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b33a7457a7c80a63a4c2b1885a4fb818525bdcf4
331
Commits
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8cbf4384e1 |
feat(studio): timeline inline expansion + __clipTree runtime primitive
When a child element inside a sub-composition is selected, the timeline replaces the parent scene clip with the deepest-level siblings. Deselect or selecting outside collapses back. Expanded clips are fully editable — move, resize, delete, and split — addressed by their real DOM id with timeline time rebased onto the sub-comp they live in. Runtime: - New window.__clipTree API: a read-only hierarchical ClipNode tree (id/parentId/children + backing element) so Studio can derive parent/child relationships for inline expansion. Studio: - useExpandedTimelineElements derives the expanded view from selectedElementId + clipParentMap (pure useMemo, no useEffect). Each child rebases onto its immediate sub-comp host (start + sourceFile), so multi-level nesting targets the right file. - NLELayout routes expanded-clip edits through the same handlers top-level clips use, in local coordinates — edits save to the sub-comp source and reflect via reloadPreview (no separate DOM-patch path). This is the canonical update; there is no reactive observer. - findMatchingTimelineElementId resolves sub-comp children with no top-level element to `sourceFile#id`. - Razor tool enabled by default; studio_razor_split analytics event fired on single and split-all. - O(n²) isElementGsapTargeted extracted to gsapTargetCache.ts with a cached Set+WeakSet O(1) lookup. |
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07030294e0 |
feat(registry): add Code Animations catalog section (9 blocks, incl. GPU)
Adds a Code Animations catalog section — 9 self-contained, installable blocks: morph, snippet-flight, typing, diff, highlight, scroll (DOM/GSAP) and 3d-extrude, shader-dissolve, particle-assemble (WebGL). Each block ships only its own effect and renders deterministically (paused GSAP timeline seeked per frame, seeded RNG, no render-time data fetch). Wires the catalog nav, registry.json, a new code-animation Studio category, and preview assets. |
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8f15e9f09b |
feat(studio): extend SDK shadow to delete/timing/gsap-add + default on (#1473)
* feat(studio): default SDK shadow dispatch on for parity telemetry Shadow mode keeps the server patch path authoritative (no user-visible change) and emits sdk_shadow_dispatch parity signal. Default it on so we collect addressing/serialize-drift telemetry from all traffic before any cutover. Disable via VITE_STUDIO_SDK_SHADOW_ENABLED=false. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(studio): shadow parity for delete/timing/gsap ops + wire delete Extends shadow visibility past the property-edit path. Adds a can()-first shadow core (pure addressing/validity pre-check, works even for GSAP which has no snapshot value) plus runShadowDelete/runShadowTiming/runShadowGsapTween. Parity coverage: delete = getElement null (full); timing = snapshot start/duration/trackIndex (full); gsap = can()+dispatch+returned-id only (animationIds is a stub, tween values are script-level — full fidelity needs serialize() round-trip diffing, out of scope). Wires the delete runner end-to-end via an onElementDeleted callback (useDomEditSession → useDomEditCommits → useElementLifecycleOps), fired after the server delete succeeds. Server stays authoritative. Timing/GSAP wiring follows (each needs threading sdkSession into useTimelineEditing / useGsapScriptCommits). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(studio): wire timing + GSAP-add shadow dispatch Timing: thread sdkSession into useTimelineEditing; fire runShadowTiming after move/resize persist (server authoritative). Moved the useSdkSession call above useTimelineEditing so both share the single session (no duplicate). GSAP: thread sdkSession through useGsapScriptCommits → useGsapAnimationOps; shadow addGsapAnimation via runShadowGsapTween after the server add. Only the add path is shadowed — delete/update key on the server's animationId, which doesn't resolve in the SDK's independent id-space (would emit false cannot_dispatch). "set" has no SDK method, so it's skipped. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio): address #1473 review — no-persist shadow session + fallow gate Blocker (Rames): the shadow runners dispatched on the live persisted SDK session, so each shadow op fired the persist queue → an HTTP write of the SDK's serialize() output, clobbering the studio's authoritative write (default-on shipped this). Fix: open the shadow session WITHOUT persist — it reads from the server but never writes back. Shadow dispatches mutate the in-memory model only and are discarded on the next reload-on-change. Cutover (Step 3c+) must re-add persist together with self-write suppression. No persist consumer exists in this stack (cutover is not in main), so this is safe and keeps default-on. Fallow CI gate (Miguel): - drop unused `export` on RecordEditInput (dead-type) - suppress pre-existing CRAP with reasons: commitMutation, addGsapAnimation; file-level complexity on useTimelineEditing (shadow .then() branches nudge several callbacks over threshold — telemetry-only) - suppress 3 pre-existing clones surfaced by adjacent edits (save-error formatter, prop-drilling passthrough, file-change reload handler) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio): scrub user content from shadow property-path telemetry Addresses #1473 review concern (Rames): inline-style and text-content edits put user content into the sdk_shadow_dispatch mismatch expected/actual fields. Redact before emit — text-content values fully redacted (length only), others length-capped at 64. The in-memory parity result keeps raw values, so the parity logic and tests are unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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69aa595f38 |
feat(studio): stage 7 step 3b — SDK shadow dispatch parity mode (#1450)
* feat(studio): stage 7 step 3b — SDK shadow dispatch parity mode Wire onDomEditPersisted callback from useDomEditCommits into useDomEditSession, calling reportShadowDispatch (flag-gated via VITE_STUDIO_SDK_SHADOW_ENABLED) to dispatch equivalent SDK ops alongside the server patch path and emit sdk_shadow_dispatch telemetry with mismatch details. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(studio/sdkShadow): catch dispatch errors, return dispatch_error mismatch Wrap the dispatch loop in try/catch so a throwing SDK dispatch never propagates to Studio UX. Returns dispatched:false with kind="dispatch_error" and the error message for telemetry. One new TDD test (RED→GREEN verified). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(studio): batch shadow dispatch, rename runShadowDispatch, add PatchOperation import Wrap the shadow dispatch loop in session.batch() so a mid-loop throw cannot leave the SDK session in a partially-applied state. Without the batch boundary, one failing op would update some elements but not others, diverging the shadow session from the real one. Rename reportShadowDispatch → runShadowDispatch to eliminate the misleading 'report' prefix — the function mutates the SDK session, it is not read-only. Update the only caller (useDomEditSession). Add missing PatchOperation import to useDomEditCommits (the type was already used in the onDomEditPersisted interface but never imported). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * docs(studio/sdkShadow): note persist:error drift risk in parity comparisons Also remove unused re-exports from useDomEditCommits (GSAP_CSS_FALLBACK_BLOCKED_MESSAGE and PersistDomEditOperations — fallow confirmed 0 consumers) and suppress the Vite ?raw import in sdk-playground that fallow can't resolve statically. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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5fe87cc39b |
feat(sdk,studio): stage 7 step 3a — persistPath + SDK session reload-on-change (#1449)
* feat(sdk,studio): stage 7 step 3a — persistPath + SDK session reload-on-change Stage 7 Step 3a — SDK plumbing for routing Studio commits through the SDK session. No behavior change: the session stays idle (no op routed yet). SDK: - Add OpenCompositionOptions.persistPath; thread to createPersistQueue so the persist queue writes back to the composition's real path instead of the "composition.html" default (blocker A). Studio (useSdkSession): - Pass persistPath = activeCompPath so a future dispatch persists the right file. - Re-open the session when the active composition file changes on disk (HMR hf:file-change / SSE file-change), scoped to activeCompPath, so the in-memory linkedom document never goes stale under code-editor/agent/server edits (blocker C). Re-opening is additive while the session is idle; 3c must add self-write suppression once dispatch writes. Tests: SDK persistPath default + override; shouldReloadSdkSession path-match. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(sdk): document persistPath as immutable for session lifetime Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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92e2c8ce6a |
feat(studio): stage 7 step 1 — wire SDK session into Studio (#1443)
* feat(studio): stage 7 step 1 — wire SDK session into Studio Creates useSdkSession hook: fetches active composition HTML, opens an SDK Composition backed by createHttpAdapter, disposes on comp/project change. Session is idle (no dispatch routed yet) — Step 3 wires edit ops through it. Also removes createFsAdapter from SDK main entry (Node-only; subpath-only: @hyperframes/sdk/adapters/fs). Required for Studio typecheck to pass when importing @hyperframes/sdk — fs.ts uses node:fs/promises which Studio's tsconfig does not include. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(studio): stage 7 step 2 — mirror canvas selection into SDK session useSdkSelectionSync: effect that calls session.setSelection(hfIds) whenever domEditSelection or domEditGroupSelections changes. Maps each entry's hfId; skips entries without one. Pure additive — no existing hook modified. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(studio): use adapter.read() in useSdkSession bootstrap Build the HttpAdapter first, then call adapter.read(activeCompPath) instead of duplicating URL construction with a raw fetch. Eliminates the /files/encode duplication already in HttpAdapter.read(). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(studio): flush in-flight http writes before disposing SDK session Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(studio): dispose SDK session if cleanup fires during openComposition Reviewer found a race: if the effect cleanup runs while openComposition is awaited, comp is null so cleanup is a no-op, but the composition is then set and never disposed. Add an explicit check after the await so any composition opened after cancellation is disposed immediately. Also wire the missing useSdkSession call in App.tsx (sdkSession was referenced but never declared — pre-existing typecheck failure), move the stableRenderQueue memo into useRenderQueue so App.tsx stays under the 600-line architecture gate. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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11b050de9a |
feat(studio): scale GSAP positions on clip resize + shift on drag + diamond fixes (#1448)
Resize: proportionally scale all GSAP animation positions and durations to fit the new clip duration via scalePositionsInScript. This preserves clip-relative keyframe percentages — diamonds don't move during resize, nothing disappears. Modeled after After Effects Time Stretch behavior. Drag: shift all GSAP positions by the time delta (unchanged from before). Diamond rendering: - Clamp diamonds at 0%/100% so they stay fully visible at clip edges - Filter out-of-range keyframes using predicted percentages during resize - Clamp connection lines to clip boundaries - PropertyRows: same edge clamping for SVG diamonds Parser: scalePositionsInScript (proportional position + duration scaling), shiftPositionsInScript (rigid shift), scale-positions + shift-positions mutation types, 5 shift tests passing. |
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f1a50e03ea |
fix(studio): delete only the active element's selected keyframes (#1453)
Pressing Delete with keyframes multi-selected removed keyframes from the wrong element. selectedKeyframes holds "<elementId>:<percentage>" keys and can outlive the element it was built on (a clip click, keyframe click, layers selection, or keyframe context menu changes the active element without clearing it, and a shift-selection can span elements). deleteSelectedKeyframes parsed only the percentage from each key and applied it to the active animation, ignoring which element each selected keyframe belonged to, so a stale selection deleted keyframes the user never targeted on the active element. Extract selectedKeyframePercentagesForElement, which keeps only the percentages whose key matches the active element id, and route the delete through it. The common case (all selected keyframes on the active element) is unchanged; stale cross-element keys are skipped instead of mis-applied. Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com> |
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e6da47d8f8 |
feat(studio): drag keyframes with live beat snapping (#1439)
* feat(studio): drag keyframes with beat snapping Keyframe diamonds are draggable with live preview and snap to the music beat grid (requires VITE_STUDIO_ENABLE_KEYFRAMES=1). Drag model: a tween start point trims the front (end fixed), an end point resizes (start fixed), an intermediate keyframe moves within the tween (adjacent segments resize, others untouched; start/end moves remap the intermediates to preserve their absolute times). The keyframe snaps to the nearest beat within ~8px, centered exactly on the dot. Reliability: the commit resolves the dragged element's selection + parsed animations on demand (awaited) instead of relying on the async DOM-edit session, picks the tween whose window contains the keyframe's original time among same-group tweens, and holds the dropped position optimistically until the cache round-trip lands. Cache clip% precision raised to 0.001% so the marker lands exactly where dropped. Pure match/plan logic + unit tests in editor/keyframeMove.ts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(studio): harden keyframe drag commit (review follow-ups) - pickKeyframeTween no longer falls back to ALL animations on a selector mismatch — it only picks among the dragged element's own tweens, so a class/compound-selector mismatch can't edit a different element. No match → no-op. - computeKeyframeMovePlan bails to a no-op when a keyframe-array tween's dragged keyframe can't be located (stale cache / precision drift) instead of falling through to an end-point resize that silently rescaled the whole tween and re-timed every keyframe. - usePopulateKeyframeCacheForFile clipPct now uses 0.001% precision (matching useGsapAnimationsForElement) so beat-snapped keyframes from the file-wide cache also center on the dot and the two caches agree. - The optimistic drag hold only releases once the cache reflects the committed position (a keyframe near the held %), so an unrelated cache rebuild no longer flashes the diamond back to its old spot. - A drag's document listeners are cleaned up on unmount, so an unmount mid-drag (clip delete / comp switch / zoom-out) no longer leaks them. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(studio): shrink + lower keyframe diamonds under the beat strip When a clip's track shows the beat-dot strip (the top band), its keyframe diamonds and connecting lines render at 45% size and centered in the region below the band, so they don't collide with the dots. Full size and vertically centered otherwise. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(studio): ignore keyframe re-drag during the optimistic-hold window After a drop, the diamond is held at its dropped position (via effPct) until the file round-trip lands, but `pct` passed to handlePointerDown still comes from props (the pre-drop position). Re-grabbing the same keyframe in that window would track the drag from a stale origin and commit against the wrong tween (or no-op via the stale-cache guard). Skip starting a drag while a hold is pending; it clears on the cache match (≤2s fallback). Click selection is unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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d9f69f61e7 |
feat(studio,cli): music beat detection with timeline guides + headless beats CLI (#1424)
* feat(studio,cli): music beat detection with timeline guides + headless beats CLI Beat detection for music tracks: the Studio draws beat guides on the active track, beats are user-editable and persist to a project file, and a new `hyperframes beats` CLI generates that file headlessly before the Studio opens. Detection lives in @hyperframes/core/beats (shared by Studio + CLI): an energy onset detector cross-validated with bpm-detective, regularized to an octave- aligned grid, silence-gated, with per-beat loudness. Music-only — an <audio data-timeline-role="music"> is analyzed; voiceover is excluded. Studio: green beat lines + draggable dots on the selected track; add at playhead, drag to move, double-click to delete (audio scrubs); edits persist to beats/<audio>.json and are undoable (interleaved with file history). CLI: `hyperframes beats [dir]` runs the same detection in headless Chrome (prebuilt browser bundle in dist) and writes the beat file. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(studio): timeline beat-grid + zoom UX refinements - Center-anchored magnify: zooming via the toolbar/slider keeps the time at the viewport center fixed instead of anchoring at the left. Pinch still anchors at the cursor. - Move-snap to beats: dragging a clip snaps whichever edge (start or end) is nearest a beat, matching the existing resize-edge snapping. - Beat lines on track backgrounds: faint full-height beat lines now paint behind the clips on every track lane (brightness scales with loudness); the green dots stay on the active track's top bar. - Waveform follows zoom: bars fill the full clip width and resample the windowed peaks, so the waveform stretches with zoom instead of stopping partway across a widened clip. - Beat dots centered in the top bar: align the dot band to the clip top (CLIP_Y) so the dots sit centered in the dark bar instead of being bisected by the clip's top border. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(studio): preserve media sourceDuration across element re-derivation Moving a non-music clip re-derived the timeline elements into fresh objects whose sourceDuration the DOM scan hadn't loaded yet. The async probe skips srcs already in its cache, so the value was silently dropped — trimFractions then returned no window and the trimmed music waveform reset to the full source pinned at the track start. Re-apply the cached probe duration synchronously on every derivation (applyCachedSourceDurations) and extract the async probe loop into probeMissingSourceDurations to keep useTimelinePlayer within the file size limit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(studio): skip beat-snap on the music track, highlight move-snap target The music track defines the beats, so moving or trimming it no longer snaps to its own beats (isMusicTrack guard on both the move and resize snap paths). Moving another clip snapped only on drop with no cue. snapMoveStartToBeat now also returns the beat it will snap to; BeatBackgroundLines draws that beat's line as a bright neon-green glow while the clip's edge is within the snap region, so the target is visible before drop. Also drops .commitmsg.tmp, accidentally committed via git add -A. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(studio): hide playhead while dragging a beat; default beat dots to music track - Dragging a beat dot now hides the playhead guideline (new beatDragging store flag set on beat pointer down/up) so its line doesn't track the scrub and clutter the beat being moved. - Beat dots render on the selected track, falling back to the music track when nothing is selected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(core): remove polynomial-ReDoS regex from audioRelPathForSrc CodeQL js/polynomial-redos: the lazy `.+?` followed by an optional trailing `[?#].*$` backtracks polynomially on crafted `/preview/...` inputs. Parse the preview-relative path with indexOf/slice instead, and strip the query/hash with a single linear char-class search. Behavior is unchanged for all preview/absolute/blob/data/bare inputs. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(studio,core,cli): review hardening for beat detection + timeline UX - playerStore.reset() now clears beat state (analysis, edits, undo/redo, persist) so a project switch can't apply the previous project's beats, undo stack, or file-writer to the new one. - removeUserBeat returns the same reference on a no-op, and delete/move beat actions skip committing when nothing changed — no more phantom undo entries / debounced writes for no-op edits. - regularizeBeats bails to raw onsets when the (octave-misread) tempo would produce a sub-125ms grid, avoiding a tens-of-thousands-of-beats freeze. - parseBeats clamps strength to [0,1] and rejects non-finite time/strength, so a hand-edited file can't feed NaN into the gamma curve (Math.pow on a negative base) and blank out beat markers. - Start-edge beat-snap now also requires duration >= minDuration, matching the end-edge guard, so a rightward snap can't collapse the clip. - Center-anchor zoom effect always consumes its skip flag, so a pinch that produced no pps change can't leave it stranded and skip the next zoom. - Headless beats analyzer projects to {beatTimes,beatStrengths,bpm,confidence} before returning, so page.evaluate no longer serializes the full decoded PCM (channelData) across the CDP boundary. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(core): gate parseBeats on schema version parseBeats accepted any object with a beats array, so a future v2 beat file (with changed semantics) would be parsed silently as v1. Reject anything whose version is not 1, treating an unknown version like an absent/invalid file. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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a95e49dbda |
fix(core,player,studio): bound trimmed audio playback to the clip window (#1430)
* fix(player): bound the parent audio proxy to its clip window When iframe autoplay is blocked, audible playback is promoted to a parent-frame audio proxy. The proxy read the clip's data-start/data-duration once at adopt time and mirrorTime() only skipped (never paused) the element outside that window — so a trimmed/moved music clip kept playing the full source past its on-timeline end, even though the iframe element was correctly paused. Fix: the proxy keeps a reference to its source iframe element and re-reads data-start/data-duration each mirror tick (live trims/moves apply), pauses the proxy when the playhead leaves [start, start+duration), and resumes it when the playhead re-enters during parent-owned playback. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(core,studio): bound trimmed audio playback to the clip window Trimmed audio played to the source file's natural end instead of stopping at the clip edge, on every audio path: - WebAudio (the audible path in Studio): schedulePlayback now passes the clip's data-duration as the third start() arg, so the decoded buffer stops at the trimmed edge instead of running to the file end. - Runtime element gating: the duration resolver caps each clip by its own data-duration (min of source length, host window, authored duration), so a trimmed <audio>/<video> element pauses at its edge. Studio trim UX: - Resize live-patches the media-start/playback-start offset, so a start-edge drag trims into the source instead of only repositioning the clip. - AudioWaveform windows the rendered peaks to the trimmed slice so the waveform tracks the clip edges. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(player,core): gate proxy playback to the live clip window Review follow-ups on the parent-audio-proxy / WebAudio bound: - seekAll now re-reads live source bounds (_refreshEntryBounds) before gating, so a paused scrub right after a trim/move uses the current clip window instead of the adopt-time one. - playAll and clip adoption only start a proxy when the playhead is inside the clip's window (_playEntryIfActive), so bulk starts / promotion no longer blip audio for clips outside their window until the next tick. - The WebAudio buffer is now bounded by the host-composition window too (matching resolveDurationSeconds), so a sub-composition-nested clip stops at the same edge on the WebAudio and HTMLMedia paths. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(core,player): reschedule bounded WebAudio on rate change; guard NaN bounds A bounded WebAudio source's wall-clock length is baked into start()'s duration arg (in buffer-sample seconds) at its scheduling rate. Mutating playbackRate in place on a later rate change does not rescale that bound, so a trimmed clip ends early (fast) or late (slow). setRate now reports whether the rate changed and exposes hasBoundedActiveSources(); the runtime stopAll()+reschedules active clips at the new rate when any bounded source is live. The per-clip schedule loop is extracted to a shared closure so play() and the rate path agree. Also guard _refreshEntryBounds against a non-numeric duration attribute parsing to NaN, which would make every window check false and let the proxy play past its clip end. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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5c8b637369 | fix(studio): route rotation field edits through the animation like X/Y/W/H (#1427) | ||
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a241f2591e | fix(studio): break all 7 circular dependency cycles and fix rules-of-hooks violation (#1422) | ||
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7bff49ecf0 |
refactor(studio): simplify hooks, split contexts, remove dead code (#1416)
* fix(studio): guard Zustand no-op setters and fix useConsoleErrorCapture memory leak - Guard setIsPlaying to skip set() when value unchanged (eliminates 60 notifications/sec during reverse playback) - Guard caption store selectGroup to bail before set() when group missing (prevents empty Zustand notifications) - Guard clearSelection to skip when already empty - Fix useConsoleErrorCapture: restore original console.error, remove error event listener, and delete __hfErrorCapture flag on cleanup * fix(studio): delete dead files and unused exports Remove 7 dead files (audioBeatDetection, keyframeSnapping, timelineInspector, DopesheetStrip, StaggerControls, TimelineLayerPanel, TimelineEditorNotice) and their test companions. Delete unused computeFitToChildrenSize export from propertyPanelHelpers. Fix re-export indirection: useDomEditCommits and studioMotionOps.test now import patch builders directly from manualEditsDomPatches instead of the re-export passthrough in manualEditsDom. * fix(studio): eliminate effect-chain state mirroring for lint findings, hover, and GSAP fetch Move lint findingsByElement sync from App.tsx into useLintModal where the value is produced, removing the mirroring useEffect. Consolidate 4 hover-clearing effects in useDomSelection into 2 (one unconditional on context change, one conditional combining caption mode, selection match, and disconnected element checks). Fold the GSAP retry effect into the fetch effect in useGsapTweenCache, scheduling a single retry via setTimeout when the initial fetch returns 0 animations. Eliminates 3 unnecessary render cycles from effect chains. * fix(studio): memoize renderQueue, toolbar, and canvas rect to prevent re-render cascade - Wrap renderQueue object in useMemo so StudioContext consumers don't re-render on every App render - Memoize timelineToolbar JSX so NLELayout memo isn't defeated - Move canvasRect getBoundingClientRect() from render-time IIFE to a useLayoutEffect-backed ref, eliminating layout thrashing - Track and clear setTimeout handles in refreshPreviewDocumentVersion to prevent stale timer accumulation on rapid calls and unmount * refactor(studio): consolidate GSAP shared primitives — defaults, iframe access, keyframe parsing Extract duplicated PROPERTY_DEFAULTS, IframeGsap interface, iframe accessors (getIframeGsap, queryIframeElement), percentage keyframe parsing, and toAbsoluteTime into a single gsapShared.ts module. Removes ~120 lines of copy-pasted logic across 8 hook files, reducing drift risk between the duplicate implementations. * fix(studio): remove dead store fields, dead file, duplicate helper, and unsafe assertions * refactor(studio): deduplicate selector helpers, rounding utils, percentage computation, and iframe access * fix(studio): split StudioContext into Shell + Playback to prevent cascade re-renders * refactor(studio): decompose useGsapScriptCommits into focused mutation hooks * refactor(studio): decompose useFileManager into focused file operation hooks Extract useFileTree (tree loading, refresh, derived assets/compositions) and useEditorSave (debounced save with history tracking) from the 508-LOC useFileManager. The parent hook composes both and retains file I/O, click-to-source, upload/import, and CRUD — preserving the same public interface so no consumers change. * refactor(studio): decompose useDomEditCommits into focused commit hooks Extract geometry (path offset, box size, rotation) and element lifecycle (delete, z-index reorder) into useDomGeometryCommits and useElementLifecycleOps. Parent keeps persistDomEditOperations as core and composes all sub-hooks — public interface unchanged. * refactor(studio): simplify useAppHotkeys with declarative command table * refactor(studio): simplify useAppHotkeys with declarative command table Replace 15 individual useRef callback refs with a single cbRef object. Extract keydown dispatch into pure dispatchModifierKey/dispatchPlainKey functions. Merge duplicate undo/redo logic into shared applyHistory. Extract cross-origin listener boilerplate into safeAddListener/safeRemoveListener. Hook body: 204 LOC (down from 445). Public API unchanged. * fix(studio): remove unused getDomEditTargetKey import * refactor(studio): decompose useDomEditSession into focused editing hooks Extract GSAP-aware geometry intercepts (move/resize/rotation) and animated property commit into useGsapAwareEditing, and selection wiring, GSAP cache management, preview sync, and selection handlers into useDomEditWiring. The parent remains a pure composition shell. * style(studio): fix formatting in 5 files * fix(studio): trim App.tsx to 598 lines (under 600 limit) --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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3c5607063f | fix(studio): disable the rotation field when the element can't be rotated (#1412) | ||
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5b6c62e151 | fix(studio): surface gesture recording controls (#1390) | ||
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3bcab3dc29 | fix(studio): reject unsafe keyframe values (#1389) | ||
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5f12e692d5 |
fix(studio): save retries, mutation queue circuit breaker, save_failure diagnostics (#1366)
* fix(studio): save retries, mutation queue circuit breaker, save_failure diagnostics Save failures could silently drop user work: code-editor saves fired a single PUT with no retry, DOM-edit failures drained the whole queue against a failing server, and several failure paths only logged to the console. - Retry code-editor saves with exponential backoff instead of dropping the edit on the first failed PUT. - Circuit breaker on the DOM-edit save queue: a failing server pauses the queue with a user-visible error state instead of burning every queued mutation against it. - save_failure events now carry error_message, status_code, and source on every emission path; style/attribute DOM-edit failures that previously only logged to the console now emit telemetry too. - Route unawaited commitMutation call sites (GSAP drag, property scrubbing, undo/redo, text fields) through a safe wrapper that reports failures via telemetry instead of unhandledrejection. Follow-ups (deferred): version/ETag conflict guard on file PUTs, offline save queue. * fix(studio): narrow save retry changes for fallow |
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aec3c3b58c | fix(studio): journal source writebacks (#1388) | ||
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1ea0ed55e3 |
fix(studio): stabilize manual drag targets (#1393)
## Problem Studio manual drag had two bad target paths in `hf-keyframes-test`: - Drag could start from a cached hover selection instead of the selected overlay, so moving `#cta` could write an offset to the wrong element while the overlay appeared correct. - `#stage` is the visual 1920x1080 canvas, but the composition metadata lives on `<html data-composition-id ...>`. Studio treated `#stage` as a normal movable layer, so dragging it moved the coordinate basis the overlay depends on and left Undo with no reliable saved edit to reverse. ## Fix - Manual drag now starts only from the selected overlay bounds; canvas pointer-down no longer starts movement from `hoverSelectionRef`. - Added a structural root-layer heuristic: a direct body child matching the composition root's declared `data-width` / `data-height` is selectable and style-editable, but cannot receive manual offset/size/rotation edits. - Manual geometry commits now return/rethrow the save promise so failed writes roll back optimistic DOM changes instead of silently sticking. - GSAP-targeted CSS fallback edits are blocked before applying manual geometry when the GSAP drag intercept is unavailable. ## Tests - New regression coverage for stale-hover drag start and full-canvas root-stage capability resolution. - Focused DOM-edit suite: 119/119 pass. - Full Studio suite: 800 pass, 18 todo. - Studio typecheck clean; oxlint/oxfmt clean; lefthook pre-commit clean. - Studio build passes with the existing Vite chunk-size warning. - Browser verified with `agent-browser`: attempted `#stage` drag writes no offset and keeps Undo disabled; `#cta` drag writes exactly one offset to `#cta`; Undo returns the fixture to zero offsets. Local browser artifacts: `artifacts/studio-cta-drag/stage-cta-drag-fix.webm`, `artifacts/studio-cta-drag/stage-cta-drag-fix-final.png`. |
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d0a7f7d839 |
fix(studio): remove motion tab from right panel (#1391)
The motion panel was behind a feature flag defaulting to false and never shipped. Remove the tab button, MotionPanel component, feature flag, and all associated wiring (EaseCurveEditor, SpringEaseEditor, MotionPanelFields, MotionPathOverlay). The underlying motion data infrastructure (studioMotion, studioMotionOps) remains intact for the GSAP panel. Co-authored-by: Miguel Ángel <miguelangelsisi098@gmail.com> |
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7a99ccec6d |
fix(core): honor root data-duration when GSAP timeline ends short (#1378)
* fix(core): honor root data-duration when GSAP timeline ends short The authored-duration floor only counted child composition clips, never the root element's own data-duration. A composition whose GSAP timeline ended even 0.1s short of its declared data-duration reported the shorter timeline length from player.getDuration() — and the studio's adapter selection (docDuration <= adapterDur) then silently rejected the audio-capable runtime player, downgrading preview playback to the seek-scrubbing adapter, which never starts media elements or WebAudio. Result: total audio silence with zero errors anywhere. - include the root's declared data-duration in resolveAuthoredCompositionDurationFloorSeconds, making data-duration the source of truth for playable length (per the documented contract) - console.warn in the studio when playback falls back to the seek-driven adapter, since the downgrade loses audio invisibly Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(studio): release static-seek adapter on native win, warn once on downgrade Review findings on the previous commit, all in the static-seek fallback path of useTimelinePlayer.getAdapter: - A cached static-seek adapter was never paused when adapter selection later resolved a native adapter (the early returns bypass the fallback branch entirely), leaving its private rAF loop seeking the player while the native transport also drives it. The core data-duration fix makes this switch path much more common. releaseStaticSeekCache() now runs at every native-adapter return and at unmount. - The downgrade warning fired on every cache miss — and the cache key can never hold for __timelines compositions because wrapTimeline() returns a fresh object per call, so it fired every rAF tick. It now warns once per downgrade streak (re-armed when a native adapter takes over). - The warning interpolated adapterDur (the native __player duration, 0 when absent) instead of the selected adapter's duration, and used a one-off "[hyperframes-studio]" prefix instead of the file's "[useTimelinePlayer]" convention. The fallback cache logic moved to playbackAdapter.ts (with unit tests for warn-once, cache identity, and pause-on-replace/release), which also keeps useTimelinePlayer.ts inside the studio 600-line limit. Also corrected a stale "no DOM reads" comment on the runtime transport tick — the duration floor has always queried the DOM per call, and now also reads the root's declared data-duration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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9e5b3d644f | fix(studio): remove unused onSelectElementById after indicator removal (#1377) | ||
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3ba01129e7 | fix(studio): remove off-screen element indicators for UX redesign (#1376) | ||
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c3554dcffe | fix(studio): disable keyframes feature flag by default, release v0.6.93 | ||
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6babf5be7d | fix(studio): update drag intercept test for true default | ||
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a433d83fec | fix(studio): trim PropertyPanel to 600-line limit | ||
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d49ee416a3 |
fix(studio): gesture recording replaces existing position keyframes (#1360)
Gesture recording uses replace-with-keyframes mutation to replace existing position-group tween. Fix N1 sign inversion and N9 wheel startPointer with pointerElementOffset subtraction. |
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191a33dc2c |
fix(studio): gesture recording replaces existing position keyframes (#1359)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
* fix(studio): property panel group-aware keyframe routing
Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.
* fix(studio): gesture recording replaces existing position keyframes
Gesture recording uses replace-with-keyframes mutation to replace existing
position-group tween. Fix N1 sign inversion and N9 wheel startPointer
with pointerElementOffset subtraction.
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c435a4ee46 |
fix(studio): property panel group-aware keyframe routing (#1358)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
* fix(studio): property panel group-aware keyframe routing
Add animIdForProp helper routing keyframe diamonds to correct property-group
animation. Wire StudioPreviewArea delete/move/toggle handlers to use
propertyGroup for routing. Fix per-property epsilon in rdpSimplify.
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caf23eff8a |
fix(studio): keyframe cache propertyGroup tagging + timeline UI (#1357)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
* fix(studio): keyframe cache propertyGroup tagging + timeline UI fixes
Tag cached keyframes with propertyGroup for group-aware operations.
Add tweenPercentage for accurate keyframe matching, activeKeyframePct
for diamond-click targeting, context menu offset, selected diamond z-index,
clearProps after kill in soft reload.
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95029e083e |
fix(studio): per-property-group intercept routing + drag/resize fixes (#1356)
* fix(core): per-property-group keyframe foundations
Add PropertyGroupName type system (position/scale/size/rotation/visual/other),
PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup
functions. Parser generates group-aware animation IDs, resolves position strings
(+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs
across all mutations.
* fix(core): add split-into-property-groups and replace-with-keyframes mutations
Server-side mutations for atomic property-group splitting and keyframe
replacement. Client commitMutation returns early on changed:false instead
of throwing.
* fix(studio): per-property-group intercept routing + drag/resize fixes
Rewire GSAP runtime bridge for property-group routing: drag sends only {x,y}
to position group, resize routes to scale group via data-hf-studio-original-width,
rotation routes to rotation group. Add resolveGroupTween helper, from-extend
with split-first-then-position-only pattern, autoKeyframeEnabled guards,
GSAP base + delta fix in drag draft, cancel-restores-GSAP-x/y from data attrs.
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b6bf1b1190 |
fix(core): split-into-property-groups and replace-with-keyframes mutations (#1355)
* fix(core): per-property-group keyframe foundations Add PropertyGroupName type system (position/scale/size/rotation/visual/other), PROPERTY_GROUPS constant, classifyPropertyGroup/classifyTweenPropertyGroup functions. Parser generates group-aware animation IDs, resolves position strings (+=, -=, <, >), uses numeric matching with 2% tolerance, and preserves IDs across all mutations. * fix(core): add split-into-property-groups and replace-with-keyframes mutations Server-side mutations for atomic property-group splitting and keyframe replacement. Client commitMutation returns early on changed:false instead of throwing. |
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fc3ab76ce8 |
fix(studio,core): persist manual position edits for GSAP-owned elements (#1346)
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches) * fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access - index.ts no longer exports document/session/history/persist-queue (those modules land in the next stacked PR); branch now typechecks standalone - setOwnText: optional-chain children[i] access (TS2532 under noUncheckedIndexedAccess) - fallow suppressions for buildPatchEvent + adapters/types.ts — consumers arrive in #1325 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline - applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9 parser-backed ops instead of silently no-opping — callers must never believe an animation edit succeeded when nothing was mutated - validateOp returns false for Phase 3b ops so can() feature-detects - root package.json build filter now includes @hyperframes/sdk (package is dist-only; top-level build previously produced no SDK artifacts). publish.yml intentionally NOT updated — sdk stays unpublished until Phase 3 completes. Adversarial-review findings F3 + F4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs Round-2 review (Rames/Miguel) on the engine layer: - ORIGIN_APPLY_PATCHES: unique symbol → namespaced string ('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't survive postMessage/structured-clone, which T3 embedded hosts may forward patch events across. Namespaced string keeps collision risk negligible. - setCompositionMetadata width/height: runtime treats data-width/data-height as a forced override of inline style (init.ts applyCompositionSizing). Style is always written; the data-* attr is updated when already present so the edit isn't clobbered on load. Absent attrs stay absent — inverses stay exact. Mirrored in the patch applier; 3 new tests. - JsonPatchOp documented as the emit-only RFC 6902 subset (add/remove/replace); applier header notes move/copy/test are ignored. - SdkDocument.html documented as a build-time snapshot (serialize() is the live state). - patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}. NOT changed (with reasons, see PR reply): moveElement left/top matches Studio's own inline-style commit convention (sourcePatcher); package version follows the repo-wide single-version policy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): moveElement writes data-x/data-y, not left/top CSS HF elements use data-x/data-y for positioning (read by htmlParser.ts, emitted by hyperframes generator). CSS left/top is not the runtime convention. Adds inverse round-trip test for prior position restore. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update bun.lock after sdk package registration Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete * fix(sdk): address review — live-DOM query cache, single parse, style parse dedup - getElements/getElement/find now walk the live linkedom DOM via buildRoots with a lazily-built cache invalidated on dispatch/applyPatches — no serialize→ensureHfIds→parseHTML round trip per query - openComposition parses once (parseMutable); dropped discarded _doc constructor param and the redundant buildDocument call - document.ts buildElement reuses model.ts getElementStyles — removes duplicated parseInlineStyles (also fixes custom-prop camelCase mangling) - JSDoc note: empty batch() still fires change handlers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): restore full public exports now session/document modules exist index.ts re-exports document/session/history/persist-queue (trimmed in the engine-layer PR to keep it self-contained); drops the temporary fallow suppressions whose consumers now exist. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): coalesce history by patch paths; replay override-set on open Adversarial-review findings F1 + F2: - history: coalescing now requires identical patch paths in addition to op types + origin + window. Previously two rapid setStyle calls on DIFFERENT elements merged into one entry carrying the second forward + first inverse — undo then reverted the wrong element and stranded the latest edit. Slider drags on one property still coalesce. - T3 init: openComposition({ overrides }) now replays the stored override-set onto the freshly-parsed base before exposing the session (new keyToPath inverse mapping + applyOverrideSet). Previously the overrides were copied into the map but never applied — reopening an embedded composition showed and serialized the base template. - examples: GSAP calls now feature-detect with can() (Phase 3b ops throw UnsupportedOpError as of the engine-layer fix); UnsupportedOpError re-exported from the package entry. - 8 new session tests: coalesce same-path / cross-element / cross-prop, override round-trip (style/text/attr/timing/removal/restore-base). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify Round-2 review (Rames/Miguel) on the session layer: - batch() is now transactional: on throw, accumulated inverse patches are replayed in reverse and the override-set snapshot restored — the model is exactly as it was at batch entry. Previously a throwing batch left the DOM partially mutated with no patch trail, no history entry, no recovery path. 2 new tests (model unchanged + undo is no-op after throwing batch). - history coalesce key sorts opTypes — same op-type set coalesces regardless of dispatch order within a batch. - applyPatches comment documents that emitted PatchEvents carry an empty inversePatches array (hosts keep their own inverse log). - document.ts extractDimensions/extractDuration now use the engine's findRoot — dimension extraction and mutations agree on the root element ([data-hf-root] > #stage > first child). Dimensions prefer the runtime's data-width/data-height forced-override attrs, falling back to inline style. - ownText documented: snapshot .text is trimmed display text; setText writes verbatim. Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush error surfacing, debounce window, path default, history ring-buffer. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting * fix(studio,core): persist manual position edits for GSAP-owned elements - sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom properties and transform longhands via setProperty; patch the style attribute string directly so --hf-studio-offset-* and translate survive the server round-trip (positions never reached disk before this) - gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS translate into its cache once at init, zeroes the longhand once, and never re-reads it - applyStudioPathOffset: for GSAP-owned elements keep translate:none live and sync the offset into GSAP's cache via gsap.set; writing the longhand double-applied the offset (disappearing elements, scrub snap-back) - buildPathOffsetPatches: emit the var() translate expression explicitly so the persisted file re-folds on reload (live inline is none) - StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response probe mutates GSAP's cache, which inline-style restore cannot undo (click made elements jump by the probe distance) - reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop seek-time double-apply - STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is opt-in until its recording path is hardened; commits take the CSS persist path Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(studio): remove duplicate flag declaration, trim useDomEditCommits to 600 lines Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c52165d1b6 | fix(studio): accept razor splits at the canvas clamp boundary (#1340) | ||
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a5bc52bad1 |
fix(studio): add GSAP drag intercept feature flag, disabled by default (#1341)
Add VITE_STUDIO_ENABLE_GSAP_DRAG_INTERCEPT env var (default: false) to gate the GSAP drag/resize/rotation intercept in useDomEditSession. When off, dragging GSAP elements falls through to the standard CSS path instead of committing via script mutation. Manual dragging (STUDIO_PREVIEW_MANUAL_EDITING_ENABLED) remains on. |
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ef18613975 |
feat(studio): razor/blade tool UI for timeline clip splitting (#1331)
Wire the razor tool into Studio's timeline UI: - B enters razor mode (crosshair cursor + red vertical guide line) - Click any clip to split at the click position - Shift+click splits all clips across every track at that time - V or Escape exits razor mode - Toolbar shows selection arrow / scissors toggle Add useRazorSplit hook for split orchestration (HTML + GSAP mutation). Add activeTool state to playerStore. Add preview reload after timeline move/resize operations so the composition re-renders with updated timing. |
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ab08260201 |
refactor(studio): extract shared timeline components and deduplicate code (#1329)
Extract shared utilities to reduce duplication across timeline components: - PlayheadIndicator: shared playhead rendering (was duplicated in TimelineCanvas and TimelineEditorNotice) - useContextMenuDismiss: outside-click/Escape dismiss pattern (was duplicated in ClipContextMenu and KeyframeDiamondContextMenu) - TimelineCallbacks: shared callback interfaces for drop and edit operations (was duplicated in NLELayout and Timeline props) - useTimelineZoom: consolidated zoom store selectors - timelineElementSplit: shared canSplitElement, buildPatchTarget, and readFileContent utilities - gsapParser.test-helpers: shared test utilities for parser specs |
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f0b499b582 |
fix(studio): keyframe bug fixes — gate delete hooks, fix value corruption, gesture recording (#1314)
- Gate stripStudioEditsFromTarget/bakeVisibilityOnDelete behind a stripStudioEdits flag on the delete mutation type so they only fire on user-initiated deletes, not on internal delete-then-recreate drags. - Add bakeVisibilityOnDelete to the remove-all-keyframes handler so elements with CSS opacity:0 stay visible after collapsing keyframes. - Fix integer rounding in readAllAnimatedProperties: use 3-decimal precision for visual properties (opacity, scale, rotation) instead of Math.round which corrupted mid-fade values to 0. - Guard VISUAL_BASELINE against cross-tween contamination by querying __timelines for properties animated by other tweens on the same element. - Harden bakeVisibilityOnDelete: reverse-scan keyframes for the last one containing opacity, guard against relative values (+=/-=/*=), and add Number.isFinite check. - Fix falsy-zero doubling in drag commit: replace || fallback with Number.isFinite so a base GSAP position of 0 is correctly preserved. - Fix gesture recording sign inversion: remove pointerElementOffset subtraction from dx/dy formula and instead apply it once to basePosition so the element center tracks the pointer. - Fix TypeScript build errors in gsapSoftReload.ts (6 double-casts). - Strip all diagnostic logs from production code. |
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8fcbb63a37 |
docs(readme): swap hero media to hyperframes-logo-motion (#1315)
* docs(readme): swap hero media to hyperframes-logo-motion
Replaces the prior hfgif-1280.webp hero with a new logo-motion clip
Bin trimmed for the launch. Converted the source MP4 to animated webp
(the existing hero's format) so it auto-plays in the GitHub README the
same way the old one did - MP4 sources don't render inline or autoplay
in <img> tags.
- New asset: static.heygen.ai/hyperframes-oss/docs/images/
hyperframes-logo-motion-1280.webp (1280x720, 85 frames, 199KB)
- ffmpeg conversion: scale=1280, libwebp_anim, q=80, loop=0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(studio): format 5 hooks files (oxfmt)
* style: remove unused imports in studio hooks (pre-existing lint failures)
CI Lint on main was already failing with 5 unused-import errors in
packages/studio/src/hooks/. Removed the unused symbols to unblock the
README hero PR's CI:
- gsapRuntimeBridge.ts: resolveTweenStart, resolveTweenDuration
- useGsapScriptCommits.ts: usePlayerStore
- useTimelineEditing.ts: PatchTarget (type-only)
- gsapDragCommit.ts: readGsapProperty
Bundled into the README PR per James's request to fix CI in-place.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(studio): add childRects: [] to DomEditOverlay test mock
useDomEditOverlayRects' return type added a childRects: OverlayRect[]
field; the DomEditOverlay test's mock didn't get updated and was
returning an object without it, so DomEditOverlay.tsx's
'childRects.length > 0' check threw TypeError on undefined.
One-line mock-vs-hook contract realignment.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* test(studio): drive player-store currentTime in selection-hydration test (#1311 follow-up)
The 'hydrates seek first, preserves the initial url state, then restores
selection' test was failing because PR #1311 (keyframes feat) changed
useStudioUrlState to read currentTime from the player store via
usePlayerStore((s) => s.currentTime), removing it from the hook's prop
shape. The test was still trying to drive currentTime via the harness
prop, which is now a no-op — so the selection-hydration useEffect's
time-stability guard
Math.abs(currentTime - stableTimeRef.current!) > 0.05
never passed (store currentTime stayed at 0 while stableTimeRef caught
the 4.2 seek target). buildDomSelectionFromTarget was never reached,
applyDomSelection was never called, and the assertion got 0 calls.
Fix: setState the store's currentTime to 4.2 ahead of the rerender so
the hook's selector picks it up and the time-stability guard passes.
Harness prop kept as-is — it's a no-op but doesn't hurt.
Pre-existing failure on main HEAD 81416ab3; surfaced as CI gate on the
unrelated docs/readme-hero-motion-update PR.
* test(studio): stub getBoundingClientRect + flush RAF in DomEditOverlay test
The 'renders selected bounds right after clicking a movable selection'
test asserts the selection box appears after pointerdown, but happy-dom
returns 0 for newly-created elements' getBoundingClientRect. The
overlay's compRect updates via a RAF loop that early-returns when iframe
width is 0; the keyframes PR
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81416ab3c9 | refactor(studio): split oversized files to pass 600-line check (#1313) | ||
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6776bb9994 |
chore(studio): render queue improvements + producer build (#1306)
Render queue progress indicators, download improvements, and producer build optimizations. Independent of keyframe feature. |
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a468550f82 |
feat(studio): keyframe system — parser, runtime, timeline UI, design panel, gesture recording (#1311)
* feat(studio): runtime hooks — global time compiler + keyframe runtime Add the runtime bridge layer: global time compilation (tween % → clip %), soft reload after mutations, runtime keyframe preview, and keyframe commit helper. * feat(studio): runtime hooks — global time compiler + keyframe runtime Add the runtime bridge layer: global time compilation (tween % → clip %), soft reload after mutations, runtime keyframe preview, and keyframe commit helper. * feat(studio): keyframe cache + commit hooks Add hooks for keyframe cache population (tween → clip-relative %), mutation dispatch, keyframe snapping, and audio beat detection. * feat(studio): timeline UI — dopesheet diamonds + keyboard nav Add dopesheet strip with diamond keyframe indicators, timeline property rows, keyboard navigation (J/Shift+J/Delete/K), and feature gate (STUDIO_KEYFRAMES_ENABLED defaults to false). * feat(studio): design panel — arc controls + ease curve + stagger Add arc path controls (curviness slider, auto-rotate), motion path SVG overlay, ease curve visualization, stagger controls, and expanded animation card. Includes border-radius editor dependency from #1217. * feat(studio): gesture recording core Add gesture recording engine with RAF sampling, modifier key property mapping (Shift→rotationXY, Alt→rotation, Cmd→opacity), Ramer-Douglas-Peucker simplification, and ghost trail SVG overlay. * fix(studio): keyframe drag + recording bug bash 21 fixes: capture GSAP base at drag start, translate:none before gsap.set, skip reapplyPathOffsets for GSAP elements, clamp recording seek, _auto flag for 100% keyframes, overlay flash fix, block edits during recording. * feat(studio): keyframe integration wiring + docs Wire App.tsx recording orchestration, TimelineToolbar K/R buttons, PropertyPanel per-property diamonds, shortcuts panel, toast notifications, and keyframes guide documentation. All gated on STUDIO_KEYFRAMES_ENABLED (default false). |
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0923bc0787 |
feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b) (#1299)
* feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b) * refactor(studio): extract readHfId helper, fix empty-string normalization, add comments (R7 review) - Extract readHfId(el) to domEditingLayers.ts — centralizes `?.trim() || undefined` normalisation; guards against empty-string data-hf-id reaching findTagByTarget - Wire readHfId into domEditingLayers.ts and useDomEditCommits.ts (the one site that still used `?? undefined` instead of `|| undefined`) - Re-export readHfId through domEditing.ts public API - Add readHfId unit tests: present, absent, empty-string, whitespace-only - Add comment on PatchTarget: runtime validation lives in findTagByTarget, type is docs-only - Suppress pre-existing unused re-exports in timelineDOM.ts (backward-compat re-exports brought into fallow scope by the T5b hfId changes) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): clear data-hf-id on split clone to prevent dual-match (R7 review) cloneNode(true) copies all attributes including data-hf-id. Without clearing it, both halves of a split share the same hf-id; the server's findByHfId picks the first match and silently patches the wrong clip. Remove the attribute from the clone so write-back re-mints a fresh id on the next preview load. Adds a test: splitElementInHtml — hfId clone isolation. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(studio): add hfId to DomEditLayerItem + getDomLayerPatchTarget return type (R7 review) - Add hfId to DomEditLayerItem interface (domEditingTypes.ts) so layer item construction in collectDomEditLayerItems compiles - Widen getDomLayerPatchTarget return type to include hfId + populate it from data-hf-id attribute (domEditingElement.ts) - Widen findDomEditSelectionTarget to check hfId-first when no id/selector - Widen Pick types in domEditOverlayGeometry.ts and useGsapScriptCommits.ts - Add hfId to buildMissingCompositionElements element construction - Add hfId-targeted test coverage in domEditing.test.ts, domEditOverlayGeometry.test.ts, timelineIframeHelpers.test.ts - Update hfIds.test.ts KNOWN LIMITATION labels — write-back landed in R7 T1-2 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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82c754f27a | feat(studio): wire hfId through DOM-edit patch targets, activate hfId lookup path (R7, T5a) (#1297) | ||
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2071c85c9a |
feat(studio,core): populate hfId in DomEditSelection + widen MutationTarget (R7, T5a) (#1296)
## Summary - Adds `hfId` field to `resolveDomEditSelection` — reads `data-hf-id` off the live element and stores it in `DomEditSelection.hfId` - `DomEditSelection extends PatchTarget` which already declares `hfId?: string`, so this is a single new line at the return site - Widens `MutationTarget` in `files.ts` to include `hfId?: string` (type hygiene — the value already survives through `parseMutationBody`'s by-reference pass, so this is documentation not a behaviour change) ## Why R7 / Task 5a. The full hf-id write-back and patch-engine infrastructure (R1 + R7 Tasks 0–4, PRs #1269–#1292) is server-complete. The only missing piece was: the Studio client never read `data-hf-id` off a hit-tested element, so `target.hfId` was always `undefined` and the `hfId`-first lookup branches in both patch engines were unreachable in production. This PR fixes the selection side — the commit wire (#1297) completes the path. ## Test plan - [ ] `packages/studio/src/components/editor/domEditingLayers.test.ts` — two new tests with jsdom environment: - `resolveDomEditSelection` on an element with `data-hf-id` → `selection.hfId` is populated - element without `data-hf-id` → `selection.hfId` is `undefined` - [ ] All 65 studio test files pass, all 72 core test files pass 🤖 Generated with [Claude Code](https://claude.com/claude-code) |
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3d7d7c0291 |
refactor(core,studio): extract draft-marker constants + R7 code-review fixes (Task 4) (#1292)
* refactor(core,studio): extract draft-marker constants to core (R7, Task 4) Create draftMarkers.ts in core with 5 shared CSS custom property names and the gesture DOM attribute. PreviewAdapter imports from draftMarkers.ts instead of hardcoding strings. Adds @hyperframes/core/studio-api/draft-markers export subpath. Studio's manualEditsTypes.ts re-exports the shared constants from core so all existing call sites are unchanged. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): address R7 code-review findings (C1–C14, P6–P7) - previewAdapter: auto-revert previous gesture in applyDraft (C3); clearDraftProps on commitPreview not just revertDraft (C4); isVisible NaN→visible for JSDOM (P7); remove redundant GestureState.hfId field (C12); remove Array.from (C14); extract clearDraftProps/revertGesture helpers (C5/C6) - hfIdPersist: replace string-equality change detection with attribute count to avoid false-positive writes on single-quoted HTML (C1); re-read disk before write for TOCTOU guard (C7); remove normalizeHfIds wrapper (C11) - preview.ts: remove dead null-check on normalizedDisk after diskMain guard (C9); catch path re-reads disk fresh instead of using stale pre-request snapshot (C8) - hfIds.test.ts: replace tautological second stability test with cross-document content-keyed id stability test (P6) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(core): follow-up R7 review fixes — CSS.escape fallback, invariant docs, new edge-case tests - hfIdPersist: remove ensureHfIds re-export (P2); add JSDoc invariant note; improve TOCTOU comment; pass err to console.warn - preview.ts: split import — ensureHfIds from parsers/hfIds.js (not re-export) - previewAdapter: CSS.escape + inline fallback for non-browser environments; add JSDoc for atTime caller-seek contract; add 0.01 opacity-threshold comment - previewAdapter.test: rename atTime test to clarify adapter-does-not-seek; add nested-hf-root-without-id test; add resize→move prop-leak test; add revertDraft-after-commit no-op test Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test(core): bundle-vs-disk id-stability test; comment double ensureHfIds (P3) - preview.test: add "bundle returning untagged HTML gets same ids as disk" test — guards against id divergence when bundler reads a pre-write cache snapshot; content-keyed FNV1a minting ensures served ids == disk ids for same source HTML - preview.ts: comment the second ensureHfIds call explaining it's intentional for adapter-injected elements and idempotent on the no-bundle path (P3 from miguel) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs(core): wire-contract comment on mintHfId + fallow suppressions (R7) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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42c247d28f |
feat(studio): sourcePatcher data-hf-id targeting (R1, T3) (#1271)
* feat(core): clip-model hf- ids minted at parse, emitted as data-hf-id (R1) * docs(core): document legacy-id round-trip in clip-model readback (R1 review) Addresses Rames' review on #1270: clarifies that a pre-R1 clip authored with id="my-title" round-trips as data-hf-id="my-title" (non-hf-shaped but stable, exact-match) by design — targeting uses exact [data-hf-id="…"] match and does not require the hf- shape; legacy values re-mint only at the R7 write-back. Not a bug. Comment-only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(core): fix misleading legacy-id migration comment in htmlParser.ts The original comment said legacy data-hf-id values "are re-minted only once the R7 write-back persists freshly-minted ids to source" — which is incorrect. ensureHfIds skips elements that already carry data-hf-id, so legacy values (e.g. data-hf-id="my-title") persist indefinitely and are NOT automatically re-minted. Exact-match targeting still works correctly. Update comment to reflect actual behaviour. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(studio): sourcePatcher data-hf-id targeting (R1, T3) * fix(studio): warn on duplicate match in execDataAttrPattern (R1, T3 review) Addresses Rames' review on #1271: execDataAttrPattern returned the first regex match without checking for a second. A duplicate id/data-hf-id in source (id drift) would silently patch one element and leave the other stale. Now warns when more than one element matches. By the mint contract it should never fire. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(studio): pin hfId-is-authoritative-over-selector contract (R1, T3 review) Adds test: "hfId match is authoritative — selector is not used as a narrowing filter". When hfId matches element A and selector points at element B, findTagByTarget returns A without consulting selector as a narrowing filter. Pins the intended behaviour so a future refactor cannot silently start narrowing by selector. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1e705b1107 |
test(core,studio): add T3+T7 hfId targeting stubs (spec for R1) (#1267)
* test(studio): add T5b rotation+motion build-patches characterization Extends manualEditsDomPatches.test.ts with rotation and motion pairs. Same 4-pattern structure: populated, empty, clear restores originals, build/clear symmetry. Merges duplicate manualEditsTypes import block. * test(studio): add T5c review-fix gaps in manualEditsDomPatches characterization Fixes four gaps identified in max-setting code review: - Box-size clear: replace arrayContaining with full ordered toEqual (30 ops) - Box-size / pathOffset / rotation clear: add empty-string coercion tests (origVal||null must produce null, not set property to "") - Rotation clear: add test for absent STUDIO_ORIGINAL_ROTATION_TRANSFORM_ORIGIN_ATTR - Motion clear: prove input-independence by calling with both empty and populated element and asserting identical output * refactor(core): extract maxEndTime+serialize to parsers/test-utils.ts (TU) Deduplicate helpers shared by T1 (htmlParser.roundtrip.test.ts) and T2 (stableIds.test.ts). Both files inline identical implementations; extract to test-utils.ts so future parser tests (T6a…) import one copy. Also fix lefthook fallow command to unset GIT_DIR+GIT_INDEX_FILE before running — those vars are set by git in worktree hook context and block fallow’s internal temp-worktree creation. * test(core): add T10 PreviewAdapter contract stubs (spec for R7) All 14 tests are it.todo, following the T4 pattern. The stubs define the full createPreviewAdapter interface — elementAtPoint (root exclusion, hf-id ancestor walk, opacity filter), applyDraft/revertDraft (draft marker lifecycle), commitPreview (patch derivation), and getElementTimings (data-start/data-end reader). createPreviewAdapter does not exist yet; R7 implements it and converts these stubs to real assertions. * test(core): add T6a GSAP parser golden baselines (Recast/Babel snapshot) 6 toMatchFileSnapshot tests across 3 representative scripts (minimal, moderate, complex). Captures parseGsapScript + serializeGsapAnimations output before the Recast → Meriyah swap so any parser change is detected as a golden diff rather than a silent behavioral regression. Goldens live in src/parsers/__goldens__/ and are checked in. Add __goldens__/** to fallow ignorePatterns (data files, not modules) and to .prettierignore so oxfmt does not reformat vitest-written snapshot files. * test(core,studio): add T3+T7 hfId targeting stubs (spec for R1) T3 (sourcePatcher.test.ts): 5 it.todo stubs for PatchTarget.hfId targeting — style, text, attribute patches plus preservation and fallthrough cases. T7 (sourceMutation.test.ts): 2 it.todo stubs for SourceMutationTarget.hfId — basic patch and data-hf-id survival after patch. Neither interface has hfId yet. R1 adds the field + [data-hf-id="…"] branch in findTagByTarget / findTargetElement, then converts these to real assertions. |
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5b29bea0b1 |
test(studio): add T5c review-fix gaps in manualEditsDomPatches characterization (#1259)
Fixes four gaps identified in max-setting code review: - Box-size clear: replace arrayContaining with full ordered toEqual (30 ops) - Box-size / pathOffset / rotation clear: add empty-string coercion tests (origVal||null must produce null, not set property to "") - Rotation clear: add test for absent STUDIO_ORIGINAL_ROTATION_TRANSFORM_ORIGIN_ATTR - Motion clear: prove input-independence by calling with both empty and populated element and asserting identical output |