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a433d83fec63a84928d8f1bf1c57cf6a39b4eb70
255
Commits
| Author | SHA1 | Message | Date | |
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a433d83fec | fix(studio): trim PropertyPanel to 600-line limit | ||
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d49ee416a3 |
fix(studio): gesture recording replaces existing position keyframes (#1360)
Gesture recording uses replace-with-keyframes mutation to replace existing position-group tween. Fix N1 sign inversion and N9 wheel startPointer with pointerElementOffset subtraction. |
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191a33dc2c |
fix(studio): gesture recording replaces existing position keyframes (#1359)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
* fix(studio): property panel group-aware keyframe routing
Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.
* fix(studio): gesture recording replaces existing position keyframes
Gesture recording uses replace-with-keyframes mutation to replace existing
position-group tween. Fix N1 sign inversion and N9 wheel startPointer
with pointerElementOffset subtraction.
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c435a4ee46 |
fix(studio): property panel group-aware keyframe routing (#1358)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
* fix(studio): property panel group-aware keyframe routing
Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.
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caf23eff8a |
fix(studio): keyframe cache propertyGroup tagging + timeline UI (#1357)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
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95029e083e |
fix(studio): per-property-group intercept routing + drag/resize fixes (#1356)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
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b6bf1b1190 |
fix(core): split-into-property-groups and replace-with-keyframes mutations (#1355)
* fix(core): per-property-group keyframe foundations Add PropertyGroupName type system (position/scale/size/rotation/visual/other), PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup functions. Parser generates group-aware animation IDs, resolves position strings (+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs across all mutations. * fix(core): add split-into-property-groups and replace-with-keyframes mutations Server-side mutations for atomic property-group splitting and keyframe replacement. Client commitMutation returns early on changed:false instead of throwing. |
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fc3ab76ce8 |
fix(studio,core): persist manual position edits for GSAP-owned elements (#1346)
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches) * fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access - index.ts no longer exports document/session/history/persist-queue (those modules land in the next stacked PR); branch now typechecks standalone - setOwnText: optional-chain children[i] access (TS2532 under noUncheckedIndexedAccess) - fallow suppressions for buildPatchEvent + adapters/types.ts — consumers arrive in #1325 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline - applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9 parser-backed ops instead of silently no-opping — callers must never believe an animation edit succeeded when nothing was mutated - validateOp returns false for Phase 3b ops so can() feature-detects - root package.json build filter now includes @hyperframes/sdk (package is dist-only; top-level build previously produced no SDK artifacts). publish.yml intentionally NOT updated — sdk stays unpublished until Phase 3 completes. Adversarial-review findings F3 + F4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs Round-2 review (Rames/Miguel) on the engine layer: - ORIGIN_APPLY_PATCHES: unique symbol → namespaced string ('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't survive postMessage/structured-clone, which T3 embedded hosts may forward patch events across. Namespaced string keeps collision risk negligible. - setCompositionMetadata width/height: runtime treats data-width/data-height as a forced override of inline style (init.ts applyCompositionSizing). Style is always written; the data-* attr is updated when already present so the edit isn't clobbered on load. Absent attrs stay absent — inverses stay exact. Mirrored in the patch applier; 3 new tests. - JsonPatchOp documented as the emit-only RFC 6902 subset (add/remove/replace); applier header notes move/copy/test are ignored. - SdkDocument.html documented as a build-time snapshot (serialize() is the live state). - patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}. NOT changed (with reasons, see PR reply): moveElement left/top matches Studio's own inline-style commit convention (sourcePatcher); package version follows the repo-wide single-version policy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): moveElement writes data-x/data-y, not left/top CSS HF elements use data-x/data-y for positioning (read by htmlParser.ts, emitted by hyperframes generator). CSS left/top is not the runtime convention. Adds inverse round-trip test for prior position restore. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update bun.lock after sdk package registration Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete * fix(sdk): address review — live-DOM query cache, single parse, style parse dedup - getElements/getElement/find now walk the live linkedom DOM via buildRoots with a lazily-built cache invalidated on dispatch/applyPatches — no serialize→ensureHfIds→parseHTML round trip per query - openComposition parses once (parseMutable); dropped discarded _doc constructor param and the redundant buildDocument call - document.ts buildElement reuses model.ts getElementStyles — removes duplicated parseInlineStyles (also fixes custom-prop camelCase mangling) - JSDoc note: empty batch() still fires change handlers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): restore full public exports now session/document modules exist index.ts re-exports document/session/history/persist-queue (trimmed in the engine-layer PR to keep it self-contained); drops the temporary fallow suppressions whose consumers now exist. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): coalesce history by patch paths; replay override-set on open Adversarial-review findings F1 + F2: - history: coalescing now requires identical patch paths in addition to op types + origin + window. Previously two rapid setStyle calls on DIFFERENT elements merged into one entry carrying the second forward + first inverse — undo then reverted the wrong element and stranded the latest edit. Slider drags on one property still coalesce. - T3 init: openComposition({ overrides }) now replays the stored override-set onto the freshly-parsed base before exposing the session (new keyToPath inverse mapping + applyOverrideSet). Previously the overrides were copied into the map but never applied — reopening an embedded composition showed and serialized the base template. - examples: GSAP calls now feature-detect with can() (Phase 3b ops throw UnsupportedOpError as of the engine-layer fix); UnsupportedOpError re-exported from the package entry. - 8 new session tests: coalesce same-path / cross-element / cross-prop, override round-trip (style/text/attr/timing/removal/restore-base). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify Round-2 review (Rames/Miguel) on the session layer: - batch() is now transactional: on throw, accumulated inverse patches are replayed in reverse and the override-set snapshot restored — the model is exactly as it was at batch entry. Previously a throwing batch left the DOM partially mutated with no patch trail, no history entry, no recovery path. 2 new tests (model unchanged + undo is no-op after throwing batch). - history coalesce key sorts opTypes — same op-type set coalesces regardless of dispatch order within a batch. - applyPatches comment documents that emitted PatchEvents carry an empty inversePatches array (hosts keep their own inverse log). - document.ts extractDimensions/extractDuration now use the engine's findRoot — dimension extraction and mutations agree on the root element ([data-hf-root] > #stage > first child). Dimensions prefer the runtime's data-width/data-height forced-override attrs, falling back to inline style. - ownText documented: snapshot .text is trimmed display text; setText writes verbatim. Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush error surfacing, debounce window, path default, history ring-buffer. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting * fix(studio,core): persist manual position edits for GSAP-owned elements - sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom properties and transform longhands via setProperty; patch the style attribute string directly so --hf-studio-offset-* and translate survive the server round-trip (positions never reached disk before this) - gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS translate into its cache once at init, zeroes the longhand once, and never re-reads it - applyStudioPathOffset: for GSAP-owned elements keep translate:none live and sync the offset into GSAP's cache via gsap.set; writing the longhand double-applied the offset (disappearing elements, scrub snap-back) - buildPathOffsetPatches: emit the var() translate expression explicitly so the persisted file re-folds on reload (live inline is none) - StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response probe mutates GSAP's cache, which inline-style restore cannot undo (click made elements jump by the probe distance) - reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop seek-time double-apply - STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is opt-in until its recording path is hardened; commits take the CSS persist path Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(studio): remove duplicate flag declaration, trim useDomEditCommits to 600 lines Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c52165d1b6 | fix(studio): accept razor splits at the canvas clamp boundary (#1340) | ||
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a5bc52bad1 |
fix(studio): add GSAP drag intercept feature flag, disabled by default (#1341)
Add VITE_STUDIO_ENABLE_GSAP_DRAG_INTERCEPT env var (default: false) to gate the GSAP drag/resize/rotation intercept in useDomEditSession. When off, dragging GSAP elements falls through to the standard CSS path instead of committing via script mutation. Manual dragging (STUDIO_PREVIEW_MANUAL_EDITING_ENABLED) remains on. |
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ef18613975 |
feat(studio): razor/blade tool UI for timeline clip splitting (#1331)
Wire the razor tool into Studio's timeline UI: - B enters razor mode (crosshair cursor + red vertical guide line) - Click any clip to split at the click position - Shift+click splits all clips across every track at that time - V or Escape exits razor mode - Toolbar shows selection arrow / scissors toggle Add useRazorSplit hook for split orchestration (HTML + GSAP mutation). Add activeTool state to playerStore. Add preview reload after timeline move/resize operations so the composition re-renders with updated timing. |
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ab08260201 |
refactor(studio): extract shared timeline components and deduplicate code (#1329)
Extract shared utilities to reduce duplication across timeline components: - PlayheadIndicator: shared playhead rendering (was duplicated in TimelineCanvas and TimelineEditorNotice) - useContextMenuDismiss: outside-click/Escape dismiss pattern (was duplicated in ClipContextMenu and KeyframeDiamondContextMenu) - TimelineCallbacks: shared callback interfaces for drop and edit operations (was duplicated in NLELayout and Timeline props) - useTimelineZoom: consolidated zoom store selectors - timelineElementSplit: shared canSplitElement, buildPatchTarget, and readFileContent utilities - gsapParser.test-helpers: shared test utilities for parser specs |
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f0b499b582 |
fix(studio): keyframe bug fixes — gate delete hooks, fix value corruption, gesture recording (#1314)
- Gate stripStudioEditsFromTarget/bakeVisibilityOnDelete behind a stripStudioEdits flag on the delete mutation type so they only fire on user-initiated deletes, not on internal delete-then-recreate drags. - Add bakeVisibilityOnDelete to the remove-all-keyframes handler so elements with CSS opacity:0 stay visible after collapsing keyframes. - Fix integer rounding in readAllAnimatedProperties: use 3-decimal precision for visual properties (opacity, scale, rotation) instead of Math.round which corrupted mid-fade values to 0. - Guard VISUAL_BASELINE against cross-tween contamination by querying __timelines for properties animated by other tweens on the same element. - Harden bakeVisibilityOnDelete: reverse-scan keyframes for the last one containing opacity, guard against relative values (+=/-=/*=), and add Number.isFinite check. - Fix falsy-zero doubling in drag commit: replace || fallback with Number.isFinite so a base GSAP position of 0 is correctly preserved. - Fix gesture recording sign inversion: remove pointerElementOffset subtraction from dx/dy formula and instead apply it once to basePosition so the element center tracks the pointer. - Fix TypeScript build errors in gsapSoftReload.ts (6 double-casts). - Strip all diagnostic logs from production code. |
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8fcbb63a37 |
docs(readme): swap hero media to hyperframes-logo-motion (#1315)
* docs(readme): swap hero media to hyperframes-logo-motion
Replaces the prior hfgif-1280.webp hero with a new logo-motion clip
Bin trimmed for the launch. Converted the source MP4 to animated webp
(the existing hero's format) so it auto-plays in the GitHub README the
same way the old one did - MP4 sources don't render inline or autoplay
in <img> tags.
- New asset: static.heygen.ai/hyperframes-oss/docs/images/
hyperframes-logo-motion-1280.webp (1280x720, 85 frames, 199KB)
- ffmpeg conversion: scale=1280, libwebp_anim, q=80, loop=0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(studio): format 5 hooks files (oxfmt)
* style: remove unused imports in studio hooks (pre-existing lint failures)
CI Lint on main was already failing with 5 unused-import errors in
packages/studio/src/hooks/. Removed the unused symbols to unblock the
README hero PR's CI:
- gsapRuntimeBridge.ts: resolveTweenStart, resolveTweenDuration
- useGsapScriptCommits.ts: usePlayerStore
- useTimelineEditing.ts: PatchTarget (type-only)
- gsapDragCommit.ts: readGsapProperty
Bundled into the README PR per James's request to fix CI in-place.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(studio): add childRects: [] to DomEditOverlay test mock
useDomEditOverlayRects' return type added a childRects: OverlayRect[]
field; the DomEditOverlay test's mock didn't get updated and was
returning an object without it, so DomEditOverlay.tsx's
'childRects.length > 0' check threw TypeError on undefined.
One-line mock-vs-hook contract realignment.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(studio): drive player-store currentTime in selection-hydration test (#1311 follow-up)
The 'hydrates seek first, preserves the initial url state, then restores
selection' test was failing because PR #1311 (keyframes feat) changed
useStudioUrlState to read currentTime from the player store via
usePlayerStore((s) => s.currentTime), removing it from the hook's prop
shape. The test was still trying to drive currentTime via the harness
prop, which is now a no-op — so the selection-hydration useEffect's
time-stability guard
Math.abs(currentTime - stableTimeRef.current!) > 0.05
never passed (store currentTime stayed at 0 while stableTimeRef caught
the 4.2 seek target). buildDomSelectionFromTarget was never reached,
applyDomSelection was never called, and the assertion got 0 calls.
Fix: setState the store's currentTime to 4.2 ahead of the rerender so
the hook's selector picks it up and the time-stability guard passes.
Harness prop kept as-is — it's a no-op but doesn't hurt.
Pre-existing failure on main HEAD 81416ab3; surfaced as CI gate on the
unrelated docs/readme-hero-motion-update PR.
* test(studio): stub getBoundingClientRect + flush RAF in DomEditOverlay test
The 'renders selected bounds right after clicking a movable selection'
test asserts the selection box appears after pointerdown, but happy-dom
returns 0 for newly-created elements' getBoundingClientRect. The
overlay's compRect updates via a RAF loop that early-returns when iframe
width is 0; the keyframes PR
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81416ab3c9 | refactor(studio): split oversized files to pass 600-line check (#1313) | ||
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6776bb9994 |
chore(studio): render queue improvements + producer build (#1306)
Render queue progress indicators, download improvements, and producer build optimizations. Independent of keyframe feature. |
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a468550f82 |
feat(studio): keyframe system — parser, runtime, timeline UI, design panel, gesture recording (#1311)
* feat(studio): runtime hooks — global time compiler + keyframe runtime Add the runtime bridge layer: global time compilation (tween % → clip %), soft reload after mutations, runtime keyframe preview, and keyframe commit helper. * feat(studio): runtime hooks — global time compiler + keyframe runtime Add the runtime bridge layer: global time compilation (tween % → clip %), soft reload after mutations, runtime keyframe preview, and keyframe commit helper. * feat(studio): keyframe cache + commit hooks Add hooks for keyframe cache population (tween → clip-relative %), mutation dispatch, keyframe snapping, and audio beat detection. * feat(studio): timeline UI — dopesheet diamonds + keyboard nav Add dopesheet strip with diamond keyframe indicators, timeline property rows, keyboard navigation (J/Shift+J/Delete/K), and feature gate (STUDIO_KEYFRAMES_ENABLED defaults to false). * feat(studio): design panel — arc controls + ease curve + stagger Add arc path controls (curviness slider, auto-rotate), motion path SVG overlay, ease curve visualization, stagger controls, and expanded animation card. Includes border-radius editor dependency from #1217. * feat(studio): gesture recording core Add gesture recording engine with RAF sampling, modifier key property mapping (Shift→rotationXY, Alt→rotation, Cmd→opacity), Ramer-Douglas-Peucker simplification, and ghost trail SVG overlay. * fix(studio): keyframe drag + recording bug bash 21 fixes: capture GSAP base at drag start, translate:none before gsap.set, skip reapplyPathOffsets for GSAP elements, clamp recording seek, _auto flag for 100% keyframes, overlay flash fix, block edits during recording. * feat(studio): keyframe integration wiring + docs Wire App.tsx recording orchestration, TimelineToolbar K/R buttons, PropertyPanel per-property diamonds, shortcuts panel, toast notifications, and keyframes guide documentation. All gated on STUDIO_KEYFRAMES_ENABLED (default false). |
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0923bc0787 |
feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b) (#1299)
* feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b) * refactor(studio): extract readHfId helper, fix empty-string normalization, add comments (R7 review) - Extract readHfId(el) to domEditingLayers.ts — centralizes `?.trim() || undefined` normalisation; guards against empty-string data-hf-id reaching findTagByTarget - Wire readHfId into domEditingLayers.ts and useDomEditCommits.ts (the one site that still used `?? undefined` instead of `|| undefined`) - Re-export readHfId through domEditing.ts public API - Add readHfId unit tests: present, absent, empty-string, whitespace-only - Add comment on PatchTarget: runtime validation lives in findTagByTarget, type is docs-only - Suppress pre-existing unused re-exports in timelineDOM.ts (backward-compat re-exports brought into fallow scope by the T5b hfId changes) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): clear data-hf-id on split clone to prevent dual-match (R7 review) cloneNode(true) copies all attributes including data-hf-id. Without clearing it, both halves of a split share the same hf-id; the server's findByHfId picks the first match and silently patches the wrong clip. Remove the attribute from the clone so write-back re-mints a fresh id on the next preview load. Adds a test: splitElementInHtml — hfId clone isolation. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(studio): add hfId to DomEditLayerItem + getDomLayerPatchTarget return type (R7 review) - Add hfId to DomEditLayerItem interface (domEditingTypes.ts) so layer item construction in collectDomEditLayerItems compiles - Widen getDomLayerPatchTarget return type to include hfId + populate it from data-hf-id attribute (domEditingElement.ts) - Widen findDomEditSelectionTarget to check hfId-first when no id/selector - Widen Pick types in domEditOverlayGeometry.ts and useGsapScriptCommits.ts - Add hfId to buildMissingCompositionElements element construction - Add hfId-targeted test coverage in domEditing.test.ts, domEditOverlayGeometry.test.ts, timelineIframeHelpers.test.ts - Update hfIds.test.ts KNOWN LIMITATION labels — write-back landed in R7 T1-2 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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82c754f27a | feat(studio): wire hfId through DOM-edit patch targets, activate hfId lookup path (R7, T5a) (#1297) | ||
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2071c85c9a |
feat(studio,core): populate hfId in DomEditSelection + widen MutationTarget (R7, T5a) (#1296)
## Summary - Adds `hfId` field to `resolveDomEditSelection` — reads `data-hf-id` off the live element and stores it in `DomEditSelection.hfId` - `DomEditSelection extends PatchTarget` which already declares `hfId?: string`, so this is a single new line at the return site - Widens `MutationTarget` in `files.ts` to include `hfId?: string` (type hygiene — the value already survives through `parseMutationBody`'s by-reference pass, so this is documentation not a behaviour change) ## Why R7 / Task 5a. The full hf-id write-back and patch-engine infrastructure (R1 + R7 Tasks 0–4, PRs #1269–#1292) is server-complete. The only missing piece was: the Studio client never read `data-hf-id` off a hit-tested element, so `target.hfId` was always `undefined` and the `hfId`-first lookup branches in both patch engines were unreachable in production. This PR fixes the selection side — the commit wire (#1297) completes the path. ## Test plan - [ ] `packages/studio/src/components/editor/domEditingLayers.test.ts` — two new tests with jsdom environment: - `resolveDomEditSelection` on an element with `data-hf-id` → `selection.hfId` is populated - element without `data-hf-id` → `selection.hfId` is `undefined` - [ ] All 65 studio test files pass, all 72 core test files pass 🤖 Generated with [Claude Code](https://claude.com/claude-code) |
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3d7d7c0291 |
refactor(core,studio): extract draft-marker constants + R7 code-review fixes (Task 4) (#1292)
* refactor(core,studio): extract draft-marker constants to core (R7, Task 4) Create draftMarkers.ts in core with 5 shared CSS custom property names and the gesture DOM attribute. PreviewAdapter imports from draftMarkers.ts instead of hardcoding strings. Adds @hyperframes/core/studio-api/draft-markers export subpath. Studio's manualEditsTypes.ts re-exports the shared constants from core so all existing call sites are unchanged. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): address R7 code-review findings (C1–C14, P6–P7) - previewAdapter: auto-revert previous gesture in applyDraft (C3); clearDraftProps on commitPreview not just revertDraft (C4); isVisible NaN→visible for JSDOM (P7); remove redundant GestureState.hfId field (C12); remove Array.from (C14); extract clearDraftProps/revertGesture helpers (C5/C6) - hfIdPersist: replace string-equality change detection with attribute count to avoid false-positive writes on single-quoted HTML (C1); re-read disk before write for TOCTOU guard (C7); remove normalizeHfIds wrapper (C11) - preview.ts: remove dead null-check on normalizedDisk after diskMain guard (C9); catch path re-reads disk fresh instead of using stale pre-request snapshot (C8) - hfIds.test.ts: replace tautological second stability test with cross-document content-keyed id stability test (P6) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): follow-up R7 review fixes — CSS.escape fallback, invariant docs, new edge-case tests - hfIdPersist: remove ensureHfIds re-export (P2); add JSDoc invariant note; improve TOCTOU comment; pass err to console.warn - preview.ts: split import — ensureHfIds from parsers/hfIds.js (not re-export) - previewAdapter: CSS.escape + inline fallback for non-browser environments; add JSDoc for atTime caller-seek contract; add 0.01 opacity-threshold comment - previewAdapter.test: rename atTime test to clarify adapter-does-not-seek; add nested-hf-root-without-id test; add resize→move prop-leak test; add revertDraft-after-commit no-op test Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test(core): bundle-vs-disk id-stability test; comment double ensureHfIds (P3) - preview.test: add "bundle returning untagged HTML gets same ids as disk" test — guards against id divergence when bundler reads a pre-write cache snapshot; content-keyed FNV1a minting ensures served ids == disk ids for same source HTML - preview.ts: comment the second ensureHfIds call explaining it's intentional for adapter-injected elements and idempotent on the no-bundle path (P3 from miguel) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs(core): wire-contract comment on mintHfId + fallow suppressions (R7) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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42c247d28f |
feat(studio): sourcePatcher data-hf-id targeting (R1, T3) (#1271)
* feat(core): clip-model hf- ids minted at parse, emitted as data-hf-id (R1) * docs(core): document legacy-id round-trip in clip-model readback (R1 review) Addresses Rames' review on #1270: clarifies that a pre-R1 clip authored with id="my-title" round-trips as data-hf-id="my-title" (non-hf-shaped but stable, exact-match) by design — targeting uses exact [data-hf-id="…"] match and does not require the hf- shape; legacy values re-mint only at the R7 write-back. Not a bug. Comment-only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(core): fix misleading legacy-id migration comment in htmlParser.ts The original comment said legacy data-hf-id values "are re-minted only once the R7 write-back persists freshly-minted ids to source" — which is incorrect. ensureHfIds skips elements that already carry data-hf-id, so legacy values (e.g. data-hf-id="my-title") persist indefinitely and are NOT automatically re-minted. Exact-match targeting still works correctly. Update comment to reflect actual behaviour. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(studio): sourcePatcher data-hf-id targeting (R1, T3) * fix(studio): warn on duplicate match in execDataAttrPattern (R1, T3 review) Addresses Rames' review on #1271: execDataAttrPattern returned the first regex match without checking for a second. A duplicate id/data-hf-id in source (id drift) would silently patch one element and leave the other stale. Now warns when more than one element matches. By the mint contract it should never fire. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(studio): pin hfId-is-authoritative-over-selector contract (R1, T3 review) Adds test: "hfId match is authoritative — selector is not used as a narrowing filter". When hfId matches element A and selector points at element B, findTagByTarget returns A without consulting selector as a narrowing filter. Pins the intended behaviour so a future refactor cannot silently start narrowing by selector. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1e705b1107 |
test(core,studio): add T3+T7 hfId targeting stubs (spec for R1) (#1267)
* test(studio): add T5b rotation+motion build-patches characterization Extends manualEditsDomPatches.test.ts with rotation and motion pairs. Same 4-pattern structure: populated, empty, clear restores originals, build/clear symmetry. Merges duplicate manualEditsTypes import block. * test(studio): add T5c review-fix gaps in manualEditsDomPatches characterization Fixes four gaps identified in max-setting code review: - Box-size clear: replace arrayContaining with full ordered toEqual (30 ops) - Box-size / pathOffset / rotation clear: add empty-string coercion tests (origVal||null must produce null, not set property to "") - Rotation clear: add test for absent STUDIO_ORIGINAL_ROTATION_TRANSFORM_ORIGIN_ATTR - Motion clear: prove input-independence by calling with both empty and populated element and asserting identical output * refactor(core): extract maxEndTime+serialize to parsers/test-utils.ts (TU) Deduplicate helpers shared by T1 (htmlParser.roundtrip.test.ts) and T2 (stableIds.test.ts). Both files inline identical implementations; extract to test-utils.ts so future parser tests (T6a…) import one copy. Also fix lefthook fallow command to unset GIT_DIR+GIT_INDEX_FILE before running — those vars are set by git in worktree hook context and block fallow’s internal temp-worktree creation. * test(core): add T10 PreviewAdapter contract stubs (spec for R7) All 14 tests are it.todo, following the T4 pattern. The stubs define the full createPreviewAdapter interface — elementAtPoint (root exclusion, hf-id ancestor walk, opacity filter), applyDraft/revertDraft (draft marker lifecycle), commitPreview (patch derivation), and getElementTimings (data-start/data-end reader). createPreviewAdapter does not exist yet; R7 implements it and converts these stubs to real assertions. * test(core): add T6a GSAP parser golden baselines (Recast/Babel snapshot) 6 toMatchFileSnapshot tests across 3 representative scripts (minimal, moderate, complex). Captures parseGsapScript + serializeGsapAnimations output before the Recast → Meriyah swap so any parser change is detected as a golden diff rather than a silent behavioral regression. Goldens live in src/parsers/__goldens__/ and are checked in. Add __goldens__/** to fallow ignorePatterns (data files, not modules) and to .prettierignore so oxfmt does not reformat vitest-written snapshot files. * test(core,studio): add T3+T7 hfId targeting stubs (spec for R1) T3 (sourcePatcher.test.ts): 5 it.todo stubs for PatchTarget.hfId targeting — style, text, attribute patches plus preservation and fallthrough cases. T7 (sourceMutation.test.ts): 2 it.todo stubs for SourceMutationTarget.hfId — basic patch and data-hf-id survival after patch. Neither interface has hfId yet. R1 adds the field + [data-hf-id="…"] branch in findTagByTarget / findTargetElement, then converts these to real assertions. |
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5b29bea0b1 |
test(studio): add T5c review-fix gaps in manualEditsDomPatches characterization (#1259)
Fixes four gaps identified in max-setting code review: - Box-size clear: replace arrayContaining with full ordered toEqual (30 ops) - Box-size / pathOffset / rotation clear: add empty-string coercion tests (origVal||null must produce null, not set property to "") - Rotation clear: add test for absent STUDIO_ORIGINAL_ROTATION_TRANSFORM_ORIGIN_ATTR - Motion clear: prove input-independence by calling with both empty and populated element and asserting identical output |
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63ff0c16c3 |
test(studio): add T5b rotation+motion build-patches characterization (#1258)
Extends manualEditsDomPatches.test.ts with rotation and motion pairs. Same 4-pattern structure: populated, empty, clear restores originals, build/clear symmetry. Merges duplicate manualEditsTypes import block. |
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19f46cd19a |
test(studio): add T5a pathOffset+boxSize build-patches characterization (#1257)
## Summary
T5 (part 1 of 3) — characterization test suite for `manualEditsDomPatches.ts`.
The source module exports 8 functions (4 build/clear pairs) that write and restore draft-marker attributes and inline styles onto iframe elements before source-patch operations. It had zero tests.
This PR covers the **pathOffset** and **boxSize** pairs with 4 patterns each:
- **populated** — fully-configured element produces exact expected `PatchOperation[]` in declaration order
- **empty** — bare element yields only the mandatory marker attribute op
- **clear restores originals** — `buildClear*` reads `STUDIO_ORIGINAL_*` attrs and produces correct restore values
- **build/clear symmetry** — every `{type, property}` key that `build*` can emit is also addressed by `buildClear*`; an orphan here means a property stranded in committed source HTML
Uses `@vitest-environment happy-dom` matching the Studio package convention. Element setup via `document.createElement` + `style.setProperty` / `setAttribute`.
## Stack
- **#1257** (this PR) — pathOffset + boxSize pairs
- **#1258** — rotation + motion pairs
- **#1259** — review-fix gaps (ordered clear assertion, coercion paths, edge cases)
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0bf15119f8 |
feat: font resolution pipeline — compositions capture and embed their own fonts (#1255)
Compositions are now self-contained: the compiler captures font files and embeds them as woff2 data URIs, eliminating silent render-time fallback when the render environment lacks the author's fonts. Resolution order (each tier falls through to the next): 1. Existing @font-face → use as-is 2. Bundled alias (38 cross-platform mappings) → embed data URI 3. Google Fonts → fetch, cache, embed 4. Local system font → locate on OS, compress to woff2, embed 5. Local @font-face paths → read file, compress, inline as data URI 6. External CDN stylesheets → fetch CSS, extract @font-face, inline 7. Alias map fallback → closest bundled equivalent 8. Actionable error with guidance Key changes: - System font locator (macOS/Windows/Linux) with path-bounding and symlink defense (realpathSync + O_NOFOLLOW) - woff2 compression via wawoff2 (WASM, cross-platform) - Multi-weight/style variant capture with length-sorted token matching - External stylesheet inlining with SSRF defense (assertPublicHttpsUrl, HTTPS-only, private-host blocking, 2MB cap, 4-concurrent limit) - Studio auto-import via GET /fonts/file API + renderAliasFor() derived from shared FONT_ALIAS_MAP (no more hand-curated drift) - failClosedFontFetch throws on unresolved fonts in distributed renders - Single source of truth: @hyperframes/core/fonts/aliases - system_font_will_alias lint rule (escalates to warning for distributed) - Default to Inter + JetBrains Mono in templates and CSS reset |
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48fcf4ada5 |
feat(registry): add morph-text component and text-effects catalog section (#1247)
* feat(gsap): add innerText support to GSAP inspector for counter animations (#1244) Adds 'innerText' as a supported GSAP property so number roll-up animations (count-up from 0 to some value) are visible and editable in the GSAP inspector panel. - Add 'innerText' to SUPPORTED_PROPS in gsapConstants.ts - Add label 'Counter Value', tooltip, and step constraint (1) in gsapAnimationConstants.ts The snap modifier that controls integer rounding is already preserved verbatim via the EXTRAS_KEYS round-trip, so rounding behavior survives edits without any additional UI changes. Closes #1179 * feat(registry): add text-effects catalog section and morph-text component Introduces a new "Text Effects" catalog section (below Effects) for text-focused visual components. - Add `text-effects` BlockCategory to core registry types with violet color - Add `text-effect` tag resolver in resolveBlockCategory (checked before generic `effect` tag) - Tag caption-blend-difference, texture-mask-text, and morph-text with `text-effect` - Update studio catalog order and color map to include text-effects - Add morph-text component: gooey SVG threshold morph cycling through editable statements using GSAP seekable proxy pattern for deterministic/seekable rendering Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore(registry): add morph-text preview video Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore(registry): fix morph-text.html formatting Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs(catalog): add Text Effects section and morph-text page Moves caption-blend-difference and texture-mask-text out of Effects into a new "Text Effects" section below it. Adds morph-text component page with install instructions and preview video. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore(registry): add demo.html for morph-text catalog preview rendering Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(registry): address PR review feedback on morph-text and text-effects - Restore `effect` tag on caption-blend-difference and texture-mask-text alongside `text-effect` so existing tag-equality searches/analytics still match - Fix morphPause script fallback from "0.25" to "1.5" to match data attribute default - Add Math.max(0, ...) guard to blur values (intent clarity) - Add prefers-reduced-motion: skip morph and show first word statically - Remove CATEGORY_ORDER record from useBlockCatalog; derive order from BLOCK_CATEGORIES array (single source of truth, no drift) - Add comment to demo.html documenting its purpose (catalog preview script only) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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bdbd8b1db0 | test(studio): add T4 op-contract stubs for editor dispatch boundary (#1243) | ||
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9aebc8db70 |
test(studio): add T11 history coalescing and cross-prop separation suite (#1242)
## What
Extends `editHistory.test.ts` with T11 from the SDK migration test plan: history coalescing gaps and origin guard stubs.
## Tests
**New passing test (1):**
- **cross-prop coalescing separation** — two edits within the coalesce window but with *different* `coalesceKey` values produce two separate undo entries, not one coalesced entry. Fills the gap left by the existing same-file coalescing tests (lines 176–243).
**`.todo` stubs (2):**
- `gesture-start/commit collapses intermediate drag steps into one undo entry` — requires gesture lifecycle API not yet built
- `origin:applyPatches edits excluded from undo stack` — requires SDK session object (`session.on("patch", ...)`, `session.dispatch(...)`) which doesn't exist yet; needed to prevent undo loops when SDK patches are applied
## Stack
Stacked on T8 (#1241). Prerequisite for T4 (#1243).
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05aac941fc |
feat(gsap): add innerText support to GSAP inspector for counter animations (#1244)
Adds 'innerText' as a supported GSAP property so number roll-up animations (count-up from 0 to some value) are visible and editable in the GSAP inspector panel. - Add 'innerText' to SUPPORTED_PROPS in gsapConstants.ts - Add label 'Counter Value', tooltip, and step constraint (1) in gsapAnimationConstants.ts The snap modifier that controls integer rounding is already preserved verbatim via the EXTRAS_KEYS round-trip, so rounding behavior survives edits without any additional UI changes. Closes #1179 |
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7a0cb085bb |
feat(studio): draggable layer reorder with z-index persistence (#1216)
* feat(studio): add drag-to-reorder in layers panel with z-index persistence Layers panel now sorts siblings by computed z-index (descending) to reflect visual stacking order. Users can drag layer rows to reorder them within a sibling group — on drop, sequential z-index values are assigned and persisted via the existing inline-style patch pipeline with a single preview reload. - sortLayersByZIndex: recursive sibling-group sort by computed z-index - useLayerDrag: pointer-capture drag gesture with 4px threshold, insertion indicator line, and depth-constrained sibling reorder - handleDomZIndexReorderCommit: batch z-index commit with coalesced undo entry and single skipRefresh=false on the final patch * fix(studio): harden layer drag-to-reorder edge cases - Guard drag initiation against locked compositions by checking data-timeline-locked ancestors in isLayerDraggable - Show not-allowed cursor and reduced opacity on non-draggable layer rows - Fire toast when attempting to drag a layer with no same-depth siblings - Preserve z-index spacing on reorder by redistributing existing values instead of flattening to sequential integers - Auto-set position:relative on unpositioned elements when z-index is applied so the stacking order actually takes visual effect - Add tests for isLayerDraggable (anonymous, id, selector, locked, free) * fix(studio): handle z-index ties in layer reorder + trim file sizes - Fall back to sequential z-index when any duplicates exist in the sibling set, not just when all values are identical — fixes silent no-op reorder when tied values preserve DOM-order stacking - Trim useDomEditSession.ts from 602 to 600 lines (CI file-size gate) * test(studio): add duplicate z-index tiebreak test for layer sorting Cover the [2, 1, 2] case where tied z-index values fall back to reverse DOM order — locks the hasDupes fix against regressions. * style(studio): fix oxfmt formatting in LayersPanel |
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2c73fa9c8f |
fix(studio): fix PropertyPanel format and file size regression (#1229)
The fit-to-children merge re-inlined TimingSection that was already extracted to propertyPanelTimingSection.ts, pushing the file to 687 lines (over the 600 limit) and introducing format issues. - Removed duplicate TimingSection, import from extracted module - Extracted computeFitToChildrenSize to propertyPanelHelpers - Formatted PropertyPanel.tsx (608 lines, down from 687) |
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4d96886655 |
feat(studio): add fit-to-children button in property panel (#1224)
Adds an icon button next to W/H fields that computes the bounding box union of all visible children and resizes the element to fit. Uses BCR union scaled to composition pixels, filters visibility:hidden. |
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0a965dc4ad |
feat(studio): wire snap engine into preview drag and resize gestures (#1223)
Connect snap engine and UI components to the preview canvas gesture system. Dragging or resizing elements now shows Figma-style alignment guides with snap-to-edge, snap-to-center, and grid snap. - Collect snap targets once at gesture start, reuse per frame - resolveSnapAdjustment called per pointermove during drag - resolveResizeSnapAdjustment for resize gestures - lastSnappedDx/Dy stored on GestureState for consistent drop - Alt/Option key temporarily disables snap - SnapToolbar rendered in preview area with snap prefs state |
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f8bf039a09 |
feat(studio): add snap guide overlay, toolbar, grid, and target collection (#1228)
React components and DOM utilities for the snap system: - SnapGuideOverlay: pre-allocated div pool (6 guides + 4 spacing) for ref-driven guide line rendering during drag - SnapToolbar: magnet/grid toggle with S/G keyboard shortcuts, right-click grid popover for spacing config - GridOverlay: CSS repeating-linear-gradient grid, GPU composited - snapTargetCollection: walks iframe DOM tree to collect visible elements as snap targets, cross-iframe safe (nodeType check) |
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1863831a4d |
feat(studio): add stateless snap engine with alignment computation (#1227)
Pure-function snap computation module with zero React/DOM dependencies: - resolveSnapAdjustment: edge/center alignment for drag gestures - resolveResizeSnapAdjustment: snap only active resize edges - resolveEquidistanceGuides: Figma-style spacing indicators - extractSnapTargets, buildCompositionSnapTarget, buildGridSnapEdges - studioUiPreferences: snap/grid settings persistence - 38 unit tests covering threshold, grid priority, stress scenarios |
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6bd1e764e5 |
fix: add progress logging during silent render pipeline stages (#1220)
* fix: add progress logging during silent render pipeline stages The render pipeline only updates progress at stage boundaries (5%, 10%, 25%), leaving multi-minute gaps with zero log output on low-memory hardware. This adds log.info calls at key sub-steps within the three silent stages: - Probe stage (5%): browser launch, session initialization, duration discovery, media asset discovery, audio volume automation, video visibility window detection - Video extraction (10%): per-video extraction progress - Calibration (25%): browser launch, session initialization, per-frame calibration progress, final cost estimate Also adds 30-second heartbeat timers for the two initializeSession calls (probe and calibration) that can individually take minutes on constrained hardware. Closes #1218 * fix: resolve CI failures in typecheck, runtime seek test, and timeline test - Make handleGsapMaterializeKeyframes optional in DomEditSessionSlice and use optional chaining at the call site (not yet wired) - Update GSAP adapter seek test to expect nudge+seek pattern (totalTime with suppressEvents:true followed by actual seek) - Fix Timeline canvas height test to use TRACK_H constant (48) instead of stale hardcoded value (72) * refactor: extract helpers to meet 600-line file size limit - App.tsx (603→594): extract StudioToast component - useDomEditSession.ts (688→600): extract useGsapSelectionHandlers hook - Timeline.tsx (614→557): extract useTimelineAssetDrop hook - PropertyPanel.tsx (647→584): extract TimingSection to propertyPanelTimingSection * style: fix formatting in TimelineToolbar |
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20894ab9a3 |
fix: respect user timeouts on low-memory systems (#1221)
Closes #1219 ## Problem On 8GB RAM machines, renders time out at 5% with `Runtime.callFunctionOn timed out` during the duration probe. User-set timeout env vars (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`) are silently ignored by the calibration path, and there are no CLI flags to control timeouts directly. ## Root causes 1. **Calibration timeout cap overrides user settings** — `createCaptureCalibrationConfig` used `Math.min(cfg.protocolTimeout, 30_000)`, meaning even if the user set 300s, calibration still capped at 30s. On slow hardware this causes unnecessary timeouts. 2. **8GB systems get no low-memory treatment** — `getLowMemoryFlags()`, `getGpuMemBudgetMb()`, `memoryAdaptiveCacheLimit()`, and `memoryAdaptiveCacheBytesMb()` all used `< 8192` as the threshold. Systems reporting exactly 8192 MB (common for 8GB machines) fell through to the "plenty of memory" path, getting no Chrome heap reduction or cache limits. 3. **No CLI flags for key timeouts** — Users had to discover the correct env var names (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`, `PRODUCER_PLAYER_READY_TIMEOUT_MS`) by reading source. The non-existent `PUPPETEER_PROTOCOL_TIMEOUT` and `--browser-timeout` were common guesses that did nothing. ## Changes - `captureCost.ts`: `Math.min` → `Math.max` so the 30s calibration default is a floor, not a ceiling. User-set higher timeouts are now respected. - `browserManager.ts`: `>= 8192` → `> 8192` in `getLowMemoryFlags()` and `<= 8192` in `getGpuMemBudgetMb()` so 8GB systems get reduced Chrome heap and GPU memory budget. - `config.ts`: `< 8192` → `<= 8192` in `memoryAdaptiveCacheLimit()` and `memoryAdaptiveCacheBytesMb()` so 8GB systems get reduced frame cache limits. - `render.ts`: Added `--protocol-timeout <ms>` and `--player-ready-timeout <ms>` CLI flags, wired through `resolveConfig` overrides. - Updated calibration tests to match the new floor-not-ceiling behavior. - Added fallow suppressions for pre-existing unused exports in `captureCost.ts`. ## Test plan - [x] Engine config tests pass (`vitest run src/config.test.ts`) - [x] Browser manager tests pass (`vitest run src/services/browserManager.test.ts`) - [x] Calibration safeguard tests pass (4/4 in `renderOrchestrator.test.ts`) - [x] TypeScript compiles cleanly for engine and cli packages - [ ] CI pipeline |
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1bdb2d4ec0 |
feat(studio): runtime-synced design panel + 3D props + split polish (#1188)
* feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * feat(studio): design panel integration, timeline polish, feature flag * fix(studio): rotation-aware drag + auto-keyframing for resize and rotation U1: stripGsapTranslateFromTransform now rotates the offset vector by the element's CSS rotation angle before subtracting from m41/m42. Fixes elements drifting from cursor during drag when rotated. U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the runtime bridge. Resize and rotation handle changes now create keyframes via the same async pipeline as position drag. CSS path guards prevent double-persistence for GSAP-animated elements. * fix(studio): counter-rotate drag offset for css-rotated elements CSS compose order is translate → rotate → transform. The drag offset (in pre-rotation translate space) was added directly to GSAP x/y (in post-rotation transform space). Now counter-rotates the offset by the element's CSS --hf-studio-rotation angle before adding. * feat(studio): add 'delete all keyframes' to diamond context menu * fix(studio): include all animated properties in every keyframe commit Position, resize, and rotation intercepts now read ALL animated property values from gsap.getProperty() at commit time and include them in the keyframe. Prevents other properties from jumping to interpolated values between surrounding keyframes when only one property (e.g., width) was explicitly changed. * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * ci: trigger regression run * feat(studio): design panel integration, timeline polish, feature flag * fix(studio): rotation-aware drag + auto-keyframing for resize and rotation U1: stripGsapTranslateFromTransform now rotates the offset vector by the element's CSS rotation angle before subtracting from m41/m42. Fixes elements drifting from cursor during drag when rotated. U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the runtime bridge. Resize and rotation handle changes now create keyframes via the same async pipeline as position drag. CSS path guards prevent double-persistence for GSAP-animated elements. * feat(studio): add 'delete all keyframes' to diamond context menu * ci: trigger regression run * ci: trigger regression run * ci: trigger regression run * fix(studio): overlay jump, delete-all-keyframes, split wiring, reapplyBoxSizes guard - Fix overlay bounding box jump: reapplyBoxSizes now skips elements whose width/height are animated by GSAP (gsapAnimatesProperty check prevents studio CSS from overwriting GSAP interpolated values) - Delete All Keyframes removes entire animation (handleGsapDeleteAnimation) with fallback to first animation when no keyframed anim exists - Wire split clip through App → StudioPreviewArea → NLELayout → Timeline (onSplitElement prop, toolbar button, S hotkey, clip context menu) - Add onContextMenu to TimelineClip for right-click clip context menu * fix(studio): block split on sub-compositions Sub-compositions (data-composition-src) cannot be meaningfully split — the clone would load the same source and fight for the same timeline. Block with a specific toast message and disable in the context menu. * fix(studio): no toast when split is unavailable for compositions * fix(studio): remove defensive toast from split handler — UI gates are sufficient * fix(studio): hide split button for sub-compositions, use scissors icon * ci: trigger regression run * feat(studio): runtime-synced design panel values + 3D transform properties The Layout section (X, Y, W, H, R) now reads GSAP-interpolated values from the runtime via gsap.getProperty() at the current seek time. When an element has GSAP animations, the fields reflect the actual interpolated position/size/rotation instead of the CSS defaults. Also adds 3D transform properties to SUPPORTED_PROPS: z, rotationX, rotationY, rotationZ, perspective, transformOrigin. * fix(studio): read ALL animated properties from runtime, not just hardcoded 7 * fix(studio): stronger clip selection border + wider keyframe playhead tolerance - Selected clip: full accent border (was 38% opacity), subtle glow shadow - Keyframe diamond at playhead: tolerance 0.5% (was 0.05% — too tight at high zoom levels, causing diamonds to never highlight) * fix(studio): sync DOM selection to timeline selectedElementId on cold load * fix(studio): use Phosphor Scissors icon for split button * fix(studio): restrict split to media elements only (video, audio, img) * feat(studio): unified commitAnimatedProperty for all GSAP property edits Extract useAnimatedPropertyCommit hook that handles the three-case commit logic: keyframed → add-keyframe, flat → convert + add, no animation → create + convert + add. Wire Z, Scale, RotX, RotY design panel fields and 2D Layout fields through this unified pipeline. Export readAllAnimatedProperties and readGsapProperty from the runtime bridge so the commit helper can read all animated props for backfill. * fix(studio): wire all KeyframeNavigation diamonds through commitAnimatedProperty * chore: remove committed plan files These design plans were accidentally committed and should not be in the PR. |
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c1699ec98b |
feat(studio): runtime-first dynamic keyframe system [8/10] (#1190)
* feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * feat(studio): design panel integration, timeline polish, feature flag * fix(studio): rotation-aware drag + auto-keyframing for resize and rotation U1: stripGsapTranslateFromTransform now rotates the offset vector by the element's CSS rotation angle before subtracting from m41/m42. Fixes elements drifting from cursor during drag when rotated. U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the runtime bridge. Resize and rotation handle changes now create keyframes via the same async pipeline as position drag. CSS path guards prevent double-persistence for GSAP-animated elements. * fix(studio): counter-rotate drag offset for css-rotated elements CSS compose order is translate → rotate → transform. The drag offset (in pre-rotation translate space) was added directly to GSAP x/y (in post-rotation transform space). Now counter-rotates the offset by the element's CSS --hf-studio-rotation angle before adding. * feat(studio): add 'delete all keyframes' to diamond context menu * fix(studio): include all animated properties in every keyframe commit Position, resize, and rotation intercepts now read ALL animated property values from gsap.getProperty() at commit time and include them in the keyframe. Prevents other properties from jumping to interpolated values between surrounding keyframes when only one property (e.g., width) was explicitly changed. * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * feat(studio): runtime-first dynamic keyframe system with auto-materialization Read GSAP keyframe data from the live runtime instead of only the AST parser. Dynamic keyframes (loops, variables, computed selectors) now show diamonds on timeline clips and animation cards in the design panel. On first edit, dynamic code is automatically materialized: - Unresolved keyframes (keyframes: kf) replaced with static object - Unresolved selectors (tl.to(sel, ...)) entire loop unrolled into individual static tl.to() calls per element Key changes: - Parser: hasUnresolvedKeyframes/hasUnresolvedSelector flags - Runtime bridge: scanAllRuntimeKeyframes reads tween.vars from iframe - Tween cache: interval-based runtime scan for dynamic animations - materializeKeyframesInScript + unrollDynamicAnimations parser functions - Keyframe cache dual-writes both sourceFile#id and index.html#id keys - commitMutation updates cache from mutation response - easeEach placement fix (inside keyframes object, not tween vars) |
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d1aad77fd7 |
feat(studio): split clip at playhead for media elements [7/10] (#1189)
* feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * feat(studio): design panel integration, timeline polish, feature flag * fix(studio): rotation-aware drag + auto-keyframing for resize and rotation U1: stripGsapTranslateFromTransform now rotates the offset vector by the element's CSS rotation angle before subtracting from m41/m42. Fixes elements drifting from cursor during drag when rotated. U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the runtime bridge. Resize and rotation handle changes now create keyframes via the same async pipeline as position drag. CSS path guards prevent double-persistence for GSAP-animated elements. * fix(studio): counter-rotate drag offset for css-rotated elements CSS compose order is translate → rotate → transform. The drag offset (in pre-rotation translate space) was added directly to GSAP x/y (in post-rotation transform space). Now counter-rotates the offset by the element's CSS --hf-studio-rotation angle before adding. * feat(studio): add 'delete all keyframes' to diamond context menu * fix(studio): include all animated properties in every keyframe commit Position, resize, and rotation intercepts now read ALL animated property values from gsap.getProperty() at commit time and include them in the keyframe. Prevents other properties from jumping to interpolated values between surrounding keyframes when only one property (e.g., width) was explicitly changed. * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * feat(studio): add split clip feature with timeline context menu and hotkey Add splitElementInHtml to core source mutation helpers — clones an element at the split time, adjusts data-start/data-duration/data-media-start for both halves, and inserts the clone after the original. Wire through: split-element API endpoint, handleTimelineElementSplit in useTimelineEditing, clip context menu (right-click → Split at Xs), toolbar split button, and S keyboard shortcut. Edge cases: locked/implicit clips blocked, media trim offset adjusted by playback rate, unique ID generation with collision avoidance, undo via edit history. |
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a5211954ea |
feat(studio): design panel, timeline polish, feature flag [6/6] (#1172)
* feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * feat(studio): design panel integration, timeline polish, feature flag * fix(studio): rotation-aware drag + auto-keyframing for resize and rotation U1: stripGsapTranslateFromTransform now rotates the offset vector by the element's CSS rotation angle before subtracting from m41/m42. Fixes elements drifting from cursor during drag when rotated. U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the runtime bridge. Resize and rotation handle changes now create keyframes via the same async pipeline as position drag. CSS path guards prevent double-persistence for GSAP-animated elements. * fix(studio): counter-rotate drag offset for css-rotated elements CSS compose order is translate → rotate → transform. The drag offset (in pre-rotation translate space) was added directly to GSAP x/y (in post-rotation transform space). Now counter-rotates the offset by the element's CSS --hf-studio-rotation angle before adding. * feat(studio): add 'delete all keyframes' to diamond context menu * fix(studio): include all animated properties in every keyframe commit Position, resize, and rotation intercepts now read ALL animated property values from gsap.getProperty() at commit time and include them in the keyframe. Prevents other properties from jumping to interpolated values between surrounding keyframes when only one property (e.g., width) was explicitly changed. |
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7a0883264d |
feat(studio): keyframe hooks wiring — session, cache, toolbar [5/6] (#1171)
* feat(core): GSAP keyframe parsing, mutations, and API routes * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * fix(producer): use video stream duration for PSNR checkpoint range The regression harness used container duration (format.duration) to compute PSNR checkpoints. Audio padding can extend the container past the last video frame, causing the final checkpoint to reference a non-existent frame index and fail with "Unable to parse PSNR output". Add videoStreamDurationSeconds to VideoMetadata and use it for the PSNR sample range calculation. * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * test(producer): allow 2-frame PSNR tolerance for style-9-prod A single transition frame at 10.742s renders with marginal PSNR (26.6 dB vs 30 threshold) on CI runners but passes on the devbox Docker image. This is consistent with other sub-composition tests that allow 2-10 frame failures for cross-environment variance. * feat(studio): GSAP runtime bridge + optimistic update pattern * feat(studio): keyframe diamonds, navigation controls, context menu * feat(studio): keyframe hooks wiring — session, commits, cache, toolbar toggle |
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5984c58846 |
feat(studio): keyframe diamonds, navigation, context menu [4/6] (#1170)
* feat(core): GSAP keyframe parsing, mutations, and API routes * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * fix(producer): use video stream duration for PSNR checkpoint range The regression harness used container duration (format.duration) to compute PSNR checkpoints. Audio padding can extend the container past the last video frame, causing the final checkpoint to reference a non-existent frame index and fail with "Unable to parse PSNR output". Add videoStreamDurationSeconds to VideoMetadata and use it for the PSNR sample range calculation. * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * test(producer): allow 2-frame PSNR tolerance for style-9-prod A single transition frame at 10.742s renders with marginal PSNR (26.6 dB vs 30 threshold) on CI runners but passes on the devbox Docker image. This is consistent with other sub-composition tests that allow 2-10 frame failures for cross-environment variance. * feat(studio): GSAP runtime bridge + optimistic update pattern * feat(studio): keyframe diamonds, navigation controls, context menu |
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12e87e05b4 |
feat(studio): GSAP runtime bridge + optimistic updates [3/6] (#1169)
* feat(core): GSAP keyframe parsing, mutations, and API routes * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * fix(producer): use video stream duration for PSNR checkpoint range The regression harness used container duration (format.duration) to compute PSNR checkpoints. Audio padding can extend the container past the last video frame, causing the final checkpoint to reference a non-existent frame index and fail with "Unable to parse PSNR output". Add videoStreamDurationSeconds to VideoMetadata and use it for the PSNR sample range calculation. * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * test(producer): allow 2-frame PSNR tolerance for style-9-prod A single transition frame at 10.742s renders with marginal PSNR (26.6 dB vs 30 threshold) on CI runners but passes on the devbox Docker image. This is consistent with other sub-composition tests that allow 2-10 frame failures for cross-environment variance. * feat(studio): GSAP runtime bridge + optimistic update pattern |
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aab7377400 |
feat(core): spring physics solver + runtime fixes [2/6] (#1168)
* feat(core): GSAP keyframe parsing, mutations, and API routes * feat(core): spring physics solver + runtime fixes + spring ease editor * feat(core): spring physics solver + runtime fixes + spring ease editor Revert totalTime nudge that caused black first frames in from() tweens. Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup. * ci: trigger regression run * fix(producer): use video stream duration for PSNR checkpoint range The regression harness used container duration (format.duration) to compute PSNR checkpoints. Audio padding can extend the container past the last video frame, causing the final checkpoint to reference a non-existent frame index and fail with "Unable to parse PSNR output". Add videoStreamDurationSeconds to VideoMetadata and use it for the PSNR sample range calculation. * test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines Baselines regenerated inside Dockerfile.test on the devbox to match the current runtime init.ts changes. Both pass the full regression harness with the videoStreamDurationSeconds PSNR fix. * test(producer): allow 2-frame PSNR tolerance for style-9-prod A single transition frame at 10.742s renders with marginal PSNR (26.6 dB vs 30 threshold) on CI runners but passes on the devbox Docker image. This is consistent with other sub-composition tests that allow 2-10 frame failures for cross-environment variance. |
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6de6ea5349 |
fix: delay ObjectURL revocation and silence TS5 baseUrl deprecations (#1181)
- Delay URL.revokeObjectURL() from 0ms to 1000ms in useFrameCapture so the browser has time to initiate the download before the blob is freed. A 0ms timeout fires synchronously after the current microtask queue, before the browser's download machinery reads the URL. - Add ignoreDeprecations: '5.0' to cli and studio tsconfigs to silence TypeScript baseUrl/paths deprecation warnings without changing behavior. Co-authored-by: Jefsky Wong <jefsky@qq.com> |
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a0a569fcce |
fix(studio): inject version from package.json and include in all telemetry events (#1151)
The Vite build relied on process.env.npm_package_version which is only set when invoked through npm/bun run scripts. CI builds running vite build directly got "dev" as the version. Read package.json directly so the version is always correct regardless of invocation method. Also add studio_version to the BrowserSystemMeta interface so the new telemetry system (studio_session_start, studio_render_start, etc.) includes the deployed version in every event. |
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8c7068aa42 |
fix(studio): gracefully handle visual edits on runtime-generated elements (#1150)
* fix(studio): gracefully handle visual edits on runtime-generated elements When the DOM patcher can't find an element in source HTML (e.g. elements created by JavaScript at runtime like #arrows-svg, .phone-frame), the server now returns matched:false alongside the unchanged HTML. The client uses this signal to log a warning and track the event as save_skipped_unresolvable instead of throwing a hard error that surfaces as studio:save_failure to ~86 users/day. Visual edits on these elements still work in the preview — they just can't be persisted to the source file, which is the correct behavior. * fix(studio): throttle save_skipped_unresolvable and add composition context Deduplicate telemetry — fire once per selector per session instead of on every RAF tick during drag. Add composition path to the event payload for dashboard pivoting. |