* feat(media): alpha-capable authoring proxies
Alpha sources were refused a proxy before the codec map ever asked whether the
browser could decode them, so a ProRes 4444 alpha file (which no browser
previews at all) rendered black forever, while an alpha WebM (which previews
fine) was already covered by the browser-safe check on the next line. The alpha
veto earned nothing and cost the one case that needed help.
Alpha is now a target-codec choice rather than a veto: alpha sources transcode
to VP9 + yuva420p in WebM, everything else keeps the existing H.264/MP4 path
byte for byte. Only files no browser can preview are proxied, which is the rule
the runtime already followed everywhere else.
WebM cannot carry AAC, so the VP9 path uses Opus and drops the MP4-only
faststart flag. PROXY_PARAMS_VERSION moves to v3 so clients stop serving the
previously cached proxies.
Safari does not decode VP9 alpha and still shows black for alpha sources, as it
does today: this is better on Chromium and Firefox and no worse anywhere.
* fix(media): infer proxy variant for rescue
* fix(media): preserve alpha proxy hardening after restack
* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(cli): let projects opt out of automatic proxying
Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.
* fix(cli): align media config schema
* feat(core): swap undecodable video to its proxy at runtime
Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.
This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.
* feat(cli): serve proxies from play, present, and the static project server
Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.
* fix(cli): serve proxies for camera formats
* feat(cli): resolve proxies before check's timed browser phase
check pre-resolves hostile assets so a cold transcode cannot exhaust the
render-ready budget, and surfaces the runtime's proxy diagnostics as findings
so a swap is visible rather than silent.
* feat(cli): bake proxies into published archives
Published pages are static, so there is no server to negotiate with: publish
transcodes proxies for hostile assets into the archive and rewrites the video
sources that point at them. Audio elements keep their originals, since audio
decodes independently of the video codec.
Splits the archive build from the zip step so publish can transform between
them. cloud render keeps calling the unchanged composition and still uploads
originals, which its regression test pins.
* fix(cli): harden proxy pre-resolution
* fix(cli): surface publish proxy outcomes
* test(cli): remove ffmpeg from archive guard
* test(cli): normalize publish fixture path
Addresses C1-C7 from Rames's adversarial review + N2/N3 nits:
- C1 (positionFixed): inline probe now value-scopes to 'fixed' — previously
fired on any position value (absolute, relative, sticky), producing a
false-positive anatomy that would mislead maintainers pattern-matching
the 'sub-comp + position:fixed capture' bug family.
- C2 (overflowHidden): symmetric fix — inline path now catches
style='overflow: hidden' via the value-scoped probe, matching the
<style>-tag branch. Also handles overflow-x/overflow-y variants.
- C3 (VISUAL_DEFECT_KEYWORDS): drop 'render' — CLI's primary command is
'hyperframes render', so build/perf/hang reports were triggering an
inappropriate COMPOSITION_STRUCTURE: nudge on the most common failure
mode. Rely on the more specific tokens (black, blank, flicker, corrupt,
wrong frame) to identify actual visual defects.
- C4 (mentionsVisualDefect): compile keywords into a word-bounded regex.
'blackboard', 'blanket', 'visualize', 'corruptible' no longer false-
positive. Accepted tradeoff: plural forms ('flickers') don't match.
- C5 (marker case-normalization): REPRO COMMAND: / COMPOSITION_STRUCTURE:
checks now case-insensitive, matching mentionsVisualDefect's
normalization. Reporters using 'Repro command:' or lowercase
'composition_structure:' get credit for compliance.
- C6 (background/mask shorthand): inline branch previously required the
longhand 'background-image:' / 'mask-image:' — style='background:
url(bg.png)' silently returned false. Now checks both longhand AND
shorthand-with-url() inline forms.
- C7 (usesGsap docstring): trim promise of data-gsap-* attribute scanning
that detectGsap never implemented — attribute scan lives outside the
<script>-only detection path.
- N2 (EMPTY_VALUES): include 'inherit', 'revert', 'revert-layer' — a
style='position: inherit' is authored intent to defer, not authored
intent to place.
- N3 (input size cap): early-exit to a zero census on HTML > 20 MB
rather than feeding linkedom a hostile input. Not expected in normal
usage; guard for future callers that might pass raw user uploads.
Extends the test locks: 6 new census tests (value-scoping, size cap) and
5 new lint tests (word-boundary rejections, render-noise rejections,
lowercase-marker acceptance). All existing tests unchanged in intent —
only the 'flickers' plural in one test updated to 'flicker' to reflect
the new word-boundary rule.
No behavior change to the wire path: lint is still soft-warn, census is
still never called from feedback.ts, no new dependencies.
* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(cli): let projects opt out of automatic proxying
Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.
* fix(cli): align media config schema
* feat(core): swap undecodable video to its proxy at runtime
Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.
This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.
* feat(cli): serve proxies from play, present, and the static project server
Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.
* fix(cli): serve proxies for camera formats
* feat(cli): resolve proxies before check's timed browser phase
check pre-resolves hostile assets so a cold transcode cannot exhaust the
render-ready budget, and surfaces the runtime's proxy diagnostics as findings
so a swap is visible rather than silent.
* fix(cli): harden proxy pre-resolution
* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(cli): let projects opt out of automatic proxying
Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.
* fix(cli): align media config schema
* feat(core): swap undecodable video to its proxy at runtime
Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.
This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.
* feat(cli): serve proxies from play, present, and the static project server
Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.
* fix(cli): serve proxies for camera formats
* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(cli): let projects opt out of automatic proxying
Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.
* fix(cli): align media config schema
Extend the CLI feedback reproduction packet (#2498) with a fifth
mandated field, `COMPOSITION_STRUCTURE:`, and enforce presence of
`REPRO COMMAND:` / `COMPOSITION_STRUCTURE:` at feedback-submit time.
- Skill + reference now specify `COMPOSITION_STRUCTURE:` — a
privacy-preserving structural anatomy (element census + attribute
presence + timeline shape + delta + defect location) — required for
any rating <=7 that describes a visual defect.
- `buildCompositionCensus()` + `renderCompositionCensusBlock()`
auto-fill the block from composition HTML so agents don't ask the
human user to hand-count `<video>` / `<img>` / sub-comp mounts.
Counts + presence flags only — no file paths, no src URLs, no user
text.
- `hyperframes feedback` soft-warns (never blocks) when a non-10
`--comment` is missing `REPRO COMMAND:`, and when a rating-<=7
visual-defect comment is missing `COMPOSITION_STRUCTURE:`. The
warning points at the auto-census helper so agents remediate
themselves.
- `coreSkillContent.test.ts` locks the new literal in both the skill
and the reference file, following #2498's pattern.
Extends #2498. Follow-up: no change to `doctorSummary` generation, no
change to the feedback-submission API endpoint, no refactor of
#2498's doc-content Jest test.
Signed-off-by: Via
Addresses R2 CHANGES_REQUESTED from Miga + Rames on PR #2529:
1. Sibling-surface gap (blocker): `hyperframes cloudrun render{,-batch}`,
`hyperframes lambda render{,-batch}` all advertised the same tier-only
aliases (`1080p` / `hd` / `4k` / `uhd`) but normalized them to `landscape`
and never set `outputResolutionAspectAgnostic`. The distributed plumbing
PR #2529 added received `undefined` from those callers, so portrait `1080p`
still hit the original aspect-mismatch on Cloud Run / Lambda.
Fix: introduce `resolveResolutionFlagPair` in `@hyperframes/parsers` (the
single source of truth for the two-step normalize + aspect-agnostic
detect) and route every distributed entrypoint through a shared
`parseOutputResolutionFlag` CLI util so the alias signal now reaches
`SerializableDistributedRenderConfig`. Studio Server keeps its
canonical-only HTTP contract; that intent is now pinned in tests.
2. Preflight recompute (hardening): the earlier "downgrade aspect-mismatch"
preflight cleared un-remapped mismatches, so IG 4:5 (non-preset aspect,
no sibling) and portrait-4K comp + `--resolution 1080p` (remap +
downsample) both slipped through to fail late in `resolveDeviceScaleFactor`.
Now `checkRenderResolutionPreflight` computes the effective preset via
`suggestMatchingPreset` (mirroring the compile stage's
`adaptAspectAgnosticResolution`) and re-checks against that — only
genuinely-fixable mismatches clear early. New tests pin both regressed
input classes.
3. Docker forwarding boundary test (Miga's important #2): pinned
`1080p` survives verbatim as `--resolution 1080p` in the Docker args
so the in-container CLI can re-run `isAspectAgnosticResolutionAlias`.
4. Doc-nit (Miga): parsers/src/types.ts no longer references the
nonexistent `resolveResolutionForComposition` — points at the actual
remap helpers.
Fallow: cloudrun.ts / lambda.ts share 390 lines of pre-existing structural
symmetry (parallel AWS + GCP dispatchers), and lambda/render.ts +
render-batch.ts declare parallel RenderArgs interfaces. Both re-flagged
after threading the aspect-agnostic field through each surface; ignored
with justification in .fallowrc.jsonc. lambda.ts's `run` and
lambda/render.ts's `waitForCompletion` are pre-existing CRAP-score
hotspots untouched by this PR — added under health.ignore.
Co-Authored-By: Claude <noreply@anthropic.com>
— Via
The render command's post-artifact-validated cleanup (telemetry flush,
feedback prompt, worker/browser teardown, stray promise rejections) can
throw AFTER the producer has committed a valid MP4 to disk. Field signal
ts=1784169760, ts=1784171150, ts=1784172467 (all win32/x64, CLI 0.7.58,
ffmpeg=no, 1080x1920): ffprobe + visual QA confirmed the outputs are
valid, but the CLI exited 1 after the terminal "artifact validated" log
with no final error message.
Introduce a `renderSucceeded` sentinel that flips after `executeRenderJob`
(or the Docker child render) resolves cleanly. From that point on:
- Post-render steps in the render command (trackRenderMetrics,
printRenderComplete, warnIfWebmAlphaDropped, maybePromptRenderFeedback)
run through `runPostRenderStep`/`runPostRenderStepAsync` guards that
swallow throws, log a compact warning to stderr, and sanitize a stray
`process.exitCode` back to 0.
- The CLI's top-level `uncaughtException` handler logs the throw for
diagnosis but exits 0 instead of 1 when the render already succeeded.
- The CLI's `unhandledRejection` handler stops flipping `commandFailed`
(which drove the success:false telemetry field) when the render
already succeeded.
Co-Authored-By: Claude <noreply@anthropic.com>
🤖 Generated with [Claude Code](https://claude.com/claude-code)
— Via
* fix(cli): invalidate the skills nudge cache after a successful install/update/check
The passive "N skills out of date or missing" nudge reads a 24h config
cache that only the background check (on non-skills commands) ever wrote.
The skills commands themselves are excluded from the nudge pipeline, so a
successful `skills update`/install/check never refreshed or dropped the
cached verdict — the pre-install count kept printing on every other
command for up to 24h.
Reconcile commands now drop the cached verdict (counts + timestamp) so
the next command's background check re-runs for real. The offline
presence-only path deliberately keeps the cache: that run learned nothing
about freshness.
* fix(skills): win32-safe npx spawns in media-use + accurate whisper wording
The Whisper transcribe fallback and the Kokoro local-TTS delegation both
spawned a bare "npx" via execFileSync — on Windows npx is npx.cmd, which
spawn cannot exec, so both paths died with `spawnSync npx ENOENT`. Route
them through the skill's existing resolveSpawnCommand (node + npx-cli.js
on win32, no shell:true), same as the audio engine's TTS spawns.
Also corrects the "bundled with the hyperframes CLI" claim about
whisper.cpp: it is resolved from PATH / installed via Homebrew / built
from source with git+cmake on first use, and models download from
HuggingFace — nothing whisper is shipped in the package.
* feat(skills): canonical fully-silent marker + auth status exit-code docs
product-launch's Step 3.1 gate said "or the project is marked silent"
but nothing defined how to mark one, and audio.mjs unconditionally
retrieved BGM. Define the canonical marker — `music: none` in the
storyboard's top YAML block, plus no SCRIPT.md — and honor it:
audio generate produces nothing (removing stale audio_meta.json, since
absence is what assemble treats as silent), and `music: none` with
narration keeps TTS while turning BGM off.
Also documents the `auth status` exit-code contract (exit 1 while
signed out is the normal offline state, not a failure) in the
product-launch Step 0 note and the CLI skill's cloud reference.
* fix(skills): transient-init retry for standalone animation-map and contrast-report
The standalone helpers called initializeSession exactly once, so a valid
modular project — whose sub-composition timelines register asynchronously
— could hit the readiness deadline and die with the transient
"zero duration / Runtime ready: false" diagnostic the render pipeline
retries (probeStage). Add initializeSessionWithRetry to the shared
package-loader (both byte-identical copies): close the crashed session
and retry once with a fresh browser, gated by the engine's canonical
isTransientBrowserError — now re-exported from @hyperframes/producer,
with a frozen fallback pattern list for older published packages. The
"Runtime ready: true" fast-fail (a genuine authoring bug) still fails
without a retry.
* feat(skills): extend the fully-silent marker to faceless-explainer and pr-to-video
Both workflows reuse product-launch's audio model — their Step 3.1 gates
carried the same undefined "marked silent" phrase, and their (intentionally
identical) audio.mjs copies had the same unconditional BGM retrieve. Port
the `music: none` marker handling into both copies, define the marker in
their SKILL.md Step 3.1 and story-design references, and turn the
copies' "intentionally identical" header claim into a byte-identity pin
test so the next fix can't silently miss one of them.
* test(cli): reset the prune mock explicitly instead of relying on restoreAllMocks
The converge test's toHaveBeenCalledTimes(1) held only because vitest 3's
vi.restoreAllMocks() clears vi.fn() call state; vitest 4 restores spies
only, so the count would accumulate across tests and fail. Reset
pruneOrphanedLockEntries in beforeEach like the other manifest mocks —
passes under both vitest 3.2.4 (pinned) and vitest 4.
* test(skills): close review findings — package-loader pin, whisper win32 parity, quoted-none
Review follow-ups on #2476:
- package-loader.mjs byte-identity pin (the elevated concern): the two
copies now carry initializeSessionWithRetry + FALLBACK_TRANSIENT_PATTERNS,
exactly the shared-logic shape a future fix could land in one copy and
miss in the other — same enforcement as the audio.mjs pin.
- whisper win32 call-site parity: runWhisper's npx resolution lifted into
lib/npx-sync.mjs (resolveNpxInvocation, injectable params matching the
localTtsGenerate idiom) with the same three-branch coverage as the
Kokoro site — plus the hard-fail contract (throws actionably, since the
whisper fallback has no next provider to fall through to).
- quoted music: "none" pin: the vendored storyboard parser strips matching
quotes at parse time (stripQuotes), so the silent marker already accepts
the quoted spelling — pinned so that stays true.
Add a `core-skills` entry to .claude-plugin/marketplace.json declaring
the core skill set (the /hyperframes router, the hyperframes-* domain
skills, and media-use). The upstream vercel-labs/skills CLI reads that
entry's `skills` array for its interactive picker: the core set renders
under a "Core Skills" group and everything else falls into "Other", so
a human running `npx skills add heygen-com/hyperframes --full-depth`
can tell the always-needed core set apart from the on-demand creation
workflows — mirroring the core/on-demand tiers `hyperframes skills
update` already enforces (isCoreSkill in skillsManifest.ts).
The array deliberately lives on a separate marketplace entry, NOT on
plugin.json or the `hyperframes` entry: Claude Code treats a manifest
`skills` array as that plugin's skill allowlist (verified against
claude CLI), so attaching it to the full plugin would narrow it from
all skills to the core 8. As a side effect the new entry is itself a
coherent Claude Code plugin — `core-skills@hyperframes` installs just
the core set — while `hyperframes@hyperframes` keeps auto-discovering
everything.
A new pin test keeps the marketplace list in lockstep with isCoreSkill
and the skills/ tree (alongside the existing FALLBACK_CORE_SKILLS pin),
and asserts the full plugin carries no allowlist. Agent installs are
unaffected — the upstream CLI detects agent environments and installs
non-interactively, and the hyperframes CLI always passes explicit
--skill flags.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(cli): stable-URL re-publish (send owned id, honest UX, --update, team id file)
Resolve a stable project id (committed team id > machine store > mint), send it
when authenticated so an owned re-publish updates the same URL in place, and
persist the server id+url. Report updated-vs-created honestly, add --update to
target a project explicitly, write a committable .hyperframes/project.json so a
team shares one link, and show the prior URL on re-publish.
* test(cli): env-gated E2E round-trip for stable-URL re-publish
Publish -> edit -> re-publish asserts one URL with updated content against a
live EF (HYPERFRAMES_E2E_API_URL + an authenticated runner); skipped otherwise.
* fix(cli): real team space, auth-gate --update/--space, safe team-file write
- --space + committed .hyperframes/project.json (projectId+spaceId) send X-Space-Id so a
team converges on one link; personal space stays the default for solo users
- --update/--space error when unauthenticated, and warn loudly when a resolved-but-invalid
token silently downgrades to a new anonymous URL (no more generic-tip-only)
- team-file write in its own try/catch so a read-only dir can't fake 'Publish failed'
- parseUpdateTarget handles scheme-less URLs + query/hash; X-Space-Id on metadata only (not S3 PUT)
- share readJsonRecord across the local + team descriptors
* test(cli): e2e team-space convergence + cross-space hijack guard
* test(cli): unit-test parseUpdateTarget url shapes (export for test)
* fix(cli): warn on committed-team miss too, not just --update
* feat(cli): coordinate-frame layout findings in check
Four production compositions shipped with 100-600px layout drift, each a
different coordinate-frame confusion the check graded info or missed
entirely: viewport pixels written as container left/top, gsap x/y
treated as absolute position, a -350px margin fighting flex centering,
and stage-relative path coords drawn into a nested SVG.
Three new layout findings close the class:
- positioned_out_of_parent: an absolute/fixed element rendering mostly
outside its positioning ancestor (warning) — the parent needs no
overflow clipping, which is what let container_overflow miss it.
- box_out_of_canvas: a painted panel breaching the canvas (warning) —
text is canvas_overflow's, media is frame_out_of_frame's, painted
boxes were nobody's.
- connector_detached: a connector path whose endpoints land far from
every anchorable element (warning) — measured coordinates drawn into
an SVG with a different origin.
canvas_overflow additionally promotes from info to warning when held
across samples AND the breach exceeds 5% of the canvas.
All three are persistence-tiered and respect data-layout-allow-overflow.
Verified against the four incident compositions: every one now surfaces
its drift as held warnings (previously: info or silence).
* fix(cli): harden coordinate-frame findings against review false positives
Reworks all three findings after two-lens review (adversarial FP hunt in
real Chrome + maintainer pass):
- escaped_container (was positioned_out_of_parent): uses offsetParent
(transform-aware, skips fixed-as-canvas), exempts fully-detached
callouts within an attachment allowance while still flagging
touching-but-mostly-outside drift.
- panel_out_of_canvas (was box_out_of_canvas): paint alone qualifies
(flat solid panels were a false negative), fully off-canvas rects are
parked entrances and stay silent, pointer-events:none marks decorative
layers, hero-sized breaches warn while small bleeds stay info.
- connector_detached: endpoints via getPointAtLength + getScreenCTM
(viewBox, preserveAspectRatio, group transforms, every command type),
defs/marker/clipPath subtrees skipped, word-boundary connector naming,
containment tier limited to opaque non-ancestor targets (a text-bearing
wrapper contains its own diagram's endpoints).
- canvas_overflow promotion requires partial visibility — a fully
off-canvas rect is a parked entrance, not drift.
Verified: the four incident compositions still surface their drift as
held warnings; the review's false-positive repros (fixed HUD, callout,
parked entrance, corner bleed, marker arrowheads, g-transform and
viewBox-scaled connectors) are clean at warning level. Docs and the CLI
skill reference now describe the coordinate-frame findings.
* fix(cli): panel ownership is geometric — direct-text panels were a silent false negative
A painted panel whose direct text stays in-bounds while its box breaches
the canvas produced neither finding: canvas_overflow measures the text
range and panel_out_of_canvas skipped every own-text element. Skip the
panel finding only when the element's own text ALSO breaches (that
geometry belongs to canvas_overflow); pin the message/fixHint wording of
all three findings with positive assertions; document the SVG-internal
anchor blind spot.
* fix(cli): classify panel decoration by paint kind, not pointer-events
pointer-events:none exempted the framed-painting incident's gold frame
layers — hero content that happens to disable hit-testing. Decoration is
now gradient-only paint (spotlights, textures, vignettes); url() images,
solid fills and borders are content regardless of pointer-events.
* fix(cli): add fixHint to the test-local AuditIssue shape
* fix(cli): gradient stops decide content vs decoration; ownership matches canvas_overflow's tolerance
A gradient with any solid stop (alpha >= 0.6) is content — heroes and
cards painted with linear-gradient were invisible under the blanket
gradient exemption; all-translucent stops (spotlights, vignettes) stay
decoration. The text-ownership check now uses the audit tolerance that
canvas_overflow itself fires at, making the contract strict-mutex: any
text breach past that tolerance cedes the element, so a shallow 20px
text breach no longer double-reports.
Address Miguel's R1 blocker + Rames/Miga's testability nit:
- The `-frames:v 3` decode samples AT MOST 3 frames; a legitimate 1- or
2-frame WebM (256 or 512 bytes) was returned as `undefined` (probe
failure), silently skipping the advisory even when every available
pixel was opaque. Accept any positive whole-frame byte count ≤ 768
(multiples of 256), distinguishing successful short-EOF from partial/
malformed decode.
- Export `sampledAlphaIsFullyOpaque` and add 11 direct tests covering:
3/2/1-frame opaque decodes → true; transparent pixel at pos 0 or
final byte → false (guards the alpha-byte stride); non-frame-multiple
/ over-3-frame / zero byte counts → undefined; execFileSync throw →
undefined; findFFmpeg missing → undefined; and one args-shape guard
pinning the load-bearing `-c:v libvpx-vp9` before `-i` (without which
the default decoder silently discards VP9 alpha and the whole check
would false-positive on genuinely-transparent WebMs).
- Update advisory wording from "3 sampled decoded frames" to "every
sampled decoded pixel" so the message is honest for short WebMs.
18/18 tests pass locally under `vitest run`.
Extends webmAlphaCheck.ts (from #2044) with a pixel-level decode probe.
After the tag check passes, decodes 3 sampled frames via
`ffmpeg -c:v libvpx-vp9 -pix_fmt rgba -f rawvideo` at 8x8 and emits a
distinct advisory if every alpha byte reads 255.
#2044 detects the "tag absent" failure mode (ffprobe shows no
`alpha_mode` in stream tags). It doesn't catch a stricter case reported
on CLI 0.7.56 / Windows 11: ALPHA_MODE=1 present but BlockAdditional
alpha side data empty. Under current logic webmAlphaAdvisory sees
`alphaMode: true` and stays silent, so the render ships as opaque
without any signal.
The -metadata:s:v:0 alpha_mode=1 push is a muxer directive that some
ffmpeg builds write unconditionally, independent of whether libvpx-vp9
emitted the alpha plane. Tag presence is necessary but not sufficient
evidence of preserved alpha.
Advisory text names both possibilities (opaque composition OR silent
alpha drop) plus the concrete workaround (png-sequence + prores repack).
Fast path (no tag or missing tag) is unchanged. Probe adds ~1s per
WebM render only when the tag says alpha.
Wild report (5th in cluster, CLI 0.7.53): snapshots omitted all text while
check passed — text painting with a transparent -webkit-text-fill-color (which
overrides `color` for the glyph fill AND inherits, so a parent's transparent
fill silently blanks descendant text that has its own opaque `color`) renders
invisible, but every geometry/occlusion/contrast audit missed it. Contrast in
particular reads `color`, not the fill that actually paints, so white-`color`
+ transparent-fill text scored as high-contrast and passed.
Add an invisible-text detector to the layout audit: flag any text element whose
effective fill (computed -webkit-text-fill-color, which already resolves to
`color` when unset) is transparent. Gradient/clipped text (background-clip:text)
legitimately uses a transparent fill and is excluded. Verified: check now fails
on an inherited-transparent-fill fixture (text_not_painted) while gradient text,
body-inherited color, sub-composition color, and real registry examples stay
clean.
Addresses review on #2264: the localization helper had one broad catch around
both dynamic producer resolution and injector execution, so it couldn't tell a
benign 'producer not in this environment' from a real injector/fetch failure,
and emitted no diagnostic. Split into loadFontInjector() (returns null when the
module is absent — silent fail-open) and localizeWithProducer() (warns ONCE per
distinct message when the injector itself throws, then fails open). Per-family
resolution failures remain the injector's own responsibility (producer's
warnUnresolvedFonts). The localizer seam is injectable; tests now cover success,
producer-unavailable, injector-throw, warn dedup, and call-site integration.
The CLI test job builds with --filter '!@hyperframes/producer', and render.ts
imports producer only as a type — so a static import("@hyperframes/producer")
in the font-localization helper failed Vitest's transform-time module
resolution ("Failed to resolve entry for package"), breaking checkBrowser
tests and the helper's own test. Keep the specifier out of the static module
graph (@vite-ignore + variable specifier) so it resolves at runtime only:
production/installed CLI has producer in node_modules and localizes fonts;
the test env fail-opens to the plain bundle. Localizer is now injectable so
the helper's unit tests cover it without needing producer resolvable.
`hyperframes skills update` failed hard or looped forever once a skill was
retired/renamed upstream while still installed locally (hyperframes-media folded
into media-use; hyperframes-captions/compose/tts consolidated earlier). Two
paths dead-ended:
- Install: target selection could trust a stale local skills-manifest.json
(findRepoManifest) while `skills add` always installs from the canonical repo.
isCoreSkill matches the `hyperframes-` prefix, so a retired skill was forced
into the target set, `skills add` silently declined it (exit 0), and strict
verifyInstalled threw "Skill(s) still missing after install".
- Prune: upstream `skills remove` scans on-disk directories, so a lock entry
retired before it ever shipped a bundle has nothing to match — a silent
exit-0 no-op that never clears the lock, so detectRemoved re-flags it on
every run.
The stale-skills nudge compounded it: it fired even from `skills update` itself
(pointing users back at the failing command) and its count ignored the removed
bucket.
Resolve update targets against the canonical manifest (checkSkills({ canonical:
true })) so a retired skill is never targeted. Add pruneOrphanedLockEntries to
clear the orphaned lock entries the upstream remover can't (idempotent, so a
second run is a clean no-op). Exclude `skills` from the update-nudge gate and
thread the removed count through the nudge total.
The pipeline already carried FrameCheckOptions; only the flag was
boolean, which meant a pipeline caller tuning severity or seek points
would have them silently dropped — the two sides only agreed because
today's caller happens to match the defaults. Bare --frame-check keeps
the defaults; the value form mirrors --caption-zone's grammar, freezing
the contract before a release pins it.
Port validate's per-media-element clip audit into check's session
(clip_media_fit findings): an intrinsic duration meaningfully shorter
than the data-duration slot silently shortens the slot at render time,
and neither lint nor the runtime listeners can see it. A linter crash
now reports as check_lint_failure instead of masquerading as a runtime
failure. Finding-crop capture failures stay non-gating but emit a
stderr note and a telemetry error event so rollouts can measure the
second-session failure rate.
Three filters keep the escalated contrast gate honest, each surfaced by
running check across the registry examples:
- data-layout-ignore (the layout audit's existing decorative opt-out)
now also excludes set-dressing text from the contrast audit — one
vocabulary for 'not copy a viewer must read'.
- Text that has (nearly) left the canvas is skipped: sampling a clamped
off-canvas box reads border pixels and produced the classic false
white-on-white (a cursor exiting the frame).
- Contrast failures follow the same persistence rule as layout findings:
observed at a single sample of a multi-sample sweep demotes to
warning; held failures gate.
Example fixes the sweep exposed: motion-blur's 21 deliberately-dim rail
labels are marked decorative (its vivid labels pass on their own);
nyt-graph's subtitle and source-note adopt the gate's suggested
compliant gray; decision-tree's declared duration drops 15s to 10s —
its content ends at ~9.5s and every render shipped a blank white tail.
Every duplicated decision gets one owner: rectToBbox lives in checkTypes
(was verbatim in pipeline and browser layers); the audit seek tuning is
one exported AUDIT_SEEK_OPTIONS consumed by check and the deprecated
inspect path; zoom padding/scale defaults export from the capture module
instead of re-literalized in three files; the optional run_id property
is built by one helper across all three telemetry events; check's
--max-transition-samples parsing reuses its own positiveInteger helper;
validate drops a leftover re-export and redundant explicit-default args
go away.
Tests: the contrast candidate round-trip gains a real integration
anchor (the actual browser script eval'd in-page, a wrapper asserting
finish receives the page-script bbox shape) replacing regex-over-source
as the primary guard; the redundant geometry source-golden and a
duplicated deprecation-envelope assertion are dropped.