Commit Graph
6 Commits
Author SHA1 Message Date
ukimsanovandClaude Opus 4.6 67ed767641 fix(docs): use claude.ai/design link, remove raw download option
- Link to claude.ai/design instead of claude.ai
- Remove raw.githubusercontent download links (just GitHub with ↓ button)
- Fix stale SKILL.md link text in prompting guide

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-25 17:02:58 -04:00
Ular Kimsanov 9322ff9c74 refactor: move Claude Design instructions from skills/ to docs/ (#495) 2026-04-25 22:50:16 +02:00
ukimsanovandClaude Opus 4.6 c81ef50e2f feat(shader-transitions): support any aspect ratio + update skill
Add dynamic resolution to shader transitions and update Skeleton A
to use shaders on vertical compositions.

shader-transitions changes:
- webgl.ts: read dimensions from params instead of hardcoded constants
- capture.ts: accept width/height for html2canvas
- hyper-shader.ts: read data-width/data-height from composition root

skill + docs changes:
- Skeleton A now has 1 shader at hero reveal (s3→s4 midpoint)
- Removed "no shaders on vertical" limitation from docs
- Updated claude-design.mdx known limitations section

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-23 21:32:09 -04:00
ukimsanovandClaude Opus 4.6 c6da00d9c8 docs: fix SKILL.md download UX across all references
Raw GitHub URLs serve as text/plain — clicking opens a text tab
instead of downloading. Updated all 5 references across 4 files:

- claude-design.mdx (2 refs): "right-click → Save Link As"
- prompting.mdx (1 ref): "right-click → Save Link As"
- README.md (1 ref): "click download button on GitHub"
- quickstart.mdx (1 ref): "click download button on GitHub"

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-23 21:06:27 -04:00
ukimsanovandClaude Opus 4.6 95ca0200d4 docs: update all Claude Design references for template-first skill
Update docs, quickstart, prompting guide, and README to reflect:
- Template-first approach (attach file, not paste URL)
- Claude Design produces drafts, refine in any AI coding agent
- Known limitations (vertical shaders, seeking, no linting)
- Practical example prompts (feature announcement, founder pitch)
- Removed outdated references (invisible bridges, fetch-the-skills-tree)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-23 20:52:40 -04:00
Miguel Ángel 25d7a54330 docs: add Claude Design HyperFrames entry point (#353)
## Summary
- add a GitHub-hosted `claude-design-hyperframes` skill entry point that tells Claude Design to fetch the upstream HyperFrames skills tree
- add a dedicated Claude Design docs guide and link it from quickstart, prompting, and the README
- fix `@hyperframes/player` CDN docs to show a working ESM include and the explicit global-build fallback

## Verification
- `bunx oxfmt --check README.md docs/docs.json docs/guides/prompting.mdx docs/packages/player.mdx docs/quickstart.mdx packages/player/README.md docs/guides/claude-design.mdx skills/claude-design-hyperframes/SKILL.md`
- `bun run lint:skills`
- `bunx mintlify broken-links`
- browser-engine screenshots captured with Playwright CLI for the changed docs/source surfaces:
  - `/tmp/hyperframes-pr-artifacts/claude-design-guide-source.png`
  - `/tmp/hyperframes-pr-artifacts/player-docs-source.png`

## Notes
- `mintlify dev`, `mintlify validate`, and `mintlify export` stalled in this environment during preview/bootstrap, so I used the broken-links check plus screenshot-based browser fallback instead of claiming a full rendered-site pass.
- The GitHub entry-point setup reflects current Claude Design behavior discussed in the task: point Claude Design at the repo-hosted skill URL rather than a ZIP upload flow.
2026-04-23 22:55:00 +02:00