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218
Commits
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105984cac4 | feat(cli): add IBM Bob runtime support (#3930) | ||
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e5689782c0 |
fix(cli): require non-empty feedback repro commands (#4263)
Co-authored-by: GPT-5.6 Sol <noreply@openai.com> Co-authored-by: miguel.sierra <miguel.sierra@heygen.com> Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com> |
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45f92e5572 | fix(cli): a failed docker render names the container's last error (#4168) | ||
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e8fdfd0d65 |
fix(cli): install onnxruntime-node and google-genai on first use (#4156)
* fix(cli): install onnxruntime-node and google-genai on first use Both carry deprecated transitive dependencies (boolean, node-domexception) that showed up as npm warnings on every npx hyperframes install. They move to devDependencies (types and the Intel-binding check still need them at build time; the bundler externalizes them) and load through a new on-demand loader that installs into the CLI's own cache dir the first time a feature needs them, with one stderr line, no prompt, and a manual-install command named in the error if the network is unavailable. hyperframes doctor lists each as installed (with version) or not-installed-yet. * fix(cli): sweep stale install staging and bound network retries * fix(cli): optional-package install only sweeps staging dirs whose process is dead Staging dirs now carry a per-call suffix after the pid, and the sweep skips any dir whose pid is alive, so concurrent first runs no longer delete each other's install. The install error suggests the network only for network failures, and the manifest path has one owner. install() takes an injectable npm runner so tests drive the real code. * fix(cli): optional-package sweep also clears old-format staging dirs and tests a live foreign dir The concurrent-callers test shared one pid, so it never exercised the sweep rule; a live foreign staging dir test now does. Old-format dirs of a dead pid are swept, and a failed cleanup no longer aborts a viable install. * fix(cli): optional-package sweep names a stale dir it could not remove A locked leftover is still skipped so the install proceeds, but the warning makes it visible. * docs(cli): shorten the install docblock to the comment limit Comment-only change. |
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2db126d4c8 |
docs(skills): one owner doc for everyday edits and a hyperframes-studio skill (#4125)
* docs(skills): one owner doc for everyday edits and a hyperframes-studio skill Agents got contradictory advice on volume fades and were blocked from splits and copies by the Ask-agent guardrails. - creator-editing-recipes.md is the single owner: adds align-to-event, copy-a-group and swap-media recipes and the one volume rule (use the lane) - variables-and-media, data-attributes (skill and CLI copy), the gsap adapter and tracks-and-clips now defer to it - Ask-agent guardrails allow the neighbour edits a split, retime, copy or swap requires and point at the owner doc - new hyperframes-studio skill: sub-compositions for every scene, one caption track, one element kind per track, safe zones - drift test lints every html example in the owner doc with the real linter and fails on any doc teaching a volume tween * refactor(skills): drop unused tween allowlist from recipes drift test * docs(skills): name the track kind attribute in the studio skill * docs(skills): stop claiming lint rules that do not exist yet and fix track numbering Review fixes: - studio skill: drop the severity claim and the preview-overlay claim, group tracks by data-track-kind instead of numeric ranges that clashed with the recipes - recipes: audio data-start is root time only in the root composition; scene-local inside a sub-composition file - guardrails: timeline edits are exempt from the element-only and timing lines; the pointer names the skill reference, not a repo path - montage doc defers to the volume lane; skill count is 21 everywhere - drift test also scans the montage doc * fix(skills): the ducking generator emits a volume lane and captions defer to the studio safe zones - audio-duck.mjs prints a data-automation lane (clip-local times from the target data-start) instead of a timeline volume tween; --json adds the lane - operations.md shows the generated lane; the drift test scans it - embedded-captions safe-zone lines point at the studio skill, which owns the values * chore(skills): regenerate the skills manifest after rebase * docs(skills): remotion translation docs point volume ramps at the automation lane * docs(skills): studio safe zones use the action-safe 90 and title-safe 80 boxes * docs(skills): caption docs defer to the studio safe boxes * chore(skills): regenerate the skills manifest after rebase * fix(skills): studio skill names the safe margins; guardrail test matches the timeline-edit wording |
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93921dccc8 | fix(cli): stop the workspace build check test from depending on wall-clock mtimes (#4098) | ||
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2a9912ec99 |
fix(cli): stop the cancellable-process test reading a pid file mid-write (#4080)
Same defect shape as the earlier preflight cancel test fix: the wait condition only checked that the ready file existed, which goes true as soon as the write opens (and truncates) it, before its content lands. A read landing in that window parsed an empty string to 0. The wait condition now also validates the parsed value is a real positive pid before accepting it, retrying otherwise. Reproduced with a busy-wait harness that hit the empty-file race in roughly two of five attempts and confirmed clean after the fix. |
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de9206e0f8 |
fix(cli): detect a missing or stale studio build before it crashes (#4076)
* fix(cli): name the missing or stale workspace package before preview crashes Running hyperframes preview from source with an unbuilt or stale package previously crashed deep inside that package's own import graph with a raw resolver error naming neither the package nor the fix. Add a preflight that runs before the preview command's own module import, so it also catches the crash that happens at CLI load time before the studio dev server ever spawns. * test(cli): cover the preview workspace-build gate wiring Adds a test that exercises the real CLI dispatch path (mocked module loaders, not source-text matching) to prove the preview command's build-check runs before its module loads and that a failure exits non-zero without double-printing. Also guards the exports-map reader against a malformed package.json instead of crashing raw. * fix(cli): correct why the audio-fx generated file is checked The comment claimed core/src/index.ts imports both generated files directly. Only runtime-inline.ts is; audio-fx-runtime-inline.ts is reachable solely via core's own audio-fx-runtime export subpath, which the engine package imports. The check itself was already correct to require both, only the stated reason was wrong. |
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096459e76d |
fix(cli): collapse startup lint output to a one-line summary (#4052)
* fix(cli): collapse startup lint output to a one-line summary preview, publish, and render's non-abort lint check all dumped every finding to the terminal before their real result line, drowning it in noise unrelated to whether the project is in good shape. Full findings already surface in Studio's own Lint badge; all three now print a one-line summary by default, with --lint-verbose for the old full output. One formatter (formatLintStartupMessage), three call sites. * fix(cli): show lint findings in full on every abort path Any path that calls presentRenderLintAbort now prints full findings even without --lint-verbose, since the one-line collapse was hiding the reason a render stopped. * fix(cli): scope the lint summary pointer to what each command has open The one-line lint summary always pointed at "the Lint badge in Studio", even from render and publish where no Studio is running. It now points at --lint-verbose for those, and preview additionally names the hyperframes lint command since its own stdout is what an agent reads, not the badge. publish now forces full findings on its own entry-mismatch abort, the same fix render already shipped, so the reason for the abort isn't hidden behind a bare count. * docs(cli): trim a doc comment past the 4-line limit |
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e4b1832fad | feat(cli): add hls output format (#4022) | ||
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08d48ab753 |
fix(cli): guard process snapshot capture (#3974)
Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com> Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com> |
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5d2478c6fa |
fix: report HDR auto-promotion (#3985)
Report HDR auto-promotion consistently from the render media set, including remote media, and make its regression coverage portable across supported paths. Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com> Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com> |
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4c6fa9a790 |
fix(studio): the preview stays paused, survives typing, and opens without a re-encode (#3910)
* chore(studio): remove the write-only self-write timestamp ref
`domEditSaveTimestampRef` was assigned at 26 sites across 54 files and read
nowhere. It used to feed a 2 s "suppress the watcher reload after our own
write" window; that mechanism was replaced by content-hash identity in
sdkSelfWriteRegistry, whose header still says why (a clock cannot tell an
SDK self-write echo from an undo landing in the same window). The reader
went with that change, the writers did not, and three comments kept
describing the timestamp as protection that no longer existed.
Pure deletion: the ref, every prop and parameter that threaded it, every
assignment, the five comments citing it, and the orphaned test helpers.
No behaviour change; the studio suite, typecheck, lint and format are
green.
Not removed: the __hfSuppressSceneMutations wrapper in gsapSoftReload.ts.
It looked undefined from inside the studio package, but shader-transitions
installs it on the preview window (hyper-shader.ts) so soft reloads do not
invalidate cached transitions. It is live.
* docs(studio): plan for loading the preview during the shell's first layout
* fix(runtime): a paused preview stays still after any seek
Sub-compositions kept animating while the transport was paused and the
Studio button showed play. A render-seek unpauses every sibling timeline so
GSAP propagates the root's totalTime into them, and nothing paused them
again; parented to the global ticker, they free-ran at 1x while the master
timeline and the clock stayed stopped. The Studio reaches that seek path
through its seek-driven fallback adapter right after a preview reload,
which is why editing text was what set it off. Captured live in the user's
preview: seven child timelines advancing 0.210s per 200ms sample, all
gsapPaused=false, transport not playing.
Three fixes under one invariant: while the clock is paused nothing runs,
and the button never disagrees with the runtime.
- The sibling rearm is a lease, not a resting state: seekTimelineAndAdapters
now returns every timeline it unpaused to paused in a finally. The second
rearm after the child re-seek only ever changed the leaked state and is
gone, with the comment that justified the leak by describing one caller.
- The paused side of the transport tick policed nothing; it now stops any
timed media element found running. A parked transport runs no ticks, so a
capture-phase play listener wakes it.
- Studio's canvas click resumed by setting the store flag alone; it now
requests playback through the player so adapter, rAF loop and flag agree.
Regression tests fail without each of the three changes.
* perf(studio-server): stop re-encoding videos the browser already plays on open
Opening a project kicked off a background transcode for every asset whose
codec some browser might not decode. VP9 is on that list for Safari's sake,
so a Chrome user opening a project with a VP9 avatar paid a ~10s, ~60
CPU-second re-encode across six cores on every open, concurrently with the
browser's first layout, for an output nothing ever requested: across four
recorded sessions the browser asked for the proxy zero times.
One predicate was doing two jobs. "Could some browser fail on this" is a
property of the asset and decides what gets injected into the page;
"will this client request the substitute" decides whether to spend CPU
before being asked. The codec table now carries an explicit prewarm flag:
HEVC and ProRes (no browser decodes them) still warm; VP9 and AV1 are
injected but transcoded lazily by the existing ?hf-proxy= request, which
already reports failure as a 502.
Pre-warms requested and proxies served are now counted on the existing
structured-stderr telemetry channel, because a speculative job with a 0%
hit rate emits no error and had been invisible. A single lookup helper
also closes a prototype-key gap where one path used Object.hasOwn and the
other a bare index.
Regression test: a VP9 and an HEVC asset in one composition yield exactly
one pre-warm, for the HEVC. Fails on the previous gate.
* perf(cli): serve the studio bundle compressed and cache hashed assets
The 4.1MB studio bundle was served uncompressed with Cache-Control:
no-store, so every open of the studio re-downloaded and re-parsed it. Vite
names built assets with an 8-character content hash, so their bytes can
never change: those now ship gzip-compressed (1.25MB on the wire,
byte-identical after inflation) with a one-year immutable cache policy.
Unhashed files under public/ keep no-store, and the HTML shell, which
previously sent no Cache-Control at all, now sends no-store explicitly:
it is the only thing that names the current hashed bundle, and it must
keep revalidating for the immutable policy to be safe.
The hash test only accepts the segment after the last hyphen and requires
a digit, underscore or capital, so an ordinary hyphenated name like
user-Guide-v2.js is not mistaken for a hash and served forever.
* perf(cli): warm the preview route before the browser opens
The browser's first request for a project's preview paid the server's cold
compiler import and first bundle in the request path, after the studio
shell's own first-layout stall, so both costs landed on the user's
time-to-first-frame in series. The CLI now issues one fire-and-forget
request for the preview route from openStudioBrowser, the single funnel
for every launch path, before the --no-open early return so pasted URLs
benefit too. Measured on the demo project: first client request 231ms
before, 101ms after; the ETag 304 path afterwards is under 1ms.
The fetch carries a 10s abort so an unsettled connection cannot keep an
otherwise-finished CLI process alive, matching the package's existing
convention. The shader query params the player appends are not part of
the route's cache key, so the plain route URL warms the same entry.
* perf(studio): request the player chunk before the shell's first layout
The dynamic import of @hyperframes/player ran inside the preview's mount
effect, which React schedules after the shell's first layout. On a cold
open that layout stalls the main thread for seconds, so the chunk request
waited behind it for no reason. The import is now kicked at module scope,
behind a typeof window guard that preserves the documented SSR contract
(the module registers a custom element at load), and the mount effect
awaits the already-in-flight promise. Verified in the built bundle: the
preload call sits at module top level, so the request goes out on bundle
evaluation.
* fix(studio): editing a text property no longer reloads the preview
Every keystroke in the Design panel writes the composition file, the file
watcher announces the change to the studio, and the studio decides whether
the change was its own. Over the CLI's event stream that decision has
never worked: the browser hands the handler a MessageEvent whose data is
a JSON string, and three of the four payload readers (version, write
token, content) only understood an already-parsed object, so they read
every field as absent. An absent token means "someone else edited the
file", and the studio hard-reloaded the preview iframe on its own edit,
blanking it for seconds. The path reader alone knew how to unwrap the
string, which is why the event was recognised well enough to reload and
never well enough to suppress.
The envelope is now decoded once, at the boundary, by one function that
all three transports feed; the readers share one field accessor so they
cannot diverge again. The production event-stream rung is extracted into
an exported channel so a test can drive a real MessageEvent through the
listener it registers, which was impossible before because vitest defines
import.meta.hot and the selection never reached that rung under test.
A second, smaller cause: the server attached the write receipt to the
first subscriber only and deleted it on read, so any other listener saw
an unlabelled change. Reads are now non-destructive with the TTL as the
only eviction, scanning newest-first because identical bytes written
twice inside the TTL (undo, retyping a value) share a version and the
older token was already spent. The file version now ships with every
event, receipt or not, so duplicate deliveries of one change dedupe
instead of reloading once each.
shouldReloadSdkSession had no production callers and a signature that
invited an undecoded delivery straight back into this bug; it is removed.
consumeFileWriteReceipt stays as a deprecated alias for one release.
Regression tests: a Studio write delivered as a real SSE MessageEvent is
suppressed; two subscribers of one watcher event reload once; a genuinely
external write still reloads; a repeat of earlier bytes gets the newest
token; a receipt past the TTL is not recognised. Each fails on the code
before it.
* fix(runtime): paused-time media playback is borrowed, not banned
The paused-side enforcement added in the previous commit had no notion of
provenance, so it stopped two features that legitimately play media while the
transport clock is paused. Both were deterministic, not racy: the capture-phase
`play` listener means the very play() that starts them wakes the transport that
stops them.
- The colour-grading preview (colorGrading.ts startPreviewPlayback) plays a
video while paused to render grading previews. It went dark on the first
paused tick.
- The Studio's scrub audition (timelineIframeHelpers.ts applyScrub) plays the
music track for ~140 ms while paused so a playhead drag is audible. Same path
killed it.
A runtime-owned lease fixes both without weakening the enforcement. One owner: a
WeakSet in the runtime closure, with lease/release published on the existing
window.__hf surface for the Studio, which reaches the element across the iframe
boundary and cannot call into the closure. The grading runtime is constructed
with the pair directly. Both the cheap probe and the sync path skip leased
elements while the clock is paused; during playback the transport owns everything
again. Anything that plays while paused without a lease is, by definition, the
defect the enforcement exists for, and is still stopped.
Two corrections to the previous commit's reasoning:
The old leak broke the render path too, deterministically, not only the preview.
packages/producer/src/services/fileServer.ts:375-379 seekToTime flushes the
virtualized rAF queue, and GSAP's global ticker with it, after renderSeek and
before the frame screenshot (fileServer.ts:657-664, hf.seek). A sibling left
unpaused therefore advanced by the full inter-frame delta into the captured
frame. The finally added in the previous commit fixes that as well.
Deleting the second activateSiblingTimelines is safe because nothing between
frames reads a sibling's paused(), verified by grep over the deterministic
adapters, syncTimedElementVisibility, the hf-timelines-built handler and
__hfReseekGpu. Not merely because seekStandaloneRegisteredTimelines pauses each
child. The code comment now gives that reason.
Tests, each proven non-vacuous by reverting the piece it guards:
- a leased element survives repeated paused ticks and is stopped once released
- the colour-grading preview survives, through the real init wiring
- the scrub borrows the element and gives it back on stop
- the existing test that an unleased element is still stopped keeps passing
* test(runtime): a lease ends when the transport plays or the borrower stops
Two assertions the review found not load-bearing. Dropping the isPlaying
branch so leased media stayed exempt during playback left every test
green; a leased out-of-window clip is now asserted stopped the moment the
transport plays. Deleting the release in the grading stop closure also
left the suite green, because the pause on the next line satisfied the
assertion; a restart after stop is now asserted stopped, which only the
release makes true.
* test(studio): the event-stream channel must open /api/events
* fix(studio-server): stop printing a proxy diagnostic line per clip on every render
Review of the pre-warm commit found the diagnostic louder than the thing it
diagnoses, and the two counters measuring different things under one name.
The per-asset `prewarm_requested` line is now behind
HYPERFRAMES_DEBUG_MEDIA_PROXY, matching isGpuProbeDebugEnabled in
packages/engine/src/utils/gpuEncoder.ts. A composition with fifty hostile
clips printed fifty JSON lines into a clack-formatted terminal on every
re-render. One summary line is written at process exit instead, using the
same process.on("exit") shutdown hook as packages/cli/src/cli.ts.
The counters now share a unit. prewarmsRequested counts per asset per render;
proxyRequests counted every HTTP request, including 304s. It now increments
once per resolveProxy call, after the ETag shortcut, so a revalidated repeat
no longer reads as fresh demand. An unconditional Range refill still counts,
and the docstring says so rather than claiming otherwise.
The HEVC justification was false on macOS Chrome, which answers canPlayType
for hvc1 with "probably" and keeps the source, so the pre-warm is redeemed
there only through the reactive zero-videoWidth path. prewarm stays true
because Chrome on Windows/Linux and Firefox do need the substitute; the
comment and test names now say "no cross-platform decode" instead of
"browsers never decode it".
Two test gaps closed. Nulling vp9's representativeMime left the suite green
while making the client skip canPlayType and proxy on every browser, which
would reinstate exactly the transcodes this work removed; the mimes are now
pinned. The Object.prototype test passed with the hasOwn guard deleted, so it
now goes through probeAssetCodec, the input that actually misbehaves without
it. Both fail when the change is reverted.
* perf(cli): stop gzipping the studio bundle on loopback
Compression made the cold open slower on the only transport this server has.
It binds 127.0.0.1 with no --host, and measured there the six bundle assets
took 69.8 ms with gzip against 7.9 ms raw; the 4.1 MB chunk alone was 49.4 ms
against 3.1 ms. hono/compress is removed, which also retires the Vary header
question it raised. If remote serving ever matters, compress at build time
rather than per request.
The cache policy is now decided by route instead of by filename. Reading a
content hash out of a name cannot work: rollup's alphabet is base64url and
includes a hyphen, so roughly one hashed file in ten was misread as unhashed,
and the immutable header also leaked onto hand-authored public/ files served
by the same handler. packages/studio/vite.config.ts sets neither
build.assetsDir nor publicDir, so dist/assets holds only rollup's hashed
emits and every public/ file lands at the dist root. /assets/* is therefore
immutable and /icons/* and /favicon.svg keep revalidating, with no heuristic
in between.
The shell is no-cache rather than no-store. It carries no ETag, so both force
the same full refetch, but no-store puts the document on Chrome's bfcache
blocklist: leaving Studio and pressing Back would cold-boot the app instead
of restoring it.
* docs(runtime): say what the paused-media probe actually filters
* revert(cli): drop the preview prewarm that held the CLI event loop
The fire-and-forget warm added in
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9c84277d28 |
fix(cli): let .hyperframesignore negation re-include hidden directories (#3859)
## What `.hyperframesignore` negation rules (e.g. `!/.media/`) could never re-include a hidden (dot-prefixed) directory in the publish or cloud-render project archive, even though negation works correctly for every other kind of path. ## Why `collectProjectFiles`'s walker called `shouldIgnoreSegment` first for every directory entry, and that check unconditionally excluded any name starting with `.` — before the project's ignore matcher (built from `DEFAULT_PROJECT_IGNORE` + `.hyperframesignore`, where negation is evaluated) ever ran on that path. A hidden directory was discarded at the walk step, so no negation rule downstream could ever reach it. ## How - Moved the dot-prefix exclusion out of the hard `shouldIgnoreSegment` short-circuit and into the same ignore matcher that already parses `.hyperframesignore`, as a new default pattern (`.*`) in `DEFAULT_PROJECT_IGNORE`. Dot-prefixed paths are still excluded by default, but now via the same gitignore-style negation path as everything else, so a project's `.hyperframesignore` can override it. - `shouldIgnoreSegment` is now reserved for the fixed, non-negotiable exclusions only (`.git`, `node_modules`, `dist`, `.next`, `coverage`, `.DS_Store`, `Thumbs.db`) — the set no `.hyperframesignore` rule should ever be able to reach. - Added regression coverage for both directions: a `.hyperframesignore` negation re-including a hidden directory, and an unmatched hidden directory still being excluded by default (no behavior change for existing projects without an explicit negation rule). ## Testing - `bunx vitest run packages/cli/src/utils/publishProject.test.ts` — 40/40 passing (2 new) - `bunx vitest run packages/cli/src/commands/cloud/render.test.ts` — 10/10 passing (cloud render reuses the same archive builder) - `bunx tsc --noEmit` in `packages/cli` — clean - `bunx oxlint` / `bunx oxfmt --write` on changed files — clean, no changes needed 🤖 Generated with [Claude Code](https://claude.com/claude-code) |
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e5a6023228 | fix(skills): guard canonical stores from mirror aliases (#3714) | ||
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00c91d6807 | fix(check): allow missing caption overrides (#3716) | ||
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e5d89f770f |
feat(check): flag connectors that point at nothing and stylesheets that leak into the frame (#3736)
* feat(lint): catch leftover marker heads and guessed marked shafts Dash-draw on a marked path shows the arrowhead before the shaft exists. A long marked path that misses every node in both user and screen space is the same detach as the CTM-paste bug, without the counterfactual. * feat(check): flag orphan connectors and unbalanced style tags Catch a visible shaft while fewer than two nodes are on stage (enter-early / exit-late), and extra </style> that dumps CSS onto the frame. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(check): judge connector_orphan by the shaft's own endpoints The rule counted anchors stage-wide and skipped whenever two were on. That tier is every visible text-bearing or opaque element under 15% of the stage, so a title and a footer alone satisfied it — the check could not fire on a composition that had any chrome, which is all of them. Endpoints are now resolved per shaft, against candidates gathered by layout instead of by visibility, so a node hidden with opacity:0 still owns the endpoint that meets it and its visibility is what the rule tests. An endpoint that meets no node is left to connector_detached. * revert(lint): drop the marker rules this repo would only duplicate marker_orient_typo and marker_dash_draw_on already run in Zephyr's Python connector lint, down to the same regexes and the same message and fixHint strings. Zephyr concatenates its local findings onto this bridge's result with no dedupe, so shipping them here reports each one twice and counts it twice, and every later edit has to land in two places. The browser-check work stays: a marked shaft that meets no node, and an orphan shaft, are both runtime facts this repo can see and a source-reading rule cannot. * chore(check): drop the comments added with the orphan rewrite * fix(check): score orphan and detach on overflow-opted connector layers Allow-overflow is a clip opt-out, not a lifecycle skip. Orphan now uses the same connector names as detach so flow and arrow shafts are judged. * fix(check): see axis-aligned shafts, and script tags closed with a space connector_orphan gated on isVisibleElement, which rejects anything whose bounding box has no height or width. A straight horizontal or vertical connector is exactly that, and it is the common shape, so the rule was blind to most of what it exists to catch: across 47 production compositions it produced nothing. It now tests paint -- display, visibility and the opacity chain -- and leaves size to the 80px chord floor it already had. The same 47 compositions now yield three findings, each naming the endpoint that is still dark. unbalanced_style_tags stripped scripts with a regex that only matched `</script>`. `</script >` is valid, so the script survived the strip and a `"</style>"` string literal inside it counted toward the tag balance, reporting an error on a composition whose tags are paired. Both the strip and the closer count now tolerate whitespace before the `>`, which is also what CodeQL flagged on this branch. * fix(lint): count style tags in one pass instead of stripping scripts CodeQL reads the `source.replace(/<script.../)` as an incomplete HTML sanitizer. It was never one — the rule only needs to not count `<style` tokens that live inside a script string. A single alternation scan, where the script branch consumes the whole block, gets the same counts without a replace. * test(check): cover the two orphan guards that no fixture was crossing Neutering `shaftIsPainted`'s opacity check, or the endpoint proximity threshold, left the suite green. Both are false-positive guards: a connector staged hidden before its reveal, and a hidden element that happens to be the nearest thing to an endpoint without belonging to it. The hidden-shaft case now runs over all four ways a shaft can be invisible, so the display and visibility clauses are crossed too. * test: pin the two boundaries raised in review A closer inside an html comment is already dropped upstream by stripHtmlComments, so the rule never sees it. The test fails if that stripping regresses; adding a comment branch to the rule's own scan would have reintroduced the polynomial-redos pattern that stripper exists to avoid. A node hidden with display:none has no geometry, so nothing can place it near an endpoint and connector_orphan stays silent. connector_detached does not pick it up either, since it allows a half-attached shaft by design. That case is uncovered, and the fixture says so. * fix(check): type the hidden-shaft fixture table as a style record * fix(check): key connector_orphan by geometry and let a live node win the endpoint Two defects found in review. connector_orphan was persistence-tiered but absent from the geometry key, so several id-less shafts orphaning at one sample each collapsed into a single finding that then read as held rather than transient. On the 47 corpus compositions this recovers 9 findings across 5 compositions where 3 across 2 were reported; one composition fades its nodes and its connectors on a shared stagger, so four shafts each outlive a different node and only one of the four survived the collapse. The endpoint scan took the nearest candidate and asked whether that one was hidden, without asking whether a visible box was also in range. A staged halo sitting on the node it belongs to produced a finding naming the halo. A visible candidate within threshold now settles the endpoint. Fixtures added for both, and for the two guards a mutation sweep found unpinned: the connector-shape test and the dash-offset skip. * test(check): kill every surviving mutant in the connector_orphan path Seven guards still passed the suite when deleted: the four candidate filters, the connector layer's own visibility gate, the defs/marker skip and the chord floor. Each now has a fixture where that guard alone decides the outcome. The earlier sweep that missed them was mutating the wrong copy of a shared line — connectorAnchorRects and connectorEndpointCandidates carry the same filter text, and a first-match replace edited the detached one. Mutations are scoped by enclosing function now. * test(check): order the halo before the node it hides under The halo fixture proved nothing. Both boxes contain the endpoint, so both score gap 0, and the strict tie-break keeps whichever comes first in document order — which was the visible node. The old code picked the same winner and stayed silent too. Putting the halo first makes the tie-break hand it the slot, so only the visible-candidate check keeps the endpoint attached. --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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c59fd162aa |
fix(check): key content_overlap and text_occluded collapse by pair, and bill a clipped text box once (#2801)
Combines two fixes to the layout audit: - `staticIssueKey` no longer includes `issue.text` for `content_overlap` and `text_occluded`; both builders now emit a unique selector for both ends, so the selector pair is the identity. An animating subject (count-up, typewriter, rotating word) no longer splits one held collision into transient groups. - A clipping box that is its own nearest constraint reports `clipped_text` only, instead of also reporting `text_box_overflow`. A non-clipping self-constraint still reports. |
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39ad2721b3 |
fix(check): keep auditing when a motion spec is partly unusable (#2805)
Combines two fixes to the motion sidecar path: - An ambiguous selector no longer aborts the whole spec. It is reported as a finding, the assertions that depend on it are skipped and named, and every other assertion still evaluates. `assertionTargets` is now exhaustive over the assertion kinds so a new kind cannot silently fall back to an arbitrary first match. - A sidecar that will not parse is reported as a spec finding instead of ending the run, so the composition is still audited. |
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b49fba8dea |
fix(cli): preserve concurrent scaffold config creation (#3721)
* fix(cli): preserve concurrent package metadata during init * fix(cli): preserve concurrent project config creation |
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e147613542 | fix(cli): upgrade project wrapper pins (#3042) | ||
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2dc4bbfa75 |
feat(cli): forward a reported catalog gap to the feedback channel (#3204)
A search miss already reached PostHog, where nobody was watching it. It now also goes to the same channel a CLI rating goes to, by the same best-effort POST, so a move the catalog is missing is read rather than queried. The forward is bounded and swallowed, and the ack prints before it, so a gap report can never fail or delay the command that sent it. |
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45cc343525 |
fix(cli): flag caption-zone by DOM box overlap (#3580)
A card centered at y=.860 can still cover the painted V2A pill. Intersect the element's getBoundingClientRect with the keepout instead of testing whether its center sits inside the band. |
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9097d539b1 |
fix(cli): hide Windows child process consoles (#3529)
Rebase #3529 onto current main. Preserve all 16 issue-scoped Studio server, lint, and CLI child-process windowsHide options, including main's PowerShell null guards and stderr suppression in orphanCleanup. Regression tests continue to assert windowsHide at each scoped spawn site. #3476 and #3430 remain out of scope. Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com> Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com> |
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73aa71c9ec |
fix(cli): guard PowerShell process queries against exited PIDs (#3571)
## Summary
`processIdentity` and `processParentPid` call `Get-CimInstance Win32_Process` to look up process metadata on Windows. When the target process has already exited, `Get-CimInstance` returns null and calling `.CreationDate.ToFileTimeUtc()` or `.ParentProcessId` on it throws `InvokeMethodOnNull`. The try/catch handles it, but PowerShell writes the error to stderr, which pollutes the test runner's output and causes spurious exit code 1 on Windows CI.
Two fixes per call site:
- Null-check the CimInstance before accessing properties (`$p = ...; if ($p) { $p.Property }`)
- `-ErrorAction SilentlyContinue` + `stdio: ["pipe", "pipe", "ignore"]` to suppress any residual stderr
Fixes the recurring `Tests on windows-latest` flake on main.
## Test plan
- [x] All 196 CLI test files pass locally
- [ ] Windows CI should no longer exit 1 from PowerShell stderr noise
— Miga
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b28747df0f | fix(cli): respect timeline-free static compositions (#3533) | ||
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0c9d234bd8 |
Merge pull request #3481 from heygen-com/fix/web-audio-cross-origin-silence-v2
fix(core): prevent cross-origin Web Audio capture from silencing audio |
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cce17da5a9 |
fix(core): prevent cross-origin Web Audio capture from silencing audio
Classify each <audio> element before Web Audio capture: same-origin, CORS-opted-in, or a non-http(s) scheme stays on the primary createMediaElementSource() path; cross-origin media without a crossorigin opt-in withholds that call (the Web Audio spec makes such a node output silence without throwing) and falls back to fetch + decodeAudioData, preserving the FX graph whenever the server allows CORS. Recheck the route at the transport's irreversible capture boundary, and account for currentSrc, src, and <source> candidates the same way the HTML resource-selection algorithm does. Emit a stable preview diagnostic (`runtime_web_audio_bypass`) at media discovery time, not only from playback scheduling, so `hyperframes check` — which seeks but never plays — can surface it as a `web_audio_bypass` finding. Diagnostics are suppressed during export rendering, where the producer mixes audio offline and already applies the FX chain. The existing non-unit-rate fail-closed rule stays scoped to fx-chain/automation so this fix does not newly mute grouped or above-unity tracks. Takes over #3459 with the data-native-audio escape hatch removed per review feedback: the automatic cross-origin detection already covers the cases that mattered, so the extra per-element opt-in attribute, its route-classifier branch, and its diagnostic path are dropped in favor of a single automatic behavior. Fixes #3458 Original-Author: desenmeng Co-Authored-By: desenmeng <desenmeng@users.noreply.github.com> Co-Authored-By: Miga <noreply@anthropic.com> |
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045b3a4fd7 |
feat(cli): report which catalog items a render actually used (#3470)
`registry_item_added` fires when a catalog block is installed and `render_complete` fires when a video is produced, but nothing joined them, so "did this video use the catalog?" had no answer. `hyperframes add` now records each installed item in `hyperframes.json` (installed files are plain composition HTML with no provenance marker, so this manifest is the only record that a file came from the registry), and `render_complete` reports both the items the project installed and the blocks the rendered composition actually reaches. An item installed and then never mounted was tried and dropped, which no add-time event can express. The scan answering "which sub-compositions does this file mount" now has one owner, `collectSubCompositionSrcs` in `@hyperframes/parsers`, shared with lint's `lintMissingOrEmptySubComposition`. It holds two invariants that were previously restated per call site and got re-derived wrongly: it is a text scan rather than a DOM query, because `<template>` content is inert and every sub-composition except the render entry is wrapped in one; and references resolve root-relative at every nesting level, matching `parseSubCompositions`. It walks tag by tag rather than running open-ended spans across the whole file, so a malformed composition cannot stall the render plan. Also: `registryItems` is declared in the config schema, which closes with `additionalProperties: false`, with an ajv-backed test pinning every key the CLI writes; counts are never truncated by the name cap, and the reported used blocks stay a subset of the reported installed ones, with `registry_items_truncated` marking a windowed list; and an unreadable manifest reports itself rather than posing as a project that never used the catalog. |
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95e1ac9f04 | fix(skills): skip mirror fan-out to agents that read the universal store (#3325) | ||
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8b67bb6db5 |
fix(cli,studio): surface project lint in Studio (#3393)
* fix(cli,studio): surface project lint in Studio * fix(studio): preserve per-file lint coverage |
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a9ea07edde |
fix(cli): reject blank default composition entries (#3392)
* fix(cli): reject blank default composition entry * fix(cli): complete blank entry safeguards |
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f822200fb8 |
feat(telemetry): measure which lint rules fire, cost, and fail to converge (#3367)
* feat(telemetry): measure which lint rules fire, cost, and fail to converge Lint rule changes are currently argued from anecdote. This adds the three measurements needed to argue them from data. `lint_report`, once per `hyperframes lint` or `hyperframes check`: - `code_counts` / `codes` — which rules actually fire, and how often - `rule_group_ms` — milliseconds per rule-source module (core, gsap, media, ...) - `slowest_rule` / `slowest_rule_ms` — slowest single rule as `<group>#<index>` - `rule_count` — how many rules this build ran `lint_rule_streak`, once per finding that survives an edit to its file: - `edits` — how many edits the finding survived - `cleared` — whether it eventually went away The streak event is the one that matters. A lint pass costs about 5ms, so per-rule CPU is not what makes the authoring loop slow; a rule an agent cannot satisfy is, because every failed attempt costs a full edit-and-relint cycle. A single run cannot see that, so `lint_rule_streak` reconstructs it across runs: high `edits` with `cleared: false` is a rule nobody can fix, and the `cleared: true` distribution is the baseline to judge it against. An iteration is counted only when the file's content digest CHANGED and the finding is still there. Re-linting an untouched project is not an attempt, which is what stops `check` (which lints on every invocation) from inflating the numbers. Rule identity is the source module plus an index within it. Naming all 86 rules would make the timings prettier but it is a refactor this measurement does not need: the group locates the file, and the index locates the rule. Version, agent runtime, CI flag, and invocation id are already attached to every event by `trackEvent`, so lint pain can be split by CLI version and by which agent produced it without adding anything here. Privacy: only rule codes, counts, and timings are sent. Streak state lives in ~/.hyperframes/lint-streaks.json alongside config.json (so `rm -rf ~/.hyperframes` is still a full reset) and stores digests only — no file paths, no project names, no composition source. Nothing is written and nothing is emitted when telemetry is off. Entries expire after 14 days and are capped at 500 files. `EventProperties` gains string arrays and numeric maps. `codes` and `code_counts` are inherently a set and a histogram; flattening them into dynamic top-level keys would make them unqueryable. PostHog stores both natively. `trackLintRun` is the single call site shared by `lint` and `check`, and it swallows every error — telemetry must never turn a green lint red. * feat(telemetry): emit per-group rule counts so slowest_rule stays comparable Review catch on #3367: `slowest_rule` is the one positional key in either event. It is `<group>#<index>`, so adding or removing a rule renumbers every later slot in that group and the same string means different rules in two builds. #3366 does exactly that to 34 of 81 surviving slots, and `rule_count` alone says only THAT the ruleset moved, not which groups. `rule_group_counts` carries the per-group sizes alongside it, so a consumer comparing two builds can tell which groups' indices still mean the same thing without anyone having to remember which release dropped rules. `codes`, `code_counts` and `rule_group_ms` are keyed by name and were never affected. Also corrects the rule count in the RULE_GROUPS comment: 86, not ~60, as LINT_RULE_COUNT in the same file computes. |
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83ceaeb902 |
refactor(lint): drop seven rules that fire on correct compositions (#3366)
Each rule below either reports a hazard the compiler or runtime already
prevents, duplicates another rule's invariant with a weaker detector, or
cannot be cleared by its own fixHint. Measured over the 643 shipped
registry HTML files, this cuts lint output from 1740 findings to 507
(-70.9%) and removes 40 errors, with no new codes introduced.
- scene_layer_missing_visibility_kill: regex heuristic keyed on `#sceneN`
ids. It only accepts the literal string `visibility: "hidden"`, so the
canonical GSAP hard kill (`tl.set(el, { autoAlpha: 0 })`, which sets
visibility hidden at runtime) never clears it — an unfixable error. It
also matched the `0` inside `opacity: 0.5` and treated `.from({opacity:
0})` entrances as exits. gsap_exit_missing_hard_kill owns this invariant
using parsed tween timing and real clip boundaries, and accepts every
hidden encoding.
- unscoped_gsap_selector: wrapScopedCompositionScript already rewrites
string GSAP targets to the composition root for every sub-composition
script (pinned by compositionScoping.test.ts "executes document and GSAP
selectors inside the composition root"). The rule also never fired on a
standalone sub-composition file or a <template> sub-comp.
- caption_transcript_parse_error: required the inline TRANSCRIPT array to
be strict JSON so Studio could read it, but Studio's parseTranscriptArray
already normalizes unquoted keys, single quotes, and trailing commas. It
errored on ten shipped caption components whose transcripts Studio parses.
- composition_self_attribute_selector: warned that
`[data-composition-id="x"] .y` leaks across instances, but
scopeCssToComposition rewrites that selector to each instance's runtime
scope. It was also the pattern the rest of the toolchain prescribes.
- timed_element_missing_visibility_hidden: strict subset of
timed_element_missing_clip_class, which reports the same condition as an
error, so it only ever added a second line saying the same thing.
- pointer_events_none: Studio selection ergonomics only, no render impact,
on 124 of 211 shipped blocks.
- google_fonts_import: the producer resolves Google Fonts during
compile/render, as the message itself said.
system_font_will_alias is narrowed to distributed/Lambda renders, where
system-font capture is off and the fallback is a real defect. Under a local
render the substitution is the renderer working as designed, so the info
tier is gone.
The three tests that used composition_self_attribute_selector as a probe
for "this style source was collected" now use scoped_css_missing_wrapper,
which still fires once per source.
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d464f60b96 |
fix(cli): zip the publish archive to the same bytes every time (#3358)
adm-zip stamps every entry with `new Date()` as it is constructed, and a ZIP timestamp resolves to two seconds — so archiving identical content twice gave different bytes whenever the two runs landed either side of a boundary. The archive's digest was a function of the clock rather than of its contents, which is backwards for something `cloud render` uploads and addresses by content. It surfaced as a CI flake: publishProject.test.ts asserts two archives built back to back are byte-identical, and both sides are the same expression, so the only way it can fail is non-determinism. The window is narrow, which is why it survived since July and why re-running always cleared it. Entry times are now fixed. Built from local components deliberately: `fromDate2DOS` reads getFullYear/getMonth/getHours, so a fixed instant would still encode differently per timezone — verified identical bytes under UTC, America/Los_Angeles and Asia/Kolkata. The new test moves the clock across a boundary, which is what reproduces it; back-to-back builds land in the same bucket almost always, which is exactly how it hid. |
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9da422fd7f |
feat(cli): run a managed background preview in every launch mode (#3310)
`--background` was rejected outside the embedded server. It now re-execs the CLI in foreground, which makes it mode-agnostic by construction: whichever server the child resolves to serves the config endpoint the readiness probe looks for. `--foreground` is its counterpart, for a non-interactive shell that wants to stay attached, and a bare launch keeps the same promise — attached in an interactive terminal, managed in an agent session. That generalization exposed an existing hole. Local-studio mode runs Vite with the studio package as its cwd and needs that package's own Vite config, which the published tarball does not carry, but resolving the package was treated as proof the mode was usable. An npm-installed studio therefore took a path that can never come up — previously a clear error, now a ten-second silent timeout. The predicate becomes "can this studio actually be served", so a published install falls back to embedded mode, which works. Over the 1k line budget at ~1.3k. The overage is one command file and its tests carrying one invariant, and the seam that would split it further is inside a single request-handling function — a split there would produce two PRs neither of which starts a preview on its own. |
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74149e249a |
fix(cli): keep a live preview's ownership record and stop past a bad one (#3308)
* fix(cli): keep a live preview's ownership record and stop past a bad one A missed liveness probe is not proof the preview is gone — a server blocked on a Puppeteer capture answers nothing for a second or two — but any miss retired the session record, and the record carries the only PID-reuse guard `--stop` has. Reproduced by SIGSTOPping a managed preview and running `--status`: the record was deleted and never came back, leaving every later stop to fall through to an unauthenticated port scan with no ownership proof at all. Only a wrapper process that is provably gone now retires a record. That record gains a process-birth token so a recycled PID reads as a different process, and it is written through a temp file and renamed — every reader deletes it when it fails to parse, so a torn read would otherwise destroy a live server's proof of ownership. Two failure-propagation bugs in the stop path: `--kill-all` collected the first unprovable record's exception and abandoned every server after it, so they were left running AND unreported; and a replacement refused to launch when the server it was replacing had already exited on its own, which is the goal state rather than a failure. `--list` now shows managed sessions ahead of whatever else answers the scan. * fix(cli): keep a record whose identity lookup gave no answer, not a different one Review blocker. The keep-alive path this PR adds could still retire a LIVE record — through a different door than the one it closed. `processIdentity` catches every failure into `null`, and on two of three platforms that failure is a subprocess timeout on a live process: the win32 `Win32_Process` CIM query and the POSIX `ps -o lstart=` both run on a 2 s budget, under exactly the load that made the HTTP probe miss in the first place. A `null` compared unequal to the saved token, so the record was deleted and `wrapperIdentity` — the only PID-reuse guard `--stop` has — was gone for good. Only Linux, reading /proc directly, was reliable. No answer is now distinguished from a different answer: the PID is checked with `kill(pid, 0)` first, which asks the kernel without signalling and treats EPERM as alive. A PID nothing can signal is gone and retires the record with no subprocess at all; a signalable PID whose token cannot be read keeps it. Only a token that comes back and differs retires it. That ordering also answers the `--list` note: the identity subprocess no longer runs for the stale records that made it slow, so the N x 2 s worst case is gone along with the timeouts that fed the bug. Verified by mutation: restoring the old "no answer means gone" behaviour reds the new case. Also clean up the temp file when a rename fails, rather than orphaning it in the session directory. * test(cli): assert only what the birth-token lookup actually guarantees `captures a stable birth token for the current process` made two assertions that a lookup allowed to fail cannot support. `processIdentity` returns null whenever the lookup cannot be completed — not only when the process is absent — and on Windows and macOS it shells out to PowerShell or `ps` on a 2 s budget that a cold CI runner routinely outruns. Both failed on windows-latest, in sequence: first `.toMatch()` received null, and once that was guarded, `expect(second).toBe(first)` compared a null from the cold first spawn against a token from the warm second one. Two lookups can disagree for exactly one reason — one of them failed — so stability is only assertable across two successful ones. The token itself cannot change between calls; it is a birth timestamp and the process did not restart. `processIdentity(-1)` stays unconditional: the guard rejects it before any subprocess runs. The strict shape assertion moves to a Linux-only case, where /proc is read directly with no subprocess and null is genuinely not allowed — keeping the guarantee on the one platform that can honour it rather than dropping it everywhere. Callers already depend on this contract: `wrapperProcessIsAlive` treats null as "no answer" rather than "gone" precisely because it is reachable. |
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c1c70f44bd |
fix(cli): signal only processes the OS says own the port (#3307)
* fix(cli): signal only processes the OS says own the port `/__hyperframes_config` is unauthenticated and the PID it reports is what `--stop` and `--kill-all` send signals to, so any local process answering on a scanned port could name an arbitrary PID and have the CLI kill it. Reproduced with a twenty-line HTTP server on a scanned port self-reporting an unrelated PID: before this, `--kill-all` killed that process; after it, the process survives and only the real listener is stopped. The listening PID now comes from the OS — `lsof`, and `netstat` on Windows, where the lookup was previously unavailable and the self-reported value was taken on trust. The response's own PID is used only where the OS lookup fails, which is also the only case where it is unfalsifiable. Orphan cleanup moves to the last step before a launch. It reaches outside the process and kills other people's PIDs, so it must not run for an invocation that turns out to be a validation error and never starts anything. * fix(cli): fail closed when the OS cannot confirm who owns a port Review follow-up. The two halves of this change picked opposite directions for the same condition. `isProcessDescendant` fails closed by design; `activeServerOnPort` fell back to the self-reported PID whenever the OS lookup came back empty — and that is not only "unsupported platform". `lsof` may be absent (the default on many slim images), may time out, or may not see a socket owned by another user. On such a machine every scanned port silently reverted to pre-change behaviour, with nothing said. Provenance is now part of the type rather than a convention: `ActiveServer` carries `pidSource`, so a caller cannot mistake a self-report for the kernel's answer. `--kill-all` requires `"os"` and skips the rest, naming the ports it left alone and why. That is the deliberate trade — a blind sweep of a port range has no evidence beyond an unauthenticated response, so an unconfirmed PID must not be signalled. Managed previews are unaffected: they stop through their session record, which proves ownership by process birth identity. The fallback branch — the one with the security consequence — now has the coverage it lacked, via an injected lookup matching the seam `testPortOnAllHosts` and `isProcessDescendant` already use, including a live process that survives because nothing confirmed it owns the socket. Also state that `killProcessTree` honours `signal` on POSIX only: Windows always passes `/F`, deliberately, since taskkill without it posts WM_CLOSE that a console process may ignore. The caller-side comment claiming Windows cleanup is a no-op described the code before this change and now says the opposite. |
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56d8df65ca |
docs(skills): add /hyperframes-audio, and key the waveform cache by file (#3211)
* feat(studio): show every automated knob at the playhead, and carve as one module An automated parameter has two values: the number sitting in the chain, which is only the seed a lane replaced, and the number the envelope is on right now. The second is the true one, so the panel shows it — on the carve rack's readouts and on every effect's own fader and number field. A rack that showed the seed stood still while the carve was audibly working. Off the clip it keeps sampling rather than falling back to the stored number: a lane holds its first value backwards and its last forwards, so before the clip starts it already knows what it will open on, and the stored seed is a value nothing will ever play. Showing it made the fader jump the moment the clip came under the playhead. The playhead comes off the liveTime channel, throttled to 30 Hz — the RAF loop deliberately keeps frames out of the store, so a panel watching only the store would sit still for a whole take. PropertyPanel had that subscription inline; it is now one shared hook with two callers. Readouts reserve the width their parameter can need rather than what its current value takes, because an updating value one character narrower shunted everything after it sideways 30 times a second. The carve's effects are presented as one module: an author switched on a carve, and the peaking filters plus the level stage are how it is built, not six things to remove one at a time. Opening it lists every member's settings as readouts, since strength is what sets them. No carve control is offered on a track another track already carves against — that track is the voice, not the bed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio-server): key the waveform cache on the file, not just its path Two takes written to the same path returned the first one's waveform, so a re-recorded track drew the shape of the audio it replaced. The key now carries size and mtime, which is enough to notice the bytes changed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): render audio FX in an OfflineAudioContext Reads `data-fx-chain` off an audio element and runs the chain over the trimmed WAV before volume automation is baked in — effects should see the raw signal, and the envelope belongs on their output. The processing happens in an OfflineAudioContext inside the headless browser the engine already drives, running the same graph builders the studio previews with. That is the point of the approach: one implementation per effect, so the render agreeing with the preview is a property of the architecture rather than a tolerance to police. Reimplementing each effect as an FFmpeg filter would mean two implementations to keep in step, and for the dynamics processors and modulated delays there is no filter that behaves the same way. `build:audio-fx-runtime` bundles the graph builders into an injectable IIFE, following the same pattern as the existing runtime artifacts, so the browser runs exactly the code the studio does. The page loads from a file:// URL rather than about:blank because AudioWorklet is only exposed in a secure context — the compressor, limiter, gate and bitcrush processors would otherwise fail to register with an opaque error. file:// qualifies and needs no listening socket. The chain is serialised into the attribute the way colour grading carries its config, so there is no side-car file to resolve or lose. An FX failure is fatal for the whole mix rather than a per-track soft failure. Every other audio failure mode degrades gracefully — the track drops, siblings continue — but substituting the dry signal for a processed one ships a render that sounds plausible and is not what the author set up. Since the per-element work races under Promise.all, an internal AbortController chained off the caller's signal aborts in-flight siblings before workDir is removed. * feat(core): voiceover carve analysis Finds the bands a voice occupies so a music bed can be dipped there, letting the voice sit in front without ducking the whole track. Carve is a relationship between two tracks rather than an effect on one, so it stays out of the FX chain. What it emits is an ordinary chain of peaking filters, so a carve composes with whatever else is on the track and needs no separate rendering path. Selection is weighted toward intelligibility rather than raw voice energy. Ranking purely by power lands on the fundamental almost every time, because that is where a voice is loudest — but the masking that actually hurts a voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights toward 1-3 kHz. Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB across these bands — it falls off roughly 6 dB per octave above the fundamental — so a weighting has to be on that scale to move anything at all. A multiplicative weight of `1 - bias + bias * shaped` is bounded below by `1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7 default, 3 dB at 0.5. That is no influence against a real voice — every bias short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the outcome the bias exists to prevent, while looking decisive against a fixture whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth up to 30 dB at full strength, and relative cut depths come from a dB difference rather than a ratio of weighted linear powers. The bias reweights ranking without overriding the spectrum — a band the voice has no energy in is not worth carving, and scores -Infinity rather than competing — so a strongly low-pitched voice can still select low at full bias. What the tests hold is that biasing never selects lower than the unbiased ranking, that the DEFAULT bias reaches the presence region on a voice with a realistic tilt, and that bias 0 still follows raw power exactly. Includes a radix-2 FFT rather than a dependency; one Welch-style averaged spectrum over third-octave bands does not justify pulling in a DSP library. * fix(engine): keep the FX render 16-bit, stereo, and correctly sized Three defects in the offline FX path, none of which any test could see. **Float output silently disabled sample-accurate volume automation.** The writer emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope into the samples and accepts only 16-bit PCM, returning null otherwise. So enabling any effect downgraded that track to the ffmpeg expression path — capped at 32 straight segments, quantising a curved envelope, and on a dense one falling back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test asserts the baker accepts the writer's own output and actually fades it. **Everything was folded to mono.** `prepareAudioTrack` goes out of its way to emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo rematrix — and this folded it, then wrote one channel. So adding a single peaking EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed stereo. Channels now travel as one plane each, through an OfflineAudioContext of the same width, and come back interleaved. **Small results decoded the wrong length.** `new Float32Array(buf.buffer)` discards byteOffset and byteLength, and Node pools small allocations: a 400-byte payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples decoded as 2048 samples of unrelated memory — and the empty-result guard could not see it. The reader has the mirror-image fix: a float data chunk on an odd boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now copies instead of throwing RangeError on an unaligned view. The tail limitation is now stated rather than mis-stated: the context is exactly as long as the input, so a reverb or delay still ringing is cut there. The old comment claimed the opposite. How far a tail may run past a clip's end changes the clip's length in the mix, so it is a product decision, not one to make here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(producer): report an FX render failure as an audio error `processCompositionAudio` reports per-track failures in its result, but an FX failure it cannot degrade past — a browser that will not launch, a chain that will not build — rejects instead. `runAudioStage` had no try, so that rejection escaped to the orchestrator as an unclassified pipeline exception, losing the stage/owner/retryable classification this stage exists to attach, and skipping its abort check on the way out. It now lands in `audioError` alongside every other cause, while an abort still keeps its own shape rather than being reported as an audio problem. Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh clone typechecks packages/engine without building first. The bundle is built from the stub, and the stub changes three times across this stack — so the artifact differs per branch and would conflict on every restack. Its model, position-edits-render-inline.ts, is committed only because it is stable. Building before testing is this monorepo's existing contract (studio's tests need core's dist too), so the gap is not specific to audio FX and is better closed by a build ordering gate than by committing a per-branch artifact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test(engine): skip the browser FX render cases when there is no browser CI's `Test` job was red on this PR with four failures, all the same cause: Failed to launch the browser process: spawn /home/runner/.cache/hyperframes/chrome/chrome-headless-shell The job installs ffmpeg and no browser, deliberately — every other suite that needs an external binary already guards on it (`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming a Chrome, so they failed on an absent dependency rather than on anything about the code. Guards on `resolveHeadlessShellPath()` — the same resolver `acquireBrowser` launches through, so the check cannot drift from the thing it guards the way a hard-coded cache path would. A configured path that does not exist throws; that is caught and read as "cannot run here". Checked both directions rather than just the green one: with a browser all 11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a missing binary exactly 3 skip and the other 8 still run. A guard that silently skipped everything would have looked identical in CI. They keep their value where it exists — every developer machine, and any job that has run `hyperframes browser ensure`. Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five days and several force-pushes stale. None of the 17 open repo alerts are in files this PR changes; it re-runs on this push. * chore(engine): suppress the temp-file alert with the reason it is safe CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file (high) — the one new alert on #3021, and the reason its CodeQL check is red. It is a false positive, and the comment says why rather than just silencing it: `path` is always inside a directory made by `mkdtempSync`, never a name assembled directly under `tmpdir()`. Both callers are covered — the browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`, and the render output goes to the producer work dir, itself `mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the random suffix and creates the directory 0700 in one syscall, so the predictable filename inside it cannot be pre-created or symlinked by another user, which is the attack the rule is about. The analyzer sees the dataflow reach `tmpdir()` and not the mkdtemp in between. Suppressed inline rather than dismissed in the UI, so the justification lives next to the code and the rule stays live for anything added later in this file. Matches the repo's existing convention — `planV2.ts:222` carries an `lgtm[js/insecure-temporary-file]` for a different reason on the same rule. Correcting myself: I first reported this alert as not real, having intersected the PR's files against the default-branch alert list, which does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns it straight away. * test(engine): probe ffmpeg and Chrome instead of assuming them Two failures on #3021's Test job, both about the environment rather than the code under test. **Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to `execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()` resolves — every other ffmpeg-dependent suite in this package already goes through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)` so a contributor without ffmpeg skips rather than fails. **The browser guard trusted the wrong thing.** It asked `resolveHeadlessShellPath()` and treated a returned path as "a browser is here". CI's cache holds a chrome-headless-shell that resolves and then fails to spawn — a partial download is indistinguishable from a working one by `existsSync`, which is all that resolver checks. So the three browser cases ran anyway and failed on the launch. It now runs `--version` and requires exit 0, which is the same probe the ffmpeg suites use: ask the binary, do not infer from the filesystem. Checked both directions rather than just the green one. With a working browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed at a binary that exits non-zero — CI's exact situation — exactly 3 skip and the other 8 still run. A guard that quietly skipped everything would have looked identical on the CI summary. * feat(core): register the audio-fx-rack canary at 0% Lands the rollout switch dark, per the registry's own procedure: "Start at percentage: 0 and merge that — a canary at 0 is dead code you can land safely and ramp without a code review." Declared at the bottom of the stack so every branch above can read it. The gate itself goes in at wa-4-fx-panel, where the rack first appears. Scope is deliberate and stated in the description: it gates the AUTHORING surface only. A composition that already carries `data-fx-chain` still plays and renders it. A canary should stage who can REACH a feature, not make an attribute somebody already wrote silently inert — an agent that writes a chain through the skill would otherwise produce a file whose audio processing vanishes with no error. * feat(studio): audio FX panel generated from the registry Controls for the whole chain: add, remove, reorder, bypass, and every knob each effect declares. Nothing in the panel knows what a compressor is. The registry supplies each parameter's range, step, unit and scale and the panel renders what it finds, so adding an effect or a knob upstream needs no change here, and the panel cannot offer a value the renderer would reject — a typed-in figure is clamped into the declared range on the way through. Frequency and time controls span three or four decades, so those declare a log scale and the slider maps exponentially; a linear slider would spend most of its travel somewhere useless. Reorder is a first-class control because chain order changes the sound: a reverb before a compressor is not the same as after. Carve gets its own block rather than an entry in the add menu, with a picker for the voice track to listen to. It processes this track based on another one, which is how a sidechain control works — it lives on the track that changes, and names the source. * feat(studio): show the Audio FX section on audio tracks Adds `audioFx` to the editing-affordances contract and renders the FX panel in the inspector when an `<audio>` element is selected. The section is audio-only. A `<video>` carries its sound on a separate `<audio>` element, so an FX chain on the video would have nothing to process. Chain and carve settings are written straight back onto the element as serialised attributes, the way colour grading carries its config, so persistence is an ordinary attribute write and needs no new server route. A chain that cannot be parsed renders as empty rather than breaking the panel, and the attribute is left untouched until the user changes something. The collapsed group summarises what is on the track ("2 effects + carve") so the state is visible without expanding it. Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED defaults to true, so the flat inspector is what actually renders. * refactor(studio): lift audioFxSummary out of PropertyPanelFlat `PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap, so the required File size check is red — the sole reason this PR is blocked. The review says as much: "mechanical fix (~5 min), not a design problem. Code itself is LGTM." Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later branch creates for it. Deliberately the smallest cut that clears the cap rather than the whole `AudioFxGroup` extraction: every later commit in the stack edits AudioFxGroup, so moving it here would collide with each of them, while almost nothing touches this function. 595 lines. * feat(core,studio): hear the FX chain in preview, and run the carve analysis Splices an element's FX chain into the playback graph so preview stops being silent about effects, and wires the carve button that was previously inert. The chain goes between the decoded source and its gain stage: effects see the raw signal and volume automation rides on their output, matching the order the offline render uses. Since preview and render call the same graph builders, what is heard while scrubbing is what gets written. The splice lives in the transport rather than on the `<audio>` element. The transport plays each track from a decoded AudioBuffer and mutes the element to avoid doubling, so capturing the element with createMediaElementSource would have processed a stream nothing is listening to — it looked like it worked because the call succeeded, and the audio was unchanged. A chain that cannot be built plays dry rather than silencing the track, which is the right failure in preview: the author keeps working and hears the source. The render still refuses, because shipping the dry signal there would be wrong. Carve now analyses for real: it decodes the chosen voice track, ranks its bands and writes the resulting peaking filters onto this track. Generated nodes are tagged `fromCarve`, so re-running replaces the previous carve instead of stacking another set on top of hand-added effects. Known limitation: the graph is built when a source is scheduled, so a knob turned mid-playback takes effect on the next play or seek rather than immediately. Live re-parameterisation needs the transport to hold the handle and forward updates. * fix(studio,core): stop parameter drags from restarting playback Dragging a knob wrote the chain through the persisting attribute path on every input event. That path refreshes the preview, which reloads the composition and reschedules audio — so a single drag reloaded dozens of times and playback stuttered the whole way. Drags now go through `onSetAttributeLive`, the same path colour grading uses for scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens. The persisting write fires once, when the gesture ends — pointer-up or blur for a slider, Enter or blur for a typed value. A select commits immediately since there is no drag to wait for. While dragging, the control is driven from local state. Waiting for the value to round-trip through the element attribute made the knob lag behind the pointer. For the change to be audible without a reload, the graph now follows the attribute: the chain installed by the transport observes the element and re-parameterises itself in place, so a value change lands on the next 128-sample quantum. A shape change (effect added, bypassed, pole count) cannot be patched into a running graph, so it still waits for the next schedule rather than cutting the audio mid-play. The regression test drags a slider through several values and asserts the persisting handler is untouched until release. * feat(studio): put the audio FX rack behind its canary Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered at 0% — so the whole 47-PR stack can land without showing anyone a feature that has not been measured yet. The gate sits on the AUTHORING surface and nowhere else. The runtime and the render still honour a `data-fx-chain` already on an element, so a composition written through the skill or by `carve.mjs` keeps its processing rather than going silently dry for anyone outside the cohort. A canary should stage who can REACH a feature, not make an attribute somebody already wrote stop working with no error. Gated at the panel rather than in `resolveEditingSections`: the affordance resolver is a pure function in core describing what an element CAN support, and rollout state is not a property of an `<audio>` tag. Pinned the 0% with a test, and checked it fails at 25 — a ramp should have to break something that says "this ships dark" out loud. One gap, stated rather than papered over: the gate itself has no unit test. I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness never renders the Audio FX group for its audio fixture even with the gate removed — so the test passed for the wrong reason in the off case and could not pass at all in the on case. A test that cannot fail for the right reason is worse than none. Verifying the gate needs the panel harness to mount that section first, which is its own change. * fix(core): register FX worklets before building nodes that need them An AudioWorkletNode cannot be constructed before its processor is registered — it throws, and the surrounding chain is lost with it. `attachElementFxChain` built the chain first and only then called `ensureAudioFxWorklets`, so every worklet-backed effect (compressor, limiter, gate, bitcrush) threw on construction and the track fell back to dry. Instrumenting the preview showed `hf-compressor: InvalidStateError` with addModule never called at all. When the module has not landed yet the track now plays dry and the graph is swapped in once registration resolves, so the effect arrives a moment late instead of never. Registration is also tracked per context rather than in one module-level promise. A processor registered on one AudioContext does not exist on another, so the shared promise made every context after the first believe it was ready when it was not — the studio's transport owns its own context, which is exactly that case. With the worklets actually running, the compressor's per-sample log10 and pow became real audio-thread work. Samples below the knee have a gain of exactly unity and need neither, so the envelope is now compared in the linear domain and the transcendentals only run for samples that are actually being compressed. * refactor(studio): split the FX node row out of FxSection Clears the health findings the FX stack left behind: the chain-node render callback was a 70-line closure over half of FxSection's state, and the two reorder arrows were the same button written twice. Also drops two exports with no consumers, and registers the audio FX runtime stub as an entry point — it is bundled by file path, so nothing imports it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): automation envelope model for audio tracks Adds the data model behind Ableton-style automation lanes: breakpoint envelopes over track volume or one knob of one effect in the track's FX chain, stored on the element as `data-automation`. Times are clip-local, so an envelope travels with the clip when it moves — the clip-envelope model rather than arrangement automation. `sampleAutomationLane` is the single interpolator. The lane drawing, the preview scheduler and the render bake all call it, so the picture and the sound cannot disagree about the curve. Log-scaled parameters interpolate in log space, matching what their own knob already promises. FX nodes gain a stable `id`, minted by count rather than randomly so the document is the same on every machine. Lanes address nodes by id, so reordering a chain never re-points a lane at a different effect, and a lane whose effect was deleted is dropped rather than left to reattach. Also warns when a track carries both a volume lane and a GSAP volume tween, since only the lane is heard and the tween silently does nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor(studio): lift the audio FX group out of PropertyPanelFlat `PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so the required File size check was red — the sole reason #3014 and #3022 are blocked. Both reviews say the same thing: "mechanical fix, not a design problem. Code itself is LGTM." Moves `AudioFxGroup` and `audioFxSummary` into `propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them anyway — done here so the file is under the cap from the point it first crosses it, rather than ten branches later. 533 lines now. The four audio imports it no longer needs go with it. Not fixed here: three `FxSection carve` tests fail on this branch with "Cannot read properties of undefined (reading 'toFixed')". Confirmed pre-existing by stashing this change and re-running — that is the separate `Test` failure the review also flags. * feat(core): expose the AudioParams behind automatable FX knobs Marks the knobs an automation lane can drive and has each graph builder hand back the AudioParam behind them, so a scheduler can write to a running effect without knowing what the effect is. A knob is not always one AudioParam. A wet/dry mix is two gains moving in opposition, and a knob in milliseconds drives a delay time in seconds, so each target carries the mapping out of the knob's own declared unit. What stays unautomatable is stated where it is decided: a WaveShaper curve, a convolution impulse and a one-pole filter's coefficients are all rebuilt wholesale rather than scheduled, and the four worklet effects take values by postMessage rather than through AudioParams. The registry flag is written by hand, so a test builds every effect and checks the exposure both ways — nothing flagged is missing, nothing exposed is unflagged. A flag that lied would offer a lane that silently did nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): play automation envelopes in preview Schedules each lane onto the AudioParams behind its knob using native ramps and value curves. Nothing evaluates the envelope per frame: it is handed to the audio thread once, so it stays sample-accurate however busy the main thread is, and the offline render will schedule it the same way. Timing comes from the transport, so an envelope survives seeking into the middle of a clip, a clip that has not started yet, and a playback rate that compresses clip seconds into context seconds. A straight line is only scheduled as a ramp when nothing bends it — no curvature, a linear parameter scale, and no unit mapping. Log-scaled parameters and mapped ones are sampled instead, since a delay knob in milliseconds and a wet/dry pair moving in opposition are not linear in the parameter they drive. Lanes with nowhere to write are skipped rather than reported: a one-pole filter exposes no frequency param, and the worklet effects expose none at all. Editing an envelope mid-playback re-aims it at the live playhead rather than restarting the track. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): make the volume lane audible in preview The envelope was scheduled onto the transport's gain AudioParam, but the runtime rewrites that gain every tick from `data-volume` and the GSAP-seeked value — so it was erased within a frame. Volume automation was correct in the render and inaudible while previewing. The lane now feeds the per-tick path where the probed volume keyframes already sit, checked ahead of them so the two cannot fight, and the transport no longer schedules volume at all: one mechanism instead of two racing. The cost is honest — in preview the level steps per tick rather than per sample, exactly as the existing keyframe path does. The render still bakes it into the PCM sample-accurately, and FX parameters are still scheduled on their own AudioParams, since nothing rewrites those. Parsed lanes are cached by attribute text: the runtime asks once per tick per track, and parsing there would run the JSON parser 60 times a second for a value that only changes on an edit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): bake automation envelopes into the render The offline render schedules FX lanes with the same scheduler preview uses, inside the OfflineAudioContext that already runs the same graph builders. The input WAV is the clip's own audio from its first sample, so clip-local time is offline time and the envelope needs no offset. Volume lanes take the existing PCM bake rather than a second mechanism: the lane is converted to keyframes, so a straight fade stays two of them and only a bent segment is sampled — the baker interpolates linearly and would otherwise quietly straighten the curve. A volume lane supersedes keyframes probed from the timeline, which `lint` already warns about. A browser test sweeps a lowpass from below a 2 kHz tone to well above it and measures both ends. Parsing the envelope is not the same as scheduling it, and only running the real thing tells the two apart. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): apply chain edits to the running graph A structural edit — an effect added, removed, bypassed, or a filter's pole count switched — was dropped. `buildFxChain`'s update reports false when the change is not merely new values, and the attribute observer ignored that, so the edit only took hold when the persisting write reloaded the composition. That reload restarted every playing track, which is what was heard as the audio chopping. The graph is now swapped in place: the old effects are detached, the new ones built and connected between the same source and gain, and any lanes re-scheduled onto the new nodes. The source node is never touched, so playback does not restart. A track with no chain is watched too, rather than wired through and forgotten, so adding its first effect is heard the same way. That means the function always returns a disposer instead of null for the empty case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): drop the FX panel's dead __testables export Fallow audit flagged it — no test imports the module. * fix(core,studio): clear the remaining Fallow audit findings on the FX panel - Split FxSection's per-node row into FxNodeRow + FxNodeControls so the CRAP score (31.6, threshold 30) splits across two smaller units instead of moving wholesale with one extraction. - Dedupe the repeated "open the add menu, read its items" block in propertyPanelFxSection.test.tsx into openAddMenuItems(). - Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into one build-inline-artifact.ts, config-selected by CLI arg — the two scripts were a byte-for-byte clone save for names. - Exempt canary.test.ts's rawFnv (a deliberate independent reimplementation used to cross-check canaryBucket, per its own docstring) and the property-panel test files' shared renderInto/mount scaffolding (pre-existing across 9 files, 2 outside this stack) in .fallowrc.jsonc, consistent with this file's existing exemptions for the same class of intentional/pre-existing duplication. * fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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08934bfd55 |
revert(cli): keep HeyGen API traffic on stable prod (#3202)
* Revert "fix(cli): route HeyGen API calls through canary (#3201)"
This reverts commit
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5545521556 | fix(cli): route HeyGen API calls through canary (#3201) | ||
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db3de4c1bf |
fix(cli): follow every redirect a host may answer with (#3148)
* fix(cli): follow every redirect a host may answer with downloadFile handled 301 and 302 and passed the Location header straight back as a request target. Hosts answer with relative locations far more often than that assumed, and 303, 307 and 308 are all reachable, so a CDN handoff failed on a URL that was never a URL. Locations now resolve against the URL that sent them, the code set covers all five, and a hop cap ends a redirect loop rather than recursing. Keeps mains idle-response test, which asserts the request timeout fires and clears the partial file. An earlier version of this branch replaced the file wholesale and lost it, leaving downloadFile with no test that calls it at all. * fix(cli): bound and isolate model downloads |
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b6ff3ab745 |
fix: preserve the composition query and serve the runtime before author scripts (#3114)
* fix(player): stop re-encoding the composition query Every src the player sets goes through withShaderQueryParams, which parsed the author's whole query with URLSearchParams and re-serialised it with toString(). That is a form encoder: it writes a space as +, while callers percent-encode and read back with decodeURIComponent. Those two codecs are not inverses, so any space in any query value arrived corrupted. It ran even when there was nothing to inject. With no shader attributes both params are deleted, so the round-trip was pure loss, on every src, for every consumer. Append the two params to the raw query instead of re-serialising it. The player now hands a composition its query back byte-identical. Empirically space was the only casualty: plus, ampersand, equals, hash, percent, question mark, quotes and non-ASCII all survived a URLSearchParams round-trip. That is narrow, but a space in a headline or in SVG path data is the common case, and invalid path data renders nothing at all. Latent until now: no shipped consumer depended on query preservation, so this surfaced only once compositions began carrying variable payloads. * fix(cli): serve the runtime ahead of every author script injectRuntime appended its script before </body>, so it landed after any inline script the composition carried. At the moment a composition's own script ran, window.__hyperframes was undefined and getVariables() was unreachable: our documented API did not exist at the point authors are told to call it. Served order was gsap at line 6, the composition's init script at 20, the runtime at 37. A probe inside the composition's IIFE recorded hfTypeAtInit undefined with no variable keys, and the element rendered its hardcoded fallback rather than the declared value. The runtime is designed to load early. Its entry assigns __timelines, installs the authored-opacity capture (whose own comment says it must run while the document is still parsing), and exposes __hyperframes synchronously, deferring real work to DOMContentLoaded. End-of-body injection defeated all three, and nothing in it needs a parsed DOM, so no defer is wanted. Injects at head start instead, reusing the placement cascade injectScriptsAtHeadStart already implemented rather than adding a fourth copy of it. Head start rather than the closing tag so the runtime also precedes author scripts inside head. injectRuntime has exactly one consumer, the play server's composition route. Every other surface reaches the runtime through the bundler, which already injects into head, or deliberately serves raw. Two registry blocks had independently worked around this by parsing the authored attribute themselves. Those stay, but the workaround is no longer the only way to read a variable at init. |
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ed3ff98ce0 |
fix(cli): stop skills update deleting skills the manifest never covered (#3118)
`hyperframes skills update` deleted skills that the same command had just installed, from every agent directory on the machine, and reported them as "no longer published". `skills add --skill '*'` installs every skill in the repo — including the repo-native ones under `.claude/skills/` and `.agents/skills/` — and the upstream lock attributes all of them to `heygen-com/hyperframes`. The published manifest is generated from `<repoRoot>/skills` only (gen-skills-manifest.ts), so it never lists those. detectRemoved read that silence as "removed upstream" and pruned them, so `check || update` could not converge: `add` reinstalled them and the next `update` deleted them again. Scope removed-detection to skills the manifest is actually authoritative for, using the lock's `skillPath` — the only field that separates a skill installed from `skills/` from one installed out of the same repo's other skill roots (`source` is identical for both). An entry with no `skillPath` is treated as not covered: this is a delete path, so unknown provenance fails safe. Also resolve the prune's manifest canonically. Its notion of "still published" could otherwise come from any `skills-manifest.json` within 16 parent directories of cwd, which — since HyperFrames' own manifest declares `source: heygen-com/hyperframes` — matches lock attribution and drives deletion. The install-side check already did this (#2176); the deleting path did not, and the comment claiming that was deliberate and "tested separately" had no such test. An explicit `--source` still wins. Verified end to end against the real CLI in a sandboxed HOME. Before: `add` installed 25 skills, `update` printed "Removing 6 skill(s) no longer published: captions-overlay, changelog-video, cut-the-curve, motion-doctrine, oversized-cursor, seam-craft" and deleted all six (27 dirs -> 21). After: no removal line, 27 -> 27. Both new regression tests fail on the pre-fix source. Fixes #3111 |
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dd629697d3 | fix(cli): harden publish retry behavior | ||
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f2d6ce3245 | fix(cli): recover transient publish failures | ||
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47564ab94c |
fix(cli,core,lint,producer): terminate ffprobe options at every call site
#2740 added `--` to one of nine independent ffprobe invocations, so the bug class it closed stayed open everywhere else while CI reported it fixed — the regression test asserts the argv of that single site. Reproduced on ffprobe 8.1.1: an asset named `-intro.mp4` probes fine through extractMediaMetadata but fails with "Missing argument for option 'intro.mp4'" in audio pad/trim (mid-render), `hyperframes init`, whisper duration probing and webmAlphaCheck. hevcPreviewLint catches and returns false, so a dash-prefixed HEVC preview silently passes the lint rule. Terminated at all of them: producer/services/render/audioPadTrim.ts (x2) producer/plan-parity-analysis.ts cli/commands/init.ts cli/utils/webmAlphaCheck.ts cli/whisper/transcribe.ts (x2) core/mediaGradeAnalyzer.ts lint/hevcPreviewLint.ts audioPadTrim's runFfprobeJson is a near-verbatim clone of the engine's runFfprobe and structurally cannot add the terminator itself, because callers bake the input path into `args`. It now asserts the terminator is present rather than letting a dash-prefixed path through, takes the same stdio ["ignore", ...] as the engine helper, and redacts its stderr — it was throwing raw ffprobe output, which echoes the input path, into logs and telemetry. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4e7fcf7f2a |
fix(core): resolve sub-composition sibling asset paths everywhere (#2994)
Extends the studio-preview fix to the render path and the asset-discovery utilities, which share the same resolver and had the same defect. `rewriteAssetPath` takes an optional `assetExists` probe. A plain relative ref authored in a sub-composition (`_shared.css`, `clip.mp4`) is re-pointed at the composition's own directory when that sibling exists on disk; project-root refs with no sibling (the registry's `assets/logo.png` convention) stay as authored. Callers that can see the filesystem supply the probe, so the module stays free of node:fs. Also fixes a second defect in the inliner: `<head>` <link> hrefs and external script srcs are hoisted into the root document but never went through the rewrite at all, so even the documented `../` form escaped the project and 404'd at render time. Wired into the preview bundler, the producer compiler, the studio preview builder, the HEVC preview lint, the project lint's asset scans, publish proxy baking, and media-treatment source resolution. |
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3a6b7f0612 |
fix: align local WebGPU capture behavior (#2907)
* fix: align local WebGPU capture behavior * fix: address WebGPU capture review feedback * fix: retain overlapping GPU seek work * fix: satisfy runtime seek completion types * fix: drain concurrent GPU seek work * fix: prevent WebGPU capture barrier starvation * fix: keep WebGPU presentation active during render seeks |
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fdc5932897 |
fix(cli): honor check navigation timeout (#2860)
* fix(cli): honor check navigation timeout * test(cli): clarify diagnostic timeout precedence |