Two independent post-release feedback reports of the same contradiction:
scene_layer_missing_visibility_kill / gsap_exit_missing_hard_kill tell you to
add `tl.set(selector, { visibility: "hidden" }, t)` on an exiting scene
element, but when that element is also class="clip", the exact tl.set they
recommend is then flagged by gsap_animates_clip_element (the framework
already owns visibility/display on clip elements). One report worked around
it by wrapping the scene's content in an inner non-clip div and asked that
the fix hint mention that pattern.
Both rules now detect when the exiting/flagged selector is a clip element
(scene_layer_missing_visibility_kill checks the tag's class list directly;
gsap_exit_missing_hard_kill reuses the clipIds/clipClasses maps already built
in its enclosing rule) and, only in that case, point at the inner-wrapper
pattern instead of a tl.set on the clip element itself. Non-clip targets are
unaffected — same fix hint as before.
Two independent post-release feedback reports of the same mechanism: a
leading <svg> block (icon/gradient/filter <defs>, referenced by url(#id)
elsewhere in the document) placed before the real [data-composition-id]
root manufactures root_missing_composition_id + root_missing_dimensions
on an otherwise-correct composition. Moving the <svg> after the root
cleared both findings for each reporter.
findRootTag returned the first body child that wasn't script/style/meta/
link/title, unconditionally — <svg> was never in that skip list, so a
leading defs-only <svg> got treated as the root.
Fix: skip a leading <svg> when it carries none of the composition markers
itself (data-composition-id/data-width/data-height), so an intentionally
SVG-rooted composition is still eligible as the root. The first attempt at
this only skipped the <svg> open tag, which surfaced a second bug:
extractOpenTags is a flat, nesting-unaware scan, so the very next tag it
returns after skipping <svg> is the svg's own nested child (<defs>,
<filter>, ...), not the sibling after </svg>. Track the svg's closing tag
position and skip every tag before it, not just the <svg> tag itself.
Tests: skips a leading svg defs block (no false root findings); still
treats an <svg> as the root when data-composition-id/data-width/
data-height are declared directly on it. Full lint suite (308 tests) passes.
WINDOW_TIMELINE_ASSIGN_PATTERN only matched window.__timelines["literal"]
or window.__timelines.prop, so registrations via a computed key like
window.__timelines[spec.id] (used by the code-particle-assemble and
code-3d-extrude registry blocks) went undetected. That made
gsap_timeline_not_registered false-fire on correctly registered timelines,
and let root_composition_missing_duration_source wrongly demand an
explicit data-duration on compositions that already have one.
Two independent post-release feedback reports of this rule hard-erroring
on OS system fonts (Hiragino Sans, Microsoft YaHei) that have no
downloadable file. Both asked for the same thing, in slightly different
words: a documented way to satisfy the check for a font that's genuinely
OS-bundled, not missing.
That way already exists and already works — extractFontFaceFamilies only
looks at the font-family declaration inside @font-face, never the src
value, so `@font-face { font-family: 'X'; src: local('X'); }` already
passes. One report found this themselves; the other didn't. The gap was
discoverability: the fixHint only described bundling a real font file, so
nobody would think to try `local()` unless they already knew about it.
Considered and rejected a broader fix: adding CJK system-font names to the
shared FONT_ALIAS_MAP (the mechanism that already exempts Latin system
fonts like Segoe UI/Verdana by aliasing them to a bundled fallback font).
That map has no CJK-equivalent bundled font to alias to (only Japanese has
one, noto-sans-jp) — aliasing "Microsoft YaHei" (Simplified Chinese) to a
Japanese font would silently swap in the wrong glyph shapes for shared Han
characters, and would specifically break distributed/Lambda rendering
(where system-font capture is disabled, per system_font_will_alias's own
comment) by removing the warning that currently prompts a real fix. The
local() message fix has none of that risk: it changes no detection logic,
only points at an already-correct existing escape hatch.
Tests: local() font-face no longer flags (proves the advice is accurate,
not just documented); fixHint contains "local(". 308 lint tests pass.
parseFloat('0.1') + parseFloat('0.2') = 0.30000000000000004, so authored
adjacencies whose sum is exact in decimal drift a few ulps and fire the
overlap rule under the strict compare.
Compare on end - start > 1e-6 instead — 11 orders above the worst observed
drift, 4 below one 60fps frame.
Renames the motion-surfacing tool from `hyperframes keyframes` to `hyperframes motion`,
renames the implementation from keyframes*.ts to motion*.ts (keeping the keyframe data
model name where still accurate), and renames the shipped skill from
hyperframes-keyframes to hyperframes-motion. Expands the skill from a command
reference into a full motion-design workflow: reading motion, 3D angle verification,
layered GSAP motion, one-shot reference reproduction, diagnostic checks, and
eval-derived craft guidance.
* fix(runtime): auto-infer composition duration for CSS/WAAPI/Lottie so data-duration is optional
The #2 render failure bucket ("Composition has zero duration") accounts for
~27K errors / ~7K affected users over 30 days (PostHog project 356858). Root
cause: only GSAP timelines got their duration auto-detected — CSS, WAAPI, and
Lottie compositions had no source of truth for total duration unless the
author remembered to set data-duration on the root element, and the render
engine hard-failed capture when neither was present.
Adds getInferredDurationSeconds() to the CSS, WAAPI, and Lottie runtime
adapters (packages/core/src/runtime/adapters/*.ts) — each reports the longest
finite end time it can discover from its own animations (CSS: computed
timing offset by data-start; WAAPI: effect.getComputedTiming().endTime;
Lottie: totalFrames/frameRate or the player's own duration). Infinite/
unbounded animations correctly return null and still require data-duration.
Wires this into the runtime's existing duration-floor resolution
(resolveAdapterDurationFloorSeconds in runtime/init.ts), alongside the
existing media-duration and authored-composition floors, so
window.__hf.duration becomes positive without any author action for
finite-duration non-GSAP compositions. Three.js is unchanged — no
AnimationClip/AnimationMixer inspection exists in that adapter, so
data-duration remains required there.
Tightens frameCapture.ts's zero-duration fast-fail gate to also check
hf.duration directly (not just the two authored signals), so a composition
mid-inference isn't fast-failed before its adapter-derived duration lands.
Adds a new lint rule (root_composition_missing_duration_source) that errors
only on genuinely non-inferable cases: no animation signal at all, Three.js
without data-duration, or an infinite/unbounded CSS or WAAPI animation
without data-duration. Deliberately silent on finite CSS/WAAPI/Lottie
animations, since the runtime now infers those — an autofix that "inserts
the inferred value" was considered and rejected: every case the rule flags
has no derivable value (an infinite spinner has no finite end time; a
duration-less Three.js scene has nothing to measure), so any autofix would
have to fabricate a placeholder, trading a loud correct failure for a silent
wrong-length render.
Updates the CSS/WAAPI/Lottie/Three adapter skill docs and the
hyperframes-core determinism-rules/data-attributes references to document
the new optionality and the runtime mechanism backing it.
Verified end-to-end against the real render pipeline (not just unit tests):
a CSS-only composition with a finite 3s animation, no GSAP timeline, and no
data-duration now renders a correct 3.000s MP4 via `hyperframes render`
(previously: "Composition has zero duration" failure). The infinite-CSS
negative control still fails fast with a clear diagnostic, matching the new
lint rule.
Adds a file-level fallow health exemption for lottie.ts's pre-existing
`seek` handler — unrelated to this change, but its line numbers shifted when
new functions were added earlier in the file, tripping fallow's
inherited-finding fingerprint (documented pattern already used elsewhere in
.fallowrc.jsonc for the same reason).
Known limitation: the static WAAPI usage detector in the lint rule
(/\.animate\(\s*[\[$A-Za-z_]/) can miss unusual call shapes; it only affects
whether the "no signal at all" branch fires, and errs toward NOT flagging
(reducing false positives) rather than over-flagging.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(lint): close 3 correctness gaps in root_composition_missing_duration_source
- Strip JS/CSS comments before scanning for GSAP/WAAPI/Three/Lottie/CSS
animation signals, so a commented-out `.animate()` call or a commented
`animation: ... infinite` rule can no longer satisfy the "has a duration
source" check and mask a real zero-duration render failure.
- Broaden the WAAPI detection regex to also match the object-literal
(PropertyIndexedKeyframes) form of `.animate()`, e.g.
`el.animate({ opacity: [0,1] }, { duration: 2000 })`, which the previous
character class silently missed. Corrected the adjacent comment that
incorrectly claimed this shape "can't be a false negative".
- Fix hasInfiniteCssAnimation to stop false-positiving on animation NAMEs
that merely contain the substring "infinite" (e.g. `infinite-spin`) by
anchoring the `infinite` keyword with hyphen-aware boundaries instead of
a bare `\b`. Also makes the longhand `animation-name` + separately
declared `animation-iteration-count: infinite` pattern detected
consistently.
Adds targeted unit tests for each fixed false-positive/false-negative.
* fix(runtime): keep finite duration signal when an unbounded animation coexists
getInferredDurationSeconds in the CSS and WAAPI adapters returned null
outright whenever any animation on the composition was unbounded
(infinite iteration count), even when other finite animations on the
same composition could still supply a valid duration. This disagreed
with the new root_composition_missing_duration_source lint rule, which
treats any animation-name as sufficient — so a composition mixing a
finite fadeIn with a decorative infinite spin passed lint but still
failed at render with "zero duration".
Unbounded animations are now skipped when computing the max end time
instead of short-circuiting the whole calculation. null is only
returned when every animation on the composition is unbounded, i.e.
there is no finite signal to fall back on at all.
Co-Authored-By: Claude <noreply@anthropic.com>
* docs(skills): fix table separator width in data-attributes.md
oxfmt flagged the merged Composition Root table from the post-rebase
merge of the auto-infer-duration docs onto main's reformatted table —
the separator row was one dash short of the header width.
* fix(lint): keep infinite-CSS duration rule strict but make its message honest
Post-review (Vance): after the finite+infinite adapter fix, the runtime infers
a length for a mixed finite+infinite CSS composition, but this lint rule still
(intentionally) errors on it — an unbounded animation makes the intended total
length ambiguous, so we require explicit data-duration. Keep that strictness
(lint is advisory by default; it only blocks under --strict, and data-duration
is the one duration signal guaranteed correct across every adapter, known and
future). But the message wrongly claimed the render "will fail" — false for the
mixed case, where the runtime falls back to the finite animation. Rewrite it to
describe the ambiguity honestly, correct the rule's block comment, and add a
mixed finite+infinite test asserting it still errors with an honest message.
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions
The #1 render failure bucket in production telemetry (PostHog project 356858,
dashboard 1783183 "HyperFrames — Bottom-Line & Activation"; ~65-69K
occurrences / ~27-28K affected users over 30 days, ~80% via AI-agent
authoring flows) is a `data-composition-src` reference pointing at a scene
file that is empty, malformed, or missing.
Root cause, traced end-to-end:
- The literal error "Composition HTML is empty or could not be parsed: <path>"
is real (not a PostHog paraphrase) — thrown by a since-reverted guard in
packages/core/src/compiler/inlineSubCompositions.ts (#1364), then changed to
a silent skip in #1678 to avoid aborting renders on partial content during
authoring. #1629 added per-assembler guards for 3 skill workflows
(product-launch-video, faceless-explainer, pr-to-video), but general-video
and hand-authored flows — where the dominant filename `scene-title.html`
(40K+/68K of the bucket) originates — have no assembler and thus no guard.
#1678 assumed the assembler guards from #1629 covered this pre-render; they
only covered 3 of the many authoring flows.
- On current `main`, an empty/malformed data-composition-src file no longer
crashes or throws during render — it's silently dropped by the tolerant
inliner. Reproduced locally: `hyperframes render` on a project with an
empty scene-title.html "succeeds" after ~93s (two 45s
pollSubCompositionTimelines timeouts) with the scene silently missing from
the output video. `hyperframes validate` also reports "No console errors"
for the same broken project.
- The raw `Cannot destructure property 'firstElementChild' of
'documentElement' as it is null` crash reproduces directly against
linkedom (the DOMParser polyfill packages/cli/src/utils/dom.ts installs in
the real CLI runtime) for empty and non-HTML input — confirmed with a
standalone repro script, not just inferred. jsdom/happy-dom (used in this
repo's own test environment) are spec-compliant and never produce a null
documentElement, which is why this needed a linkedom-specific test file.
Fix:
- New shared helper `checkSubCompositionUsability`
(packages/core/src/compiler/subCompositionValidity.ts) is the single
source of truth for "is this data-composition-src file usable" — mirrors
the inliner's own parse/template/body logic so all callers agree.
- `inlineSubCompositions.ts` (preview/studio bundling) now uses the shared
helper internally but keeps its #1678 tolerant skip-and-continue behavior
unchanged — mid-authoring iteration on a partial project must keep
working. `onMissingComposition` now also receives a human-readable reason.
- New render-only pre-flight (`assertSubCompositionsUsable` in
packages/producer/src/services/htmlCompiler.ts) walks every
data-composition-src reference (including nested ones, root-relative,
matching parseSubCompositions' own resolution) before any compilation
work starts, and throws naming every offending file at once. This is
unconditional — not gated behind --strict — because a render that
silently drops a scene is strictly worse than one that refuses to start.
Confirmed locally: render now fails in ~0.4s with an actionable message
instead of "succeeding" after 93s with a missing scene.
- New `hyperframes lint` rule `missing_or_empty_sub_composition`
(packages/cli/src/utils/lintProject.ts) surfaces the same check as a
file-scoped, actionable lint error (already unconditional — lint exits 1
on any error).
- `hyperframes validate` now also runs this check before launching a
browser, so it no longer reports "No console errors" for a project with a
broken sub-composition.
- `packages/core/src/parsers/htmlParser.ts`: guarded every
`documentElement`-may-be-null access (parseHtml, updateElementInHtml,
addElementToHtml, removeElementFromHtml, extractCompositionMetadata,
validateCompositionHtml) with a new typed `CompositionHtmlParseError` (or,
for validateCompositionHtml's collect-and-report contract, a typed
validation failure) instead of a raw crash.
Tests: empty file, whitespace-only, malformed/non-HTML, missing file, nested
sub-compositions (both happy path and broken-grandchild), and the happy path
— at the shared-helper, lint, and render pre-flight layers.
Not changed: the AI-agent authoring skills (skills/*). general-video and
hand-authored flows have no assemble-index.mjs equivalent to guard, so the
fix is at the CLI/render layer instead — flow-agnostic, covers every
authoring path, and the skills' existing "run lint/validate and stop on
failure" guidance now actually catches this class of mistake once run.
Not run in this environment: the producer package's full regression-harness
test suite (`bun test` in packages/producer) — it performs heavy real
rendering (S3 asset downloads, Google Fonts fetches, full video encodes) and
did not complete in a reasonable time in this sandbox. Verified instead via
the targeted test file for all touched code (76/76 passing), whole-repo
typecheck/build/oxlint, `fallow audit` (complexity/duplication/dead-code
gate, clean), and manual end-to-end CLI runs (render/lint/validate) against
reproduction projects, including a nested sub-composition scenario. CI
should run the full producer suite before merge.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* refactor(parsers,lint): port empty-composition pre-flight to extracted packages
Rebased onto main, which extracted @hyperframes/lint from core (lint depends
only on parsers, not core). Relocate checkSubCompositionUsability from core to
@hyperframes/parsers so both core (inliner) and lint can consume it without a
core<->lint cycle; core keeps a @deprecated re-export shim.
Correctness fixes from code review:
- checkSubCompositionUsability now returns "no-composition-root" when the
<template>/<body> content has no [data-composition-id] element (previously
a marker-free placeholder body passed both guards).
- lint's missing/empty sub-composition rule now only checks files reachable
via data-composition-src from the root (matching render pre-flight), instead
of a raw filesystem walk that false-positived on orphaned files.
- drop `as string` cast in inlineSubCompositions in favor of an explicit
null guard (per CLAUDE.md).
Review-comment items:
- move EmptyCompositionError JSDoc above the class (was above the adapter fn).
- correct stale circular-ref comment to match actual silent-skip behavior.
- rewrite self-contradicting lint message ("silently drop") to describe the
new loud render-pre-flight abort.
- add the __PLACEHOLDER__ (/^__[A-Z_]+__$/) skip to the render pre-flight so
it agrees with lint.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
The missing_three_script rule only treated a bare import from 'three' as
loading Three.js, so ESM imports whose specifier is a URL or path (e.g.
.../+esm CDN builds, esm.sh/three, unpkg three.module.js, or a local
three.module.js) were not recognized. Compositions using THREE. with such
an import got a false blocking error, pushing authors onto the deprecated
UMD global build.
Generalize the module-import detection to count any import/from whose
specifier contains "three" (case-insensitive), matching the existing
loose /three/i treatment of <script src>. Bare 'three', importmap, and
<script src> paths are unchanged; the specifier must still contain
"three", so unrelated imports do not satisfy it.
The font_family_without_font_face rule raised a blocking error on two
legitimate, very common cases:
1. The `-apple-system, BlinkMacSystemFont` system-ui stack. These two
tokens are the cross-browser incantation for the platform UI font
(synonyms of `system-ui`); they name no font file, so demanding an
@font-face for them is wrong. They appear in almost every CSS reset.
2. `font-family: var(--x)` indirection. The shared family extractor took
the literal `var(--heading)` as a font name. The linter cannot
statically resolve a custom property, so it must not flag it.
Fix at the root: add the two system-ui synonyms to GENERIC_FAMILIES, and
skip any parenthesised (function) token in the shared family extractor so
both this rule and system_font_will_alias stop misreading var(). A real
undeclared font sitting in the same stack is still flagged.
* fix(lint): stop overlapping_gsap_tweens flagging distinct unresolved targets
The GSAP parser assigns the sentinel `__unresolved__` to any tween whose
target it cannot statically resolve to a concrete element (a computed
variable, a helper call, etc.). The overlap check compared tweens by that
target string, so two tweens aimed at completely different elements via
unresolvable selectors (e.g. `#s0 .hl .w` and `#s1 .hl .w` produced by a
helper) both collapsed to `__unresolved__` and were reported as
overlapping, a false positive.
An unresolved target is an unknown element: two of them are not provably
the same element, so an overlap between them cannot be asserted. Skip
overlap analysis when the target is the sentinel. Genuine overlaps on a
resolved element are still flagged.
* fix(lint): guard gsap_exit_missing_hard_kill against the unresolved-target sentinel
The overlap rule already skips tweens whose target collapses to the
__unresolved__ sentinel, but the sibling exit rule in the same file did not.
A scene-boundary exit on an unresolved target could emit a finding like
GSAP exit on "__unresolved__" ... with a meaningless tl.set("__unresolved__", ...)
fix hint. An unresolved target is an unknown element: you cannot assert a
missing hard kill on it, so skip the window early in the loop, mirroring the
overlap rule. Exits on resolved selectors are still flagged.
* fix(skills): storyboard review — bg-on-clip rule, slideshow output, parser parity guard
Addresses the storyboard-angle review (jrusso1020):
- M1 (invisible text): frame-worker.md (x3) + SKILL.md Step 5 (x3) now require a
frame's full-bleed background on a class=clip layer, never the #root /
data-composition-id element (the root is clip-gated to its scene window, so a
background on it is not a dependable ground and dark text can land on the black
host body). The assembler already paints frame.md's canvas onto index #root as
the base ground; the per-frame clip rides on top.
- B3 (slideshow truncates to slide 1): slideshow/SKILL.md gains an Output section
(decks render via 'present'; 'render index.html' captures only the first
composition; linear main-line MP4 export is deferred).
- Parser drift: vendoredParity.test.ts guards the three vendored storyboard.mjs
copies (byte-identical + parse-parity with @hyperframes/core).
- skills-manifest.json regenerated for the edited SKILL.md files.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): storyboard review — lint, validate help, snapshot, inspect, capture, render
Addresses the CLI findings from the storyboard-angle review (jrusso1020):
- lint (@hyperframes/lint): accept vendor-prefixed system-font keywords
-apple-system / BlinkMacSystemFont so a system stack with a generic fallback no
longer trips font_family_without_font_face (+ test).
- help: list 'validate' under Project in 'hyperframes --help' (was runnable but
undocumented).
- snapshot: honor -o/--output (the flag did not exist; output was hardcoded to
snapshots/). The dir is resolved once and threaded through capture + contact
sheet + Gemini.
- snapshot: split font status into loaded / error / unused with a one-line
summary; only a real 'error' is reported as FAILED (an unrequested @font-face
is 'unused', not a contradiction with 'loaded').
- inspect: suppress text_occluded across a scene-to-scene crossfade (occluder in
a different data-composition-id mount while a scene is mid-fade); a same-scene
or two-settled-scenes overlap still flags.
- inspect: suppress content_overlap between in-flow siblings governed by the same
flex/grid container (tight stacks / number lockups are layout slop).
- capture: record source resolution (videoWidth/Height) in video-manifest.json
alongside the DOM display box; consumers size off the source dims.
- render: warn when the target carries a slideshow island (render captures only
the first scene, so the MP4 is truncated to slide 1; use 'present').
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`crossorigin` on <video>/<audio> forces a CORS-checked fetch. The
server-side renderer downloads media directly (no CORS) so renders
always work, but Studio preview runs in the browser — a media host that
omits Access-Control-Allow-Origin silently fails the load, so the media
shows blank/black in preview while the render looks fine, hiding the bug.
Plain displayed media never needs crossorigin; it's only required to read
pixels/samples back (canvas/WebGL texture, WebAudio createMediaElementSource)
and only when the host is known CORS-enabled. New rule
media_crossorigin_breaks_preview flags it as an error with that guidance.
Claude-Session: https://claude.ai/code/session_01NsmfF5FzhqXY6hZ8buXgUE
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(producer,lint): id-less media renders blank wash instead of footage
A timed <video>/<audio> identified only by a Studio-stamped `data-hf-id`
(no real `id`) rendered as a flat white/grey wash with dropped audio, and
lint stayed silent so it surfaced only at render.
Root cause, two layers:
- lint `readAttr(tag, "id")` used a `\b` boundary, which treats the hyphen
in `data-hf-id="…"` as a word break — so reading "id" matched the trailing
`id="…"` inside `data-hf-id` and returned a phantom id. `media_missing_id`
therefore never fired for media carrying only a data-hf-id. Switched to a
`(?<![\w-])` lookbehind so a short name can't match the tail of a longer
hyphenated attribute (also fixes "width" matching `data-width`, etc.).
- the render pipeline identifies media by the real `el.id`: frame extraction
keys injected stills as `__render_frame_<id>__`, the runtime frame-swap
matches on `el.id`, and the audio mixer selects `audio[id][src]`. An empty
`el.id` meant injected frames/audio never matched. compileForRender now
assigns a stable positional id to every id-less timed media element before
any stage parses or serves the HTML.
Adds a producer regression fixture (video with data-hf-id, no id) and a lint
test covering the data-hf-id/id collision. Baseline mp4 generated separately.
* test(producer): baseline for video-hfid-no-id regression fixture
Golden compiled.html + output.mp4 (generated on linux/amd64 in the
Dockerfile.test image). Compare-mode passes: compilation, visual (0 failed
frames), and audio (correlation 1.000). A regression to the blank-wash
behaviour fails the visual check.
* refactor: make @hyperframes/lint depend only on parsers, not core
Relocates the leaf utilities lint pulled from core — URL/asset-path helpers,
font aliases, and the slideshow manifest parser — into the standalone
@hyperframes/parsers base, and drops @hyperframes/core from lint's
dependencies. Core keeps back-compat re-export stubs at the old paths, so
producer/studio/cli are unchanged.
Why: lint was the lightweight validator from #1749, but depending on core
transitively pulled studio-server (hono) and bpm-detective — irrelevant to
linting. Now installing @hyperframes/lint pulls only parsers + postcss, and
the core<->lint dependency cycle is gone.
- parsers main entry stays browser-safe (pure utils only); the node:path
asset helpers live behind the new @hyperframes/parsers/asset-paths subpath
- slideshow parser exposed via @hyperframes/parsers/slideshow
* feat(lint): add browser entry; harden CSS url() regex (ReDoS)
@hyperframes/lint/browser — a fully client-side rule engine (lintHyperframeHtml,
lintMediaUrls, shouldBlockRender) with zero node: builtins, so browser-only
editors can validate compositions with no Node.js and no server round-trip.
Closes the browser-validation ask on #1749.
- shouldBlockRender extracted from the fs-bound project.ts into its own pure
module so the browser entry stays node-free
- pure composition primitives (data types, font aliases, URL helper) exposed via
a new recast-free @hyperframes/parsers/composition subpath, so the browser
bundle tree-shakes out the GSAP/recast machinery (verified: esbuild
platform=browser bundles with 0 node builtins)
- lint built with a platform:browser tsup pass — compile-time guarantee the
browser entry never pulls a node builtin
- harden CSS_URL_RE against polynomial ReDoS (CodeQL js/polynomial-redos);
behavior-preserving, verified against existing tests + an old/new parity check
- parsers/lint marked sideEffects:false
* refactor: extract @hyperframes/lint package from core
Moves all lint rules, hyperframeLinter, lintProject, and related types
from packages/core/src/lint/ into a new standalone packages/lint package.
Core keeps a thin re-export stub at @hyperframes/core/lint for backward
compatibility. Consumer imports (cli lint command, producer hyperframeLint)
are updated to import from @hyperframes/lint directly.
Depends on @hyperframes/parsers (PR #1755).
* fix: restore postcss-selector-parser in core (sourceMutation.ts still uses it)
* fix(ci): add parsers+lint to Dockerfile and build before preview tests
* chore: update bun.lock after restoring postcss-selector-parser dep
* test(cli): update lintProject test for string-dir signature from @hyperframes/lint
* refactor(core): single-source the lint engine in @hyperframes/lint
Delete core's byte-identical copy of the lint rule engine and re-point
staticGuard at @hyperframes/lint, so the render-time render-gate and the
studio preview share one rule engine instead of two copies that could
silently diverge. Back-compat preserved via the @hyperframes/core/lint stub.
Addresses review feedback on the dual-copy footgun.