* feat(core): GSAP keyframe parsing, mutations, and API routes
* feat(core): spring physics solver + runtime fixes + spring ease editor
* feat(core): spring physics solver + runtime fixes + spring ease editor
Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.
* ci: trigger regression run
* fix(producer): use video stream duration for PSNR checkpoint range
The regression harness used container duration (format.duration) to
compute PSNR checkpoints. Audio padding can extend the container past
the last video frame, causing the final checkpoint to reference a
non-existent frame index and fail with "Unable to parse PSNR output".
Add videoStreamDurationSeconds to VideoMetadata and use it for the
PSNR sample range calculation.
* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines
Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.
* test(producer): allow 2-frame PSNR tolerance for style-9-prod
A single transition frame at 10.742s renders with marginal PSNR
(26.6 dB vs 30 threshold) on CI runners but passes on the devbox
Docker image. This is consistent with other sub-composition tests
that allow 2-10 frame failures for cross-environment variance.
* feat(studio): GSAP runtime bridge + optimistic update pattern
* feat(studio): keyframe diamonds, navigation controls, context menu
* feat(studio): keyframe hooks wiring — session, commits, cache, toolbar toggle
Follow-up to #1115. Makes the Design-panel editor recognise every target
shape real compositions use. The panel stays behind STUDIO_GSAP_PANEL_ENABLED
(default off) — no flag change here.
- Array targets: tl.to([a, b], {...}) resolves to a CSS group selector
(".a, .b"). The source array is never rewritten — the joined string is for
display/matching only; edits still touch just the vars object.
- Chained calls: tl.to(a, ...).to(b, ...) — the matcher now walks the member
chain to its timeline root, so every link is captured (previously only the
first). Deletion is chain-aware: it splices out the single targeted link and
re-points the chain instead of dropping the whole statement.
- gsap.utils.toArray("sel") resolves like querySelectorAll, inline or via a
variable binding.
- Lexical scoping: element-variable resolution is now per-scope (walks the
enclosing function/program chain) instead of a flat map. Fixes silent
wrong-resolution when two IIFEs reuse a variable name, and unlocks
multi-scene files. (Addresses review: flat-binding-scope.)
- forEach/map callback params (items.forEach(el => tl.to(el, …))) and items[i]
indexing resolve to the collection's selector, so loop-generated tweens are
editable.
- Panel matching: an element matches a tween when its id/selector is any member
of a comma-group target, so either element of an array/toArray tween surfaces
the shared animation.
- Review items: mutation parse failures now console.warn instead of swallowing
silently; buildTweenStatementCode no longer emits duration on `set`; the
id-only serialize-side filter is renamed getAnimationsForElementId to
disambiguate from the panel's id-or-selector matcher; added fromTo round-trip
and variable-target overlap-lint tests.
Genuinely runtime-only targets (template-literal selectors, unbounded loops)
still skip gracefully — they can't be resolved or matched statically.
The Design-panel GSAP editor only recognized tweens written as
tl.to(".selector", {...}) with inline string-literal targets, in a
contiguous block, with no interleaved setup. Every scaffolded
composition instead targets tweens through element variables
(const kicker = root.querySelector(".kicker"); tl.to(kicker, {...})),
wraps the script in an IIFE, and interleaves gsap.set() calls — so the
parser returned zero animations and the panel was inert.
Three coordinated fixes make it work end to end:
- Parser read: resolve querySelector / querySelectorAll / getElementById
variable targets (and inline lookup calls) back to their CSS selector,
so variable-targeted tweens are recognized.
- Parser write: replace the full re-serialize (preamble + tweens +
postamble) with in-place recast AST mutation. Edits now touch only the
targeted tween's vars/position node and reprint, preserving every
surrounding statement — gsap.set calls, element declarations, the IIFE
wrapper, comments and formatting. Previously the first edit would
discard all of that.
- Linter: build overlap/clip windows directly from the parser's
structured animations instead of a regex walk paired positionally with
the parsed list. The old pairing skipped variable targets and would
drift once the parser started returning them. Removes the now-dead
regex meta helpers.
- studio-api: extractGsapScriptBlock now searches inside <template>
content (sub-compositions wrap markup + the GSAP script in a template,
which linkedom's querySelectorAll doesn't descend into), and the
frontend matches tweens to the selected element by id OR selector
rather than id only (class-targeted elements have no id).
Verified end to end against a real 10-scene project: all compositions
now parse (previously 0), the panel populates editable tween cards, and
property/duration/ease edits round-trip while leaving the rest of the
script byte-for-byte intact.
* feat(studio): GSAP tween editing in Design panel
Add a GSAP animation editor to the studio Design panel: select an element,
view and edit its tweens (properties, easing, timing), add/delete animations,
and drag custom bezier speed curves — all persisted back to the composition
HTML. Gated behind VITE_STUDIO_ENABLE_GSAP_PANEL.
Parsing of existing GSAP source now uses a recast + Babel AST parser instead of
regex, giving scope resolution, stable tween IDs, and round-trip preservation of
extras and unresolved raw values.
recast compiles to CommonJS that calls require("fs"), which breaks browser and
Vite SSR bundles. To contain it, @hyperframes/core is split into an isomorphic
layer and a Node-only AST layer:
- gsapSerialize.ts holds the recast-free helpers (serialization, keyframe
conversion, validation, shared types). htmlParser.ts is now fully isomorphic.
- parseGsapScript and the script-mutation helpers live in gsapParser.ts,
reachable only via the @hyperframes/core/gsap-parser subpath, loaded
server-side by the studio-api mutation routes and the linter via dynamic
import (recast stays external under SSR).
- The barrel and the gsap-constants subpath are recast-free, so studio browser
bundles never trace recast.
Adds AST parser unit + stress coverage and e2e helpers for the panel.
* fix(lint): await async lintHyperframeHtml in all callers
lintHyperframeHtml became async (gsap rules use dynamic import)
but lintProject and check-hyperframe-static weren't awaiting it,
causing typecheck failures and runtime crashes in CI.
Also wire LintRule type in gsap rules to fix fallow unused-type
finding, and suppress render.ts exported-for-tests symbols.