The flat inspector's Text FlatGroup rendered unconditionally, showing an
empty "Text" header for non-text elements (image, video, etc). Gate it on
isTextEditableSelection(element) so it disappears entirely when there's no
text to edit.
Also, the legacy multi-field TextSection (used as a fallback when an
element has 2+ text fields) rendered its own internal "Text" heading
nested inside the new flat Text FlatGroup, producing a doubled "Text"
heading. Add a hideOwnHeading prop to TextSection (default false, so its
other — legacy, non-flat — call site is unaffected) and pass it from
FlatTextSection's fallback path.
The storyboard view's empty state was a single "no storyboard yet" line. Add a
copy-to-clipboard prompt box (a ready-to-paste handoff prompt carrying the
canonical STORYBOARD.md frontmatter + per-frame format) so users can hand it to
their coding agent, plus a faded skeleton of the contact-sheet grid so landing
on an empty board previews what a filled one looks like instead of a dead end.
Crop is now part of the element selection instead of a separate mode. Selecting
a croppable element shows edge handles just outside each side and, once cropped,
the full content with the cropped-away area dimmed plus a center reposition
handle to pan the crop window. Dragging the body moves the element, edge handles
crop, the center handle pans; corners stay free for the resize handle. Removes
the crop-mode toggle (toolbar + property-panel buttons), the cropMode/
cropAvailable player-store state, and the double-click-to-crop gesture. The
clip-path inset model is unchanged.
canvas.drawElementImage is an unlaunched Dev/Canary-only Blink feature
(~151+). The CLI's pinned CHROME_VERSION fallback was still 131.0.6778.85 —
a puppeteer 24→25.2.1 bump that pinned it to Chrome Dev 151.0.7912.0 was
written on 2026-06-29 but never merged (orphaned local commit, no PR). Any
render on that pin, or on the shared puppeteer-cache binary, or on system
Chrome (Stable, no drawElementImage at all) got a canvas.getContext("2d")
missing the method and crashed mid-capture with "ctx.drawElementImage is
not a function" instead of falling back (HF#2060).
Three changes:
- Bump puppeteer/puppeteer-core to ^25.2.1 across every package that
depends on it, and CHROME_VERSION to 152.0.7928.2 (today's Dev channel;
confirmed via direct probe to implement drawElementImage, unlike 131).
- `ensureBrowser({ preferManagedChrome: true })`, always used by `render`:
resolve straight to our pinned/cached build, skipping both the shared
puppeteer-cache preference and system Chrome. Rendering shouldn't depend
on whatever arbitrary Chrome a machine happens to have — that's exactly
how this regressed (any Mac with Chrome.app installed bypassed the CLI's
pin entirely).
- A runtime capability probe in the engine, right before any other
drawElement work: if `drawElementImage` isn't a function on the injected
canvas, route to the existing screenshot-fallback gate instead of
crashing. This is the real backstop — it protects every resolution path
(env override, stale cache entry, a future Chrome regression), not just
the ones `preferManagedChrome` reaches.
Verified end-to-end: rendering against chrome-headless-shell 131 (confirmed
to lack drawElementImage) now falls back cleanly and produces a valid MP4
instead of crashing; rendering against a capable build still engages
drawElement normally. 922 engine tests + 1373 CLI tests pass.
Fixes#2060.
The dashed indicators for elements outside the canvas stayed pinned at an element's
old position after a move or a seek: they were recomputed by an effect keyed on
compRect/activeCompositionPath, neither of which changes on an in-place soft-reload
edit or a playhead seek.
They now recompute via a MutationObserver on the preview document (coalesced to one
recompute per frame), so they follow the element live. Crop-hugging is preserved.
Adds a regression test that mutates an element in place and asserts the indicator moves.
Timeline UI
- Highlight clips visible at the playhead in the primary color; others share one neutral color
- Minimalist rounded clips, single-color track rows, no gutter icons or superscript labels
- Per-track eye toggle and a per-element hide button in the design panel
- Ruler zoom fixes: sub-second tick intervals and correct label formatting at high zoom
- Sticky gutter so track controls stay visible while scrolling
WYSIWYG visibility (data-hidden)
- Runtime honors data-hidden (display:none), so hiding affects the render, not just the preview
- HTML stays the source of truth; hide state persists and round-trips on reload
Split several studio files to stay under the 600-line cap; pure relocations, no behavior change.
## What
Brief description of the change.
## Why
Why is this change needed?
## How
How was this implemented? Any notable design decisions?
## Test plan
How was this tested?
- [ ] Unit tests added/updated
- [ ] Manual testing performed
- [ ] Documentation updated (if applicable)
## Summary
Base of the studio UX-review stack (148 findings audited across the studio; 13 critical). This PR hardens the shared `components/ui` primitives that every later PR in the stack builds on.
## Changes
- **Button / IconButton**: visible `focus-visible` outline (studio accent); `disabled:pointer-events-none` removed (replaced with `disabled:cursor-not-allowed`, hover/active gated behind `enabled:`) so disabled buttons can host explain-why tooltips.
- **Tooltip**: keyboard support (`onFocus`/`onBlur` triggers), `role="tooltip"`, Escape-to-hide, viewport flip (top↔bottom) + horizontal clamping. API unchanged — all ~28 call sites unaffected.
- **HyperframesLoader**: `role="status"` on the loader; determinate track is a real `role="progressbar"` with `aria-valuenow/min/max` (was `aria-hidden`).
- **VideoFrameThumbnail**: error event resolves to a static fallback-label tile instead of an infinite shimmer; `motion-reduce` guard.
- **NEW `useDialogBehavior`**: shared modal contract — document-level Escape, Tab focus trap, focus-first-on-open, focus-restore-on-close, `canClose()` veto for dirty-draft guards. Adopted by every modal later in the stack.
- **NEW `SearchInput`**: shared search primitive with required `aria-label`, panel-input token style (kills the two-divergent-search-styles inconsistency in the sidebar).
- **studio.css**: `hf-toast-in/out` + `hf-backdrop-in` keyframes with `prefers-reduced-motion` guards (the previous `animate-in fade-in` classes were dead — no tailwindcss-animate plugin exists).
## Verification
- oxlint 0 errors, oxfmt clean, `tsc --noEmit` clean at stack top
- Full studio suite at stack top: 1189 tests pass
## Stack
PR 1/7 of the studio UX-review fixes. Merges bottom-up; the stack top is fully green (tsc + 1189 tests). Some shared-file edits span PRs, so intermediate branches may not typecheck in isolation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
* fix(parsers,sdk,studio-server,studio): unify hf-id space across preview, disk, and SDK session
Root-causes the setTiming element_not_found resolver-shadow divergence class:
timeline edits carry hf-ids read from the live preview DOM, but the preview
minted ids AFTER rewriting attributes (and never persisted them for sub-comps),
while the SDK session mints from the raw file — content-keyed minting then
yields different ids for the same element. Template-based comps were worse:
the SDK excluded the whole <template> subtree, so the session had zero
elements and every edit diverged.
- parsers: ensureHfIds now descends into <template> subtrees (linkedom's
querySelectorAll does not), minting and pinning inner ids
- sdk: buildRoots/buildElement treat <template> as a transparent container,
and resolution (resolveScoped, animation-id map) searches template subtrees
via querySelectorAllDeep — template comps now model, resolve, and edit
- studio-server: the sub-comp preview route persists hf-ids to the raw file
BEFORE the rewrite pipeline (mirrors the main route), pinning one id space
across served DOM, disk, and SDK session
- studio: resolver-shadow skips structurally-empty sessions (no event, no
attempt) and tags fail-open emissions with sourceReadFailed so read errors
are distinguishable from unwired readers in telemetry
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(parsers,sdk,studio-server,studio): scope template descent, guard persist route
Addresses the 10 verified findings from the PR #1981 review:
- Restrict template transparency to COMPOSITION templates
(<template data-composition-id>) everywhere — ensureHfIds, SDK
buildChildren, querySelectorAllDeep. A plain <template> (runtime
clone-source) keeps its old fully-excluded behavior: stamping its
interior would duplicate one persisted id across every runtime clone,
and modeling it would show phantom timeline clips.
- Guard the sub-comp persist: only .html files (the wildcard route can
serve any project path — stamping an SVG corrupted it on disk),
try/catch the read (file-removed race becomes 404, not 500), salt the
etag (v2) so pre-fix cached clients don't 304 past the id pin, and
thread the stamped content into buildSubCompositionHtml so served ids
match the mint even when the disk write is skipped.
- Rewrite querySelectorAllDeep as a document-order DOM walk — appending
template matches after top-level matches made duplicate-id tiebreaks
disagree with the preview's unwrapped DOM (wrong-element edits).
- Recurse sourceMutation.querySelectorAllWithTemplates so server-side
ops resolve ids at any template depth, matching SDK resolution.
- Replace the empty-session silent skip with ONE tagged session_empty
event per session — silence would blind the tripwire to exactly the
modeling-gap class that exposed the template bug. Attempts stay
uncounted (an unmodelable comp can't cut over).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): close TOCTOU in sub-comp hf-id persist (CodeQL js/file-system-race)
Replace the route-level stat/read/persist sequence with stampFileHfIds:
validation (fstat), read, mint, and write-back all go through ONE open
file descriptor (O_NOFOLLOW where supported), so the path cannot be
swapped between validation and write. Falls back to read-only stamping
when the file isn't writable — content-keyed minting means the SDK
derives the same ids from the same bytes even without the disk write.
Addresses miguel-heygen's blocking review on PR #1981.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): linear-time template-attr match (CodeQL js/polynomial-redos)
promoteTemplateCompositionId's single-pattern regex backtracked
polynomially on crafted input. Two-step match: grab each <template>
open tag linearly, then find data-composition-id within that short
tag text. Same semantics (first template carrying the attr wins).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
recordAnimationResolverParity reported a false animation_not_found divergence
for any tween whose selector doesn't currently CSS-match a live DOM element,
because it only checked el.animationIds (DOM-gated). The real server-side op
it shadows resolves purely from the parsed script. Adds
Composition.getAllAnimationIds() as a DOM-independent id set and checks it
too, matching the server's actual resolution behavior.