* feat(cli): check writes a progress line to stderr per sample, overlap batch and craft frame
* fix(cli): the check progress lines are written by the CLI, not by the pipeline tests call
* fix(cli): check copies hostile videos at the composition size, not the source size
* fix(cli): the check server serves the copy the page names with hf-proxy-box
* feat(cli): check --prepare-media makes the video copies alone, and a stopped copy resumes
A long source is copied in one-minute pieces that stay in the cache, so a copy
that is killed or runs out of time continues from its finished pieces.
check --prepare-media runs only that step: no browser, no report, a per-file
result as JSON, and exit 1 when a copy failed.
* fix(studio-server): keep finished copy pieces while their copy runs
The short limit for dead partial copies would delete the first pieces of a
long copy that is still encoding. Finished pieces now follow their own
one-hour limit and are never swept while their copy is in flight.
* refactor(studio-server): shorten two comments
The comment gate limits a comment line to 120 characters and a run to four lines.
* refactor(studio-server): drop comments the names already carry
The comment ratchet lets a file's comment share only go down.
* fix(cli): the check server pre-warms the copy the page asks for, not the source-size one
The server started a source-size copy of every hostile video next to Chrome on
each check, because its pre-warm passed no box while the page and the up-front
copy use the composition's box. The pre-warm now takes the same box, found by
the one helper the up-front copy uses.
* fix(cli): end a check on no progress, not on a 120 s wall clock
The check ended 120 s after Chrome was ready no matter what it was doing, so a
long project whose sampling and overlap pass each kept working still failed
(the overlap pass was one page call that reported nothing for its whole run).
The deadline is now an idle clock: every phase entered, every sample finished,
every overlap batch of eight times and every operation that settles restarts it,
and the check ends only after 120 s with none. The overlap grid is asked for in
batches so it can report between them.
* refactor(cli): shorten the idle deadline comment
The comment gate allows 120 characters on a comment line.
* test(cli): check's overlap grid runs in page tasks of at most 8 samples
* fix(cli): check test types for the cli lib, studio-server size budget for resumable copies
Blur that turns itself off is silent in the output, so an author who asked for
data-motion-blur="on" cannot tell. Have hyperframes check read the runtime's
decision through probe() and the reason codes from the previous change.
check reports motion_blur_off as a warning with a fix hint for a root that
asked for blur and got none (an iframe in the root gets its own hint),
motion_blur_no_movers when nothing moves enough to blur, and
motion_blur_unverified when the check browser has no html-in-canvas to decide
with. The console echo of the same message is dropped so a finding is not
shown twice.
check asks the runtime which root wants blur instead of reading attributes
itself, so data-root="true" is honoured, and after probing it suspends blur
painting for the rest of the session: its audits read plain DOM, which removes
the roughly 10x slowdown of auditing a wrapped composition. It never sets the
page's off switch, which would change the probe's answer.
Tests drive a finding from the page to the check output, with its fix and
without its echo.
Folded review fixes: R9 (check hint), R12, R13 (check half), T6.
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(cli): check no longer calls films moved by SVG masks, strokes or canvas static
The frozen-sweep guard compared DOM-channel fingerprints only, which never see
SVG mask and clip contents, stroke dashes, or canvas and WebGL pixels. Before
reporting sweep_static, check now compares the rendered frames at the same
sample times; a still verdict stands only when every frame is identical.
* fix(cli): keepsMoving also trusts rendered frames, compared above render noise
keepsMoving read the same DOM liveness channels as the sweep guard, so mask,
stroke and canvas motion failed it as frozen. A span it calls frozen now gets
a frame capture every half maxStaticSec, and spans split where the frames
change. Frames are compared in the page, decoded like the contrast pass, and
count as moved only when at least 16 pixels change by more than 24/255, so
antialiasing and dither noise cannot make a still film pass.
* fix(cli): scoped frame checks see only the scope's own paint
A keepsMoving scope's capture now hides every box outside the scope's subtree,
so a still title over a moving background stays frozen. A span marks only the
frames that still hold its signature, so a span that starts at a cut keeps its
first frame. A scope that matched nothing stays motion_selector_missing. The
sweep counts a frame change only if the first sample time still renders its
first frame, so wall-clock paint is not read as motion under seek.
A check on a project whose videos Chrome cannot decode (HEVC, HDR) first transcodes each
of them, which on phone footage takes minutes and printed nothing until it was done.
* perf(cli): check splits its samples over a second Chrome when a core and memory are spare
* fix(cli): check keeps its result when the second Chrome fails, and counts container memory
* fix(cli): check's helper Chrome code keeps the files' comment share
* fix(cli): check's sampling comment fits the line limit
* perf(cli): check reads a solid text backdrop from styles instead of a screenshot
* perf(cli): check starts Chrome while lint and bundling run
* perf(cli): the CLI reuses compiled bytecode between runs
* test(cli): browser shutdown tests stop their Chrome when a case fails
* perf(cli): check and inspect skip paint waits and screenshots nothing reads
* perf(cli): check runs its dense overlap pass in one page task so no frame is painted between seeks
* perf(cli): check waits for late images and fetches instead of a fixed 1.5 s after load
* fix(cli): check gives an event it can only place within the dense pass that pass's time range
* perf(cli): check waits for image decodes before a screenshot instead of a fixed 120 ms
* perf(cli): check screenshots only the text contrast measures and skips samples with none
* perf(cli): seeks check fonts on the settle's second frame instead of waiting a third
* docs(cli): the contrast audit header says how a clipped screenshot is read
* docs(cli): cut the font-wait and contrast-audit comments to short blocks
* fix(cli): bound checks of non-finishing compositions
* fix(cli): account for cold startup in deadline witness
* fix(cli): wait for profile owners before test cleanup
* test(cli): separate portable deadline and Linux process witnesses
* test(cli): preserve per-launch browser profile ownership
* fix(cli): start check deadline after browser readiness
* feat(cli): scope check to a time range or a set of components
* fix(cli): keep ranged check gates truthful
Refuse ranged caption and frame gates when none of their seek times
falls inside the requested range. Make ranged motion reporting,
overlap timestamps, filtering tests, and scope documentation match.
* fix(cli): check warns when a video's browser-playable copy cannot be made
* fix(cli): big projects stop failing proxy prep, and a failed copy is reported once
* fix(cli): proxy failures name the real ffmpeg error, and a broken ffmpeg is reported once
* chore(studio-server): shorten the batch proxy resolver doc comment
* fix(core): a sub-composition timeline with a non-function duration no longer aborts the runtime
* fix(core): every registered-timeline duration read survives a partial or throwing entry
* fix(core): a runtime that fails to start reports its real error instead of a half-built page
* fix(core): a timeline post that throws after start-up is named too, and a later good post clears it
* fix(cli): check skips a custom clock whose time() returns null instead of reading it as stuck at 0
* fix(core): a recorded runtime start-up error stays set instead of being cleared by a later post
* fix(core): the runtime failure message says what to fix
* fix(core): the runtime failure is recorded even when the thrown value cannot be printed
* chore(core): format and regenerate the position-edits bundle for the startup error recorder
* fix(cli): keyframes and validate close the browser when the runtime fails to start
* fix(studio): text in Studio reads without em or en dashes
* fix(studio): the dash check also catches HTML entities, and peak reads Unavailable
* test(studio): the dash check test covers every entity form
* fix(studio): messages Studio shows from lint, sdk, core and the renderer drop dashes too
* fix(producer): the gate check stops early on the engine's new fallback wording
* fix(core): the preview loads the next scene's images before it starts
* fix(cli): check stops reporting image loads that its own scrubbing cancelled
* fix: preload only a coming clip's own images, and judge aborted images by whether they still decode
* fix(cli): count an aborted image as broken only when its decode fails
* style(cli): keep the aborted-image comment within the line limit
* test(cli): pin that a reload still pending at the cap is not reported
* test(cli): run the cap test on whatever timers are pending, and always restore real timers
* fix(cli): keep check --json stdout pure by sending proxy pre-resolve diagnostics to stderr
preResolveHostileMediaProxies() logged its summary and scan-failure lines via
console.info, which writes to stdout. With autoProxy on (the default), any
project containing HEVC/ProRes/AV1 media emitted that line ahead of the JSON
envelope from `check --json`, so JSON.parse(stdout) failed for consumers of
the machine-readable output.
Route both diagnostics through console.error (stderr), matching how the check
command already reports its own failures. Add regression tests asserting the
summary and scan-failure lines land on stderr and that stdout stays untouched.
* refactor(cli): shorten the pre-resolve stderr comments
* refactor(cli): drop the pre-resolve doc line the comment ratchet rejects
---------
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
Classify each <audio> element before Web Audio capture: same-origin,
CORS-opted-in, or a non-http(s) scheme stays on the primary
createMediaElementSource() path; cross-origin media without a
crossorigin opt-in withholds that call (the Web Audio spec makes such a
node output silence without throwing) and falls back to fetch +
decodeAudioData, preserving the FX graph whenever the server allows
CORS. Recheck the route at the transport's irreversible capture
boundary, and account for currentSrc, src, and <source> candidates the
same way the HTML resource-selection algorithm does.
Emit a stable preview diagnostic (`runtime_web_audio_bypass`) at media
discovery time, not only from playback scheduling, so `hyperframes
check` — which seeks but never plays — can surface it as a
`web_audio_bypass` finding. Diagnostics are suppressed during export
rendering, where the producer mixes audio offline and already applies
the FX chain. The existing non-unit-rate fail-closed rule stays scoped
to fx-chain/automation so this fix does not newly mute grouped or
above-unity tracks.
Takes over #3459 with the data-native-audio escape hatch removed per
review feedback: the automatic cross-origin detection already covers
the cases that mattered, so the extra per-element opt-in attribute,
its route-classifier branch, and its diagnostic path are dropped in
favor of a single automatic behavior.
Fixes#3458
Original-Author: desenmeng
Co-Authored-By: desenmeng <desenmeng@users.noreply.github.com>
Co-Authored-By: Miga <noreply@anthropic.com>
* feat(media): alpha-capable authoring proxies
Alpha sources were refused a proxy before the codec map ever asked whether the
browser could decode them, so a ProRes 4444 alpha file (which no browser
previews at all) rendered black forever, while an alpha WebM (which previews
fine) was already covered by the browser-safe check on the next line. The alpha
veto earned nothing and cost the one case that needed help.
Alpha is now a target-codec choice rather than a veto: alpha sources transcode
to VP9 + yuva420p in WebM, everything else keeps the existing H.264/MP4 path
byte for byte. Only files no browser can preview are proxied, which is the rule
the runtime already followed everywhere else.
WebM cannot carry AAC, so the VP9 path uses Opus and drops the MP4-only
faststart flag. PROXY_PARAMS_VERSION moves to v3 so clients stop serving the
previously cached proxies.
Safari does not decode VP9 alpha and still shows black for alpha sources, as it
does today: this is better on Chromium and Firefox and no worse anywhere.
* fix(media): infer proxy variant for rescue
* fix(media): preserve alpha proxy hardening after restack
* feat(studio-server): serve H.264 proxies from the preview route
Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.
Drops the TEMP fallow entry added with the transcoder: it has real importers now.
* fix(studio-server): publish media proxy exports
* fix(parsers): scan HTML comments linearly
* feat(cli): let projects opt out of automatic proxying
Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.
* fix(cli): align media config schema
* feat(core): swap undecodable video to its proxy at runtime
Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.
This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.
* feat(cli): serve proxies from play, present, and the static project server
Adds proxy negotiation to the CLI-side servers and gives play byte-range
serving it never had, so a swapped video can seek. The static project server
behind check, snapshot, compare and friends injects the codec map once, so all
of its callers inherit the behavior; snapshot forwards its own proxy flag.
* fix(cli): serve proxies for camera formats
* feat(cli): resolve proxies before check's timed browser phase
check pre-resolves hostile assets so a cold transcode cannot exhaust the
render-ready budget, and surfaces the runtime's proxy diagnostics as findings
so a swap is visible rather than silent.
* fix(cli): harden proxy pre-resolution
The pipeline already carried FrameCheckOptions; only the flag was
boolean, which meant a pipeline caller tuning severity or seek points
would have them silently dropped — the two sides only agreed because
today's caller happens to match the defaults. Bare --frame-check keeps
the defaults; the value form mirrors --caption-zone's grammar, freezing
the contract before a release pins it.
Port validate's per-media-element clip audit into check's session
(clip_media_fit findings): an intrinsic duration meaningfully shorter
than the data-duration slot silently shortens the slot at render time,
and neither lint nor the runtime listeners can see it. A linter crash
now reports as check_lint_failure instead of masquerading as a runtime
failure. Finding-crop capture failures stay non-gating but emit a
stderr note and a telemetry error event so rollouts can measure the
second-session failure rate.
Three filters keep the escalated contrast gate honest, each surfaced by
running check across the registry examples:
- data-layout-ignore (the layout audit's existing decorative opt-out)
now also excludes set-dressing text from the contrast audit — one
vocabulary for 'not copy a viewer must read'.
- Text that has (nearly) left the canvas is skipped: sampling a clamped
off-canvas box reads border pixels and produced the classic false
white-on-white (a cursor exiting the frame).
- Contrast failures follow the same persistence rule as layout findings:
observed at a single sample of a multi-sample sweep demotes to
warning; held failures gate.
Example fixes the sweep exposed: motion-blur's 21 deliberately-dim rail
labels are marked decorative (its vivid labels pass on their own);
nyt-graph's subtitle and source-note adopt the gate's suggested
compliant gray; decision-tree's declared duration drops 15s to 10s —
its content ends at ~9.5s and every render shipped a blank white tail.
Every duplicated decision gets one owner: rectToBbox lives in checkTypes
(was verbatim in pipeline and browser layers); the audit seek tuning is
one exported AUDIT_SEEK_OPTIONS consumed by check and the deprecated
inspect path; zoom padding/scale defaults export from the capture module
instead of re-literalized in three files; the optional run_id property
is built by one helper across all three telemetry events; check's
--max-transition-samples parsing reuses its own positiveInteger helper;
validate drops a leftover re-export and redundant explicit-default args
go away.
Tests: the contrast candidate round-trip gains a real integration
anchor (the actual browser script eval'd in-page, a wrapper asserting
finish receives the page-script bbox shape) replacing regex-over-source
as the primary guard; the redundant geometry source-golden and a
duplicated deprecation-envelope assertion are dropped.
snapshot --zoom <selector|x,y,w,h> + --zoom-scale (default 3) crops via
Puppeteer clip at raised deviceScaleFactor — density changes, layout
never does. Selector resolves per frame with 24px padding; no match is
a loud error, and a frame whose clamped region is a sliver (element
collapsed or animated off-canvas) is skipped with a stderr note rather
than written as a useless few-pixel image.
check --snapshots additionally writes finding-NN-<code>.png crops for
error findings with bboxes (cap 12, deterministic re-seek in a second
session) and draws labeled annotation boxes on overview frames via a
transient overlay injected only after audits complete. Skill reference
gains the zoom workflow: check reports a finding, zoom into it, fix,
re-check.
HYPERFRAMES_RUN_ID (trimmed, 128-char cap) attaches as run_id to the
generic cli_command / cli_command_result events, absent when unset, so
an orchestrator setting it per design element can group a verify loop's
invocations in analytics. check additionally emits one check_report
event per invocation (including lint-short-circuited and failing runs):
gate booleans, per-class error/warning counts, launch/seek/contrast
phase timings, sample counts, ok and exit code. Timings stay internal;
no command output changes.
Ports the EF bridge's captionZone and frameCheck semantics as opt-in
flags so the bespoke bridge can be retired: --caption-zone takes
fractional band geometry (x0;y0;x1;y1) with optional severity routing
and seek points, defaults matching the bridge (caption seek [1], frame
seek [0.5], 2px tolerance, 0.05 opacity floor, 4px minimum size, 0.95
full-frame exclusion, center-in-band comparison, tag|text dedup).
--frame-check adds media bounds detection (img/svg/video/canvas) the
always-on text canvas_overflow never covered, reusing overflowFor.
Breach floor: max(120px, 6% of min canvas dimension). Band math derives
from the composition's own canvas, portrait included. Both gates off by
default; plain check output unchanged.