Commit Graph
6 Commits
Author SHA1 Message Date
337d0b51bc refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite (#2021)
* refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite

crbug 529829538 was closed "working as intended": the html-in-canvas API's
contract is mutate -> canvas.requestPaint() -> await the canvas paint event ->
drawElementImage, which refreshes the subtree's paint records including
compositor-applied properties. Verified on the pinned 151 floor and 152
canary: root opacity, root filter, nested group opacity, and child transforms
(incl. will-change-promoted) all capture exactly; the root element's own
TRANSFORM is the one property still never baked.

- Paint invalidation: all three paint-wait sites (serial capture, worker
  produce, batch produce) now call canvas.requestPaint() when available and
  fall back to the __hf_de_tick sentinel background toggle on builds without
  it. The 250ms unsynchronized-draw safety net is unchanged.
- Root-opacity ratio correction REMOVED (all three draw sites + base-opacity
  recording at injection). Since 151 the paint wait bakes current root opacity
  into the snapshot as pixel alpha, so the ratio correction DOUBLE-APPLIED
  animated root fades: a root-fade A/B tripped the runtime self-verify at
  30.1dB (frame 24, ~0.92 expected vs ~0.85 rendered). Post-removal the same
  comp self-verifies at inf and matches the screenshot render at PSNR=inf.
  The root TRANSFORM correction stays — verified still required.
- autoAlpha rewrite machinery DELETED: the opt-in opacity->autoAlpha tween
  rewrite (default-off since the retraction fix; measured ~28dB damage on
  comps whose fades it touched), its flush-time transparent-target hiding,
  the __HF_FAST_CAPTURE_AUTOALPHA__ flag plumbing, and the deferral-time
  retract/re-assert dance. The stub keeps tween-target tracking (3D
  projection + at-risk scans depend on it).

Validation: canary suite 7/7 with PSNRs identical to baseline (58.30 /
43.13 / 54.15 dB); root-fade A/B PSNR=inf vs screenshot; engine suite 905
passed (1 pre-existing color-grading failure); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): review fixes — gate opacity correction by paint mechanism

Max code-review findings on the requestPaint adoption:

- Root-opacity ratio correction RESTORED, gated per frame on how the paint
  was produced: it applies on BeginFrame (sync=false) captures and on builds
  without canvas.requestPaint() — the two paths where the snapshot holds the
  root's load-time opacity — and is skipped only on requestPaint-driven
  paints, where the snapshot bakes the current opacity and the ratio
  double-applies (the proven 30.1dB root-fade failure). Base opacity is
  recorded at injection again.
- Invalidation extracted to a page-scope helper (__hfDeInvalidate, installed
  by injectDrawElementCanvas) shared by all three paint-wait sites: sentinel
  toggle ALWAYS (a paint is guaranteed even if requestPaint elides one on a
  clean subtree) + requestPaint() in a try/catch (a throwing implementation
  degrades to sentinel-only instead of rejecting the capture). Returns
  whether requestPaint ran, feeding the opacity-correction gate. Also removes
  the triplicated inline block and its three anonymous `as T` casts.
- HF_FAST_CAPTURE_AUTOALPHA now logs a retirement warning instead of being a
  silent no-op (the deleted rewrite's comment documented it as an operator
  escape hatch).
- Batch producer docstring updated (still described the tick-toggle-only
  paint wait); stub tween observer reshaped to a void fn (observeTweenCall)
  so no arg-rewriting seam survives.

Validation: canary suite 7/7 (58.30/43.13/54.15dB, d95f20b6 clean);
root-fade A/B self-verify 4x inf + whole-video PSNR=inf; engine suite 905
passed (1 pre-existing); tsc/oxlint/oxfmt clean; stub regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: WaterrrForever <miao.yang@heygen.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 01:52:26 -07:00
Vance IngallsandClaude Fable 5 1d0dbcd3b2 feat(producer): fast-capture render stages + remote bg-image localizer (#1920)
* feat(engine): drawElementImage capture service

* feat(engine): 3D projection + compositor-effect risk gate

* fix(engine): gate filter drop-shadow wherever blur gates (review)

detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).

Addresses miguel-heygen's blocker on #1918.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension

# Conflicts:
#	packages/engine/src/services/screenshotService.ts

* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)

Addresses miguel-heygen's blockers on #1919:

- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
  a documented diagnostic flag: it exists for upstream-Chromium repro work
  (gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
  classes; renders under it may be damaged BY DESIGN since it bypasses gates
  whose thresholds encode measured damage. Never production; the safety-net
  blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
  before canvas injection, then initializeSession called it again — the
  second run overwrote the armed state with skipReason="capture_mode"
  (captureMode is "drawelement" by then), producing contradictory telemetry
  (armed frames + a skip reason), and re-ran the verification seeks on the
  fallback path. It now no-ops once staticFrames or a skip decision exists.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(producer): fast-capture render stages + remote bg-image localizer

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:21:39 -07:00
miga-heygen 35a01d9058 perf(engine): reduce init overhead in headless capture sessions (#1718)
Flush the GSAP proxy queue synchronously during capture session initialization and parallelize independent media/font/tailwind readiness waits.

Closes #1715.

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra_miga@heygen.com>
2026-06-28 10:36:21 -04:00
Miguel Ángel c12987e301 fix(producer): revert Proxy-based wrapTimeline to plain-object approach (#1284)
* fix(producer): revert Proxy-based wrapTimeline to plain-object approach

The `new Proxy` wrapper for GSAP timelines introduced in #1279 causes
Chrome headless to hang indefinitely during page.goto — DOMContentLoaded
never fires. The plain-object approach (explicit method allowlist) loads
in <800ms on the same composition.

The Proxy's generic get/set traps interact badly with Chrome's internal
object inspection (Symbol checks, thenable probing, DevTools serialization)
during HTML parsing, creating a permanent navigation hang. The
maybePublishRenderReady listener fix from #1279 is preserved — only the
wrapTimeline implementation is reverted.

Compositions using GSAP methods outside the allowlist (eventCallback,
labels, repeat, etc.) will see those calls silently dropped rather than
forwarded. This is the same behavior as v0.6.81 and earlier. A safer
forwarding approach can be explored separately without blocking renders.

* fix(producer): address review — stale meta.json descriptions + silently-dropped methods doc

- three-boundary: description referenced Proxy fix but the test uses
  onUpdate in to() vars (allowlist path), not eventCallback
- three-boundary-deferred: same — pins Bug 2's deferred-race, not Bug 1
- Add inline doc comment listing silently-dropped GSAP methods and the
  onUpdate workaround

* ci: add page.goto timing canary to CLI smoke test

Parse page.goto completion times from the render log and fail if the
slowest navigation exceeds 5s. Catches wrapTimeline regressions that
block DOMContentLoaded before the 60s timeout fires.

Refs: #1285

* fix(producer): forward all GSAP methods via dynamic enumeration at wrap time

Instead of silently dropping methods outside a static allowlist, enumerate
the real timeline's prototype chain at wrap time and generate plain-object
forwarding stubs for every method not already covered.

This achieves the same coverage as the `new Proxy` approach from #1279
without the Chrome headless navigation hang — no Proxy trap surfaces are
exposed to Chrome internals. Methods prefixed with `_` (GSAP private) are
skipped. All forwarded methods flush pending batch operations before
delegating, matching the existing allowlist behavior.

Closes #1285

* fix(producer): make proxy non-thenable + harden CI canary

- Skip `then` in forwardRemainingMethods — GSAP timelines are thenable
  (tl.then resolves on completion), and forwarding it makes the proxy
  thenable too: Promise.resolve(proxy) or await proxy hangs forever for
  paused timelines
- Add unit test: Promise.resolve(proxy) resolves immediately, real
  then() is never called
- CI canary: exit 1 (not 0) when no page.goto timing is found in logs,
  so a log-format change loudly breaks CI instead of silently disabling
  the canary
2026-06-08 21:10:43 -04:00
Miguel Ángel 1bcd6ec3b3 fix(core): re-register hf-timelines-built listener in maybePublishRenderReady (#1279)
Compositions that defer gsap.timeline() registration past DOMContentLoaded
(via setTimeout, template instantiation, or dynamic script loading) hit a
race where __renderReady stays false forever:

1. At DOMContentLoaded, __hfTimelinesBuilding is false — init.ts skips
   the hf-timelines-built listener and sets __renderReady = true
2. The deferred script runs, calls gsap.timeline().to() which sets
   __hfTimelinesBuilding = true via the batching proxy
3. The deferred maybePublishRenderReady() sees building=true, sets
   __renderReady = false, but never registers a listener to retry
4. __renderReady stays false, __hf.duration returns 0, pollHfReady
   times out with "Composition has zero duration"

Fix: when maybePublishRenderReady encounters __hfTimelinesBuilding=true,
register a one-shot hf-timelines-built listener to retry — matching the
pattern already used at init time for the synchronous batching case.

Closes #1260
2026-06-08 16:45:40 -04:00
Miguel Ángel ebd156bcc1 fix: batch GSAP timeline construction to prevent main-thread hang (#1231) (#1249)
* fix: batch GSAP timeline construction to prevent main-thread hang (#1231)

Compositions with thousands of tl.to() calls (e.g. 8,562 in the
reported case) block Chrome's main thread synchronously during HTML
parsing, preventing DOMContentLoaded from firing before Puppeteer's
navigation timeout. This caused render jobs to hang indefinitely at
'Initializing calibration session...' with no error message.

Root cause: GSAP's timeline API is synchronous — each tl.to() call
registers a tween immediately on the main thread. A script with 8k+
calls holds the thread for seconds, starving the browser event loop and
delaying DCL past the navigation timeout window.

Fix: install a property trap on window.gsap in HF_EARLY_STUB (injected
at the top of <head>, before GSAP or user scripts load). When GSAP
assigns itself to window.gsap, the setter intercepts the real gsap
object and wraps gsap.timeline() to return a proxy that queues tween
descriptors (to/from/fromTo/set) instead of calling them synchronously.
A requestAnimationFrame-based flush loop drains 100 tweens per frame,
yielding the main thread between batches so DCL can fire.

When the queue is drained, the stub sets window.__hfTimelinesBuilding =
false and dispatches a 'hf-timelines-built' CustomEvent. init.ts checks
this flag at DOMContentLoaded time; if building is still in progress it
defers bindRootTimelineIfAvailable() until the event fires, then sets
window.__renderReady = true as normal. pollHfReady continues to gate
on both __renderReady and window.__hf.duration > 0, so the render
pipeline does not start until the full timeline is bound.

- Batch size: 100 tweens/rAF tick (empirical; ~4ms/batch at 8k scale)
- Yield mechanism: requestAnimationFrame (cooperative, no setTimeout(0))
- Determinism: 'hf-timelines-built' event guarantees sequencing
- Proxy forwards: pause/seek/totalTime/time/duration/add/paused/
  timeScale/play delegate to the real timeline immediately
- No GSAP package changes; no navigation timeout increase

Fixes #1231

* style: apply oxfmt formatting to producer stub files

* fix(producer): unwrap proxy children in add(), gate setter return on args.length

Addresses two latent correctness concerns from code review:

1. proxy.add() now unwraps __hfReal from any proxy child before passing it
   to the real timeline. GSAP's internal tween graph (_first/_next/_prev
   linkage) requires real timeline instances — proxy objects lack internal
   fields like _dp that GSAP's iteration paths expect.

2. totalTime/time/paused/timeScale now return proxy when called in setter form
   (args.length > 0). Previously these returned the real timeline, causing
   callers who chain .to(...) after a setter call to bypass batching.

Also: build-hf-early-stub.ts now runs oxfmt on the generated output file
so the format check passes in CI on every build.

* fix(producer): gate __hf.duration=0 while GSAP timelines are batching

The HF_BRIDGE_SCRIPT duration getter now returns 0 whenever
window.__hfTimelinesBuilding is true (set by HF_EARLY_STUB while the rAF
batch loop is draining queued tl.to() calls).

pollHfReady in the engine polls until window.__hf.duration > 0, so
returning 0 keeps the engine waiting until the hf-timelines-built event
fires and all tweens are committed to the real GSAP timelines.

Without this gate, normal compositions (style-6, style-13, vignelli)
were being captured mid-batch — the real timelines were empty so GSAP
could not seek them, producing frozen/blank frames in the output video.

* fix(producer): flush GSAP batching under virtual time

* fix(producer): gate render bridge on runtime readiness

* fix(producer): preserve timeline child binding under batching
2026-06-07 09:31:13 -04:00