Commit Graph
8 Commits
Author SHA1 Message Date
Via 971bcf39ae feat(producer): calibration-aware heartbeat + worker-death terminal-error contract
Field signals ts=1784019503 (heartbeat reports 0 frames during 64s
browser calibration — reads as broken but is healthy) and ts=1784042064
(1292s Windows render hard-exited during video frame extraction with
no final error string — silent worker crash).

Add calibrating/capturing state to heartbeat labels; surface synthetic
terminal error on unexpected worker exit when no explicit error was
emitted.

Stack: PR #6 of 9 (base via/overlay-count-lint).
Signed-off-by: Via <vance@heygen.com>
2026-07-15 23:14:49 +00:00
Miguel Ángel e05debe1af fix(engine): honor explicit render worker counts (#2439) 2026-07-14 14:52:31 -04:00
Vance Ingalls 1b95af8bbb fix(engine): densify drawelement self-verify with parallel worker count 2026-07-11 14:14:08 -07:00
Miguel Ángel 145c71e837 fix(engine): parallelize forced screenshot workers (#1848) 2026-07-01 19:34:22 -07:00
Kiyeon Jeon dc71f411c7 chore(engine): add capture navigation timeout diagnostics (#1238) 2026-06-06 15:58:11 -04:00
James Russo 17f47f30dd fix(distributed): gate per-worker SwiftShader probe to worker 0 only (#956)
After #916 moved `assertSwiftShader` from `renderChunk()`'s eager probe
session into `executeWorkerTask`, every parallel worker began running its
own `chrome://gpu` / canvas-WebGL probe. At `chunkWorkerCount=6` (texture
launch at chunks=3) that's 6 concurrent CDP page-loads per chunk × 3
chunks = 18 simultaneous probes. Bench data on dev (12 producer pods × 22
vCPU) showed c=3 worst-case wall-clock at 67.3s, 24.7s above c=6 worst
(42.6s) — pod_total inflates 100s → 147s uniformly across all three
chunks per slow iter, the signature of cluster-level CDP contention
rather than within-pod contention.

Workers within a chunk share the same Chrome binary, flags, and OS/driver
state on a single pod, so worker 0's success is representative for the
rest. Gate the probe via `shouldVerifyWorkerGpu(workerId, config)` so
only worker 0 navigates to the probe page; workers 1..N-1 skip it. The
fail-fast contract still holds at the chunk level (worker 0 still aborts
the chunk if SwiftShader didn't load) — just without the concurrent CDP
traffic.

Expected wall-clock impact: c=3 worst drops from ~67s to in line with
c=6 worst (~42-44s). c=6 (3 workers/pod) and c=8 (2 workers/pod) should
see smaller wins; c=12 (1 worker/pod, sequential branch) is unaffected.

Closes #955.
2026-05-18 22:30:13 -04:00
Miguel Ángel 36b3fc8cd9 fix: budget workers for expensive captures 2026-04-27 22:53:27 -04:00
Vance IngallsandClaude Opus 4.6 9f8e5ba5a1 initial code (#2)
* feat: initial code port from hyperframes-internal

Port all OSS-ready packages from the internal monorepo:
- @hyperframes/core — shared types, HTML generation, GSAP utilities, runtime
- @hyperframes/cli — CLI for creating, previewing, and rendering compositions
- @hyperframes/engine — framework-agnostic rendering engine (BeginFrame + FFmpeg)
- @hyperframes/producer — video rendering pipeline (Puppeteer + FFmpeg)
- @hyperframes/ui-player — browser-based video player component
- @hyperframes/studio — composition editor (React frontend + Hono backend)

Includes regression test suite with Docker-based test harness.

All HeyGen-internal references, deployment infrastructure, and
proprietary assets have been removed. Package names migrated
from @app/* to @hyperframes/*.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: scrub internal codenames and stale references from OSS port

- Replace static.heygen.ai runtime URLs in test fixtures
- Remove internal CDN publish script (publish-hyperframe-runtime.ts)
- Replace sandbox-studio, sandbox-interceptor, __magicEditRuntime
  with neutral names (studio, hyperframe-runtime, __hyperframeRuntime)
- Fix stale Vault API / localhost references in docs
- Remove broken deprecated_studio link

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: remove remaining internal codenames and stale references

- Delete stale producer README.md and PIPELINE.md (referenced nonexistent files)
- Replace "Cerberus" codename with "HyperFrames" in test design reviews
- Replace magic-edit postMessage identifiers with hf-preview/hf-parent
- Rename debug-magic-edit-timeline.ts to debug-timeline.ts
- Replace "Motion Cut" with "HyperFrames" in Timeline comments
- Fix studio/CLI references to nonexistent archive package
  (use local data/projects/ dir, stub render proxy)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 22:43:56 -07:00