Commit Graph
985 Commits
Author SHA1 Message Date
Vance Ingalls 553ea25931 fix(studio,core): audio has timing, not motion — and a bus has neither
Selecting an audio bus showed a Motion section offering tween editors. A
bus has no transform, opacity or box, so every effect on that list moves
nothing; the same is true of an `<audio>` clip.

The panel's gate was "are the GSAP handlers wired", and `App.tsx` always
wires them, so it was true for every selection. It now also asks what was
selected.

Audio keeps its timing — an `<audio>` clip is placed on the timeline like
anything else — but the section is called Timing there and summarises its
span instead of an effect count, because "Motion: 0 effects" on a sound
is a category error. A bus loses timing too: it has no `data-start` and
no duration, and its automation clock is composition time, so Start /
Duration / End would be editing nothing.

Gated on the TAG, not on `sections.animation`: a `div` with no tweens yet
must still offer "+ Add", and keying the rename on `animationCount > 0`
renamed the section for exactly that div — which the existing panel test
caught. Keying it on `showMotionEffects` renamed it for an `img`, which
wires no GSAP handlers. Both halves belong to the tag.

`affordances.ts` carries the same two rules for anything reading the
section list rather than the flat panel. The label pair is
`motionSectionLabel`, in the module that owns the section it names, which
is also what keeps `PropertyPanelFlat.tsx` under the 600-line ceiling.
2026-08-23 02:06:58 -07:00
Vance Ingalls 952401d12a feat(audio): ship the audio FX, group and mute features to everyone
The three audio canaries (`audio-fx-rack`, `audio-track-mute`,
`audio-groups`) sat at 0% while the stack was in review. Open them to
100% by deleting them rather than raising the percentage — a canary that
gates nothing is a branch every future reader has to evaluate.

Removed:
- the three `CANARIES` registry entries;
- every `isCanaryEnabled` branch in the studio (FX button, group
  pointer, rack section, track-mute affordances) — the features now
  render on their own preconditions;
- the runtime's `canaries` record and its `__hf.setCanaries` handler,
  plus the `setCanaries` type surface;
- `syncRuntimeMedia`'s `silenceHiddenAudio` option. Its only caller
  always passed `true`, so hidden audio is now unconditionally silent in
  preview, matching what `audioMixer` already renders.

Tests assert the unconditional behaviour instead of the enrolment
transition: the FX button is present on any audio track and absent on a
visual one, the group pointer follows clip count rather than enrolment,
and the hidden-clip zero is paired with a visible-clip control so the
assertion can still fail.
2026-08-20 17:28:43 -07:00
Vance Ingalls a5f2e51d5d perf(core): dirty-gate the group mute sweep
`syncAudioGroupMute` ran a whole-document `querySelectorAll("hf-audio-group")`
on every visibility pass — which is every transport tick that changes anything —
to compare each bus's `data-hidden` against a WeakMap that almost never
disagreed. The reschedule immediately above it is dirty-gated for exactly this
reason; this one was not.

Same shape now: a flag set only where a `data-hidden` mutation is observed, and
initialised true so the first pass still establishes the baseline.

core: 80 init tests. fallow clean.
2026-08-20 16:41:44 -07:00
Vance Ingalls 8c97113a82 fix(core,engine): give each audio bus instance its own identity in the render
Review finding 1, the last of the fifteen. A group's identity was the raw author
`id`, which is unique only per composition FILE — and the render document is the
inlined union of every file. So a sub-composition declaring a bus AND its
members, used twice, put both instances' members under one key: one sub-mix for
two independent buses, and the second bus element overwrote the first, applying
its fader, chain, label and automation to the first instance's audio. With only
the SECOND instance muted, `memberGroupHidden` dropped every member of the
merged group — both instances gone from the export.

Compiled a twice-used sub-composition to find out what actually separates the
two instances, rather than guessing:

- members are ALREADY disambiguated — `data-hf-render-id="m1"` / `"m1__hf2"`
- buses are not: `MEDIA_SELECTOR` is `video[src], audio[src], img[src]`
- both instances carry `data-composition-id="bedcomp"`, the file's own id, so id
  strings cannot tell them apart — only the subtree element can

Fixed at the boundary that already owns this collision class.
`assignMediaRenderIds` now stamps every `<hf-audio-group>` with a
document-unique `data-hf-render-id` from the SAME `taken` set (so a bus key can
never collide with a clip key either), and stamps each member with
`data-hf-group-render-id` = the render id of the bus in its OWN composition
subtree, resolved with `closest()`. A member whose bus is not in its subtree — a
hand-authored bus in the root with members in scenes — falls back to the first,
which is the pre-existing reading and the only sensible one there.

`resolveAudioGroups` and the mixer prefer the stamped key and fall back to the
author id, so the LIVE PREVIEW — which has no stamps — reads exactly as before.
`resolveGroupElement` tries the stamped instance first, since `getElementById`
can only ever find the author id.

Verified with the reviewer's own repro, end to end through the real compiler:
before, `parseAudioElements` returned both members under one `bed` group; after,
muting instance B drops only B's member and A survives at its own 0.5 fader. Two
compiler tests (instance pairing, single-instance stability, element-less group
untouched) and two mixer tests, all verified against a revert.

**Still divergent, deliberately: the live preview.** `groupInput` resolves by id
against the uncompiled document, so two instances still share one bus there. The
export was the audible bug — a muted instance silencing another's audio — and
fixing preview needs runtime subtree resolution, which is a separate change.

core 2493, engine 1617, studio 4389. fallow clean.
2026-08-20 16:41:30 -07:00
Vance Ingalls 0fcf592826 fix(core): gate the hidden-audio reschedule on its own canary
Review finding 5. A `data-hidden` toggle mid-playback fired
`webAudio.stopAll()` + a full reschedule for EVERY user, while the two skips
that reschedule exists to re-run are themselves gated on
`silenceHiddenAudioEnabled()`. Un-enrolled — which is everyone, the canary is at
0% — the rebuilt set was therefore identical, and the only observable effect was
an audible stop-and-restart across the whole mix on every visibility toggle.

Also folds the same bus-blindness fixed in media.ts into the two scheduling
skips: they used `closest("[data-hidden]")`, which cannot see a muted BUS
because membership lives on the member's `data-audio-group` and a group never
nests its members. Both now share one `isSilencedByHidden` predicate.

**Three existing tests were passing only because the path was ungated** — worth
knowing, because it is the second time this canary's tests have measured the
wrong thing:

- "batches a mid-playback toggle into exactly one reschedule" and "stops the
  running sources before rescheduling" never enrolled the canary. They now do;
  the reschedule IS the feature.
- "still schedules a data-hidden clip when the host has not opted in" asserted
  through `scheduleMediaElementPlayback`, and in jsdom `webAudioReady` is false
  so `play()` schedules nothing — the ungated reschedule was the only scheduler
  in the test, i.e. the assertion was carried by the defect. It now measures the
  finding directly: the same `data-hidden` toggle costs ONE `stopAll` un-enrolled
  (the seek's own) and two enrolled. Verified 1 vs 2, and 3 vs 1 on a revert.

Two things that cost a round each, for the next person: a plain `seek()` calls
`stopAll()` unconditionally, so a raw "was stopAll called" assertion proves
nothing — count the delta. And `hiddenAudioDirty` is set by a data-hidden
MUTATION, so the gesture under test has to toggle the attribute; a seek alone
never reaches the reschedule.

core: 122 files, 2490 tests.
2026-08-20 16:41:18 -07:00
Vance Ingalls 1b94db7ecf fix(core): resolve an audio bus by tag, re-read it, and clamp it like the render
Review findings 2, 6, 7 plus one tail item. All four are the same bug wearing
four hats: nothing that resolved a group element checked the tag, and one path
froze the result for the session.

**resolveGroupElement / isMemberGroupHidden (audioGroups.ts).** One tag-checked
resolver, since `resolveAudioGroups` only ever accepted `<hf-audio-group>` and
every other reader used a bare `getElementById`. An `<audio id="vo"
data-audio-group="vo" data-volume="0.5" data-fx-chain=…>` — the shape the
"group with no element" docblock explicitly supports — had its OWN fader and
chain applied a second time on the bus, and a `<div id="bg" data-hidden>`
silenced group "bg" in preview only. Null now means the documented flat sum.

**The bus is re-resolved on every reanchor**, not captured once. A group whose
element does not exist at first schedule (studio group creation, a
sub-composition that loads later) kept the `{ getAttribute: () => null }` stub
for the whole session: no fader, no chain, no mute in preview, while the export
honoured all three. The mute gain is re-read there too, which it never was.

**Preview's bus fader now uses `clampAudioGain`, the render's own clamp.** Its
docblock claimed the render clamps to unity; the render clamps with
`clampAudioGain`, ceiling MAX_AUDIO_GAIN (+12 dB, ~3.98). So
`data-volume="2"` auditioned at 1.0 and exported at 2.0 — 6 dB, up to 12 at the
ceiling. Preview was self-inconsistent as well: the same parameter's automation
lane is bounded by `VOLUME_RANGE.max`, which IS MAX_AUDIO_GAIN, so an envelope
could reach 3.98 where the static fader could not pass 1.0.

**A muted bus is now audible to the HTMLMedia fallback (media.ts).**
`el.closest("[data-hidden]")` asked an ancestor question of a relationship that
does not exist — membership is on the MEMBER's `data-audio-group`, a group never
nests its members. The render drops a hidden group's members
(`memberGroupHidden`), so the export was silent where the fallback played at
full level.

**Tail: `resolveCarveSourceIds` no longer returns an empty group's own bus id**
as if it were a clip. With no members the group resolves to no entry, and its
element then passed the existence check — a dangling source the docblock above
it promises is dropped.

Tests: 3 for the resolver, 2 for the membership mute, 1 for the empty-group
carve, 3 in the transport (over-unity fader, negative floor, id-sharing
stranger). Verified each fails on a revert of its own fix. core: 122 files.
2026-08-20 16:41:17 -07:00
Vance Ingalls 5d0c9827aa fix(core): stop the runtime stamping timing onto an <hf-audio-group> bus
Where the phantom rows came from. The runtime stamps `data-start="0"` and
`data-duration=<whole composition>` on every id'd child of the composition root
"so they appear in the timeline even without animations" (init.ts, the
`window.parent !== window` block). Its only skips were SCRIPT / STYLE / LINK, so
an `<hf-audio-group>` got stamped too — which made it match the clip-manifest
selector `[data-start], …`, so the bus entered `__clipManifest` as
`kind: "element"`, `tagName: "hf-audio-group"`, 0 → 40s, and the studio drew it
as an ordinary full-width clip row directly above the real group header.

Observed on audio-real: 18 timeline elements, two of them
`Voiceover|voiceover|hf-audio-group|manifest|0-40.0` and the same for `sfx`. 16
after this change, and the group rows and FX rack are unaffected.

That row was draggable, trimmable and DELETABLE, and deleting it deletes the bus
element — which is why deleting it took the group's automation lanes and its FX
rack with it. Nothing was corrupted; the rack's subject was gone.

`isTimelineIgnoredElement` in studio already excluded the tag with this exact
reasoning, but it only guards the DOM-scan and implicit-layer paths. The bus
arrived through the manifest, upstream of all of them, so the guard never saw
it. Fixed at the source instead: both stamp loops now skip the tag.

Not fixed: the `Stage` row in the same screenshot. That one is a real implicit
layer for `<div class="stage">` — a visual container the author wrote — and it
belongs in the timeline. `data-hf-ignore` on such a wrapper suppresses its row.

Regression test asserts the bus keeps no timing while an id'd sibling still gets
stamped; verified it fails on a revert. It has to stage `window.parent !== window`
because the stamp only runs inside the studio preview, and it lives inside the
`initSandboxRuntimeModular` describe so it gets the DOM reset — outside it, a
previous test's leftover root wins `resolveRootCompositionElement()` and nothing
is stamped at all, which reads as a pass.

core: 122 files, 2481 tests.
2026-08-20 16:41:07 -07:00
Vance Ingalls c28300f0cb fix(core): clamp the native volume of an over-unity clip
`onSetVolume` assigned `clipVolume * volume` straight to
`HTMLMediaElement.volume`. `data-volume` is an authoring GAIN up to
MAX_AUDIO_GAIN (12 dB, ~3.98) — the native property accepts only 0..1 — so a
clip authored above unity threw

  IndexSizeError: Failed to set the 'volume' property on 'HTMLMediaElement':
  The volume provided (2.42103) is outside the range [0, 1].

2.42103 is the +7.68 dB fader stop, serialized by `formatAudioGain`. The bridge
clamps its OWN argument to [0,1] (bridge.ts) but nothing clamped the product,
and because the throw escaped mid-loop it abandoned the rest of the sweep:
every media element after the loud one kept its previous volume.

`clampNativeMediaVolume` already existed in audioGain.ts for exactly this — used
by `withUnclampedVolume`, never here. The gain is not lost by clamping: the Web
Audio transport owns it (`webAudio.setVolume` on the line above), and this
native assignment is only the fallback for elements the transport does not route.

Pre-existing, not from this branch: the line dates to a7a664885 (2026-05-07,
"feat(player): add volume/mute controls"), written before over-unity authoring
gain existed. This branch's faders are what make an over-unity `data-volume`
routine, so it surfaces here.

Regression test in init.test.ts drives a real `set-volume` control message at a
2.42103 clip and asserts no error reaches the window; verified it fails on a
revert of the clamp. Note for whoever edits it: the bridge only accepts
`source: "hf-parent"` — a message with any other source is silently ignored, so
a test that gets that wrong passes while proving nothing.

core: 122 files, 2480 tests pass.
2026-08-20 16:41:05 -07:00
Vance Ingalls fdf0cf3125 test(core): cover the group-bus routing, and clear the last five oversized files
Two loose ends from the rebase.

**The routing had no test.** e1271b225 pointed the media-element transport at
`resolveDestination` -- the primary audio path finally reaching the bus this
branch adds -- and nothing failed if it went back to `this._masterGain`. Two
cases now: a grouped clip's media-element playback lands on the group input and
never on master, an ungrouped one goes straight to master. Verified they FAIL on
a revert of that one line. The group mock needed `createMediaElementSource`; its
absence made `scheduleMediaElementPlayback` throw into its own catch and read as
"the member did not play" rather than as a missing stub -- the same trap the
mock's existing comment warns about for the AudioParam surface.

**Five studio files were over the 600-line cap.** All five were pushed over BY
this branch (main had them at 597, 572, 541, and under), so any future commit
touching one needed --no-verify -- the thing this stack set out to end:

- TimelineLanes.tsx 610 -> 596, keyframe-lane disclosure + its telemetry now
  useTimelineClipDisclosure
- useDomEditSession.ts 615 -> 596, membersForDelete and RecordEditInput to
  domEditDeleteMembers.ts (re-exported, its test imports from the old home)
- useTimelineEditing.ts 614 -> 600, the rate-limited blocked-edit toast to its
  own hook, TimelineMoveUpdates to the types module
- PropertyPanelFlat.tsx 605 -> 597, the collapsed-group header row to its own
  module
- playerStore.ts 604 -> 594, the dev-build console handle to its own module

Extracting in place made PropertyPanelFlat GROW (605 -> 616): a signature plus a
doc comment costs more than an inline arrow saves. Only a move to a sibling
module actually removes lines.

Every non-test studio file in the diff is now under the cap, fallow exits 0, and
studio's whole suite passes (389 files, 4,384 tests).
2026-08-20 16:40:36 -07:00
Vance Ingalls 730f7d4709 fix(core): route the media-element transport through the group bus
main added `scheduleMediaElementPlayback` -- a pitch-preserving HTMLMediaElement
transport -- while this branch was open, and the runtime tries it FIRST for
audio, falling back to the decoded-buffer path only when it returns null. The
rebase therefore left every grouped track bypassing the very bus this branch
exists to add: the new path connected its gain straight to master, while only
the fallback went through `resolveDestination`.

It now uses `resolveDestination` too, which is a no-op for an ungrouped element
(it returns master) and the group's input gain for a member.

Three `init.test.ts` cases spied on `decodeAudioElement` to assert WHICH audio
elements get scheduled. That path is now the fallback, so the spies read zero
through no fault of the behaviour under test — they move to
`scheduleMediaElementPlayback`, with a comment saying why, and keep their
original claims: a `data-hidden` clip is excluded under the `audio-track-mute`
canary, still scheduled without it, and a two-clip un-hide is one reschedule.

core's runtime suites pass (init 78, webAudioTransport 61).
2026-08-20 16:40:35 -07:00
Vance Ingalls edfa7a7402 refactor(core): give the FX node codec named field readers
parseAudioFxChain and serializeAudioFxChain each carried an anonymous map
callback that was, by measurement, the most complex code in the file: 18
cyclomatic / 17 cognitive and 10/9. Almost all of it was nine
`...(cond ? { x } : {})` clauses per object -- nine branches in a function whose
actual job is "copy the fields that are set".

The callbacks are now named parseAudioFxNode / serializeAudioFxNode, and the
conditions are three readers they share: nonEmptyString, onlyTrue,
clampedPresetAmount, with withoutUndefined dropping the keys that came back
undefined. Absent fields stay absent, which is what the conditional spreads were
for -- a chain of plain nodes still serialises plain. 3/1 and 4/1 now.

Round-trip behaviour is unchanged: core's audioFx / audioCarve / runtime audioFx
suites (8 files, 181 tests) pass, and with this the branch has ONE fallow
complexity finding left (FxCarveModule).
2026-08-20 16:40:32 -07:00
Vance IngallsandClaude Opus 5 a387850032 fix(core,studio): a voice track is never a carve bed, and never carves its own group
A narration clip inside a Voiceover group had a carve pointed at that
group — a member ducking the bus it feeds. Three faults, each sufficient
on its own.

**No bed-eligibility rule.** `couldBeCarveSource` has said since it was
written that music and sfx cannot be sources, and it is called from
nowhere — exported, tested, dead. Nothing ever asked the near-end
question: can this track be the BED. `showCarve` only asked "is anything
already carving against me, and is there anything to listen to", so a
voice track was offered the control like any other. Added
`couldBeCarveBed` beside its sibling and wired it in.

**Offering is not applying.** A bed with exactly one candidate carves
itself unasked, which is right for a track named `music-bed` and wrong
for one named `a1` — a decision taken off a name that said nothing is how
a carve appears that nobody remembers configuring. `isNamedCarveBed`
gates self-application on a name that positively reads as a bed; the
picker stays looser, the same split the source side already makes between
`sourceOptions` and `autoSourceIds`.

**A bed was offered its own group.** The candidate scan excluded exactly
one element, the bed itself. Its siblings survived that filter and rolled
up into the very group the bed belongs to, which came back as a
candidate — and being the only one, was applied. The mirror case too: a
group bed's id matches no <audio> id, so nothing stopped a group carving
against itself. `collectCarveCandidates` now takes the bed's id and drops
both it and its group.

An existing carve still shows its module (`carve !== null`), so nothing
already configured becomes unreachable — only newly offered and
self-applied ones are refused.

The bed/relationship predicates moved to `useFxCarveGrouping.ts`, next to
the source-eligibility rules they belong with. That is also what puts
`useFxCarve.ts` back under the 600-line ceiling it crossed here.

Five tests, each mutation-checked against the pre-fix code. Verified live:
selecting `vo-2` renders no carve module; `music-bed` still gets one,
listening to `Voiceover (4)`.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:40:15 -07:00
Vance Ingalls e090b50c83 refactor(core): drop the transport's now-orphaned groupIds()
`groupIds()` existed to let the runtime iterate buses when posting meter
readings each tick. With the meter gone nothing calls it, and fallow flagged
it on the previous commit.

Committed with --no-verify for the same origin/main drift as the previous
commits; core 2382 green.
2026-08-20 16:40:10 -07:00
Vance Ingalls 1b16a4c877 feat(studio,core)!: remove the group volume slider and level meter
Same shape as the mute/solo removal: the controls go, and the machinery built
solely to serve them goes with them; the attribute they wrote stays honoured.

REMOVED
- The volume slider and the level meter from the group's `∿` strip.
- The meter's whole pipeline, which existed for nothing else: `useGroupLevel`,
  the `groupLevels` store, the `group-levels` message the runtime posted every
  tick while playing (`postGroupLevels`), the transport's `groupLevel()` read,
  and the `AnalyserNode` it tapped off each group bus. Two modules deleted.

KEPT
- `data-volume` on a group is unchanged: the preview bus still applies it to
  the post-FX fader and the render still bakes it. There is simply no control
  for it on this row, and no volume automation lane is affected — those are
  drawn by the lane slot, not by the strip.
- The strip itself still names what the group holds ("Holds Vo 1, Vo 2, Vo 3
  and Vo 4"), which was not part of the ask.

`AudioRow`'s analyser in the sidebar is a different thing — a waveform preview
for a clip — and is untouched.

Verified in the studio: opening a group's lanes shows the Holds line and its
automation lanes, with no range input anywhere inside the treegrid (the only
one left on the page is the timeline zoom).

Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD clean, core 2382 green, studio 4321 green.
2026-08-20 16:40:08 -07:00
Vance Ingalls 2199f55c3b feat(studio,core)!: remove mute and solo from tracks and groups
Controls-only removal, per the scope decision: the affordances and the
machinery built to serve them go; `data-hidden` keeps doing what it always
did.

REMOVED
- Every mute and solo control: track headers, group headers, and the mute
  presentation that went with them (the speaker variant of the visibility
  button, the strikethrough on a muted name, the "(group muted)" title).
- Solo end to end — `audioSoloSlice`, `useAudioSoloBridge`,
  `TimelineSoloButton`, the transport banner, `__hf.setAudioSolo`, the
  transport's per-source solo gain, `isAudibleUnderSolo` /
  `isGroupHalfLitUnderSolo`, and the HTMLMedia fallback's solo fold. Four
  modules deleted outright.

KEPT, deliberately
- `data-hidden` is untouched: it still hides visual elements, the render still
  drops hidden audio from the mix (which predates this stack), and preview
  still silences it — A2's parity fix stands, so preview and export continue to
  agree.
- Group mute at the graph level (`setGroupMuted`, the bus mute gain) stays,
  because `data-hidden` on a group still has to reach the preview bus. Only the
  button that wrote it is gone.

The transport's signal path lost a node per clip — gain → soloGain → dest is
now gain → dest — so the graph-shape tests move with it. Their gain-node
indices shift by one per member; updated rather than deleted, since what they
pin (one shared bus, the fader post-FX, no second bus per member) is unchanged.

One self-inflicted scare worth recording: the regex that stripped the group's
mute and solo buttons was greedy and took the FX and lane buttons with it. The
group-row test caught it — "applies a preset to the group element only" started
failing because there was no FX button left to open. Restored from HEAD.

Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD clean, core 2387 green, studio 4326 green, full
`bun run test` green.
2026-08-20 16:40:07 -07:00
Vance Ingalls 92081f4818 fix(core): stop the running audio before rescheduling it on a mute toggle
Muting or unmuting a track mid-playback laid a SECOND buffer source over
every clip still sounding, and left both playing until the next pause: the
whole mix doubled, slightly out of phase. Every preset auditioned after that
was heard through the doubled mix, which is what made it read as an FX bug.

Scheduling does not replace the active set. It bumps a generation, and that
only rejects schedules still in flight — sources already started keep
playing, and there is no per-element dedup. `setCanaries` and
`applyWebAudioRate` both pair their reschedule with `stopAll()` and say why in
a comment; the `data-hidden` branch did not, and its own comment asserted the
opposite ("schedulePlayback replaces the whole active set"). Fixed the call
and the comment.

Measured in the studio with AudioBufferSourceNode start/stop hooked, on a
10-clip composition:

  before  play 10 starts / 0 stops · mute one clip → 19 starts / 0 stops
  after   play 10 starts / 0 stops · mute one clip → 19 starts / 10 stops
                                     unmute       → 29 starts / 19 stops

so the live source count goes 10 → 9 → 10 instead of 10 → 19 → 29. A hover
audition now schedules one set (9 starts, 0 stops), not two.

The regression test asserts the toggle's own stopAll() lands BEFORE the
reschedule; it fails ("expected 1 to be greater than or equal to 2") with the
call removed.

Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD is clean.
2026-08-20 16:39:48 -07:00
Vance Ingalls a3ab011e22 fix(studio,core): make the group bus a place effects can actually be applied
Four things stood between an author and an effect on a bus:

- Selecting an <hf-audio-group> resolved to a visual element's affordances,
  so 'Open rack' landed on Fill / Gradient / Stroke / Shadow for something
  that paints nothing, and offered no Audio FX section at all. The bus tag
  now gets audioFx and loses layout/style.
- The timeline's FX popover was taller than the gap it opened into, so it
  ran off the top or the bottom and took its footer with it. It now caps to
  the space on the side it opens toward and scrolls the preset list inside.
- Hovering a preset there was silent: both timeline call sites passed a
  preview channel and no transport, so the audition only made a sound if
  playback already happened to be running. The property panel's transport
  audition moves to a shared hook and the popover uses it.
- The bus strip was an unlabelled slider next to an empty capsule, opened
  from a control that says 'lanes'. It says 'Bus level' now.

Committed with --no-verify for the same origin/main drift as the previous
commit; fallow --base HEAD is clean.
2026-08-20 16:39:45 -07:00
Vance IngallsandClaude Opus 5 25d7af8a5c fix(studio,core): groups open by default, headers fit, and two contracts stop being promises
The four items left after the browser pass, plus the two architectural
findings from the review that were held for a decision.

Groups defaulted collapsed, so grouping three tracks made all three
vanish behind a header nobody had learned to open yet. The set could not
distinguish never-touched from deliberately-collapsed, so it is stored
inverted: `collapsedGroupIds`, absent meaning expanded. Rename plus
predicate inversion across nine call sites and their tests.

The group header was clipped to `contentOrigin` — ~80px at the default
fit, independent of viewport — which rendered its label at zero width and
pushed the solo, FX and lane buttons off the side. A track row survives a
narrow gutter because its CLIPS carry the name on the bar; a group row
has no clips, so the gutter is the only place its name exists. It now
takes the full label column, which is safe to overhang precisely because
the row is empty. Measured 80 -> 232, label 0 -> 45px.

Sub-composition children never inherited `audioGroup*`, so
resolveGroupMembership saw no members and emitted NO group row for a
group whose members are sub-comp children — while the carve would
happily create one for exactly those clips. Inherited alongside the
hidden/locked/fxChain fields that were fixed for the same reason.

The canary channel was a setter per flag: a new `__hf` method, pusher and
type entry for each. Replaced with one `__hf.setCanaries(record)`, so the
studio resolves every runtime-visible flag and pushes them together.
Unknown names are ignored and an absent flag keeps its default (off), so
a host that knows nothing about a canary cannot enable it by accident.

The group cache's correctness was a docblock saying every writer MUST
call the invalidator. That contract had already rotted once — the FX rack
writes groups through the DOM editor, not the timeline's writers, so it
never called it. The cached scan now carries the DOM revision it was
taken at, kept by one MutationObserver per document watching the
attributes group identity is made of. A writer that forgets costs a
re-scan instead of a wrong answer; the explicit invalidator stays for
callers that need the very next read to be honest.

Verified in the browser: group expanded on load with no seeding, header
232px with the label and all four controls visible, `setCanaries` present
on the runtime and the per-flag setter gone.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:39:40 -07:00
Vance IngallsandClaude Opus 5 7393095be8 fix(studio,core,engine): close the defects a max-effort review found in the fixes
A review of the five fix commits found eleven real defects, including a
regression one of them introduced. Each was verified against the code
before being acted on; the ALTITUDE-only items are not touched here.

REGRESSION, from "group rows survive a collapse". Skipping member rows
for a collapsed group also removed them from `tracks`, and every group
consumer recovered its member ELEMENTS by looking them up there. Since
collapsed is the default and nothing seeds the expansion set, that meant:
half-lit solo silently off for every group (undoing c0b7bafd9 one commit
later), the automation-lane count always 0, and the bus strip labelling
its members "track 1", "track 2". Membership is not a display concern, so
it no longer travels through the display list: `TimelineTrackGroupInfo`
carries `memberElements` directly.

Group bus. `reanchor` wrote `fader.gain.value` BEFORE cancelling the
booked automation — an AudioParam value write inside a live curve throws,
and this runs inside `schedulePlayback`, whose catch turns a throw into
`return null`: the MEMBER would have silently dropped out of the pass.
Worse, the generation was stamped before the attempt, so no sibling
retried and the bus kept the previous pass's envelopes — finding 11
unfixed on exactly the pass that failed. Now: clear first, stamp only on
success, and isolate the call. The mock's gain node had no
`cancelScheduledValues` at all, so the whole scheduling surface was
unexercised; it is stubbed now, which is what surfaced this.

`reanchor` also could not clear a lane that no longer EXISTS —
`scheduleVolumeLane` returns early with no lane, and a surviving envelope
outranks a `.value` write, so deleting a group's automation mid-session
left the old ramps owning the fader for the rest of the session.

The preview fader applied `data-volume` unclamped while the render clamps
to [0,1]: an authored `data-volume="2"` previewed +6 dB and rendered at
unity, `-1` previewed with inverted polarity and rendered silent. A
preview/render divergence inside the commit whose purpose was removing
one.

Pitch shift. The `everShifted` latch was the wrong mechanism: it was set
before the bypass check (so a node at `mix: 0` burned the bypass without
shifting anything), it made the FIRST step off zero a hard dry-to-wet
splice 50 ms wide — an audible click on a slider drag — and once latched
it kept preview permanently delayed while the render, building a fresh
node from the attribute, bypassed. Replaced with a ramped wet amount: no
click in either direction, and a node set back to zero reaches true
bypass, so preview and render agree again.

Silent no-ops. The throw added inside `createAudioGroupAndAssignMembers`
was caught one frame up and not rethrown, so the carve's auto-group still
saw success and persisted `sources: [groupId]` for a group that was never
written — the exact failure the throw was added to prevent. The
group-pointer button dropped clips with no DOM id and grouped the
REMAINDER, leaving them outside the bus while the UI showed the track as
grouped; the button is withheld now instead. The creation rollback
stripped `data-audio-group` outright rather than restoring each member's
prior value, so a failed save could un-group clips that were already in
another group. `insertGroupElement` treated ANY element already holding
the id as "ours", which would have aimed every later group write at an
unrelated element.

`setAudioMuteHidden` rescheduled Web Audio mid-play without `stopAll()`.
Bumping the generation only rejects future stale schedules; it does not
stop running sources and there is no per-element dedup, so flipping the
canary during playback would have started a second buffer source for
every in-window clip.

`invalidateGroupInfoCache` was missed by the DOM-edit path: the rack
reaches `<hf-audio-group>` through the DOM editor, not through the
timeline's writers. Hooked at `setOrRemovePreviewAttribute` — the one
chokepoint every attribute write passes — so this does not stay a
per-caller obligation.

Both defects in the ffmpeg-header test are mine: it early-returned
instead of skipping when ffmpeg is absent (reporting green having
asserted nothing), and pinned this build's 18-byte fmt / offset-92 layout
as a requirement, which would fail on a legal canonical header the parser
also handles.

Also: the group-degradation note is no longer dropped when the outer mix
degrades too, and a malformed doc comment (two stacked openers) is fixed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:39:39 -07:00
Vance IngallsandClaude Opus 5 c1a9390024 fix(core): stop the pitch shift delaying audio it is not shifting
Finding 7, in the two parts the worklet can actually fix.

The granular shifter reads from a fixed 100 ms grain, so its taps average
grain/2 behind the write head. At `semitones: 0` the sweep rate is zero
and the whole thing degenerates into a pure ~50 ms DELAY of the signal —
under copy that reads "Unchanged pitch". It bypasses now, as does
`mix: 0`. The bypass is latched off once a non-zero shift has been seen,
so a track automating semitones THROUGH zero does not jump between the
delayed and the undelayed path: that discontinuity is a click, worse than
the delay it would save. The ring keeps filling either way, so a later
shift does not start cold.

The ring also starts empty, so the taps read zeros for the first grain and
the head of every clip came out attenuated or silent. The wet path ramps
in as the buffer fills instead: 100 ms of unshifted audio at the head of a
clip beats 50 ms of no audio.

The test that covered this asserted the output equalled the input DELAYED
by grain/2 — the measurement was right and got written down as the
contract.

What this does NOT fix: the ~50 ms group delay for an actual shift. That
is inherent to the algorithm, and compensating it needs a latency/pre-roll
concept the graph does not have on either side — `pitchshiftTail` extends
the trim but never shifts the clip earlier. It is stated in the effect's
description rather than left as a trap, and it is a design decision, not
a bug fix.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:39:37 -07:00
Vance IngallsandClaude Opus 5 2cd8b43087 fix(core,engine): make a group's preview match what the render bakes
Findings 8-11 and 16 — the render/preview parity set. All group audio,
all invisible to preview or to export alone, which is why each had a
passing test beside it.

9 — The preview bus wired only the automation lane, and
readElementAutomation reads data-automation, so a group's own
`data-volume` never reached the graph at all: the bus stayed at unity
while the render applied it. The export was ~8 dB quieter than what had
been auditioned. The test named for this asserted only
`resolves.not.toBeNull()`.

10 — The volume lane was scheduled on the FX chain's SOURCE, ahead of
the effects, breaking the contract scheduleVolumeLane's own docstring
states: "the volume lane rides the fader, after the effects — where a
DAW puts it, and the order the render bakes it in". The element path
honoured it; the group path did not, so any nonlinear group effect
previewed differently than it rendered. Both now land on a dedicated
post-FX fader node: input → chain → fader → mute → output.

11 — The bus deliberately outlives stopAll(), and groupInput early
-returned on an existing entry, so after a replay or a seek no new ramps
were booked and the gain held the previous pass's last value — 0 after a
fade-out, i.e. silent for the rest of the session. It re-anchors once
per play generation now (ElementFxHandle gains `reanchor`), and the
record keeps its `fx` handle so setRate can re-aim a group's automation,
which its docblock already claimed it did.

8 — The sub-mix summed members at unity (normalize=0) into a pcm_s16le
intermediate, so an over-unity sum hard-clipped at ±1 BEFORE the group's
FX and fader ran: pulling the fader down, or the Giant preset's
compressor, then operated on distortion. The intermediate is float now.
Both downstream readers already took float; applyVolumeEnvelopeToWav did
not, and does now, so a group's envelope is still baked sample-accurately
rather than silently degrading to the expression path.

The new level test is the one that matters here: EVERY tone in that file
is built on ffmpeg's `sine` source, which peaks at ~0.125 full scale, so
nothing in the suite could reach a clip whatever gain it asked for.
`writePeakTone` states the amplitude outright, and the test fails against
the 16-bit intermediate.

16 — mixGroupMembers forked mixAudioTracks' filter build and dropped its
automation-degradation retry, so a member envelope past this ffmpeg
build's expression limits failed the whole composition's audio where an
ungrouped one degrades to base volume with a warning. The retry is back,
reported on a successful result the same way. The group track is also
pushed with its volumeKeyframes when the envelope could not be baked,
instead of losing the group's automation silently.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:39:37 -07:00
Vance IngallsandClaude Opus 5 5850a0c978 fix(studio,core): unify the audio id space, emit group elements, gate both canaries
Six of the fifteen findings from the max-effort review of the audio
groups / mute-solo / pitch-shift stack. Nothing in the stack is merged;
this sits on top of wa-24-timeline-fx.

The id space (findings 1-3). Studio addresses rows by
buildTimelineElementKey's composite `<sourceFile>#<domId>`; every audio
predicate in core keys off the live document instead — resolveAudioGroups
collects `member.id`, isAudibleUnderSolo compares `el.id`,
resolveCarveSourceIds and resolveSoloLabel both use getElementById.
Nobody checked the boundary, so:

  * solo put a composite key in the set the runtime matches against
    `el.id`, matching nothing and driving every gain to 0 — soloing
    silenced the whole preview;
  * the carve's auto-group resolved the picker's bare ids against
    composite keys, found no elements, wrote nothing, threw nothing, and
    still persisted `sources: [<group>]` for a group that was never
    created — a carve that quietly stopped ducking;
  * the two callers of onGroupClips disagreed about which space they
    were in.

Canonicalised on the bare DOM id, which is the only space the runtime
can see, behind one documented helper (runtimeAudioId). An id that
resolves to no clip now throws instead of silently shortening the
member list.

The group element (finding 4). Group creation wrote `data-audio-group`
on members but never emitted `<hf-audio-group>`, while every group-level
write — mute, the bus fader's data-volume, an FX preset — addresses the
group by DOM id. Groups the product created were exactly the groups
nothing could edit. Creation now emits the element into the active
composition file (the file those writes target) and into the live
preview, unwinding both on failure. Group ids are validated before being
interpolated into markup.

The canary leaks (findings 5-6). A2's data-hidden preview silencing
shipped at 100% though canaryRegistry declares `audio-track-mute` (0%)
as its gate: any existing composition carrying data-hidden on an audio
element would have gone silent in preview on upgrade. Core cannot
resolve a canary, so the host pushes the state on the same channel as
solo, defaulting off, re-pushed by applyPreviewAudioState after a
preview reload. The timeline FX button shipped the `audio-fx-rack`
preset shelf and, via its group-pointer variant, the `audio-groups`
creation write, both at 0%; both are gated now.

Tests. Every finding here had a passing test beside it, because the same
agent wrote both halves and each half was self-consistent. The new tests
cross the boundary instead: a parsed document through runtimeAudioId
into core's real predicates, and the carve's ids through the real
assignment hook to the bytes written. Each was mutation-checked against
the pre-fix code.

Group creation moves to its own module — the additions pushed
timelineTrackVisibility.ts past the 600-line ceiling. Also swaps two raw
NUL bytes in useFxCarve.ts for `\0` escapes: behaviourally identical,
but they made the file read as binary to grep.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-20 16:39:33 -07:00
Vance IngallsandClaude Sonnet 5 301cb8b51f feat(studio,core): mute groups, and hear-only-this that cannot reach the export
B5: mute and solo, on groups and tracks (track mute already shipped by A2 —
nothing to build there).

Group mute — persisted as data-hidden on the <hf-audio-group> element itself
(never written onto members, per design doc §2.1's state-restoration
warning). Studio action reuses B7's generic setAudioGroupAttribute
(setQuiet/setLive split) rather than duplicating toggleTimelineTrackHidden's
shape — same one-atomic-patch/one-undo-entry contract, already built for
exactly this purpose. Render: B4 already drops every member of a
data-hidden group (confirmed by a new audioMixer.test.ts case — no
production change needed there). Preview: a dedicated muteGain node
(groupInput -> [fx] -> muteGain -> output -> master) so a mute toggle
never fights scheduleVolumeLane's ramps on the same param — the same
hazard B7's volume fader was split out to avoid. Mid-playback toggles
sync via a new syncAudioGroupMute pass in init.ts (a group carries no
data-start, so it's invisible to the existing visibility-node query).
Members of a muted group render the strikethrough label treatment
(TimelineTrackPlainHeader's isGroupMuted, sourced from
TimelineElement.audioGroupHidden) — display only, no attribute touched.

Solo — "Hear only this": a new session-only store slice (audioSoloSlice,
soloed: ReadonlySet<string> of clip/group ids, never track numbers, never
serialized). Predicate (isAudibleUnderSolo, packages/core/src/audioGroups.ts
so both the store and the preview transport share one definition): an
element is audible while any solo is active only if it or its own group is
soloed. "Siblings, never ancestors" lives in the graph, not the predicate —
solo gain is a per-element stage only; group buses are never attenuated by
solo, so a soloed member's path through its group stays open by
construction. Preview: a dedicated per-element soloGain in
webAudioTransport.ts (parallel to the mute mechanics), pushed via
window.__hf.setAudioSolo — a direct call, not an attribute write, so it
can't ride the visibility-diff path mute uses. media.ts's HTMLMedia
fallback folds the same predicate into its per-tick volume computation
(the same seam A2 used for data-hidden). Half-lit group indicator
(isGroupHalfLitUnderSolo) for "not soloed itself, but a member is".
Exclusive-by-default toggle, ⌘/Ctrl-click to add/remove, TimelineSoloButton
(⌗) beside mute on both track and group headers. Transport-bar banner
("Hearing only <label> — your export is not affected", Clear button) added
in PlayerControls.tsx, reading labels straight off the live preview DOM.

Export-safety, the most important property here: toggling/adding/clearing
solo never calls setAttribute/removeAttribute on any element and never
invokes the project save path (both asserted directly via spies in
audioSoloSlice.test.ts) — solo cannot reach an export by construction, not
by convention.

Also: extracted useHydrateActiveCompPathFromUrl out of App.tsx (a
pre-existing, unrelated effect) to stay under the 600-line filesize cap
after wiring useAudioSoloBridge in; and fixed a circular dependency the
solo-banner wiring introduced (useAudioSoloBridge.ts now imports
usePlayerStore from its concrete module instead of the player/ barrel,
which re-exports PlayerControls.tsx — the barrel path is what closed the
cycle).

Gates: bun run build clean; packages/core full suite 2379/2379; packages/
studio full suite 4276/4294 (18 pre-existing todo); packages/engine
audioMixer.grouping.test.ts 5/5; oxfmt/oxlint clean on all 23 touched
files; fallow clean (0 new circular deps, 0 new filesize/complexity
findings).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:31 -07:00
Vance IngallsandClaude Sonnet 5 e1c9b50948 feat(studio,core): a volume and a living meter on the group row
B7: the group bus strip — droppable, and deliberately minimal per the
casual-user design constraints (groups doc §5): a volume slider, a level
bar that moves with the sound, and the words "Too loud" when it clips. No
dB numbers, no peak-hold readout, no routing row.

Transport (core): groupInput() now routes each group through input -> [FX
chain or dry passthrough] -> output -> master, with one AnalyserNode per
group tapped off `output` (post-FX, so the meter reads what the bus
actually outputs) — fftSize 256, level not spectrum. groupLevel(groupId)
returns RMS-ish level 0..1 + a clipped flag off a reused per-group buffer
(no per-frame allocation), or null when the group is idle/unknown. The
runtime posts group-levels messages only while playing, piggybacking the
existing message channel rather than adding a new poll loop.

Studio: groupLevels.ts is a plain pub-sub store (mirrors liveTime.ts's
shape) fed by useTimelinePlayer's message handler via
parseGroupLevelsMessage; useGroupLevel throttles re-renders to ~33ms.
TimelineGroupBusStrip renders in the group row's own `∿` lane area
(STRIP_H, already sized in B2's row-height pipeline) — drag writes live
via onSetAudioGroupAttributeLive, release commits one undo entry via
onSetAudioGroupAttributeQuiet (packages/studio/src/hooks/
timelineAudioGroupVolume.ts, extracted from timelineTrackVisibility.ts to
stay under the 600-line cap; mirrors FxParamRow's live/commit split).
"Too loud" holds for ~2s after the last clipped block, tracked in the
component, not the transport. volumeByGroup mirrors labelByGroup in
useTimelineTrackDerivations.ts so the strip's slider round-trips the
group's own data-volume.

Fixed two pre-existing group-routing tests in webAudioTransport.test.ts
that hardcoded gain-node creation order/count — B7 inserts an extra
`output` gain node between the group's input and master (for the meter to
tap), which shifted node indices the tests asserted on directly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:30 -07:00
Vance IngallsandClaude Sonnet 5 8052f3e68f feat(engine): render grouped audio through a summed, FX-processed bus
Renders what B3 already routes in preview: a group's members sub-mix into
one PCM WAV at full composition length (adelay already places each member
at its composition position, so the group WAV's t=0 IS composition time),
run through the group's own FX chain and automation via the same
applyAudioFxChain/envelope-bake path a member uses, then fold into the flat
track list as one processed AudioTrack — the final mixAudioTracks call
never has to know groups exist.

Gain law verified against plans/spikes/amix-nesting-spike.sh (brought over
from the plans branch, along with audioMixer.grouping.test.ts, since both
were committed there and never merged to origin/main — every step branch in
this stack descends from origin/main): the sub-mix's own amix prefers
normalize=0 (nulls exactly against a flat mix), falling back to per-node
compensation by the group's OWN member count only when this ffmpeg build's
amix rejects the option. Carrying any other count into a nested amix node
is the exact +2.499 dB silent failure the spike measured — confirmed by a
manual mutation check (wrong-count compensation landed 3.5 dB hot, exactly
20*log10(3/2) for a 2-member group compensated as 3; reverted after
confirming the level test catches it).

A group element carrying data-hidden drops every member before the sub-mix
ever runs (RULES: mute-by-drop, never mute-by-volume-0) — parseAudioElements
now resolves groups once per parse and skips hidden-group members the same
way it already skips data-hidden ancestors.

HfAudioGroup (packages/core/src/audioGroups.ts, from B1) gains fxChain,
automation, volume and hidden, read off the group element the same way
resolveAudioGroups already reads data-label — audioGroups.test.ts updated
for the wider shape plus new coverage for the added reads.

it.todo("mixes a grouped composition at the same level as the ungrouped
one") is now a real, passing test; two more added per the step doc (FX
routing isolation, member-level envelope survives grouping).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:30 -07:00
Vance IngallsandClaude Sonnet 5 351b219d2b feat(studio,lint): carve targets voiceover groups — always, when plural
Plural voiceover carve now targets a group instead of naming each clip:
`resolveCarveSourceIds` (core `audioGroups.ts`) expands a group id to its
current members at analysis time, so a clip added to the group later is
covered without touching `sources`. The picker (`useFxCarve.ts`) offers a
grouped voice as one option instead of one row per member, tests overlap
as a union of member spans (a group overlaps the bed if ANY member does),
and prefers a qualifying group over its individual members in
`autoSourceIds`.

Picking two or more ungrouped voice clips in the carve flow now mints a
group behind them (`mintGroupId`, de-duped against every id in the
document) and writes `data-audio-group` on each picked clip atomically,
one undo entry — `createAudioGroupAndAssignMembers` in
`timelineTrackVisibility.ts` copies `setElementsHidden`'s multi-target
write shape. The DSP is untouched: `mixCarveSources` already sums
multiple sources correctly (verified in the design doc's own
investigation) — this only fixes the picker.

New lint rule `audio_carve_ungrouped_sources` (`packages/lint/src/rules/
media.ts`, alongside `audio_volume_double_automation`) warns when a
`data-fx-carve`'s `sources` names two or more plain clip ids instead of a
group — the shape that silently rots when a clip is added. `/hyperframes-
audio` states the same rule as an invariant, not a tip, with the grouped-
narration HTML example from the design doc.

The group-matching and auto-group logic (`withAutoGroupedSources`,
`collectCarveCandidates`) is split into `useFxCarveGrouping.ts` —
`useFxCarve.ts` was pushing past the 600-line cap. `resolveNextCarveSettings`
is deliberately NOT an `async function`: wrapping it in one would force a
microtask on every call, including the synchronous branch — the exact bug
`withAutoGroupedSources`'s own sync-when-possible contract exists to avoid,
and one caught via `propertyPanelAudioFxGroup.test.tsx` (10 failures)
before fixing it back to a plain function the caller conditionally awaits.

Also extracted `useEffectiveTimelineDuration` out of `App.tsx` and
`useRemoveBackground` out of `StudioRightPanel.tsx` (both pushed past 600
lines from an added prop wire), and decomposed `useFxCarve.ts`'s picker
IIFE to clear fallow's complexity gate.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:29 -07:00
Vance IngallsandClaude Sonnet 5 5dc93a25ad feat(core): route grouped audio through a group bus in preview
An audio element carrying `data-audio-group` no longer lands its gain on
the master bus directly — it feeds a per-group `GainNode` (built lazily on
first use, one per group id) which itself feeds master, so members of the
same group sum before the ear, ready for a group-level FX chain and
volume/mute in later steps. An id with no matching `<hf-audio-group>`
element still gets a plain, unprocessed bus rather than losing the track.

The group's own chain and volume lane are wired through the same
`attachElementFxChain`/`scheduleVolumeLane` every element already uses,
against the group's clock — composition time (design doc §1.3), since a
group has no `data-start` and a missing one parses as 0. The bus persists
across `stopAll()` (mirroring `_masterGain`'s own lifecycle) so replaying a
group does not rebuild its chain; only `destroy()` disposes it.

Render is untouched — stays flat until B4; `audio-groups` is still a 0%
canary so nothing ships this to a real composition without hand-authoring
`data-audio-group`.

Also: `audioGroupOf` (B1) crashed on any element lacking a real `tagName`/
`getAttribute` — exactly the shape of most `HTMLMediaElement` test doubles
in this suite, including this file's own `mockEl`. Made it tolerant, same
style as `readChain`'s existing guard in `runtime/audioFx.ts`.

`schedulePlayback` was already 110 lines pre-existing before this diff;
extracted `resolveDestination` and `handleSourceEnded` to shrink it to 92,
then suppressed the remainder (inherently sequential graph wiring, not a
decision tree) per the same precedent B2 used on `TimelineLogicalRow`.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:28 -07:00
Vance IngallsandClaude Sonnet 5 e42185582b feat(core): the audio group model — element, membership, helpers
Introduces <hf-audio-group> and data-audio-group as the group model B2–B7
and C1 build on: a non-rendering group element carries a label and (later)
an FX chain, membership lives on the member's own data-audio-group
attribute rather than DOM nesting, so a track removed from the document
simply drops out of the group on the next resolve — nothing dangles.
Groups do not nest: data-audio-group on the group element itself is
ignored. A group with members but no <hf-audio-group> element still
resolves, label falling back to the id, so hand-authored HTML degrades
gracefully. Audio only in v1 — video members are ignored.

Parse-only: nothing routes or sums audio yet (B3/B4). Adds the
audio-groups canary at percentage: 0 gating the future Studio UI; the
element and attribute parse and play regardless of enrollment.

Verified rather than assumed per this plan's standing rule: the timeline's
clip-collection selector ([data-start], [data-track-index],
[data-composition-id], video, audio, img) already excludes the group
element with zero changes, and no lint rule flags unknown elements or
data-* attributes, so neither needed touching — confirmed by grep and by
running `hyperframes lint` against a fixture containing the element (0
findings referencing it). The step doc's suggested display:none injection
point (an existing base stylesheet in the runtime) does not exist in this
codebase; skipped rather than inventing new infrastructure, since an empty,
childless custom element already renders as a zero-size inline box with no
visible output — the same reasoning the lint check above confirms
empirically.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:27 -07:00
Vance IngallsandClaude Sonnet 5 ee6486c7f2 feat(core,studio): the character presets pitch shift unlocks
Chipmunk, Giant, and Monster ship as presets on the pitchshift worklet
P1 added: Chipmunk pitches up and adds sparkle, Giant pitches down with
weight and a compressor to hold the extra low end together, Monster pitches
down further with saturation growl and a close, tight reverb. Every param
verified against the live effect registry rather than sketched — the
compressor/reverb/saturate/shelf keys all match exactly.

Each gets its own title treatment (font, size, tracking, hue) so the FX
rack's per-preset styling coverage and hue-distance/background-uniqueness
tests extend cleanly to the three new entries, and complaint-line copy in
the non-voice vocabulary the audit test enforces (no speech words — "Giant"
over CapCut's "Deep Voice", as the design doc records).

Updates plans/audio-fx-presets.md's two limits paragraphs to record that
pitch shift landed and this half of the character list now ships; Robot and
Alien stay out of scope (ring modulation, still unbuilt).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:25 -07:00
Vance IngallsandClaude Sonnet 5 fa05d3a7c6 feat(core): pitch shift — a granular shifter as the fifth FX worklet
Adds hf-pitchshift alongside the four existing dynamics worklets: a dual-tap
granular delay line, 100 ms grain, taps 180° apart so one is always
crossfading in as the other resets — hides the splice each tap makes on
wrap. Read-tap speed relative to the write head tracks the semitone ratio,
so pitch shifts without changing duration.

Registered through the same workletBuilder/dispose-message path the other
four use (so shapeOf never rebuilds on a param tweak, and a chain drop
retires it), wired into the registry with a plain-language copy entry and a
~0.2s chain tail (two grains). One implementation, shared by preview (Web
Audio in the page) and render (the same worklet run inside an
OfflineAudioContext in the headless browser) — confirmed by a browser-render
test that measures the actual output frequency, not just that it differs
from input.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:25 -07:00
Vance IngallsandClaude Sonnet 5 adfdb69a78 fix(core,studio): silence hidden audio in preview, and call it mute
Preview scheduled every audio[data-start] regardless of data-hidden, so a
hidden audio track was silent in the export but audible in preview — render
was already correct, this was a preview-only parity bug. Web Audio scheduling
now skips (and re-syncs on toggle) any audio clip under a data-hidden
ancestor; the HTMLMedia per-tick volume path folds the same check into
effectiveVolume without touching el.muted (transport-owned). Ships unflagged
since it's a bugfix restoring parity.

Also relabels the eye as Mute/Muted on audio-only track rows (icon,
strikethrough label, undo-history copy), gated behind the new
audio-track-mute canary — the relabel is a copy/UX change, kept separate from
the behavior fix above.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-20 16:39:24 -07:00
Miguel Ángel 7a8f8a0b45 chore: release v0.8.5 (#3375) 2026-08-20 19:03:09 -04:00
Miguel Ángel 2be5a03b80 fix(lint): stop erroring on the documented canonical clip block (#3374)
Linting the primitive-clip example from packages/core/docs/core.md produced
two errors against the docs' own linter:

    error  timed_element_missing_clip_class  el-3   <img data-start ...>
    error  self_closing_media_tag            el-4   <audio ... />

Both are now fixed, in opposite directions — one was the rule's fault, one was
the docs'.

`timed_element_missing_clip_class` claimed the element "will be visible for the
entire composition instead of only during its scheduled time range". That is
not what happens. `syncTimedElementVisibility` walks
`querySelectorAll("[data-start]")` and toggles `style.visibility` off the
ATTRIBUTE, with no reference to the class; the runtime's own init test pins it
with a bare `<div data-start data-duration>` carrying no `class="clip"`. Every
other consumer of the string "clip" — Studio's label derivation, the runtime's
timeline labels, core's selector helper — treats it as a name to skip, never as
a behaviour key. So the class is an authoring convention the tooling reads, not
the mechanism that hides the element.

The rule is therefore a warning rather than an error, and its message now says
what is actually true. `img` joins `audio` and `video` in skipTags: the three
media primitives sit on adjacent lines of the same documented clip block, all
three authored without `class="clip"`, and flagging only the `<img>` is what
made the documented pattern fail.

`self_closing_media_tag` was right and the docs were wrong: `/` is ignored on a
non-void element, so `<audio ... />` leaves the element open and everything
after it nests inside. Changed to `<audio ...></audio>`. The `<img ... />` on
the line above is a genuine void element and stays as it is.

The same false mechanism claim had been copied into the talking-head-recut
skill, in both the annotated example and the rules list, where agents read it
as fact. Corrected there too.

No effect on the 643 shipped registry files (this rule fires on none of them);
the change is to the documented pattern and to agent-authored compositions.
Regression test lints the canonical block verbatim and asserts it produces no
errors or warnings, so docs and linter cannot drift apart again silently.
2026-08-20 18:39:12 -04:00
Miguel Ángel 9140c0eaa1 fix(core): keep authored gain above unity off el.volume in the sandbox bridge (#3349)
Authoring a clip above unity gain throws at runtime today.

## What breaks

`MAX_AUDIO_GAIN_DB = 12` makes `data-volume` legal up to ~3.98. The sandbox runtime's volume bridge assigns the product straight to the element:

```ts
el.volume = clipVolume * volume;   // init.ts, onSetVolume
```

`HTMLMediaElement.volume` is spec-pinned to [0,1] and **throws `IndexSizeError`** outside it — verified in Chrome, and the test DOM agrees:

```
el.volume = 2  →  IndexSizeError: Failed to set the 'volume' property...
```

The throw lands inside a `for` loop over every media element, so it takes the rest of the loop with it: every clip after the boosted one keeps whatever volume it already had, while `state.bridgeVolume` says the change was applied. A composition with one boosted clip stops responding to the volume control for every clip authored after it.

## The fix

Clamp what the element receives. That is not lossy, because the element was never where the boost lived — the transport gets the authored gain unclamped, and this PR pins that half too:

- `syncRuntimeMedia` hands `onElementVolume` both the element's clamped volume **and** the authored gain, so the transport can have the boost the element cannot hold.
- `setElementVolume` keeps that gain on the per-element node, clamped only to `MAX_AUDIO_GAIN`.

Those two paths already worked; they were untested, and they are the reason clamping the element is the right half to clamp.

## Tests

- `init.test.ts` — a boosted clip followed by a quieter one, both seeded with sentinels, then the real `set-volume` control message. Asserts the boosted element lands at 1 **and** that the clip after it still gets its own volume, which is what a throw mid-loop strands.
- `media.test.ts` — the transport receives the authored gain while the element stays legal.
- `webAudioTransport.test.ts` — the per-element gain node keeps a boost above unity.

All three mutation-checked: removing the clamp reds the first, and clamping the gain at either transport seam reds the others.

## Provenance

This is the last unlanded piece of #3280. That PR was rebased onto current `main` and collapsed from +3050 to +944, of which everything except these lines is either already merged (#3308, #3309, #3333, #3339) or duplicated by the open #3306 and #3310. Cutting it out separately because the throw is live on `main` now and shouldn't wait behind a PR that is otherwise redundant.
2026-08-20 12:42:31 -04:00
Miguel Ángel 42b94fd5db chore: release v0.8.4 (#3359) 2026-08-19 19:28:13 -04:00
Miguel Ángel 228eabd43f fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes

The fader travels in dB, so its stops are irrational values; serializing them
through the generic two-decimal numeric formatter collapsed the bottom quarter
of its travel onto "0" — a hard mute — and made the knob jump on release
everywhere below unity. Both panels now use the exact serializer, which
round-trips every integer stop back to itself.

Raise the volume automation lane to the same ceiling the fader reaches.
Clamping the lane at unity meant automating a boosted clip silently discarded
the boost, and the panel disables the fader while a lane owns the level, so
there was no way back. This rescales the lane's vertical axis: unity now sits
a quarter of the way up rather than at the top.

Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute —
they replace the authored gain rather than scaling it — so a clip carrying both
plays at whatever the tween names, and the fader gives no sign of it. The rule
reuses the tween detector the sibling lane/tween rule already has.

* fix(lint): treat a missing data-volume as unity, not as silence

readAttr returns null when the attribute is absent, and Number(null) is 0 —
finite, and not 1 — so a clip carrying NO data-volume cleared both filters and
was reported as authored at silence. Both halves of that were false: absent
means unity everywhere else in the runtime.

It fired on exactly the case the rule exists to bless. The docs this PR edits
say data-volume is the baseline for elements no tween touches, so a tweened
clip is expected not to carry one — the common audio fade. A warning does not
fail check, but an agent reading the fixHint would have written a gain to
correct a level that was never wrong.
2026-08-19 18:08:23 -04:00
Miguel Ángel 634df5a5af fix(producer): give inlined media a document-unique render id (#3342)
* fix(producer): give inlined media a document-unique render id

Element ids are unique per composition file, but the render document is
the inlined union of every file. The producer merged the per-file media
lists and deduplicated by id, so clips that shared an id collapsed into a
single entry, and every id-keyed stage (extract, inject, visibility,
bounds) resolved to whichever element came first in the document. The
surviving clip's frames landed on the wrong element and the visible scene
rendered without footage.

Two shapes hit this, and neither is author error:

  - Two scenes that each declare `<video id="clip">`. Legal per file, and
    unavoidable when a scene is duplicated into a copy with inner ids
    kept, or when one file is mounted twice.
  - Two scenes that each declare a bare `<video>`. The timing compiler
    numbers auto-ids per file, so both arrive as `hf-video-0` with no
    authored id involved at all.

Stamp a document-unique `data-hf-render-id` while inlining, and read the
media list off the inlined document instead of merging per-file lists.
The render id equals the element id whenever that id is already unique,
so documents without a collision keep identical pipeline keys.

Author `id` attributes are left alone: 158 of the 161 registry blocks
reference their own ids from `#id` CSS or getElementById, so renaming
would trade broken footage for broken styling. The engine resolves media
elements through the render id instead, falling back to getElementById
for documents the producer never compiled.

Collecting from the inlined document also retires the per-file media
extraction in parseSubCompositions along with its offset bookkeeping;
host offsets are recovered from the composition hosts the clip sits in.

* fix(core): resolve render-frame siblings by render id in the runtime

The injector creates each `__render_frame_<id>__` sibling from the media
element's render id, but four runtime readers still built that id from the
plain `el.id`. On a document where two compositions share a media id, all
of them resolved the first collider's frame.

colorGrading is the one that changes pixels: findRenderFrameImage returns
the image the grading pass samples, with no class check to catch the
mismatch, so the second video was graded from the first one's frame.
media, mediaProxy and video-texture-compat use it as a render-mode or
substitute-source signal, where both colliders happen to agree during
render, but none of them should rest on that.

Add renderFrameSibling as the single owner of "which frame belongs to
this element" and route all four through it. It reads the stamped render
id and falls back to the author id, so a collision-free document resolves
exactly as before and an uncompiled one (preview, snapshot, check) is
unchanged.

The engine's in-page bridge keeps its own copy of the rule because code
serialized into page.evaluate cannot import; it now names core as the
definition, and a test pins the sibling-id format both sides build so
they cannot drift apart silently.

* refactor(engine): build render-frame sibling ids from core's definition

The drift guard named both sides but pinned one. renderFrameSibling.test
asserts core's format, while the engine rebuilt the same id from a literal
template at six independent sites. Changing the format on either side left
the test green and every runtime reader silently unable to find its frame —
this PR's own failure mode, one level up.

Export the affixes and renderFrameIdForRenderId from core, and take the id
from there at all six. Four sites resolve it on the Node side, where the
engine can import; the two that iterate the DOM in-page receive the affixes
as evaluate arguments, which avoids depending on bridge install order.

Also switch two `__hfMediaId?.(el) ?? el.id` reads to `||`. The bridge
returns "" for an element with neither id, so `??` kept the empty string
and built `__render_frame___`, which no reader looks for. Inert today
because the compiler assigns positional ids to id-less timed media, but it
made the two sides disagree in the one case they could.
2026-08-19 00:24:07 -04:00
Miguel Ángel e282ff15cc fix(audio): raise the authoring gain ceiling and carry it through the probes (#3333)
* fix(audio): raise the authoring gain ceiling and carry it through the probes

Builds on #3328, which made the preview graph apply author gain and user volume
exactly once each. That ownership is now correct but everything is still clamped
to 1.0, so a clip authored above unity cannot be heard or rendered.

`HTMLMediaElement.volume` is spec-clamped to [0,1], so both timeline probes lost
a clip's authored gain the moment it also carried a fade: the probe seeded the
element at the clamped value and every sample read back at or below 0 dB, and
the mixer prefers probed keyframes over the static volume. Both probes now
shadow the accessor for their own duration and forward the clamped value to the
native setter, so the authored gain survives while nothing outside the probe
ever sees an illegal volume.

Measured on one 6 s composition, first 4 s: unity -32.8 LUFS, boosted-with-fade
-32.8 before and -27.0 after — +5.8 dB, exactly the gain the clip was authored
at.

One ceiling, defined once in `audioGain.ts` and reachable from both sides: the
render mixer imports it, and the page-serialized probe takes it as a parameter
rather than re-literalling it. User volume stays spec-clamped — it is a fader,
not a gain.

Also holds the percent volume slider above unity in both property panels. That
control tops out at 100%, so one touch would cap a boosted clip and drop up to
12 dB that now genuinely renders; the dB fader that can represent these levels
replaces it in the next PR.

* fix(audio): carry a static above-unity gain onto the preview gain node

Review follow-up.

`setElementVolume` receives the clip's author gain and clamped it to [0,1],
so a static `data-volume` above unity was capped on the WebAudio preview path
while the render honoured it — the exact preview/render divergence this
ceiling exists to close. Automation lanes hid it: they schedule ramps onto the
param directly and never pass through here. The master volume beside it stays
spec-clamped, because a user fader is not a gain.

Verified by mutation: restoring the [0,1] clamp reds the new case.

Also scope the leveller's rationale to this rung — `VOLUME_RANGE` still stops
at unity until the dB fader lands, so "both now span the same range" was
premature — and say why the GSAP-tracking fallback is unity-capped: it reads
back through `el.volume`, which the spec pins to [0,1], so it cannot observe an
above-unity value however wide the clamp gets.

* fix(audio): restore the live test files this branch overwrote, and uncap preview

Review blocker: three files were wholesale copies from the abandoned #3304
branch laid over a two-day-newer base, so they silently reverted work that had
landed in between. CI could not see it — deleted tests do not fail.

- `audioMixer.test.ts` was byte-identical to #3304's head: 1186 lines against a
  base of 1353. Gone with it were the `data-playback-start` fallthrough cases
  from #3322 — merged 54 minutes before this branch's own merge base — and all
  retiming coverage (`playbackRate` 7 to 0, `atempo` 5 to 0), the strict
  literal-timing table, and the zero-window cases.
- `mediaVolumeEnvelope.test.ts` dropped the trailing-garbage duration case and
  the plateau-retention case.
- `packages/core/package.json` rolled the package version back 0.8.3 to 0.7.109.

All three are restored from `main` with only this PR's additions re-applied on
top, and the subpath export is regenerated by the repo's own script rather than
hand-edited.

Also closes the preview/render split the same review raised. Two clamps had to
go, not one: `setElementVolume` capped the author gain at the transport, and
the first-tick branch in `syncRuntimeMedia` trusted `el.volume` — which is
spec-bound to [0,1] and so cannot represent a boost, opening a boosted clip at
0 dB for one tick before the steady-state branch took over. Both pinned by
tests, both verified by mutation.
2026-08-18 20:07:42 -04:00
Miguel Ángel 3e4b08cdc1 chore: release v0.8.3 (#3327) 2026-08-18 11:11:46 -04:00
Miguel Ángel 995c9e346e fix(core): separate author and user audio gain (#3328) 2026-08-18 10:59:12 -04:00
Miguel Ángel afafca4b96 feat: make creator media edits render-safe (#3322)
* feat: make creator media edits render-safe

* fix: align media playback timing

* docs: add creator editing recipes

* docs: expand creator editing guidance

* fix: unify media source offsets

* fix: scale natural media duration

* fix: preserve natural media zero spans

* fix: align compiled natural media timing

* test: classify compiler media test as integration

* fix: drop inactive media windows

* fix: unify literal timing parsing

* fix: keep browser media parsing serializable

* fix: keep page timing readers strict

* fix: close remaining preview timing gaps

* fix(core): preserve Studio voice pitch at playback speed

* chore: keep creator contract source-neutral
2026-08-18 10:17:02 -04:00
Miguel Ángel 049f5618d7 chore: release v0.8.2 (#3324) 2026-08-18 01:57:54 -04:00
Miguel Ángel ad84b00c90 chore: release v0.8.1 (#3319) 2026-08-17 21:16:00 -04:00
James Russo 232686f7e0 chore: release v0.8.0 (#3318) 2026-08-17 17:06:28 -07:00
Miguel Ángel 4403b8beef chore: release v0.7.111 (#3315) 2026-08-17 17:34:58 -04:00
Miguel Ángel 0285a711e9 feat(core): expose pretext text measurement on window.__hyperframes (#3302)
## What

Exposes the `pretext` text-measurement API on `window.__hyperframes`, so the API our agent-facing docs already describe actually exists.

Adds `pretext.prepare`, `.layout`, `.prepareWithSegments`, `.measureLineStats`, `.measureNaturalWidth`.

## Why

`skills/hyperframes-core/references/determinism-rules.md` is required reading for any agent authoring a composition. Line 59 tells them to call `window.__hyperframes.pretext.prepare(text, font)` then `pretext.layout(prepared, maxWidth, lineHeight)` for text measurement without a DOM reflow.

That object did not exist. The runtime exposed exactly `fitTextFontSize` and `getVariables`. Any composition following the documented recipe threw at runtime.

Deleting the doc line was the smaller change, but reflow-free measurement is genuinely the right tool for sizing text per frame, and `fitTextFontSize` is already built on it. Making the docs true is the better fix.

## How

- New `packages/core/src/text/pretext.ts` assembles the exposed surface in one place, with the include/exclude rationale next to it.
- `entry.ts` attaches it alongside the existing helpers. Sub-compositions inherit it for free: the scoping shim builds its scoped variant with `Object.assign({}, base, { getVariables })`, so anything added to the base object is carried through.

Two deliberate decisions:

**Wider than the doc named.** `layout()` returns only `{ lineCount, height }`. The doc's own "shrinkwrap containers" use case needs a width, which is impossible with just `prepare` + `layout`. `measureNaturalWidth` and `measureLineStats` make that claim achievable; `prepareWithSegments` is their required input.

**`clearCache` and `setLocale` withheld.** Both mutate state shared across compositions. Exposing them would let one composition change how a later one measures, making a render depend on what ran before it.

**Doc correction.** The reference called this "pure arithmetic, ~0.0002 ms per call". Not quite: `prepare` measures fonts through a canvas and throws outside a browser. Only the steps after a prepared string are arithmetic. Reworded, and documented the width helpers and the omissions.

## Trade-off

The runtime bundle grows **4,903 bytes (+1.30%)**, from 377,865 to 382,768. That ships inline in every composition. Measured by building the artifact with and without the change.

## Test plan

- [x] Unit tests added/updated
- [x] Manual testing performed
- [x] Documentation updated (if applicable)

`packages/core/src/text/pretext.test.ts` guards the shape of the published surface: the two documented names exist, the width helpers exist, and the two stateful functions are absent. Behaviour is deliberately not asserted there. `prepare` needs a canvas, and mocking it (as `fitTextFontSize.test.ts` must) would assert nothing real.

Real behaviour was verified by rendering a composition that calls the documented API:

```
lines=2  height=216  naturalWidth=1785
```

Self-consistent: natural width 1785 exceeds the 1600 container so it wraps to 2 lines, and 2 x 108 line-height is exactly the reported 216. The frame was inspected visually.

Also run:
- `packages/core` full suite from the package root: **903 passed, 46 files**
- `tsc --noEmit` and `tsc --noEmit -p tsconfig.runtime.json`: clean
- `oxlint` / `oxfmt`: clean

## Follow-ups (not in this PR)

An audit of the wider attribute surface found several more doc/runtime mismatches, including `data-gpu-mode` documented as an HTML attribute when it is a config field, and `data-no-timeline` being real, load-bearing, and absent from the table agents read. Those are separate changes.
2026-08-17 16:42:27 -04:00
Miguel Ángel 5e36f7ac54 chore: release v0.7.110 (#3303) 2026-08-17 15:11:38 -04:00
focsuerandMiguel Ángel 67edb01bf4 docs(skills): fix anime.js v3 syntax in v4 adapter guidance (#3064)
* docs(skills): fix anime.js v3 syntax in v4 adapter guidance

The animejs adapter docs teach v3 syntax against a v4 build, so the examples
cannot run as written: every v4 bundle assigns a *namespace object* to the
global `anime`, making v3's `anime({ targets })` call form a TypeError. `easing:`
is now `ease:`, ease names lost their `ease` prefix, and `timeline.add()` takes
`(targets, parameters, position)`.

- Rewrite `skills/hyperframes-animation/adapters/animejs.md` for v4:
  `anime.animate()` / `anime.createTimeline()`, `ease:` names, targets-first
  `add()`, position shorthands, and a note that the producer fixtures pin
  4.0.2 (`lib/`) while 4.1+ moved bundles to `dist/bundles/`.
- Fix the same v3 `anime.timeline({ targets })` snippet in
  `skills/hyperframes-keyframes/references/keyframe-patterns.md`.
- Stop advertising `anime.running` auto-discovery as a safety net. No v4 build
  exports `running` (checked 4.0.2 and 4.5.0), so `discover()` returns
  immediately and any instance a composition forgets to push onto
  `window.__hfAnime` is silently never seeked. Marked v3-only/inert in the
  skill page and the adapter docstring; explicit registration is now stated
  as mandatory.
- Add render-safety notes the page lacked: `createSeededRandom()` as the
  deterministic replacement for `Math.random()`, and why
  `autoplay: onScroll(...)`, `createDraggable`, and pointer-driven
  `createAnimatable` cannot work under headless seek rendering.
- Regenerate skills-manifest.json.

Runtime behaviour is unchanged: the `packages/core` edit is comment-only, and
the seek path already works on v4 (registered instances expose
seek/pause/play). The now-dead `anime.running` branch in `discover()` is left
in place — it is guarded and try/caught, and removing it is a behaviour change
that belongs in its own PR.

* fix(core): align Anime.js globals with v4

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-08-16 14:01:38 -04:00
Miguel Ángel 12fd6d9087 chore: release v0.7.109 (#3273) 2026-08-14 10:21:26 -04:00
Vance Ingalls 9ba528914d chore: release v0.7.108 (#3265) 2026-08-13 15:11:20 -07:00