Fixes and improvements based on power-user testing feedback:
1. Fix stale selection after style edits — handleDomStyleCommit now
calls refreshDomEditSelectionFromPreview after persisting, matching
every other commit handler. Without this, the PropertyPanel showed
frozen computedStyles after color/radius/shadow edits, making it
look like editing "didn't work." Also adds error handling around
the persist call.
2. Add rotation field to the Design panel Layout section — reads the
current rotation angle from the manual edit manifest and commits
via the existing handleDomRotationCommit handler.
3. Enable motion panel by default — STUDIO_MOTION_PANEL_ENABLED now
defaults to true so the Motion tab is discoverable without env vars.
4. Color controls only when element has color — fill color section now
only shows when the element has an explicit non-transparent
background-color. Text color shows only when the element has a
color style. Prevents showing color pickers on elements where
color edits have no visible effect.
5. Exclude canvas from selection — added "canvas" to
DOM_LAYER_IGNORED_TAGS so canvas elements are not selectable in the
preview or listed in the layer panel.
6. Multi-selection feedback — shows "N elements selected" with
guidance instead of the generic empty state when multiple elements
are selected.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Studio manual editing and timeline editing mutate project files directly, but those edits had no reliable undo/redo path. Before releasing manual editing, users need a way to recover from visual property changes, source-editor saves, timeline moves/resizes/deletes, and timeline asset drops.
The history also needs to survive a page refresh. A refresh should not erase the only way back from a bad manual edit.
- Adds a persistent per-project edit-history model for file snapshots.
- Stores undo/redo stacks in IndexedDB so history survives Studio refreshes.
- Records source editor saves, manual DOM edits, and timeline mutations.
- Adds toolbar undo/redo buttons with standard keyboard shortcuts: `Cmd/Ctrl+Z`, `Cmd/Ctrl+Shift+Z`, and `Ctrl+Y`.
- Validates current file hashes before applying undo/redo so external file changes do not silently overwrite newer content.
- Keeps history available in memory if IndexedDB persistence fails during a session.
- Adds focused unit coverage for the pure history model, storage adapter, controller/hook behavior, and project-file save helper.
Studio previously treated every editor mutation as an immediate file write. Manual DOM editing, timeline updates, and source-editor saves each had separate write paths, so there was no common transaction boundary where Studio could capture the file contents before and after an edit.
Undo/redo needed to sit above those write paths as a file-level transaction system: capture changed files before saving, write the new contents, persist the history entry by project, then apply undo/redo only when the current file content still matches the expected snapshot.
- `bun --filter @hyperframes/studio test src/utils/editHistory.test.ts src/utils/editHistoryStorage.test.ts src/hooks/usePersistentEditHistory.test.ts src/utils/studioFileHistory.test.ts` -> 4 files pass, 15 tests pass
- `bun --filter @hyperframes/studio test` -> 26 files pass, 289 tests pass
- `bun --filter @hyperframes/studio typecheck`
- `bunx oxlint packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/src/hooks/usePersistentEditHistory.ts packages/studio/src/hooks/usePersistentEditHistory.test.ts packages/studio/src/utils/editHistory.ts packages/studio/src/utils/editHistory.test.ts packages/studio/src/utils/editHistoryStorage.ts packages/studio/src/utils/editHistoryStorage.test.ts packages/studio/src/utils/studioFileHistory.ts packages/studio/src/utils/studioFileHistory.test.ts` -> 0 warnings, 0 errors
- `bunx oxfmt --check packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/src/hooks/usePersistentEditHistory.ts packages/studio/src/hooks/usePersistentEditHistory.test.ts packages/studio/src/utils/editHistory.ts packages/studio/src/utils/editHistory.test.ts packages/studio/src/utils/editHistoryStorage.ts packages/studio/src/utils/editHistoryStorage.test.ts packages/studio/src/utils/studioFileHistory.ts packages/studio/src/utils/studioFileHistory.test.ts`
- `git diff --check`
- `bun run --filter @hyperframes/core build:hyperframes-runtime` before commit hook, because the clean worktree needed the ignored runtime-inline artifact for typecheck
- Lefthook pre-commit -> lint, format, typecheck pass
- Lefthook commit-msg -> commitlint pass
- Started Studio locally at `http://127.0.0.1:5190/#project/undo-redo-sample`.
- Used `agent-browser` to select a preview element in the Inspector and change `#hero-card` from `left: 220px` to `left: 260px`.
- Refreshed Studio and verified Undo stayed enabled.
- Clicked Undo and verified the project file returned to `left: 220px`; clicked Redo and verified the inline `left: 260px` returned.
- Used `agent-browser` to drag the `side-card` timeline clip, refreshed Studio, then verified Undo restored the previous timeline attributes and Redo reapplied the timeline move.
- Recorded the tested undo/redo flow with `agent-browser`: `qa-artifacts/studio-undo-redo-2026-04-28/studio-undo-redo-flow.webm`.
- Local screenshots and recordings are kept under `qa-artifacts/studio-undo-redo-2026-04-28/` and are intentionally not committed.
- The scratch Studio project used for browser proof is local-only under `packages/studio/data/projects/undo-redo-sample/` and is intentionally not committed.
- The PR intentionally excludes the earlier PRD/TDD planning notes under `docs/superpowers/`; those remain local-only per request.
* fix: stabilize studio preview and runtime sync
* fix: pass selector through timeline thumbnails
* feat: add studio timeline editing
* fix: disambiguate timeline edit targets
* fix: stop timeline auto-scroll in fit mode
* feat: use percentage-based timeline zoom
* fix: sync timeline playhead on zoom changes
* fix: reset timeline scroll when returning to fit
* feat(studio): add manual DOM editing inspector
* docs: update studio manual dom editing guide
* feat(studio): add image asset picker for fills
* feat(studio): add inline image uploads for fills
* fix(studio): use real file input for image fill uploads
* fix(studio): restore toast plumbing after rebase
* fix(studio): explain in-app upload limitation
* fix(studio): reuse asset-tab upload pattern in fills
* feat(studio): refine manual design inspector
* fix(studio): polish manual design inspector
* fix(studio): keep color picker in viewport
* fix(studio): clarify color picker selection
* docs: update manual DOM editing guide
* fix(studio): keep gradient color picker open
* fix(studio): scope text color to text layers
* fix(studio): add agent fallback for immovable layers
* fix(studio): address manual editing review feedback
* fix(studio): make local font selection reliable