Registry blocks are authored at 1920x1080 but projects may use
different dimensions (e.g. 1280x720). After installing a block, the
server now reads the host project's data-width/data-height from
index.html and rewrites the block's viewport meta and CSS dimensions
to match, preventing overflow.
Remove the Add button and drag-and-drop from catalog cards — blocks
and components need agent-guided customization, not blind insertion.
Each card now shows a single "Ask agent" button that copies a rich,
category-specific prompt to clipboard with context about what the
block does and how to customize it (captions: transcribe + style,
transitions: place at cut point, data: replace values, etc.).
Each catalog card now shows two hover buttons:
- "Add" — inserts the block/component into the composition at the
current playhead position (existing behavior, now with + icon)
- "Agent prompt" — copies a contextual prompt to clipboard tailored
to the block's category (captions, transitions, VFX, etc.) so the
user can paste it into their AI agent for guided customization
Blocks and components now start at the current playhead position
instead of being appended after all existing content. If the new
element extends beyond the root composition's data-duration, the
root is automatically extended to fit.
insertTimelineAssetIntoSource now detects the parent indent level and
adds the new element with matching child indentation. Block attributes
are written one-per-line for readability.
Blocks were using their own native dimensions (e.g. 1920x1080) instead
of the host composition dimensions (e.g. 1280x720), causing them to
overflow the viewport and break the layout. The block's iframe scales
its content to fit the container, so using host dimensions is correct.
Replace fragile regex z-index parsing with getComputedStyle on the
preview iframe elements — the same source of truth the inspector uses.
Rename "Layer" to "Z-index" in the design panel for clarity.
The DomEditOverlay sits at z-10 with pointer-events:auto over the
preview, intercepting all drag events before they reach NLEPreview's
viewport. Move block drop handling from NLEPreview up to the wrapper
div in NLELayout that contains both the preview and the overlay, so
drag-and-drop from the Catalog panel onto the preview area works
regardless of inspector state.
VITE_STUDIO_* env vars set in the user's shell had no effect when
running `hyperframes preview` because the pre-built studio bundle had
them baked at Vite build time.
The embedded Hono server now collects VITE_STUDIO_* vars from
process.env and injects them as a `window.__HF_STUDIO_ENV__` script
tag into index.html. The client merges this runtime object on top of
the baked `import.meta.env`, so flags like
VITE_STUDIO_ENABLE_BLOCKS_PANEL=1 work as expected at runtime.
- Rename "Blocks" tab to "Catalog"
- Replace fullscreen hover popup with inline preview in main area
- Fix z-index: newly added blocks/components use max existing z-index + 1
instead of element count, ensuring they appear on top
Blocks dragged from the Blocks panel and dropped onto the composition
preview now land at the position where they were dropped, instead of
always being placed at (0, 0).
The preview viewport converts screen coordinates to composition space
using the stage element's bounding rect, accounting for zoom and pan.
A visual drop indicator (dashed border overlay) appears while dragging
over the preview.
When the Code tab is active and a user clicks an element in the preview,
the code editor now auto-scrolls to the corresponding HTML source. This
removes the need for Alt+click — the existing click-to-source mechanism
fires automatically when the Code tab is already open.
- Add getTab() to LeftSidebarHandle for reading the active tab
- Add getSidebarTab getter to useDomEditSession
- Add effect that calls openSourceForSelection on selection change
when Code tab is active
Previous baseline was generated on arm64 host, causing 87 failed
frames in CI (amd64). Regenerated with --platform linux/amd64 to
match CI's Chrome/FFmpeg pixel output.
gsap.fromTo(target, fromVars, toVars) animates to toVars, not to
the current CSS value — so fromTo({opacity:0}, {opacity:1}) with
CSS opacity:0 is a legitimate 0→1 fade-in, not a noop. The rule
was false-positiving on these calls with error severity, which
would block the render pipeline.
Drop the fromTo branch from the trigger guard and add a test case
that proves fromTo does not fire.
Two new composition lint rules catching failure modes that recurred
across the 11-round website-to-video eval. Both ship with vitest
coverage; total lint suite goes from 148 to 151 tests.
**`fonts.ts` (new) — two warnings**
- `google_fonts_import`: composition loads fonts from
`fonts.googleapis.com` via `<link>` or `@import url(...)`. External
font requests fail in sandboxed/offline renders and add latency.
Fix hint points to root-relative `capture/assets/fonts/...woff2`
with a local `@font-face` declaration.
- `font_family_without_font_face`: CSS uses a font-family that
isn't declared with `@font-face` and isn't in the auto-bundled
font set (Inter, JetBrains Mono, etc.). Text would silently fall
back to system-ui — the visual fidelity loss the eval kept hitting.
Fix hint points to the captured woff2 files.
**`composition.ts` invalid_capture_path (new) — one error**
Sub-compositions live in `compositions/` but get served with the
project root as their base URL. `<img src="../capture/...">` works
on disk but 404s in Studio and renders. Errors with a fix hint
saying replace `../capture/` with root-relative `capture/`.
Three vitest cases: `<img>` triggers, multi-occurrence url()s are
counted, root-relative paths stay clean. Registry source files and
installed blocks are exempted.
**Wiring**
`hyperframeLinter.ts` runs the new fonts rules alongside the existing
rule set; the composition rule was added inline so it picks up
automatically.
Detects when an element has CSS `opacity: 0` (inline or style block) AND
is targeted by gsap.from({opacity: 0}). Since from() animates FROM the
specified value TO the CSS value, this produces a 0→0 animation where
the element never becomes visible.
Root cause of all-black renders from the product-launch-video skill:
every text element had opacity:0 in CSS + gsap.from({opacity:0}),
making all text permanently invisible despite the timeline "working."
Fires as error (not warning) to block the render pipeline. Includes
actionable fix hint. 4 test cases: inline style, style block, clean
code (no false positive), and gsap.to() exit (no false positive).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Required by the contact-sheet pagination code added on this PR
(uses Sharp APIs that landed in 0.34.5). Originally bumped on
#987 by mistake — moved here per Copilot review.
Capture pipeline work that came out of the 11-round website-to-video
eval branch. The wins that actually moved quality were the artifacts
agents read (contact sheets, design-styles) and the snapshot tool
visual-verification fixes; the rest are smaller follow-ons.
**Contact sheets (`contactSheet.ts`, new)**
- Replaces the embedded one-image-per-asset listing with paginated
labeled grids (3-col screenshots / 4-col raster / 5-col SVG). Each
page contains 9–15 cells with filename labels baked in via SVG
text overlay (`escapeXml` covers `&<>"'`).
- `fit: "contain"` keeps every asset visible at its real aspect
ratio; the old `fit: "cover"` cropped to the first image's box.
- Returns `string[]` (page paths) — single-page captures get one
file, multi-page produce `contact-sheet-1.jpg`, `contact-sheet-2.jpg`,
etc.
- `createSvgContactSheet` scans both `assets/svgs/` (inline-extracted
SVGs) and `assets/` root (external SVGs from `<img src="*.svg">`)
and de-dupes by filename. Sites with all-external SVGs (huly.io)
now get coverage they previously didn't.
**Design styles extractor (`designStyleExtractor.ts`, new)**
- Walks the live DOM and reads computed styles to produce
`extracted/design-styles.json`: typography hierarchy (every text
role with exact font-size / weight / line-height / letter-spacing),
button variants (background / padding / radius / shadow), card /
container / nav styles, spacing scale with base unit, border-radius
scale, box-shadow values with usage counts.
- Primary data source for DESIGN.md authoring at Step 1. Replaces
the prior "guess from screenshots" workflow.
**Snapshot tool (`snapshot.ts`)**
- HyperShader pre-rendering used to swallow the entire snapshot
capture window (every frame after the first showed the loading
overlay or final-opacity-zero exit fades). Wait signal is now
`window.__hf.shaderTransitions[].ready` (set after both warm and
cold cache paths complete); local-time seek for sub-comps means
exit fades read at their own t=0..duration, not global time.
- Gemini vision per-frame analysis runs by default (`descriptions.md`
next to the contact sheet). `--describe "custom Q"` overrides the
prompt; `--describe false` opts out.
- 3-column contact sheet generation for snapshot frames so reviewers
see all beats at a glance.
**Screenshot capture (`screenshotCapture.ts`)**
- Replaces `querySelectorAll('*') + getComputedStyle` overlay scan
with a TreeWalker that early-exits on cheap rect checks before
reaching the expensive style read. Caps at 5000 elements per page.
- Cookie/consent dismissal selectors are scoped under cookie /
consent / gdpr ancestors so we don't click "Accept invitation" or
similar unrelated buttons.
**Agent prompt (`agentPromptGenerator.ts`)**
- Auto-discovers contact-sheet page count (matches base name plus
paginated `-NNN` variants only, with regex escaping on the base
name and numeric sort for 10+ pages).
- `inferColorRole`: classifies extracted hex colors as bg-dark /
bg-light / accent / surface / neutral via luminance + saturation,
so the agent prompt shows `#533AFD (accent)` instead of bare hex.
- `design-styles.json` row is gated on `existsSync` — the upstream
write is wrapped in try/catch and may skip on failure, so the
prompt only points to files actually on disk.
**Other CLI ergonomics**
- `cli.ts`: auto-load `.env` from CWD on startup so subcommands like
`snapshot` don't need explicit `export GEMINI_API_KEY=…`. Handles
`export FOO=bar`, quoted values, inline `# comments`.
- `commands/transcribe.ts`: default output dir is the input file's
directory, not CWD. Stops the "wrote transcript.json somewhere
unexpected" footgun.
- `assetDownloader.ts`: improved asset naming uses catalog context;
de-duplicates inline SVG filenames.
- `contentExtractor.ts`: captions SVGs via Gemini (code-as-text) and
integrates them into asset descriptions.
- `tokenExtractor.ts` + `types.ts`: SVG bounding box dimensions and
new DesignStyles schema added.
Follow-up to the playhead-preservation fix: clean up the now-unreachable
crossfade infrastructure that was only triggered by refreshKey changes.
- Remove retiringKey state, retiringTimerRef, handleNewPlayerLoad
- Remove the retiring Player render block and conditional onLoad/style
- Drop refreshKey from getPreviewPlayerKey signature and NLEPreviewProps
- Stop passing refreshKey from NLELayout to NLEPreview
- Update NLELayout comment to reflect current iframe.src reload model
- Simplify getPreviewPlayerKey test
The text-rendering:geometricPrecision rule (b7bd9565) shifted glyph advances
~1% in headless Chrome. Baselines for png-sequence, heygen-promo-preview-assets,
and sub-composition-video were already regenerated — sub-comp-t0 was missed.
Also improves the fixture's visual contrast:
- Background: #07110d (near-black) → #0f172a (slate-900)
- Hook scene: background #1e293b, text #ef4444/#ffffff
- Later scene: background #334155, text #ffffff
- Absolute positioning for text elements (compiler inlines sub-comp
content at intrinsic width, collapsing the flex container)
Baseline regenerated inside Dockerfile.test per CLAUDE.md. Test passes:
0 failed frames, 100/100 checkpoints green.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Stop NLEPreview from including refreshKey in the Player's React key.
Previously, a refreshKey change caused a full Player teardown + remount,
which destroyed the playback adapter before refreshPlayer() could save
the seek position — so the playhead always reset to 0:00.
Now refreshKey changes only trigger refreshPlayer()'s lightweight
iframe.src reload path, which correctly captures the current time via
saveSeekPosition() before reloading the iframe content.
Closes#996
Send `stack_trace` (up to 4KB) on crash, unhandled_error, and
unhandled_promise_rejection events so PostHog captures the full JS
call stack for debugging. Also bump `component_stack` from 500→2000
chars, and add `error_name` to promise rejections.
Add distraction-free fullscreen mode using the HTML5 Fullscreen API.
Press F to enter fullscreen (Esc to exit). When active, the composition
fills the screen — timeline, sidebars, and editing overlays are hidden
while all playback shortcuts (Space, J/K/L, arrows, etc.) remain
functional. A fullscreen toggle button is also added to player controls.
Closes#995
Visual redesign of the timeline:
- Flat solid clip backgrounds, no gradients or multi-layer shadows
- Unified neutral color palette — all clips use the same base color
- Clean 6px border-radius instead of organic asymmetric radii
- Single-line labels, no redundant tag badge or time range
- 3px teal accent stripe on the left edge of every clip
- Simplified trim handles (2px accent bars)
Thumbnail fixes:
- Fixed broken thumbnail URLs — compositionSrc was an absolute URL
that got nested inside the preview/comp path. Now normalized to
relative path before constructing the thumbnail URL
- Thumbnail background changed from #000 to #1c2028 so transparent
overlay compositions render visible content against a matching
dark background
- mix-blend-mode: lighten on thumbnail layer — dark backgrounds blend
away, bright content shows through
- Removed double-label in CompositionThumbnail (was showing both a
badge at top and text at bottom)
Five fixes from Copilot's inline review + Miguel's note on PR #987:
1. inferWeightFromSubfamily — only matched concatenated forms
("extralight", "semibold"). Spaced ("Extra Light") and
hyphenated ("Extra-Light") variants fell through to the 400
default, misreporting 200-weight fonts as 400. Now normalizes
`[\s-]+` out of the subfamily before matching.
2. meta.tool — was hardcoded to "fontkit@2.0.4" but
`packages/cli/package.json` allows ^2.0.4, so the manifest
string would drift on every dep bump. Now records just
"fontkit"; the version moves with the dep and can be discovered
from package.json at debug-time if needed.
3. FontFileMetadata.rawFamily — docstring said "nameID 16 preferred,
then nameID 1" but the code also derives from PostScript via
deriveFamilyFromPostscript when both name-table fields are
missing. Doc now reflects the actual three-step precedence.
4. FontFileMetadata.weight — docstring said "100-900" but the code
emits 0 (when identified: false) and 950 (when
canonicalizeFamily picks ExtraBlack/UltraBlack). Doc now
documents both edge values explicitly.
5. sharp ^0.34.5 — bumped from ^0.34.0 on this PR but font
extraction doesn't use sharp; the bump is needed by the contact
sheet code in PR #988. Reverted on #987; will re-bump on #988
where it's actually consumed.
Also adds vitest coverage:
- 34 tests in fontMetadataExtractor.test.ts
- Covers inferWeightFromSubfamily for concatenated, spaced, and
hyphenated forms (including composite styles like "Bold Italic"
and case-insensitivity)
- Covers canonicalizeFamily for unchanged families, stripped
weight tokens, preserved width modifiers, and the 950 emit
- Integration tests for extractFontMetadata (non-existent dir,
empty dir) verifying the meta.tool / generatedAt shape
Exported `inferWeightFromSubfamily` and `canonicalizeFamily` for
testing. Pure functions, internal helpers, but exporting is the
clean way to pin their behavior against regressions.
The text-rendering:geometricPrecision rule injected by the previous commit
shifts glyph advances by ~1% on chrome-headless-shell (was optimizeSpeed
under text-rendering:auto). Two fixtures with strict gates tripped:
- distributed/png-sequence: maxFrameFailures=0 byte-identity gate, all 60
frames now differ. The fixture's own meta.json already documents this
as the expected response to renderer-pixel changes.
- heygen-promo-preview-assets: minPsnr=30, maxFrameFailures=0; one frame
dropped to 27.67 dB after the layout shift.
Full local regression run (47 fixtures): 45 passed, only these 2 needed
regeneration — the text-rendering change passes through the rest without
PSNR impact.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds NLE-style hotkeys for muting audio and toggling loop playback in the
Studio player, matching the workflow conventions in DaVinci Resolve,
Premiere, and Final Cut.
- M toggles audio mute (no-op above 1x playback, matching the mute button's
existing gating behavior).
- Shift+L toggles loop. Ctrl/Cmd+L was considered but is filtered out by
shouldIgnorePlaybackShortcutEvent and conflicts with the browser address
bar; Shift+L is also consistent with the existing Shift+I / Shift+O
modifier pattern.
The Shift+L handler runs before the existing plain-L shuttle case so it
doesn't also start forward playback.
Fixes#905
Root-cause fix for edits being wiped after refresh: the studio's
inspector edits were patched client-side via regex matching in
sourcePatcher.ts, which silently failed for many compositions ("Unable
to patch" toast). Replaced with a server-side patch-element API endpoint
using linkedom for proper DOM parsing via querySelector.
Also fixes the WYSIWYG render bug where sub-composition CSS was not
applied. The CSS scoping generated descendant selectors when both
attributes coexist on the same host element. Fixed to use compound
selectors for the authored root.
Edit persistence:
- New POST /file-mutations/patch-element endpoint using linkedom
- persistDomEditOperations calls server instead of client regex
- 15 tests covering all patch operation types
Render CSS scoping:
- Compound selector for authored root on host element
- Regression test: wysiwyg-subcomp-css (baseline pending Docker)
- 3 unit tests + 1 integration test
GSAP CDN fallback:
- Preview: error-handler catches gsap 404 and loads from CDN
- Producer: rewrites missing local gsap paths to CDN before compile
Studio resilience:
- Error boundary with recoverable UI
- Lazy mediabunny import prevents crash cascade
- Hash routing listens for hashchange events
- Sub-composition duration reads data-hf-authored-duration fallback
- Save debounce 600ms to requestAnimationFrame
Observability:
- PostHog telemetry for crashes, save failures, tab switches, playback,
toolbar actions, navigation, and render starts
Modern frameworks (Next.js, Webpack) hash font filenames like
`f9b8e1e8d4c3f0a7-s.woff2`, so the capture pipeline can't tell which
file belongs to which family by reading the filename. Sub-agents
authoring DESIGN.md were guessing or falling back to system fonts.
This adds `fontMetadataExtractor.ts`: reads the binary OpenType `name`
table via `fontkit`, identifies each downloaded font by its real
family name, and writes `capture/extracted/fonts-manifest.json` with
per-file metadata + per-family aggregates (weights, variable-font
axes, file counts).
- Canonicalizes static-weight family-name packaging: "Inter Medium"
resolves to family "Inter" with weight 500, "Semi Bold" normalizes
to "SemiBold", etc. Width modifiers ("Tight", "Condensed") are NOT
stripped — they denote separate typographic families.
- Reads variable-font axes from `fvar` so a single .woff2 carrying a
full weight range is identified as variable (e.g. "Inter (100-900
variable)").
- Uses `@types/fontkit` properly (no `unknown` cast), with a
Font/FontCollection type guard. fontkit API drift surfaces as a
compile error rather than silent undefined.
- Wired into `capture/index.ts` after `downloadAndRewriteFonts` so it
runs after fonts are already on disk. Non-fatal try/catch — capture
succeeds even if extraction fails.
Tested against 9 captures: 132/132 fonts identified by real family
name, including hashed Next.js builds.
Addresses review comments on #982:
- studio shouldTrack(): adds VITE_HYPERFRAMES_NO_TELEMETRY (mirrors CLI's
HYPERFRAMES_NO_TELEMETRY) and import.meta.env.DEV gates so dev / CI
studio builds don't pollute production telemetry. shouldTrack() is now
exported for testability.
- App.tsx session dedupe: moves the once-per-session check from a useRef
(which resets on HMR / remount) to sessionStorage via new
hasFiredSessionStart / markSessionStartFired helpers in config.ts.
- studioRenderTelemetry.ts: documents why `workers` is intentionally
omitted from emitStudioRenderError (studio renders don't accept a
user-supplied worker count, so early failures genuinely don't know one).
- client.ts flush(): documents fire-and-forget no-retry design so future
hands don't accidentally add retry logic that double-counts.
Tests:
- studioRenderTelemetry.test.ts (8 tests): perfPayload mapping for every
RenderPerfSummary field, undefined-perf path, missing-extract path,
zero-elapsed edge case, error event shape.
- studio/telemetry/events.test.ts (4 tests): pin event names
(studio_session_start, studio_render_start) and payload shape.
- studio/telemetry/client.test.ts (9 tests): shouldTrack() returns false
for non-phc_ key, opt-out, doNotTrack, build-time env, vite dev mode;
memoization.