat would accept, and
pin the existing ~0.07 coverage fixture for default vs floor=0.05 (atomic
labels unchanged) plus a collectLayout forwarding assertion.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): share parseNumberStrict across layout and frame-check

Sweep the sibling --frame-check tol parser (and caption fractions) onto the
same strict Number() helper so trailing garbage cannot prefix-parse.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-27 16:27:09 -07:00
Miguel Ángel 0bf33cb117 fix(cli): await stalled download cleanup 2026-07-27 22:58:17 +00:00
Xuanru Li 75ed99e1d4 fix(check): elongated pivot drift + counterfactual connector_detached (#2819) 2026-07-26 21:43:42 -07:00
Xuanru LiandClaude Opus 4.8 72e2f08f15 feat(lint): dense motion re-sampling for content_overlap (#2746)
* feat(lint): dense motion re-sampling for content_overlap

Transient text-on-text collisions during continuous motion (e.g. an
orbiting label card crossing the center card) overlap for a fraction of
a second that the sparse 9-point layout grid seeks straight past. The
content_overlap detector is correct; it just never gets a sample at the
crossing moment. Rerun ONLY content_overlap on an 8fps grid (text-only,
cheap) when the composition animates; findings feed the existing
persistence tiering unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(lint): unconditional dense content_overlap pass + honor 500ms floor

Round-1 blocker: the dense motion-overlap re-pass was gated on sparse-grid
geometry fingerprints changing, so an animation aliased to the sparse grid
(identical fingerprints, yet colliding between samples) bypassed the pass —
exactly the transient false-negative it was built to catch. Remove the gate:
the dense pass now runs unconditionally (bounded, text-only), driven by the
composition timeline rather than a fingerprint heuristic.

Round-2 follow-ups:
- Persistence-tier drift: at 8fps, occurrences>=2 spans only ~125ms, not the
  ~500ms the design intends, and it short-circuited before the ms floor.
  content_overlap promotion now requires BOTH occurrences>=2 AND a literal
  firstSeen..lastSeen span >= 500ms, so the wall-clock floor is honored at any
  sampling density. Comment block updated to match.
- Sample cap scales to hold a true 8fps grid up to ~75s (raised 120 -> 600)
  with an explicit note that longer comps degrade below 8fps to stay bounded.

Tests:
- Replaced the trivial "warning at every sample" test with a real between-grid
  regression: a collision living only inside (3.5,4.5) — a gap the sparse grid
  seeks past — is detected and, held ~750ms, promoted to error.
- Replaced the now-invalid "skips when static" test with one asserting the
  dense pass runs even when sparse fingerprints are identical (aliased motion).
- Added a tiering regression: two dense occurrences spanning ~125ms stay a
  warning (not error). Both new guards verified red before the fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* perf(lint): settle-free geometry seek for dense content_overlap pass

The dense overlap re-pass did up to OVERLAP_MAX_SAMPLES full-settle seeks
(120ms paint settle each, ~72s of pure sleep at the ceiling) even though
collectOverlap only reads getBoundingClientRect geometry, valid
synchronously after the timeline setTime. Add a settle-free
DENSE_GEOMETRY_SEEK_OPTIONS + driver.seekGeometry used only by the dense
loop; the base grid keeps full-settle driver.seek.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* test(lint): document + cover content_overlap 500ms boundary for sparse callers

The occurrences>=2 AND heldMs>=500 promotion rule is a semantics change for
sparse callers (--samples 20, --at, short comps) whose two samples can land
<500ms apart. Document the change in the tiering comment and add boundary
tests: 499ms span stays warning, 500ms span promotes to error.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(lint): make dense content_overlap seek genuinely geometry-only

Per review: DENSE_GEOMETRY_SEEK_OPTIONS only overrode settleMs, still
inheriting animationFrameSettle:double + waitForFontsMs:500 → ~3 frame
waits + font wait per seek → ~30s at the 600-sample cap. Geometry
(getBoundingClientRect) is valid synchronously post-setTime, so drop all
post-seek waits (animationFrameSettle:none, waitForFontsMs:0, settleMs:0).
Add options-level regression locking the geometry-only contract. Also fix
a stale comment name (detectMotionTextOverlap → collectMotionOverlapSamples).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* style: collapse multi-line comments to single lines

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-25 11:29:24 -07:00
Xuanru Li e710a1686f feat(lint): add off_pivot_rotation hub-referenced layout check (#2744)
## What it catches

A gauge needle / clock hand / dial pointer / radar sweep that rotates about the **wrong pivot** — the recovered center-of-rotation sits far from the dial hub (e.g. `transform-origin` at the needle base or SVG element edge instead of the dial center). Visually the needle "wobbles" or orbits off-axis instead of sweeping cleanly about the hub.

This is a genuine gap in the current checks: `rotation_pivot_drift` (#2741) provably **cannot** catch it — a correct sweeping needle's bbox-center orbits identically to a broken one, so only a **dial-hub reference** distinguishes them. This is the separate hub-referenced check that analysis called for.

## How it works

- Sampler maps 2 material endpoints per frame via `getScreenCTM` (honors the actual rendered transform, independent of `svgOrigin`).
- Resolves the dial hub = shared center of the modal set of static concentric circles, or the arc-center of the largest static near-circular path (Kasa circle fit).
- Fits a circle to the endpoint trajectory to recover the true center-of-rotation; flags drift `> 0.35 * pointer_length`. One warning per hub.
- Never fires without a resolvable hub. Walks the rotation reference to the composition root (not the `<svg>`) so a pointer rotated by a `div` ancestor is measured correctly.
- Multi-body guard: `>= 2` bodies at distinct angular positions on one hub = orbit/atom system, not a dial → suppressed.

## Corpus evidence (autonomous geometry-fuzz run, 81 fuzzed diagrams)

- **7 / 7 true positives, 0 false positives across all 81 samples.**
- Assigned TPs: fuzz005, fuzz017, fuzz032. Bonus TPs: fuzz044, fuzz056, fuzz068, fuzz080.
- **The Gemini-3.6 video-judge itself MISSED all 4 bonus TPs** (`vlm_has_defects: false`) — the deterministic hub-reference check beats the VLM on this defect class.
- FPs driven to 0 by the two principled guards above: fuzz016 (planet arc rotated by a `div` ancestor) cleared by root-walk; fuzz055 (atom) cleared by the multi-body guard.
- fuzz080 reads as a false positive to the connector check but is a true positive here — confirms the architectural boundary between the two checks is drawn correctly.

## Validation

- Autonomous Gemini-3.6 **video**-judge fuzz run to surface candidate defects, then a **deterministic FP sweep** across all 81 rendered compositions (not VLM-gated — code inspection is the arbiter, since the VLM both over- and under-calls this class).
- 9 unit tests (`checkPipeline.offPivotRotation.test.ts`) + full check suite pass; `bun run build` green.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-24 17:38:58 -07:00
Xuanru Li 222aec45ab feat(lint): add rotation_pivot_drift layout check (#2741)
## What
New cross-sample layout check `rotation_pivot_drift` — flags a rotating element that should spin **in place** but pivots about the **wrong point** (e.g. a wheel whose spokes use a hardcoded px `transformOrigin` instead of `svgOrigin`/`%`, so they swing off-center while every existing check still passes).

Motivating prod case: a portrait ad's spoked-wheel whose `#spokes` rotated about `transformOrigin:"250px 250px"` in a resized 460px container — spokes detached from the hub, shipped clean because no rule inspects rotation.

## How
- `layout-audit.browser.js`: `window.__hyperframesRotationSample()` reports each visible transformed element's bbox center + decoded rotation angle per layout sample. Skips `[data-layout-allow-orbit]`.
- `checkPipeline.ts`: accumulates samples across the seek grid; `detectRotationPivotDrift()` (modeled on `detectSweepStatic`) flags an element that (a) actually spins (angle spread > 20° over ≥3 samples), (b) is size-stable (bbox width ratio ≤ 1.6), and (c) whose bbox **center** drifts > `max(10% of its size, 2% of min viewport dim)`. Emits `warning`; not persistence-tiered (not demoted to info).

## FP guards
Real rotation required, ≥3 samples, size stability, `data-layout-allow-orbit` exemption, min area ~2500px². Center-drift (not bbox size) is the discriminator, so a correctly-centered spinner reads drift ≈ 0.

## Validation (`check --json`)
| Fixture | Expected | Result |
|---|---|---|
| off-transformOrigin spoked wheel | fire | **fired — 109px drift on `#spokes`** |
| non-spinning comps (node diagram, device tree) | clean | clean, no FP |
| correctly-centered spinner (`svgOrigin`) | clean | clean (spins 162°, drift 0) |
| `data-layout-allow-orbit` off-origin spinner | clean | clean (exempt) |
| off-`svgOrigin` control, no opt-out | fire | fired — 251px drift |

No false positives. `tsc --noEmit` clean, `oxlint` clean, `check.test.ts` + `layout-audit.browser.test.ts` = 112/112 pass.

## Note
`ROTATION_MAX_SIZE_RATIO` is 1.6 (not 1.3): a rotating anisotropic shape's axis-aligned bbox inherently oscillates (8-spoke star ~1.32×, square 1.41×), so a tighter ratio rejects legitimate targets. Center-drift stays the real discriminator; thin swinging bars are excluded.

Follow-up: a `detectRotationPivotDrift` unit test via the fake driver's `collectRotationSample` (mirroring the sweep_static tests).

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-23 01:44:46 -07:00
James 73d3b4e1f4 fix(cli): report command failures once 2026-07-20 09:04:03 -07:00
James e0bda7a171 fix(cli): keep post-render exit reset root-owned 2026-07-20 09:04:03 -07:00
James 3aa2404747 refactor(cli): centralize process lifecycle 2026-07-20 09:04:03 -07:00
Miguel Ángel e64a22893a fix(studio): preserve alpha proxy playback (#2625)
* fix(studio): preserve alpha proxy playback

* test(cli): pin VP8 alpha proxy pre-resolution

* fix(studio): emit textarea field-sizing CSS

* test(studio): verify textarea CSS generation
2026-07-17 21:56:27 -04:00
James e73304fb0e feat(cli): make cloud archives size-aware 2026-07-17 18:44:58 -04:00
James 65f2e2927c refactor(producer): unify render requests 2026-07-17 16:22:23 -04:00
Vance Ingalls 8eccc6e9a3 Merge pull request #2599 from heygen-com/via/composition-structure-mandate
feat(skills): add COMPOSITION_STRUCTURE to feedback repro packet + soft-warn lint
2026-07-17 00:36:36 -07:00
Miguel Ángel e8371a7acc feat(media): alpha-capable authoring proxies (#2598)
* feat(media): alpha-capable authoring proxies

Alpha sources were refused a proxy before the codec map ever asked whether the
browser could decode them, so a ProRes 4444 alpha file (which no browser
previews at all) rendered black forever, while an alpha WebM (which previews
fine) was already covered by the browser-safe check on the next line. The alpha
veto earned nothing and cost the one case that needed help.

Alpha is now a target-codec choice rather than a veto: alpha sources transcode
to VP9 + yuva420p in WebM, everything else keeps the existing H.264/MP4 path
byte for byte. Only files no browser can preview are proxied, which is the rule
the runtime already followed everywhere else.

WebM cannot carry AAC, so the VP9 path uses Opus and drops the MP4-only
faststart flag. PROXY_PARAMS_VERSION moves to v3 so clients stop serving the
previously cached proxies.

Safari does not decode VP9 alpha and still shows black for alpha sources, as it
does today: this is better on Chromium and Firefox and no worse anywhere.

* fix(media): infer proxy variant for rescue

* fix(media): preserve alpha proxy hardening after restack
2026-07-17 03:26:55 -04:00
Miguel Ángel 35eff5038b feat(cli): bake proxies into published archives (#2595)
* feat(studio-server): serve H.264 proxies from the preview route

Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.

Drops the TEMP fallow entry added with the transcoder: it has real importers now.

* fix(studio-server): publish media proxy exports

* fix(parsers): scan HTML comments linearly

* feat(cli): let projects opt out of automatic proxying

Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.

* fix(cli): align media config schema

* feat(core): swap undecodable video to its proxy at runtime

Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.

This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.

* feat(cli): serve proxies from play, present, and the static project server

Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.

* fix(cli): serve proxies for camera formats

* feat(cli): resolve proxies before check's timed browser phase

check pre-resolves hostile assets so a cold transcode cannot exhaust the
render-ready budget, and surfaces the runtime's proxy diagnostics as findings
so a swap is visible rather than silent.

* feat(cli): bake proxies into published archives

Published pages are static, so there is no server to negotiate with: publish
transcodes proxies for hostile assets into the archive and rewrites the video
sources that point at them. Audio elements keep their originals, since audio
decodes independently of the video codec.

Splits the archive build from the zip step so publish can transform between
them. cloud render keeps calling the unchanged composition and still uploads
originals, which its regression test pins.

* fix(cli): harden proxy pre-resolution

* fix(cli): surface publish proxy outcomes

* test(cli): remove ffmpeg from archive guard

* test(cli): normalize publish fixture path
2026-07-17 02:50:28 -04:00
Via 490642b78a fix(feedback-lint): tighten census value scoping and defect-keyword matching
Addresses C1-C7 from Rames's adversarial review + N2/N3 nits:

- C1 (positionFixed): inline probe now value-scopes to 'fixed' — previously
  fired on any position value (absolute, relative, sticky), producing a
  false-positive anatomy that would mislead maintainers pattern-matching
  the 'sub-comp + position:fixed capture' bug family.

- C2 (overflowHidden): symmetric fix — inline path now catches
  style='overflow: hidden' via the value-scoped probe, matching the
  <style>-tag branch. Also handles overflow-x/overflow-y variants.

- C3 (VISUAL_DEFECT_KEYWORDS): drop 'render' — CLI's primary command is
  'hyperframes render', so build/perf/hang reports were triggering an
  inappropriate COMPOSITION_STRUCTURE: nudge on the most common failure
  mode. Rely on the more specific tokens (black, blank, flicker, corrupt,
  wrong frame) to identify actual visual defects.

- C4 (mentionsVisualDefect): compile keywords into a word-bounded regex.
  'blackboard', 'blanket', 'visualize', 'corruptible' no longer false-
  positive. Accepted tradeoff: plural forms ('flickers') don't match.

- C5 (marker case-normalization): REPRO COMMAND: / COMPOSITION_STRUCTURE:
  checks now case-insensitive, matching mentionsVisualDefect's
  normalization. Reporters using 'Repro command:' or lowercase
  'composition_structure:' get credit for compliance.

- C6 (background/mask shorthand): inline branch previously required the
  longhand 'background-image:' / 'mask-image:' — style='background:
  url(bg.png)' silently returned false. Now checks both longhand AND
  shorthand-with-url() inline forms.

- C7 (usesGsap docstring): trim promise of data-gsap-* attribute scanning
  that detectGsap never implemented — attribute scan lives outside the
  <script>-only detection path.

- N2 (EMPTY_VALUES): include 'inherit', 'revert', 'revert-layer' — a
  style='position: inherit' is authored intent to defer, not authored
  intent to place.

- N3 (input size cap): early-exit to a zero census on HTML > 20 MB
  rather than feeding linkedom a hostile input. Not expected in normal
  usage; guard for future callers that might pass raw user uploads.

Extends the test locks: 6 new census tests (value-scoping, size cap) and
5 new lint tests (word-boundary rejections, render-noise rejections,
lowercase-marker acceptance). All existing tests unchanged in intent —
only the 'flickers' plural in one test updated to 'flicker' to reflect
the new word-boundary rule.

No behavior change to the wire path: lint is still soft-warn, census is
still never called from feedback.ts, no new dependencies.
2026-07-17 06:22:00 +00:00
Miguel Ángel 0561adc11c feat(cli): resolve proxies before check's timed browser phase (#2594)
* feat(studio-server): serve H.264 proxies from the preview route

Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.

Drops the TEMP fallow entry added with the transcoder: it has real importers now.

* fix(studio-server): publish media proxy exports

* fix(parsers): scan HTML comments linearly

* feat(cli): let projects opt out of automatic proxying

Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.

* fix(cli): align media config schema

* feat(core): swap undecodable video to its proxy at runtime

Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.

This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.

* feat(cli): serve proxies from play, present, and the static project server

Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.

* fix(cli): serve proxies for camera formats

* feat(cli): resolve proxies before check's timed browser phase

check pre-resolves hostile assets so a cold transcode cannot exhaust the
render-ready budget, and surfaces the runtime's proxy diagnostics as findings
so a swap is visible rather than silent.

* fix(cli): harden proxy pre-resolution
2026-07-17 02:05:25 -04:00
Miguel Ángel 74b4f1e8c3 feat(cli): serve proxies from play and the static project server (#2593)
* feat(studio-server): serve H.264 proxies from the preview route

Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.

Drops the TEMP fallow entry added with the transcoder: it has real importers now.

* fix(studio-server): publish media proxy exports

* fix(parsers): scan HTML comments linearly

* feat(cli): let projects opt out of automatic proxying

Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.

* fix(cli): align media config schema

* feat(core): swap undecodable video to its proxy at runtime

Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.

This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.

* feat(cli): serve proxies from play, present, and the static project server

Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.

* fix(cli): serve proxies for camera formats
2026-07-16 23:02:01 -04:00
Miguel Ángel 6458807066 feat(cli): let projects opt out of automatic proxying (#2591)
* feat(studio-server): serve H.264 proxies from the preview route

Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.

Drops the TEMP fallow entry added with the transcoder: it has real importers now.

* fix(studio-server): publish media proxy exports

* fix(parsers): scan HTML comments linearly

* feat(cli): let projects opt out of automatic proxying

Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.

* fix(cli): align media config schema
2026-07-16 23:01:14 -04:00
Via 0aaac7aa30 feat(skills): add composition-structure block + soft-warn feedback lint
Extend the CLI feedback reproduction packet (#2498) with a fifth
mandated field, `COMPOSITION_STRUCTURE:`, and enforce presence of
`REPRO COMMAND:` / `COMPOSITION_STRUCTURE:` at feedback-submit time.

- Skill + reference now specify `COMPOSITION_STRUCTURE:` — a
  privacy-preserving structural anatomy (element census + attribute
  presence + timeline shape + delta + defect location) — required for
  any rating <=7 that describes a visual defect.
- `buildCompositionCensus()` + `renderCompositionCensusBlock()`
  auto-fill the block from composition HTML so agents don't ask the
  human user to hand-count `<video>` / `<img>` / sub-comp mounts.
  Counts + presence flags only — no file paths, no src URLs, no user
  text.
- `hyperframes feedback` soft-warns (never blocks) when a non-10
  `--comment` is missing `REPRO COMMAND:`, and when a rating-<=7
  visual-defect comment is missing `COMPOSITION_STRUCTURE:`. The
  warning points at the auto-census helper so agents remediate
  themselves.
- `coreSkillContent.test.ts` locks the new literal in both the skill
  and the reference file, following #2498's pattern.

Extends #2498. Follow-up: no change to `doctorSummary` generation, no
change to the feedback-submission API endpoint, no refactor of
#2498's doc-content Jest test.

Signed-off-by: Via
2026-07-17 02:58:11 +00:00
Miguel Ángel 75eedf5cc1 fix(cli): time out stalled model downloads (#2415) 2026-07-16 11:45:49 -04:00
Vance Ingalls ff26e5f2c8 Merge pull request #2529 from heygen-com/via/resolution-portrait-fix
fix(cli): accept portrait aspects for --resolution alias flag
2026-07-16 01:54:55 -07:00
ViaandClaude 2d398ed274 fix(cli): wire aspect-agnostic resolution through cloudrun/lambda/batch + preflight recompute
Addresses R2 CHANGES_REQUESTED from Miga + Rames on PR #2529:

1. Sibling-surface gap (blocker): `hyperframes cloudrun render{,-batch}`,
   `hyperframes lambda render{,-batch}` all advertised the same tier-only
   aliases (`1080p` / `hd` / `4k` / `uhd`) but normalized them to `landscape`
   and never set `outputResolutionAspectAgnostic`. The distributed plumbing
   PR #2529 added received `undefined` from those callers, so portrait `1080p`
   still hit the original aspect-mismatch on Cloud Run / Lambda.

   Fix: introduce `resolveResolutionFlagPair` in `@hyperframes/parsers` (the
   single source of truth for the two-step normalize + aspect-agnostic
   detect) and route every distributed entrypoint through a shared
   `parseOutputResolutionFlag` CLI util so the alias signal now reaches
   `SerializableDistributedRenderConfig`. Studio Server keeps its
   canonical-only HTTP contract; that intent is now pinned in tests.

2. Preflight recompute (hardening): the earlier "downgrade aspect-mismatch"
   preflight cleared un-remapped mismatches, so IG 4:5 (non-preset aspect,
   no sibling) and portrait-4K comp + `--resolution 1080p` (remap +
   downsample) both slipped through to fail late in `resolveDeviceScaleFactor`.
   Now `checkRenderResolutionPreflight` computes the effective preset via
   `suggestMatchingPreset` (mirroring the compile stage's
   `adaptAspectAgnosticResolution`) and re-checks against that — only
   genuinely-fixable mismatches clear early. New tests pin both regressed
   input classes.

3. Docker forwarding boundary test (Miga's important #2): pinned
   `1080p` survives verbatim as `--resolution 1080p` in the Docker args
   so the in-container CLI can re-run `isAspectAgnosticResolutionAlias`.

4. Doc-nit (Miga): parsers/src/types.ts no longer references the
   nonexistent `resolveResolutionForComposition` — points at the actual
   remap helpers.

Fallow: cloudrun.ts / lambda.ts share 390 lines of pre-existing structural
symmetry (parallel AWS + GCP dispatchers), and lambda/render.ts +
render-batch.ts declare parallel RenderArgs interfaces. Both re-flagged
after threading the aspect-agnostic field through each surface; ignored
with justification in .fallowrc.jsonc. lambda.ts's `run` and
lambda/render.ts's `waitForCompletion` are pre-existing CRAP-score
hotspots untouched by this PR — added under health.ignore.

Co-Authored-By: Claude <noreply@anthropic.com>

— Via
2026-07-16 08:01:56 +00:00
ViaandClaude 25a04d7fc8 fix(cli): don't override exit code after artifact validated
The render command's post-artifact-validated cleanup (telemetry flush,
feedback prompt, worker/browser teardown, stray promise rejections) can
throw AFTER the producer has committed a valid MP4 to disk. Field signal
ts=1784169760, ts=1784171150, ts=1784172467 (all win32/x64, CLI 0.7.58,
ffmpeg=no, 1080x1920): ffprobe + visual QA confirmed the outputs are
valid, but the CLI exited 1 after the terminal "artifact validated" log
with no final error message.

Introduce a `renderSucceeded` sentinel that flips after `executeRenderJob`
(or the Docker child render) resolves cleanly. From that point on:

  - Post-render steps in the render command (trackRenderMetrics,
    printRenderComplete, warnIfWebmAlphaDropped, maybePromptRenderFeedback)
    run through `runPostRenderStep`/`runPostRenderStepAsync` guards that
    swallow throws, log a compact warning to stderr, and sanitize a stray
    `process.exitCode` back to 0.

  - The CLI's top-level `uncaughtException` handler logs the throw for
    diagnosis but exits 0 instead of 1 when the render already succeeded.

  - The CLI's `unhandledRejection` handler stops flipping `commandFailed`
    (which drove the success:false telemetry field) when the render
    already succeeded.

Co-Authored-By: Claude <noreply@anthropic.com>

🤖 Generated with [Claude Code](https://claude.com/claude-code)

— Via
2026-07-16 05:56:35 +00:00
WaterrrForever 7d21cc9b8a fix(skills,cli): close four reproduced contract gaps from the CLI feedback digest (#2476)
* fix(cli): invalidate the skills nudge cache after a successful install/update/check

The passive "N skills out of date or missing" nudge reads a 24h config
cache that only the background check (on non-skills commands) ever wrote.
The skills commands themselves are excluded from the nudge pipeline, so a
successful `skills update`/install/check never refreshed or dropped the
cached verdict — the pre-install count kept printing on every other
command for up to 24h.

Reconcile commands now drop the cached verdict (counts + timestamp) so
the next command's background check re-runs for real. The offline
presence-only path deliberately keeps the cache: that run learned nothing
about freshness.

* fix(skills): win32-safe npx spawns in media-use + accurate whisper wording

The Whisper transcribe fallback and the Kokoro local-TTS delegation both
spawned a bare "npx" via execFileSync — on Windows npx is npx.cmd, which
spawn cannot exec, so both paths died with `spawnSync npx ENOENT`. Route
them through the skill's existing resolveSpawnCommand (node + npx-cli.js
on win32, no shell:true), same as the audio engine's TTS spawns.

Also corrects the "bundled with the hyperframes CLI" claim about
whisper.cpp: it is resolved from PATH / installed via Homebrew / built
from source with git+cmake on first use, and models download from
HuggingFace — nothing whisper is shipped in the package.

* feat(skills): canonical fully-silent marker + auth status exit-code docs

product-launch's Step 3.1 gate said "or the project is marked silent"
but nothing defined how to mark one, and audio.mjs unconditionally
retrieved BGM. Define the canonical marker — `music: none` in the
storyboard's top YAML block, plus no SCRIPT.md — and honor it:
audio generate produces nothing (removing stale audio_meta.json, since
absence is what assemble treats as silent), and `music: none` with
narration keeps TTS while turning BGM off.

Also documents the `auth status` exit-code contract (exit 1 while
signed out is the normal offline state, not a failure) in the
product-launch Step 0 note and the CLI skill's cloud reference.

* fix(skills): transient-init retry for standalone animation-map and contrast-report

The standalone helpers called initializeSession exactly once, so a valid
modular project — whose sub-composition timelines register asynchronously
— could hit the readiness deadline and die with the transient
"zero duration / Runtime ready: false" diagnostic the render pipeline
retries (probeStage). Add initializeSessionWithRetry to the shared
package-loader (both byte-identical copies): close the crashed session
and retry once with a fresh browser, gated by the engine's canonical
isTransientBrowserError — now re-exported from @hyperframes/producer,
with a frozen fallback pattern list for older published packages. The
"Runtime ready: true" fast-fail (a genuine authoring bug) still fails
without a retry.

* feat(skills): extend the fully-silent marker to faceless-explainer and pr-to-video

Both workflows reuse product-launch's audio model — their Step 3.1 gates
carried the same undefined "marked silent" phrase, and their (intentionally
identical) audio.mjs copies had the same unconditional BGM retrieve. Port
the `music: none` marker handling into both copies, define the marker in
their SKILL.md Step 3.1 and story-design references, and turn the
copies' "intentionally identical" header claim into a byte-identity pin
test so the next fix can't silently miss one of them.

* test(cli): reset the prune mock explicitly instead of relying on restoreAllMocks

The converge test's toHaveBeenCalledTimes(1) held only because vitest 3's
vi.restoreAllMocks() clears vi.fn() call state; vitest 4 restores spies
only, so the count would accumulate across tests and fail. Reset
pruneOrphanedLockEntries in beforeEach like the other manifest mocks —
passes under both vitest 3.2.4 (pinned) and vitest 4.

* test(skills): close review findings — package-loader pin, whisper win32 parity, quoted-none

Review follow-ups on #2476:

- package-loader.mjs byte-identity pin (the elevated concern): the two
  copies now carry initializeSessionWithRetry + FALLBACK_TRANSIENT_PATTERNS,
  exactly the shared-logic shape a future fix could land in one copy and
  miss in the other — same enforcement as the audio.mjs pin.
- whisper win32 call-site parity: runWhisper's npx resolution lifted into
  lib/npx-sync.mjs (resolveNpxInvocation, injectable params matching the
  localTtsGenerate idiom) with the same three-branch coverage as the
  Kokoro site — plus the hard-fail contract (throws actionably, since the
  whisper fallback has no next provider to fall through to).
- quoted music: "none" pin: the vendored storyboard parser strips matching
  quotes at parse time (stripQuotes), so the silent marker already accepts
  the quoted spelling — pinned so that stays true.
2026-07-15 22:22:16 +08:00
Miguel Ángel 7382fabab9 fix(core): consolidate external asset and dependency preservation (#2410)
## Summary

- preserve external SVG fragment references during bundling
- preserve external module scripts and serve `.mjs` with a JavaScript MIME type
- retain template-head stylesheets when mounting sub-compositions
- add regression coverage across compiler runtime and file-server paths

Consolidates and replaces #2390, #2297, and #2375.

## Verification

- core compiler/runtime tests: 89 passed
- producer file-server tests: 48 passed
- core, producer, engine, and CLI typechecks passed
- `git diff --check`
2026-07-14 21:55:51 -04:00
Vance Ingalls 9bcd279b29 feat(cli): surface stale project pin to non-TTY agents, throttled 2026-07-14 15:28:52 -07:00
Vance Ingalls 6fec8f39ae feat(cli): add project-pin rewrite helper 2026-07-14 15:28:51 -07:00
Miguel Ángel 14df58f017 fix(check): ignore registry component templates (#2450) 2026-07-14 18:21:25 -04:00
Miguel Ángel 9ce44b6603 fix(cli): bundle preview font localization (#2449) 2026-07-14 18:02:51 -04:00
Miguel Ángel 990f5c3145 feat(feedback): adopt 0–10 recommendation scale (#2438)
* feat(feedback): adopt 10-point recommendation scale

* docs(feedback): keep OSS scale contract self-contained
2026-07-14 15:46:47 -04:00
WaterrrForeverandClaude Fable 5 4a4903b49a feat(skills): group core skills in the skills add picker (#2412)
Add a `core-skills` entry to .claude-plugin/marketplace.json declaring
the core skill set (the /hyperframes router, the hyperframes-* domain
skills, and media-use). The upstream vercel-labs/skills CLI reads that
entry's `skills` array for its interactive picker: the core set renders
under a "Core Skills" group and everything else falls into "Other", so
a human running `npx skills add heygen-com/hyperframes --full-depth`
can tell the always-needed core set apart from the on-demand creation
workflows — mirroring the core/on-demand tiers `hyperframes skills
update` already enforces (isCoreSkill in skillsManifest.ts).

The array deliberately lives on a separate marketplace entry, NOT on
plugin.json or the `hyperframes` entry: Claude Code treats a manifest
`skills` array as that plugin's skill allowlist (verified against
claude CLI), so attaching it to the full plugin would narrow it from
all skills to the core 8. As a side effect the new entry is itself a
coherent Claude Code plugin — `core-skills@hyperframes` installs just
the core set — while `hyperframes@hyperframes` keeps auto-discovering
everything.

A new pin test keeps the marketplace list in lockstep with isCoreSkill
and the skills/ tree (alongside the existing FALLBACK_CORE_SKILLS pin),
and asserts the full plugin carries no allowlist. Agent installs are
unaffected — the upstream CLI detects agent environments and installs
non-interactively, and the hyperframes CLI always passes explicit
--skill flags.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 20:41:42 +08:00
Miguel Ángel 6933e8acda fix(cli): consolidate snapshot and frame diagnostics (#2402)
* fix(snapshot): preserve exact requested times

* fix(cli): fail video snapshots without FFmpeg

* fix(cli): honor navigation timeout in diagnostics

* fix(cli): preserve snapshot alpha and create shot dirs
2026-07-14 01:46:44 -04:00
Miguel Ángel b98463ae3a fix(cli): consolidate layout and contrast audit correctness (#2401)
* fix(cli): respect transparent image pixels in occlusion audit

* test(cli): cover contained image letterboxing

* fix(cli): account for text strokes in contrast checks

* fix(cli): honor text overflow opt-outs

* fix(cli): skip contrast on transparent backdrops

* chore(skills): refresh generated manifest
2026-07-14 01:44:58 -04:00
Miguel Ángel 4495cb7355 feat(cli): stable public URL for hyperframes publish (re-publish updates the same link) (#2363)
* feat(cli): stable-URL re-publish (send owned id, honest UX, --update, team id file)

Resolve a stable project id (committed team id > machine store > mint), send it
when authenticated so an owned re-publish updates the same URL in place, and
persist the server id+url. Report updated-vs-created honestly, add --update to
target a project explicitly, write a committable .hyperframes/project.json so a
team shares one link, and show the prior URL on re-publish.

* test(cli): env-gated E2E round-trip for stable-URL re-publish

Publish -> edit -> re-publish asserts one URL with updated content against a
live EF (HYPERFRAMES_E2E_API_URL + an authenticated runner); skipped otherwise.

* fix(cli): real team space, auth-gate --update/--space, safe team-file write

- --space + committed .hyperframes/project.json (projectId+spaceId) send X-Space-Id so a
  team converges on one link; personal space stays the default for solo users
- --update/--space error when unauthenticated, and warn loudly when a resolved-but-invalid
  token silently downgrades to a new anonymous URL (no more generic-tip-only)
- team-file write in its own try/catch so a read-only dir can't fake 'Publish failed'
- parseUpdateTarget handles scheme-less URLs + query/hash; X-Space-Id on metadata only (not S3 PUT)
- share readJsonRecord across the local + team descriptors

* test(cli): e2e team-space convergence + cross-space hijack guard

* test(cli): unit-test parseUpdateTarget url shapes (export for test)

* fix(cli): warn on committed-team miss too, not just --update
2026-07-13 22:47:28 -04:00
Vance Ingalls d04bcbf7c4 Merge pull request #2360 from heygen-com/via/issue-1-webm-alpha-probe
fix(cli): detect WebM alpha lost when ALPHA_MODE tag is written without side data
2026-07-13 16:44:57 -07:00
James Russo cb69d3fe00 fix(render): surface structured outcomes (#2153) 2026-07-13 19:07:39 -04:00
Xuanru Li 7f4eaeb568 feat(cli): coordinate-frame layout findings in check (#2354)
* feat(cli): coordinate-frame layout findings in check

Four production compositions shipped with 100-600px layout drift, each a
different coordinate-frame confusion the check graded info or missed
entirely: viewport pixels written as container left/top, gsap x/y
treated as absolute position, a -350px margin fighting flex centering,
and stage-relative path coords drawn into a nested SVG.

Three new layout findings close the class:
- positioned_out_of_parent: an absolute/fixed element rendering mostly
  outside its positioning ancestor (warning) — the parent needs no
  overflow clipping, which is what let container_overflow miss it.
- box_out_of_canvas: a painted panel breaching the canvas (warning) —
  text is canvas_overflow's, media is frame_out_of_frame's, painted
  boxes were nobody's.
- connector_detached: a connector path whose endpoints land far from
  every anchorable element (warning) — measured coordinates drawn into
  an SVG with a different origin.

canvas_overflow additionally promotes from info to warning when held
across samples AND the breach exceeds 5% of the canvas.

All three are persistence-tiered and respect data-layout-allow-overflow.
Verified against the four incident compositions: every one now surfaces
its drift as held warnings (previously: info or silence).

* fix(cli): harden coordinate-frame findings against review false positives

Reworks all three findings after two-lens review (adversarial FP hunt in
real Chrome + maintainer pass):

- escaped_container (was positioned_out_of_parent): uses offsetParent
  (transform-aware, skips fixed-as-canvas), exempts fully-detached
  callouts within an attachment allowance while still flagging
  touching-but-mostly-outside drift.
- panel_out_of_canvas (was box_out_of_canvas): paint alone qualifies
  (flat solid panels were a false negative), fully off-canvas rects are
  parked entrances and stay silent, pointer-events:none marks decorative
  layers, hero-sized breaches warn while small bleeds stay info.
- connector_detached: endpoints via getPointAtLength + getScreenCTM
  (viewBox, preserveAspectRatio, group transforms, every command type),
  defs/marker/clipPath subtrees skipped, word-boundary connector naming,
  containment tier limited to opaque non-ancestor targets (a text-bearing
  wrapper contains its own diagram's endpoints).
- canvas_overflow promotion requires partial visibility — a fully
  off-canvas rect is a parked entrance, not drift.

Verified: the four incident compositions still surface their drift as
held warnings; the review's false-positive repros (fixed HUD, callout,
parked entrance, corner bleed, marker arrowheads, g-transform and
viewBox-scaled connectors) are clean at warning level. Docs and the CLI
skill reference now describe the coordinate-frame findings.

* fix(cli): panel ownership is geometric — direct-text panels were a silent false negative

A painted panel whose direct text stays in-bounds while its box breaches
the canvas produced neither finding: canvas_overflow measures the text
range and panel_out_of_canvas skipped every own-text element. Skip the
panel finding only when the element's own text ALSO breaches (that
geometry belongs to canvas_overflow); pin the message/fixHint wording of
all three findings with positive assertions; document the SVG-internal
anchor blind spot.

* fix(cli): classify panel decoration by paint kind, not pointer-events

pointer-events:none exempted the framed-painting incident's gold frame
layers — hero content that happens to disable hit-testing. Decoration is
now gradient-only paint (spotlights, textures, vignettes); url() images,
solid fills and borders are content regardless of pointer-events.

* fix(cli): add fixHint to the test-local AuditIssue shape

* fix(cli): gradient stops decide content vs decoration; ownership matches canvas_overflow's tolerance

A gradient with any solid stop (alpha >= 0.6) is content — heroes and
cards painted with linear-gradient were invisible under the blanket
gradient exemption; all-translucent stops (spotlights, vignettes) stay
decoration. The text-ownership check now uses the audit tolerance that
canvas_overflow itself fires at, making the contract strict-mutex: any
text breach past that tolerance cedes the element, so a shallow 20px
text breach no longer double-reports.
2026-07-13 15:35:03 -07:00
Vance Ingalls 56dcc4e47a fix(cli): accept 1–3-frame short WebMs + add direct pixel-probe tests
Address Miguel's R1 blocker + Rames/Miga's testability nit:

- The `-frames:v 3` decode samples AT MOST 3 frames; a legitimate 1- or
  2-frame WebM (256 or 512 bytes) was returned as `undefined` (probe
  failure), silently skipping the advisory even when every available
  pixel was opaque. Accept any positive whole-frame byte count ≤ 768
  (multiples of 256), distinguishing successful short-EOF from partial/
  malformed decode.
- Export `sampledAlphaIsFullyOpaque` and add 11 direct tests covering:
  3/2/1-frame opaque decodes → true; transparent pixel at pos 0 or
  final byte → false (guards the alpha-byte stride); non-frame-multiple
  / over-3-frame / zero byte counts → undefined; execFileSync throw →
  undefined; findFFmpeg missing → undefined; and one args-shape guard
  pinning the load-bearing `-c:v libvpx-vp9` before `-i` (without which
  the default decoder silently discards VP9 alpha and the whole check
  would false-positive on genuinely-transparent WebMs).
- Update advisory wording from "3 sampled decoded frames" to "every
  sampled decoded pixel" so the message is honest for short WebMs.

18/18 tests pass locally under `vitest run`.
2026-07-13 22:03:11 +00:00
Vance Ingalls b8562c91d5 fix(cli): detect WebM alpha lost when the ALPHA_MODE tag is written without side data
Extends webmAlphaCheck.ts (from #2044) with a pixel-level decode probe.
After the tag check passes, decodes 3 sampled frames via
`ffmpeg -c:v libvpx-vp9 -pix_fmt rgba -f rawvideo` at 8x8 and emits a
distinct advisory if every alpha byte reads 255.

#2044 detects the "tag absent" failure mode (ffprobe shows no
`alpha_mode` in stream tags). It doesn't catch a stricter case reported
on CLI 0.7.56 / Windows 11: ALPHA_MODE=1 present but BlockAdditional
alpha side data empty. Under current logic webmAlphaAdvisory sees
`alphaMode: true` and stays silent, so the render ships as opaque
without any signal.

The -metadata:s:v:0 alpha_mode=1 push is a muxer directive that some
ffmpeg builds write unconditionally, independent of whether libvpx-vp9
emitted the alpha plane. Tag presence is necessary but not sufficient
evidence of preserved alpha.

Advisory text names both possibilities (opaque composition OR silent
alpha drop) plus the concrete workaround (png-sequence + prores repack).
Fast path (no tag or missing tag) is unchanged. Probe adds ~1s per
WebM render only when the tag says alpha.
2026-07-13 21:38:12 +00:00
Miguel Ángel 758a6d2152 test(ci): stabilize Windows suites after Studio cutover (#2320)
* test(cli): isolate browser check bundling

* test(studio): align timeline merge regressions
2026-07-13 03:24:02 -04:00
Miguel Ángel 796d5df156 fix(render): allow explicit entry without index (#2307)
* fix(render): allow explicit entry without index

* fix(render): unify explicit composition handling

* test(cli): allow explicit render integration under CI load
2026-07-12 23:01:27 -04:00
Miguel Ángel 38badff820 fix(render): scope strict lint to composition (#2261)
* fix(render): scope strict lint to composition

* fix(lint): validate explicit composition scope
2026-07-12 22:18:11 -04:00
Miguel Ángel b861afe454 fix(check): snapshot restored text after contrast audit (#2306) 2026-07-12 22:17:46 -04:00
Vance Ingalls bd86fb803d Merge pull request #2266 from heygen-com/07-11-fix-cli-check-detect-invisible-text
fix(cli): flag text with an effectively transparent fill in check
2026-07-11 17:10:44 -07:00