Ports the EF bridge's captionZone and frameCheck semantics as opt-in
flags so the bespoke bridge can be retired: --caption-zone takes
fractional band geometry (x0;y0;x1;y1) with optional severity routing
and seek points, defaults matching the bridge (caption seek [1], frame
seek [0.5], 2px tolerance, 0.05 opacity floor, 4px minimum size, 0.95
full-frame exclusion, center-in-band comparison, tag|text dedup).
--frame-check adds media bounds detection (img/svg/video/canvas) the
always-on text canvas_overflow never covered, reusing overflowFor.
Breach floor: max(120px, 6% of min canvas dimension). Band math derives
from the composition's own canvas, portrait included. Both gates off by
default; plain check output unchanged.
One command, one Chrome boot: in-process lint gate (browser skipped on
lint errors), passive runtime capture wired before navigation, layout +
motion + contrast audits over one seek grid, optional --snapshots
persisting the contrast-pass screenshots. Aggregated --json envelope
{ok, lint, runtime, layout, motion, contrast, snapshots}; findings carry
selector/data-*/source-file/bbox/time anchors, contrast findings include
fg/bg, measured vs required ratio, and a compliant color suggestion.
Contrast AA failures gate the exit code (they were warning-only in
validate); --strict gates warnings.
Contrast candidates round-trip verbatim between __contrastAuditPrepare
and __contrastAuditFinish: the page script owns their shape (bbox w/h),
and normalizing them Node-side made every sample rect NaN — the audit
reported zero checked elements as green. Regression-pinned in
check.test.ts; E2E on a low-contrast fixture now exits 1 with 8 findings.
Measured on kinetic-type: check 5.6s vs 23.0s for sequential
validate + inspect + snapshot.
seekCompositionTimeline becomes the single seek implementation with
per-caller settle options (rAF mode, font wait, settle sleep), replacing
the divergent local seekTo copies in validate and layout. All three
launch paths now build args via the engine's buildChromeArgs; screenshot
paths keep the engine's software-GPU default for deterministic output.
inspect gains one transient content_overlap warning on product-promo
(t=12.22s): the gsap.ticker.tick flush samples timeline state the old
layout seek missed.
nodeToHtml routed rasterize eligibility off node.type alone, so a
RECTANGLE/FRAME with an IMAGE fill fell through to the generic <div>
path — fillCss() has no IMAGE case, so it rendered an empty box.
IMAGE-filled nodes now route to rasterize like vectors, regardless of
node.type.
Rasterized nodes (vectors, now image fills too) were also getting
their own fill/corner-radius CSS applied on top of the already-
rendered <img> — a flat color block behind/around the real art,
flattening non-rectangular shapes into rounded rects. decorationCss
now skips background and corner-radius/clip for rasterized nodes;
opacity and effects still apply since those aren't baked into the
export.
tokens.ts's styles-fallback path hardcoded entries: [] regardless of
how many published styles were actually found, so the CLI printed
"recorded published style metadata instead" even when styles()
returned zero results. Added styleCount to the result so the message
reflects what happened, and points at the MCP get_variable_defs
fallback when there's nothing to fall back to.
Co-Authored-By: Claude Opus <noreply@anthropic.com>
CodeQL: shell command built from environment values — the oxfmt
invocation interpolated a filesystem-derived absolute path into a shell
string. execFileSync with array args avoids the shell entirely.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Addresses @miguel-heygen's review on #2112:
- BLOCKER: docs/guides/figma.mdx now matches the shipped code/skill —
adds the Library content: Read-only scope row (+ corrects the
'falls back, expected' line that was false without it), and the
troubleshooting table now says bad PATs surface as 403 Invalid token
(not 401), names the scope in FORBIDDEN, and documents RATE_LIMITED retry.
- nit: the batch summary line no longer claims '1 figma request' when every
node was a cache hit — says 'all reused from cache — no figma request'.
- nit: index.md regen moved to a finally, so a mid-batch RENDER_FAILED
leaves index.md consistent with the nodes that did freeze.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Rames's inline findings on #2112:
- forbiddenError now RETURNS in every branch (BAD_TOKEN no longer throws
inside) so the caller's single throw covers all cases — no mixed
throw/return contract for a future wrapping caller.
- retryAfterMs capped at 60s: a spec-legal Retry-After: 3600 no longer
silently blocks the CLI for an hour before RATE_LIMITED.
- asset ref gathering extracted to gatherAssetRefs() and made URL-safe:
bare fileKey:nodeId tokens comma-split, but a figma URL with commas in
its query (multi-select node-id=1:2,3:4) is kept whole.
- Documented in SKILL that 429 retry lives in the shared request path, so
EVERY read endpoint retries (not just asset) — blast-radius note the
reviewer asked for. variables intentionally still retries: its fallback
is REQUIRES_ENTERPRISE-only, and a 429 there is transient, not a gate.
Tests: retry-cap (3600→60000), non-styles endpoint retry, gatherAssetRefs
URL-vs-bare split. client 24, cli asset 11.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(media-use): use CLI free HeyGen usage
* fix(media-use): address #2027 R1 nits — gate cli-source header to OAuth, export origin constant
- X-HeyGen-Source is now sent only on OAuth (Bearer) requests, not API-key ones —
the backend ignores it for API-key traffic (normal billing), so it was dead
metadata there. buildAuthHeaders + heygenAuthHeaders + tests updated.
- Export HEYGEN_CLI_ORIGIN_HEADER ("X-HeyGen-Client-Origin") for future cli:<origin>
consumers.
- Document the deliberate paid/X4 confirm-before-call decision on heygen.tts.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv
* refactor(cli): drop unused origin-header export, dedup auth-client tests
Fallow flagged 5 findings on this PR:
- major: HEYGEN_CLI_ORIGIN_HEADER was exported but never emitted or
imported — speculative dead code ("future consumers"). Remove it; a
real consumer can add the constant when one exists.
- 4x minor duplication in client.test.ts: fold the repeated
`.rejects.toSatisfy(auth-code)` assertion into expectAuthCode(), and the
repeated try/catch scrubbed-message assertion into expectRejectionMessage().
No behavior change; auth/client tests still 17/17.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CI typecheck caught the tokens.test mock missing the new renderNodes
member on FigmaClient (asset/component mocks were updated, this one was
missed).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Extends the scope+retry work from the figma bug-bash (valid report:
9-bugs-with-repros; the skill-not-used report was discarded).
- 403-body parse (bug 4): figma returns 403 {"err":"Invalid token"} for bad
PATs (NOT 401), and 403 {"err":"Invalid scope(s)… requires X"} for missing
scopes. get() now reads the body: "Invalid token" reclassifies to BAD_TOKEN
with re-mint advice; a scope body surfaces figma's own diagnosis verbatim;
else falls back to the endpoint's scope hint. Reads both err and message
(variables endpoint uses message). One fix, honest messages for bugs 1/4/9.
- Batch asset fetch (requested): figma asset accepts multiple refs
(space-separated or comma-joined) of one file and renders them in a SINGLE
/v1/images call via new client.renderNodes — figma's documented per-minute
rate-limit workaround. runAssetImport delegates to runAssetImportMany;
cache-checks per node, batches only the misses, one index.md regen.
- NO_TOKEN box (bug 8): errorBox indented only the first hint line, mangling
the numbered setup list. Indent every line; single-line hints unchanged.
Verified live: 3 refs -> 3 imports -> 1 request; bad token -> BAD_TOKEN not
scope advice. Client suite 22, cli figma 33.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
## What
Fixes five reported false-positive/false-negative patterns in the WCAG contrast audit (`hyperframes validate --contrast`):
1. **SVG fill vs. text color** — foreground read from CSS `color` instead of SVG `fill`.
2. **Cross-component color bleed** — background estimate bleeds into a neighboring panel/layer.
3. **Backdrop-filter glass text** — background estimate misses the blur/tint and reads the raw backdrop.
4. **Partially-overlapping translucent decoration** — a decorative shape inside or partly touching the text's bbox goes undetected.
5. **Solid-fill pill/button** — investigated, did **not** reproduce; already handled correctly by the existing own-background ancestor walk. Not touched.
## Why
The audit estimated an element's background two ways:
- foreground: always `getComputedStyle(el).color` — wrong for SVG `<text>`/`<tspan>`, which is painted via `fill`, an independent CSS property.
- background: a 4px pixel ring sampled just **outside** the text's bounding box, with a fallback to an ancestor's opaque `background-color` for solid pills/buttons.
The ring is a proximity heuristic. It's wrong whenever what's immediately outside the text differs from what's actually behind it:
- text near the edge of its own panel, with a differently-colored sibling panel/layer just past the bbox — the ring samples the neighbor.
- a `backdrop-filter: blur()` glass panel sized only a couple pixels larger than the text — the ring exits the panel into the raw, unblurred, untinted backdrop.
- a translucent decoration that only partially overlaps the ring, or sits entirely **inside** the bbox — invisible to the ring regardless of size.
## How
**SVG fill (#1):** elements inside an `<svg>` (`el.ownerSVGElement`) now prefer the computed `fill` when it resolves to a solid `rgb()`/`rgba()` color, falling back to `color` for paint values that aren't a plain color (`none`, `context-fill`, gradient/pattern refs).
**Cross-comp bleed / glass blur / partial decoration (#2–#4):** replaced the ring-sampling + own-background-ancestor-walk heuristic with a two-phase capture:
1. `__contrastAuditPrepare()` walks the DOM, computes each candidate's foreground (unchanged logic from #1), and **hides that element's own text paint** (`color`/`fill` → `transparent`, layout-neutral — no reflow).
2. The caller takes **one** screenshot with the glyphs invisible (same number of screenshots as before — just moved after the hide instead of before it).
3. `__contrastAuditFinish(imgBase64, time, candidates)` restores the original paint immediately, then samples the **real composited pixels directly inside each element's own bbox** — no proximity heuristic needed, since these are the exact pixels that were behind the glyphs.
This is a real architectural change to `contrast-audit.browser.js`'s calling contract (single `__contrastAudit` → `__contrastAuditPrepare`/`__contrastAuditFinish`), with `validate.ts`'s `runContrastAudit` updated to match, including a try/finally restore-safety-net so a mid-loop screenshot/decode failure can't leave a later sample auditing a page with stale hidden text.
Mirrored the identical change in `skills/hyperframes-creative/scripts/contrast-report.mjs`, which duplicates the same DOM-walk/sampling logic (not just the WCAG math). There, the **visible** frame for the human-facing overlay image still comes from the producer's normal `captureFrameToBuffer` path (unchanged); only the **background-sampling** capture is a plain `session.page.screenshot()` taken after hiding text — deliberately bypassing `captureFrameToBuffer`, whose static-frame dedup cache knows nothing about the DOM mutation and would hand back a stale pre-mutation buffer.
**Solid-fill pill (#5):** reproduced a rounded pill/button with a busy page background outside it. The existing own-background ancestor walk already resolves the pill's declared `background-color` correctly regardless of the rounded corners — confirmed via repro, both before and after this change report the identical (correct) result. No fix needed; left untouched, and this case is covered by the new architecture too (would give the same right answer even without the ancestor-walk fallback).
Added `packages/cli/src/commands/contrast-sample.ts` (mirroring the existing `contrast-bg.ts`/`contrast-fg.ts` pattern) hosting the pure sample-rect/grid-point computation, unit tested — the browser-injected scripts can't import it directly, so it's kept in sync by hand, same convention as the rest of this file.
## Test plan
- [x] Unit tests: `contrast-fg.test.ts` (SVG fill resolution), `contrast-sample.test.ts` (sample-rect clamping/degenerate cases), plus the full `packages/cli` suite (1424 tests) passes, including an updated `layout-audit.browser.test.ts` case that called the old single-function `__contrastAudit` API directly.
- [x] Manual verification — standalone `puppeteer-core` harness against real `chrome-headless-shell`, one minimal HTML fixture per pattern, comparing the audit's reported ratio/verdict against a hand-constructed ground truth:
- **SVG fill**: `fill:white` / no `color` on black bg → before: `fg=rgb(0,0,0)` ratio `1:1` (false FAIL); after: `fg=rgb(255,255,255)` ratio `21:1` (correct PASS).
- **Cross-comp bleed**: text on a black sibling highlight box 2px larger than the text, white page bg outside it → before: `bg=rgb(255,255,255)` ratio `1.23:1` (false FAIL); after: `bg=rgb(0,0,0)` ratio `17.14:1` (correct PASS).
- **Glass blur**: black text on an 18%-white-tinted `backdrop-filter: blur(14px)` panel over a yellow/blue gradient, panel only ~2px larger than the text → before: `bg=rgb(0,64,255)` (raw gradient color, blur/tint completely missed) ratio `3.18:1` (false FAIL); after: `bg=rgb(159,160,165)` (correct blurred/tinted blend) ratio `8.05:1` (correct PASS).
- **Partial decoration**: text 92%-covered by a translucent white badge on a dark bg → before: `bg=rgb(16,16,16)` (ring never touches the badge, which sits entirely inside the bbox) ratio `17.45:1` (false PASS); after: `bg=rgb(171,171,171)` (correctly detects the badge) ratio `2.11:1` (correct FAIL).
- **Solid pill sanity**: unaffected — `bg=rgb(10,10,10)` ratio `19.8:1` before and after.
- [x] End-to-end: ran the actual `hyperframes validate --contrast` CLI command (via `tsx src/cli.ts`) against a real scaffolded project containing all 4 patterns simultaneously — only the genuinely-failing case (the 92%-covered decoration) is reported (`1.09:1`, need `3:1`); the cross-comp-bleed, glass-blur, and solid-pill cases are correctly silent. A second vanilla scaffold with plain white-on-dark text produces zero false positives.
- [x] `oxlint`, `oxfmt --check`, and `tsc --noEmit` all pass on the changed files.
handleTimelineElementSelect tags each call with a monotonic token and ignores its result
if a newer selection started while it was resolving, so a rapid A-to-B clip click can no
longer let A's slower async lookup land after B and restore the wrong selection.
A timeline move/resize recorded the timing patch, then a server GSAP rewrite mutated the
same file afterward, leaving the recorded after stale so an undo hit a hash conflict. The
GSAP mutation now snapshots the touched files and records a follow-up edit under the same
coalesceKey, with a per-entry coalesceMs override large enough to survive the GSAP round
trip, so undo restores the original in one step. Applies to single-clip and group edits.
setSelectedElementId now always collapses to one element (genuine user intent); a new
setSelectionAnchor moves the anchor within a multi-selection without collapsing it, used
only by the DOM-to-store sync echoes so a group survives a gesture.
applyDomSelection mirrors the whole DOM group into the store via setSelection instead of
writing only the anchor, so the store stays authoritative and a preview click collapses
while a preserved-group echo keeps every member.
The store-to-preview sync no longer applies a partial selection: if a resolvable member's
DOM node is not ready yet it bails and retries on the next effect run, so the write-back can
never shrink the store's selection by dropping an unresolved member.
Marquee row hit-testing reuses shouldShowTimelineLayerGroupHeader instead of re-deriving
the group-header placement rule, keeping one owner for that predicate.
The DOM-selection to timeline sync routes through the canonical resolveTimelineIdForSelection
(source-file, ancestor, active-comp fallback) instead of a narrow domId/id match that
mismatched sub-composition clips.
The preview-sync equality check compares selection as sets both ways and includes the
anchor, so duplicate resolutions no longer mask an unsynced member.
Group move/resize rejects the gesture when any selected member forbids the op (e.g. a
locked clip), so a group never edits a clip that individually cannot move, and a
persist failure now propagates so the optimistic preview rolls back.
Snapping excludes every moving member, not just the grabbed clip. The marquee hit-test
uses the real pixels-per-second (was floored at 1, wrong below 1x zoom), and a
sub-threshold marquee click scrubs the playhead like a plain lane click.
Extract resolveTimelineIdForSelection so DOM-to-timeline id mapping lives in one place
with a single sourceFile / activeCompPath / index.html fallback, fixing a sub-composition
selection that previously diverged between callers.
Extract shared start-trim delta helpers used by both single-clip and group resize, and
remove the never-called refreshDomEditGroupSelectionsFromPreview.
setSelectedElementId no longer resets the selection set when re-selecting an element
that is already a member: DOM-to-selection sync echoes fire on every pointer move during
a group drag and were collapsing the set to the grabbed clip.
Also drops the duplicate clearSelectedElementIds action in favor of clearSelection,
which the marquee now uses to clear on an empty drag.
Apply handle deltas through a group resize session that snapshots selected members.
Clamp one shared delta against zero start and min duration before preview and commit.
Playback-start changes are calculated per member with the existing trim formula.
Fan selected body drags through a group move session that snapshots all selected members.
The grabbed clip snap result is applied first, then one shared delta is clamped.
Live preview patches every moved member and release persists once through batch timing.
Use selectedElementIds as the live selection set with selectedElementId as anchor.
Keep single-click selection as a one-element set and clear both fields together.
handleDomZIndexReorderCommit no longer swallows per-entry save failures: it settles every
patch, and on any rejection rolls back the eager DOM z-index/position and the optimistic
store zIndex before rejecting, so a failed save cannot leave the UI showing a stacking order
that never persisted or let an ordered-after timing write proceed.
Also removes the dead targetTrack parameter threaded through the timeline edit helpers;
vertical placement is owned by the z-index intent.
Two bugs from live figma-integration use:
1. `tokens` styles fallback 403s on non-Enterprise. /v1/files/:key/styles
needs library_content:read — a scope the setup docs and the generic
FORBIDDEN message both omitted, so the user saw "missing a read scope"
with no way to know which. Each endpoint now carries a scope hint; the
403 names the exact scope (styles → library_content:read). Setup text and
skill scope list updated to include Library content: Read-only.
2. `asset` (and every per-node component render) had no 429 handling — the
message said "back off and retry" but the client didn't. Two imports in
a row tripped the per-minute limit and hard-failed. get() now retries 429
with exponential backoff, honoring Retry-After when present, before
surfacing RATE_LIMITED after maxRetries (default 3). sleep is injectable
so tests don't wait.
Batch multi-node asset syntax (the documented /v1/images comma-ids rate
workaround) is a separate enhancement — retry makes the reported failure
self-heal, including the many-node component path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Ninth PR of the template-variables stack: the promote-a-property gesture.
Select an element on the canvas/timeline, open the Variables tab, and the
panel offers per-property bind actions.
- "Bind selected" card in the Variables panel, built from the selection:
image/media source (img/video/audio), text, text color, background, and
font. Each action declares a variable whose default is the element's
CURRENT value (promoting never changes the render — computed rgb colors
convert to hex, the first computed font family becomes the font default)
and writes the declarative binding the runtime resolves: data-var-src /
data-var-text attributes or `<prop>: var(--id)` styles. Declare + bind
run as one batched schema edit (one undo step); binding to an
already-declared id skips the declare and just binds.
- guarded to selections from the composition the session models — a
selection in another source file never writes bindings into this one.
- core: extract readVariablesForElement into runtime/variableScope.ts,
shared by color grading and the declarative bindings (was duplicated).
- fix(studio-server): buildSubCompositionHtml's extractElementAttrs
rebuilt html/body attributes without HTML-escaping values, shredding
quote-bearing attributes — data-composition-variables (a JSON array)
came out as mangled bogus attributes, so getVariables() silently
returned {} on every /preview/comp/* page (no declared defaults, no
runtime bindings). Pre-existing bug surfaced by live-testing this
feature; regression test added.
Verified end-to-end in a live session: select headline → Bind text color
→ declaration + var(--headline-color) written to disk → override in the
panel → runtime applies the custom prop and the element renders the
override.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>