Commit Graph
1170 Commits
Author SHA1 Message Date
Miguel Ángel a850e97f3d fix(studio): resize an element whose scale is an instant hold (#3092)
* fix(studio): stop a resize writing size into the tween that carries scale

Resizing a scale-driven element failed with "animation not found", and the
element could not be saved again at all.

The tween resolved for the resize's group is, for such an element, the one
carrying `scale`. When it is an instant hold the code handed it straight to the
size commit, which wrote `width` and `height` into it. One tween now spanned two
property groups, so the parser classified it as neither — it lost its group
suffix, and its id with it. Every later edit looked for a scale tween and a size
tween, found a tween with no group at all, and had nothing it could address.

Size goes to a size hold of its own now; the scale hold is left alone. Where the
damage has already happened it is repairable: splitting the mixed tween into
property groups gives back a `scale` tween and a `size` tween.

* fix(studio): let the resize say whether it settled the drop point

Resizing an element whose scale is an instant hold saved the new size and then
snapped the element back to its authored position, every drag.

Whether the caller persists the drag offset was inferred from the element's
tweens: a scale-group tween meant "the resize settles its own position, hold
the offset back". That is true of the scale route, which commits a scale and
then measures where centre-scaling put the box. It is not true of an element
whose scale is an instant hold — that has a scale-group tween and still
commits width/height. So the offset was withheld, nobody wrote it, and the
position tween re-asserted the authored value a frame later.

The outcome carries the answer now. A resize that moved the element says so;
everything else leaves the anchor to the drag, which is what already handles it.

* test(studio): sweep every animated shape a resize can be handed

Both faults on this branch were found one composition at a time, which is a
bad way to find the third.

Drives the real intercept across the cross-product of what an element's tweens
can look like — scale absent, an instant hold, a real tween, longhands; size
absent, a hold, a tween; position absent, a static hold, a tween; plus the 3D
and rotation set a card carries and a tween that already spans two groups —
and holds all 108 to the two rules that were broken: never address an
animation the source does not have, and never leave a tween spanning two
property groups.

The server stand-in answers the way the real one does, rejecting an id it
cannot find, and applies what it is told, so a run that corrupts the animation
list is caught by the next mutation in the same run.

* fix(studio): decide a uniform resize in pixels, not in scale

A free corner drag whose two axes happened to land within 0.01 of each other
was committed as one `scale` value for both, and gave back a box shorter than
the one dropped — 326x213 became 326x211.

The threshold was a fixed amount of scale. That is invisible on a 40px box and
two pixels of height on a 408px one, and the question was never about scale: it
is only ever whether using one value for both axes would move an edge. So it
asks that, in pixels, against the axis the collapse would distort.

Found by a geometry sweep added alongside: 120 runs over the routes a resize
can take, six rotations from none to 180 degrees, and four drops from near-zero
to an aspect flip, each checking the committed scale or size reproduces the
RENDERED box the user dropped — and, where the resize reports it owns the drag
offset, that the box lands on the drop point too. Six runs failed before this
change, all of them the near-uniform shrink, at every rotation including none.
Rotation was the suspect and turned out to be innocent.

* refactor(studio): split the resize sweeps into named steps for the audit gate

* test(studio): pin which tween a resize edits when the element has several

A composition animates the same property more than once — a scale-in early, a
scale-out late — and the one the user means is the one under the playhead.
Editing the wrong one changes a moment they are not looking at and leaves the
moment they are looking at unchanged, which reads as "the resize did nothing".

Six playheads across two scale tweens, including both sides of the midpoint
between them and a time past the end of both. Verified against a stubbed
selection that always takes the first tween: three of the six fail.

* fix(studio): only claim the drop point on the route that settles it

Review caught the inverse of the fault above it. The three returns that report
`ownsDragOffset` hardcoded `true`, and they are reached by the size-tween route
too — a real, non-hold size tween with no scale group. That route never
captures the element, so the finalize step no-ops, nothing writes the position,
and the caller withholds an offset it would otherwise have forwarded. The
release frame looks right because the live DOM was already settled; the
persisted state reverts on the next seek.

Fixed the same way the fault above it was: the finalize step reports whether it
settled the drop point rather than the caller assuming from where it was
called. It answers false when it is not the scale route, false when it cannot
measure, and TRUE when the box is already on the point with nothing to write —
forwarding an offset on top of that would move it off.

The geometry sweep accepted this silently, and the reviewer said why: its live
pose starts at the drop, which is where the gesture leaves it, so a route that
moves nothing trivially "lands" there. Each route now declares whether it
settles the drop point and the sweep holds it to that, which fails on 24 of the
120 runs with the old hardcoded `true`.
2026-08-07 14:29:05 -07:00
Miguel Ángel d5cc1c9c62 fix(studio): keep the preview alive when the window is tight (#3091)
Panel sizes are reconciled against the window on every resize, with the preview holding a 360x200 floor that panels yield to before it gives.

Measured preview pane: 760px window 192 -> 433, 560px window 2 -> 516. Windows at or above 1280px are unchanged.

- fitPanels owns the who-yields decision for both axes
- panel caps are window-relative, replacing a flat 600px inspector cap
- below 860 the sidebar rails, below 700 the inspector collapses too
- auto-collapse is derived render state and never writes leftCollapsed
  (localStorage) or rightCollapsed (synced into the shareable URL)
- the rail and header toggles act on the effective state, so neither is a
  dead click that silently persists a collapse the user never asked for
2026-08-07 13:35:39 -07:00
Miguel Ángel 9aa90f6e3e chore: release v0.7.99 2026-08-07 15:31:57 +00:00
Vance Ingalls 6114749d8e chore: release v0.7.98 2026-08-06 23:37:23 -07:00
Miguel Ángel c4b41072c7 chore: release v0.7.97 2026-08-07 05:16:27 +00:00
Miguel Ángel c7b2199650 Merge pull request #3076 from heygen-com/fix-studio-resize-box
fix(studio): resize an animated element to the size it was dropped at
2026-08-06 18:01:05 -07:00
Miguel Ángel 12e637fb25 fix(studio): cover legacy resize boxes 2026-08-07 00:31:27 +00:00
Miguel Angel Simon Sierra a693b12cca fix(studio): correct against the scale the resize actually commits
A near-uniform drag collapses to the `scale` shorthand, but the finalize step
measured the element at the per-axis pair it computed rather than the single
value the commit writes. The element was measured at a scaleY the file never
gets, so the position correction came out tilted by the difference.

Adds a sweep over the shapes a composition produces — shrink, grow, first
resize, rotated, steeply rotated, non-uniform, near-zero, inline-sized, no
position write, animated position, and two drags in a row — each checking the
element renders on its drop point from the PERSISTED scale and position. The
geometry model is calibrated against real gesture traces: the same inputs
reproduce the rects the browser reported to three decimals.
2026-08-06 17:21:51 -07:00
Miguel Angel Simon Sierra ee5ae9619c fix(studio): measure the resize correction from the pre-gesture position
A scale resize measured its drop-point correction while the gesture's own
translation was still applied, but the position commit adds that correction
onto the element's PRE-gesture position, which it reads from the gesture's
base attributes. The two disagreed by the whole drag distance, so the commit
persisted a position a drag-length from where the element was dropped: it
held the drop point for one frame and then slid off.

Move the element back to that base before measuring, so the residual and the
commit share one origin. For an element whose position is a static hold that
usually means no correction at all, which is the right answer: scaling about
the centre already leaves it on the drop point.
2026-08-06 17:05:37 -07:00
Miguel Angel Simon Sierra b18fd62e0e fix(studio): keep an animated element on the drop point when resized
An element whose position is animated left the drop point anyway. The
finalize step wrote its correction as a static position hold, and the
element's position tween rendered its own value a frame later and won.
Before that it stood down entirely on such elements, on the grounds that
a keyframed path has no single anchor to preserve, which had the same
visible result: the element moved.

It has an anchor, the frame the user is looking at. The correction now
goes into that tween at the playhead, through commitGsapPositionFromDrag,
which is the same commit a drag on the same element already uses. Static
holds keep the existing path.

This is the difference the debug log showed between an element carrying
position:to, which moved after release, and one carrying position:set,
which did not.
2026-08-06 17:02:14 -07:00
Miguel Angel Simon Sierra 7dc18771d1 fix(studio): pin the drop point on a first resize
The finalize step measures where the committed scale put the box and
shifts the position hold by the difference. Whether the commit had
actually rendered when it measured was luck: on a first resize the
timeline had not re-seeked, so it measured the element at its natural
size still sitting on the drop point, saw no residual, and skipped the
correction. The scale then landed, GSAP rendered it about the element's
centre, and the element jumped by the whole drag distance. Elements
resized before got a correction only because their previous scale made
the residual non-zero by accident.

The committed scale is now applied to the live element before measuring,
so the measurement means what its comment says either way, and a skipped
correction is logged rather than silent.

Confirmed against a real session: a first resize of a 630px chip now
reports residual -109.93 and lands on the drop point, where it previously
logged no scale-finalize at all.
2026-08-06 17:02:14 -07:00
Miguel Angel Simon Sierra 20ef798620 fix(studio): stop a uniform resize writing a scale GSAP ignores
A uniform drag committed the `scale` shorthand. If the tween's keyframes
already stated `scaleX` and `scaleY`, the commit left both forms in the
same keyframe, and GSAP animates each property name independently, so the
longhands ran alongside the shorthand and won.

The resize therefore computed the right number, wrote it to the file, and
did nothing: the element snapped back to its old size the moment the
handle was released. Reproduced from a real session, where a drop at 384px
on a 630px element wrote {scaleX: 1, scaleY: 1, scale: 0.61} and rendered
at the original size.

The mixing hazard was already known in the other direction, where a
non-uniform drag takes a rewrite path that normalizes every keyframe to
the longhands. This makes the condition symmetric: whenever the tween
already speaks longhands, a uniform drag speaks them too.
2026-08-06 16:18:13 -07:00
Miguel Angel Simon Sierra 477f77629b fix(studio): resize from the element's real box, not a 200px guess
Resizing an element whose size is driven by a scale animation committed a
scale computed against a hardcoded 200px fallback, because the only
original size the draft recorded was the element's INLINE width, and a
composition sizes its elements from the stylesheet.

A 630px chip dropped at 1260px wide committed a scale of 6.3 instead of 2,
so it landed at over three times the size it was dropped at. The next drag
compounded it, because that wrong scale then counted as the element's live
one.

The draft now records the box it measured, once, before it writes a width
of its own, and the intercept reads that. The inline attributes keep their
own job of restoring an inline style, which is why they cannot answer this
question.
2026-08-06 15:53:36 -07:00
Vance Ingalls 026e6941ac chore: release v0.7.96 2026-08-06 14:53:26 -07:00
Vance IngallsandClaude Opus 5 b3990ac789 feat(studio): emit the canary reason on Studio events too
Review caught that the same anti-pattern was still live in the Studio binding:
canaryEventProperties destructured only `enabled` and dropped the reason. Its
own doc comment promised 'identical shape to the CLI, so a rollout spanning
both reads as one flag' — which the CLI-only fix had just made false.

This matters beyond symmetry. A CLI-launched Studio adopts the CLI's decisions
and shares its bucket seed, so a cohort flip can surface on either surface.
Emitting attribution on only one leaves Studio-observed flips unattributable
and makes the two flip counts irreconcilable — and Studio is the surface most
likely to expose a shared-seed-with-diverging-id pattern, which is the open
question the reason exists to answer.

Also adds the no_unit_id emission test the CLI side advertised but never
asserted, and a Studio pair pinning that a URL override and a cohort roll
produce the same assignment with different reasons.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-06 14:39:56 -07:00
Miguel Ángel fc0298de4a chore: release v0.7.95 (#3068) 2026-08-06 10:12:20 -07:00
Miguel Ángel 88853f170f fix(studio): route rooted timeline media through preview (#3061) 2026-08-05 22:14:28 -07:00
Miguel ÁngelandCodex 96861cbafc perf(studio-server): coordinate cancelable thumbnail generation (#2720)
* perf(studio): schedule adaptive timeline thumbnails

* perf(studio): bound thumbnail decoding resources

* perf(studio): virtualize timeline thumbnail media

* perf(studio): prioritize timeline thumbnail work

* perf(studio-server): coordinate cancelable thumbnail generation

---------

Co-authored-by: Codex <codex@local>
2026-08-05 20:41:35 -07:00
Miguel Ángel 29f004cfc0 chore: release v0.7.94 (#3045) 2026-08-04 20:42:17 -07:00
Miguel Ángel a4eb602ee2 chore: release v0.7.93 (#3044) 2026-08-04 20:27:07 -07:00
Miguel Ángel bce2140ff2 test(studio): relax large fixture timeout (#3040) 2026-08-04 18:58:24 -07:00
Miguel Ángel 7bf425b7a9 docs(studio): document timeline keyboard navigation (#3031)
* feat(studio): expose timeline treegrid semantics

* feat(studio): coordinate logical timeline focus

* feat(studio): add timeline keyboard controls

* docs(studio): document timeline keyboard navigation
2026-08-04 17:09:07 -07:00
Miguel Ángel 0f1333c80d feat(studio): model logical timeline navigation (#2712) 2026-08-04 16:48:39 -07:00
Miguel Ángel 19b8a1f3c5 refactor(studio): extract live timeline clock (#2711) 2026-08-04 16:27:41 -07:00
Miguel Ángel ebdd1893c4 fix(studio): reconcile external edits before reload (#2993)
* fix(studio): reconcile external edits before reload

* fix(ci): retry transient workspace installs

Make external reload retry behavior honest and isolate reload listeners.

Remove the dead SDK timestamp parameter.
2026-08-04 23:13:19 +00:00
Miguel Ángel 8a0dccfc72 feat(studio): add external conflict recovery UI (#2992) 2026-08-04 22:43:20 +00:00
Miguel Ángel a99caad581 feat(studio): coordinate external file changes (#2991) 2026-08-04 22:20:44 +00:00
Miguel Ángel b30a23402e feat(studio): preserve external file conflicts (#2990)
* fix(studio): drain pending edits before reload

* fix(studio): address drain review feedback (#2989)

- prioritize conflicts and clear recovered DOM queue errors
- cover delayed blur effects and missing drain branches
- document stacked consumers and extend write-token retention

* test(studio): satisfy drain audit gate (#2989)

- share the editor-save hook harness across drain regressions
- extract settled failure inspection from the drain loop

* feat(studio): preserve external file conflicts

* fix(studio): isolate retry write receipts

* test(studio): cover external conflict recovery safety
2026-08-04 21:19:42 +00:00
Miguel Ángel 4713138544 fix(studio): drain pending edits before reload (#2989)
* fix(studio): drain pending edits before reload

* fix(studio): address drain review feedback (#2989)

- prioritize conflicts and clear recovered DOM queue errors
- cover delayed blur effects and missing drain branches
- document stacked consumers and extend write-token retention

* test(studio): satisfy drain audit gate (#2989)

- share the editor-save hook harness across drain regressions
- extract settled failure inspection from the drain loop
2026-08-04 20:58:19 +00:00
Miguel Ángel 552419c52d fix(studio): make inspector commits transactional (#2987)
* fix(studio): make inspector commits transactional

* fix(studio): make inspector persistence atomic

* fix(studio): preserve synchronous gesture semantics
2026-08-04 20:26:43 +00:00
Miguel Ángel cde5bae4c5 test(studio): pin text-field Backspace routing (#2988) 2026-08-04 13:23:25 -07:00
Miguel Ángel cf45c98454 fix(studio): respect GSAP transform ownership (#2986)
* fix(studio): respect GSAP transform ownership

* fix(studio): enforce GSAP edit ownership consistently
2026-08-04 19:08:02 +00:00
Vance Ingalls df8b9604fe chore: release v0.7.92 2026-08-04 01:49:05 -07:00
Miguel Ángel 0a70ba6717 fix(studio): scope timeline ease focus lifecycle (#2710) 2026-08-03 23:06:46 -07:00
Vance Ingalls 8c6cf90ff9 chore: release v0.7.91 2026-08-03 22:48:00 -07:00
Vance Ingalls 71fd96bbf1 Merge pull request #2854 from heygen-com/feat/canary-rollouts
feat(core): percentage-based canary rollouts + calibration experiment
2026-08-03 22:35:37 -07:00
Miguel Ángel 677fd31e9a perf(studio): stabilize virtualized beat gestures (#2709) 2026-08-03 21:35:40 -07:00
Miguel Ángel 423c5ffadb fix(studio): scope timeline context targets (#2708) 2026-08-03 21:19:49 -07:00
Miguel Ángel 91d14744a0 perf(studio): virtualize timeline marquee selection (#2707) 2026-08-04 06:03:21 +02:00
Miguel Ángel bb5c603870 perf(studio): stabilize virtualized timeline drops (#2706) 2026-08-04 05:45:45 +02:00
Miguel Ángel 44bee4c3cf perf(studio): stabilize virtualized keyframe retiming (#2705) 2026-08-04 05:14:09 +02:00
Miguel Ángel f52398ceef perf(studio): stabilize virtualized clip gestures (#2704) 2026-08-04 04:58:15 +02:00
James Russo 1e51eaec2c chore: release v0.7.90 (#2958) 2026-08-02 21:57:19 -07:00
Miguel Ángel 411ada0d90 chore: release v0.7.89 (#2953) 2026-08-02 20:25:14 +02:00
Vance IngallsandClaude Opus 5 6f0df2640b fix(cli,studio,core): close five R5 telemetry and canary findings
- A long-lived preview cached its telemetry posture in two places
  (readConfig and shouldTrack). Running `telemetry disable` in another
  terminal left it resolving canaries and injecting the CLI id for hours.
  Both caches are now dropped together at a request boundary.
- Studio minted and shipped a telemetry id for every render regardless of
  the browser profile's opt-out, and the server emitted the outcome under
  CLI policy, which cannot see localStorage or DNT. The browser now sends
  an explicit telemetryOptOut, distinct from an old client's omission.
- Any non-empty HYPERFRAMES_PREVIEW_HOST disabled the DNS-rebinding guard,
  so even a loopback bind accepted a hostile Host. The guard now holds for
  loopback binds and, on a LAN bind, admits only names this machine
  answers on.
- sunsetAfter had no reader of the current date. A scheduled workflow runs
  scripts/check-canary-sunset.ts weekly, so a failure lands on the
  rollout's owner rather than on an unrelated PR author.
- The install-state seed memo outlived `rm -rf ~/.hyperframes`,
  resurrecting a cleared cohort. Removed; it only saved a read on a
  readConfig cache miss.

Docs updated for the Host rule and the 100% exclusion carve-out.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-01 17:21:41 -07:00
Vance Ingalls 74fadf69c4 chore: release v0.7.88 2026-08-01 16:53:08 -07:00
Miguel Ángel 89e970fbd7 chore: release v0.7.87 (#2935) 2026-07-31 22:36:46 +02:00
Miguel Ángel c6925e471a feat(studio): enable timeline virtualization by default (#2926)
* feat(studio): enable timeline virtualization by default

* fix(ci): measure timeline performance in production React
2026-07-31 19:43:47 +02:00
Miguel Ángel 723d3381c4 fix(studio): keep dense keyframes readable (#2925)
* perf(studio): define timeline viewport budgets and fixtures

* test(studio): gate timeline viewport performance in Chromium

* refactor(studio): isolate clip drag lifecycle

* refactor(studio): extract timeline render contracts

* perf(studio): centralize timeline viewport geometry

* perf(studio): follow playhead across virtualized rows

* perf(studio): add timeline clip-window index primitive

* perf(studio): virtualize timeline clip windows

* perf(studio): stop timeline scroll work when row virtualization is off

The row virtualization stack made the timeline publish a viewport snapshot
on every scroll frame and swap `renderClipContent` across every mounted clip
at gesture start and settle. Both are windowing concessions, and neither was
gated on the flag, so the build users actually run paid for them while
mounting all 1,000 clips anyway. Measured on a 3,000-clip project: median
scroll step 16.6ms to 76.9ms, p95 17.9ms to 189.4ms, 40 long tasks to 247.

Gate both on the row virtualization flag. The scroll path now stops at the
door when the flag is off, so `isScrolling` stays false and resize-driven
and programmatic syncs still publish through the immediate path.

The flag moves into its own module: the scroll-viewport hook needs to read
it, and the virtualization hook already imports the viewport snapshot type
back, which would have closed an import cycle.

Also release the perf fixture lease from the fixture rather than from the
test-hook effect. Loading a fixture writes player state, which changed that
effect's dependency identities and tore it down on the next frame, so the
lease was revoked moments after it was taken and live iframe discovery
overwrote the fixture before the gate could measure it.

The e2e gate gains a flag-off arm (`test:timeline-default`, 1,000 elements)
next to the existing flag-on one. It refuses the 50,000-element combination,
verifies from the mounted DOM that the server under test matches the
requested flag, and skips the DOM-size budgets for the unvirtualized build
rather than relaxing them, so a skipped budget never reads as a passed one.

Verified against a live Studio dev server on the fixture project:

  flag off, before: interactionP95 303.1ms, longest task 194ms, 0/5 runs pass
  flag off, after:  interactionP95  33.6ms, longest task   0ms, 5/5 runs pass
  flag on,  after:  interactionP95  33.2ms, 4/5 runs pass, exit 0

The flag-on arm's fourth run reproducibly reports a 55-58ms long task
against a 50ms budget. That is the residual tail of the window swap itself,
tracked separately and not addressed here.

* ci(studio): run the timeline viewport gate on studio changes

The gate has existed since the row virtualization stack landed but nothing
under `.github/` referenced it, so it only ever ran when someone ran it by
hand. That is how the flag-off scroll regression reached eight merged-ready
PRs without anything noticing.

Adds a `studio-timeline-viewport` job that boots two Studio dev servers, one
per flag state, and runs both arms of the gate against them. Two servers are
needed because row virtualization is read from `import.meta.env` at module
load, so one process cannot serve both builds.

Scoped to a new `studio` paths filter rather than the broad `code` one: the
gate only says anything about `packages/studio`, `packages/core` and
`packages/studio-server`.

Adds a `ci` tier. It applies the constrained budgets without any emulation,
because a hosted runner is already slower and noisier than the machine the
strict numbers were recorded on, while the existing `low-resource` tier would
throttle it a further 4x and measure the throttle rather than the build.

The fixture composition is tracked under `tests/e2e/fixtures` but Studio
resolves projects from the gitignored `data/projects`, so the job copies it
into place instead of a project directory being committed.

Both arms run in about 7 seconds each locally, so the job cost is almost
entirely dependency install and the workspace build it shares with
`studio-load-smoke`.

* fix(ci): preserve both timeline gate evidence arms

* ci(studio): report timeline gate arm statuses

* ci(studio): require timeline gate evidence artifacts

* fix(studio): keep dense keyframes readable

* fix(ci): resolve timeline stack audit findings
2026-07-31 18:05:22 +02:00
Miguel Ángel fbfffb1aa7 fix(studio): release retained preview resources (#2924) 2026-07-31 14:31:43 +02:00