`hyperframes init` / `skills` / `skills update` shelled out to `skills add`
without `--copy`, so the upstream CLI installed via its canonical
`.agents/skills` store + per-agent symlinks. That layout re-serialises each
SKILL.md's frontmatter, so an installed bundle no longer byte-matches the
published manifest — `skills check` reported a freshly-installed set as
outdated — and it didn't reliably land in the dir the agent reads
(e.g. `.claude/skills`).
Pass `--copy` in runSkillsAdd (the single chokepoint every install flows
through: bare `skills`, `update`, and `init` via installAllSkills) so real
files are written into each agent's skills dir — faithful to the manifest and
correctly placed.
Verified end-to-end: a fresh-content install now reads all-current in
`.claude/skills` (was all-outdated in `agent/skills`).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): close skills removed-detection power-user gaps (follow-up to #1740)
Address power-user follow-ups deferred from #1740 (skills removed-detection):
- `--dir` installs now run removed-detection. `locateInstall` hardcoded
scope "project" for every `--dir`, so a `--dir ~/.claude/skills` (a global
install) read a non-existent `<cwd>/skills-lock.json` and found zero
removed skills. New `scopeForDir` infers global vs project from whether the
dir is under $HOME, so the right lock is read.
- Pin the upstream lock paths to vercel-labs/skills@v1.5.13 (verified against
src/skill-lock.ts + src/local-lock.ts) and warn loudly when the lock is
absent where expected, so removed-detection no longer silently no-ops if
upstream moves the lock. checkSkills returns lockMissing; --json surfaces it.
- skills update gains --source/--dir (parity with check), plumbed into its
internal prune checkSkills() so the prune respects the same overrides.
- Add the missing test for the all-rejected-names early-return in
runSkillsRemove (no skills remove spawned when every candidate name is
rejected), plus tests for the --dir scope inference and update flag parity.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): scope --dir by CWD-containment before HOME (project installs under $HOME)
Address Magi's REQUEST_CHANGES on #1743 (88daa820). The new scopeForDir
heuristic treated every explicit --dir under $HOME as GLOBAL, but the common
project-local case is also under $HOME (e.g. ~/work/proj/.claude/skills, or
--dir .claude/skills run from ~/work/proj). So checkSkills could read the
GLOBAL lock and `skills update --dir ...` could prune with `skills remove -g`
even when the user pointed at a PROJECT install — a wrong-scope prune.
Change precedence to CWD-containment FIRST, then HOME:
- dir resolves under cwd -> project (even when cwd is itself under $HOME)
- else dir under home -> global
- else -> project (safe default, never prune globally)
Keeps the existing resolve/normalize + trailing-separator guard (so /home/user2
does not false-match /home/user). scopeForDir now takes cwd; locateInstall
threads opts.cwd through.
Add a regression test for Magi's exact failing case: cwd nested under home
(cwd = <home>/work/proj) with --dir <cwd>/.claude/skills resolves to PROJECT.
Existing tests stay green (global --dir ~/.claude/skills from an unrelated cwd
still resolves to GLOBAL).
Also (Miga's nit): drop the redundant `as string | undefined` casts on the
citty args in skills.ts (citty already infers that type), and clarify the
`skills update` --dir/--source help text to note they scope removed-detection
only, not the install location.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): persist + show friendly user identity; preserve unknown credential fields
The `~/.heygen/credentials` file is SHARED with the Go `heygen` CLI. This
is the hyperframes-side mirror of heygen-cli#197, which adds an optional
`user` block to that file. Two CLIs writing one file must round-trip each
other's data without loss.
Load-bearing change: the credentials reader/writer now PRESERVES unknown
fields on round-trip. Previously readStore/writeStore stripped any key
this CLI didn't model, so writing the file back would silently drop the
`user` block heygen-cli wrote (and any future key). Unrecognized top-level
keys, and unknown keys inside `oauth` / `user`, are captured on a hidden
symbol slot and re-emitted verbatim. Known fields stay strictly validated.
Also mirrors heygen-cli#197's friendly-display feature:
- New optional `user` block schema (email/first_name/last_name/username),
all omitempty; legacy files without it parse fine.
- After login (OAuth + api-key paths) probe /v3/users/me, persist the
block, and show a friendly name (email > "first last" > username).
Probe failure is non-fatal (login still succeeds); a stale block is
cleared on probe failure so a wrong account can't surface.
- `auth status` surfaces the persisted block (persisted_user in JSON,
a cached Account row in human output) for file-sourced credentials;
env-sourced credentials skip it (the on-disk block may belong to a
different key).
- Fixed the OAuth write path to carry the user block + unknown keys
across a fresh login / refresh (it previously rebuilt a minimal record).
Tests: preserve-unknown-fields round-trip (top-level, oauth, user), the
exact cross-CLI `user`-block scenario, schema round-trip + omitempty,
backwards-compat with legacy files, login persistence + graceful probe
failure + stale-clear, and the `auth status` surface. Full CLI suite
(1009 tests) green; oxlint + oxfmt + tsc clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): preserve unknown credential data in cleanup/rollback paths
Addresses Magi's REQUEST_CHANGES on #1741. The credentials reader/writer
already round-trips unknown/foreign keys (the cross-CLI forward-compat
contract), but three destructive paths still deleted the whole file when
no known api_key/oauth survived — even when the hidden Symbol-keyed
unknown-field bag held a future credential another CLI owns. That clobbers
exactly the data this PR preserves.
- Add `hasPreservedUnknownData(record)` to store.ts (checks the top-level
unknown bag + the oauth/user sub-object bags) and export it via the
barrel.
- `clearOAuth`, `clearUserInfo`, and the failed `auth login --api-key`
rollback now write the credential-less remnant (carrying the unknown
bag) instead of deleting the file when unknown/foreign data survives.
They still delete when nothing worth preserving remains.
- Regression tests: rollback path + both cleanup paths (clearOAuth,
clearUserInfo) preserve a foreign top-level key; `hasPreservedUnknownData`
unit tests at all three levels.
Also addresses the review's minor items:
- Add a refresh-path round-trip test (`refreshTokens`) proving an unknown
key inside the oauth sub-object survives a no-rotation refresh — the
most-frequent write path, previously only implicitly covered.
- Clarify the `userDisplayName` / `combineName` docstrings: precedence is
`email > "first last" > first-only > last-only > username`.
- Replace the stale `expires_at` example date in store.ts with
`<ISO-8601 UTC>`.
Full CLI suite green (1020 tests); tsc, oxlint, oxfmt --check all clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): surface and prune skills removed upstream
`skills add` / `init` / `hyperframes skills update` only ever add or
refresh — none of them delete a skill that was renamed or dropped
upstream (e.g. graphic-overlays → talking-head-recut). `skills check`
also ignored any installed skill not in the manifest, so a stale bundle
lingered forever with no signal and no cleanup path.
- skills check: detect "removed" skills by cross-referencing the
vercel-labs/skills lock — a skill the lock attributes to our manifest
`source` that the manifest no longer lists. Surface them in the human
and --json output and count them toward the non-zero exit so the
`check || update` contract gates on them.
- skills update: after `skills add --all`, prune those skills via
`skills remove -g --yes` so the install fully reconciles with the
manifest. Best-effort — a cleanup failure doesn't fail the update.
Attribution is via the lock's source field, never the bare directory
name: `.../skills` is shared across sources, so skills from other
sources (e.g. greensock/gsap-skills) are never touched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): prune removed skills only in the scope they were attributed from
Make the cleanup in `skills update` impossible to misfire onto a user's
own skills. The prune already only targets names the lock attributes to
our source, but it hardcoded `skills remove -g` (global) while `skills
add` defaults to project scope — so detection could attribute from one
scope's lock while removal hit another, potentially deleting a global
skill of the same name from a different source.
- checkSkills now returns the located install's `scope`.
- skills update removes in that exact scope (`-g` only when global), so
attribution scope and removal scope always match.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): validate skill names before passing them to skills remove
Addresses review feedback: skill names fed to `skills remove` originate
as lock-file JSON keys, so a corrupt or crafted lock entry could smuggle
a flag-like (`--config=…`) or shell-special token into the spawn — which
matters most on the Windows cmd.exe path where arg escaping is fragile.
Filter the names through a strict kebab-case pattern and warn on any that
are rejected, rather than relying on a `--` separator (the upstream
`skills` arg parser silently ignores unknown `-`-prefixed tokens and has
no `--` end-of-options handling, so `--` would be a no-op there).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): add skills version check, update, and freshness manifest
Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.
- skills-manifest.json (repo root): per-skill sha256 over the whole skill
directory; minimal {source, skills}, no version/timestamp so it is fully
deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): add execFile to child_process mock in skills test
skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): init installs all skills; skills update pulls the full set
Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".
- init now always installs/refreshes ALL skills (incl. ones not yet
present) instead of prompting "Install AI coding skills?" — opt out
with `init --skip-skills`. Both the interactive and non-interactive
paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
only refreshes already-installed skills) to `skills add --all`, so it
installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): skills check treats missing skills as needing an update
The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.
- diffSkills: updateAvailable is now true when anything is outdated OR
missing (local-only still doesn't count). So `skills check` exits
non-zero — and renders "Update:" instead of "up to date" — whenever a
skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
missing alongside outdated ("N skills out of date or missing"),
tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.
Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): install/update skills straight from the GitHub repo
`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.
Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.
The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(cli): init checks skills against GitHub, installs only when stale
`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").
- New ensureSkillsCurrent() helper, shared by both the interactive and
non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(cli): address skills manifest review feedback
From the PR review (points 1, 2, 4, 5):
1. Remove the `local-only` skill status. checkSkills only ever hashes
manifest-listed skills, so a local-only status could never appear in
the end-to-end output — and making it appear would wrongly flag
unrelated skills (the `.../skills` dir is shared across sources).
diffSkills now reports only on manifest skills; skills on disk that
aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
final out.sort() is what guarantees a deterministic hash (verified:
manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
so Windows absolute paths (C:\...) are treated as local instead of
falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
of a blind `as` cast, so a CDN error page served as 200 fails with a
clear error rather than a cryptic crash later in diffSkills.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): strict skills update + auto-discover any agent host
Address PR review (Magi blocker + James/Rames robustness):
- Blocker (Magi): `skills update` is the documented recovery path for
`skills check || skills update`, but it delegated to installAllSkills()
which swallowed missing-npx and failed `skills add` as "skipped",
exiting 0 even when nothing changed. Add a strict mode that throws on
failure; update sets a non-zero exit (init stays best-effort). New tests
simulate a non-zero `skills add` (exit 1) and the success path.
- Robustness (James/Rames #2): the upstream `skills` CLI installs into
~72 agent conventions; a hard-coded list (4, or even 11) can't track
that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
$HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
`.config/<host>/skills`), so detection is structural and future-proof,
no closed list. agentFromDir infers the host from the path.
- Tests (Rames #3): temp-fixture detection tests for every convention ×
{project, global}, scope priority, claude-code preference, the
no-install case, the --dir override, and an unknown/new host (proving
the no-closed-list property).
- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
findRepoManifest climbs 16 levels (was 8) for deep monorepos.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test
Two CI fixes:
- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
existsSync(outPath) precheck followed by writeFileSync(outPath) is a
check-then-write race. Read the committed manifest directly in a
try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
there's no precheck to race against. Behavior is unchanged.
- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
cold-starts slower than vitest's 5s default on Windows runners and
timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
as a real execution check — mocking would reduce it to a tautology.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): repair garbled npx smoke-test timeout comment
The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Renders showed the page background (a one-frame black flash) right before a cut
when a video clip's source media was a hair shorter than its data-duration slot
— the common case, since `ffmpeg -t 1.45` emits 43 frames = 1.433s at 30fps.
The frame lookup only held the last frame at the exact clip end, so the
sub-frame remainder rendered blank.
- Hold the last extracted frame for the rest of the slot once the source is
exhausted, within a tolerance floored at the compiler's 0.05s clamp epsilon so
the seam is covered at any fps (2 frames alone is < 0.05s above 40fps). Clips
deliberately much shorter than their slot still blank for the tail (unchanged).
- Warn when the compiler clamps a video's data-duration down to its media length
(slot longer than source by more than the clamp epsilon): a render-time
`[compile]` warning in the producer, plus a matching `validate` warning that
reads each <video>'s live duration in headless Chrome (static HTML lint can't
see media durations). A shared `analyzeClipMediaFit` keeps both on one
threshold.
Adds engine unit tests for the hold behavior and the analyzer.
`present` and `play` render compositions in the standalone browser player,
resolving the player/slideshow IIFE bundles via resolvePlayerPath /
resolveSlideshowPath. Those resolvers look for the bundles alongside the built
CLI (dist/hyperframes-player.global.js, dist/hyperframes-slideshow.global.js),
but build-copy.mjs never staged them into dist/. The remaining candidate paths
are monorepo-dev only, so an npm install has nothing to resolve.
Result: `npx hyperframes present` always failed with
"@hyperframes/player not found", forcing users to run the presenter from a
monorepo checkout.
Copy both player globals from packages/player/dist into the CLI dist during
build:copy (existsSync-guarded + warn, matching the surrounding pattern). The
runtime bundle is already handled by build:runtime. Verified: the globals now
appear in `npm pack`, and `node dist/cli.js present` starts without the
player-not-found error.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add formatSrt/formatVtt/wordsToCues to normalize.ts (the inverse of the
existing parseSrt/parseVtt) and a 'hyperframes transcribe <transcript> --to
srt|vtt' export mode. Word-level whisper transcripts group into cues on
sentence boundaries with maxChars/maxGap guards; imported phrase-level cues
pass through unchanged. Default transcribe behavior is unchanged and no new
dependencies are added.
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
* fix: handle caption skin workflow
* docs(skills): simplify the finalize step across video workflows
- Drop --strict-layout; all skills use plain `hyperframes inspect`
- Add the caption text_box_overflow false-positive note to faceless-explainer
- On a failed check, the orchestrator makes the cheapest safe edit itself
(no worker re-dispatch / Step 3 backtrack language)
- Snapshot: glance at the stitched contact-sheet.jpg and move on
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(auth): onboarding-first `auth status` + shared TTS/BGM preflight
When no HeyGen credential is configured, `hyperframes auth status` now
prints registration-first guidance instead of a terse error:
- Interactive / agent-driven sessions get sign-in guidance led by
`hyperframes auth login` (the OAuth step that also creates an account
and is shared with heygen-cli), and never steer users to a per-repo
`.env`. CI / non-interactive runs get a terse note. Exit 1 is kept so
the "am I logged in?" `$?` contract still holds.
- It probes which local engine voice/music will fall back to (Kokoro /
MusicGen, mirroring the skill resolution order) and whether their
Python deps are installed, with a pip hint when missing. `--json`
exposes `recommended_action` + `offline_engines` for skills to branch.
- `doctor` gains matching "TTS (Kokoro)" / "BGM (MusicGen)" checks via
the same shared probe (findPython/hasPythonModules extracted to
tts/python.ts; provider resolution in audio/providers.ts).
Every TTS/BGM workflow now relays this at Step 0 (setup) instead of
improvising its own "missing key" prompt: pr-to-video, product-launch-
video, faceless-explainer, website-to-video, music-to-video. The
canonical behavior + key-priority table live once in hyperframes-media.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(pr-to-video): scale recommended video length to PR change size
Step 0 led with a fixed ~60-90s length default. Now the recommended
length is derived from the PR's diff stat (lines added+deleted, nudged
by file count) on a tier scale (trivial ~20-40s → large ~110-180s, hard
cap ~3 min), reusing the same PR peek already done to infer the angle.
The agent states the basis when proposing it, and a huge PR with one
headline change still stays tight. User can always override.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(captions): embed brand fonts whose files use separators
brandFontFaces() matched font files by stripping only whitespace, so an
underscore/hyphen-named file (TT_Norms_Pro_Bold.woff2) never matched the
family key "ttnormspro" — captions shipped with no @font-face, the
font_family_without_font_face bug. Now both family and filename normalize
away all non-alphanumerics; families match longest-key-first so a parent
family can't swallow a more specific one's files (TT Norms Pro vs Mono);
each file is claimed once; "demibold" ranks before "bold"; and when
nothing matches it warns loudly at build time instead of returning "".
Also: parseFonts() falls back to h1/h2/title/hero display roles, and the
frame-worker + caption authoring docs spell out that only shipped font
files render — no system CJK/Devanagari families on the headless renderer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(hyperframes-media): enforce sign-in preflight on standalone BGM/TTS
A one-off "generate me a BGM" request went straight to local MusicGen
without recommending sign-in: bgm.md/tts.md framed the no-credential path
as an automatic fallback, so the generation path bypassed the Preflight
stop, and the preflight used a bare `hyperframes auth status` that isn't
on PATH in a fresh `npx skills` project.
- Preflight now applies to one-off generation as well as workflows, uses
`npx hyperframes auth status`, and says: if the CLI can't run, still
recommend signing in and STOP — never treat "no credential" as a silent
green light for local generation.
- bgm.md and tts.md point at the Preflight before generating, reframing
local generation as the fallback the user opts into, not a default.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(auth): add Authentication & API keys guide
Document signing in, the keys each capability (voice, music, capture)
uses, their resolution priority, and the fully local fallback. Add the
guide to the nav and cross-link it from the cloud deploy note and the
CLI env-var reference.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(lint): strip HTML comments in a fixpoint loop (CodeQL)
Single-pass <!-- --> removal can re-form a complete comment from
adjacent markers (e.g. `<<!-- -->!-- ... -->`), letting a decoy
<template> survive and hijack the template-boundary match. Loop to a
fixpoint, mirroring the captions.mjs precedent; add a regression test
that fails on single-pass (2 root findings) and passes on the loop.
Also wrap the build-frame.mjs node:fs imports to satisfy oxfmt — the
new copyFileSync import pushed the line past the width limit, which
was the sole cause of the Format / Preflight CI failures.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(lint): strip HTML comments with a linear scan (CodeQL ReDoS)
The fixpoint loop still ran a /<!--[\s\S]*?-->/ regex per pass, which
backtracks O(n^2) on inputs with many unterminated "<!--" — CodeQL
js/polynomial-redos (high). Looping the same regex (the prescribed
fix) never addressed this; only the regex itself does.
Replace it with an indexOf-based linear strip in utils.ts
(stripHtmlComments), kept in a fixpoint loop so markers that re-form
when a comment is removed are still stripped. 200k unterminated
"<!--" now strips in ~3ms instead of quadratic time; behavior is
otherwise unchanged — unterminated comments are kept verbatim, as the
old regex left them. The re-forming regression test still guards it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(auth): make TTS/BGM sign-in guidance accurate and runnable
From team review of the not-signed-in onboarding:
- OAuth is a `hyperframes auth login` feature only. The separate `heygen`
CLI is API-key-only — `heygen auth login` stores a pasted key, it is not
OAuth and does not create an account. Stop presenting the two CLIs as the
same OAuth/sign-up step.
- Use `npx hyperframes` in every imperative and runtime hint. Bare
`hyperframes` is not on PATH on a fresh machine (command not found); only
`npx hyperframes` is guaranteed. Also updates the JSON recommended_action.
- Drop `heygen auth login` from the terminal/skill onboarding: it needs its
own install and there is no `npx heygen`, so it was a command-not-found
trap. The shared-credential fact stays in the reference docs.
Covers the `auth status` guidance + tests, the Authentication docs, the
shared hyperframes-media preflight (SKILL, requirements, tts, error hints),
and the `npx hyperframes auth status` preflight in every TTS/BGM workflow
(pr-to-video, product-launch-video, faceless-explainer, website-to-video,
music-to-video).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(telemetry): attribute renders to the authoring workflow skill
Add an optional `--skill` flag to `hyperframes render` and tag the
`render_complete` / `render_error` events with `authoring_skill`, so render
usage can be broken down per authoring workflow. The value is slug-gated (a
malformed value is ignored) and the existing anonymous / opt-out telemetry
pipeline is otherwise unchanged.
Each end-user workflow that renders now passes `--skill=<name>` on its render
command: embedded-captions, faceless-explainer, graphic-overlays,
motion-graphics, music-to-video, pr-to-video, product-launch-video,
remotion-to-hyperframes, website-to-video.
Not instrumented, by design: general-video renders freeform with no canonical
render command to attach to, and slideshow produces an interactive deck rather
than a rendered video. Both can follow up if per-skill numbers are wanted.
* fix(telemetry): address review — shared slug util, equals-form flag, invalid-value warning
- Extract the SKILL_SLUG regex + a normalizeSkillSlug() helper into
telemetry/skill.ts, shared by the `events` and `render` commands (the regex
was duplicated). `render` adopts normalizeSkillSlug (so it now trims the value,
matching `events`); `events` references the shared SKILL_SLUG. + unit test.
- `render` warns on a non-empty but invalid --skill value (e.g. a camelCase
typo) so attribution isn't silently lost — stderr only, never fails the render.
- embedded-captions render script: `--skill embedded-captions` -> `--skill=embedded-captions`.
On an older CLI that does not declare --skill, the space form leaks the value
as a positional and clobbers the project dir (resolveProject fails); the equals
form is parsed as a self-delimiting flag and safely ignored. Verified via Node
parseArgs(strict:false).
Addresses review feedback on the PR (shared util + .trim drift, version-skew
safety, invalid-value visibility).
---------
Co-authored-by: kiritowoo <295860553+kiritowoo@users.noreply.github.com>
- Platform-specific install instructions for Linux (apt) and Windows
(releases page / cmake) instead of a generic "see GitHub" fallback
- Export getInstallInstructions so doctor can reuse it
- Add whisper-cpp check to `hyperframes doctor` after the Environment
check — reports path when found, shows install hint when missing
`hyperframes init` only installed AI coding skills on the interactive path
(behind a clack confirm). When an agent drives it non-interactively (no TTY),
it just printed `npx skills add ...` and returned — so skills were never
installed and the agent later hit `Unknown skill: <workflow>`.
- init: both interactive and non-interactive branches now run
`npx skills add` with `cwd` set to the new project dir so skills land
there, not in the caller's working directory. Non-interactive additionally
passes `--yes`; when Claude Code is driving (CLAUDECODE env var), adds
`--agent claude-code` so skills target `.claude/skills/`.
- skills: `runSkillsAdd` accepts `cwd` and `extraArgs` so callers can
control where and how skills are installed.
- templates: CLAUDE.md / AGENTS.md now tell agents to run
`npx skills add heygen-com/hyperframes` to install or update skills.
Co-authored-by: Wenbo Zhu <295860553+kiritowoo@users.noreply.github.com>
gsap_css_transform_conflict existed but missed the most common real-world
shape (a label centered with CSS translateX(-50%) plus a GSAP xPercent that
stacks to -100% in the capture path), for three independent reasons:
- selector matching was exact-string, so a scoped/grouped GSAP selector
("#root .label, #root .sub") never matched a CSS class rule (.label)
- the acorn parser only captures timeline-rooted calls (tl.to/tl.set), so a
standalone gsap.set("#root .label", { xPercent: -50 }) was invisible to it
- lintProject read compositions/ non-recursively, so per-frame compositions
in compositions/frames/*.html were never linted at all
Fix: token-decompose grouped/descendant/compound selectors and match by
id/class against CSS transform rules; additionally scan standalone gsap.*
transform calls; and recurse into compositions/ subdirectories so frame
sub-compositions are linted.
Adds unit tests (grouped gsap.set repro, descendant tl.to, negative case) and
an end-to-end lintProject test that writes compositions/frames/04-*.html and
asserts the conflict is reported there.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(core): escape digit-leading id selectors in standalone sub-composition preview
A CSS identifier cannot start with a digit, so an authored rule like
`#01-wall-pushes-back { ... }` is an invalid selector and the browser drops
the whole rule — taking the root's size/background with it. A full
composition masks this (the host stretches/paints the frame), but a
standalone preview has no host, so the root collapses to height:0 +
transparent and renders blank.
extractFullDocumentParts now rewrites `#<digit-leading-id>` selectors to
their escaped valid form (`#\30 1-...`, still matching the element id),
scoped to ids actually present and matched only as `#id` not followed by an
ident char so hex colors are never touched. Also harden the <template>
inner-HTML extraction to use the DOM instead of a greedy regex. Tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
(cherry picked from commit e43b377fc0)
* feat(cli): surface captured video clips in asset descriptions
generateAssetDescriptions now reads extracted/video-manifest.json and emits
each downloaded clip first, tagged [video], with its DOM heading/caption and
dimensions — motion clips are usually the strongest hero material and
downstream planners key off the [video] marker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(studio): import commitGsapPositionFromDrag from its actual module
The function was split out into gsapDragPositionCommit.ts in #1605, but
the test kept importing it from ./gsapDragCommit, which no longer exports
it — yielding `is not a function` at runtime. Import from the correct
module to match the production import in gsapRuntimeBridge.ts.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(core): address review nits on standalone sub-composition preview
Review follow-ups (#1631), all non-blocking polish:
- contentExtractor: use path.basename() instead of localPath.split('/').pop()
so video filenames resolve correctly on Windows-style paths too.
- subComposition: document that only the leading digit needs CSS escaping
(CSS Syntax L3 §4.3.11) on escapeLeadingDigitIdent.
- tests: pin three previously-uncovered paths — multiple digit-leading ids in
one composition, a digit-leading id inside compound/combinator selectors, and
the promoteTemplateCompositionId no-op when the <template> has no id.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
transcribe hard-failed with cli_error whenever whisper-cpp was absent. On
Linux/Docker/CI (no Homebrew, no compiler toolchain) that is unavoidable, so it
drove ~30k cli_error/day that are really "install the prerequisite" rather than
bugs — and buried genuine transcription failures in the command-error budget.
ensureWhisper now throws a typed WhisperUnavailableError when no binary exists
and none can be built. The transcribe command reports that on a dedicated
transcribe_unavailable metric instead of cli_error, and a new --optional flag
lets pipelines skip captions and exit 0. Real transcription crashes still fail
as cli_error. init and the skill pipelines already continue without captions.
Also removes a stale doc reference to a `transcribe --provider groq` flag that
does not exist.
* fix(slideshow): harden media controls in present decks
* refactor(slideshow): clear Fallow audit findings
Decompose flagged high-CRAP functions and extract production-code
duplications so the audit gate clears.
- core/runtime/bridge.ts handler — replace the 14-branch if-chain with a
CONTROL_HANDLERS dispatch table; flash-elements payload handling moves
to its own helper. Behavior preserved (all existing bridge.test.ts
cases hit the same dispatchers via the public installRuntimeControlBridge
API).
- player/slideshow/SlideshowController syncTo — split into
isValidSyncTarget / isCrossSlide / rerootStackTo helpers. The
stopSlideMedia decision and the stack re-rooting are now individually
named; the public method is a 4-line orchestrator.
- cli/commands/validate.ts run — extract emitJsonReport / emitTextReport
so the orchestrator no longer carries the dual JSON/text branches.
Cuts the cyclomatic complexity flagged by fallow after the
shouldIgnoreRequestFailure signature expansion shifted the fingerprint.
- player/hyperframes-player.ts — _setIframeMediaMuted and _stopIframeMedia
shared a `try { iframeDoc = contentDocument } catch { return }` preamble
(clone group 15). Extract _getSameOriginIframeDocument(): Document | null
and have both call sites consume it.
- studio/panels/SlideshowPanel.tsx — the notes controller's debounce-tail
and explicit flush() shared the pending-drain pattern (clone group 16).
Extract a drainPending() closure both call.
- player/hyperframes-player.test.ts — collapse the new stopMedia / muted
tests' repeated Object.defineProperty(iframe, "contentDocument", { get })
shape behind a stubIframeContentDocument helper.
No behavior changes — refactor only. Existing tests cover the affected
paths unchanged.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(validate): split run further; ignore test dup parity
Second Fallow pass surfaced two minor follow-ups after the first cut:
- packages/cli/src/commands/validate.ts run + emitTextReport still
carried minor CRAP findings (43.1 / 37.1, threshold 30). Extract
printValidationResult / formatConsoleEntry / formatTotals /
emitFailureReport so run becomes a try/catch + delegation, well
below the threshold; emitTextReport drops the inline format loops.
- .fallowrc.jsonc duplicates.ignore: add hyperframes-player.test.ts
alongside the existing SlideshowPanel.test.ts entry. Same reasoning
documented there — parallel arrange/act/assert test cases are
intentionally self-contained for readability; collapsing them under
shared fixtures would couple unrelated scenarios (same-origin vs
realm media, audio-locked permutations, seek bridge variants).
No behavior changes — refactor + config-policy parity only.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* fix(slideshow): address split-PR review findings on #1585
Genuinely-open findings from the #1580/#1590/#1591/#1592 reviews (the rest were
already fixed on this branch: CSP handlers, manifest version, UUID ids, float
keys, presenter 1s-timer):
core (#1580):
- isManifest rejects a non-object/array manifest (e.g. [42,null]) explicitly
- resolveSlideshow flags duplicate slideSequence ids instead of silent overwrite
player (#1590):
- present() window.open uses noopener,noreferrer (audience syncs via channel)
- BroadcastChannel name is per-deck (keyed on pathname) to avoid same-origin
cross-talk between decks
- add observedAttributes + attributeChangedCallback so runtime sound/mode toggles
re-render
studio (#1591/#1592):
- persistSlideshowManifest no-op gate (skip write when HTML is unchanged)
- surface persist failures (console.error) instead of silent .catch(()=>{})
- confirm before deleting a branch sequence (data-loss + dangling hotspots)
+ tests for the collision + non-object-manifest rejection. 20 core / 106 player /
53 studio pass; tsc/lint/fmt/fallow clean; deck still renders.
* fix(slideshow): finish remaining split-PR review findings
The larger items from the #1580/#1590/#1591/#1592 reviews (the rest landed in
#1585):
core (#1580):
- dedup isSceneLikeCompositionId — shared slideshow/sceneId.ts, used by both the
lint rule and the runtime scene-window computation (no more mirror-and-drift)
player (#1590 / #1592):
- onKey: when multiple decks share a page, drop the unfocused-convenience so a
key drives only the focused deck
- slow-iframe recovery: if the scene timeline posts after the wait times out
(empty scenes), re-init once so sceneId slides resolve instead of being dropped
studio (#1591):
- persistSlideshowManifest validates the built island round-trips before writing
- reorderBranchSlide helper + BranchTree up/down controls (parallel to main-line
reorder), with a branch-position indicator
+ tests for reorderBranchSlide. core 228 / player 106 / studio (panel) 46 pass;
tsc/lint/fmt/fallow clean.
* fix(player,cli): use fileURLToPath for path resolution (Windows CI)
new URL(...).pathname yields a leading-slash drive path ("/D:/...") on Windows,
which broke:
- packages/player/vitest.config.ts — the @hyperframes/core/slideshow alias
resolved to a nonexistent path, failing the player slideshow tests on the
Windows render-verification CI (passed on macOS/Linux where pathname is clean)
- packages/cli/src/utils/compositionServer.ts helperDir — same bug in the
play/present bundle-path resolution
fileURLToPath converts file:// URLs to correct OS paths on all platforms.
Player slideshow tests pass; present serves + resolves bundles.
* fix(producer): fileURLToPath for the renders dir (Windows)
DEFAULT_RENDERS_DIR used new URL(import.meta.url).pathname, which is "/D:/..."
on Windows and resolves to a bogus path — affects the Windows render pipeline.
Last of the .pathname -> fileURLToPath fixes (repo-wide src sweep now clean).
* fix(slideshow): address code-review findings #1580-1584
- player: bundle @hyperframes/core into the IIFE/global build (noExternal)
- player: resolve audience mode from ?mode=audience URL query, not just attr
- player: event-driven waitForScenes + loud failure when no slides resolve
- player: scope window keydown so Space/Backspace don't hijack the host page
- player: audience mirrors full position (branch + fragment) via syncTo
- player: next() reveals remaining fragments even at slide end; enterBranch ignores empty sequences
- core: harden extractScenes against null/non-object scene entries
- core: strict manifest validation; error on inverted ranges & empty hotspot targets; dedup fragments
- core/lint: accept data-end/timeline-derived scene durations (match runtime)
- core+studio: share ISLAND_TYPE + island regex from @hyperframes/core/slideshow
- studio: SlideList reflects manifest slide order; branch-slide authoring (notes/fragments/hotspots)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(player): slideshow fullscreen + presenter-view rework
- fullscreen toggle in the nav chrome (button + 'F' key); standard Fullscreen
API on the <hyperframes-slideshow> element, icon reflects state
- presenter console: live slide on top, speaker-notes panel below, with the nav
controls shown in-view; Present button hides once presenting (harness)
- audience (viewer) window: chrome reduced to a fullscreen-only control, no nav
- fix: audience / back() / backToMain() mirror stayed frozen on the first frame —
a bare paused seek does not repaint some compositions. resumeSlide now plays a
brief render-nudge (RENDER_NUDGE) past the target so the composition paints,
then onTime pauses at the hold
- refactor: extract reusable buildNavCluster() + wireChromeButtons(); rework
buildPresenterLayout into the bottom notes panel
- example: airbnb-deck presenter-test.html harness (Present button + 'F')
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(player): slideshow no auto-progress + presenter slide fits/pins
- navigation jumps to a static frame instead of auto-playing the timeline:
playTo() seeks to the hold (+ a brief RENDER_NUDGE to repaint) rather than
sustaining playback, so slides hold until the user advances
- presenter view: pin the live slide to the top and confine the player to the
region above the notes panel, so the player CONTAINS the composition — the
full slide stays visible (letterboxed) at any width and re-fits on resize;
its bottom is no longer cut off by the notes panel
- tests: seek targets updated for the render-nudge offset
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(slideshow): presenter nav flash, slide-1 boundary, branch buttons
Three presenter-mode fixes from testing the airbnb deck: (1) navigation flash — seek to the exact target then play forward to repaint, instead of seeking backward (t-0.2) which painted the previous scene at boundaries; split hold into holdTarget (logical) and holdAt (target+nudge, clamped to slide.end). (2) slide-1 boundary — no-fragment slides rest at the slide midpoint, not slide.end. (3) presenter branch buttons — surface hotspots as buttons in the presenter console (the on-slide pill is lost in the letterboxed view). Also extract paintChrome() to dedupe the three chrome-render sites.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(slideshow): stop presenter nav buttons flickering / dropping clicks
The presenter elapsed clock called render() every second, which rebuilt the
entire chrome (innerHTML) including the nav buttons — they flickered and any
click landing mid-rebuild was lost. The 1s tick now updates only the elapsed
text node; the nav buttons are rebuilt only on actual navigation.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(slideshow): CSP-safe nav hover, UUID editor ids, manifest version
Addresses review feedback on the split stack:
- CSP: replace the 8 inline onmouseover/onmouseout handlers on the nav
buttons with a [data-hf-nav-cluster] button:hover CSS rule (injected once
per document). No inline event handlers → works under strict CSP.
- IDs: studio sequence/hotspot id generation used Date.now() (sub-ms
collision on rapid clicks) — now crypto.randomUUID().
- Versioning: stamp version on the persisted manifest island (preserving an
existing one); add the optional version field + SLIDESHOW_MANIFEST_VERSION
to the core schema so future schema changes can migrate older islands.
These live on the review-fixes tip (consistent with the stack's fixup-on-tip
model); the touched code belongs to ss-player-b (#1590), ss-studio-a/b
(#1591/#1592), and ss-core (#1580).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* chore(ci): fix format + fallow gates for slideshow stack
- .prettierignore: exclude generated demo compositions (registry/examples/**/*.html)
from oxfmt — large video-pipeline output (GSAP/Three/WebGL), not hand-authored
source. Was failing 'Format' repo-wide (pre-existing on main via #1584).
- .fallowrc: exempt SlideshowPanel.tsx (health/complexity — section fan-out) and
the slideshowPanelHelpers.ts / SlideshowPanel.test.ts parallel-structure clones
(duplicates.ignore). File-level config, not inline comments — inline shifts line
numbers and breaks fallow's inherited-finding fingerprint (per existing rc note).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(slideshow): address PR review + CodeQL findings
- CodeQL #638 (parseSlideshow): complete the regex metachar escape in
slideshowIslandRegex (was missing backslash); add JSDoc on the factory +
lastIndex caveat (reviewer 5a/16).
- CodeQL #639/#640 + review items 13/17: remove registry/examples/airbnb-deck/
presenter-test.html — a generated test harness (postMessage w/o origin check,
proto-pollution) that was scope-creep into a fix PR and a 3rd duplicate island.
Regenerate locally via the scratchpad script when testing.
- Review item 15 (docs drift in skills/slideshow/SKILL.md): lint resolves scenes
by data-composition-id only (not .clip[id]); fragments are valid INCLUSIVE of
[start,end], not 'strictly inside'.
IIFE bundles core confirmed (0 external @hyperframes/core refs in the slideshow
global build). format/lint/fallow green.
* feat(cli): add 'present' command — serve a deck in presenter mode
hyperframes present [dir] starts a lightweight HTTP server, wraps the
composition in <hyperframes-slideshow> with its island inlined, and opens
the browser. A real HTTP origin is required for presenter mode: present()
opens the audience window via window.open(?mode=audience) and the two sync
over BroadcastChannel — neither works from file://.
- New utils/compositionServer.ts factors the server scaffolding shared with
'play' (resolve runtime/player/slideshow bundles, inject runtime, asset
content-types, bind to a free port); play.ts now uses it too.
- Errors clearly if the deck has no slideshow island.
- .fallowrc: exempt the play/present command entrypoints (validation + server
wiring) and the per-command startup/logging block from the complexity /
duplication gates.
Verified end-to-end against registry/examples/airbnb-deck: server serves the
wrapper + assets, the component binds and renders (counter 1 / 11).
* fix(cli): present renders the deck (player sizing + self-driving serve)
Two bugs caused a black slide area:
- The <hyperframes-player> had no positioning, so its iframe collapsed to
zero size — the (absolutely-positioned) chrome showed but the composition
didn't. Add position:absolute; inset:0 (matches demo.html).
- The composition was served with the engine runtime injected, which leaves
its timelines engine-paused (blank). Slideshow decks self-drive their own
timelines (like demo.html / the standalone harness), so serve them raw.
Verified end-to-end on registry/examples/airbnb-deck: cover renders, Next
advances 1/11 -> 2/11 and slide 2 paints.
* fix(cli): present plays slideshow sound effects
The composition (in the player's sandboxed iframe) posts
{ type: 'hf-sfx', name } to the parent on nav, but the iframe is
autoplay-blocked — audio must play in the parent that owns the user gesture.
Add the parent-side hf-sfx handler (the 4 standard clips advance/fragment/
branch-enter/back, served from the deck's sfx/ under /composition/sfx/),
gesture-unlocked and mute-aware, in both presenter and audience windows.
Verified: sfx serve 200 (audio/mpeg) and Next delivers [advance, fragment]
to the parent handler.
* feat(examples): softer mellow slideshow sfx for airbnb-deck
Replace the aggressive percussive pops with gentle sine-tone cues (warm
pitches C5/G4/E5/F4, 12ms attack + exponential decay, lowpassed) — advance/
fragment/branch-enter/back. Much lighter; fragment is the most subtle.
* feat(examples): whoosh + sparkle slideshow sfx for airbnb-deck
Replace the sine-tone cues with airy, designed sounds:
- advance: a soft whoosh (band-limited pink noise, bell-shaped swell)
- back: that whoosh reversed and darkened
- fragment: a light sparkle (staggered high chime blips)
- branch-enter: whoosh + a trailing sparkle (magical entry)
* feat(examples): directional whoosh + richer branch-enter cue (airbnb-deck)
- Going backward a slide now plays the reverse whoosh (back), not advance —
the sfx logic detects nav direction by scene order instead of firing advance
for every scene change.
- branch-enter is now a more interesting magical cue: a faint whoosh + an
ascending C5-E5-G5-C6 chime arpeggio + a trailing sparkle.
Verified: next then prev fires [advance, fragment, back]; no page errors.
* fix(cli): harden present sfx handler + mute-hover affordance (R2 review)
Addresses Rames R2 items 19-21:
- 20: the present audio handler reintroduced the CodeQL classes removed with
presenter-test.html — add an origin check (same-origin composition iframe)
and an own-property guard so a 'name' like __proto__ can't resolve to and
mutate Object.prototype.
- 21: assetContentType used a bare index lookup (ext='__proto__' -> prototype);
guard with Object.hasOwn.
- 19: the CSP hover rule erased the speaker button's muted color; add a
higher-specificity [data-hf-muted] [data-hf-mute]:hover override.
Verified: hf-sfx origin matches location.origin (guard passes), advance/fragment
still fire, deck renders + advances. Items 14/18/22 deferred (minor, pre-existing).
* fix(slideshow): address remaining R2 items (14/18/22) + re-remove harness
- 14: resumeSlide now mirrors enterSlide — a no-fragment slide resumes at its
midpoint (visible-at-rest), not frame-0; fragmented slides still resume to the
saved fragment or slide.start. Added a dedicated test naming the heuristic.
- 18: fullscreenchange swaps only the fullscreen glyph + aria (hoisted SVGs to
module consts) instead of re-rendering the whole chrome.
- 22: .prettierignore lists the specific generated demo compositions instead of
blanket registry/examples/**/*.html, so hand-authored example HTML still formats.
- presenter-test.html: a stray 54a4460 git add -A had re-added the deleted
harness (reviving CodeQL #639/#640); remove it again.
106 slideshow tests pass; tsc/lint/fallow/format clean; deck still renders.
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(engine): static-frame dedup for screenshot capture (opt-in)
Skip re-seeking + re-screenshotting frames byte-identical to their predecessor. A
frame is dedupable iff no GSAP tween or clip cut is active in it or its predecessor
(predicted from window.__timelines + clip schedule) AND an empirical anchor-compare
confirms it. Opt-in HF_STATIC_DEDUP=true, default off.
Correctness (designed for the multi-worker / distributed render paths):
- Reuse is keyed by the ABSOLUTE composition frame (derived from the frame's time),
NOT the captureFrameCore frameIndex arg — chunked/parallel callers pass a chunk-
relative index. Validated lossless (PSNR=inf) on both single- and multi-worker
renders of a static-hold comp.
- verifyStaticFramesSafe checks EVERY run (no longest-first budget truncation that
left runs armed-but-unverified), and samples each run's FIRST reused frame, its END,
and interior points at a stride; a hard cap disables dedup rather than trust an
unverified set.
- Conservative arming: skipped when capture mode != screenshot (BeginFrame tick
semantics + the verifier's screenshot path wouldn't transfer), when a before-capture
hook is set (per-frame video injection), when page-side compositing is active (shader
/ drawElement composite the plain verification screenshot can't reproduce), and when
any data-start is a non-numeric reference expression the clip-boundary parser can't
protect, or duration is unknown/zero.
- Session reuse (prepareCaptureSessionForReuse) resets lastFrameBuffer + dedup counter
so a probe/prior-render buffer can't bleed into the first static frame; the armed set
is kept (same-composition reuse). Cost calibration bypasses dedup for its sparse,
non-contiguous sample sweep, then restores the armed set.
- HF_STATIC_DEDUP_SAMPLES is NaN-guarded.
Disqualifies on signals the GSAP predictor can't see: video, canvas/webgl, zero
tweens, running CSS/WAAPI animation. Pays on static-hold content (title cards,
slideshow/kiosk loops, data-viz pauses); no-op on continuously-animated comps.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(engine): static-frame dedup default-on + render telemetry
Flip dedup from opt-in (HF_STATIC_DEDUP=true) to default-on (opt-out
HF_STATIC_DEDUP=false). Verification (verifyStaticFramesSafe) is the
safety net that keeps reuse sound at scale.
Add end-to-end dedup observability. The capture session records
enabled / armed / skipReason / predicted; these surface via
CapturePerfSummary -> a dedupPerfs accumulator (disk sequential +
parallel AND streaming sequential + parallel) -> aggregated into
RenderPerfSummary.staticDedup (OR armed, SUM frames across workers) ->
render_complete props static_dedup_{enabled,armed,skip_reason,
predicted_frames,reused_frames}. skip_reason is a low-cardinality code:
capture_mode | video_injection | page_composite | ineligible |
verification_failed.
Distributed chunks run on Linux/beginframe where dedup never arms, so
they pass a throwaway dedupPerfs sink (no per-chunk reporting).
Tests: aggregation logic (OR/SUM/skip-reason) + opt-out passthrough.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(engine): address review on dedup default-on + telemetry
Review feedback (miga-heygen) + self-review fixes:
- Retry double-count: executeDiskCaptureWithAdaptiveRetry pushed worker
dedup perf inside the retry loop, so an adaptive retry counted frames
twice (reused/predicted could exceed totalFrames). Reset dedupPerfs at
the start of each attempt — retry now REPLACES rather than accumulates;
common no-retry path is unchanged.
- Opt-out parsing: HF_STATIC_DEDUP now disables on {false,0,off}
case/space-insensitive (was strict !== "false", so `False`/`0` silently
kept dedup on — the kill-switch could no-op).
- Verification budget vs drift: verifyStaticFramesSafe returns
{badFrame, budgetExhausted}; armStaticDedup reports a distinct
`verification_budget` skip reason so a telemetry spike means "raise
HF_STATIC_DEDUP_SAMPLES", not "compositions are non-static".
- Index idiom: captureFrameCore now uses Math.floor(time*fps + 1e-9)
(matches quantizeTimeToFrame) so the dedup lookup agrees with the frame
the seek lands on even for non-exact times.
- Stale "opt-in HF_STATIC_DEDUP=true" comments -> "opt-out
HF_STATIC_DEDUP=false" across frameCapture.ts + types.ts.
- Extract pushWorkerDedupPerfs helper (perfSummary.ts), used by the disk
and streaming parallel paths — removes the duplicated push loop and
drops captureStreamingStage back under the complexity threshold.
- dedupPerfs is now required (not optional) on
executeDiskCaptureWithAdaptiveRetry — a missing arg silently dropped
telemetry.
- Test: captureStreamingStage createInput() now provides the required
dedupPerfs field.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(engine): address deferred dedup-review items
- Derivable state: drop session.staticDedupArmed/staticDedupPredicted;
derive both from session.staticFrames in getCapturePerfSummary
(armed ⟺ non-empty set, predicted === size) so they can't desync.
- Config altitude: HF_STATIC_DEDUP now resolves into
EngineConfig.staticFrameDedup (resolveConfig, opt-out on {false,0,off}),
alongside forceScreenshot/browserGpuMode — armStaticDedup reads config
instead of process.env. Default-on preserved (missing config → enabled).
- Lossy aggregation: aggregateDedup now reports DISTINCT skip reasons
(sorted, `|`-joined) across diverging unarmed workers instead of just
the first.
- discardWarmupCapture: also snapshot/restore staticDedupCount and
lastFrameBuffer so a warmup capture can't leak a phantom reuse or a
stale buffer anchor into the real summary.
- Convention: perfSummary-dedup.test builds its job via createRenderJob
instead of `as unknown as RenderJob`.
- Docs: verification_budget added to skip-reason lists.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The render pre-flight check shells out to `which ffmpeg`, which only
searches the server process's PATH. When Studio is launched from a
GUI/Dock/launchd context that PATH lacks /opt/homebrew/bin, so `which`
fails even when ffmpeg is installed — and POST /render returns 503
"FFmpeg not found".
Fall back to probing well-known install dirs (Homebrew on Apple Silicon
and Intel, plus system/Linux locations) when the PATH lookup fails.
Also drop the [kf:static]/[kf:runtime] keyframe diagnostics that were
spamming the Studio console in prod, and fix two unrelated CI breakages
the branch inherited: a Windows-sensitive ffmpeg test (pin platform) and
a stale player test mock missing onRuntimeReady.