mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-05 17:30:50 +00:00
45d4a71ed0761364fdb983b7a04d559e5f331327
189
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
e6b8d66c2d |
feat(cli,producer): add gif output format with two-pass palette encode (#1333)
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com> |
||
|
|
9b18fadccd |
feat(producer): optional targetChunkFrames to bound per-chunk frames (#1332)
* feat(producer): optional targetChunkFrames to bound per-chunk frames * feat(cli): expose --target-chunk-frames on lambda + cloudrun render; document it |
||
|
|
4da567df22 |
feat(gcp-cloud-run): Google Cloud Run + Workflows distributed render adapter (#1253)
* feat(gcp-cloud-run): add Google Cloud Run + Workflows distributed render adapter Adds @hyperframes/gcp-cloud-run, the GCP counterpart to @hyperframes/aws-lambda (issue #932). The OSS distributed primitives (plan, renderChunk x N, assemble) are unchanged; this package is the storage/compute/orchestration glue. Package: Cloud Run handler (one image, three actions), runs under bun; GCS transport; in-image chrome-headless-shell resolver; client SDK (renderToCloudRun, getRenderProgress, deploySite, computeRenderCost); Dockerfile; Cloud Workflows definition; Terraform module; CLI cloudrun deploy|sites|render|render-batch|progress|destroy with --output-resolution and --strict-variables; 62 unit tests + docs + live smoke script. Shared extraction (removes ~640 lines of adapter duplication): move the cloud-agnostic config validator + content-hash into producer/distributed; both adapters import them. Validated end-to-end on GCP at 37.4 dB PSNR vs baseline. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): resolve @hyperframes/gcp-cloud-run in the CLI build + root build The CLI bundle (esbuild) couldn't resolve `@hyperframes/gcp-cloud-run/sdk`, failing Build/Typecheck/CLI-smoke (and the perf/windows/regression jobs that build first). Mirror the aws-lambda handling: mark the gcp adapter + its /sdk subpath external in tsup.config.ts with a source alias, and add gcp-cloud-run to the root `build` filter so its dist exists for publish + runtime. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ci): copy gcp-cloud-run manifest in Dockerfile.test for frozen install The regression test image runs `bun install --frozen-lockfile` after copying each workspace package.json individually. The CLI now depends on @hyperframes/gcp-cloud-run (workspace:*), so the frozen install fails to resolve it unless its manifest is present. Add the COPY line. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(cli): add machine-sizing flags to `cloudrun deploy` Closes the parity gap with `lambda deploy` (which exposes --memory etc.). `cloudrun deploy` now threads --cpu, --memory, --max-instances, and --timeout into the Terraform apply; omitted flags keep the module defaults (4 vCPU / 16Gi / 100 instances / 3600s). For finer control, apply the module directly. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(gcp-cloud-run): address PR review (security, waste, limits, alerts) - server.ts: bucket-allowlist guard no longer fails open silently. Unset env logs a one-time WARNING; "*" is an explicit opt-out; otherwise it enforces. - server.ts: stop double-shipping audio.aac. It already rides in the plan tarball every consumer downloads, so drop the redundant standalone upload (plan) + re-download/overwrite (assemble); assemble reads it from the untar, falling back to a supplied AudioGcsUri for compat. - server.ts: chunk extension via path.extname() instead of slice(lastIndexOf). - workflow.yaml: clamp parallel concurrency_limit to math.min(chunkCount, 20) — Cloud Workflows hard-caps concurrent iterations at 20. - Dockerfile: pin bun (bun-v1.3.9) so an interop change can't silently break the image rebuild. - terraform: add min_instances var (default 0); add a workflow-failure alert (finished_execution_count status=FAILED) alongside the request-count one. - costAccounting: document that displayCost excludes GCS storage/egress. Verified against the actual APIs: @google-cloud/workflows@4.4.0 ICreateExecutionRequest has no executionId (so the idempotency-token suggestion isn't available in this client); Workflows concurrency cap is 20; failure metric is workflows.googleapis.com/finished_execution_count (status label). 174 adapter tests pass, fallow/oxlint/oxfmt/terraform clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(gcp-cloud-run): address round-2 review — error code + CFR forwarding - workflow.yaml: rename the zero-chunk failure code PLAN_TOO_LARGE → PLAN_PRODUCED_ZERO_CHUNKS. The old code implied a size-ceiling breach (the opposite cause), misleading anyone triaging the alert. - workflow.yaml: forward Config.cfr to the assemble step (`Cfr: ${("cfr" in config) and config.cfr}`). It was read by the handler but never sent, so exact-CFR was silently off for every Cloud Run render. Uses the same `in`-operator guard already proven in the retryable predicate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(release): include gcp-cloud-run in set-version PACKAGES list set-version.ts (driven by release:prepare) bumps an explicit package list to the shared version on each release. gcp-cloud-run was wired into the build + publish.yml but missing here, so a release would leave it at a stale version and publish.yml would push the wrong version. Add it so the new package version-bumps + publishes in lockstep with the others. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
29d6f1eac9 | fix(render): add end-to-end observability (#1248) | ||
|
|
bacfb17538 |
feat(producer): auto low-memory safe render profile (#1225)
## What Adds an auto-detected **low-memory safe render profile**. On hosts at or below 8 GB total RAM, the render pipeline collapses to its cheapest shape instead of running multiple concurrent Chrome instances. When `lowMemoryMode` is active and the user hasn't passed `--workers`, the orchestrator: - **skips auto-worker calibration** — no throwaway second Chrome just to time 5 frames; - **pins to a single worker** — so the probe Chrome is reused for capture, never N concurrent; - **prefers screenshot capture over BeginFrame** — avoids the BeginFrame protocol-timeout → relaunch churn on slow hardware; - logs a one-line explanation of what it did and how to override. Builds on #1221 (merged), which fixed the calibration timeout cap, the `<= 8192` boundary, and added the CLI timeout flags. ## Why Reported in #1218 / #1219: renders on 8 GB laptops sit at low progress for minutes or stall. Root cause (per the triage thread) is architectural — the default pipeline launches up to 4 Chrome instances sequentially/overlapping (probe, calibration, capture, screenshot-fallback), each ~256 MB+, on machines with ~3 GB free. The concurrent browsers drive memory pressure that makes every CDP call slow and spikes V8 GC pauses. #1221 made the timeouts and memory flags *apply correctly*; this PR removes the expensive shape entirely on the machines that can't afford it, rather than tuning it. "Smarter by default." ## How - **`packages/engine/src/services/systemMemory.ts`** (new): one shared `isLowMemorySystem()` / `getSystemTotalMb()`, de-duplicating the `totalmem()` reads previously copied in `config.ts` and `browserManager.ts`. Threshold is inclusive (`<= 8192 MB`) — real "8 GB" hardware reports ~7600–8192 MB after firmware/iGPU reservations, so a strict `<` would skip the optimisation on the very hardware that needs it. - **`config.ts`**: new `lowMemoryMode` field on `EngineConfig`, resolved tri-state — explicit override → `PRODUCER_LOW_MEMORY_MODE` (on/off) → auto-detect from total RAM. - **`renderOrchestrator.ts`**: gate calibration off, pin workers to 1, force screenshot capture, and emit a safe-mode log line when `lowMemoryMode` is set and `--workers` is absent. - **`render.ts`**: `--low-memory-mode` / `--no-low-memory-mode` override (sets the env var the producer's `resolveConfig` reads) + docs table entry. Fully overridable: an explicit `--workers N` restores calibration-free parallelism; `--no-low-memory-mode` / `PRODUCER_LOW_MEMORY_MODE=false` restores the full default shape. ### Deliberately deferred (separate PRs) - **Reuse the probe session for calibration**: only executes on the tier *above* 8 GB (safe-mode skips calibration on the target boxes). A correct BeginFrame-mode reuse would lose calibration's fast-fail-to-screenshot timeout — real risk on a path the reported scenario never hits. Better scoped on its own. - **Retuning `calculateOptimalWorkers`'s `totalmem*0.5/256` memory model**: hot path for *all* renders incl. servers/Lambda, outside this PR's local-laptop scope. ## Test plan - [x] Unit tests added/updated — `systemMemory.test.ts` (8192 boundary cases), `config.test.ts` (tri-state env resolution + explicit-override precedence). Engine suite passes (25 relevant tests). - [x] `tsc` clean across engine/producer/cli; `oxlint` + `oxfmt` clean; removed an unused export so the `fallow --fail-on-issues` dead-code gate stays green. - [x] Documentation updated — `docs/packages/cli.mdx` render-flags table. - [ ] Manual testing on a real ≤ 8 GB host — not yet run; behaviour is unit-covered and the safe path (1 worker + screenshot) is already a supported render shape. Note: one pre-existing producer test (`rejects a maliciously crafted key…`) fails identically on `main` — environment-specific path test, unrelated to this change. |
||
|
|
20894ab9a3 |
fix: respect user timeouts on low-memory systems (#1221)
Closes #1219 ## Problem On 8GB RAM machines, renders time out at 5% with `Runtime.callFunctionOn timed out` during the duration probe. User-set timeout env vars (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`) are silently ignored by the calibration path, and there are no CLI flags to control timeouts directly. ## Root causes 1. **Calibration timeout cap overrides user settings** — `createCaptureCalibrationConfig` used `Math.min(cfg.protocolTimeout, 30_000)`, meaning even if the user set 300s, calibration still capped at 30s. On slow hardware this causes unnecessary timeouts. 2. **8GB systems get no low-memory treatment** — `getLowMemoryFlags()`, `getGpuMemBudgetMb()`, `memoryAdaptiveCacheLimit()`, and `memoryAdaptiveCacheBytesMb()` all used `< 8192` as the threshold. Systems reporting exactly 8192 MB (common for 8GB machines) fell through to the "plenty of memory" path, getting no Chrome heap reduction or cache limits. 3. **No CLI flags for key timeouts** — Users had to discover the correct env var names (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`, `PRODUCER_PLAYER_READY_TIMEOUT_MS`) by reading source. The non-existent `PUPPETEER_PROTOCOL_TIMEOUT` and `--browser-timeout` were common guesses that did nothing. ## Changes - `captureCost.ts`: `Math.min` → `Math.max` so the 30s calibration default is a floor, not a ceiling. User-set higher timeouts are now respected. - `browserManager.ts`: `>= 8192` → `> 8192` in `getLowMemoryFlags()` and `<= 8192` in `getGpuMemBudgetMb()` so 8GB systems get reduced Chrome heap and GPU memory budget. - `config.ts`: `< 8192` → `<= 8192` in `memoryAdaptiveCacheLimit()` and `memoryAdaptiveCacheBytesMb()` so 8GB systems get reduced frame cache limits. - `render.ts`: Added `--protocol-timeout <ms>` and `--player-ready-timeout <ms>` CLI flags, wired through `resolveConfig` overrides. - Updated calibration tests to match the new floor-not-ceiling behavior. - Added fallow suppressions for pre-existing unused exports in `captureCost.ts`. ## Test plan - [x] Engine config tests pass (`vitest run src/config.test.ts`) - [x] Browser manager tests pass (`vitest run src/services/browserManager.test.ts`) - [x] Calibration safeguard tests pass (4/4 in `renderOrchestrator.test.ts`) - [x] TypeScript compiles cleanly for engine and cli packages - [ ] CI pipeline |
||
|
|
9679503158 |
fix(cli): report available memory instead of free memory in doctor (#1204)
os.freemem() on macOS returns only truly free pages (~0.1 GB on a 24 GB machine), ignoring inactive/purgeable/speculative pages the kernel reclaims on demand. This caused a false "Low memory" warning on every macOS machine. Add getAvailableMemoryMb() that uses vm_stat on macOS and MemAvailable from /proc/meminfo on Linux, falling back to os.freemem() elsewhere. Also trim FFmpeg/FFprobe version strings to just "toolname X.Y.Z" instead of the full copyright line. |
||
|
|
6affe2d212 |
fix(cli): reject directory --composition and add --browser-timeout (#1199) (#1200)
* fix(cli): reject directory --composition and add --browser-timeout (#1199) Two unrelated symptoms from issue #1199, fixed together: 1. `--composition .` (or any directory path) used to slip past the existsSync check in render.ts and explode downstream as `EISDIR: illegal operation on a directory, read` when the producer readFileSync'd the entry. The CLI now treats `.` / `""` as "omit the flag" (falls back to index.html) and rejects other directory paths with an actionable error pointing at the .html shape. 2. The 60s Puppeteer page.goto timeout in frameCapture.ts was hard- coded, so heavy compositions (many videos / fonts / asset requests) could not complete `domcontentloaded` in time. Add a configurable `pageNavigationTimeout` to EngineConfig (default 60_000, env fallback PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS) and expose it as `--browser-timeout <seconds>` on `hyperframes render`. The flag threads through both renderLocal (via resolveConfig) and the docker bridge (via buildDockerRunArgs). Tests: - render.test.ts: forwards/omits pageNavigationTimeout into resolveConfig - dockerRunArgs.test.ts: forwards/omits --browser-timeout (seconds) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): address PR #1200 review — extract validators, tighten bounds Addresses Vai's blockers and Miguel's nits on PR #1200: - Vai blocker 1 (fallow CRAP) + blocker 3 (no argv tests): Extract --browser-timeout and --composition validators into pure helpers in utils/renderArgs.ts with a structured-result discriminant. Drops ~45 lines of inline validation from run(), reducing its CRAP score 1290→978 and cyclomatic 75→65. 19 new unit tests cover the parse branches (sub-ms, overflow, NaN, Infinity, empty, negative, ".", "./", whitespace, directory, missing, ../escape, sibling-prefix). - Vai blocker 2 (sub-ms → timeout:0 = "no timeout"): reject inputs that round to <1 ms. Puppeteer treats page.goto({timeout:0}) as wait-forever, so --browser-timeout 0.0004 silently flipped the semantics. Now rejected with an explicit "rounds to 0 ms" error. - Vai important 5 (1e10 accepted → setTimeout overflow): cap at 86_400s (24h). Above Node's TIMEOUT_MAX ≈ 2^31-1 ms setTimeout fires immediately, the opposite of "long timeout." - Vai important 4 (related timeouts unmentioned): CLI help and docs now flag PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS and the 45s playerReadyTimeout as the other knobs heavy compositions may need. - Vai nit 7 (s/ms unit mismatch): help text and docs row both call out the SECONDS-vs-MILLISECONDS difference between flag and env. - Vai nit 8 / Miguel nit (composition flag discoverability): the --composition description now says "Pass `.` (or omit the flag) to render the project's index.html." - Miguel nit (dead branch): the entryFile === "" unreachable branch is gone. New helper uses `if (!trimmed || trimmed === ".")`. Also adds a trailing-separator guard on the project-containment check (sibling-prefix bypass: /proj-evil/x.html no longer slips past startsWith('/proj')) — flagged by the code review. The three remaining fallow complexity findings on render.ts (run, renderDocker, trackRenderMetrics) are inherited from main; this PR reduces run() but does not refactor it. Suppressed with fallow-ignore-next-line markers and inline rationale. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): diverge --browser-timeout error messages per Vai nit 5 The `not-a-number` and `not-positive` branches in browserTimeoutErrorMessage shared the generic "Must be a positive number of seconds" message even though the discriminant carried distinct kinds. Diverge them so users see the specific failure mode: --browser-timeout abc → "Got \"abc\", which is not a number." --browser-timeout -5 → "Got \"-5\" seconds, which is not positive." The shared hint ("pass a positive number of seconds, e.g. 180") is preserved on both branches. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
2be41937a9 |
fix(cli): support arm64 hosts for --docker render (#1196)
* fix(cli): support arm64 hosts for `--docker` render
The Docker render path pinned `--platform linux/amd64` for both build
and run, which on Apple Silicon / Graviton forced qemu emulation of
chrome-headless-shell. The emulated chrome process either SEGV'd or
hung on page navigation, producing the failures reported in #1193 /
#1194 / #1195.
Derive the platform from `process.arch` instead. On arm64 hosts:
- The image builds natively (no qemu).
- The Dockerfile skips the chrome-headless-shell install because
Chrome for Testing only publishes a `linux64` build (verified
against the known-good-versions manifest).
- The wrapper script leaves `PRODUCER_HEADLESS_SHELL_PATH` unset
when no headless-shell binary is present, so the engine falls
back to the system chromium that the Dockerfile already
installs from apt and points at via `PUPPETEER_EXECUTABLE_PATH`.
`TARGETARCH` is forwarded as an explicit `--build-arg` instead of
relying on BuildKit's automatic platform args — the legacy
builder (and some BuildKit configs, including colima on macOS)
leaves it unset, which would silently bypass the arch conditional
in the Dockerfile.
Image tags are now suffixed with `-arm64` on arm64 hosts so amd64
and arm64 images of the same hyperframes version can coexist in
the local cache.
The arm64 path renders correctly but loses byte-for-byte parity
with amd64 (system chromium uses screenshot capture, not
HeadlessExperimental.beginFrame). The CLI prints a one-line
warning so users comparing against amd64 baselines know.
Verified on macOS 26.5 / M4 Max:
- Before: `qemu: unknown option 'type=gpu-process'` followed by a
chrome-headless-shell SIGSEGV after ~4 minutes.
- After: 300/300 frames captured in ~18s of render time (1m18s
wallclock including a one-time image build), MP4 produced.
Closes #1193
Closes #1194
Closes #1195
* fix(cli): address review feedback on docker arm64 fix
Follow-up to
|
||
|
|
42ad305073 |
feat(cli): validate cloud render aspect/composition/format before upload (#1156)
* feat(cli): validate cloud render aspect/composition/format before upload `hyperframes cloud render` accepted inputs the render pipeline can't satisfy and only failed server-side with a generic message. Add three client-side, pre-upload checks: - Missing `--composition` entry → clean "Composition not found" error instead of uploading a zip the render rejects opaquely. - Explicit `--aspect-ratio` that conflicts with the composition's authored data-width/data-height → "Aspect ratio mismatch" error. Aspect ratio is derived from the composition (auto-detected for local dirs), so the flag is rarely needed and can't reshape — only match. - `--resolution 4k` with `--format webm|mov` → rejected, since the alpha capture path can't supersample. Replaces maybeAutoDetectAspectRatio with resolveAspectRatioForSubmit, which folds detection + explicit-flag validation into one pass. Both new validators are exported and unit-tested. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): reject explicit --aspect-ratio on unsupported-ratio compositions Addresses review on #1153. The mismatch guard only fired for `matched` compositions. For a composition whose dims resolve to an unsupported ratio (e.g. 4:5 → detection `no-match`), a conflicting explicit `--aspect-ratio` silently passed through and was forwarded to the server, which rejected it later — the opposite experience from a `matched` composition with the same wrong flag. Extend the guard to the `no-match` case: dims are known and the ratio can never equal a supported (16:9/9:16/1:1) explicit value, so it's a definite conflict. Kinds with unknown dims (no-dims/no-root-div/invalid-dims/read-error) still forward the explicit value since a conflict can't be proven. +1 test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|
|
a01a266efa |
fix(cli): mock findFFmpeg in render tests for CI without ffmpeg (#1154)
* fix(cli): pre-flight FFmpeg check and propagate failed_stage on render errors Add an early FFmpeg availability check in renderLocal() so users get a clear error message before the render starts instead of a cryptic ENOENT mid-render. Also thread job.failedStage through handleRenderError into the render_error telemetry event so we can attribute failures to a specific pipeline stage. * fix(cli): consolidate FFmpeg pre-flight into renderLocal() Remove the duplicate findFFmpeg() check from run() — renderLocal() already validates FFmpeg availability before starting. Single source of truth. * fix(cli): mock findFFmpeg in render tests for CI runners without ffmpeg |
||
|
|
5697e4adc3 |
fix(cli): pre-flight FFmpeg check and propagate render failure stage (#1149)
* fix(cli): pre-flight FFmpeg check and propagate failed_stage on render errors Add an early FFmpeg availability check in renderLocal() so users get a clear error message before the render starts instead of a cryptic ENOENT mid-render. Also thread job.failedStage through handleRenderError into the render_error telemetry event so we can attribute failures to a specific pipeline stage. * fix(cli): consolidate FFmpeg pre-flight into renderLocal() Remove the duplicate findFFmpeg() check from run() — renderLocal() already validates FFmpeg availability before starting. Single source of truth. |
||
|
|
3c7e2f3649 |
feat(cli): auto-detect aspect_ratio from composition dims when --aspect-ratio is omitted (#1145)
When the user runs `hyperframes cloud render` without `--aspect-ratio` and the project source is a local directory, parse the entry HTML's root `<div data-composition-id ...>` for `data-width` / `data-height` and pick the supported aspect ratio that matches within ±0.05 tolerance: - 16:9 (≈1.778) ← landscape 1920×1080, 4K 3840×2160, etc. - 9:16 (≈0.563) ← portrait 1080×1920 - 1:1 (=1.0) ← square 1080×1080 If the composition's ratio matches one of these, the CLI sets `aspect_ratio` in the submit body and prints a one-line note (`Detected aspect ratio: 9:16 (from index.html dims 1080×1920)`). If the composition has no root div, no dims, or a ratio outside all three tolerance bands (e.g. 4:5, 5:4, 21:9), the CLI logs a one-line warning explaining the fallback and leaves `aspect_ratio` out of the submit body — the server defaults to 16:9, and the user can pass `--aspect-ratio` explicitly to override. Explicit `--aspect-ratio` always wins. Detection is skipped for `--asset-id` / `--url` project sources since the composition isn't on disk; user gets a brief note in that case too. New helper: `packages/cli/src/cloud/detectAspectRatio.ts` (pure regex parse, no DOM library dep). 23 tests cover canonical matches, in-band tolerance, all three non-match patterns (no root div, no dims, ratio out of bands), and authoring edge cases (unquoted attrs, attribute order, self-closing tags, multi-composition files). Closes the `auto` carve-out flagged in ef#38182's deferred-scope note — the CLI gets auto-detect without requiring a server-side zip-parse capability (no API change). |
||
|
|
8e0b26dab6 |
feat(cli): split cloud render --resolution into --aspect-ratio + --resolution (#1143)
Aligns the `hyperframes cloud render` CLI with the v3 API's decomposed
shape (ef#38182). Replaces the flat 6-value `--resolution` flag with two
independent flags:
- `--resolution`: tier ∈ {1080p, 4k}; default 1080p; 4k bills at 1.5x
- `--aspect-ratio`: ratio ∈ {16:9, 9:16, 1:1}; default 16:9
Regenerates `packages/cli/src/cloud/_gen/{types,client}.ts` from the
updated `experiment-framework/openapi/external-api.json`. Threads
`aspectRatio` through `SubmitOptions` and `buildRenderBody` so it lands
in the request body as `aspect_ratio`.
Old flag values (`landscape`, `portrait-4k`, etc.) now reject at the CLI
layer via `parseEnumFlag`, matching the API surface's rejection. The
six legacy combinations map to the same effective output in the new
shape — see the migration table in ef#38182's PR body.
Deferred (will follow in a separate PR): 720p, 4:5, 5:4, and `auto`.
These need producer-side capability + controller-side composition-dim
inference; out of scope for an API/CLI shape refactor.
|
||
|
|
fb2e21090f |
feat(studio): GSAP tween editing in Design panel (#1102)
* feat(studio): GSAP tween editing in Design panel
Add a GSAP animation editor to the studio Design panel: select an element,
view and edit its tweens (properties, easing, timing), add/delete animations,
and drag custom bezier speed curves — all persisted back to the composition
HTML. Gated behind VITE_STUDIO_ENABLE_GSAP_PANEL.
Parsing of existing GSAP source now uses a recast + Babel AST parser instead of
regex, giving scope resolution, stable tween IDs, and round-trip preservation of
extras and unresolved raw values.
recast compiles to CommonJS that calls require("fs"), which breaks browser and
Vite SSR bundles. To contain it, @hyperframes/core is split into an isomorphic
layer and a Node-only AST layer:
- gsapSerialize.ts holds the recast-free helpers (serialization, keyframe
conversion, validation, shared types). htmlParser.ts is now fully isomorphic.
- parseGsapScript and the script-mutation helpers live in gsapParser.ts,
reachable only via the @hyperframes/core/gsap-parser subpath, loaded
server-side by the studio-api mutation routes and the linter via dynamic
import (recast stays external under SSR).
- The barrel and the gsap-constants subpath are recast-free, so studio browser
bundles never trace recast.
Adds AST parser unit + stress coverage and e2e helpers for the panel.
* fix(lint): await async lintHyperframeHtml in all callers
lintHyperframeHtml became async (gsap rules use dynamic import)
but lintProject and check-hyperframe-static weren't awaiting it,
causing typecheck failures and runtime crashes in CI.
Also wire LintRule type in gsap rules to fix fallow unused-type
finding, and suppress render.ts exported-for-tests symbols.
|
||
|
|
8cd74c1e8c |
fix(cli): cloud delete --no-confirm and cloud render --no-wait (#1112)
Both flags were silently broken via the same root cause: citty parses
`--no-FOO` as a negation of the base flag `FOO`, so a flag literally
named "no-confirm" gets routed as `args.confirm=false` (not
`args["no-confirm"]=true`), and same for "no-wait".
Surfaced during the end-to-end smoke test on the just-merged stack:
- `cloud delete <id> --no-confirm` was hitting "Confirmation required"
and exiting 1 without calling the API.
- `cloud render --no-wait` was running the full poll + download flow
instead of submitting and exiting with the render_id.
Renamed the arg keys to `confirm` (default true) and `wait` (default
true) so citty's built-in negation handles the user-facing flags
correctly. Flag names stay the same; only the runtime arg keys change.
Live-tested both: delete now removes the render and a subsequent get
404s; --no-wait now returns just {render_id, status: "queued"} and
exits.
Note: a third instance of the same pattern exists in commands/add.ts
(`--no-clipboard`) and is also latently broken. Out of scope for this
fix; should be addressed alongside any audit of the CLI's interactive-
vs-noninteractive defaults.
|
||
|
|
ce5e872e51 |
feat(cli): add hyperframes cloud render/list/get/delete commands (#1110)
* feat(cli): vendor initial hyperframes cloud client codegen Generated by experiment-framework/scripts/generate_hyperframes_cli_client.py (see heygen-com/experiment-framework#37896). Sets up the baseline for the sync workflow to diff against on future spec changes. The follow-up PR adds the orchestration layer (zip + upload + poll + download) and the user-facing 'hyperframes cloud render/list/get/delete' commands on top of this generated client. The fallow ignore pattern is necessary because the generated request() method is intentionally a single switch that handles all 5 endpoints in one place; refactoring it here would just be re-introduced on the next codegen run. * chore(cli): regenerate cloud client with mimeType parameter on multipart uploads Adds optional mimeType arg to uploadAsset (and any future multipart endpoints). Without it, FormData sends application/octet-stream which is correct for the documented media surface (png/jpeg/mp4/etc.) but ambiguous for the private-beta zip uploads the cloud render flow uses. Callers that pass `mimeType: "application/zip"` tag the multipart part with the right Content-Type so downstream proxies, WAFs, and any future server-side change that keys off the part MIME (instead of the current magic-byte detection) all see the intended type. Addresses review feedback on heygen-com/experiment-framework#37896. Generated by scripts/generate_hyperframes_cli_client.py with the matching update to the multipart emit path. * feat(cli): add hyperframes cloud render/list/get/delete commands Hand-rolled orchestration layer on top of the auto-generated cloud client (vendored in the previous PR): - cloud render <dir>: zip via createPublishArchive → upload to /v3/assets → submit /v3/hyperframes/renders → poll /v3/hyperframes/renders/{id} every 10s (max 60min) → stream the signed video_url to disk. - cloud render --no-wait: submit and exit with the render_id. - cloud render --asset-id / --url: skip zip+upload and use a pre-uploaded asset or public HTTPS zip. - cloud render --variables / --variables-file: same UX as the local render command; variables are validated against data-composition-variables only when there's a local project. - cloud list / cloud get / cloud delete: thin wrappers around the matching client methods, with cursor-pagination support on list. Auth comes from the existing cli/src/auth/ chain via cloud/auth.ts — no new credential store, no new env var. The cloud client receives a getAuthHeaders() callback that re-resolves credentials on every request, so OAuth refreshes mid-poll are picked up automatically. Also extracts a parent-scoped path lookup in help.ts so 'cloud render --help' surfaces the right examples instead of falling through to the top-level 'render' command's examples. * fix(cli): address 15 code-review findings on cloud commands Correctness fixes - delete: require --no-confirm when stdin isn't a TTY OR --json is passed; previously both silently auto-bypassed the irreversible- delete prompt. Explicit decline now exits 2 (distinct from API/system errors which still exit 1). - render: mutex check now counts the positional dir alongside --asset-id / --url; `cloud render ./foo --asset-id X` now errors instead of silently dropping the dir. - render: docstring updated — only --no-wait short-circuits the poll loop; --callback-url is independent (webhook fires either way). - render: removed dead try/catch around resolveProject (it calls process.exit, never throws). resolveVariablesAndValidateIfLocal also takes the resolved project source instead of re-parsing args. - render: createPublishArchive errors now surface via errorBox instead of bubbling a raw stack trace past citty. - help: loadExamples now only catches ERR_MODULE_NOT_FOUND; real load errors (syntax error, broken import) propagate so a broken cloud/render.ts no longer silently shows the local render command's examples. Also skips the parent-scoped lookup when parentName is the root command ("hyperframes"). - list: fetchAll gained a 50-page safety cap + duplicate-cursor detection so a buggy backend serving the same next_token on a loop can't OOM the CLI. - download: drain await now listens for error / close / abort so a failing write stream (ENOSPC, AbortSignal) rejects promptly instead of hanging forever. Partial files are unlinked on any error so the caller never observes a truncated MP4. content-length is verified against the actual byte count. - poll: default sleep is abort-aware so Ctrl+C feels immediate instead of waiting out the full interval. - pollWithProgress: ANSI carriage-return redraws now gated on process.stdout.isTTY — non-TTY runs (CI, file redirects) emit one line per status transition instead of polluting the log with literal escape codes. Cloud client: 401-retry-with-refresh - createCloudClient now wraps the generated client with a Proxy that catches HyperframesApiError(status=401), force-refreshes the OAuth token via forceRefreshCredentials, and retries the call exactly once. Mirrors AuthClient's onUnauthenticatedRefresh so server-side revocations and clock-skew rejections recover automatically. - auth.ts gained forceRefreshCredentials() and now updates expires_at on the refreshed credential it returns (fixed stale-expiry race). Shared helpers - cloud/errors.ts: reportApiError(stage, err, opts) is the single error-funnel. ERROR_CODE_HINTS now applies to every subverb — fixes hyperframes_render_not_found being unreachable from get/delete and cuts ~70 LOC of duplicated try/catch/instanceof from render/list/ get/delete. - cloud/parsing.ts: parseIntFlag / parseNumericFlag / parseEnumFlag strict-mode parsers reject trailing garbage that Number.parseInt silently accepts. - cloud/ansi.ts: stripAnsi / visibleLength / padEndVisible — covers ESC + 24-bit truecolor (c.accent palette) instead of the previous regex which undercounted overhead and missed truecolor. JSON-output consistency + _meta envelope - Every cloud subverb's --json output now goes through withMeta(...) so it carries the standard _meta envelope documented in cli.mdx. - Single-render outputs use {render: detail} across get, delete, render-no-wait, render-failed, and render-success. list uses {renders: [...], has_more, next_token?}. delete adds deleted: true. Tests - 25 new tests across ansi.test.ts, parsing.test.ts, plus truncation + abort-cleanup tests for download.test.ts. - 589 / 589 total CLI tests pass. * fix(cli): address Vai's review on cloud commands - render: pass mimeType: "application/zip" to uploadAsset so the multipart Content-Type is correct (was application/octet-stream). Server currently magic-byte-detects from file bytes so this is belt-and-suspenders today, but any downstream proxy / WAF / future server change that keys off the part MIME now sees the intended type instead of relying on detection. - render: poll error path now surfaces "Resume with: hyperframes cloud get <renderId>" via reportApiError's new `suggestion` option, matching the PollTimeoutError handler. The server-side render keeps running through a transient 5xx; the user just needs the right command to pick it back up. - list: fetchAll now errorBox-exits on the malformed {has_more: true, next_token: null} shape instead of silently returning a truncated list (matching the duplicate-cursor guard). - download: closeFile now listens for 'error' on the write stream in addition to the end() callback, so a late ENOSPC during flush doesn't leak an unhandled error onto the stream and resolves the finally promptly. - errors: reportApiError accepts an optional `suggestion` that's used as the errorBox third line when no code-specific hint matches — gives callers a place to surface always-actionable recovery context. - docs(cli): document --idempotency-key as the safe-retry mechanism for the upload step. The 401-retry Proxy replays POST requests on a stale token; without an idempotency key, the upload may land twice. A UUID per logical render is the recommended pattern. |
||
|
|
d625dc8509 |
feat: post-render and Studio feedback collection via PostHog surveys (#1101)
* feat(cli): prompt for render satisfaction after successful renders * feat: add text feedback, doctor context, and Studio render feedback UI * feat(studio): replace render feedback with session-based Studio experience bar Move the feedback prompt out of RenderQueueItem (where it triggered every 5th render) into a standalone StudioFeedbackBar mounted at the bottom of the preview area. The new bar is session-gated (shows after the 5th studio session), auto-dismisses after 20s, and respects a 30-day cooldown once dismissed or submitted. Renames telemetry to trackStudioFeedback with a "studio_experience" survey ID to reflect the broader scope. * feat(studio): attach browser doctor summary to feedback events * fix(studio): use recurring interval for feedback instead of one-time cooldown * fix(cli): skip feedback prompt when an agent runtime is detected * feat(cli): add hyperframes feedback command and agent render hint - New `hyperframes feedback --rating <1-5> --comment "..."` command for submitting anonymous render satisfaction feedback via telemetry. - When an AI agent runtime is detected after a render, print a dimmed hint to stdout so the agent can optionally call the command instead of silently skipping the readline prompt. - Export getDoctorSummary from telemetry/feedback.ts to share the system-info collector between the interactive prompt and the CLI command. - Register the command in cli.ts and help.ts under Settings. * fix(studio): align feedback interval to every 15 sessions * fix: show CLI feedback on first render, Studio every 10 sessions * feat: add env flags to disable feedback prompts * feat: env flags to configure feedback prompt frequency * fix: address review — agent hint reachability, cadence gate, session debounce, deprecated API |
||
|
|
b7b855845a |
feat(cli): add hyperframes auth OAuth (PKCE + loopback + refresh) (#1084)
## What Adds OAuth 2.0 + PKCE login as the default for `hyperframes auth login`, plus refresh-token + 401 auto-retry + `auth refresh`. Stacks on top of PR #1081 (the API-key + shared store work). - `hyperframes auth login` (no flags) — opens the user's browser to `/v1/oauth/authorize`, captures the code on an ephemeral `127.0.0.1:<port>/oauth/callback`, exchanges it for tokens with PKCE S256, and persists. `--api-key` opts back into the legacy long-lived-key path from PR #1081. - `hyperframes auth refresh` — force-refresh the OAuth access token using the stored refresh_token. Mostly useful for testing the path. - `hyperframes auth logout` — best-effort revokes via `POST /v1/oauth/revoke` (RFC 7009) before wiping local state. - `AuthClient` now refreshes-and-retries once on a 401 when the caller wires `onUnauthenticatedRefresh`. `auth status` wires it. Internals added in `packages/cli/src/auth/`: - `pkce.ts` — RFC 7636 code_verifier + S256 code_challenge. - `loopback.ts` — ephemeral 127.0.0.1 HTTP server; state validation, 120s timeout, styled success/error page. - `browser.ts` — wraps `open` with a `BROWSER=none` / `HF_NO_BROWSER=1` fallback that prints the URL. - `oauth.ts` — `startAuthorizationCodeFlow`, `refreshTokens`, `revokeTokens`, `requireOAuthConfigured`, `parseTokenResponse`. ## Why This is the foundation OAuth flow that lets free-tier users authenticate without managing a long-lived key. Refresh + auto-retry means CLI commands keep working past the access_token lifetime without bugging the user. The OAuth client_id (`q2A2QRSke2LrFTPJhoDbHtXh`) is the one James created in the `oauth2_client` table. Baked in as a build-time default; override via `HYPERFRAMES_OAUTH_CLIENT_ID` for dev/test. ## How - Public client: PKCE only, no `client_secret`. Backend already requires PKCE (`movio/logic/oauth2.py:638`). - Loopback port is ephemeral (`server.listen(0)`) — the backend wildcards localhost ports for public clients (`movio/model/oauth2.py:check_redirect_uri`), so the registered redirect URI's port is a placeholder. - State parameter is generated per-flow + validated on callback to prevent CSRF. - Token-response parsing is permissive on `expires_in` type (some servers return it as a string) but strict on `access_token` presence. - 401 retry happens at the `AuthClient.fetchUser` layer, not the command layer — so future endpoints inherit it for free. - `persistOAuth` merges into the existing store (preserves co-located `api_key`). `auth login` (API-key path) does the symmetric thing. ## Test plan - [x] 80 unit tests, all green. `vitest run src/auth/`. - [x] PKCE: verifier within 43-128 chars, challenge = SHA-256, S256 method, distinct outputs each call. - [x] Loopback: state mismatch / IdP error / missing-code / timeout / 404 non-callback paths all rejected; success path captures `code`. - [x] OAuth: `refreshTokens` posts correct body, persists, throws `REFRESH_FAILED` on 400/401 and `API_ERROR` on 5xx. Existing api_key preserved on refresh. - [x] AuthClient: 401 retries with refreshed bearer on OAuth, does NOT retry for api_key, returns 401 if refresh hook fails. - [x] `bunx oxlint` / `bunx oxfmt --check` / `bunx tsc` clean. - [x] `bunx fallow audit --base origin/main --fail-on-issues` — only inherited `help.ts:showUsage` finding (from main, not this PR). - [ ] Smoke test against dev API: `HEYGEN_API_URL=https://api.dev.heygen.com hyperframes auth login` then `hyperframes auth status` then `hyperframes auth refresh`. ## Out of scope - Cloud render commands — separate plan. - PR 4 (heygen-cli read-side JSON support) — independent, ships after. |
||
|
|
81aff68397 | fix(cli): address code-review findings on OAuth PR | ||
|
|
b9dbafdf6a |
feat(cli): add hyperframes auth login --api-key, status, logout (#1081)
## What
Introduces the `hyperframes auth` command group + a shared credential
store library that hyperframes-CLI and heygen-cli will both read from.
- `hyperframes auth login --api-key` saves a HeyGen API key to
`~/.heygen/credentials.json` (stdin pipe or hidden-input prompt).
- `hyperframes auth status` resolves the active credential (env vars
→ file) and verifies it against `GET /v3/users/me`, printing
identity + billing.
- `hyperframes auth logout` removes the credential (`--keep-api-key`
drops only the OAuth block).
Internals (`packages/cli/src/auth/`):
- `paths.ts` — `~/.heygen` layout, `HEYGEN_CONFIG_DIR` override.
- `store.ts` — read/write `credentials.json` (file 0600, dir 0700)
with legacy single-line plaintext fallback so existing heygen-cli
users don't lose their session.
- `resolver.ts` — chain: `HEYGEN_API_KEY` → `HYPERFRAMES_API_KEY` →
file (unexpired OAuth wins over api_key).
- `client.ts` — hand-written typed wrapper for `GET /v3/users/me`
(intentionally not OpenAPI codegen — single endpoint).
- `errors.ts` — typed `AuthError` with discriminating `code`.
## Why
This is the foundation for `hyperframes cloud render`. Splitting it
out keeps the cloud-render PR small and lets users sign in today.
The plan originally called for a library-only PR followed by a
commands PR. The `fallow` dead-code gate flagged the library-only
shape as unused exports, so I bundled them — the library and its
first consumers ship together. PR 3 (OAuth PKCE) and PR 4
(heygen-cli read-side JSON support) follow.
## How
- Credential file format: JSON with optional `api_key` + `oauth`
blocks. Both CLIs read it; the resolver picks the freshest valid
credential.
- Auth header selection happens in the HTTP client: OAuth →
`Authorization: Bearer ...`, API key → `x-api-key: ...`.
- `HEYGEN_API_URL` lets dev testing target `api.dev.heygen.com`
without rebuilding.
- The new `auth` command lazy-loads its subverbs (same pattern as
`lambda`).
## Test plan
- [x] Unit tests added (`vitest`) for paths, store, resolver,
client, and errors — 45 tests, all green.
- [x] `bunx tsc --noEmit -p packages/cli/tsconfig.json` clean.
- [x] `bunx oxlint` + `bunx oxfmt --check` clean.
- [x] `bunx fallow audit --base origin/main --fail-on-issues` —
zero new findings.
- [ ] Smoke test against dev API:
`HEYGEN_API_URL=https://api.dev.heygen.com hyperframes auth login --api-key`
then `hyperframes auth status`.
|
||
|
|
8a9291c434 | fix(cli): address code-review findings on auth PR | ||
|
|
d83a873986 |
fix(producer): normalize error messages to prevent [object Object] in telemetry (#1099)
* fix(producer): normalize error messages to prevent [object Object] in telemetry When a render fails and the caught value is a plain object (not an Error instance), String(error) produces [object Object], masking the real error in PostHog telemetry (~24 errors/day). Add normalizeErrorMessage() that tries Error.message, string passthrough, .message on plain objects, JSON.stringify, and String() as a last resort. Apply it on the two telemetry-feeding paths: the main render failure handler (renderOrchestrator.ts:2099) and buildRenderErrorDetails (cleanup.ts), plus the error classifier isRecoverableParallelCaptureError so timeout detection works even when the thrown value is a plain object. * fix: address review — normalize CLI telemetry path, captureCost fallback * fix: use local normalizeErrorMessage in CLI to avoid cross-package resolution The Vite test runner can't resolve runtime imports from @hyperframes/producer since its exports point to dist/. Copy the utility into the CLI package and import locally instead. |
||
|
|
9a7b3efa94 |
fix(cli): align snapshot's local InjectFn return type with engine
`injectVideoFramesBatch` now returns `Promise<string[]>` so the caller can
filter cache entries to videos the page actually painted. The cli-side
snapshot command does not use the return value, but its local `InjectFn`
declared `Promise<void>` which made the `as { injectVideoFramesBatch:
InjectFn }` cast on the dynamic engine import fail typecheck under TS's
"sufficiently overlapping types" rule. Match the engine's actual export
shape.
|
||
|
|
0ea8aa4ffa |
fix(cli): address PR #983 review feedback
- play.ts: move --remote-debugging-port parse+deps validation before any server setup so an invalid value exits cleanly instead of leaking a listening socket (the original bug — server printed 'Player running' and 'Press Ctrl+C to stop' before failing). - Extract validateRemoteDebuggingPortDeps() in openBrowser.ts to keep preview.ts and play.ts in sync instead of copy-pasting the dep checks. - Narrow parseRemoteDebuggingPort param to string | undefined; drop the dead null branch and the redundant String() / Number.isInteger() now that the regex already constrains the input. - buildBrowserArgs: omit --remote-debugging-port when userDataDir is missing so a CDP endpoint cannot leak into the user's main profile even if a caller bypasses the CLI validation layer. - Replace the duplicated buildBrowserArgs case with one that proves this defense-in-depth behaviour; add unit tests for validateRemoteDebuggingPortDeps. - Drop the heavy JSDoc on parseRemoteDebuggingPort to match the file's surrounding style. - Both commands: align --remote-debugging-port description (it now matches the actual 'requires --browser-path and --user-data-dir' contract) and add a CDP example to the --help output. |
||
|
|
3902a9a82b |
feat(cli): add remote debugging port option
Adds a Chromium remote debugging port flag for preview and play. The flag is only passed when launching an explicit browser/profile. HyperFrames still does not own CDP automation. |
||
|
|
e10ec358f8 | fix(core): correct WAAPI rediscovery seek baselines and preview reuse invalidation | ||
|
|
e7d0b392c7 |
fix(core,cli): address review — guard __renderReady, drop pre-quantization, add tests
- Guard __renderReady with `if (state.capturedTimeline)` in all three paths (setTimeout(0) and .finally() were setting it unconditionally even when bindRootTimelineIfAvailable returned false) - Remove redundant fps=30 pre-quantization in snapshot — renderSeek already calls quantizeTimeToFrame internally with the runtime's canonicalFps, so pre-quantizing was double-quantizing at a potentially wrong grid - Add regression tests: __renderReady is set when timeline exists, stays undefined when no timeline is available |
||
|
|
16e049b320 |
fix(cli): address review — fps comment, fileServer cross-ref, duration note
- Add comment explaining hardcoded fps=30 (runtime's canonicalFps default, not exposed on PlayerAPI) - Add cross-reference comments between init.ts and fileServer.ts explaining their different __renderReady timing semantics |
||
|
|
e8af1e4b9d |
refactor(cli): clean up snapshot readiness, duration, and diagnostics
- Fix broken duration getter: use getDuration() (PlayerAPI method) instead of .duration (property doesn't exist, always fell through to the DOM attribute fallback) - Remove redundant sub-composition wait: __renderReady already guarantees all timelines are bound - Warn on readiness timeout instead of silently capturing garbage - Warn when shader transitions don't finish pre-rendering - Warn when no player API is available (seeks will be no-ops) - Remove redundant node:fs re-import (already imported at top) - Remove stale step numbering comments - Trim verbose comments that restate the code |
||
|
|
b2828e48e5 |
fix(core,cli): defer __renderReady until root timeline is bound
The runtime set __renderReady at the same time as __playerReady, before the root timeline was bound. Consumers waiting for __renderReady (the render-safe signal) could observe a player with no captured timeline, making renderSeek a no-op. Root cause: init.ts set both flags together, but timeline binding happens later — synchronously via bindRootTimelineIfAvailable(), via a deferred setTimeout(0) for bundled compositions, or asynchronously via loadExternalCompositions(). Fix in init.ts: - Remove __renderReady from the __playerReady assignment - Set it after bindRootTimelineIfAvailable() when timeline is found - Set it in the setTimeout(0) deferred path - Set it in the external compositions .finally() path Fix in snapshot.ts: - Wait for __renderReady (truthful signal) not __timelines - Use renderSeek() with frame quantization, not seek() - Tick the GSAP ticker after seeking - Await document.fonts.ready before capturing Closes #1047 |
||
|
|
26e8ef596b |
Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit |
||
|
|
84edce908a |
fix: address code review feedback on process cleanup
- Blocker: arm 3s force-exit timer BEFORE awaiting cleanup, not
inside .finally(). Prevents hang if drainBrowserPool() blocks on
dead Chrome.
- Reorder cleanup: killTrackedProcesses() (sync, fast) runs first,
then async browser drain. Ffmpeg dies immediately instead of
surviving if the hard timer fires early.
- SIGKILL escalation: processTracker now SIGTERMs all tracked
processes, then SIGKILLs survivors after 500ms grace period.
- Scope pgrep to current user (pgrep -u $(id -u)) so orphan
detection doesn't touch other users' Chrome on shared machines.
- Add process.on('exit') handler for crash paths (unhandled
exceptions/rejections that bypass signal handlers).
- Document Windows no-op behavior on killProcessTree handlers.
|
||
|
|
a54953b936 |
fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server, leaving Chrome (browser pool) and ffmpeg processes alive. This caused silent resource leaks — orphaned processes consuming CPU and RAM with no parent. Root cause: preview.ts never called drainBrowserPool() or killed tracked ffmpeg processes. The thumbnail browser in studioServer.ts registered its own competing signal handlers that raced with preview's shutdown. Fix: - Add a central process tracker (processTracker.ts) that registers every spawned ffmpeg across engine and producer packages - Centralize thumbnail browser cleanup via exported closeThumbnailBrowser() instead of scattered signal handlers - Wire preview shutdown to call closeThumbnailBrowser(), drainBrowserPool(), and killTrackedProcesses() before closing the HTTP server (embedded mode) - Add killProcessTree() for dev/local modes where Chrome runs in a child process tree - Add startup orphan detection that finds and kills orphaned chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from previously crashed sessions Closes #1038 |
||
|
|
ec1b7e1eff |
feat(cli): warn when lambda --width/--height conflicts with composition
`--width 3840 --height 2160` against a composition with `data-width="1920"` silently produces a 1080p output because the runtime lays out the page at the composition's authored dimensions — real footgun we hit during a cost-analysis sweep. Warn early and point at `--output-resolution` (the supersampling escape hatch) so the user doesn't burn a 30-minute render learning the override rule. Skipped when `--output-resolution` is set (the supported supersampling path — the user is opting in), when `--json` is set (machine consumers), or when `index.html` isn't on disk (typical with `--site-id`). Helper lives in a shared module so render + render-batch agree on the parse + message. Tests cover both attribute orders, single/double quotes, the silent paths, and the warning path. Best-effort regex over the canonical attr shape — malformed HTML falls through to no warning rather than blocking the render. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
6d1236a0cc |
feat(cli): add --output-resolution to lambda render
Allows authored-at-1080p compositions to render at 4K/2K via Chrome deviceScaleFactor supersampling without re-laying-out the composition. Plain --width 3840 silently lays out at 1920×1080 because data-width/ data-height attrs override Config.width — this flag is the supported way to ask the renderer to supersample. Accepts canonical CanvasResolution names (landscape, landscape-4k, portrait, portrait-4k, square, square-4k) and aliases (1080p, 4k, uhd, hd, 1080p-portrait, 4k-portrait, 1080p-square, 4k-square). Wired through render + render-batch. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
62b55171e9 |
feat(capture): pipeline improvements — contact sheets, design styles, snapshot
Capture pipeline work that came out of the 11-round website-to-video
eval branch. The wins that actually moved quality were the artifacts
agents read (contact sheets, design-styles) and the snapshot tool
visual-verification fixes; the rest are smaller follow-ons.
**Contact sheets (`contactSheet.ts`, new)**
- Replaces the embedded one-image-per-asset listing with paginated
labeled grids (3-col screenshots / 4-col raster / 5-col SVG). Each
page contains 9–15 cells with filename labels baked in via SVG
text overlay (`escapeXml` covers `&<>"'`).
- `fit: "contain"` keeps every asset visible at its real aspect
ratio; the old `fit: "cover"` cropped to the first image's box.
- Returns `string[]` (page paths) — single-page captures get one
file, multi-page produce `contact-sheet-1.jpg`, `contact-sheet-2.jpg`,
etc.
- `createSvgContactSheet` scans both `assets/svgs/` (inline-extracted
SVGs) and `assets/` root (external SVGs from `<img src="*.svg">`)
and de-dupes by filename. Sites with all-external SVGs (huly.io)
now get coverage they previously didn't.
**Design styles extractor (`designStyleExtractor.ts`, new)**
- Walks the live DOM and reads computed styles to produce
`extracted/design-styles.json`: typography hierarchy (every text
role with exact font-size / weight / line-height / letter-spacing),
button variants (background / padding / radius / shadow), card /
container / nav styles, spacing scale with base unit, border-radius
scale, box-shadow values with usage counts.
- Primary data source for DESIGN.md authoring at Step 1. Replaces
the prior "guess from screenshots" workflow.
**Snapshot tool (`snapshot.ts`)**
- HyperShader pre-rendering used to swallow the entire snapshot
capture window (every frame after the first showed the loading
overlay or final-opacity-zero exit fades). Wait signal is now
`window.__hf.shaderTransitions[].ready` (set after both warm and
cold cache paths complete); local-time seek for sub-comps means
exit fades read at their own t=0..duration, not global time.
- Gemini vision per-frame analysis runs by default (`descriptions.md`
next to the contact sheet). `--describe "custom Q"` overrides the
prompt; `--describe false` opts out.
- 3-column contact sheet generation for snapshot frames so reviewers
see all beats at a glance.
**Screenshot capture (`screenshotCapture.ts`)**
- Replaces `querySelectorAll('*') + getComputedStyle` overlay scan
with a TreeWalker that early-exits on cheap rect checks before
reaching the expensive style read. Caps at 5000 elements per page.
- Cookie/consent dismissal selectors are scoped under cookie /
consent / gdpr ancestors so we don't click "Accept invitation" or
similar unrelated buttons.
**Agent prompt (`agentPromptGenerator.ts`)**
- Auto-discovers contact-sheet page count (matches base name plus
paginated `-NNN` variants only, with regex escaping on the base
name and numeric sort for 10+ pages).
- `inferColorRole`: classifies extracted hex colors as bg-dark /
bg-light / accent / surface / neutral via luminance + saturation,
so the agent prompt shows `#533AFD (accent)` instead of bare hex.
- `design-styles.json` row is gated on `existsSync` — the upstream
write is wrapped in try/catch and may skip on failure, so the
prompt only points to files actually on disk.
**Other CLI ergonomics**
- `cli.ts`: auto-load `.env` from CWD on startup so subcommands like
`snapshot` don't need explicit `export GEMINI_API_KEY=…`. Handles
`export FOO=bar`, quoted values, inline `# comments`.
- `commands/transcribe.ts`: default output dir is the input file's
directory, not CWD. Stops the "wrote transcript.json somewhere
unexpected" footgun.
- `assetDownloader.ts`: improved asset naming uses catalog context;
de-duplicates inline SVG filenames.
- `contentExtractor.ts`: captions SVGs via Gemini (code-as-text) and
integrates them into asset descriptions.
- `tokenExtractor.ts` + `types.ts`: SVG bounding box dimensions and
new DesignStyles schema added.
|
||
|
|
f0a2740f6e |
feat(cli): hyperframes lambda render-batch verb
New subcommand for automated template-rendering pipelines. Given a
project dir + a JSONL batch file, fans out N personalised renders by
calling renderToLambda once per batch row with per-entry variables and
outputKey:
hyperframes lambda render-batch ./my-template \
--batch ./users.jsonl \
--width 1920 --height 1080 \
--max-concurrent 10
JSONL format (one JSON object per line):
{"outputKey": "renders/alice.mp4", "variables": {"name": "Alice"}}
{"outputKey": "renders/bob.mp4", "variables": {"name": "Bob"}}
The verb deploys the site once and reuses it across renders (--site-id
skips the deploy when the project was pre-uploaded). Concurrent Step
Functions starts are capped at --max-concurrent (default 50) via a
semaphore so a 10 000-entry batch doesn't try to spawn 10 000
executions simultaneously and trip the AWS account's concurrent-
execution quota.
Per-entry results land in a manifest (one row per input line) with
executionArn + status. --json emits the manifest as machine-readable
JSON. --dry-run prints the manifest with status: "would-invoke" for
every entry without calling AWS, so callers can lint their batch file
before paying for N executions.
Variables in each batch entry pre-validate against the composition's
data-composition-variables declaration (mirroring the local
hyperframes render UX). --strict-variables aborts the run on the first
failing entry before any AWS call. The reportVariableIssues helper from
PR 9.3 is reused so the warning format matches the single-render path
exactly.
Distinction from --max-parallel-chunks: --max-concurrent caps
ORCHESTRATOR-side fan-out (how many StartExecution calls run at once);
--max-parallel-chunks caps chunks PER render. AWS account-level Lambda
concurrent-execution limits live one level up and render-batch can't
enforce those; pick --max-concurrent based on your account quota +
the reserved concurrency you provisioned via lambda deploy.
Tests cover the concurrency-cap semaphore (preserve-order,
peak-in-flight, empty-input, limit > inputs.length, propagate
rejection) and the JSONL parser (blank-line handling, malformed JSON,
missing outputKey, non-object variables).
Phase 9 PR 9.4 of the distributed rendering plan.
|
||
|
|
cb948d5fcf |
feat(cli): hyperframes lambda render --variables / --variables-file / --strict-variables
Mirror the local hyperframes render variables UX on the Lambda CLI: - --variables '<json>' inline JSON object of variable values - --variables-file <path> path to a JSON file with variable values - --strict-variables fail on type/declared-mismatch (warn by default) Resolution + validation logic is hoisted to packages/cli/src/utils/variables.ts so both surfaces share one parser. The new reportVariableIssues helper formats the warning block + handles --strict-variables exit, deduping the per-CLI issue-handling block. Variables flow into SerializableDistributedRenderConfig.variables and reach every chunk worker via the path PR 9.1 + 9.2 wired up (plan() → meta/encoder.json → renderChunk() → window.__hfVariables). Pre-validation against the composition's data-composition-variables declaration runs only when the project's index.html is on disk — --site-id pointing at a pre-uploaded site that was packaged elsewhere skips the check, matching how the local CLI treats unreadable index files. The render.ts re-exports of parseVariablesArg / resolveVariablesArg / validateVariablesAgainstProject are dropped; the matching tests move to packages/cli/src/utils/variables.test.ts where the implementations now live. Docs: docs/packages/cli.mdx adds a section on --variables / --variables-file / --strict-variables for lambda render, including the 256 KiB Step Functions execution-input cap and a pointer to the upcoming templates-on-lambda guide (PR 9.5). Phase 9 PR 9.3 of the distributed rendering plan. |
||
|
|
5d264e146c |
docs(lambda): document webm support + simplify-review fixes (#953)
* docs(lambda): document webm support in distributed mode PR 8.4 of the WebM distributed-rendering plan (v1.5 backlog #1; see DISTRIBUTED-RENDERING-PLAN.md §7.2). User-facing docs catch up with the shipped capability. Updates docs/deploy/migrating-to-hyperframes-lambda.mdx: - "Output format" row in the migration table now lists `webm` alongside mp4 / mov / png-sequence with a note that webm uses libvpx-vp9 + closed-GOP concat-copy. HDR mp4 remains the only refused format. - "No webm distributed" caveat replaced with "webm uses closed-GOP VP9" explainer covering the encoder args (`-g <chunkSize>`, `-keyint_min <chunkSize>`, `-auto-alt-ref 0`, `-cpu-used 2`), why alt-ref disable is load-bearing, and that the output preserves alpha via yuva420p with Opus audio. - Migration checklist no longer asks adopters to filter out webm compositions; only HDR-dependent renders need to stay on the previous framework. aws-lambda.mdx doesn't currently call out webm as unsupported (only HDR in the v1 surface list), so it gets no copy edits beyond the migration guide. The internal planning doc (DISTRIBUTED-RENDERING-PLAN.md §7.2, §8, §12 — kept outside the repo) gets matching updates: format support matrix flipped ✓, v1.5 backlog #1 marked shipped, HDR promoted to the new top item, and the rev-12 → rev-13 status line. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor: address simplify-review findings on webm stack Folds in cleanups identified by a multi-agent code-review pass over the 4-PR webm-distributed stack: - plan.ts: `resolveEncoderTriple()` webm case now calls `getEncoderPreset(quality, "webm")` for its preset string instead of hardcoding "good". The hardcode was wrong for `quality: "draft"` (`getEncoderPreset` returns "realtime" for that tier) — would have silently overridden the draft → realtime mapping for distributed webm renders. - chunkEncoder.ts: trim the new VP9 closed-GOP comment block from ~18 lines of WHY narration down to the 6 lines that actually explain why (alt-ref + cpu-used drift). Match the alpha branch's idempotent-push comment to the same standard. - chunkEncoder.test.ts: drop the duplicate WHY comment that restated the implementation comment in plain words. - webm-concat-copy.test.ts: rewrite the file-header docstring to describe the contract being tested instead of the PR-8.1-gating history; strip "PR 8.2 / Path A / Path B" references from error messages (they belong in PR bodies, not in test output). Consolidate the yuva420p alpha smoke into a single `it()` block (was a full 4-test describe with duplicated setup) — the yuv420p block already covers the probe/decode/frame-count contract; the alpha smoke only needs to prove the alpha args don't break concat-copy. - plan.test.ts: drop the "PR 8.1 proved the contract" comment. - webm-vp9 fixture: drop the aspirational "Other webm-with-audio fixtures cover the mux path separately when added" sentence (no other fixtures exist). Regenerated the baseline via `docker:test:update webm-vp9` to reflect the updated comment. - migrating-to-hyperframes-lambda.mdx: add a paragraph about distributed webm's perf cost — ~10-25% larger files at constant CRF due to forced keyframes, and slower per-chunk encode due to `-cpu-used 2` being more conservative than the libvpx default. All unit tests + the webm-vp9 distributed-simulated regression still pass after these changes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): accept --format=webm in `hyperframes lambda render` The CLI's `lambda render` subcommand's FORMATS allowlist and the `RenderArgs.format` type still narrowed to `mp4 | mov | png-sequence`, so even though the producer + aws-lambda packages now support webm end-to-end, the CLI surface rejected it with `--format must be mp4|mov| png-sequence`. Add webm to both spots and update the --help description. Surfaced during real-AWS deploy prep — the local lambda-local / distributed-simulated tests didn't go through the CLI so the gap went unnoticed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(producer): font cache writes to /tmp on Lambda (read-only \$HOME) The deterministic Google Fonts cache was rooted at `\$HOME/.cache/hyperframes/fonts`, which fails on AWS Lambda — the runtime's `\$HOME` resolves to a `/home/sbx_*` directory tree that's read-only. `mkdirSync(..., { recursive: true })` can't create that path and the plan stage trips with `ENOENT: no such file or directory, mkdir '/home/sbx_user1051/.cache/hyperframes/fonts/space-mono'` on every Lambda render that pulls a Google Font (i.e. every distributed fixture using `@import url("https://fonts.googleapis.com/...")`). Detect Lambda via `\$AWS_LAMBDA_FUNCTION_NAME` and route the cache to `tmpdir()/hyperframes/fonts` in that case. Lambda's `/tmp` survives across invocations on a warm container, so cache hit rate is the same as non-Lambda runs. Also honor an explicit `\$HYPERFRAMES_FONT_CACHE_DIR` override for adopters who want a different location regardless of the runtime. Surfaced while verifying webm distributed end-to-end on real AWS — the same bug affects mp4 fixtures using Google Fonts; webm just happened to be the one I tried first. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor: extract DistributedFormat type + trim font-cache resolver Second simplify-review pass on the webm stack flagged two cleanups: 1. **`DistributedFormat` type duplicated 10 times.** Every file in the distributed pipeline carried its own copy of `"mp4" | "mov" | "png-sequence" | "webm"` — adding a new format meant a 10-place edit with no compile-time guarantee they stayed in sync. Extract a single source of truth in `packages/producer/src/services/distributed/shared.ts`, re-export from `@hyperframes/producer/distributed` and `@hyperframes/aws-lambda/sdk`, and have all callers pull from there. The aws-lambda `ALLOWED_FORMATS` runtime tuple and the CLI's `FORMATS` tuple now both use `satisfies readonly DistributedFormat[]` so the compiler enforces the runtime allowlist stays in sync with the type. 2. **`deterministicFonts.ts` font-cache resolver was over-commented.** Trim the 7-line block to 4 lines (drop the aspirational "and other read-only-FS execution environments" — only Lambda is detected — and the warm-container `/tmp` persistence narration — anyone reading already knows Lambda /tmp semantics). Collapse the two-step `if (explicit && explicit.length > 0)` into a single nullish-coalesce expression now that the empty-string defensive check is gone (`process.env.X` is `string | undefined`, no third shape to guard against). Out-of-scope skips (called out by the agents, deferred): - In-process `RenderConfig.format` and the in-process CLI's `render.ts` format union still carry their own inline copies. The union happens to coincide today but they're separate concerns — leaving them alone limits this PR's blast radius. - `fontCacheDir(slug)` / `resolveFontCacheRoot()` naming asymmetry flagged as taste; skipping. - Pre-existing redundant `existsSync` before `mkdirSync({ recursive: true })` in `fontCacheDir` — out of scope. All tests + typecheck still pass. Lambda render still works end-to-end (no functional changes). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * docs(lambda): drop plan-doc reference from migration checklist PR review feedback: source/docs should not mention the distributed-rendering planning doc. Tighten the migration checklist sentence to describe the webm path directly rather than referencing the doc's version label. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(producer): split resolveEncoderTriple into mp4 + non-mp4 helpers CI Fallow audit on PR #953 flagged `resolveEncoderTriple` at CRAP 31.6 — the function interleaved (a) mp4 codec validation + dispatch, (b) the non-mp4 codec-rejection throw, and (c) per-format dispatch. Splitting into `resolveMp4EncoderTriple` + `resolveNonMp4EncoderTriple` drops the top-level function's cyclomatic complexity below the threshold while preserving every error message and code path. Behavior unchanged. Also extracts an `EncoderTriple` type alias so the three functions share the return shape declaratively rather than repeating it. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|
|
7e0a447325 |
refactor: drop unused exports detected by fallow auto-fix
Run `fallow fix --auto-fixable` to remove `export` keywords from symbols fallow's reachability analysis identifies as unused. Keeps only the cases where the symbol is still referenced internally in its own file (so removing `export` doesn't surface a new oxlint `no-unused-vars` error). Result: fallow dead-code findings drop from 276 → 208 (68 fewer unused exports), with no behavior change — each symbol is still defined and used exactly the same way within its file. Reverted ~20 files where fallow's auto-fix would have created cascading "declared but never used" lint errors — those are cases where the symbol isn't used at all, and properly cleaning them up means deleting the declaration, not just dropping `export`. Better to land that as a separate, narrower PR rather than mixing it into a mechanical de-export. Also reverted four false positives where fallow missed real consumers: - `captureCost.ts` (renderOrchestrator has two separate import blocks from the same module; fallow only saw the first) - `propertyPanelHelpers.ts`, `domEditingLayers.ts` (real internal uses fallow's reachability missed) - `render.ts` (functions imported via `await import()` dynamic import, which fallow's static analysis doesn't follow) Test plan: bun run --filter '*' typecheck (clean), oxlint + oxfmt clean, cli/core/studio/engine vitest suites pass (335 + 917 + 576 + 605 tests). |
||
|
|
62ddd29b74 |
feat(cli): add hyperframes lambda policies role/user/validate (#912)
* feat(cli): add hyperframes lambda policies role/user/validate
IAM bootstrap subcommand for the lambda CLI. Closes the "first run hits
'User is not authorized to perform iam:CreateRole'" gap that adopters
otherwise have to figure out by hand.
hyperframes lambda policies user
→ prints an inline-policy doc to attach to the IAM user that runs
the CLI
hyperframes lambda policies role --principal=cloudformation
→ prints { TrustRelationship, InlinePolicy } for a service role
cloudformation can assume
hyperframes lambda policies validate ./infra/policy.json
→ diffs a checked-in policy against the CLI's required action set,
expanding s3:* / s3:Get* / * wildcards, exits non-zero on missing
actions (wire it into CI to catch drift before deploys fail)
The required-actions list is derived from what the SAM template at
examples/aws-lambda/template.yaml needs to create plus what
renderToLambda/getRenderProgress call against S3 + Step Functions at
runtime. Sorted alphabetically per-service so diffs stay readable.
Resource is "*" by design — CloudFormation creates new function /
state-machine / bucket ARNs on every adopter's first deploy. The
generated policy is documented as a starting point; adopters with
stricter postures narrow Resource to the deployed ARNs after the
first successful run.
Tests: 10 unit tests covering the action set, doc shape, trust policy
service principal, and validate() against valid / missing / wildcard /
single-Statement / Deny-statement inputs.
* refactor(cli): /simplify pass on lambda policies
Adds a typed TrustPolicyDocument / TrustPolicyStatement pair so
buildRoleTrustPolicy can return a real type instead of unknown. The
trust-policy shape has a Principal field that the generic
PolicyStatement doesn't model, but it was previously punted via a
return unknown rather than a parallel type.
Test cleanup: drop the `as {...}` casts that the previous return-
unknown signature forced.
* fix(cli): address PR review on lambda policies
One blocker + four importants from Vai's review:
- REQUIRED_ACTIONS was missing `s3:ListAllMyBuckets` (called by
`sam deploy --resolve-s3` on first run to discover/create the
`aws-sam-cli-managed-default-*` artifact bucket) and
`cloudformation:ValidateTemplate` (CFN template validation
during change-set creation). Without these, a first-deploy
adopter with the generated policy hits AccessDenied on the
very call the PR was meant to unblock. Added both.
- `policies role --principal=lambda` was a footgun — it produced
a `lambda.amazonaws.com` trust paired with the full deploy
superset, i.e. a confusingly-overscoped Lambda execution role
no human should attach (the SAM template creates its own
scoped execution role automatically). Dropped `lambda` as a
principal option; `policies role` now always emits a
CloudFormation service-role doc.
- `validatePolicy` silently misreported NotAction/NotResource
statements (treating them as zero grants), producing false
negatives. Detect both shapes and surface them via a new
`warnings: string[]` field; NotAction statements are skipped
(rather than producing a false negative), NotResource is
treated as full action grant + a warning.
- Mid-string wildcards (`s3:Get*Object`, `?`) silently failed
the matcher. End-anchored wildcards still work; mid-string
patterns now warn so users know the validator can't expand
them.
- Dropped the dead `samArtifactBucket` action group (fully
subsumed by `s3Bucket` + `s3Object`).
- `validate --json` now wraps errors in a friendly envelope
(`{ ok: false, error: "..." }`) so CI consumers have one
parse shape regardless of failure mode.
- lambda.ts subcommand description and examples updated to
include `policies`.
Tests: 5 new negative-path tests cover NotAction warning,
NotResource warning, mid-string wildcard warning, missing file
(ENOENT), malformed JSON (SyntaxError), and absent Statement
field. All 21 policies tests pass.
|
||
|
|
e90ad2da61 |
feat(cli): add hyperframes lambda deploy/render/progress/destroy (#910)
* feat(cli): add hyperframes lambda deploy/render/progress/destroy
Wraps the @hyperframes/aws-lambda SDK + the Phase 6a SAM template behind
a single CLI surface so an end-to-end render is three commands instead
of the ~8 manual bun+sam+aws steps the smoke script does today:
hyperframes lambda deploy
hyperframes lambda render ./my-project --width 1920 --height 1080 --wait
hyperframes lambda destroy
Subcommands:
- deploy: build handler.zip + sam-deploy + persist stack outputs
to <cwd>/.hyperframes/lambda-stack-<name>.json
- sites create: pre-upload a project to S3 with a stable content hash
so re-renders skip the tar+PUT pass
- render: start a Step Functions execution; --wait blocks and
streams per-chunk progress + accrued cost
- progress: one-shot snapshot — status, frames, cost breakdown,
errors. Accepts renderId or executionArn
- destroy: sam-delete + drop the local state file (S3 bucket
is Retain'd by the template; documented in --help
and in docs/packages/cli.mdx)
To keep @sparticuz/chromium out of the CLI's transitive deps, this also
adds a dedicated ./sdk subpath export to @hyperframes/aws-lambda; the
CLI imports from @hyperframes/aws-lambda/sdk exclusively. The existing
. barrel still re-exports both handler + SDK for adopters who want one
entry point.
Defaults are deliberately cost-conservative for first-time users:
--concurrency=8 (low enough to never surprise) and --memory=10240 (the
common case; documented for adopters who want to tune down).
Tests: 5 unit tests on the state-file round-trip. CLI integration
against sam local invoke is part of the upcoming PR 6.6 (lambda-local
regression harness).
* refactor(cli): /simplify pass on the lambda command group
Two small cleanups on top of the lambda CLI:
- Replace parseFormat / parseCodec / parseQuality / parseChromeSource
(four near-identical helpers) with a single generic parseEnum() +
typed const-tuple lookups. The four callers now read as one-line
arrow functions that lift the allowed values out of the function
body so they're easy to extend.
- DEFAULT_STACK_NAME was const-declared then re-exported at the
bottom of state.ts; just mark the const export inline.
No behavior changes. All CLI tests still pass.
* fix(cli): keep @hyperframes/aws-lambda external in the tsup bundle
esbuild can't bundle @hyperframes/aws-lambda's transitive AWS SDK
deps (@aws-sdk/* + @smithy/*) cleanly into a node binary — the
SDK's .browser.js conditional re-exports break the resolver:
ESM Build failed
No matching export in "splitStream.browser.js" for import
"splitStream" (and ~10 similar errors)
Mark aws-lambda as `external` so esbuild doesn't follow it, and
move it from devDependencies to dependencies so the published CLI
can resolve it from node_modules at runtime. The lambda subverb
files dynamic-import only on `hyperframes lambda *` invocation, so
the CLI cold-start cost is unchanged.
The install-size hit (AWS SDK + @sparticuz/chromium ≈ 200 MiB) is
documented as a v1 tradeoff; a future split into a lambda-sdk-only
subpackage can pare this back.
* fix(cli): address PR review on lambda CLI
Two blockers + four important items from Vai's review:
- `--memory` was parsed and recorded in the local state file but
never forwarded to `sam deploy` as a parameter override. Worse,
`progress.ts` then read the *recorded* value for cost math, so
`--memory 5120` produced wrong cost numbers downstream. Thread
`LambdaMemoryMb` through samDeploy's --parameter-overrides.
- `--profile` was only consumed by deploy / destroy. render and
progress fell back to the default credentials chain — a user
with `--profile prod` would silently render against their
default account (wrong-account billing footgun). Set
`process.env.AWS_PROFILE` (and `AWS_REGION`) in the dispatcher
before any subverb runs; the AWS SDK reads them natively, so
render / progress / sites all benefit without each subverb
threading the flag through the SDK call.
- `--profile` + destroy now also reads `process.env.AWS_PROFILE`
as a fallback (matching deploy's existing env fallback).
- `--wait --json` printed both the start handle AND the final
progress snapshot, producing two concatenated JSON blobs that
`jq` rejected. Now emits a single document: handle (without
--wait) OR final progress (with --wait).
- Negative integers on `--width` / `--height` / `--chunk-size` /
`--max-parallel-chunks` / `--memory` / `--concurrency` now fail
loudly via a new `parsePositiveInt` wrapper instead of flowing
into the SDK and producing opaque AWS validation errors mid-
render.
- `DEFAULT_STACK_NAME` is now centralized to the literal
`"hyperframes-default"` and consumed from one place. Previously
the value was assembled as `hyperframes-${"default"}` in three
sites and hardcoded as `"hyperframes-default"` in a fourth.
`requireStack`'s hint now matches the dispatcher's default.
The faked `SiteHandle` for `--site-id` keeps the documented
placeholder fields but also surfaces `bucketName` (from PR 909's
extended SiteHandle interface), matching the SDK contract.
All CLI unit tests + the full bundler build still pass.
* fix(cli): keep aws-lambda out of CLI runtime deps
The "Smoke: global install" CI step packs the CLI via `npm pack` and
installs it globally via `npm install -g <tgz>`. npm doesn't understand
the workspace: protocol, so a runtime `dependencies` entry of
`@hyperframes/aws-lambda: workspace:*` blows up with:
npm error code EUNSUPPORTEDPROTOCOL
npm error Unsupported URL Type "workspace:": workspace:*
(pnpm rewrites workspace:* on publish; npm pack doesn't.)
Three changes to unblock the smoke + keep the published CLI install
small for users who don't deploy to Lambda:
- Move `@hyperframes/aws-lambda` from CLI's `dependencies` back to
`devDependencies`. It's already external in tsup.config.ts; the
bundle references it via runtime resolution only.
- Convert the static `import { … } from "@hyperframes/aws-lambda/sdk"`
in sites.ts / render.ts / progress.ts to `await import()` inside
each function. tsup with `splitting: false` was inlining those
static imports at the top of the bundle, which made Node eagerly
resolve them at CLI startup (MODULE_NOT_FOUND before any lambda
subcommand even runs). Dynamic imports stay dynamic in the bundle.
- Add a friendly missing-module check in the lambda dispatcher.
When a user runs `hyperframes lambda deploy / render / sites /
progress / destroy` without aws-lambda installed, they now see:
@hyperframes/aws-lambda is not installed.
The `hyperframes lambda deploy` command needs it at runtime.
Install it alongside the CLI:
npm install -g @hyperframes/aws-lambda
Verified locally: pack + global install + `hyperframes init --example
blank` now succeeds end-to-end (was the same scenario the CI smoke job
runs).
|
||
|
|
4e0034f072 |
fix(studio): fix capture button silent failures and broken CLI seek (#904)
* fix(studio): fix capture button silent failures and broken CLI seek
The Capture button could silently fail with no user feedback due to
several compounding issues:
- The click handler's try-catch only covered the fetch call, leaving
waitForPendingDomEditSaves() and URL construction unprotected. Any
error there became an unhandled promise rejection with zero UI
feedback. Wrap the entire handler body in try-catch.
- No timeout on the fetch or save-queue drain, so a hung server or
stuck save queue caused the button to appear permanently broken.
Add a 30s AbortController timeout on the fetch and a 5s race
timeout on waitForPendingDomEditSaves.
- The CLI server's thumbnail seek used `__timeline` (singular) which
doesn't exist — the runtime registers `__timelines` (plural). Also
used `.seek()` instead of `.pause(t)` and didn't kick the GSAP
ticker. Align with the Vite adapter's working seek logic.
- The CLI server's getThumbnailBrowser and generateThumbnail catch
blocks swallowed all errors silently — Chrome launch failures and
screenshot errors were invisible. Add console.warn logging.
- Parse the JSON error body from the server so the toast shows the
actual message ("Chrome browser may not be available") instead of
just "Capture failed (500)".
Closes #902
* fix(cli): apply same seek fix to snapshot command, address review nits
- Fix snapshot.ts seek logic: same __timeline→__timelines + .pause(t)
+ gsap ticker kick fix as studioServer.ts (caught by Vai's review)
- Use typed Window shape in waitForFunction instead of (window as any)
- Use function-form page.evaluate for document.fonts?.ready
* fix(cli): force screenshot mode for thumbnail browser on Linux
Root cause: on Linux, acquireBrowser defaults to beginframe mode
(--enable-begin-frame-control) which makes page.screenshot() hang
indefinitely — beginframe mode expects CDP HeadlessExperimental.beginFrame
commands, not Puppeteer's Page.captureScreenshot.
Pass forceScreenshot: true and captureMode: "screenshot" so the
thumbnail browser always uses screenshot-compatible Chrome flags.
Reproduced on Linux devbox: thumbnail endpoint hung >30s with
beginframe flags; returns a valid PNG instantly in screenshot mode.
|
||
|
|
64b3ae755d |
feat(cli): add browser launch options to preview and play (#884)
* feat(cli): add browser launch options to preview and play * fix(cli): add spawn error listener to prevent ENOENT crash --------- Co-authored-by: AnoKno <122017492+AnoKno@users.noreply.github.com> |
||
|
|
f84cc492de |
perf(engine): faster shader transitions via page-side WebGL compositing (#832)
* fix(cli): prefer puppeteer cache + numeric version sort (staff review) Two correctness fixes from PR #821 self-review: 1. Cache priority order. Previous order was hyperframes-managed cache → puppeteer cache. HF cache is pinned to CHROME_VERSION (131-era) which lags 17+ releases behind upstream; if a user separately installed a newer chrome-headless-shell via @puppeteer/browsers install, the CLI would silently hand engine the older HF-cache binary while engine's own resolveHeadlessShellPath would have picked the newer one. Flip the priority so puppeteer cache wins, matching engine semantics. 2. Numeric (not lexicographic) version sort. `readdirSync.sort().reverse()` over names like `linux-148.0.7778.97` and `linux-99.0.6533.123` would return `linux-99...` first because character '9' outranks '1'. Parse each name into integer segments and compare them numerically. Tests: add both-caches-populated and linux-148-beats-linux-99 cases. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * perf(engine): page-side compositing for shader transitions (opt-in spike) Add an opt-in `--page-side-compositing` flag (CLI) backed by a new engine config field `enablePageSideCompositing` and env var `HF_PAGE_SIDE_COMPOSITING`. When set, SDR shader-transition compositions skip the Node-side layered blend (the hf#677 chain) and instead run the shader inside Chrome via a page-side WebGL canvas; the engine then captures ONE opaque RGB frame per output frame via the existing streaming capture path. This is the strongest non-beginFrame perf lever for Mac users, who cannot take the beginFrame `~5×` path (Chromium structural limit, crbug.com/40656275). Stacks on top of the hf#677 1.95× baseline. Default OFF — existing fixture pins (byte-exact MP4 output) are preserved. Opt-in path is intentionally PSNR-pinned, not byte-equal (WebGL is f32; Node is f64). HDR content forces the existing layered path regardless. Implementation: - engine: new `EngineConfig.enablePageSideCompositing` (default false). - producer/fileServer: new `HF_PAGE_SIDE_COMPOSITING_STUB` early-page script injected into the served HTML head when the flag is on. - producer/renderOrchestrator: when the flag + no HDR + no png-sequence, route SDR transitions through the streaming path instead of the layered HDR stage. - shader-transitions: new `engineModePageComposite.ts` installs a fullscreen WebGL compositor overlay and wraps `window.__hf.seek` so each seek inside a transition window captures both scenes via the Chromium `drawElementImage` API to GL textures, runs the fragment shader, and displays the composited result on the overlay canvas. The engine takes one screenshot per frame and sees the composited overlay. - cli: new `--page-side-compositing` flag sets `HF_PAGE_SIDE_COMPOSITING=true` before producer load. - scripts/page-side-compositing-smoke: bundled-CLI smoke that renders a representative fixture with and without the flag, validates the canary strings are in the shipped bundles, and writes a wall-time pair. Determinism trade documented in the engine config doc-comment. The smoke script enforces the bundled-CLI validation discipline from prior perf work (see internal feedback note `validate_bundled_cli_not_dev_path`). Runtime requirement: Chromium's `CanvasDrawElement` feature (already enabled by the engine's `--enable-features=CanvasDrawElement` launch flag). When the runtime feature is unavailable, the page-side installer logs a warning and falls back to opacity-flip mode — the engine still takes the streaming path; the transition window degrades to a hard scene swap. Vance will validate on Mac Chrome where the feature is supported. Co-Authored-By: Vai <vai@heygen.com> * fix(shader-transitions): use html2canvas for page-side compositor capture The original drawElementImage approach fails in engine render mode because the virtual-time shim prevents Chromium from generating paint records for cloned elements. drawElementImage requires a cached paint record from the browser's compositor — clones created at capture time never receive one because (a) shimmed rAFs deadlock inside the seek wrapper, (b) original rAFs don't produce real paints under virtual-time control, and (c) layoutsubtree canvases don't apply CSS stylesheet rules to children. Switch scene capture to html2canvas (foreignObjectRendering: false), the same JS-based renderer already used by the preview-mode fallback path in capture.ts. html2canvas reads computed styles and renders via its own canvas drawing pipeline with no dependency on the browser paint cycle. Also fixes: - Engine seek must return the result so Puppeteer awaits async seek promises (frameCapture.ts). - GSAP opacity cache: compositor must restore scene opacity before seek, not after — GSAP caches inline values and skips re-writes. - Support check gates on WebGL availability, not drawElementImage. Perf: 15-scene shader-perf fixture (28s, 14 transitions, 30fps) Baseline (Node-side layered): 137s Page-side (html2canvas+WebGL): 33s → 4.1× speedup Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor(shader-transitions): simplify review fixes for page-side compositor - Use uploadTexture (zeroes canvas backing store after upload) to prevent ~2.2GB transient memory pressure across 280 html2canvas calls per render - Add ignoreElements + stabilizeTransformedBoxShadows to html2canvas call, matching the preview-path capture.ts behavior - Parallelize from/to scene captures with Promise.all - Wrap post-capture render in try/finally so opacity is always restored - Fix WebGL context leak in isPageSideCompositingSupported probe - Remove dead ResolvedTransition.index field - Export stabilizeTransformedBoxShadows from capture.ts Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(producer): unify page-side compositing gating and Docker forwarding Addresses three issues from staff review: 1. ignoreElements filter stripped all in-scene canvases (Chart.js, D3, p5.js) — narrowed to data-no-capture only since the compositor canvas is a body sibling never in the scene subtree. 2. Docker mode silently dropped --page-side-compositing — thread pageSideCompositing through DockerRenderOptions/buildDockerRunArgs with regression tests. 3. Fragmented gating across 4 independent sites could disagree: - Stub injection gated only on cfg flag (leaked into HDR/alpha) - Probe-created fileServer never got the stub - needsAlpha (WebM/MOV) not excluded from the gate - WebGL-unavailable fallback claimed layered path would run but orchestrator had already disabled it Fix: compute stub injection at the same site as the layered-bypass decision (after hasHdrContent is known), using addPreHeadScript on the already-running fileServer. Single predicate now gates both decisions, including !needsAlpha. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * perf(engine): two-phase drawElementImage capture for page-side compositing Replace html2canvas with native drawElementImage for scene capture in the page-side compositor. drawElementImage reads from the browser's own paint cache, giving pixel-identical output to the preview path. The blocker was that cloned elements inside layoutsubtree canvases have no cached paint record under virtual time — the compositor only paints when explicitly triggered. Fix: split the seek+composite into two phases with an engine-forced paint between them. Phase 1 (seek wrapper, page-side): - GSAP seek positions the timeline - Clone FROM/TO scenes into visible layoutsubtree staging canvases - Set window.__hf_page_composite_pending flag Engine paint force (frameCapture.ts): - Detect pending flag after seek returns - Fire micro Page.captureScreenshot (1x1 clip) via CDP to force the browser compositor to paint all visible elements including staging canvas children Phase 2 (page.evaluate, page-side): - drawElementImage reads the now-valid paint records - Upload textures to WebGL, run shader, show GL overlay Key insight: staging canvases must be visible (not opacity:0) for the browser to paint their children. They sit at z-index:-9998, behind the main DOM and covered by the GL overlay during transitions. Perf: 15-scene fixture (28s, 14 transitions, 30fps): Baseline (Node-side layered): 137s html2canvas + WebGL: 33s (3.7×) drawElementImage + WebGL: 21s (6.6×) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * perf(engine): optimize two-phase compositor hot path - uploadTextureSource instead of uploadTexture: eliminates ~2.3GB of canvas buffer alloc/dealloc churn (persistent staging canvases don't need the one-shot zeroing behavior) - Fold hasPending check into seek page.evaluate: eliminates one CDP round-trip per frame (~700 unnecessary IPC calls on non-transition frames) - Fix renderShader error handling: on failure, leave source scenes visible as fallback instead of hiding both scenes + GL overlay (which produced black frames) - Move mutable state declarations above resolveComposite to prevent TDZ risk on refactor Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(engine): staff review — staging cleanup, pending flag, beginFrame guard - Clear staging canvas children when leaving transition window (prevents visible clone bleed-through on transparent compositions) - Clear __hf_page_composite_pending on all resolveComposite exit paths - Guard micro-screenshot paint force against beginFrame mode (CDP Page.captureScreenshot conflicts with beginFrame compositor control) - Update CLI flag description: document video/canvas limitation, remove stale PSNR claim Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(engine): default-on page-side compositing for SDR shader transitions Page-side compositing is now enabled by default for SDR shader-transition renders without video content. The 6.6× speedup applies automatically — no flag needed. Auto-disables when: - HDR content detected - Alpha output (WebM/MOV/PNG-sequence) - Composition contains <video> elements (cloneNode loses playback state) - beginFrame capture mode (Linux headless) Use --no-page-side-compositing to force the Node-side layered path. Changes: - Engine config: enablePageSideCompositing defaults to true - CLI: flag default flipped to true; --no-page-side-compositing disables - Orchestrator: added composition.videos.length === 0 gate - Docker: forwards --no-page-side-compositing when explicitly disabled - Config tests updated for new default Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(engine): support video elements on page-side compositing fast path Three-phase capture protocol lets shader transitions render video scenes without falling back to the slow Node-side layered pipeline: 1. Seek → compositor records transition metadata, sets pending flag 2. onBeforeCapture → video frame injector updates <img> replacements 3. prepare → cloneNode picks up current video frames, img.decode() awaits 4. micro-screenshot → forces browser to paint cloned elements 5. resolve → drawElementImage reads paint records, shader composites Key changes: - Remove `composition.videos.length === 0` gate from orchestrator - Split compositor resolve into prepare (clone) + resolve (shader) - Move onBeforeCapture before compositor prepare in frameCapture.ts - Await img.decode() on cloned data-URI images to prevent stale frames - Stop manipulating scene opacity in compositor (GL canvas overlay suffices) - Add gsap.set declaration for shader-transitions ambient types - Add video_missing_timing_attrs lint rule for <video> without id/data-start/data-end Performance: compositions with video now render at 7.5s (6 workers) instead of 2m38s on the layered path. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(core): auto-inject data-start on video/audio so frame extraction works without explicit attrs The timing compiler now injects data-start="0" on <video> and <audio> elements that lack it. This makes discoverMediaFromBrowser() find the element (it queries video[data-start]), so the frame extraction pipeline activates automatically. Videos "just work" without requiring authors to add data-start, data-end, or id attributes. Also removes the video_missing_timing_attrs lint rule — the compiler handles the missing attributes automatically, so the lint rule would only false-positive. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(core): add data-hf-auto-start sentinel on auto-injected video timing Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(producer): add discoverVideoVisibilityFromTimeline for runtime video discovery Seeks the GSAP timeline in Puppeteer to discover when each video's parent scene is visible (opacity > 0). Uses coarse sampling at 100ms steps followed by binary search refinement to frame-level precision (1/60s). Only processes videos with the data-hf-auto-start sentinel so author-specified timing is never overridden. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(producer): integrate runtime video visibility discovery into probe stage Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(producer): trigger browser probe for auto-start videos, remove debug logging The probe stage was skipping browser launch when composition duration was already known, which meant discoverVideoVisibilityFromTimeline never ran. Now needsBrowser also checks for data-hf-auto-start sentinel in compiled HTML. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(scripts): use mkdtempSync for smoke test work directory Replaces hardcoded /tmp/hf-page-side-smoke with a unique temp directory via mkdtempSync to resolve CodeQL "insecure temporary file" alert. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * style: format smoke test script Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Co-authored-by: Vai <vai@heygen.com> |
||
|
|
adeb92ecb7 |
feat(cli): add --no-open flag to preview and play (#871)
Add --no-open boolean flag to both commands via citty's built-in boolean negation (--no-open sets args.open to false). - preview.ts: guard all 4 open() calls with args.open check - play.ts: guard the open() call with args.open check - Default is true (open browser), preserving existing behavior Closes #1 Co-authored-by: AnoKno <122017492+AnoKno@users.noreply.github.com> |
||
|
|
fc3aa4d49e | fix(security): close CodeQL critical + bad-code-sanitization | ||
|
|
067bc722e3 |
fix(deps): align @types/node + esbuild + tsx across workspace
The Windows install failures (`ENOENT: failed copying files from cache to destination for package @types/node` / `esbuild`) are caused by bun creating workspace-scoped nested installs under `node_modules/@hyperframes/<pkg>/node_modules/...`. Those nested paths only exist because each workspace package pinned a different `@types/node` / `esbuild` major: - root: `@types/node ^25.0.10`, core: `^24.10.13`, cli/engine/producer: `^22` - core/cli: `esbuild ^0.25.x`, producer: `^0.27.2` Each major-version gap forces bun to install a workspace-scoped copy in a deep `node_modules/@hyperframes/<pkg>/node_modules/<dep>/node_modules/...` tree that bun can't reliably materialize on Windows GHA runners. Aligning versions lets bun dedup to a single root-hoisted install per dep, and the nested workspace block disappears from `bun.lock` entirely. ## Alignment - `@types/node` → `^25.0.10` across root, core, cli, engine, producer - `esbuild` → `^0.25.12` across cli, core, producer - `tsx` → `^4.21.0` across producer (matches root + core) ## Source-level v25 compat (already in this PR) @types/node v25 declares `File` as an interface (not a class) and exposes a conditional global where `FormData.entries()` narrows to `[string, string]` when an `onmessage` global is in scope. `packages/core/src/studio-api/routes/files.ts`'s `value instanceof File` check was relying on the v24 class declaration — already cast the iterator to `Iterable<[string, FileLike | string]>` in the prior commit. Two more v25 source fixes here: - `packages/cli/src/commands/init.ts` - `packages/cli/src/whisper/normalize.ts` `Dirent.path` was removed in @types/node v25 (deprecated alias for `parentPath` since Node 20.12). Drop the `?? e.path` fallback. ## Verification Both install layouts now build clean end-to-end: - `bun install` (isolated, default): full build green, 853 core tests pass, typecheck green across all 7 packages - `bun install --linker=hoisted` (Windows CI): same result - `bun.lock` no longer contains any `@hyperframes/<pkg>/<dep>` nested workspace entries — 70+ lines of nested install blocks gone |
||
|
|
91bdffffe6 |
fix(ci): scope LOC check to studio, split useTimelinePlayer + hyperframes-player under 500 LOC (#750)
* refactor: split useTimelinePlayer.ts and hyperframes-player.ts into focused modules (<500 LOC each) * fix(ci): scope 500 LOC check to packages/studio, add allowlist for grandfathered files * feat(cli): Linux ARM64 support — auto-install Chromium on DGX Spark / GB10 / Jetson Chrome Headless Shell has no Linux ARM64 binary. On arm64 Linux: - Detects the platform automatically - Tries to auto-install system Chromium via apt-get (works on Ubuntu/Debian ARM) - Falls back to clear manual instructions with exact commands - 'hyperframes browser ensure' guides through the setup interactively - After setup, all render commands work without any flags * fix(ci): disable Windows Defender real-time monitoring to prevent EPERM builds Path exclusions are insufficient — Defender re-scans new files created during bun install before the exclusion takes effect. Disable real-time monitoring for the entire job duration instead (standard CI practice). * refactor(studio): split all files >500 LOC + extract useToast, delete allowlist All 11 large files split into focused modules under 500 LOC. App.tsx extracted toast logic into useToast hook (493 LOC now). .filesize-allowlist deleted — no longer needed. * fix: remove unused imports from split files, extract useToast from App.tsx App.tsx: 504 → 493 lines (toast logic extracted to useToast hook) timelineDOM.ts: remove unused imports from re-export pattern MotionPanel.tsx: remove unused clampStudioCustomEasePoints import studioMotionOps.ts: remove unused StudioGsapMotionDirection import * fix(ci): use Set-MpPreference to fully disable Windows Defender (both jobs) * fix(producer): use node --experimental-strip-types instead of tsx for build:fonts Eliminates the tsx binary dependency that Windows Defender locks during bun install, causing EPERM errors. Node 22.6+ strips TypeScript types natively with no external binary. * chore: remove .filesize-allowlist — App.tsx is now 493 lines (<500) * fix(ci): disable Windows Defender before checkout to prevent all EPERM races * fix(producer): skip build:fonts if fontData.generated.ts already exists The generated file is tracked in git, so CI doesn't need to regenerate it. This avoids @fontsource/inter node_modules access on Windows which triggers EPERM from Defender scanning during bun install. |