Commit Graph
487 Commits
Author SHA1 Message Date
Miguel Ángel 8cbf4384e1 feat(studio): timeline inline expansion + __clipTree runtime primitive
When a child element inside a sub-composition is selected, the timeline
replaces the parent scene clip with the deepest-level siblings. Deselect
or selecting outside collapses back. Expanded clips are fully editable —
move, resize, delete, and split — addressed by their real DOM id with
timeline time rebased onto the sub-comp they live in.

Runtime:
- New window.__clipTree API: a read-only hierarchical ClipNode tree
  (id/parentId/children + backing element) so Studio can derive
  parent/child relationships for inline expansion.

Studio:
- useExpandedTimelineElements derives the expanded view from
  selectedElementId + clipParentMap (pure useMemo, no useEffect).
  Each child rebases onto its immediate sub-comp host (start +
  sourceFile), so multi-level nesting targets the right file.
- NLELayout routes expanded-clip edits through the same handlers
  top-level clips use, in local coordinates — edits save to the
  sub-comp source and reflect via reloadPreview (no separate DOM-patch
  path). This is the canonical update; there is no reactive observer.
- findMatchingTimelineElementId resolves sub-comp children with no
  top-level element to `sourceFile#id`.
- Razor tool enabled by default; studio_razor_split analytics event
  fired on single and split-all.
- O(n²) isElementGsapTargeted extracted to gsapTargetCache.ts with a
  cached Set+WeakSet O(1) lookup.
2026-06-15 22:16:29 -04:00
Miguel Ángel 07030294e0 feat(registry): add Code Animations catalog section (9 blocks, incl. GPU)
Adds a Code Animations catalog section — 9 self-contained, installable blocks:
morph, snippet-flight, typing, diff, highlight, scroll (DOM/GSAP) and 3d-extrude,
shader-dissolve, particle-assemble (WebGL). Each block ships only its own effect and
renders deterministically (paused GSAP timeline seeked per frame, seeded RNG, no
render-time data fetch). Wires the catalog nav, registry.json, a new code-animation
Studio category, and preview assets.
2026-06-15 21:32:45 -04:00
Vance IngallsandClaude Opus 4.8 8f15e9f09b feat(studio): extend SDK shadow to delete/timing/gsap-add + default on (#1473)
* feat(studio): default SDK shadow dispatch on for parity telemetry

Shadow mode keeps the server patch path authoritative (no user-visible
change) and emits sdk_shadow_dispatch parity signal. Default it on so we
collect addressing/serialize-drift telemetry from all traffic before any
cutover. Disable via VITE_STUDIO_SDK_SHADOW_ENABLED=false.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): shadow parity for delete/timing/gsap ops + wire delete

Extends shadow visibility past the property-edit path. Adds a can()-first
shadow core (pure addressing/validity pre-check, works even for GSAP which
has no snapshot value) plus runShadowDelete/runShadowTiming/runShadowGsapTween.
Parity coverage: delete = getElement null (full); timing = snapshot
start/duration/trackIndex (full); gsap = can()+dispatch+returned-id only
(animationIds is a stub, tween values are script-level — full fidelity needs
serialize() round-trip diffing, out of scope).

Wires the delete runner end-to-end via an onElementDeleted callback
(useDomEditSession → useDomEditCommits → useElementLifecycleOps), fired after
the server delete succeeds. Server stays authoritative. Timing/GSAP wiring
follows (each needs threading sdkSession into useTimelineEditing /
useGsapScriptCommits).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): wire timing + GSAP-add shadow dispatch

Timing: thread sdkSession into useTimelineEditing; fire runShadowTiming after
move/resize persist (server authoritative). Moved the useSdkSession call above
useTimelineEditing so both share the single session (no duplicate).

GSAP: thread sdkSession through useGsapScriptCommits → useGsapAnimationOps;
shadow addGsapAnimation via runShadowGsapTween after the server add. Only the
add path is shadowed — delete/update key on the server's animationId, which
doesn't resolve in the SDK's independent id-space (would emit false
cannot_dispatch). "set" has no SDK method, so it's skipped.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): address #1473 review — no-persist shadow session + fallow gate

Blocker (Rames): the shadow runners dispatched on the live persisted SDK
session, so each shadow op fired the persist queue → an HTTP write of the SDK's
serialize() output, clobbering the studio's authoritative write (default-on
shipped this). Fix: open the shadow session WITHOUT persist — it reads from the
server but never writes back. Shadow dispatches mutate the in-memory model only
and are discarded on the next reload-on-change. Cutover (Step 3c+) must re-add
persist together with self-write suppression. No persist consumer exists in
this stack (cutover is not in main), so this is safe and keeps default-on.

Fallow CI gate (Miguel):
- drop unused `export` on RecordEditInput (dead-type)
- suppress pre-existing CRAP with reasons: commitMutation, addGsapAnimation;
  file-level complexity on useTimelineEditing (shadow .then() branches nudge
  several callbacks over threshold — telemetry-only)
- suppress 3 pre-existing clones surfaced by adjacent edits (save-error
  formatter, prop-drilling passthrough, file-change reload handler)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): scrub user content from shadow property-path telemetry

Addresses #1473 review concern (Rames): inline-style and text-content edits
put user content into the sdk_shadow_dispatch mismatch expected/actual fields.
Redact before emit — text-content values fully redacted (length only), others
length-capped at 64. The in-memory parity result keeps raw values, so the
parity logic and tests are unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:08:29 -07:00
Miguel Ángel f03dfaa599 chore: release v0.6.100 2026-06-15 23:17:32 +00:00
69aa595f38 feat(studio): stage 7 step 3b — SDK shadow dispatch parity mode (#1450)
* feat(studio): stage 7 step 3b — SDK shadow dispatch parity mode

Wire onDomEditPersisted callback from useDomEditCommits into useDomEditSession,
calling reportShadowDispatch (flag-gated via VITE_STUDIO_SDK_SHADOW_ENABLED) to
dispatch equivalent SDK ops alongside the server patch path and emit
sdk_shadow_dispatch telemetry with mismatch details.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(studio/sdkShadow): catch dispatch errors, return dispatch_error mismatch

Wrap the dispatch loop in try/catch so a throwing SDK dispatch never
propagates to Studio UX. Returns dispatched:false with kind="dispatch_error"
and the error message for telemetry. One new TDD test (RED→GREEN verified).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(studio): batch shadow dispatch, rename runShadowDispatch, add PatchOperation import

Wrap the shadow dispatch loop in session.batch() so a mid-loop throw
cannot leave the SDK session in a partially-applied state. Without the
batch boundary, one failing op would update some elements but not
others, diverging the shadow session from the real one.

Rename reportShadowDispatch → runShadowDispatch to eliminate the
misleading 'report' prefix — the function mutates the SDK session, it
is not read-only. Update the only caller (useDomEditSession).

Add missing PatchOperation import to useDomEditCommits (the type was
already used in the onDomEditPersisted interface but never imported).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* docs(studio/sdkShadow): note persist:error drift risk in parity comparisons

Also remove unused re-exports from useDomEditCommits (GSAP_CSS_FALLBACK_BLOCKED_MESSAGE
and PersistDomEditOperations — fallow confirmed 0 consumers) and suppress the
Vite ?raw import in sdk-playground that fallow can't resolve statically.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-15 15:38:35 -07:00
5fe87cc39b feat(sdk,studio): stage 7 step 3a — persistPath + SDK session reload-on-change (#1449)
* feat(sdk,studio): stage 7 step 3a — persistPath + SDK session reload-on-change

Stage 7 Step 3a — SDK plumbing for routing Studio commits through the SDK
session. No behavior change: the session stays idle (no op routed yet).

SDK:
- Add OpenCompositionOptions.persistPath; thread to createPersistQueue so the
  persist queue writes back to the composition's real path instead of the
  "composition.html" default (blocker A).

Studio (useSdkSession):
- Pass persistPath = activeCompPath so a future dispatch persists the right file.
- Re-open the session when the active composition file changes on disk (HMR
  hf:file-change / SSE file-change), scoped to activeCompPath, so the in-memory
  linkedom document never goes stale under code-editor/agent/server edits
  (blocker C). Re-opening is additive while the session is idle; 3c must add
  self-write suppression once dispatch writes.

Tests: SDK persistPath default + override; shouldReloadSdkSession path-match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(sdk): document persistPath as immutable for session lifetime

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-15 14:03:08 -07:00
92e2c8ce6a feat(studio): stage 7 step 1 — wire SDK session into Studio (#1443)
* feat(studio): stage 7 step 1 — wire SDK session into Studio

Creates useSdkSession hook: fetches active composition HTML, opens an
SDK Composition backed by createHttpAdapter, disposes on comp/project change.
Session is idle (no dispatch routed yet) — Step 3 wires edit ops through it.

Also removes createFsAdapter from SDK main entry (Node-only; subpath-only:
@hyperframes/sdk/adapters/fs). Required for Studio typecheck to pass when
importing @hyperframes/sdk — fs.ts uses node:fs/promises which Studio's
tsconfig does not include.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(studio): stage 7 step 2 — mirror canvas selection into SDK session

useSdkSelectionSync: effect that calls session.setSelection(hfIds) whenever
domEditSelection or domEditGroupSelections changes. Maps each entry's hfId;
skips entries without one. Pure additive — no existing hook modified.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(studio): use adapter.read() in useSdkSession bootstrap

Build the HttpAdapter first, then call adapter.read(activeCompPath)
instead of duplicating URL construction with a raw fetch. Eliminates
the /files/encode duplication already in HttpAdapter.read().

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(studio): flush in-flight http writes before disposing SDK session

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio): dispose SDK session if cleanup fires during openComposition

Reviewer found a race: if the effect cleanup runs while openComposition is
awaited, comp is null so cleanup is a no-op, but the composition is then
set and never disposed. Add an explicit check after the await so any
composition opened after cancellation is disposed immediately.

Also wire the missing useSdkSession call in App.tsx (sdkSession was
referenced but never declared — pre-existing typecheck failure), move
the stableRenderQueue memo into useRenderQueue so App.tsx stays under
the 600-line architecture gate.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-15 14:00:39 -07:00
Miguel Ángel e2e13f1e6c chore: release v0.6.99 2026-06-15 12:04:23 +00:00
Miguel Ángel a9f7d9096d chore: release v0.6.98 2026-06-15 02:33:31 -04:00
Miguel Ángel 11b050de9a feat(studio): scale GSAP positions on clip resize + shift on drag + diamond fixes (#1448)
Resize: proportionally scale all GSAP animation positions and durations
to fit the new clip duration via scalePositionsInScript. This preserves
clip-relative keyframe percentages — diamonds don't move during resize,
nothing disappears. Modeled after After Effects Time Stretch behavior.

Drag: shift all GSAP positions by the time delta (unchanged from before).

Diamond rendering:
- Clamp diamonds at 0%/100% so they stay fully visible at clip edges
- Filter out-of-range keyframes using predicted percentages during resize
- Clamp connection lines to clip boundaries
- PropertyRows: same edge clamping for SVG diamonds

Parser: scalePositionsInScript (proportional position + duration scaling),
shiftPositionsInScript (rigid shift), scale-positions + shift-positions
mutation types, 5 shift tests passing.
2026-06-15 02:31:35 -04:00
Carlos Alcaraz GregorandCarlos Alcaraz f1a50e03ea fix(studio): delete only the active element's selected keyframes (#1453)
Pressing Delete with keyframes multi-selected removed keyframes from the
wrong element. selectedKeyframes holds "<elementId>:<percentage>" keys and
can outlive the element it was built on (a clip click, keyframe click, layers
selection, or keyframe context menu changes the active element without clearing
it, and a shift-selection can span elements). deleteSelectedKeyframes parsed
only the percentage from each key and applied it to the active animation,
ignoring which element each selected keyframe belonged to, so a stale selection
deleted keyframes the user never targeted on the active element.

Extract selectedKeyframePercentagesForElement, which keeps only the percentages
whose key matches the active element id, and route the delete through it. The
common case (all selected keyframes on the active element) is unchanged; stale
cross-element keys are skipped instead of mis-applied.

Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
2026-06-14 23:19:28 -04:00
e6da47d8f8 feat(studio): drag keyframes with live beat snapping (#1439)
* feat(studio): drag keyframes with beat snapping

Keyframe diamonds are draggable with live preview and snap to the music
beat grid (requires VITE_STUDIO_ENABLE_KEYFRAMES=1).

Drag model: a tween start point trims the front (end fixed), an end point
resizes (start fixed), an intermediate keyframe moves within the tween
(adjacent segments resize, others untouched; start/end moves remap the
intermediates to preserve their absolute times). The keyframe snaps to the
nearest beat within ~8px, centered exactly on the dot.

Reliability: the commit resolves the dragged element's selection + parsed
animations on demand (awaited) instead of relying on the async DOM-edit
session, picks the tween whose window contains the keyframe's original
time among same-group tweens, and holds the dropped position optimistically
until the cache round-trip lands. Cache clip% precision raised to 0.001%
so the marker lands exactly where dropped.

Pure match/plan logic + unit tests in editor/keyframeMove.ts.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio): harden keyframe drag commit (review follow-ups)

- pickKeyframeTween no longer falls back to ALL animations on a selector
  mismatch — it only picks among the dragged element's own tweens, so a
  class/compound-selector mismatch can't edit a different element. No
  match → no-op.
- computeKeyframeMovePlan bails to a no-op when a keyframe-array tween's
  dragged keyframe can't be located (stale cache / precision drift) instead
  of falling through to an end-point resize that silently rescaled the
  whole tween and re-timed every keyframe.
- usePopulateKeyframeCacheForFile clipPct now uses 0.001% precision
  (matching useGsapAnimationsForElement) so beat-snapped keyframes from the
  file-wide cache also center on the dot and the two caches agree.
- The optimistic drag hold only releases once the cache reflects the
  committed position (a keyframe near the held %), so an unrelated cache
  rebuild no longer flashes the diamond back to its old spot.
- A drag's document listeners are cleaned up on unmount, so an unmount
  mid-drag (clip delete / comp switch / zoom-out) no longer leaks them.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): shrink + lower keyframe diamonds under the beat strip

When a clip's track shows the beat-dot strip (the top band), its keyframe
diamonds and connecting lines render at 45% size and centered in the
region below the band, so they don't collide with the dots. Full size and
vertically centered otherwise.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio): ignore keyframe re-drag during the optimistic-hold window

After a drop, the diamond is held at its dropped position (via effPct) until the
file round-trip lands, but `pct` passed to handlePointerDown still comes from
props (the pre-drop position). Re-grabbing the same keyframe in that window
would track the drag from a stale origin and commit against the wrong tween (or
no-op via the stale-cache guard). Skip starting a drag while a hold is pending;
it clears on the cache match (≤2s fallback). Click selection is unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-14 17:23:54 -07:00
d9f69f61e7 feat(studio,cli): music beat detection with timeline guides + headless beats CLI (#1424)
* feat(studio,cli): music beat detection with timeline guides + headless beats CLI

Beat detection for music tracks: the Studio draws beat guides on the active
track, beats are user-editable and persist to a project file, and a new
`hyperframes beats` CLI generates that file headlessly before the Studio opens.

Detection lives in @hyperframes/core/beats (shared by Studio + CLI): an energy
onset detector cross-validated with bpm-detective, regularized to an octave-
aligned grid, silence-gated, with per-beat loudness. Music-only — an
<audio data-timeline-role="music"> is analyzed; voiceover is excluded.

Studio: green beat lines + draggable dots on the selected track; add at playhead,
drag to move, double-click to delete (audio scrubs); edits persist to
beats/<audio>.json and are undoable (interleaved with file history).

CLI: `hyperframes beats [dir]` runs the same detection in headless Chrome
(prebuilt browser bundle in dist) and writes the beat file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): timeline beat-grid + zoom UX refinements

- Center-anchored magnify: zooming via the toolbar/slider keeps the time
  at the viewport center fixed instead of anchoring at the left. Pinch
  still anchors at the cursor.
- Move-snap to beats: dragging a clip snaps whichever edge (start or end)
  is nearest a beat, matching the existing resize-edge snapping.
- Beat lines on track backgrounds: faint full-height beat lines now paint
  behind the clips on every track lane (brightness scales with loudness);
  the green dots stay on the active track's top bar.
- Waveform follows zoom: bars fill the full clip width and resample the
  windowed peaks, so the waveform stretches with zoom instead of stopping
  partway across a widened clip.
- Beat dots centered in the top bar: align the dot band to the clip top
  (CLIP_Y) so the dots sit centered in the dark bar instead of being
  bisected by the clip's top border.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio): preserve media sourceDuration across element re-derivation

Moving a non-music clip re-derived the timeline elements into fresh
objects whose sourceDuration the DOM scan hadn't loaded yet. The async
probe skips srcs already in its cache, so the value was silently
dropped — trimFractions then returned no window and the trimmed music
waveform reset to the full source pinned at the track start.

Re-apply the cached probe duration synchronously on every derivation
(applyCachedSourceDurations) and extract the async probe loop into
probeMissingSourceDurations to keep useTimelinePlayer within the file
size limit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): skip beat-snap on the music track, highlight move-snap target

The music track defines the beats, so moving or trimming it no longer
snaps to its own beats (isMusicTrack guard on both the move and resize
snap paths).

Moving another clip snapped only on drop with no cue. snapMoveStartToBeat
now also returns the beat it will snap to; BeatBackgroundLines draws that
beat's line as a bright neon-green glow while the clip's edge is within
the snap region, so the target is visible before drop.

Also drops .commitmsg.tmp, accidentally committed via git add -A.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): hide playhead while dragging a beat; default beat dots to music track

- Dragging a beat dot now hides the playhead guideline (new beatDragging
  store flag set on beat pointer down/up) so its line doesn't track the
  scrub and clutter the beat being moved.
- Beat dots render on the selected track, falling back to the music track
  when nothing is selected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(core): remove polynomial-ReDoS regex from audioRelPathForSrc

CodeQL js/polynomial-redos: the lazy `.+?` followed by an optional
trailing `[?#].*$` backtracks polynomially on crafted `/preview/...`
inputs. Parse the preview-relative path with indexOf/slice instead, and
strip the query/hash with a single linear char-class search. Behavior is
unchanged for all preview/absolute/blob/data/bare inputs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio,core,cli): review hardening for beat detection + timeline UX

- playerStore.reset() now clears beat state (analysis, edits, undo/redo,
  persist) so a project switch can't apply the previous project's beats,
  undo stack, or file-writer to the new one.
- removeUserBeat returns the same reference on a no-op, and delete/move beat
  actions skip committing when nothing changed — no more phantom undo
  entries / debounced writes for no-op edits.
- regularizeBeats bails to raw onsets when the (octave-misread) tempo would
  produce a sub-125ms grid, avoiding a tens-of-thousands-of-beats freeze.
- parseBeats clamps strength to [0,1] and rejects non-finite time/strength,
  so a hand-edited file can't feed NaN into the gamma curve (Math.pow on a
  negative base) and blank out beat markers.
- Start-edge beat-snap now also requires duration >= minDuration, matching
  the end-edge guard, so a rightward snap can't collapse the clip.
- Center-anchor zoom effect always consumes its skip flag, so a pinch that
  produced no pps change can't leave it stranded and skip the next zoom.
- Headless beats analyzer projects to {beatTimes,beatStrengths,bpm,confidence}
  before returning, so page.evaluate no longer serializes the full decoded
  PCM (channelData) across the CDP boundary.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(core): gate parseBeats on schema version

parseBeats accepted any object with a beats array, so a future v2 beat file
(with changed semantics) would be parsed silently as v1. Reject anything whose
version is not 1, treating an unknown version like an absent/invalid file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-14 17:17:13 -07:00
a95e49dbda fix(core,player,studio): bound trimmed audio playback to the clip window (#1430)
* fix(player): bound the parent audio proxy to its clip window

When iframe autoplay is blocked, audible playback is promoted to a parent-frame
audio proxy. The proxy read the clip's data-start/data-duration once at adopt
time and mirrorTime() only skipped (never paused) the element outside that
window — so a trimmed/moved music clip kept playing the full source past its
on-timeline end, even though the iframe element was correctly paused.

Fix: the proxy keeps a reference to its source iframe element and re-reads
data-start/data-duration each mirror tick (live trims/moves apply), pauses the
proxy when the playhead leaves [start, start+duration), and resumes it when the
playhead re-enters during parent-owned playback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(core,studio): bound trimmed audio playback to the clip window

Trimmed audio played to the source file's natural end instead of
stopping at the clip edge, on every audio path:

- WebAudio (the audible path in Studio): schedulePlayback now passes
  the clip's data-duration as the third start() arg, so the decoded
  buffer stops at the trimmed edge instead of running to the file end.
- Runtime element gating: the duration resolver caps each clip by its
  own data-duration (min of source length, host window, authored
  duration), so a trimmed <audio>/<video> element pauses at its edge.

Studio trim UX:

- Resize live-patches the media-start/playback-start offset, so a
  start-edge drag trims into the source instead of only repositioning
  the clip.
- AudioWaveform windows the rendered peaks to the trimmed slice so the
  waveform tracks the clip edges.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(player,core): gate proxy playback to the live clip window

Review follow-ups on the parent-audio-proxy / WebAudio bound:
- seekAll now re-reads live source bounds (_refreshEntryBounds) before
  gating, so a paused scrub right after a trim/move uses the current clip
  window instead of the adopt-time one.
- playAll and clip adoption only start a proxy when the playhead is inside
  the clip's window (_playEntryIfActive), so bulk starts / promotion no
  longer blip audio for clips outside their window until the next tick.
- The WebAudio buffer is now bounded by the host-composition window too
  (matching resolveDurationSeconds), so a sub-composition-nested clip stops
  at the same edge on the WebAudio and HTMLMedia paths.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(core,player): reschedule bounded WebAudio on rate change; guard NaN bounds

A bounded WebAudio source's wall-clock length is baked into start()'s duration
arg (in buffer-sample seconds) at its scheduling rate. Mutating playbackRate in
place on a later rate change does not rescale that bound, so a trimmed clip ends
early (fast) or late (slow). setRate now reports whether the rate changed and
exposes hasBoundedActiveSources(); the runtime stopAll()+reschedules active
clips at the new rate when any bounded source is live. The per-clip schedule
loop is extracted to a shared closure so play() and the rate path agree.

Also guard _refreshEntryBounds against a non-numeric duration attribute parsing
to NaN, which would make every window check false and let the proxy play past
its clip end.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-14 17:14:49 -07:00
Carlos Alcaraz Gregor 5c8b637369 fix(studio): route rotation field edits through the animation like X/Y/W/H (#1427) 2026-06-14 13:12:43 -04:00
Miguel Ángel a241f2591e fix(studio): break all 7 circular dependency cycles and fix rules-of-hooks violation (#1422) 2026-06-13 19:23:05 -04:00
Miguel ÁngelandMiguel Ángel 7bff49ecf0 refactor(studio): simplify hooks, split contexts, remove dead code (#1416)
* fix(studio): guard Zustand no-op setters and fix useConsoleErrorCapture memory leak

- Guard setIsPlaying to skip set() when value unchanged (eliminates 60
  notifications/sec during reverse playback)
- Guard caption store selectGroup to bail before set() when group missing
  (prevents empty Zustand notifications)
- Guard clearSelection to skip when already empty
- Fix useConsoleErrorCapture: restore original console.error, remove error
  event listener, and delete __hfErrorCapture flag on cleanup

* fix(studio): delete dead files and unused exports

Remove 7 dead files (audioBeatDetection, keyframeSnapping,
timelineInspector, DopesheetStrip, StaggerControls,
TimelineLayerPanel, TimelineEditorNotice) and their test companions.

Delete unused computeFitToChildrenSize export from propertyPanelHelpers.

Fix re-export indirection: useDomEditCommits and studioMotionOps.test
now import patch builders directly from manualEditsDomPatches instead
of the re-export passthrough in manualEditsDom.

* fix(studio): eliminate effect-chain state mirroring for lint findings, hover, and GSAP fetch

Move lint findingsByElement sync from App.tsx into useLintModal where
the value is produced, removing the mirroring useEffect. Consolidate
4 hover-clearing effects in useDomSelection into 2 (one unconditional
on context change, one conditional combining caption mode, selection
match, and disconnected element checks). Fold the GSAP retry effect
into the fetch effect in useGsapTweenCache, scheduling a single retry
via setTimeout when the initial fetch returns 0 animations.

Eliminates 3 unnecessary render cycles from effect chains.

* fix(studio): memoize renderQueue, toolbar, and canvas rect to prevent re-render cascade

- Wrap renderQueue object in useMemo so StudioContext consumers don't
  re-render on every App render
- Memoize timelineToolbar JSX so NLELayout memo isn't defeated
- Move canvasRect getBoundingClientRect() from render-time IIFE to a
  useLayoutEffect-backed ref, eliminating layout thrashing
- Track and clear setTimeout handles in refreshPreviewDocumentVersion
  to prevent stale timer accumulation on rapid calls and unmount

* refactor(studio): consolidate GSAP shared primitives — defaults, iframe access, keyframe parsing

Extract duplicated PROPERTY_DEFAULTS, IframeGsap interface, iframe
accessors (getIframeGsap, queryIframeElement), percentage keyframe
parsing, and toAbsoluteTime into a single gsapShared.ts module.

Removes ~120 lines of copy-pasted logic across 8 hook files, reducing
drift risk between the duplicate implementations.

* fix(studio): remove dead store fields, dead file, duplicate helper, and unsafe assertions

* refactor(studio): deduplicate selector helpers, rounding utils, percentage computation, and iframe access

* fix(studio): split StudioContext into Shell + Playback to prevent cascade re-renders

* refactor(studio): decompose useGsapScriptCommits into focused mutation hooks

* refactor(studio): decompose useFileManager into focused file operation hooks

Extract useFileTree (tree loading, refresh, derived assets/compositions)
and useEditorSave (debounced save with history tracking) from the 508-LOC
useFileManager. The parent hook composes both and retains file I/O,
click-to-source, upload/import, and CRUD — preserving the same public
interface so no consumers change.

* refactor(studio): decompose useDomEditCommits into focused commit hooks

Extract geometry (path offset, box size, rotation) and element lifecycle
(delete, z-index reorder) into useDomGeometryCommits and
useElementLifecycleOps. Parent keeps persistDomEditOperations as core
and composes all sub-hooks — public interface unchanged.

* refactor(studio): simplify useAppHotkeys with declarative command table

* refactor(studio): simplify useAppHotkeys with declarative command table

Replace 15 individual useRef callback refs with a single cbRef object.
Extract keydown dispatch into pure dispatchModifierKey/dispatchPlainKey
functions. Merge duplicate undo/redo logic into shared applyHistory.
Extract cross-origin listener boilerplate into safeAddListener/safeRemoveListener.

Hook body: 204 LOC (down from 445). Public API unchanged.

* fix(studio): remove unused getDomEditTargetKey import

* refactor(studio): decompose useDomEditSession into focused editing hooks

Extract GSAP-aware geometry intercepts (move/resize/rotation) and
animated property commit into useGsapAwareEditing, and selection
wiring, GSAP cache management, preview sync, and selection handlers
into useDomEditWiring. The parent remains a pure composition shell.

* style(studio): fix formatting in 5 files

* fix(studio): trim App.tsx to 598 lines (under 600 limit)

---------

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-13 18:25:11 -04:00
Carlos Alcaraz Gregor 3c5607063f fix(studio): disable the rotation field when the element can't be rotated (#1412) 2026-06-13 11:02:36 -04:00
ca1574f26a chore: release v0.6.97
Co-authored-by: Miguel Ángel <miguelangelsisi098@gmail.com>
Co-authored-by: miguel07code <miguel07code@users.noreply.github.com>
2026-06-13 02:04:21 -04:00
Miguel Ángel b9f8a30ee6 chore: bump version to 0.6.96 2026-06-12 23:29:40 -04:00
Miguel Ángel 5b6c62e151 fix(studio): surface gesture recording controls (#1390) 2026-06-12 23:16:41 -04:00
Miguel Ángel 3bcab3dc29 fix(studio): reject unsafe keyframe values (#1389) 2026-06-12 22:48:19 -04:00
Miguel Ángel 5f12e692d5 fix(studio): save retries, mutation queue circuit breaker, save_failure diagnostics (#1366)
* fix(studio): save retries, mutation queue circuit breaker, save_failure diagnostics

Save failures could silently drop user work: code-editor saves fired a single
PUT with no retry, DOM-edit failures drained the whole queue against a failing
server, and several failure paths only logged to the console.

- Retry code-editor saves with exponential backoff instead of dropping the
  edit on the first failed PUT.
- Circuit breaker on the DOM-edit save queue: a failing server pauses the
  queue with a user-visible error state instead of burning every queued
  mutation against it.
- save_failure events now carry error_message, status_code, and source on
  every emission path; style/attribute DOM-edit failures that previously only
  logged to the console now emit telemetry too.
- Route unawaited commitMutation call sites (GSAP drag, property scrubbing,
  undo/redo, text fields) through a safe wrapper that reports failures via
  telemetry instead of unhandledrejection.

Follow-ups (deferred): version/ETag conflict guard on file PUTs, offline
save queue.

* fix(studio): narrow save retry changes for fallow
2026-06-12 22:02:17 -04:00
Miguel Ángel aec3c3b58c fix(studio): journal source writebacks (#1388) 2026-06-12 20:40:12 -04:00
Miguel Ángel 1ea0ed55e3 fix(studio): stabilize manual drag targets (#1393)
## Problem

Studio manual drag had two bad target paths in `hf-keyframes-test`:

- Drag could start from a cached hover selection instead of the selected overlay, so moving `#cta` could write an offset to the wrong element while the overlay appeared correct.
- `#stage` is the visual 1920x1080 canvas, but the composition metadata lives on `<html data-composition-id ...>`. Studio treated `#stage` as a normal movable layer, so dragging it moved the coordinate basis the overlay depends on and left Undo with no reliable saved edit to reverse.

## Fix

- Manual drag now starts only from the selected overlay bounds; canvas pointer-down no longer starts movement from `hoverSelectionRef`.
- Added a structural root-layer heuristic: a direct body child matching the composition root's declared `data-width` / `data-height` is selectable and style-editable, but cannot receive manual offset/size/rotation edits.
- Manual geometry commits now return/rethrow the save promise so failed writes roll back optimistic DOM changes instead of silently sticking.
- GSAP-targeted CSS fallback edits are blocked before applying manual geometry when the GSAP drag intercept is unavailable.

## Tests

- New regression coverage for stale-hover drag start and full-canvas root-stage capability resolution.
- Focused DOM-edit suite: 119/119 pass.
- Full Studio suite: 800 pass, 18 todo.
- Studio typecheck clean; oxlint/oxfmt clean; lefthook pre-commit clean.
- Studio build passes with the existing Vite chunk-size warning.
- Browser verified with `agent-browser`: attempted `#stage` drag writes no offset and keeps Undo disabled; `#cta` drag writes exactly one offset to `#cta`; Undo returns the fixture to zero offsets.

Local browser artifacts: `artifacts/studio-cta-drag/stage-cta-drag-fix.webm`, `artifacts/studio-cta-drag/stage-cta-drag-fix-final.png`.
2026-06-12 19:16:36 -04:00
Miguel ÁngelandMiguel Ángel d0a7f7d839 fix(studio): remove motion tab from right panel (#1391)
The motion panel was behind a feature flag defaulting to false and never
shipped. Remove the tab button, MotionPanel component, feature flag,
and all associated wiring (EaseCurveEditor, SpringEaseEditor,
MotionPanelFields, MotionPathOverlay). The underlying motion data
infrastructure (studioMotion, studioMotionOps) remains intact for the
GSAP panel.

Co-authored-by: Miguel Ángel <miguelangelsisi098@gmail.com>
2026-06-12 16:37:05 -04:00
Vance IngallsandClaude Fable 5 7a99ccec6d fix(core): honor root data-duration when GSAP timeline ends short (#1378)
* fix(core): honor root data-duration when GSAP timeline ends short

The authored-duration floor only counted child composition clips, never
the root element's own data-duration. A composition whose GSAP timeline
ended even 0.1s short of its declared data-duration reported the shorter
timeline length from player.getDuration() — and the studio's adapter
selection (docDuration <= adapterDur) then silently rejected the
audio-capable runtime player, downgrading preview playback to the
seek-scrubbing adapter, which never starts media elements or WebAudio.
Result: total audio silence with zero errors anywhere.

- include the root's declared data-duration in
  resolveAuthoredCompositionDurationFloorSeconds, making data-duration
  the source of truth for playable length (per the documented contract)
- console.warn in the studio when playback falls back to the
  seek-driven adapter, since the downgrade loses audio invisibly

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(studio): release static-seek adapter on native win, warn once on downgrade

Review findings on the previous commit, all in the static-seek fallback
path of useTimelinePlayer.getAdapter:

- A cached static-seek adapter was never paused when adapter selection
  later resolved a native adapter (the early returns bypass the fallback
  branch entirely), leaving its private rAF loop seeking the player while
  the native transport also drives it. The core data-duration fix makes
  this switch path much more common. releaseStaticSeekCache() now runs
  at every native-adapter return and at unmount.
- The downgrade warning fired on every cache miss — and the cache key can
  never hold for __timelines compositions because wrapTimeline() returns
  a fresh object per call, so it fired every rAF tick. It now warns once
  per downgrade streak (re-armed when a native adapter takes over).
- The warning interpolated adapterDur (the native __player duration,
  0 when absent) instead of the selected adapter's duration, and used a
  one-off "[hyperframes-studio]" prefix instead of the file's
  "[useTimelinePlayer]" convention.

The fallback cache logic moved to playbackAdapter.ts (with unit tests for
warn-once, cache identity, and pause-on-replace/release), which also
keeps useTimelinePlayer.ts inside the studio 600-line limit. Also
corrected a stale "no DOM reads" comment on the runtime transport tick —
the duration floor has always queried the DOM per call, and now also
reads the root's declared data-duration.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:01:39 -07:00
Miguel Ángel 8642b1d785 chore: bump version to 0.6.95 2026-06-12 12:44:40 -04:00
Miguel Ángel a8090ca895 chore: bump version to 0.6.94 2026-06-12 11:34:36 -04:00
Miguel Ángel 9e5b3d644f fix(studio): remove unused onSelectElementById after indicator removal (#1377) 2026-06-12 11:34:16 -04:00
Miguel Ángel 3ba01129e7 fix(studio): remove off-screen element indicators for UX redesign (#1376) 2026-06-12 11:23:18 -04:00
Miguel Ángel c3554dcffe fix(studio): disable keyframes feature flag by default, release v0.6.93 2026-06-12 00:59:17 -04:00
Miguel Ángel 6babf5be7d fix(studio): update drag intercept test for true default 2026-06-12 00:32:01 -04:00
Miguel Ángel a433d83fec fix(studio): trim PropertyPanel to 600-line limit 2026-06-12 00:29:36 -04:00
Miguel Ángel bbb36b4e4d chore: bump version to 0.6.92 2026-06-12 00:25:13 -04:00
Miguel Ángel d49ee416a3 fix(studio): gesture recording replaces existing position keyframes (#1360)
Gesture recording uses replace-with-keyframes mutation to replace existing
position-group tween. Fix N1 sign inversion and N9 wheel startPointer
with pointerElementOffset subtraction.
2026-06-12 00:20:08 -04:00
Miguel Ángel 191a33dc2c fix(studio): gesture recording replaces existing position keyframes (#1359)
* fix(core): per-property-group keyframe foundations

Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.

* fix(core): add split-into-property-groups and replace-with-keyframes mutations

Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.

* fix(studio): per-property-group intercept routing + drag/resize fixes

Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.

* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes

Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.

* fix(studio): property panel group-aware keyframe routing

Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.

* fix(studio): gesture recording replaces existing position keyframes

Gesture recording uses replace-with-keyframes mutation to replace existing
position-group tween. Fix N1 sign inversion and N9 wheel startPointer
with pointerElementOffset subtraction.
2026-06-12 00:19:41 -04:00
Miguel Ángel c435a4ee46 fix(studio): property panel group-aware keyframe routing (#1358)
* fix(core): per-property-group keyframe foundations

Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.

* fix(core): add split-into-property-groups and replace-with-keyframes mutations

Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.

* fix(studio): per-property-group intercept routing + drag/resize fixes

Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.

* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes

Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.

* fix(studio): property panel group-aware keyframe routing

Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.
2026-06-12 00:19:31 -04:00
Miguel Ángel caf23eff8a fix(studio): keyframe cache propertyGroup tagging + timeline UI (#1357)
* fix(core): per-property-group keyframe foundations

Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.

* fix(core): add split-into-property-groups and replace-with-keyframes mutations

Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.

* fix(studio): per-property-group intercept routing + drag/resize fixes

Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.

* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes

Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
2026-06-12 00:19:23 -04:00
Miguel Ángel 95029e083e fix(studio): per-property-group intercept routing + drag/resize fixes (#1356)
* fix(core): per-property-group keyframe foundations

Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.

* fix(core): add split-into-property-groups and replace-with-keyframes mutations

Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.

* fix(studio): per-property-group intercept routing + drag/resize fixes

Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
2026-06-12 00:19:13 -04:00
Miguel Ángel b6bf1b1190 fix(core): split-into-property-groups and replace-with-keyframes mutations (#1355)
* fix(core): per-property-group keyframe foundations

Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.

* fix(core): add split-into-property-groups and replace-with-keyframes mutations

Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
2026-06-12 00:12:26 -04:00
Vance IngallsandClaude Fable 5 69d67f1d69 fix(studio): watch external project dirs so preview ETag invalidates (#1347)
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches)

* fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access

- index.ts no longer exports document/session/history/persist-queue (those
  modules land in the next stacked PR); branch now typechecks standalone
- setOwnText: optional-chain children[i] access (TS2532 under
  noUncheckedIndexedAccess)
- fallow suppressions for buildPatchEvent + adapters/types.ts — consumers
  arrive in #1325

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline

- applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9
  parser-backed ops instead of silently no-opping — callers must never
  believe an animation edit succeeded when nothing was mutated
- validateOp returns false for Phase 3b ops so can() feature-detects
- root package.json build filter now includes @hyperframes/sdk (package is
  dist-only; top-level build previously produced no SDK artifacts).
  publish.yml intentionally NOT updated — sdk stays unpublished until
  Phase 3 completes.

Adversarial-review findings F3 + F4.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs

Round-2 review (Rames/Miguel) on the engine layer:

- ORIGIN_APPLY_PATCHES: unique symbol → namespaced string
  ('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't
  survive postMessage/structured-clone, which T3 embedded hosts may forward
  patch events across. Namespaced string keeps collision risk negligible.
- setCompositionMetadata width/height: runtime treats data-width/data-height
  as a forced override of inline style (init.ts applyCompositionSizing).
  Style is always written; the data-* attr is updated when already present
  so the edit isn't clobbered on load. Absent attrs stay absent — inverses
  stay exact. Mirrored in the patch applier; 3 new tests.
- JsonPatchOp documented as the emit-only RFC 6902 subset
  (add/remove/replace); applier header notes move/copy/test are ignored.
- SdkDocument.html documented as a build-time snapshot (serialize() is the
  live state).
- patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}.

NOT changed (with reasons, see PR reply): moveElement left/top matches
Studio's own inline-style commit convention (sourcePatcher); package version
follows the repo-wide single-version policy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): moveElement writes data-x/data-y, not left/top CSS

HF elements use data-x/data-y for positioning (read by htmlParser.ts,
emitted by hyperframes generator). CSS left/top is not the runtime convention.

Adds inverse round-trip test for prior position restore.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: update bun.lock after sdk package registration

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete

* fix(sdk): address review — live-DOM query cache, single parse, style parse dedup

- getElements/getElement/find now walk the live linkedom DOM via buildRoots
  with a lazily-built cache invalidated on dispatch/applyPatches — no
  serialize→ensureHfIds→parseHTML round trip per query
- openComposition parses once (parseMutable); dropped discarded _doc
  constructor param and the redundant buildDocument call
- document.ts buildElement reuses model.ts getElementStyles — removes
  duplicated parseInlineStyles (also fixes custom-prop camelCase mangling)
- JSDoc note: empty batch() still fires change handlers

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): restore full public exports now session/document modules exist

index.ts re-exports document/session/history/persist-queue (trimmed in the
engine-layer PR to keep it self-contained); drops the temporary fallow
suppressions whose consumers now exist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): coalesce history by patch paths; replay override-set on open

Adversarial-review findings F1 + F2:

- history: coalescing now requires identical patch paths in addition to
  op types + origin + window. Previously two rapid setStyle calls on
  DIFFERENT elements merged into one entry carrying the second forward +
  first inverse — undo then reverted the wrong element and stranded the
  latest edit. Slider drags on one property still coalesce.
- T3 init: openComposition({ overrides }) now replays the stored
  override-set onto the freshly-parsed base before exposing the session
  (new keyToPath inverse mapping + applyOverrideSet). Previously the
  overrides were copied into the map but never applied — reopening an
  embedded composition showed and serialized the base template.
- examples: GSAP calls now feature-detect with can() (Phase 3b ops throw
  UnsupportedOpError as of the engine-layer fix); UnsupportedOpError
  re-exported from the package entry.
- 8 new session tests: coalesce same-path / cross-element / cross-prop,
  override round-trip (style/text/attr/timing/removal/restore-base).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify

Round-2 review (Rames/Miguel) on the session layer:

- batch() is now transactional: on throw, accumulated inverse patches are
  replayed in reverse and the override-set snapshot restored — the model is
  exactly as it was at batch entry. Previously a throwing batch left the DOM
  partially mutated with no patch trail, no history entry, no recovery path.
  2 new tests (model unchanged + undo is no-op after throwing batch).
- history coalesce key sorts opTypes — same op-type set coalesces regardless
  of dispatch order within a batch.
- applyPatches comment documents that emitted PatchEvents carry an empty
  inversePatches array (hosts keep their own inverse log).
- document.ts extractDimensions/extractDuration now use the engine's
  findRoot — dimension extraction and mutations agree on the root element
  ([data-hf-root] > #stage > first child). Dimensions prefer the runtime's
  data-width/data-height forced-override attrs, falling back to inline style.
- ownText documented: snapshot .text is trimmed display text; setText writes
  verbatim.

Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush
error surfacing, debounce window, path default, history ring-buffer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting

* fix(studio,core): persist manual position edits for GSAP-owned elements

- sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom
  properties and transform longhands via setProperty; patch the style
  attribute string directly so --hf-studio-offset-* and translate survive
  the server round-trip (positions never reached disk before this)
- gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens
  ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS
  translate into its cache once at init, zeroes the longhand once, and never
  re-reads it
- applyStudioPathOffset: for GSAP-owned elements keep translate:none live and
  sync the offset into GSAP's cache via gsap.set; writing the longhand
  double-applied the offset (disappearing elements, scrub snap-back)
- buildPathOffsetPatches: emit the var() translate expression explicitly so
  the persisted file re-folds on reload (live inline is none)
- StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response
  probe mutates GSAP's cache, which inline-style restore cannot undo (click
  made elements jump by the probe distance)
- reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop
  seek-time double-apply
- STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is
  opt-in until its recording path is hardened; commits take the CSS persist
  path

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(studio): watch external project dirs so preview ETag invalidates

Project dirs are symlinked into data/projects from anywhere on disk, but the
preview signature cache was only invalidated by Vite's watcher, whose roots
don't cover external paths. Edits hit disk while the cached ETag kept
serving 304s — the browser showed a stale preview after refresh and edits
looked lost. Register each project dir with the watcher when its signature
is first cached.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:32:05 -07:00
Vance IngallsandClaude Fable 5 fc3ab76ce8 fix(studio,core): persist manual position edits for GSAP-owned elements (#1346)
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches)

* fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access

- index.ts no longer exports document/session/history/persist-queue (those
  modules land in the next stacked PR); branch now typechecks standalone
- setOwnText: optional-chain children[i] access (TS2532 under
  noUncheckedIndexedAccess)
- fallow suppressions for buildPatchEvent + adapters/types.ts — consumers
  arrive in #1325

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline

- applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9
  parser-backed ops instead of silently no-opping — callers must never
  believe an animation edit succeeded when nothing was mutated
- validateOp returns false for Phase 3b ops so can() feature-detects
- root package.json build filter now includes @hyperframes/sdk (package is
  dist-only; top-level build previously produced no SDK artifacts).
  publish.yml intentionally NOT updated — sdk stays unpublished until
  Phase 3 completes.

Adversarial-review findings F3 + F4.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs

Round-2 review (Rames/Miguel) on the engine layer:

- ORIGIN_APPLY_PATCHES: unique symbol → namespaced string
  ('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't
  survive postMessage/structured-clone, which T3 embedded hosts may forward
  patch events across. Namespaced string keeps collision risk negligible.
- setCompositionMetadata width/height: runtime treats data-width/data-height
  as a forced override of inline style (init.ts applyCompositionSizing).
  Style is always written; the data-* attr is updated when already present
  so the edit isn't clobbered on load. Absent attrs stay absent — inverses
  stay exact. Mirrored in the patch applier; 3 new tests.
- JsonPatchOp documented as the emit-only RFC 6902 subset
  (add/remove/replace); applier header notes move/copy/test are ignored.
- SdkDocument.html documented as a build-time snapshot (serialize() is the
  live state).
- patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}.

NOT changed (with reasons, see PR reply): moveElement left/top matches
Studio's own inline-style commit convention (sourcePatcher); package version
follows the repo-wide single-version policy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): moveElement writes data-x/data-y, not left/top CSS

HF elements use data-x/data-y for positioning (read by htmlParser.ts,
emitted by hyperframes generator). CSS left/top is not the runtime convention.

Adds inverse round-trip test for prior position restore.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: update bun.lock after sdk package registration

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete

* fix(sdk): address review — live-DOM query cache, single parse, style parse dedup

- getElements/getElement/find now walk the live linkedom DOM via buildRoots
  with a lazily-built cache invalidated on dispatch/applyPatches — no
  serialize→ensureHfIds→parseHTML round trip per query
- openComposition parses once (parseMutable); dropped discarded _doc
  constructor param and the redundant buildDocument call
- document.ts buildElement reuses model.ts getElementStyles — removes
  duplicated parseInlineStyles (also fixes custom-prop camelCase mangling)
- JSDoc note: empty batch() still fires change handlers

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): restore full public exports now session/document modules exist

index.ts re-exports document/session/history/persist-queue (trimmed in the
engine-layer PR to keep it self-contained); drops the temporary fallow
suppressions whose consumers now exist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): coalesce history by patch paths; replay override-set on open

Adversarial-review findings F1 + F2:

- history: coalescing now requires identical patch paths in addition to
  op types + origin + window. Previously two rapid setStyle calls on
  DIFFERENT elements merged into one entry carrying the second forward +
  first inverse — undo then reverted the wrong element and stranded the
  latest edit. Slider drags on one property still coalesce.
- T3 init: openComposition({ overrides }) now replays the stored
  override-set onto the freshly-parsed base before exposing the session
  (new keyToPath inverse mapping + applyOverrideSet). Previously the
  overrides were copied into the map but never applied — reopening an
  embedded composition showed and serialized the base template.
- examples: GSAP calls now feature-detect with can() (Phase 3b ops throw
  UnsupportedOpError as of the engine-layer fix); UnsupportedOpError
  re-exported from the package entry.
- 8 new session tests: coalesce same-path / cross-element / cross-prop,
  override round-trip (style/text/attr/timing/removal/restore-base).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify

Round-2 review (Rames/Miguel) on the session layer:

- batch() is now transactional: on throw, accumulated inverse patches are
  replayed in reverse and the override-set snapshot restored — the model is
  exactly as it was at batch entry. Previously a throwing batch left the DOM
  partially mutated with no patch trail, no history entry, no recovery path.
  2 new tests (model unchanged + undo is no-op after throwing batch).
- history coalesce key sorts opTypes — same op-type set coalesces regardless
  of dispatch order within a batch.
- applyPatches comment documents that emitted PatchEvents carry an empty
  inversePatches array (hosts keep their own inverse log).
- document.ts extractDimensions/extractDuration now use the engine's
  findRoot — dimension extraction and mutations agree on the root element
  ([data-hf-root] > #stage > first child). Dimensions prefer the runtime's
  data-width/data-height forced-override attrs, falling back to inline style.
- ownText documented: snapshot .text is trimmed display text; setText writes
  verbatim.

Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush
error surfacing, debounce window, path default, history ring-buffer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting

* fix(studio,core): persist manual position edits for GSAP-owned elements

- sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom
  properties and transform longhands via setProperty; patch the style
  attribute string directly so --hf-studio-offset-* and translate survive
  the server round-trip (positions never reached disk before this)
- gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens
  ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS
  translate into its cache once at init, zeroes the longhand once, and never
  re-reads it
- applyStudioPathOffset: for GSAP-owned elements keep translate:none live and
  sync the offset into GSAP's cache via gsap.set; writing the longhand
  double-applied the offset (disappearing elements, scrub snap-back)
- buildPathOffsetPatches: emit the var() translate expression explicitly so
  the persisted file re-folds on reload (live inline is none)
- StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response
  probe mutates GSAP's cache, which inline-style restore cannot undo (click
  made elements jump by the probe distance)
- reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop
  seek-time double-apply
- STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is
  opt-in until its recording path is hardened; commits take the CSS persist
  path

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(studio): remove duplicate flag declaration, trim useDomEditCommits to 600 lines

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:30:14 -07:00
Carlos Alcaraz Gregor c52165d1b6 fix(studio): accept razor splits at the canvas clamp boundary (#1340) 2026-06-11 10:26:49 -04:00
Miguel Ángel 83662c11a8 chore: release v0.6.91 2026-06-11 06:09:31 +00:00
Miguel Ángel a5bc52bad1 fix(studio): add GSAP drag intercept feature flag, disabled by default (#1341)
Add VITE_STUDIO_ENABLE_GSAP_DRAG_INTERCEPT env var (default: false) to
gate the GSAP drag/resize/rotation intercept in useDomEditSession. When
off, dragging GSAP elements falls through to the standard CSS path
instead of committing via script mutation.

Manual dragging (STUDIO_PREVIEW_MANUAL_EDITING_ENABLED) remains on.
2026-06-11 02:08:32 -04:00
Miguel Ángel ef18613975 feat(studio): razor/blade tool UI for timeline clip splitting (#1331)
Wire the razor tool into Studio's timeline UI:

- B enters razor mode (crosshair cursor + red vertical guide line)
- Click any clip to split at the click position
- Shift+click splits all clips across every track at that time
- V or Escape exits razor mode
- Toolbar shows selection arrow / scissors toggle

Add useRazorSplit hook for split orchestration (HTML + GSAP mutation).
Add activeTool state to playerStore. Add preview reload after timeline
move/resize operations so the composition re-renders with updated timing.
2026-06-10 23:56:09 -04:00
Miguel Ángel ab08260201 refactor(studio): extract shared timeline components and deduplicate code (#1329)
Extract shared utilities to reduce duplication across timeline components:

- PlayheadIndicator: shared playhead rendering (was duplicated in
  TimelineCanvas and TimelineEditorNotice)
- useContextMenuDismiss: outside-click/Escape dismiss pattern (was
  duplicated in ClipContextMenu and KeyframeDiamondContextMenu)
- TimelineCallbacks: shared callback interfaces for drop and edit
  operations (was duplicated in NLELayout and Timeline props)
- useTimelineZoom: consolidated zoom store selectors
- timelineElementSplit: shared canSplitElement, buildPatchTarget, and
  readFileContent utilities
- gsapParser.test-helpers: shared test utilities for parser specs
2026-06-10 23:45:03 -04:00
Miguel Ángel 06426b5014 chore: release v0.6.90 2026-06-11 02:40:36 +00:00
Miguel Ángel 868c56fdbb chore: release v0.6.89 2026-06-10 23:26:13 +00:00