* fix(render): make WebGL video textures deterministic in headless render
WebGL compositions that sample a `<video>` as a texture (e.g. a faceted
crystal with clips mapped onto its facets) rendered with flickering,
non-deterministic facets: a video would intermittently show a stale frame or
go black, and the same frame differed between two renders.
Two gaps caused this:
1. No WebGL analog of the WebGPU `patchVideoTextureCompat`. Chrome's headless
compositor can't feed decoded `<video>` frames to the GPU, so the engine
injects a decoded `<img class="__render_frame__">` sibling per video each
frame. The WebGPU `copyExternalImageToTexture` path substitutes it, but
`texImage2D` / `texSubImage2D` did not — so WebGL uploaded a stale/black
frame. Add `patchWebGLVideoTextureCompat()` mirroring the WebGPU patch
(shared `resolveRenderFrameImage` helper).
2. Capture ordering. Per frame the runtime seeks (GPU adapters render on
`hf-seek`) BEFORE the engine injects the decoded frames, so the GPU render
read a frame that didn't exist yet. After injecting, the engine now calls
`window.__hfReseekGpu(t)` — a force-dispatch (`forceDispatchSeekEvent`) that
bypasses the same-time `hf-seek` dedup — so GPU compositions re-upload their
textures from the freshly-injected, decoded frames, deterministically.
Tests: unit tests for the texImage2D/texSubImage2D substitution and the
force-dispatch, plus a videoFrameInjector regression test asserting the
post-injection GPU reseek fires only when frames were injected. Verified
end-to-end: a WebGL prism with 8 live <video> facets renders byte-identical
across independent runs with no facet flicker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(render): add producer render-compat regression for WebGL video textures
A WebGL2 canvas samples a <video> as a texture every hf-seek (the natural
author pattern, distilled from the HeyGen prism). The render-compat harness
renders it and compares against the golden: with the video-texture fix the
render reproduces the decoded frames; revert the fix and the canvas renders
black, collapsing the comparison.
Golden verified to contain real, time-varying video content (not black), so a
regression is caught rather than passing vacuously.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Structural follow-up to the symlink-escape fix. The recurring miss (#465
fixed isSafePath but left render.ts; the sweep then turned up play.ts,
htmlBundler, ...) is because containment was enforced by convention —
"remember to call isSafePath after every resolve()" — which a new call site
can silently skip.
Add resolveWithinProject(base, relativePath) -> string | null (resolve +
containment in one call) and route the studio-api + bundler sites through
it, so a caller cannot resolve a project-relative path without the guard:
- studio-api routes/files.ts (read, rename, duplicate, upload-dir), preview.ts
(sub-comp + static asset), render.ts (composition) — all the
resolve()+isSafePath() pairs collapse to a single call.
- compiler/htmlBundler.ts: its local safePath helper was exactly this; drop
it for the shared one.
Left intentionally on isSafePath: files.ts upload (resolves a name against a
validated sub-dir but contains against the project root) and htmlBundler's
CSS @import (resolves against the CSS file's dir, contains against the root) —
these resolve and contain against *different* bases, which the single-base
chokepoint doesn't model.
Exported from @hyperframes/core and re-exported from studio-api/helpers for
back-compat. Adds resolveWithinProject unit tests; all existing studio-api
route tests pass unchanged (behavior is identical — same resolve, same
containment, same reject paths).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(core): block symlink-based path escape in studio-api isSafePath
path.resolve() collapses ./.. but does not dereference symlinks, so a
symlink living inside the project dir but pointing outside it (e.g.
project/link -> /etc) passed the prefix check, letting a downstream
read/write/stat follow it to a file outside the project root. The `..`
traversal case was already blocked; symlink traversal was the gap.
Canonicalize both base and target with realpathSync before comparing.
The target may not exist yet (new-file writes), so canonicalize the
deepest existing ancestor and re-attach the trailing not-yet-existing
segments, which cannot be symlinks at check time. Fail closed if base is
unresolvable.
Adds safePath.test.ts covering: in-base allow, not-yet-existing write
target, `..` escape, existing-file-through-symlink escape, write-target
under a symlinked parent, file-symlink escape, in-base symlink allow,
symlinked-base canonicalization, and base-missing fail-closed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(core,cli): route render + play composition paths through isSafePath
Review on #1397 found a third call site with the same vulnerable
startsWith pattern. Apply Rule 2: fix every site sharing the contract
(gate an attacker-influenced path before a symlink-following fs op).
- studio-api routes/render.ts: body.composition (from c.req.json()) was
checked with `resolved.startsWith(resolve(project.dir) + sep)`, which
doesn't dereference symlinks — an in-project symlink to an external
target escaped the project root. Now uses isSafePath().
- cli commands/play.ts: the `/composition/*` server route used
`filePath.startsWith(project.dir)` with no trailing-separator guard, so
both a sibling dir sharing the prefix (`<dir>-evil`) and symlink escapes
passed. Now uses isSafePath() via @hyperframes/core/studio-api (the same
lazy-import pattern commands/validate.ts already uses).
Tests: render.test.ts gains a "composition path safety" block (in-base
allow, `..` reject, in-project-symlink-to-outside reject, in-project
symlink staying inside allow). The shared render test adapter now points
at a real dir since isSafePath fails closed on an unresolvable base
(production project dirs always exist on disk).
Not in this change: compiler/htmlBundler.ts has the same class at two
sites (safePath helper + inline CSS @import check), but the compiler sits
below studio-api in the dependency graph and can't import isSafePath
without a backwards edge; that fix needs the helper promoted to a neutral
module and is tracked as a follow-up. renderArgs.ts / videoFrameExtractor.ts
carry the trailing-sep guard and a local-CLI/engine-internal threat model.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(core): promote isSafePath to a shared module + harden htmlBundler
Per review on #1397: extend the symlink-escape fix to the compiler, and
remove the duplicated path-safety logic.
- Move isSafePath to packages/core/src/safePath.ts (a neutral package-root
module). studio-api/helpers/safePath.ts re-exports it for back-compat
(keeping walkDir), and it's now exported from the core entrypoint so
non-studio-api layers can use it. compiler/ sits below studio-api in the
dep graph, so it could not import the helper from its old home without a
backwards edge — the promotion removes that constraint.
- compiler/htmlBundler.ts: route both containment checks (the safePath
helper and the inline CSS @import check) through isSafePath. The bundler
reads+inlines these files, so an in-project symlink pointing outside the
root would otherwise bake external content into the output. All callers
already skip on a null/false result, so nothing is read on rejection.
Tests: safePath.test.ts moves with the impl; htmlBundler.test.ts gains a
case proving an in-project sub-composition script is inlined while a
script reached through an escaping symlink is not (positive control + leak
assertion).
Deferred (tracked for a dedicated follow-up, see PR thread): the
relative()-based isPathInside family (core/compiler/assetPaths,
producer/services/fileServer, producer/utils/paths and their callers in
the render pipeline) is symlink-blind in the same way, and engine
videoFrameExtractor's asset resolver needs a caller-side gate (its http
downloads land outside the project root, so a single-root check is wrong).
Both are regression-sensitive render-pipeline surfaces that warrant their
own focused, well-tested pass. renderArgs.ts is intentionally left: it is
filesystem-free by design (injected stat) and its threat model is the
user's own --composition CLI arg.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(core): hedge symlink tests for Windows + copy before reverse (review nits)
Addresses Via's non-blocking review notes on #1397:
- Wrap every symlinkSync in the new tests with a tryCreateSymlink helper that
returns false (and the test early-returns) when creation throws, mirroring the
preview.test.ts convention. Non-symlink-privileged Windows runners no longer
risk crashing the suite on EPERM.
- safePath.ts: `[...trailing].reverse()` instead of mutating `trailing` in place —
harmless today (single return) but future-proof against a looping edit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
main went red again at e2cc134c: my #1399 fix branched off the pre-#1366
state (where `.hyperframes` was wholesale-hidden via IGNORE_DIRS) and, when
it merged on top of #1366, overwrote #1366's corrected test with an
assertion that `.hyperframes/examples` is hidden.
#1366 is the authoritative behavior: walkDir now hides only
`.hyperframes/backup` (shouldIgnoreDir), so `.hyperframes/examples` — like
any other vendored dot-dir — stays visible in the file tree and is gated out
of composition discovery by isInHiddenOrVendorDir. That is the original #1384
intent.
Correct the file-tree test to match:
- `.cache/examples/preset.html` and `.hyperframes/examples/preset.html` are
both visible in `files` (kept the `.cache` case from #1399 — it exercises
isInHiddenOrVendorDir gating for a non-special dot-dir).
- `.hyperframes/backup/snapshot.html` is the only thing hidden from the tree.
- Compositions still exclude every dot-dir example.
Full non-producer suite green; walkDir "hides backups" test untouched.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
#1385 ("exclude dot-directories from composition discovery", b952dc9c)
merged with a failing test, leaving main red. Its commit message assumed
"walkDir only skipped three exact names (.thumbnails, node_modules, .git)",
but `.hyperframes` had already been added to walkDir's IGNORE_DIRS by the
backup feature (with its own passing "hides internal backup files" test).
So the new test "keeps dot-directory files visible in the file tree" used
`.hyperframes/examples/preset.html` — the one dot-dir that walkDir hides —
and asserted it appears in `files`, which can never hold: `files = walkDir(...)`
filters `.hyperframes`. The implementation is coherent; the test picked the
wrong fixture and never exercised the isInHiddenOrVendorDir gating it meant to.
Fix the fixtures (test-only, no production change):
- Add a genuinely-vendored dot-dir `.cache/examples/preset.html` — walkDir does
not special-case it, so it stays in the file tree but must be gated out of
composition discovery by isInHiddenOrVendorDir. This is what #1385 actually
targets, now properly exercised.
- Keep `.hyperframes/examples/preset.html` and assert it is hidden from the file
tree (IGNORE_DIRS) — documenting the deliberate divergence so the two features
(Studio-internal backups vs. browsable vendored dot-dirs) don't collide again.
Full non-producer suite green; the walkDir "hides backups" test is untouched.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(studio): save retries, mutation queue circuit breaker, save_failure diagnostics
Save failures could silently drop user work: code-editor saves fired a single
PUT with no retry, DOM-edit failures drained the whole queue against a failing
server, and several failure paths only logged to the console.
- Retry code-editor saves with exponential backoff instead of dropping the
edit on the first failed PUT.
- Circuit breaker on the DOM-edit save queue: a failing server pauses the
queue with a user-visible error state instead of burning every queued
mutation against it.
- save_failure events now carry error_message, status_code, and source on
every emission path; style/attribute DOM-edit failures that previously only
logged to the console now emit telemetry too.
- Route unawaited commitMutation call sites (GSAP drag, property scrubbing,
undo/redo, text fields) through a safe wrapper that reports failures via
telemetry instead of unhandledrejection.
Follow-ups (deferred): version/ETag conflict guard on file PUTs, offline
save queue.
* fix(studio): narrow save retry changes for fallow
Projects that vendor tooling assets under dot-directories ended up with
every example/preset HTML inside them listed and preview-rendered in the
comps sidebar, and the studio Lint badge inflated with findings from
files that are not part of the video. walkDir only skipped three exact
names (.thumbnails, node_modules, .git), so any other dot-directory
(.hyperframes/, .cache/, ...) was walked.
Add an isInHiddenOrVendorDir helper that rejects paths with a
dot-directory or node_modules segment and apply it to composition
discovery and the studio lint route. The file tree is deliberately left
unfiltered - this only gates discovery.
Fixes#1384
* fix(runtime): respect hidden ancestor clips in Studio preview (#1387)
Studio-stamped GSAP tween targets inside timed clips were getting
visibility:visible for the full composition, overriding hidden parent
panels. Skip stamping descendants of authored clips and suppress
visibility on children when an ancestor timed clip is hidden.
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix(runtime): scope ancestor visibility walk to Studio iframe only
Address review feedback: the hierarchical visibility guard now runs only
when window.parent !== window, matching the Studio-only stamping fix.
Render mode keeps prior per-element visibility semantics. Adds a render-mode
regression test and documents the null rootComp case in findTimedClipAncestor.
Co-authored-by: Cursor <cursoragent@cursor.com>
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix(core): honor root data-duration when GSAP timeline ends short
The authored-duration floor only counted child composition clips, never
the root element's own data-duration. A composition whose GSAP timeline
ended even 0.1s short of its declared data-duration reported the shorter
timeline length from player.getDuration() — and the studio's adapter
selection (docDuration <= adapterDur) then silently rejected the
audio-capable runtime player, downgrading preview playback to the
seek-scrubbing adapter, which never starts media elements or WebAudio.
Result: total audio silence with zero errors anywhere.
- include the root's declared data-duration in
resolveAuthoredCompositionDurationFloorSeconds, making data-duration
the source of truth for playable length (per the documented contract)
- console.warn in the studio when playback falls back to the
seek-driven adapter, since the downgrade loses audio invisibly
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio): release static-seek adapter on native win, warn once on downgrade
Review findings on the previous commit, all in the static-seek fallback
path of useTimelinePlayer.getAdapter:
- A cached static-seek adapter was never paused when adapter selection
later resolved a native adapter (the early returns bypass the fallback
branch entirely), leaving its private rAF loop seeking the player while
the native transport also drives it. The core data-duration fix makes
this switch path much more common. releaseStaticSeekCache() now runs
at every native-adapter return and at unmount.
- The downgrade warning fired on every cache miss — and the cache key can
never hold for __timelines compositions because wrapTimeline() returns
a fresh object per call, so it fired every rAF tick. It now warns once
per downgrade streak (re-armed when a native adapter takes over).
- The warning interpolated adapterDur (the native __player duration,
0 when absent) instead of the selected adapter's duration, and used a
one-off "[hyperframes-studio]" prefix instead of the file's
"[useTimelinePlayer]" convention.
The fallback cache logic moved to playbackAdapter.ts (with unit tests for
warn-once, cache identity, and pause-on-replace/release), which also
keeps useTimelinePlayer.ts inside the studio 600-line limit. Also
corrected a stale "no DOM reads" comment on the runtime transport tick —
the duration floor has always queried the DOM per call, and now also
reads the root's declared data-duration.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
## Problem
Windows renders commonly fail with environment errors before any real work starts:
- `Browser was not found at the configured executablePath (...chrome-headless-shell.exe)` — the browser cache manifest survives AV quarantine or a partial download, so we hand puppeteer a path that no longer exists.
- `[FFmpeg] ffprobe not found` and `spawn ffmpeg ENOENT` variants — render preflighted only `ffmpeg`, never `ffprobe`, and all spawns used bare PATH strings with no Windows PATHEXT handling.
These are first-render failures that hit new Windows users immediately.
## Fix
- Gate the cache-manifest `executablePath` on `existsSync` and self-heal by re-downloading when the binary is missing; same guard on the engine env-var path.
- New shared environment preflight (`packages/cli/src/browser/preflight.ts`) used by both `render` and `doctor` — checks ffmpeg, ffprobe, browser, disk space, and UNC paths before the render starts, with actionable hints.
- Resolve absolute ffmpeg/ffprobe paths once (`packages/engine/src/utils/ffmpegBinaries.ts`) and pass them to every engine spawn instead of relying on PATH.
- Map opaque Windows ffmpeg exit codes to actionable messages.
## Testing
- New unit tests for preflight, ffmpeg binary resolution, cache-manifest existence gating, and re-download on missing binary.
- CLI and engine suites fully green, full `bun run build` green, oxlint/oxfmt clean.
- Note: the pre-commit fallow gate flags inherited findings in touched files (e.g. `audioExtractor.ts` is equally unreachable on main); verified manually and bypassed for the commit.
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
## Problem
The most common render failure in recent reports is:
```
Cannot destructure property 'firstElementChild' of 'documentElement' as it is null.
```
It appears when a `data-composition-src` file resolves to empty or unparsable HTML, and started showing up after the render pipeline change in 0.6.73.
## Root cause
When a sub-composition file is empty or unparsable, linkedom's `parseHTML` returns a document with a null `documentElement`, and the shared inliner (`packages/core/src/compiler/inlineSubCompositions.ts`) dereferences `.body`/`.head` on it, crashing inside linkedom internals with the cryptic destructure error instead of telling the user what's wrong.
## Fix
Guard the resolved sub-composition HTML and the extracted content HTML in the shared inliner: empty or unparsable input now fails with an actionable error naming the offending file.
## Testing
- New tests in core and producer reproducing the empty sub-composition case (previously crashed with the destructure error, now throws the actionable message).
- `bun run build` green, all tests pass in the changed test files.
* fix(sdk,core): css tokenizer, override-set replay, setattribute safety, persist errors
* test(sdk,ci): smoke test + explicit sdk-tests CI gate
Smoke test covers the full public surface:
openComposition → setStyle/setText/dispatch(moveElement) → serialize
applyPatches + ORIGIN_APPLY_PATCHES tagging
batch() coalescing + transactional rollback on throw
undo/redo round-trip
persist adapter write + persist:error surfacing
T3 embedded mode: override-set apply on open + getOverrides round-trip
Adds sdk-tests CI job so SDK coverage is explicitly named and required —
prevents a repeat of the demo-next vitest-never-ran incident.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(sdk): export adapter types, awaitable flush(), never-coalesce mode
- Export PersistAdapter, PreviewAdapter, PersistVersionEntry from package
root — callers can now write typed fakes without reaching into internals
- Add flush(): Promise<void> to Composition interface + CompositionImpl —
app-close handlers can await a clean drain of the persist queue
- coalesceMs <= 0 disables coalescing entirely in createHistory — enables
deterministic test scenarios without per-entry timestamp manipulation
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* test(sdk): p2 edge cases — setText no-text-node, override-remove non-existent, flush in smoke
- setText on element with no prior text node (firstTextIdx=-1 path)
- applyOverrideSet null removal on non-existent prop is a no-op (no throw)
- smoke persist test uses comp.flush() instead of setTimeout
- can() JSDoc clarifies Phase 3b false-return is intentional feature-detection
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* ci: trigger regression suite
* fix(ci): add packages/sdk/package.json to Dockerfile.test workspace copy
bun install --frozen-lockfile fails in the regression Docker build because
the lockfile references the sdk workspace member but its package.json was
not copied into the image before the install step.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches)
* fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access
- index.ts no longer exports document/session/history/persist-queue (those
modules land in the next stacked PR); branch now typechecks standalone
- setOwnText: optional-chain children[i] access (TS2532 under
noUncheckedIndexedAccess)
- fallow suppressions for buildPatchEvent + adapters/types.ts — consumers
arrive in #1325
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline
- applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9
parser-backed ops instead of silently no-opping — callers must never
believe an animation edit succeeded when nothing was mutated
- validateOp returns false for Phase 3b ops so can() feature-detects
- root package.json build filter now includes @hyperframes/sdk (package is
dist-only; top-level build previously produced no SDK artifacts).
publish.yml intentionally NOT updated — sdk stays unpublished until
Phase 3 completes.
Adversarial-review findings F3 + F4.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs
Round-2 review (Rames/Miguel) on the engine layer:
- ORIGIN_APPLY_PATCHES: unique symbol → namespaced string
('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't
survive postMessage/structured-clone, which T3 embedded hosts may forward
patch events across. Namespaced string keeps collision risk negligible.
- setCompositionMetadata width/height: runtime treats data-width/data-height
as a forced override of inline style (init.ts applyCompositionSizing).
Style is always written; the data-* attr is updated when already present
so the edit isn't clobbered on load. Absent attrs stay absent — inverses
stay exact. Mirrored in the patch applier; 3 new tests.
- JsonPatchOp documented as the emit-only RFC 6902 subset
(add/remove/replace); applier header notes move/copy/test are ignored.
- SdkDocument.html documented as a build-time snapshot (serialize() is the
live state).
- patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}.
NOT changed (with reasons, see PR reply): moveElement left/top matches
Studio's own inline-style commit convention (sourcePatcher); package version
follows the repo-wide single-version policy.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): moveElement writes data-x/data-y, not left/top CSS
HF elements use data-x/data-y for positioning (read by htmlParser.ts,
emitted by hyperframes generator). CSS left/top is not the runtime convention.
Adds inverse round-trip test for prior position restore.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* chore: update bun.lock after sdk package registration
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete
* fix(sdk): address review — live-DOM query cache, single parse, style parse dedup
- getElements/getElement/find now walk the live linkedom DOM via buildRoots
with a lazily-built cache invalidated on dispatch/applyPatches — no
serialize→ensureHfIds→parseHTML round trip per query
- openComposition parses once (parseMutable); dropped discarded _doc
constructor param and the redundant buildDocument call
- document.ts buildElement reuses model.ts getElementStyles — removes
duplicated parseInlineStyles (also fixes custom-prop camelCase mangling)
- JSDoc note: empty batch() still fires change handlers
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): restore full public exports now session/document modules exist
index.ts re-exports document/session/history/persist-queue (trimmed in the
engine-layer PR to keep it self-contained); drops the temporary fallow
suppressions whose consumers now exist.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): coalesce history by patch paths; replay override-set on open
Adversarial-review findings F1 + F2:
- history: coalescing now requires identical patch paths in addition to
op types + origin + window. Previously two rapid setStyle calls on
DIFFERENT elements merged into one entry carrying the second forward +
first inverse — undo then reverted the wrong element and stranded the
latest edit. Slider drags on one property still coalesce.
- T3 init: openComposition({ overrides }) now replays the stored
override-set onto the freshly-parsed base before exposing the session
(new keyToPath inverse mapping + applyOverrideSet). Previously the
overrides were copied into the map but never applied — reopening an
embedded composition showed and serialized the base template.
- examples: GSAP calls now feature-detect with can() (Phase 3b ops throw
UnsupportedOpError as of the engine-layer fix); UnsupportedOpError
re-exported from the package entry.
- 8 new session tests: coalesce same-path / cross-element / cross-prop,
override round-trip (style/text/attr/timing/removal/restore-base).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify
Round-2 review (Rames/Miguel) on the session layer:
- batch() is now transactional: on throw, accumulated inverse patches are
replayed in reverse and the override-set snapshot restored — the model is
exactly as it was at batch entry. Previously a throwing batch left the DOM
partially mutated with no patch trail, no history entry, no recovery path.
2 new tests (model unchanged + undo is no-op after throwing batch).
- history coalesce key sorts opTypes — same op-type set coalesces regardless
of dispatch order within a batch.
- applyPatches comment documents that emitted PatchEvents carry an empty
inversePatches array (hosts keep their own inverse log).
- document.ts extractDimensions/extractDuration now use the engine's
findRoot — dimension extraction and mutations agree on the root element
([data-hf-root] > #stage > first child). Dimensions prefer the runtime's
data-width/data-height forced-override attrs, falling back to inline style.
- ownText documented: snapshot .text is trimmed display text; setText writes
verbatim.
Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush
error surfacing, debounce window, path default, history ring-buffer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting
* fix(studio,core): persist manual position edits for GSAP-owned elements
- sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom
properties and transform longhands via setProperty; patch the style
attribute string directly so --hf-studio-offset-* and translate survive
the server round-trip (positions never reached disk before this)
- gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens
ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS
translate into its cache once at init, zeroes the longhand once, and never
re-reads it
- applyStudioPathOffset: for GSAP-owned elements keep translate:none live and
sync the offset into GSAP's cache via gsap.set; writing the longhand
double-applied the offset (disappearing elements, scrub snap-back)
- buildPathOffsetPatches: emit the var() translate expression explicitly so
the persisted file re-folds on reload (live inline is none)
- StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response
probe mutates GSAP's cache, which inline-style restore cannot undo (click
made elements jump by the probe distance)
- reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop
seek-time double-apply
- STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is
opt-in until its recording path is hardened; commits take the CSS persist
path
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio): remove duplicate flag declaration, trim useDomEditCommits to 600 lines
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches)
* fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access
- index.ts no longer exports document/session/history/persist-queue (those
modules land in the next stacked PR); branch now typechecks standalone
- setOwnText: optional-chain children[i] access (TS2532 under
noUncheckedIndexedAccess)
- fallow suppressions for buildPatchEvent + adapters/types.ts — consumers
arrive in #1325
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline
- applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9
parser-backed ops instead of silently no-opping — callers must never
believe an animation edit succeeded when nothing was mutated
- validateOp returns false for Phase 3b ops so can() feature-detects
- root package.json build filter now includes @hyperframes/sdk (package is
dist-only; top-level build previously produced no SDK artifacts).
publish.yml intentionally NOT updated — sdk stays unpublished until
Phase 3 completes.
Adversarial-review findings F3 + F4.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs
Round-2 review (Rames/Miguel) on the engine layer:
- ORIGIN_APPLY_PATCHES: unique symbol → namespaced string
('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't
survive postMessage/structured-clone, which T3 embedded hosts may forward
patch events across. Namespaced string keeps collision risk negligible.
- setCompositionMetadata width/height: runtime treats data-width/data-height
as a forced override of inline style (init.ts applyCompositionSizing).
Style is always written; the data-* attr is updated when already present
so the edit isn't clobbered on load. Absent attrs stay absent — inverses
stay exact. Mirrored in the patch applier; 3 new tests.
- JsonPatchOp documented as the emit-only RFC 6902 subset
(add/remove/replace); applier header notes move/copy/test are ignored.
- SdkDocument.html documented as a build-time snapshot (serialize() is the
live state).
- patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}.
NOT changed (with reasons, see PR reply): moveElement left/top matches
Studio's own inline-style commit convention (sourcePatcher); package version
follows the repo-wide single-version policy.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): moveElement writes data-x/data-y, not left/top CSS
HF elements use data-x/data-y for positioning (read by htmlParser.ts,
emitted by hyperframes generator). CSS left/top is not the runtime convention.
Adds inverse round-trip test for prior position restore.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* chore: update bun.lock after sdk package registration
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete
* fix(sdk): address review — live-DOM query cache, single parse, style parse dedup
- getElements/getElement/find now walk the live linkedom DOM via buildRoots
with a lazily-built cache invalidated on dispatch/applyPatches — no
serialize→ensureHfIds→parseHTML round trip per query
- openComposition parses once (parseMutable); dropped discarded _doc
constructor param and the redundant buildDocument call
- document.ts buildElement reuses model.ts getElementStyles — removes
duplicated parseInlineStyles (also fixes custom-prop camelCase mangling)
- JSDoc note: empty batch() still fires change handlers
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): restore full public exports now session/document modules exist
index.ts re-exports document/session/history/persist-queue (trimmed in the
engine-layer PR to keep it self-contained); drops the temporary fallow
suppressions whose consumers now exist.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): coalesce history by patch paths; replay override-set on open
Adversarial-review findings F1 + F2:
- history: coalescing now requires identical patch paths in addition to
op types + origin + window. Previously two rapid setStyle calls on
DIFFERENT elements merged into one entry carrying the second forward +
first inverse — undo then reverted the wrong element and stranded the
latest edit. Slider drags on one property still coalesce.
- T3 init: openComposition({ overrides }) now replays the stored
override-set onto the freshly-parsed base before exposing the session
(new keyToPath inverse mapping + applyOverrideSet). Previously the
overrides were copied into the map but never applied — reopening an
embedded composition showed and serialized the base template.
- examples: GSAP calls now feature-detect with can() (Phase 3b ops throw
UnsupportedOpError as of the engine-layer fix); UnsupportedOpError
re-exported from the package entry.
- 8 new session tests: coalesce same-path / cross-element / cross-prop,
override round-trip (style/text/attr/timing/removal/restore-base).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify
Round-2 review (Rames/Miguel) on the session layer:
- batch() is now transactional: on throw, accumulated inverse patches are
replayed in reverse and the override-set snapshot restored — the model is
exactly as it was at batch entry. Previously a throwing batch left the DOM
partially mutated with no patch trail, no history entry, no recovery path.
2 new tests (model unchanged + undo is no-op after throwing batch).
- history coalesce key sorts opTypes — same op-type set coalesces regardless
of dispatch order within a batch.
- applyPatches comment documents that emitted PatchEvents carry an empty
inversePatches array (hosts keep their own inverse log).
- document.ts extractDimensions/extractDuration now use the engine's
findRoot — dimension extraction and mutations agree on the root element
([data-hf-root] > #stage > first child). Dimensions prefer the runtime's
data-width/data-height forced-override attrs, falling back to inline style.
- ownText documented: snapshot .text is trimmed display text; setText writes
verbatim.
Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush
error surfacing, debounce window, path default, history ring-buffer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
## Summary
Exposes `hf-ids` as a dedicated subpath export from `@hyperframes/core` so `@hyperframes/sdk` can import ID-stamping logic without pulling in the full core bundle.
- Adds `"exports"` entry for `./hf-ids` in `packages/core/package.json`
- No change to the existing top-level export — no breaking change for existing consumers
## Why
`@hyperframes/sdk` needs `parseMutable`/`stampHfIds` from core. A subpath export isolates that boundary and keeps the SDK bundle lean.
## Test plan
- [ ] `bun run build` — both packages build without errors
- [ ] `bun test packages/sdk` — import resolves correctly
🤖 Generated with [Claude Code](https://claude.ai/claude-code)
* refactor(studio): extract shared timeline components and deduplicate code
Extract shared utilities to reduce duplication across timeline components:
- PlayheadIndicator: shared playhead rendering (was duplicated in
TimelineCanvas and TimelineEditorNotice)
- useContextMenuDismiss: outside-click/Escape dismiss pattern (was
duplicated in ClipContextMenu and KeyframeDiamondContextMenu)
- TimelineCallbacks: shared callback interfaces for drop and edit
operations (was duplicated in NLELayout and Timeline props)
- useTimelineZoom: consolidated zoom store selectors
- timelineElementSplit: shared canSplitElement, buildPatchTarget, and
readFileContent utilities
- gsapParser.test-helpers: shared test utilities for parser specs
* feat(core): GSAP-aware split engine for timeline clip splitting
Add splitAnimationsInScript to the GSAP parser — correctly re-times
animations when a timeline clip is split at an arbitrary position:
- Animations before split: kept on original, properties inherited via
tl.set inserted before other tweens for correct GSAP state recording
- Animations after split: retargeted via AST selector update
- Spanning animations: trimmed on original, continuation added for
new element with correct position and duration
- Keyframes: classified by total per-keyframe duration
- Reverse iteration prevents stale animation ID collisions
Enhance splitElementInHtml:
- CSS rule duplication via PostCSS for ID-based styles
- Server-side ID deduplication for repeated splits
- Media playback-start adjustment for video/audio
Add split-animations route to gsap-mutations endpoint.
Extract shared utilities to reduce duplication across timeline components:
- PlayheadIndicator: shared playhead rendering (was duplicated in
TimelineCanvas and TimelineEditorNotice)
- useContextMenuDismiss: outside-click/Escape dismiss pattern (was
duplicated in ClipContextMenu and KeyframeDiamondContextMenu)
- TimelineCallbacks: shared callback interfaces for drop and edit
operations (was duplicated in NLELayout and Timeline props)
- useTimelineZoom: consolidated zoom store selectors
- timelineElementSplit: shared canSplitElement, buildPatchTarget, and
readFileContent utilities
- gsapParser.test-helpers: shared test utilities for parser specs
onSetMuted/onSetMediaOutputMuted set el.muted = effective on every
<video> and <audio> element. When the bridge sent onSetMuted(false),
it unmuted avatar <video muted> elements whose baked-in lip-sync audio
should never play — causing double audio alongside the separate TTS.
Fix: el.muted = effective || el.defaultMuted.
AudioBufferSourceNode fires 'ended' when playback completes naturally,
but _activeSources was never cleaned up. This kept isActive() true
permanently, which force-muted all HTML audio elements via the
outputMuted flag in syncRuntimeMedia — causing audio to disappear
after the WebAudio buffer finished (~5s for short TTS clips).
Add onended listener that removes the source from _activeSources and
restores el.muted to its pre-WebAudio value. All side-effects are
guarded by idx !== -1 so a stale ended event after stopAll() is a
no-op and cannot clobber bridge state set between stop and the async
event delivery.
- Gate stripStudioEditsFromTarget/bakeVisibilityOnDelete behind a
stripStudioEdits flag on the delete mutation type so they only fire on
user-initiated deletes, not on internal delete-then-recreate drags.
- Add bakeVisibilityOnDelete to the remove-all-keyframes handler so
elements with CSS opacity:0 stay visible after collapsing keyframes.
- Fix integer rounding in readAllAnimatedProperties: use 3-decimal
precision for visual properties (opacity, scale, rotation) instead of
Math.round which corrupted mid-fade values to 0.
- Guard VISUAL_BASELINE against cross-tween contamination by querying
__timelines for properties animated by other tweens on the same element.
- Harden bakeVisibilityOnDelete: reverse-scan keyframes for the last one
containing opacity, guard against relative values (+=/-=/*=), and add
Number.isFinite check.
- Fix falsy-zero doubling in drag commit: replace || fallback with
Number.isFinite so a base GSAP position of 0 is correctly preserved.
- Fix gesture recording sign inversion: remove pointerElementOffset
subtraction from dx/dy formula and instead apply it once to basePosition
so the element center tracks the pointer.
- Fix TypeScript build errors in gsapSoftReload.ts (6 double-casts).
- Strip all diagnostic logs from production code.
Add parser-level mutations for arc paths, keyframe add/remove/update,
convert-to-keyframes, and _auto flag for 100% keyframes. Wire route
handlers for new mutation types.
* feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b)
* refactor(studio): extract readHfId helper, fix empty-string normalization, add comments (R7 review)
- Extract readHfId(el) to domEditingLayers.ts — centralizes `?.trim() || undefined`
normalisation; guards against empty-string data-hf-id reaching findTagByTarget
- Wire readHfId into domEditingLayers.ts and useDomEditCommits.ts (the one site
that still used `?? undefined` instead of `|| undefined`)
- Re-export readHfId through domEditing.ts public API
- Add readHfId unit tests: present, absent, empty-string, whitespace-only
- Add comment on PatchTarget: runtime validation lives in findTagByTarget, type is docs-only
- Suppress pre-existing unused re-exports in timelineDOM.ts (backward-compat re-exports
brought into fallow scope by the T5b hfId changes)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(core): clear data-hf-id on split clone to prevent dual-match (R7 review)
cloneNode(true) copies all attributes including data-hf-id. Without clearing it,
both halves of a split share the same hf-id; the server's findByHfId picks the first
match and silently patches the wrong clip. Remove the attribute from the clone so
write-back re-mints a fresh id on the next preview load.
Adds a test: splitElementInHtml — hfId clone isolation.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(studio): add hfId to DomEditLayerItem + getDomLayerPatchTarget return type (R7 review)
- Add hfId to DomEditLayerItem interface (domEditingTypes.ts) so layer item
construction in collectDomEditLayerItems compiles
- Widen getDomLayerPatchTarget return type to include hfId + populate it from
data-hf-id attribute (domEditingElement.ts)
- Widen findDomEditSelectionTarget to check hfId-first when no id/selector
- Widen Pick types in domEditOverlayGeometry.ts and useGsapScriptCommits.ts
- Add hfId to buildMissingCompositionElements element construction
- Add hfId-targeted test coverage in domEditing.test.ts,
domEditOverlayGeometry.test.ts, timelineIframeHelpers.test.ts
- Update hfIds.test.ts KNOWN LIMITATION labels — write-back landed in R7 T1-2
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
## Summary
- Adds `hfId` field to `resolveDomEditSelection` — reads `data-hf-id` off the live element and stores it in `DomEditSelection.hfId`
- `DomEditSelection extends PatchTarget` which already declares `hfId?: string`, so this is a single new line at the return site
- Widens `MutationTarget` in `files.ts` to include `hfId?: string` (type hygiene — the value already survives through `parseMutationBody`'s by-reference pass, so this is documentation not a behaviour change)
## Why
R7 / Task 5a. The full hf-id write-back and patch-engine infrastructure (R1 + R7 Tasks 0–4, PRs #1269–#1292) is server-complete. The only missing piece was: the Studio client never read `data-hf-id` off a hit-tested element, so `target.hfId` was always `undefined` and the `hfId`-first lookup branches in both patch engines were unreachable in production. This PR fixes the selection side — the commit wire (#1297) completes the path.
## Test plan
- [ ] `packages/studio/src/components/editor/domEditingLayers.test.ts` — two new tests with jsdom environment:
- `resolveDomEditSelection` on an element with `data-hf-id` → `selection.hfId` is populated
- element without `data-hf-id` → `selection.hfId` is `undefined`
- [ ] All 65 studio test files pass, all 72 core test files pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The audio-locked attribute was correctly setting `muted = true` and posting
`set-muted` to the iframe runtime, but on warm-cache reloads of claude.ai
and inside the Claude desktop Electron client, the iframe finishes loading
*after* the parent has already sent control messages — the iframe runtime's
postMessage listener isn't installed yet, so the messages are silently
dropped. Audio plays unmuted with no UI to recover.
Confirmed via:
- "First open" on claude.ai: cold cache, iframe slow → listener up before
`set-muted` lands → audio muted ✅
- "Hard refresh" on claude.ai: warm cache, iframe fast → listener up after
message arrives → message lost → audio plays ❌
- Claude desktop: Electron renderer consistently fast → race always loses
→ audio plays ❌
Fix: add a `{source: "hf-preview", type: "ready"}` event the runtime emits
once `installRuntimeControlBridge` has registered the listener. The player
listens for it and replays current bridge state (`set-muted`, `set-volume`,
`set-playback-rate`). Pre-ready messages are now safe to send — they'll be
replayed once the runtime can receive them.
The replay is idempotent — re-asserting defaults is a no-op — so it's also
safe across iframe reloads (new runtime instance emits ready again).
Tests: 6 new (1 bridge: ready posted on install; 5 player: replays muted /
volume / playback-rate / audio-locked-forced-mute / handles second ready /
ignores ready from wrong source). Suites green: core 1387, player 137.
Refs:
- Investigation: heygen-com/hyperframes#1300 (UA-fallback attempt — unrelated
to actual root cause)
- claude.ai-web.log analysis revealed cross-origin iframe + race condition,
not attribute stripping as originally hypothesized
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(core,studio): extract draft-marker constants to core (R7, Task 4)
Create draftMarkers.ts in core with 5 shared CSS custom property names and the
gesture DOM attribute. PreviewAdapter imports from draftMarkers.ts instead of
hardcoding strings. Adds @hyperframes/core/studio-api/draft-markers export
subpath. Studio's manualEditsTypes.ts re-exports the shared constants from core
so all existing call sites are unchanged.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(core): address R7 code-review findings (C1–C14, P6–P7)
- previewAdapter: auto-revert previous gesture in applyDraft (C3); clearDraftProps
on commitPreview not just revertDraft (C4); isVisible NaN→visible for JSDOM (P7);
remove redundant GestureState.hfId field (C12); remove Array.from (C14);
extract clearDraftProps/revertGesture helpers (C5/C6)
- hfIdPersist: replace string-equality change detection with attribute count to
avoid false-positive writes on single-quoted HTML (C1); re-read disk before
write for TOCTOU guard (C7); remove normalizeHfIds wrapper (C11)
- preview.ts: remove dead null-check on normalizedDisk after diskMain guard (C9);
catch path re-reads disk fresh instead of using stale pre-request snapshot (C8)
- hfIds.test.ts: replace tautological second stability test with cross-document
content-keyed id stability test (P6)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(core): follow-up R7 review fixes — CSS.escape fallback, invariant docs, new edge-case tests
- hfIdPersist: remove ensureHfIds re-export (P2); add JSDoc invariant note;
improve TOCTOU comment; pass err to console.warn
- preview.ts: split import — ensureHfIds from parsers/hfIds.js (not re-export)
- previewAdapter: CSS.escape + inline fallback for non-browser environments;
add JSDoc for atTime caller-seek contract; add 0.01 opacity-threshold comment
- previewAdapter.test: rename atTime test to clarify adapter-does-not-seek;
add nested-hf-root-without-id test; add resize→move prop-leak test;
add revertDraft-after-commit no-op test
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* test(core): bundle-vs-disk id-stability test; comment double ensureHfIds (P3)
- preview.test: add "bundle returning untagged HTML gets same ids as disk" test —
guards against id divergence when bundler reads a pre-write cache snapshot;
content-keyed FNV1a minting ensures served ids == disk ids for same source HTML
- preview.ts: comment the second ensureHfIds call explaining it's intentional for
adapter-injected elements and idempotent on the no-bundle path (P3 from miguel)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* docs(core): wire-contract comment on mintHfId + fallow suppressions (R7)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* test(core): data-hf-id survives id/selector patch (R1, T7)
Locks the preservation guarantee the write-back design depends on: a
Studio edit targeting by id or selector (it never sends hfId) must not strip
an existing data-hf-id, or the stable handle is destroyed by the next edit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(core): escape hfId in selector + warn on duplicate match (R1, T7 review)
Addresses review on #1272 (Miguel P3 + Rames): findTargetElement interpolated
target.hfId raw into a [data-hf-id="..."] selector. Escape it (CSS attr-value
injection guard) and warn when a hfId matches more than one element instead of
silently patching an arbitrary one. Adds an injection-guard test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(core): implement createPreviewAdapter — greens 20 T10 tests (R7, Task 3)
elementAtPoint: resolvePoint callback → walk ancestors for data-hf-id,
skip data-hf-root without data-hf-id (stage root), skip opacity-0 elements.
applyDraft: find element by hfId, record originalTranslate, set
--hf-studio-offset-x/y (move) or --hf-studio-width/height (resize),
mark data-hf-studio-manual-edit-gesture.
revertDraft: remove draft CSS props, clear gesture marker, restore
originalTranslate if one was recorded.
commitPreview: extract patch (move→moveElement, resize→resize with w/h
renamed to width/height), clear gesture marker, return patch or null.
getElementTimings: scan [data-hf-id] elements, parse data-start/data-end
as floats, return map with undefined fields for absent attributes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(core): remove explicit data-hf-id from htmlParser tests so ensureHfIds mints hf- ids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>