Commit Graph
456 Commits
Author SHA1 Message Date
ukimsanov 3af9a7df2d refactor(studio): reuse player probe errors 2026-07-27 22:35:09 -07:00
ukimsanov 18b9acac12 fix(studio): improve preview loading reliability 2026-07-27 22:14:23 -07:00
Miguel Ángel 07e63b3758 Merge pull request #2791 from heygen-com/codex/studio-timeline-b-expanded-lanes-v2
feat(studio): wire expanded keyframe timeline lanes
2026-07-28 02:37:23 +02:00
Miguel Angel Simon Sierra 8470b88aa1 fix(studio): settle boundary retimes, delete every keyframed tween, tighten the test locks
Review follow-ups on the expanded keyframe lanes.

Writer:
- `onMoveKeyframe`'s flat-tween boundary branch answered `true` the moment it
  dispatched update-meta, so a rejected write left the diamond parked at its drop
  position. `observeGsapMutation` now resolves to whether the mutation landed and
  the boundary branch returns it, matching the other branches.
- "Delete All Keyframes" cleared only the first keyframed tween on the layer, so
  a layer with position AND opacity keyframes kept half of them. It now walks
  every keyframed tween, serially, through the clicked element's selection.
- The post-convert lookup in `commitFlatViaKeyframes` matched by target selector,
  which picks an arbitrary tween when a target carries several. Match by id first.

Interaction and a11y:
- A rejected retime whose commit settled after a newer drag reverted the
  selection to its own source keyframe, undoing a retime the user could see. The
  revert now only runs while it is still the lane's latest gesture.
- Diamonds key on the authored identity instead of index plus rendered clip-%, so
  a neighbour's retime no longer remounts the button mid-drag.
- The disclosure caret gets `aria-controls` on an always-mounted lanes container,
  and both it and the property-group toggle grow to the 24x24 WCAG 2.2 minimum.
- `LayerDisclosureRow` takes the same adaptive `columnWidth` as its sibling lane
  rows instead of hardcoding LABEL_COL_W over the canvas.

Test locks:
- The timeline callbacks harness resolves a DISTINCT selection per element, so
  the clicked-element writes are actually pinned; three assertions that passed
  either way now name the clicked element's selection.
- New: null-selection aborts every mutation, delete-all covers both tweens, a
  rejected boundary retime reports `false`, and a stale revert leaves selection.
- The playhead-percentage assertion checks 25, not `expect.any(Number)` (which
  also accepts NaN); ease segments assert their label ORDER, not just that the
  three curves differ; the collapsed-diamond callback asserts the whole target.
- Dropped a duplicate `selection override` describe left by a rebase.
2026-07-28 01:19:05 +02:00
Miguel Angel Simon Sierra c20c5366da fix(studio): commit lane edits through the edited element's own selection
An explicit null selection override now aborts the write instead of falling
back to domEditSelection: a caller that resolved a selection for its own
element and found none was committing onto whichever element happened to be
selected. Ease changes and the playhead keyframe toggle resolve the edited
element's animations and selection instead of the current selection's, and
lane header rows follow the real label-column width so a narrowed column no
longer hangs its value readout over the canvas.
2026-07-28 00:40:47 +02:00
Miguel Angel Simon Sierra 3181657147 refactor(studio): share keyframe clip-% precision across lane writers
Review follow-ups on the expanded-lanes tip:

- TimelinePropertyLanes.groupKeyframes re-derived the clip-relative
  percentage inline and skipped toClipKeyframes' rounding, the one
  precision every keyframe-cache writer has to agree on (selection keys
  embed the number). It now loops the shared helper per animation with
  the group filter and only overrides the lane's own group and ease.
- TimelineClipDiamonds rebuilt and re-sorted each tween's sibling row
  inside the marker loop, so a row of N diamonds allocated N sorted
  copies of itself on every playhead tick. Built once per render instead,
  keyed by animation id.
- Add the missing symmetry test at the real callback boundary: the
  diamond test mocks onMoveKeyframe, so nothing proved the rapid-second
  retime resolves a pending clip-% the keyframe cache has not caught up
  to. The new test asserts the identity-carrying target retimes and that
  the same drag without identity fields cannot.
2026-07-28 00:40:47 +02:00
Miguel Angel Simon Sierra e317f1fbe3 refactor(studio): double-cast test fixtures and split three dense functions
CONTRIBUTING.md allows `as unknown as T` with a justification, not a bare
`as T`; the gsapShared fixtures only carry the fields under test.

The fallow complexity gate flagged three functions on this branch. Each is
split at its natural seam rather than suppressed: the auto-expand scan moves
out of the effect, the four repeated attribute guards in
nodeMatchesManifestClip collapse into one table-driven check, and the
segment-% interpolation moves out of onPathDown.
2026-07-28 00:40:46 +02:00
Miguel Angel Simon Sierra b8ff8bf0f3 fix(studio): close the review findings that survived the stack
Selector reads now go through one inverse of `idSelector`. Every writer emits
`[id="01-hook-hero"]` for an id a `#id` selector can't address, but the readers
still matched `#id` only, so the post-commit keyframe-cache refresh, the AST
load and the remove-all-keyframes clear all silently skipped exactly the ids
`idSelector` was added to support.

A keyframe merged from two tweens with different eases kept whichever ease
iterated last. Readers that don't check `easeAmbiguous` showed a curve from a
different animation than an edit would target, so the ambiguous flag now clears
`ease` instead of leaving an arbitrary one behind.

One tolerance for "the playhead is on this keyframe". The motion-path drag used
0.05% while the toolbar and the playhead apply used 1%, so a drag that landed a
fraction of a percent off an authored waypoint skipped the update-point branch
and appended a near-duplicate. `buildTemporalArcKeyframes` now owns the
invariant and replaces any keyframe inside the tolerance, rather than trusting
each caller's own pre-check.

The pending-retime bookkeeping matches on keyframe identity, not just on
"something is near that percentage" — an evenly spaced row cleared the entry off
an unrelated sibling. The neighbour clamp composes pending destinations in
before sorting, so a second drag can't cross a neighbour that already moved.

Also: `keyframeCache`/`gsapAnimations` setters return the same state for a write
that changes nothing (every no-op re-rendered every subscriber), the auto-expand
set drops clips that left the source so an undo/paste under the same id expands
again, `invalidateGsapCache` has a stable identity instead of re-creating the
whole timeline edit context each render, the studio test hook deletes its window
key rather than leaving it enumerable as undefined, and the past-last-row
extrapolation documents why it uses TRACK_H where the pre-first-row branch uses
row 0's own height.

Covers `idFromSelector` round-trips, the insert boundary band across plain,
expanded and unusable row heights, and the collapsed selection key for a
colon-bearing element id.
2026-07-28 00:40:46 +02:00
Miguel Angel Simon Sierra 675cbe194d fix(studio): retime flat tween boundaries and target the clicked keyframe's own tween
Two more regressions the QA triage attributed to this stack.

Dragging a flat tween's boundary diamond did nothing: the handler bailed on
`!anim.keyframes` even though resolveKeyframeRetime already resolves that case
to a position/duration resize. The empty remap now dispatches update-meta, which
moves the window without rewriting the authored flat tween into keyframes form
(what the keyframed-resize writer would do as a side effect).

The property panel's keyframe gutter guessed one animation per property group,
so clicking a keyframe authored by a sibling tween on a merged row named the
wrong tween and the writer silently removed nothing. The diamond now reports the
clicked keyframe's own animationId, with the group guess kept as the fallback for
cache rows that carry no identity.
2026-07-28 00:40:45 +02:00
Miguel Angel Simon Sierra 8b38a8562e fix(studio): close the timeline regressions the QA triage attributed here
The QA fleet's 295 findings were replayed against the merge-base. Most were
pre-existing, but these were caused by this stack:

Deleting one keyframe destroyed the whole tween. The lane-header remove toggle
escalated a flat tween to a whole-animation delete, which took the authored
`tl.to(...)` and its source comment with it on a single click. The base build
posts remove-keyframe and lets the writer refuse it; restore that.

A keyframed layer could not be hidden at all. The visibility eye had moved off
the always-mounted layer row onto a hover-gated property-group row, so it only
existed while the lanes were expanded AND the pointer was over that lane. A
keyboard-only user could reach no eye at all, and its label named a track its
row did not act on. It goes back on the layer row.

A drag from the centre of a clip bar did nothing, because the 16px inline ease
button sits exactly there and swallowed the press. It now lets the press through
to the clip and keeps only the click, dropped if the pointer travelled.

Dragging a diamond onto a neighbour silently discarded the retime. The clamp
bounded the dragged keyframe by the whole merged row, so two animations
colliding at one percentage pinned each other in place and the drag resolved
back to a click. Clamp against the dragged keyframe's own tween instead.

Also: floor the diamond hit box at 12px (the gap-derived size fell to ~7px at
the zoom floor), round the diamond tooltip percentage, and prune the keyframe
caches when a composition switch drops a file from the scan set — each file only
ever cleared its own entries, so the previous composition leaked every element
into both keyframeCache and gsapAnimations, with nothing to evict it.
2026-07-28 00:40:45 +02:00
Miguel Angel Simon Sierra 282cc883e5 fix(studio): address family B timeline review findings
- revert diamond selection when a rejected retime leaves the source in place
- clear project-local ease focus and expansion on player store reset
- share one static-position-hold predicate across the tween cache
- invalidate the GSAP cache even when a group timing rewrite throws
- stamp each lane keyframe's ease from its own source tween
- memoize property lanes and row offsets so memo'd diamond lanes hold
- use the editable tween duration for drag position commits
- restore the pre-t=0 pad in the all-collapsed content origin
- clamp the drag ghost and drop placeholder to the collapsed clip height
- aria-expanded on the layer disclosure, aria-pressed plus state-specific
  labels on the keyframe toggle, 24px chevron targets, focus-visible parity
2026-07-28 00:40:42 +02:00
Miguel Angel Simon Sierra 4a12eb9d9c feat(studio): wire expanded keyframe timeline lanes 2026-07-28 00:40:42 +02:00
Miguel Angel Simon Sierra 6b58678d94 fix(studio): drop dead keyframe menu wiring and close the R1 review items
The diamond context menu still declared `onChangeEase` and `onCopyProperties`
props, and `TimelineOverlays` still threaded `onChangeKeyframeEase` plus a
`keyframeCache` it never read. Nothing on any timeline branch calls them, so
they are removed along with the `onChangeKeyframeEase` callback implementation.

Also from review:
- `deleteSelectedKeyframes` only falls back to the sole keyframed animation when
  there is exactly one. A collapsed selection key carries no animation id, so
  taking the first of several deleted an arbitrary tween's keyframe.
- The duration-less retime test asserts the real 87.601% instead of
  `expect.any(Number)`, so a wrong timing basis fails it.
- `Timeline` wires the keyframe handlers' `onSelectSegment` through to the
  diamonds; it was built and then dropped, so segment ease selection never fired.
- The flat text section arms auto-focus in state rather than reading and
  clearing a ref during render, which Strict Mode's double render swallowed.
2026-07-28 00:37:31 +02:00
Miguel Angel Simon Sierra eddc5e9224 fix(studio): pass the whole keyframe identity out of the diamond menu
The context menu handed its actions loose positional arguments, so the
overlay adapters forwarded the percentage alone and dropped the property
group, tween percentage, and animation id the menu had resolved. The target
then fell back to first-match-by-percentage and deleted or retimed the wrong
animation whenever two collide at one percentage. Every action now carries a
TimelineKeyframeTarget, which leaves no adapter shape that can drop it.
2026-07-28 00:25:41 +02:00
Miguel Angel Simon Sierra 62e866eda6 fix(studio): span the clip on the remaining duration-less tween paths
Two sibling call paths still answered from GSAP's 0.5s default while the
toggle path had moved to the clip-wide fallback.

isPlayheadWithinTween now takes the selection, so the toolbar stops
promising "extends animation" on a duration-less tween whose click actually
toggles an interior keyframe. The arc drag commit resolves its replacement
duration the same way its click-path sibling does, instead of authoring
duration 0.5 and collapsing the arc window.

The flat text section drops its two marker-clearing effects: the autofocus
marker is a ref now, read and cleared by the render that consumes it.
2026-07-28 00:13:46 +02:00
Miguel Angel Simon Sierra d57039882f fix(studio): harden keyframe editing semantics 2026-07-28 00:13:46 +02:00
Miguel Angel Simon Sierra 9fc0011703 fix(studio): give every keyframe callback one mutation frame
Each timeline keyframe callback now reads and writes through the SAME
element: the clicked element's animations resolve the target, its selection
commits the mutation, and its animation computes the playhead percentage.
onMoveKeyframeToPlayhead previously took the percentage from the clicked
element and the animation plus selection from the current one, so a context
menu on a non-selected diamond retimed against one tween and wrote into
another file. onChangeKeyframeEase and onToggleKeyframeAtPlayhead had the
same split. An explicit null selection override now aborts the write instead
of falling back to the current selection.
2026-07-28 00:12:45 +02:00
Miguel Angel Simon Sierra a423c9300e refactor(studio): read animation cache keys through their owner
The timeline-element animation lookup rebuilt the three cache-key variants
by hand. elementCacheKeys already owns that list for the writers, so this
reader takes it from there instead of drifting from it.
2026-07-27 19:52:07 +02:00
Miguel Angel Simon Sierra 8f66b06d12 fix(studio): retime the dragged element's own keyframe
Drag-to-retime resolved the dragged diamond against the selected element's
animations and committed through the selected element's DOM selection, so
dragging a diamond on a non-selected clip retimed the wrong tween. It now
resolves against the clicked element's animations and commits through that
element's selection, matching the delete path.

The three diamond callbacks also take the TimelineKeyframeTarget they already
had instead of five positional fields, and the two copies of the
sourceFile#domId split share splitTimelineElementKey.
2026-07-27 19:52:07 +02:00
Miguel Angel Simon Sierra 3f93794fa6 fix(studio): resolve lane-header removal against the clicked element
The lane-header keyframe toggle fires on whichever element owns the lane,
which need not be the selected one. The remove path looked the animation up
in the selected element's animations, so a non-selected element's flat tween
missed and silently took the remove-one-keyframe branch, stranding the tween
instead of deleting it.
2026-07-27 19:52:07 +02:00
Miguel Angel Simon Sierra ba8df2661c fix(studio): resolve keyframe fallbacks against the clicked element
Three review follow-ups on the editor-callback consolidation.

The keyframe-target resolve now takes the clicked element's key and reads
that element's keyframe cache. The diamond context menu and move-to-playhead
pass no explicit target, so they fell through to the cache of whatever
element happened to be selected: opening the menu on a non-selected
element's diamond resolved against the wrong keyframes.

PropertyPanelFlat opens the Motion group by adjusting state during render
instead of in an effect, so the AnimationCard mounts on the same commit the
focus request arrives on rather than a frame later.

Both animation sections pass a module-level focus consumer instead of a
fresh inline arrow, so AnimationCard's focus effect stops re-running on
every parent render.
2026-07-27 19:52:07 +02:00
Miguel Angel Simon Sierra 2d1b905a56 feat(studio): consolidate timeline editor callbacks 2026-07-27 19:52:06 +02:00
Miguel Angel Simon Sierra 8bb31b3949 feat(studio): add keyframe track headers 2026-07-27 19:52:06 +02:00
Miguel Angel Simon Sierra e36fb385bc feat(studio): add timeline keyframe retiming interactions 2026-07-27 19:52:05 +02:00
ukimsanov 794930a075 fix(studio): align professional grading contracts 2026-07-26 01:47:06 -07:00
ukimsanov c1fcf7534f fix(studio): clear stale color scopes 2026-07-26 01:29:32 -07:00
ukimsanov 20ef48abcb feat(studio): add professional grading controls 2026-07-26 01:29:32 -07:00
Miguel Angel Simon Sierra e4d7bde64f feat(studio): add keyframe timeline state 2026-07-25 21:40:44 +02:00
Miguel Angel Simon Sierra c253dec23b feat(studio): add keyframe ease editor 2026-07-25 14:12:17 +02:00
ukimsanov bf47416e14 refactor(studio): simplify preview workspace layout 2026-07-24 18:42:49 -07:00
ukimsanov d5c7d3ee16 fix(studio): preserve composed media treatments 2026-07-24 18:42:37 -07:00
ukimsanov 39c2341c4d feat(studio): add media treatment inspector 2026-07-24 18:42:37 -07:00
ukimsanov 70213c5a85 feat(core): define media treatment capabilities 2026-07-24 08:56:24 -07:00
ukimsanov 270179d94b fix(studio): harden flat keyframe retiming 2026-07-20 19:26:10 -07:00
ukimsanov f25a136927 fix(studio): retime flat tween keyframe diamonds 2026-07-20 18:56:14 -07:00
James ab8b50afd7 refactor(repo): resolve changed-code audit 2026-07-20 11:59:57 -07:00
James 562544f68d refactor(core): own edit protocol contract 2026-07-18 13:24:57 -04:00
James 38c2d06933 refactor(studio): gate SDK operation families 2026-07-18 11:34:22 -04:00
Miguel Ángel e64a22893a fix(studio): preserve alpha proxy playback (#2625)
* fix(studio): preserve alpha proxy playback

* test(cli): pin VP8 alpha proxy pre-resolution

* fix(studio): emit textarea field-sizing CSS

* test(studio): verify textarea CSS generation
2026-07-17 21:56:27 -04:00
Miguel Ángel 2b65b4efce fix(studio): harden composition timeline reliability (#2615)
* fix(studio): preserve composition playback continuity

* feat(studio): drag compositions into the timeline

* fix(studio): collapse expanded composition move aliases

* fix(studio): make timeline cuts atomic

* fix(studio): group inspector gesture history

* test(studio): cover masked text selection

* fix(studio): harden composition timeline reliability

* fix(studio): satisfy CI source gates

* fix(studio): harden composition mutation requests
2026-07-17 14:15:30 -04:00
Vance Ingalls a4167ede07 feat(studio): default the flat inspector on
Flip STUDIO_FLAT_INSPECTOR_ENABLED's default from false to true — the
bug-fix pass on the flat inspector is complete (right-aligned values,
Stroke width/style split, promote-badge overlap, Layout/Style section
gating for non-visual elements like audio). VITE_STUDIO_FLAT_INSPECTOR_ENABLED=false
still opts back into the legacy panel.

Updates the two tests that asserted the old false default: the flag's
own default test, and the "classic PropertyPanel input coverage" suite,
which relied on that default to reach the legacy panel and now mocks it
explicitly (mirroring the adjacent "flat" suite's existing pattern).
2026-07-17 00:37:39 -07:00
Vance Ingalls 67696cd8de fix(studio): hide the Slideshow tab and panel for non-slideshow compositions
The Slideshow tab rendered unconditionally, showing the branching editor
for any composition regardless of whether it was actually a slideshow —
a plain video comp offered a tab with nothing meaningful to edit.

Gate it on the composition carrying the slideshow JSON island
(<script type="application/hyperframes-slideshow+json">), the same
definitive marker the CLI's `present` command already requires (it
refuses to run without one). Presence-only, not full manifest
validation, so a malformed island still surfaces the tab rather than
disappearing entirely. Also bounce rightPanelTab off "slideshow" to
"renders" if the active composition stops being a slideshow while that
tab is open (e.g. switching files), since its button would otherwise
vanish with no way back to it.

Extracted the gating + scene-list derivation into useSlideshowTabState
to keep StudioRightPanel.tsx under the 600-LOC gate.
2026-07-17 00:37:39 -07:00
James 68beec0e76 fix(studio): guard storyboard history navigation 2026-07-16 15:49:40 -04:00
James ded443647d fix(studio): address storyboard review feedback 2026-07-16 14:56:11 -04:00
James 73dd38f93e feat(studio): clarify storyboard review handoff 2026-07-16 14:56:11 -04:00
Vance Ingalls 8a793ba2b2 fix(studio): gate Layout and Style panel sections on the element having a rendered box
Both panels showed Layout (X/Y/W/H/Rotation/Z-index) unconditionally —
no gate existed for it at all — and Style was gated only on
canEditStyles (a permission check), never on the element's tag. Neither
gate accounted for `<audio>`, which never paints a visual frame, so a
music track's inspector showed a full set of position/size/fill/shadow
controls with zero visual effect.

Add `layout`/`style` applicability to resolveEditingSections (core),
keyed on tag !== "audio", and gate both panels' Layout section and the
existing Style gate on it. Media/Motion/Grade/Text were already
correctly gated (verified via a research pass across both panels) and
are untouched.
2026-07-16 01:47:46 -07:00
Vance Ingalls 14dbfca5a7 fix(studio): give flat Text section rows more vertical breathing room
6px between rows left little clearance above a row's value for the
promote-to-variable badge (now positioned above the row). Widen the
row gap to 10px.
2026-07-16 01:17:04 -07:00
Vance Ingalls 5f045b6bdf fix(studio): move the promote-to-variable badge above the row instead of a padding gutter
Shrinking the wrapped control's width to make room for the badge (previous
commit) fixed the overlap but pushed the value left unnecessarily. Move the
badge to sit above the row instead, clearing the value without touching its
layout.
2026-07-16 01:11:30 -07:00
Vance Ingalls 9fa1b26570 fix(studio): reserve a gutter for the promote-to-variable badge
PromotableControl absolutely-positions its "◇ var" / "◆ {id}" badge over
the wrapped control without reserving any space, so on rows where the
value renders flush to the right edge (flat Font/Color rows) the badge
sat directly on top of the value text instead of beside it. Add a
right-padding gutter on the wrapper sized to each badge state, and cap
the bound chip to a fixed max-width so it always fits inside its gutter.
2026-07-16 01:06:11 -07:00
Vance Ingalls d5a259a3d2 fix(studio): make flat inspector's Stroke width free of style-name typing
Stroke width committed border-width and border-style together from one
free-text field, so setting a style meant typing an exact CSS keyword
(e.g. "dashed") with no indication of which ones were valid — the row
also duplicated the discoverable Stroke style select directly below it.
Stroke width now only commits border-width; style changes go exclusively
through the existing select.
2026-07-16 00:48:53 -07:00