The storyboard view's empty state was a single "no storyboard yet" line. Add a
copy-to-clipboard prompt box (a ready-to-paste handoff prompt carrying the
canonical STORYBOARD.md frontmatter + per-frame format) so users can hand it to
their coding agent, plus a faded skeleton of the contact-sheet grid so landing
on an empty board previews what a filled one looks like instead of a dead end.
Crop is now part of the element selection instead of a separate mode. Selecting
a croppable element shows edge handles just outside each side and, once cropped,
the full content with the cropped-away area dimmed plus a center reposition
handle to pan the crop window. Dragging the body moves the element, edge handles
crop, the center handle pans; corners stay free for the resize handle. Removes
the crop-mode toggle (toolbar + property-panel buttons), the cropMode/
cropAvailable player-store state, and the double-click-to-crop gesture. The
clip-path inset model is unchanged.
canvas.drawElementImage is an unlaunched Dev/Canary-only Blink feature
(~151+). The CLI's pinned CHROME_VERSION fallback was still 131.0.6778.85 —
a puppeteer 24→25.2.1 bump that pinned it to Chrome Dev 151.0.7912.0 was
written on 2026-06-29 but never merged (orphaned local commit, no PR). Any
render on that pin, or on the shared puppeteer-cache binary, or on system
Chrome (Stable, no drawElementImage at all) got a canvas.getContext("2d")
missing the method and crashed mid-capture with "ctx.drawElementImage is
not a function" instead of falling back (HF#2060).
Three changes:
- Bump puppeteer/puppeteer-core to ^25.2.1 across every package that
depends on it, and CHROME_VERSION to 152.0.7928.2 (today's Dev channel;
confirmed via direct probe to implement drawElementImage, unlike 131).
- `ensureBrowser({ preferManagedChrome: true })`, always used by `render`:
resolve straight to our pinned/cached build, skipping both the shared
puppeteer-cache preference and system Chrome. Rendering shouldn't depend
on whatever arbitrary Chrome a machine happens to have — that's exactly
how this regressed (any Mac with Chrome.app installed bypassed the CLI's
pin entirely).
- A runtime capability probe in the engine, right before any other
drawElement work: if `drawElementImage` isn't a function on the injected
canvas, route to the existing screenshot-fallback gate instead of
crashing. This is the real backstop — it protects every resolution path
(env override, stale cache entry, a future Chrome regression), not just
the ones `preferManagedChrome` reaches.
Verified end-to-end: rendering against chrome-headless-shell 131 (confirmed
to lack drawElementImage) now falls back cleanly and produces a valid MP4
instead of crashing; rendering against a capable build still engages
drawElement normally. 922 engine tests + 1373 CLI tests pass.
Fixes#2060.
The dashed indicators for elements outside the canvas stayed pinned at an element's
old position after a move or a seek: they were recomputed by an effect keyed on
compRect/activeCompositionPath, neither of which changes on an in-place soft-reload
edit or a playhead seek.
They now recompute via a MutationObserver on the preview document (coalesced to one
recompute per frame), so they follow the element live. Crop-hugging is preserved.
Adds a regression test that mutates an element in place and asserts the indicator moves.
Timeline UI
- Highlight clips visible at the playhead in the primary color; others share one neutral color
- Minimalist rounded clips, single-color track rows, no gutter icons or superscript labels
- Per-track eye toggle and a per-element hide button in the design panel
- Ruler zoom fixes: sub-second tick intervals and correct label formatting at high zoom
- Sticky gutter so track controls stay visible while scrolling
WYSIWYG visibility (data-hidden)
- Runtime honors data-hidden (display:none), so hiding affects the render, not just the preview
- HTML stays the source of truth; hide state persists and round-trips on reload
Split several studio files to stay under the 600-line cap; pure relocations, no behavior change.
## What
Brief description of the change.
## Why
Why is this change needed?
## How
How was this implemented? Any notable design decisions?
## Test plan
How was this tested?
- [ ] Unit tests added/updated
- [ ] Manual testing performed
- [ ] Documentation updated (if applicable)
## Summary
Base of the studio UX-review stack (148 findings audited across the studio; 13 critical). This PR hardens the shared `components/ui` primitives that every later PR in the stack builds on.
## Changes
- **Button / IconButton**: visible `focus-visible` outline (studio accent); `disabled:pointer-events-none` removed (replaced with `disabled:cursor-not-allowed`, hover/active gated behind `enabled:`) so disabled buttons can host explain-why tooltips.
- **Tooltip**: keyboard support (`onFocus`/`onBlur` triggers), `role="tooltip"`, Escape-to-hide, viewport flip (top↔bottom) + horizontal clamping. API unchanged — all ~28 call sites unaffected.
- **HyperframesLoader**: `role="status"` on the loader; determinate track is a real `role="progressbar"` with `aria-valuenow/min/max` (was `aria-hidden`).
- **VideoFrameThumbnail**: error event resolves to a static fallback-label tile instead of an infinite shimmer; `motion-reduce` guard.
- **NEW `useDialogBehavior`**: shared modal contract — document-level Escape, Tab focus trap, focus-first-on-open, focus-restore-on-close, `canClose()` veto for dirty-draft guards. Adopted by every modal later in the stack.
- **NEW `SearchInput`**: shared search primitive with required `aria-label`, panel-input token style (kills the two-divergent-search-styles inconsistency in the sidebar).
- **studio.css**: `hf-toast-in/out` + `hf-backdrop-in` keyframes with `prefers-reduced-motion` guards (the previous `animate-in fade-in` classes were dead — no tailwindcss-animate plugin exists).
## Verification
- oxlint 0 errors, oxfmt clean, `tsc --noEmit` clean at stack top
- Full studio suite at stack top: 1189 tests pass
## Stack
PR 1/7 of the studio UX-review fixes. Merges bottom-up; the stack top is fully green (tsc + 1189 tests). Some shared-file edits span PRs, so intermediate branches may not typecheck in isolation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
* fix(parsers,sdk,studio-server,studio): unify hf-id space across preview, disk, and SDK session
Root-causes the setTiming element_not_found resolver-shadow divergence class:
timeline edits carry hf-ids read from the live preview DOM, but the preview
minted ids AFTER rewriting attributes (and never persisted them for sub-comps),
while the SDK session mints from the raw file — content-keyed minting then
yields different ids for the same element. Template-based comps were worse:
the SDK excluded the whole <template> subtree, so the session had zero
elements and every edit diverged.
- parsers: ensureHfIds now descends into <template> subtrees (linkedom's
querySelectorAll does not), minting and pinning inner ids
- sdk: buildRoots/buildElement treat <template> as a transparent container,
and resolution (resolveScoped, animation-id map) searches template subtrees
via querySelectorAllDeep — template comps now model, resolve, and edit
- studio-server: the sub-comp preview route persists hf-ids to the raw file
BEFORE the rewrite pipeline (mirrors the main route), pinning one id space
across served DOM, disk, and SDK session
- studio: resolver-shadow skips structurally-empty sessions (no event, no
attempt) and tags fail-open emissions with sourceReadFailed so read errors
are distinguishable from unwired readers in telemetry
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(parsers,sdk,studio-server,studio): scope template descent, guard persist route
Addresses the 10 verified findings from the PR #1981 review:
- Restrict template transparency to COMPOSITION templates
(<template data-composition-id>) everywhere — ensureHfIds, SDK
buildChildren, querySelectorAllDeep. A plain <template> (runtime
clone-source) keeps its old fully-excluded behavior: stamping its
interior would duplicate one persisted id across every runtime clone,
and modeling it would show phantom timeline clips.
- Guard the sub-comp persist: only .html files (the wildcard route can
serve any project path — stamping an SVG corrupted it on disk),
try/catch the read (file-removed race becomes 404, not 500), salt the
etag (v2) so pre-fix cached clients don't 304 past the id pin, and
thread the stamped content into buildSubCompositionHtml so served ids
match the mint even when the disk write is skipped.
- Rewrite querySelectorAllDeep as a document-order DOM walk — appending
template matches after top-level matches made duplicate-id tiebreaks
disagree with the preview's unwrapped DOM (wrong-element edits).
- Recurse sourceMutation.querySelectorAllWithTemplates so server-side
ops resolve ids at any template depth, matching SDK resolution.
- Replace the empty-session silent skip with ONE tagged session_empty
event per session — silence would blind the tripwire to exactly the
modeling-gap class that exposed the template bug. Attempts stay
uncounted (an unmodelable comp can't cut over).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): close TOCTOU in sub-comp hf-id persist (CodeQL js/file-system-race)
Replace the route-level stat/read/persist sequence with stampFileHfIds:
validation (fstat), read, mint, and write-back all go through ONE open
file descriptor (O_NOFOLLOW where supported), so the path cannot be
swapped between validation and write. Falls back to read-only stamping
when the file isn't writable — content-keyed minting means the SDK
derives the same ids from the same bytes even without the disk write.
Addresses miguel-heygen's blocking review on PR #1981.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): linear-time template-attr match (CodeQL js/polynomial-redos)
promoteTemplateCompositionId's single-pattern regex backtracked
polynomially on crafted input. Two-step match: grab each <template>
open tag linearly, then find data-composition-id within that short
tag text. Same semantics (first template carrying the attr wins).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
recordAnimationResolverParity reported a false animation_not_found divergence
for any tween whose selector doesn't currently CSS-match a live DOM element,
because it only checked el.animationIds (DOM-gated). The real server-side op
it shadows resolves purely from the parsed script. Adds
Composition.getAllAnimationIds() as a DOM-independent id set and checks it
too, matching the server's actual resolution behavior.
* feat(studio): add resolver-shadow attempt counter for soak-gate denominator
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(studio): harden attempt-counter exception safety and tab-hide flush ordering
PR review feedback (4 reviewers): recordAttempt() sat outside the try/catch
in all three emit functions, so a throw inside it (e.g. setInterval/
addEventListener failing in a non-standard environment) would break the
"never throws" contract. Also, the new visibilitychange listener races
studioTelemetry.ts's own tab-hide handler — whichever fires first can beacon
the queue before or after this module's rollup lands in it, silently
dropping the attempt count for short sessions closed before the 5-minute
timer fires.
Fixes: move recordAttempt() inside each function's try block; export
flushViaBeacon() from studioTelemetry.ts and call it explicitly after
queuing the rollup, so delivery no longer depends on listener registration
order; capture the visibilitychange handler by reference so
__resetAttemptSchedulingForTests() actually removes it instead of leaking a
duplicate on re-arm.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* test(studio): add design-panel QA fixture and triage matrix
Fixture project covering all panel-editable element archetypes,
plus the QA findings matrix from the design-panel bug campaign.
* fix(studio): make canvas selection hit intended elements
- honor author pointer-events:none in hit-testing (was selecting invisible overlays)
- pause playback before mousedown sampling; fall back to hover selection on null resolve
- invalidate committed selection when the active composition changes
- double-click keeps selection and defers to multi-candidate click cycling
* fix(studio): close remaining selection-layer review findings
- hoverSelection fallback now wired at all 3 mousedown call sites (box-click,
blocked-drag, plain overlay click) instead of just the overlay path
- pointer-events override detection reads computed style, not inline style,
so a CSS-class opt-in (not just inline style=) on a descendant is honored
- defensively remove the pointer-events override before the group-fallback
check too, closing a theoretical gap in the no-elementsFromPoint branch
- a click that resolves to nothing (dead-zone / deselect) no longer leaves
playback paused if it was already playing
* fix(studio-server): child-scoped patch operations with batch abort
- PatchOperation gains optional childSelector/childIndex resolved under the matched parent
- pre-pass resolves every op target; any miss aborts the batch with matched:false, no partial write
- style-decl parsing extracted to sourceStyleMutation to stay under the file-size cap
- new ./source-mutation subpath export (mirrors ./finite-mutation)
* fix(studio): per-child patch op builders and persist-seam harness
- buildTextFieldChildLocator indexes over the parent's full same-tag child list
- buildTextFieldChildOperations emits per-field ops for same-shape multi-field edits
- SDK cutover declines child-scoped batches (hfId mapping would hit the parent)
- persist-seam integration harness drives real client ops through patchElementInHtml
* fix(studio): fail closed on unresolved text-field child index
buildTextFieldChildLocator guessed a synthetic field's position by
counting same-tag "child" fields elsewhere in the array whenever
sourceChildIndex was absent. That heuristic is unreachable today (the
count-mismatch guard in buildTextFieldChildOperations already refuses
add/remove edits before it's reached) but would silently locate the
wrong element for a future caller that wires up synthetic-field
support without also computing a real sourceChildIndex. Return null
instead so the caller falls back to the unsupported-structure path.
* fix(studio): surface persist failures with toast and guarded revert
- matched:false and persist errors toast, warn structurally, and revert the optimistic write
- reverts guarded by a per-property version counter so stale failures never stomp newer edits
- structural text-field edits refuse persist instead of writing escaped markup
- multi-field child edits persist via per-child ops; shared commit runner extracted
* fix(studio): revert data-attribute and html-attribute commits on persist failure
commitDataAttribute and handleDomHtmlAttributeCommit toasted on failure but
never reverted the optimistic attribute write, leaving the preview showing an
edit that never reached disk (the exact bug this PR closes for style commits).
Extracted into useDomEditAttributeCommits.ts (useDomEditTextCommits.ts was at
the file-size cap) and routed through runDomEditCommit with a per-target+
attribute version guard, mirroring handleDomStyleCommit.
* fix(studio): close coupled persist-hook review findings
Three findings from R2 review that must land together: a patch-rejection
toast doubled up with the generic persist-failure toast (StudioSaveHttpError
had no alreadyToasted marker), a failed prepareContent write (e.g. font-face
injection) reverted and re-toasted a change the server had already
persisted, and text-commit shouldRevert only rolled back on one narrow
error type instead of any persist failure.
* test(studio): cover persist-failure hook behavior
Regression tests for the persist failure paths: unresolvable targets,
no-op warns, rejected requests, revert races, structural-edit refusal,
and read/write failure toasts.
* test(studio): cover attribute-commit revert on persist failure
Regression tests for the data-attribute and html-attribute revert paths
added in #1910: unresolvable target, rejected request, success (no revert),
and a stale-failure-vs-newer-success race guarded by the per-attribute
version counter.
* test(studio): cover the patch-rejection and text-commit revert fixes
Adds the two persist-hook cases R2 flagged as untested: the
!patchResponse.ok HTTP-error path (previously only exercised via a
network-throw, which bypassed this branch) and handleDomTextCommit's
server-failure path. Also strengthens the prepareContent-write-failure
test to assert the already-persisted base patch is recorded, not
reverted, matching the coupled persist-hook fix.
* test(studio): agent-browser e2e smoke for the design panel
Standalone script driving selection plus one input per panel section
against a running preview, asserting disk persistence and reload survival.
* fix(studio): close smoke-test quality nits, add fault-injection coverage
Closes the R2/R3 findings on the design-panel e2e smoke script:
- Section lookup no longer matches h3 display text plus a manual tree
walk (breaks on wording tweaks). Section now carries a stable
data-panel-section attribute; the script queries by it directly.
- Fields are located by their sibling label (or, where none exists,
by being the section's only input of that type) instead of by
guessing the fixture's current value ahead of time.
- Fixed sleep(1400/2000/6000) waits replaced with polling on the
actual condition (selection registered, section rendered, patch
round-tripped, app booted). This surfaced a real bug while
verifying: computing click coordinates right after a commit reused
a stale preview-frame position from before the property panel's
reflow, silently clicking the wrong spot — now waits for the
frame's rect to stabilize first. Also found and fixed a disk-write
race on the first commit of a run (patch fetch resolves before the
server's file write lands).
- FAIL now dumps window.__patchLog for diagnosability.
- Added a fault-injection cell: the server rejects a patch and the
panel must toast the rejection without persisting it or clobbering
the prior committed value.
Verified by actually running the script with agent-browser against a
live preview (previously never exercised this way) — all 14 checks
pass across repeated clean runs.
* test(studio): add design-panel QA fixture and triage matrix
Fixture project covering all panel-editable element archetypes,
plus the QA findings matrix from the design-panel bug campaign.
* fix(studio): make canvas selection hit intended elements
- honor author pointer-events:none in hit-testing (was selecting invisible overlays)
- pause playback before mousedown sampling; fall back to hover selection on null resolve
- invalidate committed selection when the active composition changes
- double-click keeps selection and defers to multi-candidate click cycling
* fix(studio): close remaining selection-layer review findings
- hoverSelection fallback now wired at all 3 mousedown call sites (box-click,
blocked-drag, plain overlay click) instead of just the overlay path
- pointer-events override detection reads computed style, not inline style,
so a CSS-class opt-in (not just inline style=) on a descendant is honored
- defensively remove the pointer-events override before the group-fallback
check too, closing a theoretical gap in the no-elementsFromPoint branch
- a click that resolves to nothing (dead-zone / deselect) no longer leaves
playback paused if it was already playing
* fix(studio-server): child-scoped patch operations with batch abort
- PatchOperation gains optional childSelector/childIndex resolved under the matched parent
- pre-pass resolves every op target; any miss aborts the batch with matched:false, no partial write
- style-decl parsing extracted to sourceStyleMutation to stay under the file-size cap
- new ./source-mutation subpath export (mirrors ./finite-mutation)
* fix(studio): per-child patch op builders and persist-seam harness
- buildTextFieldChildLocator indexes over the parent's full same-tag child list
- buildTextFieldChildOperations emits per-field ops for same-shape multi-field edits
- SDK cutover declines child-scoped batches (hfId mapping would hit the parent)
- persist-seam integration harness drives real client ops through patchElementInHtml
* fix(studio): fail closed on unresolved text-field child index
buildTextFieldChildLocator guessed a synthetic field's position by
counting same-tag "child" fields elsewhere in the array whenever
sourceChildIndex was absent. That heuristic is unreachable today (the
count-mismatch guard in buildTextFieldChildOperations already refuses
add/remove edits before it's reached) but would silently locate the
wrong element for a future caller that wires up synthetic-field
support without also computing a real sourceChildIndex. Return null
instead so the caller falls back to the unsupported-structure path.
* fix(studio): surface persist failures with toast and guarded revert
- matched:false and persist errors toast, warn structurally, and revert the optimistic write
- reverts guarded by a per-property version counter so stale failures never stomp newer edits
- structural text-field edits refuse persist instead of writing escaped markup
- multi-field child edits persist via per-child ops; shared commit runner extracted
* fix(studio): revert data-attribute and html-attribute commits on persist failure
commitDataAttribute and handleDomHtmlAttributeCommit toasted on failure but
never reverted the optimistic attribute write, leaving the preview showing an
edit that never reached disk (the exact bug this PR closes for style commits).
Extracted into useDomEditAttributeCommits.ts (useDomEditTextCommits.ts was at
the file-size cap) and routed through runDomEditCommit with a per-target+
attribute version guard, mirroring handleDomStyleCommit.
* fix(studio): close coupled persist-hook review findings
Three findings from R2 review that must land together: a patch-rejection
toast doubled up with the generic persist-failure toast (StudioSaveHttpError
had no alreadyToasted marker), a failed prepareContent write (e.g. font-face
injection) reverted and re-toasted a change the server had already
persisted, and text-commit shouldRevert only rolled back on one narrow
error type instead of any persist failure.
* test(studio): cover persist-failure hook behavior
Regression tests for the persist failure paths: unresolvable targets,
no-op warns, rejected requests, revert races, structural-edit refusal,
and read/write failure toasts.
* test(studio): cover attribute-commit revert on persist failure
Regression tests for the data-attribute and html-attribute revert paths
added in #1910: unresolvable target, rejected request, success (no revert),
and a stale-failure-vs-newer-success race guarded by the per-attribute
version counter.
* test(studio): cover the patch-rejection and text-commit revert fixes
Adds the two persist-hook cases R2 flagged as untested: the
!patchResponse.ok HTTP-error path (previously only exercised via a
network-throw, which bypassed this branch) and handleDomTextCommit's
server-failure path. Also strengthens the prepareContent-write-failure
test to assert the already-persisted base patch is recorded, not
reverted, matching the coupled persist-hook fix.