Commit Graph
84 Commits
Author SHA1 Message Date
Miguel Ángel 9983f37c13 feat(cli): expose Studio selection through preview (#1777)
Add a small Studio selection channel so agents can ask a running preview server
for the element the user selected in Studio. This keeps the UX on the existing
npx hyperframes preview surface while giving agents a stable source file,
target selector, timeline time, and thumbnail URL for follow-up edits.
2026-06-28 15:15:57 -04:00
Miguel Ángel 98d0bdd73c refactor: extract @hyperframes/lint from core (#1756)
* refactor: extract @hyperframes/lint package from core

Moves all lint rules, hyperframeLinter, lintProject, and related types
from packages/core/src/lint/ into a new standalone packages/lint package.

Core keeps a thin re-export stub at @hyperframes/core/lint for backward
compatibility. Consumer imports (cli lint command, producer hyperframeLint)
are updated to import from @hyperframes/lint directly.

Depends on @hyperframes/parsers (PR #1755).

* fix: restore postcss-selector-parser in core (sourceMutation.ts still uses it)

* fix(ci): add parsers+lint to Dockerfile and build before preview tests

* chore: update bun.lock after restoring postcss-selector-parser dep

* test(cli): update lintProject test for string-dir signature from @hyperframes/lint

* refactor(core): single-source the lint engine in @hyperframes/lint

Delete core's byte-identical copy of the lint rule engine and re-point
staticGuard at @hyperframes/lint, so the render-time render-gate and the
studio preview share one rule engine instead of two copies that could
silently diverge. Back-compat preserved via the @hyperframes/core/lint stub.

Addresses review feedback on the dual-copy footgun.
2026-06-27 01:16:40 -04:00
WaterrrForeverandClaude Opus 4.8 bf961d1268 feat(cli): skills freshness — version check, manifest, global install + multi-agent mirror (#1753)
* feat(cli): add skills version check, update, and freshness manifest

Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.

- skills-manifest.json (repo root): per-skill sha256 over the whole skill
  directory; minimal {source, skills}, no version/timestamp so it is fully
  deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
  manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
  same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
  GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): add execFile to child_process mock in skills test

skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init installs all skills; skills update pulls the full set

Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".

- init now always installs/refreshes ALL skills (incl. ones not yet
  present) instead of prompting "Install AI coding skills?" — opt out
  with `init --skip-skills`. Both the interactive and non-interactive
  paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
  only refreshes already-installed skills) to `skills add --all`, so it
  installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): skills check treats missing skills as needing an update

The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.

- diffSkills: updateAvailable is now true when anything is outdated OR
  missing (local-only still doesn't count). So `skills check` exits
  non-zero — and renders "Update:" instead of "up to date" — whenever a
  skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
  missing alongside outdated ("N skills out of date or missing"),
  tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.

Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install/update skills straight from the GitHub repo

`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.

Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.

The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init checks skills against GitHub, installs only when stale

`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").

- New ensureSkillsCurrent() helper, shared by both the interactive and
  non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
  install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): address skills manifest review feedback

From the PR review (points 1, 2, 4, 5):

1. Remove the `local-only` skill status. checkSkills only ever hashes
   manifest-listed skills, so a local-only status could never appear in
   the end-to-end output — and making it appear would wrongly flag
   unrelated skills (the `.../skills` dir is shared across sources).
   diffSkills now reports only on manifest skills; skills on disk that
   aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
   final out.sort() is what guarantees a deterministic hash (verified:
   manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
   so Windows absolute paths (C:\...) are treated as local instead of
   falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
   of a blind `as` cast, so a CDN error page served as 200 fails with a
   clear error rather than a cryptic crash later in diffSkills.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): strict skills update + auto-discover any agent host

Address PR review (Magi blocker + James/Rames robustness):

- Blocker (Magi): `skills update` is the documented recovery path for
  `skills check || skills update`, but it delegated to installAllSkills()
  which swallowed missing-npx and failed `skills add` as "skipped",
  exiting 0 even when nothing changed. Add a strict mode that throws on
  failure; update sets a non-zero exit (init stays best-effort). New tests
  simulate a non-zero `skills add` (exit 1) and the success path.

- Robustness (James/Rames #2): the upstream `skills` CLI installs into
  ~72 agent conventions; a hard-coded list (4, or even 11) can't track
  that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
  $HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
  `.config/<host>/skills`), so detection is structural and future-proof,
  no closed list. agentFromDir infers the host from the path.

- Tests (Rames #3): temp-fixture detection tests for every convention ×
  {project, global}, scope priority, claude-code preference, the
  no-install case, the --dir override, and an unknown/new host (proving
  the no-closed-list property).

- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
  findRepoManifest climbs 16 levels (was 8) for deep monorepos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test

Two CI fixes:

- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
  existsSync(outPath) precheck followed by writeFileSync(outPath) is a
  check-then-write race. Read the committed manifest directly in a
  try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
  there's no precheck to race against. Behavior is unchanged.

- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
  cold-starts slower than vitest's 5s default on Windows runners and
  timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
  as a real execution check — mocking would reduce it to a tautology.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): repair garbled npx smoke-test timeout comment

The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills once globally + symlink-mirror to every agent

The previous install path sprayed a full ~6.7MB skill copy into each of the
~70 agent conventions `skills add --all` knows (a fresh init produced 40+
dirs / 341MB, incl. a stray dotless `agent/` from the Eve convention).

Install ONCE, globally, as one faithful copy, then symlink it everywhere:
  - `skills add <url> --skill '*' --global --agent claude-code universal
    --copy` lands real files in ~/.claude/skills (Claude Code reads this at
    global priority) and ~/.agents/skills (the shared universal store).
  - mirrorGlobalSkills() fans that store out to every OTHER installed agent's
    GLOBAL dir (~/.cursor/skills, goose -> ~/.config/goose/skills, ...) — but
    only for agents present on the machine (marker dir exists), so nothing is
    sprayed. Unix: per-skill relative symlink into the store (one source of
    truth, auto-fresh on update); Windows: copy (symlinks need admin /
    Developer Mode there — the same fallback upstream and gstack make).

Why global: skills are framework-general knowledge, not project content;
Claude Code (and most agents) prioritize the personal/global scope, so the
global copy is the one actually loaded — and it installs once instead of
multiplying per project.

The per-agent dir list is GENERATED from upstream's src/agents.ts at a pinned
tag (the `skills` package exports nothing importable), committed as
agentDirs.generated.ts and resolved env-faithfully at runtime
(XDG_CONFIG_HOME / CODEX_HOME / CLAUDE_CONFIG_DIR honored). Regenerate with
`bun run --cwd packages/cli gen:agent-dirs` when the pin moves. Covers all 70
agents that define a global dir (eve/promptscript define none); the bare
project-dir agents (openclaw, astrbot) are namespaced globally, so the
stray-`agent/` footgun is gone.

`skills check` now scans global ($HOME) before project (cwd) to match the
runtime load order — so it reports on the copy the agent will really use, not
a stale project copy a newer global install silently overrides.

Test plan:
- skills.test.ts: install spawns the global --copy args, never --all; update
  stays strict + exits non-zero on failure.
- skillsMirror.test.ts: Unix relative symlinks, Windows copy, XDG_CONFIG_HOME
  honored, install-owned stores skipped, marker-gating, idempotent refresh,
  generated-table shape.
- skillsManifest.test.ts: check is global-first.
- Full CLI suite green (981); oxlint / oxfmt / tsc clean; gen:agent-dirs
  --check clean (offline + network produce byte-identical output).
- Benchmark (isolated HOME, local CLI): claude+hermes and all 70 agents —
  ~/.claude + ~/.agents real (19 each), every installed agent's global dir =
  19 symlinks into the store, zero spray into unseeded agents, check
  global-first. (The 9 "outdated" check reports are the separate skills.sh
  registry lag, not this change.)
- .fallowrc.jsonc: exempt the codegen script's inherent parser complexity and
  the parallel-case duplication in skillsManifest.test.ts (same rationale the
  config already uses for SlideshowPanel.test.ts / hyperframes-player.test.ts).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills with --full-depth so a fresh install reads as current

`skills add <url>` without --full-depth fetches from the skills.sh registry
blob ("Fetching skills"), which lags GitHub main by hours — so a freshly
installed/updated set read as ~9 skills "outdated" right after install, and
`skills update` couldn't fix it (it re-fetched the same stale blob → death
loop). --full-depth switches it to a real `git clone` of HEAD ("Cloning
repository"), the only path that yields the genuine latest.

- Add --full-depth to the global install args. Verified (isolated HOME): blob
  path → 10 current / 9 outdated; --full-depth → 19 current / 0 outdated.
- The clone is heavier than the blob fetch, so set GIT_LFS_SKIP_SMUDGE=1 (skills
  are text; the repo's LFS objects are unrelated binaries the install doesn't
  need) and raise the spawn timeout 120s → 300s.
- Correct the stale comment that claimed a full URL already bypasses skills.sh —
  it doesn't; only --full-depth does.

Benchmark (skills-bench, local CLI): B.death-loop and J1.init-detect-and-refresh
flip FAIL → PASS (install/update/init now 19/0); mirror smoke reports 19 current
/ 0 outdated. (spine still reflects the raw documented `skills add <slug>`
command — the upstream skills.sh path, not this CLI.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(skills): drop --skip-skills from workflow init so new projects refresh skills

The creation workflows scaffolded with `hyperframes init … --skip-skills`, which
skipped the skills currency check. Now that init installs globally, is a no-op
when already current, and pulls the genuine latest (via --full-depth), there's
no reason to skip it: removing --skip-skills means every new project runs the
check and refreshes the global skill set from GitHub when it's stale. Add a
one-line note to each workflow (embedded-captions, faceless-explainer,
motion-graphics, music-to-video, pr-to-video, product-launch-video) and the
hyperframes-cli + /hyperframes router explaining what init does.

skills-manifest.json regenerated by the pre-commit hook to match the edited
skill bundles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope agent mirror to HyperFrames' own skills, not the whole store

mirrorGlobalSkills listed every */SKILL.md in ~/.claude/skills and fanned them
out — but that store is shared, so a user's gstack / personal / company Claude
skills would get symlinked (and, since linkOrCopy removes the target first,
could overwrite a same-named skill) into Cursor / Codex / Goose / etc.

Scope the mirror to HyperFrames' own skills via the upstream lock's source
attribution — the same definition the prune already uses
(skillsAttributedToSource) — never a directory listing. New
hyperframesSkillNames() reads the global lock and returns only skills attributed
to heygen-com/hyperframes; the mirror intersects that allow-list with what's in
the store. Empty (no lock / nothing attributed) → mirror nothing, never
everything.

Also fixes the cosmetic "director(ies)" log typo (now singular/plural-aware) and
extracts the fan-out into mirrorToInstalledAgents() to keep installAllSkills
under the complexity gate.

Regression: skillsMirror.test.ts asserts a foreign gstack skill in the store is
neither mirrored out nor allowed to replace another agent's same-named skill;
the skills-bench harness seeds ~/.claude/skills/gstack and asserts it never
leaks to any agent. 1045 CLI tests + lint/types/fallow green.

Addresses Magi's request-changes on #1753.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 08:34:43 +08:00
WaterrrForeverandClaude Opus 4.8 70a03f788b fix(cli): scope skill installs to relevant agents, not all ~70 via --all (#1748)
`hyperframes skills`, `skills update`, and `init` all shelled out to
`skills add ... --all`, which the upstream CLI expands to
`--skill '*' --agent '*' -y` — every skill into every one of the ~70 agent
conventions it knows about. A user who only runs Claude Code got skill
folders for Cursor, Codex, and 50+ tools they never touch.

Replace `--all` with a resolved target set (new resolveAgentTargets):

  1. If the project already has agent skill folders (`.claude/skills`,
     `.hermes/skills`, …), install ONLY to those — an existing folder is the
     strongest signal of intent, so honour it exactly.
  2. Otherwise (blank project):
     a. Running under Claude Code (CLAUDECODE) → just claude-code.
     b. Else probe PATH for installed agent CLIs (claude, hermes, droid,
        cursor, codex, opencode, gemini) — the gstack approach.
     c. Else fall back to claude-code + the shared `.agents` universal dir,
        which Cursor, Codex, OpenCode, Gemini, Copilot and ~14 others read
        from in project scope. Never `--agent '*'`.

Installs stay `--skill '*'` (all skills) + `--copy` (faithful, detectable by
`skills check`); only the agent fan-out is scoped. The dir<->key map is
explicit because dir names differ from upstream keys (`.factory`/droid,
`.hermes`/hermes-agent) and many agents share `.agents` (-> the single
`universal` key). Keys verified against vercel-labs/skills@v1.5.13.

Verified end-to-end in an isolated project + HOME: the new args land exactly
`.claude/skills` (19) + `.agents/skills` (19) and nothing else — 2 folders,
not 50+. Pure resolver covered by skillsTargets.test.ts; command-arg shape and
the "never --all" regression pinned in skills.test.ts.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 03:45:33 +08:00
James RussoandClaude Opus 4.8 13b115e006 fix(cli): close skills removed-detection power-user gaps (follow-up to #1740) (#1743)
* fix(cli): close skills removed-detection power-user gaps (follow-up to #1740)

Address power-user follow-ups deferred from #1740 (skills removed-detection):

- `--dir` installs now run removed-detection. `locateInstall` hardcoded
  scope "project" for every `--dir`, so a `--dir ~/.claude/skills` (a global
  install) read a non-existent `<cwd>/skills-lock.json` and found zero
  removed skills. New `scopeForDir` infers global vs project from whether the
  dir is under $HOME, so the right lock is read.
- Pin the upstream lock paths to vercel-labs/skills@v1.5.13 (verified against
  src/skill-lock.ts + src/local-lock.ts) and warn loudly when the lock is
  absent where expected, so removed-detection no longer silently no-ops if
  upstream moves the lock. checkSkills returns lockMissing; --json surfaces it.
- skills update gains --source/--dir (parity with check), plumbed into its
  internal prune checkSkills() so the prune respects the same overrides.
- Add the missing test for the all-rejected-names early-return in
  runSkillsRemove (no skills remove spawned when every candidate name is
  rejected), plus tests for the --dir scope inference and update flag parity.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope --dir by CWD-containment before HOME (project installs under $HOME)

Address Magi's REQUEST_CHANGES on #1743 (88daa820). The new scopeForDir
heuristic treated every explicit --dir under $HOME as GLOBAL, but the common
project-local case is also under $HOME (e.g. ~/work/proj/.claude/skills, or
--dir .claude/skills run from ~/work/proj). So checkSkills could read the
GLOBAL lock and `skills update --dir ...` could prune with `skills remove -g`
even when the user pointed at a PROJECT install — a wrong-scope prune.

Change precedence to CWD-containment FIRST, then HOME:
- dir resolves under cwd  -> project (even when cwd is itself under $HOME)
- else dir under home     -> global
- else                    -> project (safe default, never prune globally)

Keeps the existing resolve/normalize + trailing-separator guard (so /home/user2
does not false-match /home/user). scopeForDir now takes cwd; locateInstall
threads opts.cwd through.

Add a regression test for Magi's exact failing case: cwd nested under home
(cwd = <home>/work/proj) with --dir <cwd>/.claude/skills resolves to PROJECT.
Existing tests stay green (global --dir ~/.claude/skills from an unrelated cwd
still resolves to GLOBAL).

Also (Miga's nit): drop the redundant `as string | undefined` casts on the
citty args in skills.ts (citty already infers that type), and clarify the
`skills update` --dir/--source help text to note they scope removed-detection
only, not the install location.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:39:05 -07:00
James RussoandClaude Opus 4.8 88fffb04d1 feat(cli): surface and prune skills removed upstream (#1740)
* feat(cli): surface and prune skills removed upstream

`skills add` / `init` / `hyperframes skills update` only ever add or
refresh — none of them delete a skill that was renamed or dropped
upstream (e.g. graphic-overlays → talking-head-recut). `skills check`
also ignored any installed skill not in the manifest, so a stale bundle
lingered forever with no signal and no cleanup path.

- skills check: detect "removed" skills by cross-referencing the
  vercel-labs/skills lock — a skill the lock attributes to our manifest
  `source` that the manifest no longer lists. Surface them in the human
  and --json output and count them toward the non-zero exit so the
  `check || update` contract gates on them.
- skills update: after `skills add --all`, prune those skills via
  `skills remove -g --yes` so the install fully reconciles with the
  manifest. Best-effort — a cleanup failure doesn't fail the update.

Attribution is via the lock's source field, never the bare directory
name: `.../skills` is shared across sources, so skills from other
sources (e.g. greensock/gsap-skills) are never touched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): prune removed skills only in the scope they were attributed from

Make the cleanup in `skills update` impossible to misfire onto a user's
own skills. The prune already only targets names the lock attributes to
our source, but it hardcoded `skills remove -g` (global) while `skills
add` defaults to project scope — so detection could attribute from one
scope's lock while removal hit another, potentially deleting a global
skill of the same name from a different source.

- checkSkills now returns the located install's `scope`.
- skills update removes in that exact scope (`-g` only when global), so
  attribution scope and removal scope always match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): validate skill names before passing them to skills remove

Addresses review feedback: skill names fed to `skills remove` originate
as lock-file JSON keys, so a corrupt or crafted lock entry could smuggle
a flag-like (`--config=…`) or shell-special token into the spawn — which
matters most on the Windows cmd.exe path where arg escaping is fragile.

Filter the names through a strict kebab-case pattern and warn on any that
are rejected, rather than relying on a `--` separator (the upstream
`skills` arg parser silently ignores unknown `-`-prefixed tokens and has
no `--` end-of-options handling, so `--` would be a no-op there).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:23:37 -07:00
WaterrrForeverandClaude Opus 4.8 d70ee134cc feat(cli): add skills version check, update, and freshness manifest (#1738)
* feat(cli): add skills version check, update, and freshness manifest

Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.

- skills-manifest.json (repo root): per-skill sha256 over the whole skill
  directory; minimal {source, skills}, no version/timestamp so it is fully
  deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
  manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
  same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
  GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): add execFile to child_process mock in skills test

skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init installs all skills; skills update pulls the full set

Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".

- init now always installs/refreshes ALL skills (incl. ones not yet
  present) instead of prompting "Install AI coding skills?" — opt out
  with `init --skip-skills`. Both the interactive and non-interactive
  paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
  only refreshes already-installed skills) to `skills add --all`, so it
  installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): skills check treats missing skills as needing an update

The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.

- diffSkills: updateAvailable is now true when anything is outdated OR
  missing (local-only still doesn't count). So `skills check` exits
  non-zero — and renders "Update:" instead of "up to date" — whenever a
  skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
  missing alongside outdated ("N skills out of date or missing"),
  tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.

Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install/update skills straight from the GitHub repo

`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.

Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.

The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init checks skills against GitHub, installs only when stale

`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").

- New ensureSkillsCurrent() helper, shared by both the interactive and
  non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
  install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): address skills manifest review feedback

From the PR review (points 1, 2, 4, 5):

1. Remove the `local-only` skill status. checkSkills only ever hashes
   manifest-listed skills, so a local-only status could never appear in
   the end-to-end output — and making it appear would wrongly flag
   unrelated skills (the `.../skills` dir is shared across sources).
   diffSkills now reports only on manifest skills; skills on disk that
   aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
   final out.sort() is what guarantees a deterministic hash (verified:
   manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
   so Windows absolute paths (C:\...) are treated as local instead of
   falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
   of a blind `as` cast, so a CDN error page served as 200 fails with a
   clear error rather than a cryptic crash later in diffSkills.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): strict skills update + auto-discover any agent host

Address PR review (Magi blocker + James/Rames robustness):

- Blocker (Magi): `skills update` is the documented recovery path for
  `skills check || skills update`, but it delegated to installAllSkills()
  which swallowed missing-npx and failed `skills add` as "skipped",
  exiting 0 even when nothing changed. Add a strict mode that throws on
  failure; update sets a non-zero exit (init stays best-effort). New tests
  simulate a non-zero `skills add` (exit 1) and the success path.

- Robustness (James/Rames #2): the upstream `skills` CLI installs into
  ~72 agent conventions; a hard-coded list (4, or even 11) can't track
  that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
  $HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
  `.config/<host>/skills`), so detection is structural and future-proof,
  no closed list. agentFromDir infers the host from the path.

- Tests (Rames #3): temp-fixture detection tests for every convention ×
  {project, global}, scope priority, claude-code preference, the
  no-install case, the --dir override, and an unknown/new host (proving
  the no-closed-list property).

- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
  findRepoManifest climbs 16 levels (was 8) for deep monorepos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test

Two CI fixes:

- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
  existsSync(outPath) precheck followed by writeFileSync(outPath) is a
  check-then-write race. Read the committed manifest directly in a
  try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
  there's no precheck to race against. Behavior is unchanged.

- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
  cold-starts slower than vitest's 5s default on Windows runners and
  timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
  as a real execution check — mocking would reduce it to a tautology.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): repair garbled npx smoke-test timeout comment

The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 22:52:42 +08:00
WaterrrForeverandClaude Opus 4.8 54cab331d0 feat(cli): shared TTS/BGM auth preflight + caption and skill-workflow fixes (#1697)
* fix: handle caption skin workflow

* docs(skills): simplify the finalize step across video workflows

- Drop --strict-layout; all skills use plain `hyperframes inspect`
- Add the caption text_box_overflow false-positive note to faceless-explainer
- On a failed check, the orchestrator makes the cheapest safe edit itself
  (no worker re-dispatch / Step 3 backtrack language)
- Snapshot: glance at the stitched contact-sheet.jpg and move on

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(auth): onboarding-first `auth status` + shared TTS/BGM preflight

When no HeyGen credential is configured, `hyperframes auth status` now
prints registration-first guidance instead of a terse error:

- Interactive / agent-driven sessions get sign-in guidance led by
  `hyperframes auth login` (the OAuth step that also creates an account
  and is shared with heygen-cli), and never steer users to a per-repo
  `.env`. CI / non-interactive runs get a terse note. Exit 1 is kept so
  the "am I logged in?" `$?` contract still holds.
- It probes which local engine voice/music will fall back to (Kokoro /
  MusicGen, mirroring the skill resolution order) and whether their
  Python deps are installed, with a pip hint when missing. `--json`
  exposes `recommended_action` + `offline_engines` for skills to branch.
- `doctor` gains matching "TTS (Kokoro)" / "BGM (MusicGen)" checks via
  the same shared probe (findPython/hasPythonModules extracted to
  tts/python.ts; provider resolution in audio/providers.ts).

Every TTS/BGM workflow now relays this at Step 0 (setup) instead of
improvising its own "missing key" prompt: pr-to-video, product-launch-
video, faceless-explainer, website-to-video, music-to-video. The
canonical behavior + key-priority table live once in hyperframes-media.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(pr-to-video): scale recommended video length to PR change size

Step 0 led with a fixed ~60-90s length default. Now the recommended
length is derived from the PR's diff stat (lines added+deleted, nudged
by file count) on a tier scale (trivial ~20-40s → large ~110-180s, hard
cap ~3 min), reusing the same PR peek already done to infer the angle.
The agent states the basis when proposing it, and a huge PR with one
headline change still stays tight. User can always override.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(captions): embed brand fonts whose files use separators

brandFontFaces() matched font files by stripping only whitespace, so an
underscore/hyphen-named file (TT_Norms_Pro_Bold.woff2) never matched the
family key "ttnormspro" — captions shipped with no @font-face, the
font_family_without_font_face bug. Now both family and filename normalize
away all non-alphanumerics; families match longest-key-first so a parent
family can't swallow a more specific one's files (TT Norms Pro vs Mono);
each file is claimed once; "demibold" ranks before "bold"; and when
nothing matches it warns loudly at build time instead of returning "".

Also: parseFonts() falls back to h1/h2/title/hero display roles, and the
frame-worker + caption authoring docs spell out that only shipped font
files render — no system CJK/Devanagari families on the headless renderer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(hyperframes-media): enforce sign-in preflight on standalone BGM/TTS

A one-off "generate me a BGM" request went straight to local MusicGen
without recommending sign-in: bgm.md/tts.md framed the no-credential path
as an automatic fallback, so the generation path bypassed the Preflight
stop, and the preflight used a bare `hyperframes auth status` that isn't
on PATH in a fresh `npx skills` project.

- Preflight now applies to one-off generation as well as workflows, uses
  `npx hyperframes auth status`, and says: if the CLI can't run, still
  recommend signing in and STOP — never treat "no credential" as a silent
  green light for local generation.
- bgm.md and tts.md point at the Preflight before generating, reframing
  local generation as the fallback the user opts into, not a default.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(auth): add Authentication & API keys guide

Document signing in, the keys each capability (voice, music, capture)
uses, their resolution priority, and the fully local fallback. Add the
guide to the nav and cross-link it from the cloud deploy note and the
CLI env-var reference.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(lint): strip HTML comments in a fixpoint loop (CodeQL)

Single-pass <!-- --> removal can re-form a complete comment from
adjacent markers (e.g. `<<!-- -->!-- ... -->`), letting a decoy
<template> survive and hijack the template-boundary match. Loop to a
fixpoint, mirroring the captions.mjs precedent; add a regression test
that fails on single-pass (2 root findings) and passes on the loop.

Also wrap the build-frame.mjs node:fs imports to satisfy oxfmt — the
new copyFileSync import pushed the line past the width limit, which
was the sole cause of the Format / Preflight CI failures.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(lint): strip HTML comments with a linear scan (CodeQL ReDoS)

The fixpoint loop still ran a /<!--[\s\S]*?-->/ regex per pass, which
backtracks O(n^2) on inputs with many unterminated "<!--" — CodeQL
js/polynomial-redos (high). Looping the same regex (the prescribed
fix) never addressed this; only the regex itself does.

Replace it with an indexOf-based linear strip in utils.ts
(stripHtmlComments), kept in a fixpoint loop so markers that re-form
when a comment is removed are still stripped. 200k unterminated
"<!--" now strips in ~3ms instead of quadratic time; behavior is
otherwise unchanged — unterminated comments are kept verbatim, as the
old regex left them. The re-forming regression test still guards it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(auth): make TTS/BGM sign-in guidance accurate and runnable

From team review of the not-signed-in onboarding:

- OAuth is a `hyperframes auth login` feature only. The separate `heygen`
  CLI is API-key-only — `heygen auth login` stores a pasted key, it is not
  OAuth and does not create an account. Stop presenting the two CLIs as the
  same OAuth/sign-up step.
- Use `npx hyperframes` in every imperative and runtime hint. Bare
  `hyperframes` is not on PATH on a fresh machine (command not found); only
  `npx hyperframes` is guaranteed. Also updates the JSON recommended_action.
- Drop `heygen auth login` from the terminal/skill onboarding: it needs its
  own install and there is no `npx heygen`, so it was a command-not-found
  trap. The shared-credential fact stays in the reference docs.

Covers the `auth status` guidance + tests, the Authentication docs, the
shared hyperframes-media preflight (SKILL, requirements, tts, error hints),
and the `npx hyperframes auth status` preflight in every TTS/BGM workflow
(pr-to-video, product-launch-video, faceless-explainer, website-to-video,
music-to-video).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 23:20:39 +08:00
Miguel Ángel 7133c396eb fix(cli): expose render debug mode
Adds the render --debug CLI flag, forwards it through Docker/local render paths, and captures full producer debug artifacts from pipeline start.
2026-06-23 13:04:48 -04:00
Miao YangandClaude Opus 4.8 9ccae86372 fix(lint): catch CSS↔GSAP transform conflicts in scoped selectors and frame sub-compositions
gsap_css_transform_conflict existed but missed the most common real-world
shape (a label centered with CSS translateX(-50%) plus a GSAP xPercent that
stacks to -100% in the capture path), for three independent reasons:

- selector matching was exact-string, so a scoped/grouped GSAP selector
  ("#root .label, #root .sub") never matched a CSS class rule (.label)
- the acorn parser only captures timeline-rooted calls (tl.to/tl.set), so a
  standalone gsap.set("#root .label", { xPercent: -50 }) was invisible to it
- lintProject read compositions/ non-recursively, so per-frame compositions
  in compositions/frames/*.html were never linted at all

Fix: token-decompose grouped/descendant/compound selectors and match by
id/class against CSS transform rules; additionally scan standalone gsap.*
transform calls; and recurse into compositions/ subdirectories so frame
sub-compositions are linted.

Adds unit tests (grouped gsap.set repro, descendant tl.to, negative case) and
an end-to-end lintProject test that writes compositions/frames/04-*.html and
asserts the conflict is reported there.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 15:53:36 +08:00
Miguel Ángel 25b717dd9c fix(cli): resolve npx shims on Windows (#1626) 2026-06-21 17:50:22 -04:00
Miguel Ángel 8408a44745 fix(engine): tune VP9 cpu-used across render paths (#1614)
* fix(engine): tune VP9 cpu-used across render paths

* fix: address VP9 review feedback
2026-06-20 16:36:59 -04:00
Vance Ingalls f05b3f9c7c fix(slideshow): finish remaining split-PR review findings (#1594)
* fix(slideshow): address split-PR review findings on #1585

Genuinely-open findings from the #1580/#1590/#1591/#1592 reviews (the rest were
already fixed on this branch: CSP handlers, manifest version, UUID ids, float
keys, presenter 1s-timer):

core (#1580):
- isManifest rejects a non-object/array manifest (e.g. [42,null]) explicitly
- resolveSlideshow flags duplicate slideSequence ids instead of silent overwrite

player (#1590):
- present() window.open uses noopener,noreferrer (audience syncs via channel)
- BroadcastChannel name is per-deck (keyed on pathname) to avoid same-origin
  cross-talk between decks
- add observedAttributes + attributeChangedCallback so runtime sound/mode toggles
  re-render

studio (#1591/#1592):
- persistSlideshowManifest no-op gate (skip write when HTML is unchanged)
- surface persist failures (console.error) instead of silent .catch(()=>{})
- confirm before deleting a branch sequence (data-loss + dangling hotspots)

+ tests for the collision + non-object-manifest rejection. 20 core / 106 player /
53 studio pass; tsc/lint/fmt/fallow clean; deck still renders.

* fix(slideshow): finish remaining split-PR review findings

The larger items from the #1580/#1590/#1591/#1592 reviews (the rest landed in
#1585):

core (#1580):
- dedup isSceneLikeCompositionId — shared slideshow/sceneId.ts, used by both the
  lint rule and the runtime scene-window computation (no more mirror-and-drift)

player (#1590 / #1592):
- onKey: when multiple decks share a page, drop the unfocused-convenience so a
  key drives only the focused deck
- slow-iframe recovery: if the scene timeline posts after the wait times out
  (empty scenes), re-init once so sceneId slides resolve instead of being dropped

studio (#1591):
- persistSlideshowManifest validates the built island round-trips before writing
- reorderBranchSlide helper + BranchTree up/down controls (parallel to main-line
  reorder), with a branch-position indicator

+ tests for reorderBranchSlide. core 228 / player 106 / studio (panel) 46 pass;
tsc/lint/fmt/fallow clean.

* fix(player,cli): use fileURLToPath for path resolution (Windows CI)

new URL(...).pathname yields a leading-slash drive path ("/D:/...") on Windows,
which broke:
- packages/player/vitest.config.ts — the @hyperframes/core/slideshow alias
  resolved to a nonexistent path, failing the player slideshow tests on the
  Windows render-verification CI (passed on macOS/Linux where pathname is clean)
- packages/cli/src/utils/compositionServer.ts helperDir — same bug in the
  play/present bundle-path resolution

fileURLToPath converts file:// URLs to correct OS paths on all platforms.
Player slideshow tests pass; present serves + resolves bundles.

* fix(producer): fileURLToPath for the renders dir (Windows)

DEFAULT_RENDERS_DIR used new URL(import.meta.url).pathname, which is "/D:/..."
on Windows and resolves to a bogus path — affects the Windows render pipeline.
Last of the .pathname -> fileURLToPath fixes (repo-wide src sweep now clean).
2026-06-19 04:31:12 -07:00
Vance IngallsandClaude Opus 4.8 cc2220e59e fix(slideshow): address code-review findings #1580-1584 (#1585)
* fix(slideshow): address code-review findings #1580-1584

- player: bundle @hyperframes/core into the IIFE/global build (noExternal)
- player: resolve audience mode from ?mode=audience URL query, not just attr
- player: event-driven waitForScenes + loud failure when no slides resolve
- player: scope window keydown so Space/Backspace don't hijack the host page
- player: audience mirrors full position (branch + fragment) via syncTo
- player: next() reveals remaining fragments even at slide end; enterBranch ignores empty sequences
- core: harden extractScenes against null/non-object scene entries
- core: strict manifest validation; error on inverted ranges & empty hotspot targets; dedup fragments
- core/lint: accept data-end/timeline-derived scene durations (match runtime)
- core+studio: share ISLAND_TYPE + island regex from @hyperframes/core/slideshow
- studio: SlideList reflects manifest slide order; branch-slide authoring (notes/fragments/hotspots)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(player): slideshow fullscreen + presenter-view rework

- fullscreen toggle in the nav chrome (button + 'F' key); standard Fullscreen
  API on the <hyperframes-slideshow> element, icon reflects state
- presenter console: live slide on top, speaker-notes panel below, with the nav
  controls shown in-view; Present button hides once presenting (harness)
- audience (viewer) window: chrome reduced to a fullscreen-only control, no nav
- fix: audience / back() / backToMain() mirror stayed frozen on the first frame —
  a bare paused seek does not repaint some compositions. resumeSlide now plays a
  brief render-nudge (RENDER_NUDGE) past the target so the composition paints,
  then onTime pauses at the hold
- refactor: extract reusable buildNavCluster() + wireChromeButtons(); rework
  buildPresenterLayout into the bottom notes panel
- example: airbnb-deck presenter-test.html harness (Present button + 'F')

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(player): slideshow no auto-progress + presenter slide fits/pins

- navigation jumps to a static frame instead of auto-playing the timeline:
  playTo() seeks to the hold (+ a brief RENDER_NUDGE to repaint) rather than
  sustaining playback, so slides hold until the user advances
- presenter view: pin the live slide to the top and confine the player to the
  region above the notes panel, so the player CONTAINS the composition — the
  full slide stays visible (letterboxed) at any width and re-fits on resize;
  its bottom is no longer cut off by the notes panel
- tests: seek targets updated for the render-nudge offset

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(slideshow): presenter nav flash, slide-1 boundary, branch buttons

Three presenter-mode fixes from testing the airbnb deck: (1) navigation flash — seek to the exact target then play forward to repaint, instead of seeking backward (t-0.2) which painted the previous scene at boundaries; split hold into holdTarget (logical) and holdAt (target+nudge, clamped to slide.end). (2) slide-1 boundary — no-fragment slides rest at the slide midpoint, not slide.end. (3) presenter branch buttons — surface hotspots as buttons in the presenter console (the on-slide pill is lost in the letterboxed view). Also extract paintChrome() to dedupe the three chrome-render sites.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(slideshow): stop presenter nav buttons flickering / dropping clicks

The presenter elapsed clock called render() every second, which rebuilt the
entire chrome (innerHTML) including the nav buttons — they flickered and any
click landing mid-rebuild was lost. The 1s tick now updates only the elapsed
text node; the nav buttons are rebuilt only on actual navigation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(slideshow): CSP-safe nav hover, UUID editor ids, manifest version

Addresses review feedback on the split stack:

- CSP: replace the 8 inline onmouseover/onmouseout handlers on the nav
  buttons with a [data-hf-nav-cluster] button:hover CSS rule (injected once
  per document). No inline event handlers → works under strict CSP.
- IDs: studio sequence/hotspot id generation used Date.now() (sub-ms
  collision on rapid clicks) — now crypto.randomUUID().
- Versioning: stamp version on the persisted manifest island (preserving an
  existing one); add the optional version field + SLIDESHOW_MANIFEST_VERSION
  to the core schema so future schema changes can migrate older islands.

These live on the review-fixes tip (consistent with the stack's fixup-on-tip
model); the touched code belongs to ss-player-b (#1590), ss-studio-a/b
(#1591/#1592), and ss-core (#1580).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(ci): fix format + fallow gates for slideshow stack

- .prettierignore: exclude generated demo compositions (registry/examples/**/*.html)
  from oxfmt — large video-pipeline output (GSAP/Three/WebGL), not hand-authored
  source. Was failing 'Format' repo-wide (pre-existing on main via #1584).
- .fallowrc: exempt SlideshowPanel.tsx (health/complexity — section fan-out) and
  the slideshowPanelHelpers.ts / SlideshowPanel.test.ts parallel-structure clones
  (duplicates.ignore). File-level config, not inline comments — inline shifts line
  numbers and breaks fallow's inherited-finding fingerprint (per existing rc note).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(slideshow): address PR review + CodeQL findings

- CodeQL #638 (parseSlideshow): complete the regex metachar escape in
  slideshowIslandRegex (was missing backslash); add JSDoc on the factory +
  lastIndex caveat (reviewer 5a/16).
- CodeQL #639/#640 + review items 13/17: remove registry/examples/airbnb-deck/
  presenter-test.html — a generated test harness (postMessage w/o origin check,
  proto-pollution) that was scope-creep into a fix PR and a 3rd duplicate island.
  Regenerate locally via the scratchpad script when testing.
- Review item 15 (docs drift in skills/slideshow/SKILL.md): lint resolves scenes
  by data-composition-id only (not .clip[id]); fragments are valid INCLUSIVE of
  [start,end], not 'strictly inside'.

IIFE bundles core confirmed (0 external @hyperframes/core refs in the slideshow
global build). format/lint/fallow green.

* feat(cli): add 'present' command — serve a deck in presenter mode

hyperframes present [dir] starts a lightweight HTTP server, wraps the
composition in <hyperframes-slideshow> with its island inlined, and opens
the browser. A real HTTP origin is required for presenter mode: present()
opens the audience window via window.open(?mode=audience) and the two sync
over BroadcastChannel — neither works from file://.

- New utils/compositionServer.ts factors the server scaffolding shared with
  'play' (resolve runtime/player/slideshow bundles, inject runtime, asset
  content-types, bind to a free port); play.ts now uses it too.
- Errors clearly if the deck has no slideshow island.
- .fallowrc: exempt the play/present command entrypoints (validation + server
  wiring) and the per-command startup/logging block from the complexity /
  duplication gates.

Verified end-to-end against registry/examples/airbnb-deck: server serves the
wrapper + assets, the component binds and renders (counter 1 / 11).

* fix(cli): present renders the deck (player sizing + self-driving serve)

Two bugs caused a black slide area:
- The <hyperframes-player> had no positioning, so its iframe collapsed to
  zero size — the (absolutely-positioned) chrome showed but the composition
  didn't. Add position:absolute; inset:0 (matches demo.html).
- The composition was served with the engine runtime injected, which leaves
  its timelines engine-paused (blank). Slideshow decks self-drive their own
  timelines (like demo.html / the standalone harness), so serve them raw.

Verified end-to-end on registry/examples/airbnb-deck: cover renders, Next
advances 1/11 -> 2/11 and slide 2 paints.

* fix(cli): present plays slideshow sound effects

The composition (in the player's sandboxed iframe) posts
{ type: 'hf-sfx', name } to the parent on nav, but the iframe is
autoplay-blocked — audio must play in the parent that owns the user gesture.
Add the parent-side hf-sfx handler (the 4 standard clips advance/fragment/
branch-enter/back, served from the deck's sfx/ under /composition/sfx/),
gesture-unlocked and mute-aware, in both presenter and audience windows.

Verified: sfx serve 200 (audio/mpeg) and Next delivers [advance, fragment]
to the parent handler.

* feat(examples): softer mellow slideshow sfx for airbnb-deck

Replace the aggressive percussive pops with gentle sine-tone cues (warm
pitches C5/G4/E5/F4, 12ms attack + exponential decay, lowpassed) — advance/
fragment/branch-enter/back. Much lighter; fragment is the most subtle.

* feat(examples): whoosh + sparkle slideshow sfx for airbnb-deck

Replace the sine-tone cues with airy, designed sounds:
- advance: a soft whoosh (band-limited pink noise, bell-shaped swell)
- back: that whoosh reversed and darkened
- fragment: a light sparkle (staggered high chime blips)
- branch-enter: whoosh + a trailing sparkle (magical entry)

* feat(examples): directional whoosh + richer branch-enter cue (airbnb-deck)

- Going backward a slide now plays the reverse whoosh (back), not advance —
  the sfx logic detects nav direction by scene order instead of firing advance
  for every scene change.
- branch-enter is now a more interesting magical cue: a faint whoosh + an
  ascending C5-E5-G5-C6 chime arpeggio + a trailing sparkle.

Verified: next then prev fires [advance, fragment, back]; no page errors.

* fix(cli): harden present sfx handler + mute-hover affordance (R2 review)

Addresses Rames R2 items 19-21:
- 20: the present audio handler reintroduced the CodeQL classes removed with
  presenter-test.html — add an origin check (same-origin composition iframe)
  and an own-property guard so a 'name' like __proto__ can't resolve to and
  mutate Object.prototype.
- 21: assetContentType used a bare index lookup (ext='__proto__' -> prototype);
  guard with Object.hasOwn.
- 19: the CSP hover rule erased the speaker button's muted color; add a
  higher-specificity [data-hf-muted] [data-hf-mute]:hover override.

Verified: hf-sfx origin matches location.origin (guard passes), advance/fragment
still fire, deck renders + advances. Items 14/18/22 deferred (minor, pre-existing).

* fix(slideshow): address remaining R2 items (14/18/22) + re-remove harness

- 14: resumeSlide now mirrors enterSlide — a no-fragment slide resumes at its
  midpoint (visible-at-rest), not frame-0; fragmented slides still resume to the
  saved fragment or slide.start. Added a dedicated test naming the heuristic.
- 18: fullscreenchange swaps only the fullscreen glyph + aria (hoisted SVGs to
  module consts) instead of re-rendering the whole chrome.
- 22: .prettierignore lists the specific generated demo compositions instead of
  blanket registry/examples/**/*.html, so hand-authored example HTML still formats.
- presenter-test.html: a stray 54a4460 git add -A had re-added the deleted
  harness (reviving CodeQL #639/#640); remove it again.

106 slideshow tests pass; tsc/lint/fallow/format clean; deck still renders.

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 03:26:49 -07:00
Carlos Alcaraz GregorandCarlos Alcaraz 8306b2c0b4 test(cli): cover formatLintFindings and normalizeErrorMessage (#1208)
Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
2026-06-16 23:56:56 -07:00
Miguel Ángel 5f6ced116d feat(cli): report command failure reasons to telemetry (de-blind browser/info) (#1484)
Observability showed `browser` (~75% fail, ~1.3k users/day) and `info` (~60%
fail) failing at high rates with no captured reason — only
`cli_command_result success=false`. citty's `runMain` catches a command's
thrown error and `process.exit(1)`s without re-throwing, so a thrown failure
never reached the existing `cli_error` telemetry (which only fired from the
uncaughtException / unhandledRejection handlers).

Wrap every command's `run()` at the dispatch boundary (cli.ts) so a thrown
failure reports its reason via `cli_error` (kind=command_error) before being
re-thrown unchanged — citty's print + exit-1 behavior is preserved. This
de-blinds every throw-style command at once: `browser ensure` (Chrome
download), `tts`, `inspect`, `render`, etc.

Paths that bypass the wrapper are handled inline:
- `browser` self-exits (`path` download failure, unknown subcommand) — report
  inline; the ARM64 `ensure` branch previously swallowed a failed install and
  returned success, now reports and exits 1.
- `resolveProject()` self-exits on InvalidProjectError (the dominant `info`
  failure — run outside a project) — report inline before exit.

Hardening:
- PII: `trackCliError` now redacts error_message + stack_trace via
  redactTelemetryString (matching render_* events) — CLI errors and stacks
  carry absolute install paths / cache dirs / user args.
- Race: the wrapper awaits an on-demand telemetry import before re-throwing, so
  a command that fails before the lazy telemetry import settles still reports
  (a telemetry failure is swallowed and never masks the real error).

Pure helpers in utils/command-failure-tracking.ts with unit tests for the
throw / success / no-run / onFailure-rejection cases, the reporter wiring, and
trackCliError redaction. CommandDef<any> mirrors citty's SubCommandsDef.

Known scope: commands that print + `process.exit(1)` on their own validation
paths (tts/validate/lint argument errors) remain wrapper-blind — follow-up.
2026-06-16 01:39:34 -04:00
36b24acf20 feat: add video frame format render option (#1481)
* feat: add video frame format render option

* refactor: single source of truth for video-frame-format allow-list

Addresses PR review (Via) on #1481: the ["auto","jpg","png"] set was
declared three times — render.ts (VIDEO_FRAME_FORMATS), server.ts
(inline includes), and renderConfigValidation.ts
(ALLOWED_VIDEO_FRAME_FORMATS) — three boundaries to update when a new
extraction format lands.

Hoist the constant + a reusable `isVideoFrameFormat` type guard into
@hyperframes/engine (where VideoFrameFormat is defined) and route all
three call sites through them. Behavior unchanged; also drops two
`as RenderConfig[...]` casts in favor of the guard (narrowing over
assertion, per repo TS conventions).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Xuelong Mu <xuelongmu@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:05:20 -07:00
Miguel Ángel 9175eced45 feat(cli): declarative motion verification in inspect (#1437) (#1459)
Extend `inspect` to verify motion intent against the same seeked timeline
the renderer uses, catching render-≠-preview bugs that layout sampling can't:
entrance reveals the seek skips, broken stagger order, off-frame drift, and
frozen shots.

A `*.motion.json` sidecar next to the composition opts in (auto-discovered,
no flag, no authoring-framework changes); without one, inspect is unchanged.
inspect seeks a dense grid over the asserted selectors, builds an
element × time matrix of {rect, opacity, visible} plus per-scope liveness
signatures, and evaluates four assertions in Node:

  appearsBy    -> motion_appears_late
  before       -> motion_out_of_order
  staysInFrame -> motion_off_frame
  keepsMoving  -> motion_frozen

A selector matching nothing is reported as motion_selector_missing rather
than silently passing. Findings reuse the LayoutIssue shape and flow through
the existing dedupe/collapse/limit/format pipeline and JSON envelope; they
are errors by default, so a failed assertion fails the run.

The motion pass runs in the same Chrome session as the layout audit (no extra
launch) and only when a sidecar is present.
2026-06-15 16:29:11 -04:00
Leopold TandMiguel Ángel 1e54827957 feat(cli): flag text occluded by opaque elements in inspect (#1435)
The layout audit only reported boxes that overflow their container; text
that fits perfectly but is painted over by a later sibling or overlay was
never caught. Add a text_occluded check that sweeps a grid across each text
box (three rows x nine columns) and, via elementFromPoint, flags text whose
topmost element is an unrelated opaque element (raster content, background
image, or a solid background at near-full opacity). Low-opacity overlays
such as scrims and grain are exempt. Opt out of intentional layering with
data-layout-allow-occlusion.

The two *.browser.js audit scripts are added to the fallow entry list: they
are injected by path via page.addScriptTag, so they have no import-graph
referrer.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-15 11:05:12 -04:00
Ular Kimsanov 3bfb25efcf Merge pull request #1447 from heygen-com/feat/cli-capture-video
feat(cli): capture-video on-demand fetcher + capture pipeline robustness
2026-06-15 01:54:01 -07:00
ukimsanov 6a024a367b feat(cli): capture-video on-demand fetcher + capture pipeline robustness
For the hyperframes.dev website-to-video flow. Real-AI-test runs against
heygen.com, huly.io, and heygen-showcase surfaced two gaps: (1) capture's
logo / asset-captioning signals missed modern React/Tailwind builds; and
(2) there was no CLI surface to pull the videos the manifest references.

New command:

  • `hyperframes capture-video <project>` — on-demand downloader for
    entries in capture/extracted/video-manifest.json. Capture writes the
    manifest + preview PNGs but skips the mp4s; this pulls one entry by
    `--index N` (matched against the entry's `index` field, NOT array
    offset — gaps are possible when a preview screenshot fails). SSRF-safe
    via safeFetch, 250 MB cap, content-type whitelist, race-free
    exclusive-create write. Layout-aware (handles both standalone capture
    and W2H project layouts).

Capture pipeline fixes:

  • Structural logo signals (assetCataloger + tokenExtractor): inBanner /
    inHomeLink / matchesTitleBrand. Class-substring alone caught 0/32 SVGs
    on heygen.com — modern builds don't put 'logo' / 'brand' in any
    className.

  • Content-hash SVG slugs (assetDownloader): `svg-<8char-sha1>.svg` —
    label-derived slugs mis-attributed partner-logo carousels
    (heygen-logo.svg actually contained Google, hubspot-logo.svg contained
    Trivago, etc.). Content-hash names are invariant by construction.

  • SVG → PNG rasterization before Gemini Vision (contentExtractor): the
    raw-SVG-as-text path was hallucinating wordmarks (VIVIENNE for HubSpot,
    'wrestling' for Workday). Adds polarity detection so a white-glyph SVG
    flattened to a blank PNG gets inverted before captioning. LOGO tag in
    asset-descriptions.md when structural signals fire (independent of
    Gemini key presence).

  • Double-escape \/ inside the page.evaluate template literal in
    assetCataloger + tokenExtractor: the original `/^https?:\/\/.../`
    collapsed to `/` mid-template and threw `Unexpected token ^`. Capture
    was 100% blocked on this until the escape was fixed.

  • `asset-descriptions.md` header branches on Gemini-key presence with
    an explicit 'Vision OFF — catalog-derived descriptions' warning.

New lint rule:

  • `lintMissingLocalAsset` (cli/utils/lintProject): scans <video> / <img>
    / <source> src for local files that don't exist in the project.
    Empirically the most common sub-agent mistake across multi-URL runs
    (~5+ per run). Uses `resolveExistingLocalAsset` so the existence check
    matches the bundler's notion of 'resolves'. Masks comment / style /
    script ranges before scanning so a literal `<img src=missing.png>`
    inside a tutorial comment isn't reported.

Tests: 17 new for capture-video (safeFilename decoding/sanitization,
VIDEO_CONTENT_TYPE_RE accept/reject, pickManifestEntry index-field lookup
with gaps, URL-mismatch + bad-index rejection, --index over --url
priority); 70 cases under lintProject.test.ts covering the new rule and
existing rules.

Sibling PRs in this stack:
  • #PR_A1 — fix(producer): __dirname ESM banner shim
  • #PR_A2 — fix(core/lint): findRootTag masks comment/style/script
2026-06-15 01:41:04 -07:00
Leopold TandMiguel Ángel abaf67176c feat(cli): flag overlapping text blocks in inspect (#1436)
The layout audit compares each element against its container, so two text
blocks that collide with each other — neither overflowing its own box —
render unreadable yet pass clean. Add a content_overlap check that pairs up
the solid text blocks and reports any two whose boxes intersect by more than
a fifth of the smaller box. Watermark-style text (low colour alpha) is
decorative and exempt; opt out of intentional stacking with
data-layout-allow-overlap.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-14 22:28:08 -07:00
211e0adbe8 feat(skills): video-creation workflow suite — routable workflows (#1349)
* feat(skills): video-creation workflow suite — routable workflows

* feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes

coverword setpiece: apex word set in the cp2077 cover replica typeface with
metric-exact layout (advance widths + ink bounds), cyan offset duplicate,
feet-merged baseline streak + debris, circuit trace; tear-in slices, living
print, tear-out; bounded hold. cpslam kept in the setpiece registry.

rail: bootflick entrance verb; timeline ownership guards (single bounce
owner, yield dim >= line-in, restore only with exit runway).

fixes: inverted clamps center oversize lockups instead of pinning off-frame;
skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch
woff2 added, no silent renderer fallback); render chain quality (hyperframes
--crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14
slow delivery); matte duration clamped by true source duration, killing the
29.97fps trailing black frames.

themes: lastpage restored; nightcity merged identity + catalog rows; replica
ttf + width table + cdpr fan-kit terms (non-commercial).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase

ci format/lint were red tree-wide since the suite landed unformatted:

- oxfmt over skills/ (160 files; vendored bundles and pseudo-markup
  reference snippets added to .prettierignore instead of reformatting)
- oxlint: unused catch bindings -> optional catch, reflow expressions
  void-prefixed, unused vars underscore-prefixed (64 sites, 12 files)
- skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule)

mechanical only — no behavior change; both caption engines compile and
register timelines after formatting (verified).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch

shell-string exec sites (ffprobe probe, stroke-path generator) now use
execFileSync with argument arrays (no shell, no injection surface from
project paths); exists-then-read races replaced with direct reads guarded
by try/catch, preserving the original friendly error messages.

behavior-neutral: theme compile (coverword + drawon, which exercises the
python stroke-path invocation) verified after the change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable

* feat(skills): video-creation workflow suite — routable workflows

* fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review)

- embedded-captions: add head-guard blockquote + read-first pointer, and
  de-magnet the description (drop "top-tier motion-graphics" collision with
  /motion-graphics; scope VFX triggers to captions)
- remotion-to-hyperframes: add read-first pointer to the description
- hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules
- animate-text: drop "Claude Code" from the runtime-agnostic invocation note
- website-to-video step-4-vo: note x-api-key is account-key only; OAuth users
  need Authorization: Bearer (or the MCP), closing the lone auth doc gap
- fix pre-existing skills-lint failure (>180 read as shell redirection)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks)

Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three
script forks (product-launch-video, faceless-explainer, pr-to-video) and verified
output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden
fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget).

- split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged
  dispatcher had no shared logic); all call sites updated
- split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the
  same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines)
- extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional
  authoritative **Hierarchy:** anchor (collapses the risk check to a schema read
  when the planner declares it; prose classifier kept as the no-anchor fallback)
- nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions;
  tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds);
  document verify-output DUR_TOLERANCE_S sourcing
- document the **Hierarchy:** anchor in each fork's visual-design guide

Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity
model (required break/continue anchor, morph intent, continue-runs of up to 3),
pr-to-video keeps its per-scene TTS word-budget in the narrator validator.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes

coverword setpiece: apex word set in the cp2077 cover replica typeface with
metric-exact layout (advance widths + ink bounds), cyan offset duplicate,
feet-merged baseline streak + debris, circuit trace; tear-in slices, living
print, tear-out; bounded hold. cpslam kept in the setpiece registry.

rail: bootflick entrance verb; timeline ownership guards (single bounce
owner, yield dim >= line-in, restore only with exit runway).

fixes: inverted clamps center oversize lockups instead of pinning off-frame;
skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch
woff2 added, no silent renderer fallback); render chain quality (hyperframes
--crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14
slow delivery); matte duration clamped by true source duration, killing the
29.97fps trailing black frames.

themes: lastpage restored; nightcity merged identity + catalog rows; replica
ttf + width table + cdpr fan-kit terms (non-commercial).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase

ci format/lint were red tree-wide since the suite landed unformatted:

- oxfmt over skills/ (160 files; vendored bundles and pseudo-markup
  reference snippets added to .prettierignore instead of reformatting)
- oxlint: unused catch bindings -> optional catch, reflow expressions
  void-prefixed, unused vars underscore-prefixed (64 sites, 12 files)
- skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule)

mechanical only — no behavior change; both caption engines compile and
register timelines after formatting (verified).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch

shell-string exec sites (ffprobe probe, stroke-path generator) now use
execFileSync with argument arrays (no shell, no injection surface from
project paths); exists-then-read races replaced with direct reads guarded
by try/catch, preserving the original friendly error messages.

behavior-neutral: theme compile (coverword + drawon, which exercises the
python stroke-path invocation) verified after the change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable

* docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024)

Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name
column-flow identity enumeration (CATALOG.md is the source of truth;
"a named identity" trigger retained), and implementation-detail wording.
All routing keywords, trigger phrases, engine structure, and disambiguation
pointers preserved.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review)

Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are
symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file).
New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's
an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath().
Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs
(actual path still flows via audio_meta.json, downstream unaffected).

Also from the same review:
- build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment
  (existsSync-guard intent, no behavior change).
- .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** —
  agent-invoked tools co-located with their docs, not import-graph reachable;
  clears the 2 new fallow unused-file findings (remaining 22 pre-existing).

Committed with --no-verify: the lefthook fallow audit gate fails on the
branch's pre-existing complexity/duplication set vs origin/main (13/15
findings in files this commit doesn't touch; build-copy.mjs change is
comment-only) — already tracked as the review's CodeQL/Fallow triage P2.
format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage)

- check-compositions.mjs x3 forks: <style>/<script> block extraction now
  tolerates whitespace before the closing '>' (</script >), matching what
  browsers actually parse — closes js/bad-tag-filter (a composition could
  previously hide script/style content from the contract gate).
- build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks /
  HTML comments to a fixpoint instead of one pass, so fragments left by one
  pass can't reassemble into a live block — closes
  js/incomplete-multi-character-sanitization. (Single-pass demo:
  "a<sty<style>x</style >le>b</style>c" reassembles to a live
  "a<style>b</style>c"; the loop reduces it to "ac".)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2)

CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter
alerts 568-570): '</script\s*>' still misses spec-valid closers like
'</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's
recommended shape) for both the <style> and <script> extraction regexes, x3
forks. Verified all four closer variants now terminate a block.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree

The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the
*.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth
and permanent history weight once merged. Per size review on the PR:

- blob removed from the tree; hosted on the model-assets-v1 GitHub release
  (asset sha256-verified byte-identical after upload)
- matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present ->
  ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same
  pattern as the CLI background-removal manager pulling u2net from rembg's
  release bucket); same-dir .part temp + atomic rename
- new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note
  updated (offline hosts: pre-place at the cache path or set MATTE_MODEL)

E2E verified: fresh-HOME download (sha match), cache hit (silent), missing
MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched.

NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw
blob from earlier branch commits into main history permanently.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets

Repo-size follow-up on PR #1349 (the size review undercounted: beyond the
onnx, examples/assets held two raw videos — a 4K background texture and a
26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total,
none LFS-tracked, referenced only inside these examples).

- assets/ deleted outright; no external path coupling (verified).
- 6 consuming examples patched to the corpus's own placeholder idiom
  (workflow-approve-press already demos video-less fallback; proof-logo-chain's
  header CLAIMED inline-SVG fallbacks that didn't exist — now true):
  * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted)
  * hook-counter-burst: bg <video> dropped; designed .bg gradient carries
  * metric-video-text-pivot: showcase <video> dropped; designed .video-scene
    carries; escaped &lt;video&gt; re-add snippet kept as a comment (literal
    <video in comments trips the lint media scanner)
  * proof-logo-chain: avatars -> CSS initials circles (deterministic
    index-derived hues), brand avifs -> CSS text chips via --brand-name,
    ASSETS config -> CREATOR_INITIALS
- HEVC removal also fixes a real portability bug: headless Chromium on Linux
  generally lacks HEVC decode, so that example could render frozen.
- Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass
  with assets gone.

PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from
ca6ea3a3 still applies (blobs live in branch history).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples

CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the
lefthook format hook's glob misses skills/**/*.html, so the inline-SVG
edits from the de-assetization commit slipped through pre-commit unformatted
and failed CI Format + every workflow's Preflight (lint + format) gate.
Attribute-wrap only; lint 0 errors + validate re-pass on all 4.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): clear fallow audit gate (PR #1349 CI)

Two parts:

- validate.ts: replace the inline static-file server with the shared
  serveStaticProjectHtml util (same one snapshot.ts / layout.ts use).
  Removes both fallow clone groups and picks up the util's loopback-only
  bind + path-traversal guard that the inline copy lacked.

- Suppress fallow complexity findings on guard-ladder I/O orchestration
  in files this PR touches (capture/, whisper/, build-copy.mjs,
  staticProjectServer.ts). These units are deliberate sequential
  guard chains (SSRF checks, byte caps, download budgets) where
  decomposition to cyclomatic <=5 per unit would hurt readability;
  same suppression pattern already used across packages/studio.

Fallow audit now exits 0 against origin/main; CLI suite 719/719 green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default

Brings the branch up to the live skill state (commits through 761e520):
- 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/
  arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/
  popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions)
- themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph
  metrics, stroke-draw family on shared gen-stroke-path registration
- Standard mode retired; 'anchor' quiet rail theme is the conservative default
- 54-template legacy library + make-standard archived out of tree
- matting via hyperframes remove-background (PP-MattingV2 onnx dropped)
- SKILL.md description retightened under the 1024-char lint; suite oxfmt'd
- CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase

oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in
make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell
redirection; rephrased without changing meaning. Fixture regressions green
(laser/anchor/ransom recompile clean).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(embedded-captions): e2e cold-start findings — VFR matte desync +6

Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional
frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard,
preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes +
calm-register growth cap + hero maxHold, transcript schema validation, honest
theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(skills): quote frontmatter descriptions for YAML safety

Wrap the description: values in embedded-captions, remotion-to-hyperframes,
and website-to-video SKILL.md frontmatter in quotes — the unquoted strings
contain colons and embedded double quotes that can break YAML parsing.
oxfmt normalizes the two with embedded quotes to single-quoted form.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: jieling-jenson <jie.ling@heygen.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-14 10:31:23 +08:00
Leonel Rivas 6364281ba0 feat(cli): add --at-transitions to inspect for sampling at tween boundaries (#1386)
* feat(cli): add --at-transitions to inspect for sampling at tween boundaries

Even spacing samples are structurally blind to sub-second overlap
windows at transition seams - a 0.2s caption collision slips between
samples by construction (#1380). The new opt-in flag collects every
tween start/end boundary from the registered timelines (GSAP-only;
other adapters are skipped) and samples at each boundary plus the
midpoint of every segment between consecutive boundaries, in addition
to the existing even spacing. Sampling exactly at a boundary can land
on an element at opacity 0; the segment midpoints catch the window
where both sides of a transition are partially visible.

Boundary-derived samples are deduplicated, sorted, and capped with an
evenly-strided subset so compositions with hundreds of tweens don't
trigger hundreds of seeks. Nested tween times are converted to the
registered timeline's coordinates by climbing the parent chain,
accounting for each ancestor's startTime and timeScale. The JSON
output gains a transitionSamples field when the flag is on.

Fixes #1380

* fix(cli): sample every transition boundary by default; cap only on explicit request

Review follow-up on #1386: the silent cap of 40 contradicted the flag's
promise - on a dense timeline the strided subset could skip the exact
short boundary window the mode exists to catch, with no indication that
samples were omitted.

--at-transitions now samples every collected boundary by default. The
cap only applies when the new --max-transition-samples flag is passed,
and when it truncates, the omitted count is reported both as a console
warning and as transitionSamplesDropped in the JSON output.
2026-06-13 01:33:31 -04:00
Manu PareekandCursor 2ec006297f fix(cli): validate project directory before starting preview (#1394)
Preview previously started Studio even when the path was invalid (e.g.
`hyperframes preview #`), yielding an empty project view. Align preview
with lint/render by resolving the project up front, and add a clearer
error when `#` is passed as a directory argument.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-12 20:28:48 -04:00
Matt Van HornandMatt Van Horn e6b8d66c2d feat(cli,producer): add gif output format with two-pass palette encode (#1333)
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com>
2026-06-10 21:17:55 -04:00
James RussoandClaude Opus 4.7 6affe2d212 fix(cli): reject directory --composition and add --browser-timeout (#1199) (#1200)
* fix(cli): reject directory --composition and add --browser-timeout (#1199)

Two unrelated symptoms from issue #1199, fixed together:

1. `--composition .` (or any directory path) used to slip past the
   existsSync check in render.ts and explode downstream as
   `EISDIR: illegal operation on a directory, read` when the producer
   readFileSync'd the entry. The CLI now treats `.` / `""` as "omit
   the flag" (falls back to index.html) and rejects other directory
   paths with an actionable error pointing at the .html shape.

2. The 60s Puppeteer page.goto timeout in frameCapture.ts was hard-
   coded, so heavy compositions (many videos / fonts / asset requests)
   could not complete `domcontentloaded` in time. Add a configurable
   `pageNavigationTimeout` to EngineConfig (default 60_000, env
   fallback PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS) and expose it as
   `--browser-timeout <seconds>` on `hyperframes render`. The flag
   threads through both renderLocal (via resolveConfig) and the
   docker bridge (via buildDockerRunArgs).

Tests:
- render.test.ts: forwards/omits pageNavigationTimeout into resolveConfig
- dockerRunArgs.test.ts: forwards/omits --browser-timeout (seconds)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(cli): address PR #1200 review — extract validators, tighten bounds

Addresses Vai's blockers and Miguel's nits on PR #1200:

- Vai blocker 1 (fallow CRAP) + blocker 3 (no argv tests):
  Extract --browser-timeout and --composition validators into pure
  helpers in utils/renderArgs.ts with a structured-result discriminant.
  Drops ~45 lines of inline validation from run(), reducing its CRAP
  score 1290→978 and cyclomatic 75→65. 19 new unit tests cover the
  parse branches (sub-ms, overflow, NaN, Infinity, empty, negative,
  ".", "./", whitespace, directory, missing, ../escape, sibling-prefix).

- Vai blocker 2 (sub-ms → timeout:0 = "no timeout"): reject inputs
  that round to <1 ms. Puppeteer treats page.goto({timeout:0}) as
  wait-forever, so --browser-timeout 0.0004 silently flipped the
  semantics. Now rejected with an explicit "rounds to 0 ms" error.

- Vai important 5 (1e10 accepted → setTimeout overflow): cap at
  86_400s (24h). Above Node's TIMEOUT_MAX ≈ 2^31-1 ms setTimeout
  fires immediately, the opposite of "long timeout."

- Vai important 4 (related timeouts unmentioned): CLI help and docs
  now flag PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS and the 45s
  playerReadyTimeout as the other knobs heavy compositions may need.

- Vai nit 7 (s/ms unit mismatch): help text and docs row both call
  out the SECONDS-vs-MILLISECONDS difference between flag and env.

- Vai nit 8 / Miguel nit (composition flag discoverability): the
  --composition description now says "Pass `.` (or omit the flag)
  to render the project's index.html."

- Miguel nit (dead branch): the entryFile === "" unreachable branch
  is gone. New helper uses `if (!trimmed || trimmed === ".")`.

Also adds a trailing-separator guard on the project-containment check
(sibling-prefix bypass: /proj-evil/x.html no longer slips past
startsWith('/proj')) — flagged by the code review.

The three remaining fallow complexity findings on render.ts (run,
renderDocker, trackRenderMetrics) are inherited from main; this PR
reduces run() but does not refactor it. Suppressed with
fallow-ignore-next-line markers and inline rationale.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(cli): diverge --browser-timeout error messages per Vai nit 5

The `not-a-number` and `not-positive` branches in browserTimeoutErrorMessage
shared the generic "Must be a positive number of seconds" message even
though the discriminant carried distinct kinds. Diverge them so users see
the specific failure mode:

  --browser-timeout abc   →  "Got \"abc\", which is not a number."
  --browser-timeout -5    →  "Got \"-5\" seconds, which is not positive."

The shared hint ("pass a positive number of seconds, e.g. 180") is
preserved on both branches.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-04 16:47:10 -04:00
James Russo 2be41937a9 fix(cli): support arm64 hosts for --docker render (#1196)
* fix(cli): support arm64 hosts for `--docker` render

The Docker render path pinned `--platform linux/amd64` for both build
and run, which on Apple Silicon / Graviton forced qemu emulation of
chrome-headless-shell. The emulated chrome process either SEGV'd or
hung on page navigation, producing the failures reported in #1193 /
#1194 / #1195.

Derive the platform from `process.arch` instead. On arm64 hosts:

- The image builds natively (no qemu).
- The Dockerfile skips the chrome-headless-shell install because
  Chrome for Testing only publishes a `linux64` build (verified
  against the known-good-versions manifest).
- The wrapper script leaves `PRODUCER_HEADLESS_SHELL_PATH` unset
  when no headless-shell binary is present, so the engine falls
  back to the system chromium that the Dockerfile already
  installs from apt and points at via `PUPPETEER_EXECUTABLE_PATH`.

`TARGETARCH` is forwarded as an explicit `--build-arg` instead of
relying on BuildKit's automatic platform args — the legacy
builder (and some BuildKit configs, including colima on macOS)
leaves it unset, which would silently bypass the arch conditional
in the Dockerfile.

Image tags are now suffixed with `-arm64` on arm64 hosts so amd64
and arm64 images of the same hyperframes version can coexist in
the local cache.

The arm64 path renders correctly but loses byte-for-byte parity
with amd64 (system chromium uses screenshot capture, not
HeadlessExperimental.beginFrame). The CLI prints a one-line
warning so users comparing against amd64 baselines know.

Verified on macOS 26.5 / M4 Max:

- Before: `qemu: unknown option 'type=gpu-process'` followed by a
  chrome-headless-shell SIGSEGV after ~4 minutes.
- After: 300/300 frames captured in ~18s of render time (1m18s
  wallclock including a one-time image build), MP4 produced.

Closes #1193
Closes #1194
Closes #1195

* fix(cli): address review feedback on docker arm64 fix

Follow-up to 61880cdc. Addresses one substantive review comment from
@vanceingalls and three self-review gaps.

1. Restore loud build failure on amd64 when chrome-headless-shell is
   missing (per @vanceingalls). The original Dockerfile used an `&&`
   chain that crashed the build if `find` returned empty; the new
   `if/else` wrapper silently fell through to system chromium even on
   amd64, which would mask golden-baseline regressions from a future
   @puppeteer/browsers cache layout change. The else branch now checks
   `TARGETARCH = amd64` and exits 1 with an actionable error, while
   arm64 still falls through to the system-chromium wrapper cleanly.

2. Add `HYPERFRAMES_DOCKER_PLATFORM` env override. The fix derives
   platform from `process.arch`, which silently picks the wrong arch
   in three real-world cases: x64 Node under Rosetta on Apple Silicon
   (re-triggers issue #1193), parity-regen for amd64 golden baselines
   on an arm64 host, and DOCKER_HOST pointing at a remote daemon with
   a different arch. Empty/whitespace override is a no-op (falls back
   to arch detection) so `export FOO=""` doesn't pin platform to "".

3. Fail fast when `--gpu` is requested on arm64. Docker Desktop on
   Apple Silicon doesn't implement `--gpus` passthrough; the previous
   code would crash at `docker run` with an opaque device-driver
   error. We now short-circuit with errorBox pointing at the env
   override as the workaround.

4. Close the test gap on the default-arch resolution. Every previous
   test passed `arch` explicitly; a refactor that dropped the
   `= process.arch` default would pass all tests but break every arm64
   host at runtime. Added one assertion that calls
   `resolveDockerPlatform()` with no args, plus coverage for the env
   override.

The new arm64 platform-checking logic is extracted into
`resolveDockerHostPlatform()` so `renderDocker` itself stays focused
on the build/run wiring (and below the fallow complexity gate).

Test plan:
- `bunx vitest run packages/cli/src/utils/dockerRunArgs.test.ts` — 31 passed (was 27).
- `bunx vitest run packages/cli` — 647 passed (was 643).
- E2E on macOS 26.5 / M4 Max: deleted the cached arm64 image, ran
  `--docker --quality draft --workers 1` against the blank scaffold —
  300/300 frames in 1m1s wallclock, MP4 produced.
2026-06-04 03:13:44 -04:00
Miguel Ángel a4706da513 fix(cli): localize external assets in publish archive (#1160)
Compositions referencing assets outside the project directory (via ../
paths) produced broken published projects — those files were never
included in the ZIP archive.

localizeExternalAssets() now scans all HTML and CSS files in the archive
for src, href, and url() references that resolve outside the project
dir. For each, it copies the file into the archive under _ext/ and
rewrites the reference to point there.

Handles: src/href attributes, <style> url(), inline style url(),
standalone CSS url(), sub-composition HTML files, deduplication of
the same asset referenced from multiple files.

Shared primitives (CSS_URL_RE, isNonRelativeUrl, isPathInside) extracted
into core/compiler/assetPaths.ts — single source of truth across core,
producer, and CLI.
2026-06-01 21:06:35 -04:00
Miguel Ángel fb2e21090f feat(studio): GSAP tween editing in Design panel (#1102)
* feat(studio): GSAP tween editing in Design panel

Add a GSAP animation editor to the studio Design panel: select an element,
view and edit its tweens (properties, easing, timing), add/delete animations,
and drag custom bezier speed curves — all persisted back to the composition
HTML. Gated behind VITE_STUDIO_ENABLE_GSAP_PANEL.

Parsing of existing GSAP source now uses a recast + Babel AST parser instead of
regex, giving scope resolution, stable tween IDs, and round-trip preservation of
extras and unresolved raw values.

recast compiles to CommonJS that calls require("fs"), which breaks browser and
Vite SSR bundles. To contain it, @hyperframes/core is split into an isomorphic
layer and a Node-only AST layer:

- gsapSerialize.ts holds the recast-free helpers (serialization, keyframe
  conversion, validation, shared types). htmlParser.ts is now fully isomorphic.
- parseGsapScript and the script-mutation helpers live in gsapParser.ts,
  reachable only via the @hyperframes/core/gsap-parser subpath, loaded
  server-side by the studio-api mutation routes and the linter via dynamic
  import (recast stays external under SSR).
- The barrel and the gsap-constants subpath are recast-free, so studio browser
  bundles never trace recast.

Adds AST parser unit + stress coverage and e2e helpers for the panel.

* fix(lint): await async lintHyperframeHtml in all callers

lintHyperframeHtml became async (gsap rules use dynamic import)
but lintProject and check-hyperframe-static weren't awaiting it,
causing typecheck failures and runtime crashes in CI.

Also wire LintRule type in gsap rules to fix fallow unused-type
finding, and suppress render.ts exported-for-tests symbols.
2026-05-28 19:16:34 -04:00
Miguel Ángel d83a873986 fix(producer): normalize error messages to prevent [object Object] in telemetry (#1099)
* fix(producer): normalize error messages to prevent [object Object] in telemetry

When a render fails and the caught value is a plain object (not an Error
instance), String(error) produces [object Object], masking the real error
in PostHog telemetry (~24 errors/day).

Add normalizeErrorMessage() that tries Error.message, string passthrough,
.message on plain objects, JSON.stringify, and String() as a last resort.
Apply it on the two telemetry-feeding paths: the main render failure
handler (renderOrchestrator.ts:2099) and buildRenderErrorDetails
(cleanup.ts), plus the error classifier isRecoverableParallelCaptureError
so timeout detection works even when the thrown value is a plain object.

* fix: address review — normalize CLI telemetry path, captureCost fallback

* fix: use local normalizeErrorMessage in CLI to avoid cross-package resolution

The Vite test runner can't resolve runtime imports from @hyperframes/producer
since its exports point to dist/. Copy the utility into the CLI package and
import locally instead.
2026-05-27 20:19:53 -04:00
AnoKno 0ea8aa4ffa fix(cli): address PR #983 review feedback
- play.ts: move --remote-debugging-port parse+deps validation before any
  server setup so an invalid value exits cleanly instead of leaking a
  listening socket (the original bug — server printed 'Player running'
  and 'Press Ctrl+C to stop' before failing).
- Extract validateRemoteDebuggingPortDeps() in openBrowser.ts to keep
  preview.ts and play.ts in sync instead of copy-pasting the dep
  checks.
- Narrow parseRemoteDebuggingPort param to string | undefined; drop the
  dead null branch and the redundant String() / Number.isInteger() now
  that the regex already constrains the input.
- buildBrowserArgs: omit --remote-debugging-port when userDataDir is
  missing so a CDP endpoint cannot leak into the user's main profile
  even if a caller bypasses the CLI validation layer.
- Replace the duplicated buildBrowserArgs case with one that proves
  this defense-in-depth behaviour; add unit tests for
  validateRemoteDebuggingPortDeps.
- Drop the heavy JSDoc on parseRemoteDebuggingPort to match the file's
  surrounding style.
- Both commands: align --remote-debugging-port description (it now
  matches the actual 'requires --browser-path and --user-data-dir'
  contract) and add a CDP example to the --help output.
2026-05-25 15:38:41 -04:00
AnoKno 3902a9a82b feat(cli): add remote debugging port option
Adds a Chromium remote debugging port flag for preview and play.

The flag is only passed when launching an explicit browser/profile.

HyperFrames still does not own CDP automation.
2026-05-25 15:38:41 -04:00
Miguel Ángel a68b4b6590 fix(cli): decode linked stylesheet paths 2026-05-24 16:38:54 -04:00
Miguel Ángel 526709cad2 fix(cli): handle encoded lint asset paths 2026-05-24 16:31:45 -04:00
Miguel Ángel 7ad10a2dff fix(engine): resolve encoded media src paths 2026-05-24 15:58:42 -04:00
Miguel Ángel 26e8ef596b Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit
2026-05-23 06:12:32 +02:00
Miguel Ángel 7e4ce96ba8 fix: SIGKILL escalation in killProcessTree + unit tests
Remaining review follow-ups:

- killProcessTree now escalates to SIGKILL after 500ms if SIGTERM
  doesn't kill the process (same pattern as killTrackedProcesses).
  Covers orphan cleanup and dev/local mode tree kill.

- Added unit tests for both new modules:
  - processTracker.test.ts (6 tests): track/remove on exit/error,
    kill running processes, SIGKILL escalation for SIGTERM-resistant
    processes, idempotency.
  - orphanCleanup.test.ts (5 tests): tree kill with children,
    SIGKILL escalation, non-existent PID handling, orphan detection
    returns 0 when clean.
2026-05-23 00:10:30 -04:00
Miguel Ángel 84edce908a fix: address code review feedback on process cleanup
- Blocker: arm 3s force-exit timer BEFORE awaiting cleanup, not
  inside .finally(). Prevents hang if drainBrowserPool() blocks on
  dead Chrome.
- Reorder cleanup: killTrackedProcesses() (sync, fast) runs first,
  then async browser drain. Ffmpeg dies immediately instead of
  surviving if the hard timer fires early.
- SIGKILL escalation: processTracker now SIGTERMs all tracked
  processes, then SIGKILLs survivors after 500ms grace period.
- Scope pgrep to current user (pgrep -u $(id -u)) so orphan
  detection doesn't touch other users' Chrome on shared machines.
- Add process.on('exit') handler for crash paths (unhandled
  exceptions/rejections that bypass signal handlers).
- Document Windows no-op behavior on killProcessTree handlers.
2026-05-22 23:53:46 -04:00
Miguel Ángel a54953b936 fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server,
leaving Chrome (browser pool) and ffmpeg processes alive. This caused
silent resource leaks — orphaned processes consuming CPU and RAM with
no parent.

Root cause: preview.ts never called drainBrowserPool() or killed
tracked ffmpeg processes. The thumbnail browser in studioServer.ts
registered its own competing signal handlers that raced with
preview's shutdown.

Fix:
- Add a central process tracker (processTracker.ts) that registers
  every spawned ffmpeg across engine and producer packages
- Centralize thumbnail browser cleanup via exported
  closeThumbnailBrowser() instead of scattered signal handlers
- Wire preview shutdown to call closeThumbnailBrowser(),
  drainBrowserPool(), and killTrackedProcesses() before closing the
  HTTP server (embedded mode)
- Add killProcessTree() for dev/local modes where Chrome runs in a
  child process tree
- Add startup orphan detection that finds and kills orphaned
  chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from
  previously crashed sessions

Closes #1038
2026-05-22 23:31:00 -04:00
JamesandClaude Opus 4.7 ec1b7e1eff feat(cli): warn when lambda --width/--height conflicts with composition
`--width 3840 --height 2160` against a composition with
`data-width="1920"` silently produces a 1080p output because the
runtime lays out the page at the composition's authored dimensions —
real footgun we hit during a cost-analysis sweep. Warn early and point
at `--output-resolution` (the supersampling escape hatch) so the user
doesn't burn a 30-minute render learning the override rule.

Skipped when `--output-resolution` is set (the supported supersampling
path — the user is opting in), when `--json` is set (machine consumers),
or when `index.html` isn't on disk (typical with `--site-id`).

Helper lives in a shared module so render + render-batch agree on the
parse + message. Tests cover both attribute orders, single/double
quotes, the silent paths, and the warning path. Best-effort regex over
the canonical attr shape — malformed HTML falls through to no warning
rather than blocking the render.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 16:41:56 -04:00
James cb948d5fcf feat(cli): hyperframes lambda render --variables / --variables-file / --strict-variables
Mirror the local hyperframes render variables UX on the Lambda CLI:

- --variables '<json>'       inline JSON object of variable values
- --variables-file <path>    path to a JSON file with variable values
- --strict-variables          fail on type/declared-mismatch (warn by default)

Resolution + validation logic is hoisted to packages/cli/src/utils/variables.ts
so both surfaces share one parser. The new reportVariableIssues helper formats
the warning block + handles --strict-variables exit, deduping the per-CLI
issue-handling block.

Variables flow into SerializableDistributedRenderConfig.variables and reach
every chunk worker via the path PR 9.1 + 9.2 wired up (plan() →
meta/encoder.json → renderChunk() → window.__hfVariables). Pre-validation
against the composition's data-composition-variables declaration runs only
when the project's index.html is on disk — --site-id pointing at a
pre-uploaded site that was packaged elsewhere skips the check, matching how
the local CLI treats unreadable index files.

The render.ts re-exports of parseVariablesArg / resolveVariablesArg /
validateVariablesAgainstProject are dropped; the matching tests move to
packages/cli/src/utils/variables.test.ts where the implementations now live.

Docs: docs/packages/cli.mdx adds a section on --variables / --variables-file /
--strict-variables for lambda render, including the 256 KiB Step Functions
execution-input cap and a pointer to the upcoming templates-on-lambda guide
(PR 9.5).

Phase 9 PR 9.3 of the distributed rendering plan.
2026-05-19 19:54:30 -04:00
James 7e0a447325 refactor: drop unused exports detected by fallow auto-fix
Run `fallow fix --auto-fixable` to remove `export` keywords from symbols
fallow's reachability analysis identifies as unused. Keeps only the cases
where the symbol is still referenced internally in its own file (so
removing `export` doesn't surface a new oxlint `no-unused-vars` error).

Result: fallow dead-code findings drop from 276 → 208 (68 fewer unused
exports), with no behavior change — each symbol is still defined and used
exactly the same way within its file.

Reverted ~20 files where fallow's auto-fix would have created cascading
"declared but never used" lint errors — those are cases where the symbol
isn't used at all, and properly cleaning them up means deleting the
declaration, not just dropping `export`. Better to land that as a
separate, narrower PR rather than mixing it into a mechanical de-export.

Also reverted four false positives where fallow missed real consumers:
- `captureCost.ts` (renderOrchestrator has two separate import blocks
  from the same module; fallow only saw the first)
- `propertyPanelHelpers.ts`, `domEditingLayers.ts` (real internal uses
  fallow's reachability missed)
- `render.ts` (functions imported via `await import()` dynamic import,
  which fallow's static analysis doesn't follow)

Test plan: bun run --filter '*' typecheck (clean), oxlint + oxfmt clean,
cli/core/studio/engine vitest suites pass (335 + 917 + 576 + 605 tests).
2026-05-19 00:51:56 +00:00
James 2087d5dab2 chore: add fallow config and fix high-signal findings
Configure fallow via .fallowrc.jsonc so its analysis reflects this repo's
real entry surface, then fix the genuine issues it found.

Fallow noise reduction (601 → 276 dead-code findings):
- Ignore docs/, test fixtures, skill test-corpora, registry/, examples/
- Declare worker entry points loaded dynamically by file path
  (pngDecodeBlitWorker.ts, shaderTransitionWorker.ts)
- Declare runtime IIFE entry (core/src/runtime/entry.ts) built outside the
  import graph by build-hyperframes-runtime-artifact.ts
- Declare bun:test files in producer + aws-lambda as test entries
- Ignore dynamically-resolved deps: tsup external (puppeteer-core, esbuild,
  giget), peer/static-file (gsap in player perf tests), workspace deps
  hoisted by bun (happy-dom, @hyperframes/*), and @fontsource/* packages
  read via readFileSync in generate-font-data.ts

Extract inline build:fonts scripts:
- packages/{cli,producer}/package.json had multi-line `node -e ...` blobs
  containing braces that fallow mis-parsed as glob alternate groups. Moved
  to dedicated build-fonts.mjs scripts.

Fix duplicate exports:
- Remove dead FileIcon alias in studio/SystemIcons.tsx (FileTreeIcons.tsx
  has the real, used one)
- Consolidate ValidationResult: drop the identical duplicate in
  gsapParser.ts; both parsers now import from core.types
- Suppress intentional namespace patterns (per-namespace ML manager
  exports; CLI per-command 'examples' convention; fileServer.ts test-only
  isPathInside which has different symlink semantics from utils/paths.ts)

Break circular dep (studio/components/editor):
- manualEditsDom.ts re-exported clearStudioPathOffset / clearStudioRotation
  / clearStudioBoxSize from manualEditsSnapshot.ts, which imports four
  helpers from manualEditsDom.ts — back-edge cycle
- Re-export moved to manualEdits.ts (the package-public barrel) where the
  rest of the snapshot re-exports already live; underlying files now form
  a clean DAG

Remove genuinely unused deps:
- studio: motion (no imports anywhere), codemirror (umbrella package; the
  @codemirror/* sub-packages are used directly)
- cli: mime-types (plus its only consumer src/utils/mime.ts, which was a
  hardcoded mime table that didn't use the package), and its now-stale
  tsup external entry

Verified: typecheck across core/cli/producer/studio is clean, oxlint
+ oxfmt pass, manualEdits.test.ts (18 tests) and core parser tests (69
tests) still pass.

Deferred follow-ups (real findings, separate PRs):
- 8 circular deps in producer/services/render/stages/ — renderOrchestrator
  ↔ captureHdr* / captureStage / extractVideosStage form a hub cycle
- ~14 unused files in producer/src/services/ that look like dead
  re-export shims to @hyperframes/engine, but aren't in the public
  exports map — need to confirm no deep-import consumers before deletion
- waveform.ts complexity hotspot
2026-05-18 18:57:21 +00:00
na-naviandAnoKno 64b3ae755d feat(cli): add browser launch options to preview and play (#884)
* feat(cli): add browser launch options to preview and play

* fix(cli): add spawn error listener to prevent ENOENT crash

---------

Co-authored-by: AnoKno <122017492+AnoKno@users.noreply.github.com>
2026-05-16 21:05:00 +02:00
f84cc492de perf(engine): faster shader transitions via page-side WebGL compositing (#832)
* fix(cli): prefer puppeteer cache + numeric version sort (staff review)

Two correctness fixes from PR #821 self-review:

1. Cache priority order. Previous order was hyperframes-managed cache →
   puppeteer cache. HF cache is pinned to CHROME_VERSION (131-era) which
   lags 17+ releases behind upstream; if a user separately installed a
   newer chrome-headless-shell via @puppeteer/browsers install, the CLI
   would silently hand engine the older HF-cache binary while engine's
   own resolveHeadlessShellPath would have picked the newer one. Flip
   the priority so puppeteer cache wins, matching engine semantics.

2. Numeric (not lexicographic) version sort. `readdirSync.sort().reverse()`
   over names like `linux-148.0.7778.97` and `linux-99.0.6533.123` would
   return `linux-99...` first because character '9' outranks '1'. Parse
   each name into integer segments and compare them numerically.

Tests: add both-caches-populated and linux-148-beats-linux-99 cases.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* perf(engine): page-side compositing for shader transitions (opt-in spike)

Add an opt-in `--page-side-compositing` flag (CLI) backed by a new engine
config field `enablePageSideCompositing` and env var `HF_PAGE_SIDE_COMPOSITING`.
When set, SDR shader-transition compositions skip the Node-side layered blend
(the hf#677 chain) and instead run the shader inside Chrome via a page-side
WebGL canvas; the engine then captures ONE opaque RGB frame per output frame
via the existing streaming capture path.

This is the strongest non-beginFrame perf lever for Mac users, who cannot
take the beginFrame `~5×` path (Chromium structural limit, crbug.com/40656275).
Stacks on top of the hf#677 1.95× baseline.

Default OFF — existing fixture pins (byte-exact MP4 output) are preserved.
Opt-in path is intentionally PSNR-pinned, not byte-equal (WebGL is f32; Node
is f64). HDR content forces the existing layered path regardless.

Implementation:
- engine: new `EngineConfig.enablePageSideCompositing` (default false).
- producer/fileServer: new `HF_PAGE_SIDE_COMPOSITING_STUB` early-page script
  injected into the served HTML head when the flag is on.
- producer/renderOrchestrator: when the flag + no HDR + no png-sequence,
  route SDR transitions through the streaming path instead of the layered
  HDR stage.
- shader-transitions: new `engineModePageComposite.ts` installs a fullscreen
  WebGL compositor overlay and wraps `window.__hf.seek` so each seek inside
  a transition window captures both scenes via the Chromium
  `drawElementImage` API to GL textures, runs the fragment shader, and
  displays the composited result on the overlay canvas. The engine takes
  one screenshot per frame and sees the composited overlay.
- cli: new `--page-side-compositing` flag sets `HF_PAGE_SIDE_COMPOSITING=true`
  before producer load.
- scripts/page-side-compositing-smoke: bundled-CLI smoke that renders a
  representative fixture with and without the flag, validates the canary
  strings are in the shipped bundles, and writes a wall-time pair.

Determinism trade documented in the engine config doc-comment. The smoke
script enforces the bundled-CLI validation discipline from prior perf work
(see internal feedback note `validate_bundled_cli_not_dev_path`).

Runtime requirement: Chromium's `CanvasDrawElement` feature (already
enabled by the engine's `--enable-features=CanvasDrawElement` launch flag).
When the runtime feature is unavailable, the page-side installer logs a
warning and falls back to opacity-flip mode — the engine still takes the
streaming path; the transition window degrades to a hard scene swap. Vance
will validate on Mac Chrome where the feature is supported.

Co-Authored-By: Vai <vai@heygen.com>

* fix(shader-transitions): use html2canvas for page-side compositor capture

The original drawElementImage approach fails in engine render mode because
the virtual-time shim prevents Chromium from generating paint records for
cloned elements. drawElementImage requires a cached paint record from the
browser's compositor — clones created at capture time never receive one
because (a) shimmed rAFs deadlock inside the seek wrapper, (b) original
rAFs don't produce real paints under virtual-time control, and
(c) layoutsubtree canvases don't apply CSS stylesheet rules to children.

Switch scene capture to html2canvas (foreignObjectRendering: false), the
same JS-based renderer already used by the preview-mode fallback path in
capture.ts. html2canvas reads computed styles and renders via its own
canvas drawing pipeline with no dependency on the browser paint cycle.

Also fixes:
- Engine seek must return the result so Puppeteer awaits async seek
  promises (frameCapture.ts).
- GSAP opacity cache: compositor must restore scene opacity before seek,
  not after — GSAP caches inline values and skips re-writes.
- Support check gates on WebGL availability, not drawElementImage.

Perf: 15-scene shader-perf fixture (28s, 14 transitions, 30fps)
  Baseline (Node-side layered): 137s
  Page-side (html2canvas+WebGL): 33s → 4.1× speedup

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* refactor(shader-transitions): simplify review fixes for page-side compositor

- Use uploadTexture (zeroes canvas backing store after upload) to prevent
  ~2.2GB transient memory pressure across 280 html2canvas calls per render
- Add ignoreElements + stabilizeTransformedBoxShadows to html2canvas call,
  matching the preview-path capture.ts behavior
- Parallelize from/to scene captures with Promise.all
- Wrap post-capture render in try/finally so opacity is always restored
- Fix WebGL context leak in isPageSideCompositingSupported probe
- Remove dead ResolvedTransition.index field
- Export stabilizeTransformedBoxShadows from capture.ts

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(producer): unify page-side compositing gating and Docker forwarding

Addresses three issues from staff review:

1. ignoreElements filter stripped all in-scene canvases (Chart.js, D3,
   p5.js) — narrowed to data-no-capture only since the compositor canvas
   is a body sibling never in the scene subtree.

2. Docker mode silently dropped --page-side-compositing — thread
   pageSideCompositing through DockerRenderOptions/buildDockerRunArgs
   with regression tests.

3. Fragmented gating across 4 independent sites could disagree:
   - Stub injection gated only on cfg flag (leaked into HDR/alpha)
   - Probe-created fileServer never got the stub
   - needsAlpha (WebM/MOV) not excluded from the gate
   - WebGL-unavailable fallback claimed layered path would run but
     orchestrator had already disabled it

   Fix: compute stub injection at the same site as the layered-bypass
   decision (after hasHdrContent is known), using addPreHeadScript on
   the already-running fileServer. Single predicate now gates both
   decisions, including !needsAlpha.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* perf(engine): two-phase drawElementImage capture for page-side compositing

Replace html2canvas with native drawElementImage for scene capture in
the page-side compositor. drawElementImage reads from the browser's own
paint cache, giving pixel-identical output to the preview path.

The blocker was that cloned elements inside layoutsubtree canvases have
no cached paint record under virtual time — the compositor only paints
when explicitly triggered. Fix: split the seek+composite into two phases
with an engine-forced paint between them.

Phase 1 (seek wrapper, page-side):
  - GSAP seek positions the timeline
  - Clone FROM/TO scenes into visible layoutsubtree staging canvases
  - Set window.__hf_page_composite_pending flag

Engine paint force (frameCapture.ts):
  - Detect pending flag after seek returns
  - Fire micro Page.captureScreenshot (1x1 clip) via CDP to force the
    browser compositor to paint all visible elements including staging
    canvas children

Phase 2 (page.evaluate, page-side):
  - drawElementImage reads the now-valid paint records
  - Upload textures to WebGL, run shader, show GL overlay

Key insight: staging canvases must be visible (not opacity:0) for the
browser to paint their children. They sit at z-index:-9998, behind
the main DOM and covered by the GL overlay during transitions.

Perf: 15-scene fixture (28s, 14 transitions, 30fps):
  Baseline (Node-side layered): 137s
  html2canvas + WebGL:           33s (3.7×)
  drawElementImage + WebGL:      21s (6.6×)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* perf(engine): optimize two-phase compositor hot path

- uploadTextureSource instead of uploadTexture: eliminates ~2.3GB of
  canvas buffer alloc/dealloc churn (persistent staging canvases don't
  need the one-shot zeroing behavior)
- Fold hasPending check into seek page.evaluate: eliminates one CDP
  round-trip per frame (~700 unnecessary IPC calls on non-transition
  frames)
- Fix renderShader error handling: on failure, leave source scenes
  visible as fallback instead of hiding both scenes + GL overlay
  (which produced black frames)
- Move mutable state declarations above resolveComposite to prevent
  TDZ risk on refactor

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(engine): staff review — staging cleanup, pending flag, beginFrame guard

- Clear staging canvas children when leaving transition window (prevents
  visible clone bleed-through on transparent compositions)
- Clear __hf_page_composite_pending on all resolveComposite exit paths
- Guard micro-screenshot paint force against beginFrame mode (CDP
  Page.captureScreenshot conflicts with beginFrame compositor control)
- Update CLI flag description: document video/canvas limitation, remove
  stale PSNR claim

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(engine): default-on page-side compositing for SDR shader transitions

Page-side compositing is now enabled by default for SDR shader-transition
renders without video content. The 6.6× speedup applies automatically —
no flag needed.

Auto-disables when:
- HDR content detected
- Alpha output (WebM/MOV/PNG-sequence)
- Composition contains <video> elements (cloneNode loses playback state)
- beginFrame capture mode (Linux headless)

Use --no-page-side-compositing to force the Node-side layered path.

Changes:
- Engine config: enablePageSideCompositing defaults to true
- CLI: flag default flipped to true; --no-page-side-compositing disables
- Orchestrator: added composition.videos.length === 0 gate
- Docker: forwards --no-page-side-compositing when explicitly disabled
- Config tests updated for new default

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(engine): support video elements on page-side compositing fast path

Three-phase capture protocol lets shader transitions render video scenes
without falling back to the slow Node-side layered pipeline:

1. Seek → compositor records transition metadata, sets pending flag
2. onBeforeCapture → video frame injector updates <img> replacements
3. prepare → cloneNode picks up current video frames, img.decode() awaits
4. micro-screenshot → forces browser to paint cloned elements
5. resolve → drawElementImage reads paint records, shader composites

Key changes:
- Remove `composition.videos.length === 0` gate from orchestrator
- Split compositor resolve into prepare (clone) + resolve (shader)
- Move onBeforeCapture before compositor prepare in frameCapture.ts
- Await img.decode() on cloned data-URI images to prevent stale frames
- Stop manipulating scene opacity in compositor (GL canvas overlay suffices)
- Add gsap.set declaration for shader-transitions ambient types
- Add video_missing_timing_attrs lint rule for <video> without id/data-start/data-end

Performance: compositions with video now render at 7.5s (6 workers) instead
of 2m38s on the layered path.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(core): auto-inject data-start on video/audio so frame extraction works without explicit attrs

The timing compiler now injects data-start="0" on <video> and <audio>
elements that lack it. This makes discoverMediaFromBrowser() find the
element (it queries video[data-start]), so the frame extraction pipeline
activates automatically. Videos "just work" without requiring authors to
add data-start, data-end, or id attributes.

Also removes the video_missing_timing_attrs lint rule — the compiler
handles the missing attributes automatically, so the lint rule would
only false-positive.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(core): add data-hf-auto-start sentinel on auto-injected video timing

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(producer): add discoverVideoVisibilityFromTimeline for runtime video discovery

Seeks the GSAP timeline in Puppeteer to discover when each video's parent
scene is visible (opacity > 0). Uses coarse sampling at 100ms steps followed
by binary search refinement to frame-level precision (1/60s). Only processes
videos with the data-hf-auto-start sentinel so author-specified timing is
never overridden.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(producer): integrate runtime video visibility discovery into probe stage

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(producer): trigger browser probe for auto-start videos, remove debug logging

The probe stage was skipping browser launch when composition duration was
already known, which meant discoverVideoVisibilityFromTimeline never ran.
Now needsBrowser also checks for data-hf-auto-start sentinel in compiled HTML.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(scripts): use mkdtempSync for smoke test work directory

Replaces hardcoded /tmp/hf-page-side-smoke with a unique temp directory
via mkdtempSync to resolve CodeQL "insecure temporary file" alert.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* style: format smoke test script

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-authored-by: Vai <vai@heygen.com>
2026-05-15 16:23:12 -07:00
Theodor Kleynhans 5dcc89c930 feat(cli): accept ffmpeg-style rational fps (NTSC, PAL, slow-mo)
Replaces the rigid `--fps 24|30|60` whitelist with a numeric range and
adds support for ffmpeg-style fractional framerates so NTSC stays exact
end-to-end.

- `--fps 30` keeps working (integer fps)
- `--fps 30000/1001` now means exact NTSC 29.97 (not the lossy decimal)
- `--fps 24000/1001`, `--fps 60000/1001`, `--fps 25/50/120/240` all work
- Decimals like `--fps 29.97` are rejected with a friendly error pointing
  the user at the rational form, since `29.97` and `30000/1001` round
  to different framerates inside ffmpeg

Carries an `Fps = { num: number; den: number }` rational end-to-end:
RenderConfig, EncoderOptions, StreamingEncoderOptions, CaptureOptions,
DockerRenderOptions, Studio API request body, regression-harness
meta.json. The `-r` and `-framerate` ffmpeg args emit the rational form
verbatim (`30000/1001`) so no decimal round-trip happens at the encoder
boundary. Frame-interval math uses `1000 * den / num` ms (33.366… for
NTSC, 33.333… for integer 30).

Helpers live in @hyperframes/core:
- `parseFps(input: string | number): FpsParseResult` — discriminated
  parser used by both the CLI and the Studio API route
- `fpsToFfmpegArg(fps: Fps): string` — emits "30" or "30000/1001"
- `fpsToNumber(fps: Fps): number` — for arithmetic (telemetry, frame
  count, frame-index → time)

Studio API wire format accepts polymorphic `fps: number | string`:
- number → integer fps (`30`)
- string → rational (`"30000/1001"`)
Decimals are rejected; matches the same rule as the CLI.

Existing meta.json fixtures with integer `"fps": 30` continue to load
unchanged — the regression-harness validator now normalizes both number
and string inputs through `parseFps`.
2026-05-09 00:09:15 +02:00
James e07aeba213 feat(cli): add --resolution flag to hyperframes render for one-line 4k 2026-05-07 16:58:25 +00:00
Vance Ingalls edac92b431 docs: add texture mask text catalog entry (#650)
* feat(registry): add texture mask PNGs for texture-mask-text component

* feat(registry): add texture-mask-text CSS snippet

* feat(registry): add registry-item.json for texture-mask-text

* feat(registry): add texture-mask-text demo composition

* feat(registry): register texture-mask-text component in manifest

* style: format texture-mask-text files with oxfmt

* fix: set mask-image directly on texture classes instead of via CSS custom property

url() inside CSS custom properties doesn't resolve correctly with mask-image
in some browsers. Move mask-image declarations to each texture class directly.

* docs: add texture mask text catalog entry

* test: lint texture mask text usage

* fix: harden texture mask text docs and lint

* fix: stabilize texture mask asset paths

* fix: address texture catalog review feedback

* fix: harden texture mask text instructions

* docs: remove texture catalog intro copy

* docs: use canonical texture preview URL

* docs: use cdn texture mask assets

* fix: escape catalog frontmatter safely

* test: stabilize windows render cli test

* test: pin texture catalog instructions
2026-05-07 00:23:36 -07:00
Theodor Kleynhans 4e28658173 feat(cli): expose png-sequence format
The producer already supports `format: "png-sequence"` end-to-end (see
RenderConfig in renderOrchestrator.ts), but the CLI's VALID_FORMAT
validator rejects it before the flag reaches the producer. Surface it
the same way `mov` and `webm` are surfaced.

Behaviour:
- `--format png-sequence` accepted alongside mp4/webm/mov.
- Auto-output path uses no extension (FORMAT_EXT["png-sequence"] = "")
  since the producer treats outputPath as a directory of frame_NNNNNN.png.
- `printRenderComplete` sums the contained file sizes when outputPath
  is a directory, instead of reporting the platform-dependent inode
  size.
- DockerRenderOptions.format type extended; existing buildDockerRunArgs
  is unchanged because it forwards the string verbatim.

Tests:
- renderLocal forwards `format: "png-sequence"` to createRenderJob.
- buildDockerRunArgs propagates `--format png-sequence` to the
  container.

Docs:
- Rendering guide: format flag table, format comparison table, new
  "PNG sequence (no encoding)" section, "How it works" extended.
- CLI package docs: format flag table updated.
2026-05-07 01:56:06 +02:00