* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(studio-server): bound the proxy cache with LRU accounting
Adds cache accounting and bounded cleanup for transcoded proxies, and keeps
.transcode-cache out of git. Standalone: the transcoder consumes it next.
* feat(studio-server): transcode bounded H.264 proxies on demand
Adds the proxy transcoder: a bounded work queue with per-key dedupe, a hard
kill ceiling, TTL'd failure memory so a broken asset is not retried forever,
and pixel/color normalization for browser playback. Writes through a temp name
and renames on success, so a cache entry is never partial.
Carries a TEMP fallow ignoreExports entry: this module lands below its
consumers, so a per-PR audit sees its exports as unused until the preview weld
arrives. The entry is dropped there.
* feat(studio-server): probe media codec facts for proxy decisions
Adds the codec manifest: one ffprobe-backed answer to what codec an asset
uses, whether a browser can decode it, and whether it carries alpha. Migrates
the existing prober to the shared ff-binaries resolver and to async execFile so
a scan pool runs off the event loop. No consumer yet; the preview weld wires it
up later in the stack.
* fix(studio-server): honor injected ffprobe runners
Moves assetResolution.ts from packages/lint into @hyperframes/parsers behind
a ./asset-resolution subpath export, mirroring the ./ff-binaries shape, and
points lint's two importers at it. Pure move: no behavior change. Unblocks
studio-server consuming the same helpers without a dependency cycle (the CLI
already depends on lint, so importing lint from studio-server is not an option).
The cli, engine, and lint packages each carried their own copy of the
ffmpeg/ffprobe lookup, annotated fallow-ignore code-duplication, and the
copies had drifted: the engine copy handled Windows PATHEXT and executed
which/where without a shell but lacked the Homebrew-dirs fallback for
GUI-spawned processes; the cli copy had the opposite. One resolver in
@hyperframes/parsers (the dependency-graph bottom) now carries the union
of both hardenings, and all three packages delegate to it. Every
consumer gets strictly more robust resolution; env-override semantics
per call site are preserved via configuredMustExist.
A composition variable mirrored as --<slug> for a mounted sub-composition
(default or an explicit data-variable-values value) previously overrode any
same-named custom property the document already authored elsewhere (e.g. a
:root theme token), since the mirroring had no "already defined" guard —
unlike the two other emission paths, which already skip re-emitting when the
name collides with an authored definition. Extend that guard to the
sub-composition mount path in both the compiler (htmlBundler.ts) and the
runtime loader (compositionLoader.ts / getVariables.ts), so an authored
definition always wins; render-time --variables overrides still always win.
* feat(skills): probe and bump stale CLI pins during project resume
The entry skill now keeps a resumed project's pinned CLI current instead of
leaving that to a notice nobody acts on. On resuming a project with pinned
scripts, run the read-only probe 'npx hyperframes@latest upgrade --project
. --check'; when it (or the stale-pin stderr notice, or _meta.updateAvailable
from a pinned run) reports the project behind, apply the bump and verify
with 'hyperframes check'. A failed check reverts the bump and keeps the
project on its pinned version, preserving the reproducibility contract the
pin exists for.
The probe matters because the stale-pin notice only exists in >= 0.7.59:
a pinned run of an older CLI prints no warning at all, so a notice-only
trigger never fires for exactly the projects most behind. The probe runs
unpinned, so its behavior never depends on the project's CLI age.
Telemetry: the fleet converges to new releases within about a week via the
background auto-updater and ephemeral npx, but pinned projects form a
persistent stale tail (~10% of weekly actives, e.g. 6.3k users still on
0.6.x three weeks after 0.7.0).
Both skill surfaces now pass an explicit dir ('--project .') because a bare
'--project' followed by another flag consumes that flag as its directory
value and no-ops; the parsing fix is a separate CLI change.
* fix(cli): stop bare --project from eating the next flag as its directory
citty parses --project as a string option, so 'upgrade --project --check'
arrived with project="--check": the dir resolved to a nonexistent path and
the command no-opd with 'No package.json found' while --check was lost.
The documented default-cwd behavior only worked when --project was the
final token — and the trap-prone form is exactly what the scaffolded
template CLAUDE.md instructs.
A leading dash can never be a real directory argument, so resolveProjectArgs
now reclaims the eaten token as the flag the user wrote (--check / --json),
falls back to the current directory, and drops unrelated eaten flags rather
than treating them as paths. Templates and skill references switch to the
explicit-dir form ('--project .'), which behaves correctly on every release
including ones that predate this fix.
* feat(skills): report a successful pin bump in the run summary
Review follow-up on the stale-pin rule: 'hyperframes check' validates
composition structure, not render-output equivalence, so a check-passing
bump can still shift a project's rendered output. The bump stays the right
default for stale projects, but it must not be silent — the summary now
names the old and new version so the user knows the reproducibility
trade was made.
The committed artifact was generated with an older esbuild than the
current lockfile resolves; CI's check:position-edits-render regen now
produces different (equivalent) minifier variable naming and fails the
diff gate. Regenerate to match — no source change to positionEdits.ts.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A window.__timelines entry is authored content and may be a partial
RuntimeTimelineLike (duration/seek only, no pause). Timeline resolution
is deliberately permissive — duration-based — and such compositions
render fine, because the render path only seeks. But every interactive
transport path (play/pause/seek, bind, rebind-tick, boot) called
capturedTimeline.pause() unguarded, crashing studio playback with
'tl.pause is not a function' — the top recurring studio:unhandled_error
in telemetry across versions 0.6.121 through 0.7.59 (~150-175/day).
Guard all pause sites through one helper (typeof check + swallow, plus
a once-per-page timeline_missing_pause analytics event so composition
authors can find the partial timeline), matching the safeVoid pattern
player.ts already uses. In the rebind restore path, pause is guarded
separately so a missing pause() no longer aborts the seek/play restore
behind it in the same try/catch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both panels showed Layout (X/Y/W/H/Rotation/Z-index) unconditionally —
no gate existed for it at all — and Style was gated only on
canEditStyles (a permission check), never on the element's tag. Neither
gate accounted for `<audio>`, which never paints a visual frame, so a
music track's inspector showed a full set of position/size/fill/shadow
controls with zero visual effect.
Add `layout`/`style` applicability to resolveEditingSections (core),
keyed on tag !== "audio", and gate both panels' Layout section and the
existing Style gate on it. Media/Motion/Grade/Text were already
correctly gated (verified via a research pass across both panels) and
are untouched.
6px between rows left little clearance above a row's value for the
promote-to-variable badge (now positioned above the row). Widen the
row gap to 10px.
Shrinking the wrapped control's width to make room for the badge (previous
commit) fixed the overlap but pushed the value left unnecessarily. Move the
badge to sit above the row instead, clearing the value without touching its
layout.
PromotableControl absolutely-positions its "◇ var" / "◆ {id}" badge over
the wrapped control without reserving any space, so on rows where the
value renders flush to the right edge (flat Font/Color rows) the badge
sat directly on top of the value text instead of beside it. Add a
right-padding gutter on the wrapper sized to each badge state, and cap
the bound chip to a fixed max-width so it always fits inside its gutter.
Addresses R2 CHANGES_REQUESTED from Miga + Rames on PR #2529:
1. Sibling-surface gap (blocker): `hyperframes cloudrun render{,-batch}`,
`hyperframes lambda render{,-batch}` all advertised the same tier-only
aliases (`1080p` / `hd` / `4k` / `uhd`) but normalized them to `landscape`
and never set `outputResolutionAspectAgnostic`. The distributed plumbing
PR #2529 added received `undefined` from those callers, so portrait `1080p`
still hit the original aspect-mismatch on Cloud Run / Lambda.
Fix: introduce `resolveResolutionFlagPair` in `@hyperframes/parsers` (the
single source of truth for the two-step normalize + aspect-agnostic
detect) and route every distributed entrypoint through a shared
`parseOutputResolutionFlag` CLI util so the alias signal now reaches
`SerializableDistributedRenderConfig`. Studio Server keeps its
canonical-only HTTP contract; that intent is now pinned in tests.
2. Preflight recompute (hardening): the earlier "downgrade aspect-mismatch"
preflight cleared un-remapped mismatches, so IG 4:5 (non-preset aspect,
no sibling) and portrait-4K comp + `--resolution 1080p` (remap +
downsample) both slipped through to fail late in `resolveDeviceScaleFactor`.
Now `checkRenderResolutionPreflight` computes the effective preset via
`suggestMatchingPreset` (mirroring the compile stage's
`adaptAspectAgnosticResolution`) and re-checks against that — only
genuinely-fixable mismatches clear early. New tests pin both regressed
input classes.
3. Docker forwarding boundary test (Miga's important #2): pinned
`1080p` survives verbatim as `--resolution 1080p` in the Docker args
so the in-container CLI can re-run `isAspectAgnosticResolutionAlias`.
4. Doc-nit (Miga): parsers/src/types.ts no longer references the
nonexistent `resolveResolutionForComposition` — points at the actual
remap helpers.
Fallow: cloudrun.ts / lambda.ts share 390 lines of pre-existing structural
symmetry (parallel AWS + GCP dispatchers), and lambda/render.ts +
render-batch.ts declare parallel RenderArgs interfaces. Both re-flagged
after threading the aspect-agnostic field through each surface; ignored
with justification in .fallowrc.jsonc. lambda.ts's `run` and
lambda/render.ts's `waitForCompletion` are pre-existing CRAP-score
hotspots untouched by this PR — added under health.ignore.
Co-Authored-By: Claude <noreply@anthropic.com>
— Via
Stroke width committed border-width and border-style together from one
free-text field, so setting a style meant typing an exact CSS keyword
(e.g. "dashed") with no indication of which ones were valid — the row
also duplicated the discoverable Stroke style select directly below it.
Stroke width now only commits border-width; style changes go exclusively
through the existing select.
FlatRow lays out label…gap…value across a `justify-between` row, but the
shared CommitField input it wraps had no text-align, so its text hugged
the LEFT edge of the value's own (often much wider) right-hand box —
looking left-aligned relative to the row, out of step with FlatSelectRow
and FlatSlider, which already right-align.
Added an optional `align` prop to CommitField (default "left", preserving
the legacy panel's MetricField/DetailField layouts where label-then-value
sits inline and left reads naturally) and pass `align="right"` from
FlatRow. Left the Motion Timing row's Start/End/Duration cells alone —
those stack label-above-value in a grid, a different pattern from the
inline label…value row this fix targets.
New tests: FlatRow's input has `text-right` (not `text-left`); the legacy
MetricField's input keeps `text-left` (not `text-right`), pinning
CommitField's default so the shared component doesn't drift for the
panel that didn't ask for this.
Full studio suite (2645 tests) green; typecheck/oxlint/oxfmt clean.
Reported as "template variables are broken": binding an element's field to a
variable via the flat inspector's "◇ var" promote chip (or editing an
already-bound field's value) wrote the correct bytes to disk, but the
Variables tab kept showing the pre-edit value until the whole Studio page
was hard-reloaded.
Root cause: DesignPanelPromoteProvider deliberately opens its OWN SDK
session (`useSdkSession(projectId, selection.sourceFile ?? activeCompPath)`)
so that promoting inside a sub-composition binds the variable in the
sub-comp's own file, not the host's. For the common case — a top-level
element, same file as `activeCompPath` — this session is a SEPARATE
in-memory `Composition` instance from the shared one `VariablesPanel`
(Variables tab, Slideshow, etc.) reads. A persist through the promote
provider's session never fires the shared session's own "change" event.
Worse, the shared session's file-change listener runs
`isSelfWriteEcho(path, content)` to decide whether to reload — but
`sdkSelfWriteRegistry` is keyed by file path only, not by session instance
(its own doc comment assumes "the studio process has a single SDK session
lifecycle at a time"). It sees the promote provider's write registered
under the same path and concludes it's its own echo, permanently
suppressing the reload it actually needs.
Threaded `forceReloadSdkSession` (the same mechanism every other
server-side-write path in Studio already uses for exactly this "resync
after a write I didn't make myself" case) from App.tsx through
StudioRightPanel into DesignPanelPromoteProvider, and call it after every
successful promote/setDefault persist — unconditionally, not gated on the
promote target matching activeCompPath, since re-opening a file that
didn't change is a harmless no-op re-parse and a path-equality guard here
already produced one subtly wrong comparison (activeCompPath can be null
while the shared session still defaults to "index.html") before landing on
this simpler version. Verified live: editing a variable-bound field's
value now updates the Variables tab immediately, no reload required.
App.tsx crossed the 600-line file-size gate after threading the new prop;
extracted the tiny handleAddAssetAtPlayhead wrapper into its own
useAddAssetAtPlayhead hook (with a regression test) to bring it back under.
Full studio suite (2639 tests) green against a fresh main; typecheck/
oxlint/oxfmt clean.