* feat(core): add isAudibleVideoElement predicate and audible media selector
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(runtime): route processed audible videos through web audio in preview
An audible <video> joins the Web Audio schedule, hidden-toggle and
group-capture passes when it needs a gain el.volume cannot express: a
boost above unity, an fx chain, automation, or an audio group. A plain
audible video at unity stays on native output. The clock master stays
audio-only; a video whose capture fails stays on native output (never
decoded, never failed closed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(audio): let audible videos join audio groups in preview and render
resolveAudioGroups, audioGroupOf, group render ids, the engine mixer and
the audio_group_no_members lint rule accept an audible <video>. A hidden
group drops its video members from the mix; muted videos stay inert.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(editing): offer the audio fx section on audible videos
EditableElementFacts gains hasAudio; studio and sdk derive it from muted and data-has-audio.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): show audio meters when a project has an audible video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): offer audible videos as carve voices
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): let audible video clips join audio groups
Drops the video refusal; grouping and group audition count audible videos.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(engine): honor hidden audio groups for auto-detected video audio
Muted videos that declare data-has-audio are no longer mixed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep authored src, loop and honest status when keeping cutout sound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core): treat only data-has-audio=true as audible in runtime and lint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(core): trim the web audio route and group-key comments
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(runtime): capture ramped clips so a group's bus carries them in preview
A rate lane skipped Web Audio entirely, so a ramped video or audio clip in a
group played native output without the group's fader, mute or FX while the
export applied them. Only the decoded-buffer fallback cannot follow a rate
curve; the media-element capture can, so the skip now guards that fallback.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show meters only for videos Web Audio carries
A plain audible video at unity stays on native output, which the meters
cannot read, so it no longer advertises them. The runtime's join rule and the
meter gate now share audibleVideoNeedsWebAudio (core/audible-video).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): one owner for init media placeholders, audio stays on the video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): init keeps a video's sound on the clip; silent files scaffold muted
Supersedes the patchVideoSrc changes in #3977 and #3942 and carries their tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: miga-heygen <miga-heygen@users.noreply.github.com>
Co-Authored-By: kapelame <kapelame@users.noreply.github.com>
* feat(registry): example templates keep the a-roll's sound on the video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(lint): video audio rules recommend keeping sound on the video
Update video_missing_muted and video_audio_double_source message and
fixHint text to recommend the new default: keep audio on the video with
data-has-audio="true" (not muted). Tests verify the new wording is in place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(parsers): a video is either audible (data-has-audio) or muted, never both
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): follow the compiler's audio rule in the audio-track toggle
Confirm before background removal drops a video's sound.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): hyperframes-core teaches sound on the video by default
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): workflows and scaffold guidance keep a video's sound on the clip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: footage with sound keeps it on the video clip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(cli): init from-file a-roll is timed, muted strip is attribute-exact
The from-file a-roll video gets data-start="0" so a scaffold lints clean, and
the orphaned audio-only slot comment is dropped. setVideoAudio now walks the
tag attribute by attribute, so a class value containing the word muted
survives. The ffprobe-missing warning says the video is assumed to have sound
and how to switch to muted, and DEFAULT_META notes the failure surfaces at
render until lint support lands.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep has-audio in step with the muted toggle, test cutout confirm
Muting a video now clears has-audio and unmuting sets it to true, in both the
Design and flat media panels, matching the Has audio track toggle. Audio
elements are unchanged. Adds coverage for both panels plus the cutout
window.confirm guard: declined leaves src alone, accepted swaps src and mutes,
a silent video never prompts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(parsers): updateElementInHtml hasAudio only applies to videos, true or false
An audio element or an undefined hasAudio no longer picks up a muted attribute;
only an explicit false on a video writes muted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: video_missing_muted rule text, silent-footage notes, consistent audible examples
lint.mdx and cli.mdx describe the current video_missing_muted rule instead of
the retired unmuted-video wording. The editing recipes say how to adapt for
silent footage and require the outgoing clip's sound to end at a J-cut. The
Remotion media example shows the audible mapping consistently, data-attributes
states that has-audio is required unless muted, and the hairline frame note no
longer claims the video is muted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(cli): encode init media filenames and probe --audio duration
Function replacers stop dollar-sign pattern expansion in filenames; src is percent-encoded.
--audio now passes the probed track length as the composition duration in both init paths.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(lint): audio-state-aware media rules and time-aware double-source check
video_missing_muted honors any explicit data-has-audio.
video_audio_double_source only considers audible videos and only fires
when the same-src clips overlap in time.
duplicate_audio_track now covers audible videos.
audio_file_without_element no longer claims silence when an audible video
carries the sound.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): audio-stream check for remotion ports, followable J-cut recipe
Remotion Video maps to data-has-audio only when the file has an audio stream.
The J/L-cut recipe now shows both shots with muted pictures and separate audio.
embedded-captions removes the audio.mp3 scratch file it extracts.
skills-manifest.json regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(lint): trim comments to satisfy the comment ratchet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): atomic muted edits, cutout keeps sound on a linked audio
Muted and Has audio track commit one batched write (one persist, one
undo entry) and remove data-has-audio instead of writing an empty
marker. Unmuting a video probes its src: audible -> true, silent ->
false, probe failed -> absent. Remove background on an audible video
inserts a linked sibling <audio> with the original sound in the same
write, replacing the drop-the-sound confirm.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(producer): skip hidden videos when auto-adding video audio
A video hidden in Studio is dropped by the mixer, so its src never reached
existingAudioSrcs and the render re-added it at full volume. The video parser
now records the shared hidden predicate and the auto-detect step skips hidden
videos.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep useDomEditSession under the 600-line cap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: miga-heygen <miga-heygen@users.noreply.github.com>
Co-authored-by: kapelame <kapelame@users.noreply.github.com>
The attribute is in the HTML schema reference and enforced by the missing_data_no_timeline lint rule, but no page said what omitting it costs: a composition that never registers a GSAP timeline waits out player-ready-timeout (45 s by default) on every render.
That matters for triage because it is a fixed cost. "The render is slow" currently lists only causes that scale with the project - draft quality, media size, filter complexity - so an author whose renders are uniformly 45 s long reads the section, tunes the things it names, and sees no change.
- troubleshooting: add a symptom-keyed entry above "The render is slow", and point that section at it for the constant-penalty case.
- html-schema: give the attribute row the consequence and the lint code.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* feat(studio): typed audio values, clip fades, audible video drops
Audio rows in the media inspector (Volume, Speed, Media start) take a
typed value: click the readout, type "-6 dB", "1.5x" or "2.5s", Enter.
Speed presets are hidden on <audio> clips.
Clip-edge fades: data-fade-in / data-fade-out in seconds, honoured by the
preview runtime (per-tick gain), the render mixer (afade after volume) and
Studio (Fade in / Fade out rows, and drag dots at the top corners of audio
clips and audible videos). Linear on both sides so preview and render
agree; fades that outrun the clip scale to meet inside it.
Dropped videos with an audio stream now land with data-has-audio="true"
instead of muted, so the mixer keeps their sound. The media metadata
endpoint reports hasAudio from the ffprobe call it already makes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* fix(audio): one owner for fades, dB, and afade-after-volume
Illegal fade values become no-fade at fadeGain; typed inspector input
still returns null so the readout stays red. Master and group mixes
share one filter chain with volume then afade. Fade-out stays anchored
to the trimmed clip end.
* fix(studio): share audio helpers and bound typed media values
* fix(studio): reserve sibling fade duration when editing
---------
Co-authored-by: Jake Moran <jakemoran2011@gmail.com>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
* feat(studio): edit a clip's speed ramp with a rate lane and presets
* fix(studio): keep the live preview attribute in sync with what gets persisted
* fix(cli): snapshot picks the source frame through a rate lane and up to 10x
hyperframes snapshot clamped the constant playback rate at 5 and ignored a
rate lane in data-automation, so a sped-up or ramped clip showed the wrong
frame. It now reads the rate through the runtime's own reader and maps time
with the shared source-time function.
* docs(skills): teach speed ramps as a rate lane in one reference page
Adds the speed-ramps reference, corrects the 0.1 to 5 rate range to 0.1 to 10
and the 'speed ramps are not supported' lines in the skills, and regenerates
the skills manifest.
* docs(skills): say what fixes a ramped clip's length and how the render approximates pitch
* fix(studio): hide the speed preset until the clip has a known duration
A preset on a clip with no data-duration was stretched over a made-up one
second. The panel now offers presets only when the duration is known.
* docs(skills): fix the last stale ramp line in the editing recipes and the slice-cap wording
A new resolver in @hyperframes/parsers decides how long a video, audio or image
occupies the timeline. The core runtime start resolver, clip manifest and clip
tree now read length through it. An image with data-start and no data-duration
gets the dropped-image default of 3 seconds; a bare image stays a static layer.
Video and audio take their length from the file until an authored duration trims it.
The playback rate bound (0.1 to 10) now lives in parsers, and core re-exports it.
A rate lane keeps its own arithmetic in core.
The lint rule that asked images for data-duration is removed, and the docs no
longer say an image requires it.
The runtime absorbed a series of authoring mistakes over time and `runtime/init.ts`
says so in its own comments, but the skills kept teaching the old rules. Four of
them actively cost an agent a failing run: add `crossorigin` (lint rejects it
unconditionally), never build a timeline inside `async` (lint calls that the
documented contract), never `gsap.set` later-scene clips (two fixHints instruct
exactly that), and 12 copyable media snippets with no `id`, which render silent.
Corrected in every place each claim appeared, including `hyperframes-animation`,
three workflow scripts, the scaffolded project instructions, the CLI `docs`
command, and the public docs site: `data-track-index` is a Studio display lane
the render never reads, `class="clip"` is a layout convention rather than a
visibility requirement, timed elements may nest, the visibility window is
half-open, sub-composition host dimensions are backfilled, and the root-fill rule
applies only to the layered-composite path.
Behaviour changes, each backed by a render rather than by reading code:
- `timeline_registry_missing_init` deleted. The runtime creates the registry
before any inline script; a composition without the guard line renders and
animates correctly.
- `video_nested_in_timed_element` kept, message corrected. A rendered repro shows
the nested-with-local-start case really does break, so the rule guards a real
defect, but nothing is "FROZEN": the extractor ignores the wrapper's offset
while visibility uses it, so the clip shows wrong frames and then vanishes.
- `mediaRenderIds` now stamps media whose source is a `<source>` child, closing a
duplicate-id gap the old `[src]`-only selector left open.
- Stale messages fixed on `subcomposition_root_styled_by_class` and
`deprecated_data_layer`.
`coreSkillContent.test.ts` pinned the literal sentence that made root
`data-start` look required, so it is narrowed to structure plus the regression it
genuinely catches.
Not covered, and flagged in the PR: the media global-vs-local start heuristic in
`runtime/init.ts` is the root cause behind the nested-video defect. Removing it
changes the meaning of existing compositions and needs its own deprecation.
* docs(audio): document the audio effects system
The effects feature had no documentation at all — the only mentions anywhere in
docs/ were changelog entries. This adds the three pages the color-grading feature
already has, one per audience, and closes a gap in the existing audio guide.
- prompting/audio-effects — a new Level 5 chapter on asking for a mix in
symptoms rather than in filters, with the voiceover carve as the headline, the
level-before-depth check, groups, and the three requests that have no honest
answer (de-essing, noise removal, tone matching).
- studio/audio-effects — the rack, presets by symptom, the carve module, groups,
the deliberately asymmetric mute/solo, automation lanes, and troubleshooting.
- reference/audio-effects — the contract: all four attributes, every effect and
parameter range, why some parameters cannot be automated, the 19 presets, the
five jobs and five one-knob profiles, carve semantics, the group model, the
render bus, preview/render parity, and the three lint rules.
Also points the existing "duck music under important speech" advice in
guides/voice-and-audio at the carve, which does that properly and was never
named there.
Facts verified against source rather than the shipped skill prose: the panel
section is "Audio FX" (the neighbouring "Effects" section is visual effects, and
an earlier draft of this page named the wrong one), MAX_AUTOMATION_POINTS is 512,
fromPreset carries a preset id rather than a boolean, the leveller targets the
track's own 80th percentile, group mute reaches the render while solo never
leaves Studio, and the CLI carve currently writes clip ids.
No screenshots in this pass, and no placeholders for them either — the pages
carry concrete markup and tables instead. Screenshots of the rack, the carve
module, and a group row would each earn their place later.
mint validate and mint broken-links both pass.
* docs(audio): give audio its own Studio group, split by task
Review feedback: the audio page did not belong in Studio / Edit. That group is
already one task per page — canvas, timeline, animation, captions — and a single
page covering the rack, the carve, groups, and automation lanes was four tasks
bundled together and dropped in beside them.
Studio now has an Audio group holding four task pages:
- Effects and presets — the rack, presets by symptom, adding single effects in a
working order, the one-knob controls, Even Out Levels
- Voiceover carve — its own page, because it is the feature people come for
- Groups, mute, and solo — including why mute reaches the export and solo cannot
- Automation lanes — drawing envelopes, the shape menu, and which parameters
cannot move at all
Not a new top-level tab: the tabs here are audience-scoped (Guides, Studio,
Catalog, Developers), so a feature tab would be the only one of its kind and
would strand the prompting chapter out of its Level 5 sequence and the reference
page out of Developers.
Repointed the deep link in guides/voice-and-audio at the carve's own page.
Lane interactions verified in source before documenting: the right-click menu
offers Ramp up, Ramp down, Swell, Dip, and Simplify (which needs three points).
Deliberately not documented: "clicking a lane label reveals it in the rack",
which is not on main.
mint validate and mint broken-links both pass.
* docs(audio): fix the four review blockers
All four verified in source before fixing; the review was right on every count.
**The registry was incomplete.** `pitchshift` ships at `audioFx.ts:509-535`
(`semitones` −12–12, `mix` 0–1, worklet-backed so neither automatable) and was
missing entirely — sixteen effects, not fifteen. It also joins the worklet list,
so five effects expose no automatable parameters rather than four.
**Three presets were missing.** `chipmunk`, `giant`, and `monster` ship at
`audioFxPresets.ts:336-357`, all built on `pitchshift`. Twenty-two presets, and
Character holds ten. Fixed in both the reference table and the Studio list.
**The copyable markup contradicted the warning above it.** The page said
`carve.mjs` only finds double-quoted attributes and then gave three
single-quoted examples — copying the chain example would make a later carve miss
the existing chain and overwrite it. All three are now double-quoted with
`"`, each followed by its unescaped reading so it stays legible.
**The attribute table over-claimed.** `data-audio-group` is a plain id, not JSON,
and is ignored on `<video>`; the other three also live on `<hf-audio-group>` for
a group. The table now carries shape and valid host per attribute.
**The automation contract was wrong on two axes.** A clip lane's `t` is
clip-relative but a GROUP lane's is composition time, because a group has no
`data-start` (`webAudioTransport.ts:337-342`, `audioMixer.ts:1311-1344`) — both
pages now split the two clocks. And `volume` is not 0–1: the ceiling is
`MAX_AUDIO_GAIN`, +12 dB or about 3.981 (`audioGain.ts:8-9`), so a boosting lane
is valid and documented.
**Current-main drift.** #3416 is merged, so the CLI now records the voices'
shared group when it is safe and falls back to clip ids when that group contains
the bed or a music/SFX member. Documented, including why neither refusal shows
up on the run that writes it, and rebased onto main.
mint validate and mint broken-links both pass.
* docs(audio): name the real add-menu family, and finish propagating pitchshift
Second review round. All three findings were my own incomplete propagation — I
corrected the reference for `pitchshift` last round and left the reader-facing
pages behind it.
**The add-menu family is `Time`, not `Space`.** `propertyPanelFxAddMenu.tsx:22-28`
labels the four groups Filters / Dynamics / Non-linear / Time, and the time group
holds pitchshift, delay, chorus, phaser, and reverb. The Studio page sent readers
looking for a group that does not exist. It is now a table naming the family and
its contents, and the reference's "Time — space and width" heading is retitled,
since that description stopped covering the family the moment pitch shift joined
it.
Also from the same file: the menu offers the named jobs in place of a bare
`peaking`, because picking `peaking` is picking a machine and leaving the real
decision — which range — for afterwards. Worth saying on the task page.
**Pitch shift was missing from both no-automation lists** that a reader actually
follows — `studio/audio-automation` and, unflagged but the same defect, the
prompting chapter. Five worklet effects in all four places now. Called out
explicitly on the Studio page, because a rising pitch is exactly the thing
someone reaches for a lane to do, and the lane will not report that it cannot.
**Narrowed the group-metadata sentence.** "The other three are JSON, and on a
group they live on `<hf-audio-group>`" swept in `data-fx-carve`, contradicting the
table directly above it. Only `data-fx-chain` and `data-automation` are group
metadata.
mint validate and mint broken-links both pass.
- html-schema: the previous clause claimed a composition host's data-media-start is
never read. It is: readElementPlaybackStart (media.ts:16) resolves
data-playback-start ?? data-media-start and timeline.ts calls it on composition
clips. Rewrote to the accurate reason both reviewers gave — composition hosts are
only inspected by the playback-start-first readers, media-start works as a
fallback, but playback-start is what Studio writes/normalises to.
- motion test: pin the HoverVideo click-suppression (preventDefault +
stopPropagation). Removing it left the gate 12/12; now it fails. This is the bug
that escaped static review and only surfaced by driving the live preview.
- replica-compare: fold the visible 'Sound off/on' text into the aria-label so the
accessible name contains it (WCAG 2.5.3, Rames).
Round-5 findings from Magi and Rames.
- replica-compare: the offscreen teardown now resets muted (element + React state),
matching HoverVideo — a pair unmuted before it scrolled away no longer returns
reading 'Sound on' over a paused, sourceless pair (Magi blocker).
- Both controls' aria-labels now follow the mode: under reduced motion the button
plays/pauses the whole comparison, and when a preview is already autoplaying
muted the action is 'unmute', not 'play with sound' (self-review + Rames).
- Hardened the motion-suite assertion to scope 'startBoth' to toggleSound's body
(a defined-but-unused helper no longer satisfies it) and pin the offscreen
muted-reset transition (Rames mutation-test gap).
- html-schema: 'hyperframes validate' inspects <audio> only; note that no
media-start-only reader inspects a composition host, so the kind rule strands
nobody (Rames).
Per Rames: add the engine audio mixer (audioMixer.ts:350 -> ffmpeg -ss) to the
media-start-only readers — it's the live path that makes a lone data-playback-start
a shipped output bug (trimmed picture over untrimmed audio). 'Set one' isn't enough;
give the element-kind rule: <video>/<audio> use data-media-start, nested composition
uses data-playback-start (Studio writes it; it's the child-timeline offset). Also fix
editing-existing-videos.mdx, which offered both names as interchangeable for front
trim of a clip — the exact kind where they aren't.
- replica-compare: the voluntary control now starts and pauses BOTH films (not
just the reference), and the replica-sync effect attaches in view regardless of
the preference, so a reduced-motion visitor who presses play sees the whole
synchronized pair. Added a focused source-level assertion to the motion-check
suite (the repo has no React runtime harness for snippets).
- html-schema: describe each layer precisely instead of grouping the CLI —
timing compiler, HTML parser, producer audio, and 'hyperframes validate' read
only data-media-start; runtime, Studio and 'hyperframes snapshot' read
data-playback-start first (Studio also writes it).
Round-3 findings from Magi.
- edit-operations: dispatch() does not consult can() (session.ts:608 -> applyOp
with no validation; a no-timeline addGsapTween/addLabel is a no-op but a missing
target still writes via selector fallback). Use Rames's wording: call can() first
and skip on failure — no false 'applies nothing' guarantee.
- timing-and-animation: the second E_NO_GSAP_TIMELINE site — gated setGsapTween on
an error it cannot return and called shipped parser code 'a later phase'. Rewrote
to gate addGsapTween (which can return it); dropped the stale can() comment in
types.ts:595.
- html-schema: data-playback-start is read by runtime, Studio and CLI (Studio also
writes it, timelineEditingHelpers.ts); only the compile path is media-start only.
Document the layered precedence instead of calling it runtime-only.
Round-2 findings from Magi (#2/#3/#4) and Rames.
- edit-operations: E_NO_GSAP_TIMELINE is raised only by addGsapTween and addLabel
(mutate.ts:1747), not the set/remove tween ops; drop the false 'dispatch() still
applies structurally' claim (mutate.gsap.test.ts verifies zero patches); add the
requirement to the Labels section where addLabel lives.
- html-schema: data-media-start is read by parser + timing compiler + runtime;
data-playback-start is a runtime-only alias, so a lone playback-start doesn't
shift trim/split. Document the surfaces instead of claiming one universal value.
- testing-local-changes: bun unlink cleanup used a relative cd that resolves under
the video project; use an absolute checkout path.
Flagged by Magi (P1 #2/#3, P2 #7) and Rames.
**`bun unlink hyperframes` does not exist.** Bun answers "error: bun unlink
{packageName} not implemented yet" — I ran it. The command takes no package name;
it unregisters whatever directory you are standing in. The reader arrives at that
block having just been told to cd into a video project, so even the correct form
would unregister the wrong thing and leave the global link in place — which is
exactly the failure the same page's troubleshooting section then explains. The
page created the bug it diagnosed. Now `cd packages/cli && bun unlink`.
**`data-media-start` and `data-playback-start` are one value, not two features.**
The schema page gave them separate rows with different-sounding meanings, so a
reader would reasonably think they compose. Six read sites in core are all
`playbackStart ?? mediaStart` — runtime/media.ts:18 and :92, runtime/init.ts:751,
1993, 2928, 3010. One row now, alias named, and it says which wins.
**Canary rollouts contradicted itself.** Line 109 called enrolment a pure function
of `(feature, installId, percentage)`; line 195 said canaries bucket on a
dedicated `bucketSeed`, not the telemetry id. The second is right —
cli/src/telemetry/canary.ts:98 is `unitId: config.bucketSeed ?? config.anonymousId`.
Also on the Studio shortcuts page earlier: J/Shift+J for keyframe navigation,
Backspace to delete, and Ctrl+Y for redo were all missing.
Adds the pages the rebuilt navigation is organised around, and moves the sidebar
onto that structure. Every entry points at a file that exists after this commit;
nothing is rewritten or removed yet, and no redirect is claimed yet.
- Studio (13 pages) — the editor had no section of its own
- One guide per creation workflow, matching the shipped agent skills
- Section hubs: Concepts, Catalog, Developers, Deploy, Workflows, Help,
Go further, Product updates, 30 Days of HyperFrames
Pages a later commit retires drop out of the sidebar here but still exist and
still resolve, so the site stays navigable at this commit.
Incidentally fixes a link to /concepts from the Lambda migration guide that is
broken on main today — the destination did not exist.
## Summary
- replace the unsupported `data-var-*` example with the current `data-variable-values` pattern
- document that variable values are carried through but still applied manually inside the nested composition
- add matching reference notes in the data-attributes, HTML schema, core package, and CLI docs
## Verification
- `npx mintlify dev --port 3100`
- browser verification with `agent-browser` on `/concepts/compositions` and `/reference/html-schema`
- proof artifacts saved locally under `tmp/issue-416-docs/`
Major improvements across all 18 pages:
- Use Mintlify components: <Steps> for tutorials, <Tabs> for alternatives,
<CodeGroup> for multi-platform commands, <Tree> for directory structures,
<AccordionGroup> for FAQ/scannable content, <Mermaid> for diagrams
- Add filename annotations to all code blocks (e.g., ```html index.html)
- Add numbered comments inside multi-step code examples
- Show expected terminal output after CLI commands
- Add "When to use" / "When NOT to use" sections to all package pages
- Add "Next Steps" CardGroup to every page (no dead-end pages)
- Cross-link between pages at point of curiosity (not just "see also" dumps)
- Expand thin pages (engine, studio) with architecture details and examples
- Add decision guides (rendering modes, template selection)
- Use <Warning> and <Note> sparingly (max 2-3 per page)
Also adds DOCS_GUIDELINES.md at repo root with writing standards.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>