Commit Graph
671 Commits
Author SHA1 Message Date
JamesandClaude Opus 4.7 89d83fbbee refactor(producer): migrate test imports to render/shared.ts, drop re-export
Three small follow-ups on the shared.ts extraction, addressing review
feedback on #720:

- Hoist `BROWSER_MEDIA_EPSILON` from `probeStage.ts` into `shared.ts`
  so any future stage that reconciles browser media (chunked rendering
  re-probe, for instance) doesn't have to redeclare it.
- Migrate `renderOrchestrator.test.ts` to import the five moved symbols
  (`applyRenderModeHints`, `projectBrowserEndToCompositionTimeline`,
  `resolveDeviceScaleFactor`, `writeCompiledArtifacts`,
  `CompositionMetadata`) directly from `./render/shared.js`. This is
  the clean end state — the back-compat re-export through
  `renderOrchestrator.ts` was a stepping-stone.
- Drop the back-compat re-export block from `renderOrchestrator.ts`.
  No remaining importers go through it (verified via grep across
  `packages/`). The five symbols now have exactly one path:
  `./render/shared.js`.

No behavior change. Renderer smoke-tested inside `Dockerfile.test`
against `font-variant-numeric`, `many-cuts`, and `variables-prod` —
audio correlations 1.000 / 0.994 / 0.975, matching every prior PR in
the stack.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:06:20 +00:00
JamesandClaude Opus 4.7 0a54078d25 refactor(producer): move shared render helpers to render/shared.ts
Breaks the runtime circular import between `renderOrchestrator.ts` and
the stage files under `services/render/stages/`. Before this change the
stages imported runtime helpers (`writeCompiledArtifacts`,
`applyRenderModeHints`, `resolveDeviceScaleFactor`,
`projectBrowserEndToCompositionTimeline`) and types (`CompositionMetadata`)
back from `renderOrchestrator.ts`, which itself imports the stage
functions. The cycle resolved at build time because both modules
finished initializing before any stage was invoked, but it was fragile
and would keep growing as more stages were extracted.

This PR:

- Adds `packages/producer/src/services/render/shared.ts` and moves the
  four functions plus the `CompositionMetadata` interface into it.
- Has `renderOrchestrator.ts` re-export everything from `shared.ts`, so
  external callers (the existing `renderOrchestrator.test.ts`, any code
  importing `applyRenderModeHints` etc. from the orchestrator) keep
  working with no churn on their side.
- Updates `compileStage.ts` and `probeStage.ts` to import the runtime
  helpers from `../shared.js`. The only remaining import from
  `renderOrchestrator.ts` in the stages is `import type { RenderJob }`,
  which is erased at runtime and creates no cycle.
- Removes the imports the orchestrator no longer needs after losing
  the four function definitions (`CANVAS_DIMENSIONS`, `VideoElement`,
  `AudioElement`, `ImageElement`).

No behavior change. Renderer smoke-tested inside `Dockerfile.test`
against `font-variant-numeric`, `many-cuts`, and `variables-prod` —
all PSNR / audio-correlation baselines match PR 1.3 exactly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:03:10 +00:00
JamesandClaude Opus 4.7 20242515ec refactor(producer): make sequencer the sole writer of job.duration/totalFrames
The probe stage previously assigned `job.duration` and `job.totalFrames`
inside its body AND the sequencer re-asserted them after the call to
restore TS narrowing. Two writers for the same field is a maintenance
hazard — a future refactor could drop one and create a silent skew.

Move ownership: the stage computes `duration` and `totalFrames` and
returns them; the sequencer is the sole writer onto the `RenderJob`.
This also aligns with the eventual chunk-worker model where a chunk
running in a separate process cannot mutate the orchestrator's `job`.

No observable behavior change. `job.duration` / `job.totalFrames` end
up with the same values; the zero-duration `throw` still happens
inside the stage (now using the local `duration` constant) before any
sequencer-side assignment. Verified by:

- `bun run --filter @hyperframes/producer typecheck` clean
- `bun test packages/producer/src/services/` 175 pass / 1 pre-existing
  unrelated failure on `main`

Review feedback addressed: vanceingalls on #719.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:03:02 +00:00
JamesandClaude Opus 4.7 56ac52384f refactor(producer): drop internal PR/phase identifiers from stages doc
Comment-only cleanup. Removes "PR 1.x", "Phase 1 PR", and "Phase 3 PR 3.1"
references from JSDoc blocks in `compileStage.ts`, `probeStage.ts`,
`planHash.ts`, and `freezePlan.ts`. Track / PR identifiers rot quickly and
belong in PR descriptions, not in source. Design-doc section citations
(DISTRIBUTED-RENDERING-PLAN.md §X.Y) are kept — those reference a stable
external artifact.

Also tightens the `probeStage.ts` `browserProbeMs` doc string to say
"near-zero when `needsBrowser` was false" instead of "0" — the Date.now()
delta around the function body is sub-ms but not literally zero.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:01:08 +00:00
JamesandClaude Opus 4.7 90f14703b2 refactor(producer): extract probeStage from executeRenderJob
Move the browser probe / duration discovery / recompile / media
reconciliation block out of `executeRenderJob` into
`services/render/stages/probeStage.ts`. No behavior change. The sequencer
calls `runProbeStage` at the same code point with identical inputs and
outputs.

The probe stage owns the `FileServerHandle` and the `CaptureSession` it
creates and returns them to the sequencer. The sequencer still tracks
them in its `let fileServer` / `let probeSession` bindings and closes
them in its `finally` block — the resource lifetime is unchanged.

`recompileWithResolutions` lives inside this stage because it depends on
browser-resolved durations even though §2.1 of the distributed plan
lists recompile as a sibling phase.

Preserved invariants:

- `composition` is mutated in place (videos / audios / duration) so
  downstream stages see the reconciled view through the same reference.
- `job.duration` and `job.totalFrames` end up with the same values at
  the same code points. The result type carries `duration: number`
  alongside `totalFrames: number`, and the sequencer re-asserts the
  assignments after the call so TypeScript's control-flow narrowing
  works for the rest of `executeRenderJob`.
- `perfStages.browserProbeMs` and `perfStages.compileMs` are written at
  the same code points with the same values.
- The "Composition duration is 0" diagnostic builds the same hint string
  from the same console-buffer regex and `__timelines` probe.
- The post-probe "failed network requests" warning fires with the same
  regex, the same first-10/first-5 slicing, and the same `console.warn`
  prefix.

Renderer smoke-tested inside `Dockerfile.test` against `font-variant-numeric`,
`many-cuts`, and `variables-prod` — all PSNR / audio correlation baselines
match.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:01:08 +00:00
JamesandClaude Opus 4.7 d168397758 refactor(producer): flag cfg.forceScreenshot mutation as distributed-render TODO
Add a `TODO(distributed-render):` comment near the `applyRenderModeHints`
call documenting that this caller-owned-object mutation needs to move
into the result type before `freezePlan` wires up. The mutation pattern
works in-process but won't survive across processes / replays from a
frozen plan — the value belongs in `LockedRenderConfig`, not on a
mutated `EngineConfig`.

No behavior change. Comment-only.

Review feedback addressed: vanceingalls on #718.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 19:00:59 +00:00
JamesandClaude Opus 4.7 4f648c8122 refactor(producer): extract compileStage from executeRenderJob
Move the pure compile sub-stage (`compileForRender` + `applyRenderModeHints`
+ `writeCompiledArtifacts` + `CompositionMetadata` build + DPR resolution)
out of `executeRenderJob` into `services/render/stages/compileStage.ts`.

No behavior change. The sequencer calls `runCompileStage` at the same code
point with identical inputs and outputs. The following invariants are
preserved verbatim:

- `cfg.forceScreenshot` is still mutated by `applyRenderModeHints`.
- `perfStages.compileOnlyMs` is set to the same wall-clock interval (around
  the `compileForRender` call only).
- The "Compiled composition metadata" log line is emitted after artifact
  writes with the same payload shape.
- The "Supersampling composition via deviceScaleFactor" log line is emitted
  only when `deviceScaleFactor > 1`.
- `stage1Start`, `updateJobStatus(..., "Compiling composition", 5, ...)`,
  and `perfStages.compileMs` (set at the end of probe) remain at their
  current code points in the sequencer.

The probe sub-stage (`if (needsBrowser)`) is unchanged — it is extracted
separately in PR 1.3. `recompileWithResolutions` lives inside the probe
block because it depends on browser-resolved durations.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 18:59:24 +00:00
JamesandClaude Opus 4.7 426bd983c9 refactor(producer): address review feedback on planHash
- Add `PLAN_HASH_SCHEMA_PREFIX = "hyperframes-plan-hash-v1\x00"` mixed
  into every digest. Future framing changes must bump the trailing
  integer; this makes cross-version mismatches visible at the wire
  format instead of producing silent collisions. Impossible to backfill
  later, easy to bake in now.
- Hoist the `0x00` field delimiter to module scope (`FIELD_DELIMITER`).
- Document the UTF-8 encoding contract for all string-typed input
  fields in the file-level JSDoc, so external verifiers know the
  encoding without reading the implementation.
- Add a known-digest test for one fixed reference input
  (`995b4105...`). If the framing changes silently this test fails,
  forcing the developer to also bump the schema prefix.
- Add an explicit `canonicalJsonStringify(undefined) → TypeError` test
  to pin the contract.

No callers yet, so no behavior change in any code path.

Review feedback addressed: vanceingalls on #717.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 18:59:07 +00:00
JamesandClaude Opus 4.7 4e1926be74 refactor(producer): scaffold services/render/stages/ + planHash utility
Seed PR for the Phase 1 staged refactor of `executeRenderJob`. Creates the
new `packages/producer/src/services/render/stages/` directory and adds two
files that subsequent stage-extraction PRs build on:

- `planHash.ts`: a content-addressed sha256 helper plus a canonical-JSON
  serializer, with unit tests covering determinism, asset-order
  independence, sensitivity to each hashed component, and a delimiter-
  framing test against path/sha boundary collisions.
- `freezePlan.ts`: signature-only skeleton (throws "not implemented") for
  the eventual plan-freeze step. No callers; the body lands later when the
  distributed-render primitives compose the Phase 1 stages.

Zero behavior change. No code in `executeRenderJob` is touched and no
existing exports move. The new files are not yet referenced anywhere
outside the `stages/` directory.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 17:49:54 +00:00
James aa715ca8a0 feat(core,studio,cli): add square + square-4k canvas resolutions
The four existing presets only cover 16:9 (landscape) and 9:16 (portrait)
aspect ratios. A 1080×1080 square comp had nowhere to land at any scale:
"Auto" rendered at the comp's authored 1080×1080, and picking 1080p or 4K
mapped to a landscape/portrait preset whose aspect ratio mismatched, which
the producer's resolveDeviceScaleFactor validator rejects with
"does not match the aspect ratio of the composition".

Add `square` (1080×1080) and `square-4k` (2160×2160) to CANVAS_DIMENSIONS
in core. The existing `keyof typeof CANVAS_DIMENSIONS` derivation
extends the `CanvasResolution` union and `VALID_CANVAS_RESOLUTIONS` array
automatically, so the producer's validator, the render API route, and
the CLI `--resolution` flag pick the new presets up without further
changes.

- core: extend CANVAS_DIMENSIONS, RESOLUTION_ALIASES, and the
  htmlParser to recognize `data-resolution="square|square-4k"` and to
  infer square from equal width/height (vs. the prior "square defaults
  to portrait" tie-breaker).
- studio: extend the local ResolutionPreset / CANVAS_DIMENSIONS mirrors;
  collapse isPortraitComp into a 3-way `compAspect` helper so
  resolveResolution returns the square preset for square comps.
- cli: update --resolution help text on `init` and `render` to mention
  the new presets.
- tests: add square cases to renderOrchestrator's resolveDeviceScaleFactor
  suite (returns 1 for square→square, 2 for square→square-4k, rejects
  landscape preset on square comp), update the htmlParser test that
  previously pinned the "square→portrait" tiebreaker.
2026-05-11 16:48:54 +00:00
James Russo 15aac00704 Merge pull request #684 from TheodorKleynhans/feat/cli-fps-fraction-syntax
feat(cli): accept ffmpeg-style rational fps (NTSC, PAL, slow-mo)
2026-05-11 10:09:57 -04:00
Miguel Ángel 57ea5641fe chore: release v0.5.7 2026-05-10 18:34:43 +00:00
Miguel Ángel bd7bbae42d chore: release v0.5.6 2026-05-10 05:40:30 +00:00
Theodor Kleynhans 5dcc89c930 feat(cli): accept ffmpeg-style rational fps (NTSC, PAL, slow-mo)
Replaces the rigid `--fps 24|30|60` whitelist with a numeric range and
adds support for ffmpeg-style fractional framerates so NTSC stays exact
end-to-end.

- `--fps 30` keeps working (integer fps)
- `--fps 30000/1001` now means exact NTSC 29.97 (not the lossy decimal)
- `--fps 24000/1001`, `--fps 60000/1001`, `--fps 25/50/120/240` all work
- Decimals like `--fps 29.97` are rejected with a friendly error pointing
  the user at the rational form, since `29.97` and `30000/1001` round
  to different framerates inside ffmpeg

Carries an `Fps = { num: number; den: number }` rational end-to-end:
RenderConfig, EncoderOptions, StreamingEncoderOptions, CaptureOptions,
DockerRenderOptions, Studio API request body, regression-harness
meta.json. The `-r` and `-framerate` ffmpeg args emit the rational form
verbatim (`30000/1001`) so no decimal round-trip happens at the encoder
boundary. Frame-interval math uses `1000 * den / num` ms (33.366… for
NTSC, 33.333… for integer 30).

Helpers live in @hyperframes/core:
- `parseFps(input: string | number): FpsParseResult` — discriminated
  parser used by both the CLI and the Studio API route
- `fpsToFfmpegArg(fps: Fps): string` — emits "30" or "30000/1001"
- `fpsToNumber(fps: Fps): number` — for arithmetic (telemetry, frame
  count, frame-index → time)

Studio API wire format accepts polymorphic `fps: number | string`:
- number → integer fps (`30`)
- string → rational (`"30000/1001"`)
Decimals are rejected; matches the same rule as the CLI.

Existing meta.json fixtures with integer `"fps": 30` continue to load
unchanged — the regression-harness validator now normalizes both number
and string inputs through `parseFps`.
2026-05-09 00:09:15 +02:00
Miguel ÁngelandClaude Opus 4.6 ae343bfdc8 chore: release v0.5.5
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-08 15:00:29 +00:00
Miguel Ángel 8de7ad7f61 chore: release v0.5.4 2026-05-07 23:22:15 -07:00
James 453bd6e313 fix(engine,producer): reject alpha+supersample, unit-test clip plumbing 2026-05-07 16:58:26 +00:00
James 2b2281d490 refactor: dedupe resolution presets and clean up 4k stack 2026-05-07 16:58:26 +00:00
James 1545763ea3 fix(cli,producer): cross-multiply aspect check, CLI HDR guard, honest banner 2026-05-07 16:58:25 +00:00
James e07aeba213 feat(cli): add --resolution flag to hyperframes render for one-line 4k 2026-05-07 16:58:25 +00:00
James 8203005488 fix(engine): byte-budget the frame data uri cache to bound memory at 4k 2026-05-07 06:10:26 +00:00
Miguel Ángel aa524f43c9 chore: release v0.5.3 2026-05-06 11:45:59 -07:00
Miguel Ángel 7174c4cdcd chore: release v0.5.2 2026-05-06 10:27:07 -07:00
Miguel Ángel 64f3a4ed5f chore: release v0.5.1 2026-05-06 10:14:00 -07:00
James 94b8acf3b0 chore: release v0.5.0 2026-05-06 16:12:18 +00:00
Vance Ingalls b0fb664873 fix: render shader transitions for SDR compositions (#640)
* feat: cache shader transition preview frames

* fix: move shader transition loading to player

* fix: render shader transitions for sdr compositions
2026-05-06 01:29:44 -07:00
James 584627546a chore: release v0.4.45 2026-05-05 04:41:23 +00:00
James 7d1d8ead60 fix(producer): sample PSNR checkpoints from common duration of rendered+snapshot
Four regression tests (font-variant-numeric, many-cuts, missing-host-comp-id,
variables-prod) failed on this PR with `Unable to parse PSNR output at <last
checkpoint>s`. Root cause: the harness derived all 100 checkpoints from the
*rendered* video's container duration, then asked ffmpeg's PSNR filter to
compare the same frame index from both videos.

The encoder changes earlier in this PR add `-avoid_negative_ts make_zero` to
the mux step. With AAC audio that shifts the first audio sample to t=0
instead of the encoder-delay offset, extending reported container duration
by ~20ms without changing video frame count. For the four failing tests,
the i=99 checkpoint then landed on a frame index that exists in the rendered
video but not in the snapshot baseline (e.g. round(2.98998 * 24) = 72 in a
72-frame baseline). ffmpeg's PSNR filter ran on zero matched frames and
emitted no `average:` line, so the parser threw.

Fix: probe both videos and use min(rendered, snapshot) duration when
spreading checkpoints. This is the correct semantics for symmetric PSNR
comparison anyway — both videos must have a frame at every sampled time.
The change is local to the harness; no encoder behavior changes, no
baselines regenerated.

Other regression tests with audio (chat, sub-composition-video,
vignelli-stacking) passed because their checkpoint-99 frame index landed
inside the baseline's frame range with several frames of slack. The four
failing tests had round-number durations where a 20ms drift was enough to
push the last checkpoint past `nb_frames - 1`.
2026-05-05 04:18:32 +00:00
JamesandClaude Opus 4.7 f4ecf96918 fix(engine,cli,producer): address PR #627 review feedback
- engine/chunkEncoder, engine/streamingEncoder: extend `-bf 0` to GPU h264
  paths (nvenc, qsv, vaapi) and `-b_strategy 0` for qsv so GPU-encoded
  outputs avoid negative-DTS freezes too — not just SW libx264.
- engine/videoFrameExtractor: detect mid-path traversal (e.g.
  `assets/../../foo.mp4`) by normalizing first and re-anchoring at the
  project root. Adds a regression test.
- engine/videoFrameExtractor: dedupe stderr "src not resolvable" warnings
  by `video.src` so a comp with N broken sources logs once, not N times.
- engine/videoFrameExtractor.test: drop dynamic `require("node:fs")`,
  use ES `import { writeFileSync } from "node:fs"`.
- engine/ffprobe: extract `readTagCI` helper for case-insensitive ffprobe
  tag reads (will recur for other libavformat-versioned sidecar tags).
- cli/background-removal/pipeline: collapse Quality / QUALITIES /
  QUALITY_CRF / DEFAULT_QUALITY / isQuality surface using
  `Quality = keyof typeof QUALITY_CRF`.
- producer/renderOrchestrator: replace `v.src.startsWith("/")` with
  `isAbsolute(v.src)` in the HDR probe path so Windows absolute paths
  (`C:\...`) aren't treated as relative — matches the audioMixer guard.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:29:34 -07:00
JamesandClaude Opus 4.7 2f96d5c7ab fix(engine,producer): URL-clamp sub-comp src paths and warn on silent extraction misses
A <video src='../assets/foo.mp4'> inside a sub-composition silently dropped
from extraction; the rendered output froze on the first decoded frame for
the entire clip, with no error in stdout.

Root cause: browser URL resolver clamps '..' at origin root (studio preview
loads fine), but path.join(projectDir, '../assets/foo.mp4') normalizes to
parent-of-project/assets/foo.mp4, which usually doesn't exist. existsSync
returns false, extraction is skipped, no frame lookup is built, the
per-frame injector has nothing to swap, and the <video> element's first
decoded frame paints every screenshot.

- Adds resolveProjectRelativeSrc in videoFrameExtractor that mirrors browser
  clamping (literal join first, then leading '..' stripped).
- Surfaces a loud stderr warning when the resolver misses.
- Mirrors fix in audioMixer.ts (same bug for <audio src='../'>) and
  renderOrchestrator HDR probe loop.
- +6 regression tests.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:27:56 -07:00
Miguel Ángel 20895eecdd chore: release v0.4.44 2026-05-04 14:37:16 -07:00
JamesandClaude Opus 4.7 c9d5fe61ff refactor(producer): apply /simplify findings on variables-prod
Align the no-op timeline duration with the root's data-duration. The
fixture's root has data-duration="3" but the placeholder timeline tween
was still { duration: 2 } — leftover from when I bumped the duration
from 2s to 3s to dodge the PSNR-checkpoint-at-1.99s parse edge case.
The tween is a no-op (no targets, no visible effect) so rendered pixels
don't change; baseline still passes Docker regression at 100/100
checkpoints.

Reuse + efficiency reviews otherwise clean. Two findings deferred:
silence.wav duplication is real but only 2 fixtures share it today —
worth extracting to tests/_shared/ when the third fixture lands.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:34:20 +00:00
JamesandClaude Opus 4.7 58b4234809 test(producer): add variables-prod regression test for the variables stack
End-to-end Docker regression test that exercises the full variables
chain: meta.json renderConfig.variables → harness → createRenderJob →
RenderConfig → CaptureOptions → engine evaluateOnNewDocument →
window.__hfVariables → getVariables() → DOM text → rendered pixels.

Fixture (packages/producer/tests/variables-prod/):
- src/index.html: composition with three declared variables (title,
  subtitle, bgColor) read via window.__hyperframes.getVariables() and
  rendered as positioned text on a colored background. No animation —
  keeps the regression frame-stable so it isolates "did the variables
  flow through?" from motion concerns.
- meta.json: tags ["variables", "composition"] (runs in the existing
  fast shard's tag filter), renderConfig.variables provides override
  values the baseline reflects ("Override Title", "Override subtitle",
  #0a3d62). Defaults would produce a visibly different frame, so a
  failing baseline that reflects defaults means the variables didn't
  propagate.
- output/output.mp4: Docker-generated baseline per the project's
  CLAUDE.md golden-baseline rule.

Harness change (packages/producer/src/regression-harness.ts):
- TestMetadata.renderConfig gains an optional variables field,
  validated as a JSON object in the meta.json validator.
- The createRenderJob call site forwards renderConfig.variables to
  RenderConfig.variables, which the engine already consumes via
  evaluateOnNewDocument (PR #600).

Verified: docker:test variables-prod passes 100/100 visual checkpoints
and audio correlation 1.000 against the committed baseline.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 20:33:43 +00:00
James Russo 03b82e6ff8 feat(core,cli,engine,producer): getVariables() helper + --variables render flag (PR 1/4) (#600)
## What

Adds the parametrized-render primitive from [hf#592](https://github.com/heygen-com/hyperframes/issues/592) by introducing a `getVariables()` runtime helper plus a CLI `--variables` / `--variables-file` flag. Compositions declare variables once on the root `<html>` element (the existing `data-composition-variables` attribute, which already drives Studio editing UI), read them at runtime via `window.__hyperframes.getVariables()`, and CLI users override them at render time without touching the composition source.

This is **PR 1 of a 4-PR stack**:

1. **PR 1 (this one)** — runtime helper + CLI flag + engine injection (top-level renders).
2. PR 2 — sub-comp per-instance scoping (carry the host's `data-variable-values` into the inlined sub-comp's `getVariables()`).
3. PR 3 — schema validation + lint rules (warn on undeclared variable IDs, optional `--strict-variables`).
4. PR 4 — skill / scaffold distribution (SKILL.md, AGENTS.md scaffolds, openai/plugins mirror).

## Why

The existing `data-composition-variables` schema declares variable types and defaults but isn't readable from composition scripts and can't be overridden at render time. To produce N variations of a composition today, an agent has to fork the composition or edit the source HTML before each render. `--variables` collapses that into one render call per variation, matching Editframe's `--data` UX without copying their `getRenderData` framing — `getVariables()` is named for the codebase's existing "variables" terminology and works equally in dev preview and at render time.

## How

- **Runtime helper** (`packages/core/src/runtime/getVariables.ts`): reads `data-composition-variables` from `document.documentElement`, extracts `{id: default}` defaults, merges `window.__hfVariables` (override) on top, returns `Partial<T>`. Same code path in dev preview (no override) and at render (with override). Generic parameter for typed editor ergonomics. Exposed both as a named export from `@hyperframes/core` and on `window.__hyperframes.getVariables` for vanilla compositions.

- **CLI flag** (`packages/cli/src/commands/render.ts`): `--variables '<json>'` and `--variables-file <path>`. `parseVariablesArg` is split out as a pure function (returns a discriminated `{ ok: true } | { ok: false }` union) so all validation paths are unit-testable; the side-effecting `resolveVariablesArg` wraps it with `errorBox` + `process.exit`. Mutually exclusive with `--variables-file`; fail-fast on conflicts, missing file, unparseable JSON, or non-object payloads (string, number, array, null).

- **Engine injection** (`packages/engine/src/services/frameCapture.ts`): added an `evaluateOnNewDocument` step right after the `__name` polyfill that sets `window.__hfVariables` to the parsed JSON before any page script runs. Skipped when payload is empty so we don't add pointless init scripts. Plumbed through `CaptureOptions.variables` and `RenderConfig.variables`. Docker mode forwards the flag to the in-container CLI via `dockerRunArgs`.

- **Why a separate `__hfVariables` global** instead of writing into `__hyperframes.getVariables()` directly: the helper is an IIFE that has to be defined before composition scripts execute, but the *override* needs to land before *that*. `evaluateOnNewDocument` is the only reliable hook that runs before the runtime IIFE evaluates. Storing the raw value on `__hfVariables` and merging in the helper keeps both paths order-independent.

## Test plan

- [x] Unit tests added/updated
  - 9 jsdom tests for `getVariables()` covering empty state, declared defaults only, override merge, override-wins, declared-only, invalid JSON, non-array payloads, non-object overrides, typed generic.
  - 7 tests for `parseVariablesArg` covering all validation paths.
  - 2 integration tests for `renderLocal` confirming `variables` reach `createRenderJob`.
  - 3 new `dockerRunArgs` assertions for `--variables` passthrough (set / not-set / empty-object).
  - All existing tests green: core 611, cli 208, engine 519.
- [x] Manual testing performed
  - `npx tsx packages/cli/src/cli.ts render --help` shows both flags + the two new examples.
- [x] Documentation updated
  - `docs/packages/cli.mdx` — added flags to the table and a "Parametrized renders" section with a worked example.
  - `docs/concepts/data-attributes.mdx` — added `data-composition-variables` row.

## Backwards compatibility

Fully backwards compatible. Compositions without `data-composition-variables` work unchanged; `getVariables()` returns `{}` and the engine skips the injection step.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-05-04 12:41:18 -07:00
Miguel Ángel 26b8e2a985 Revert "feat: Persist Studio manual edits via manifest (#593)"
This reverts commit d0abe90a82.
2026-05-04 09:41:36 -07:00
Vance Ingalls d0abe90a82 feat: Persist Studio manual edits via manifest (#593)
## Summary

Studio manual geometry edits now persist as a project-local manifest instead of being baked into composition source on each gesture.

The manifest lives at:

```text
.hyperframes/studio-manual-edits.json
```

It is the source of truth for manual drag, resize, rotation, inspector geometry edits, group moves, and selected-layer reset.

## Architecture

- **Manifest-backed edits**: each edit stores a kind (`path-offset`, `box-size`, `rotation`), a source-scoped target, and the edit values.
- **Source-scoped resolution**: targets include `sourceFile`, `id`, `selector`, and `selectorIndex`, so duplicate selectors in nested compositions resolve against the owning source file.
- **Additive CSS layer**: move uses CSS `translate`, resize writes stable dimensions/flex sizing, and rotation uses CSS `rotate` over the authored base.
- **Shared replay runtime**: Studio preview, thumbnails, frame capture, producer renders, and CLI Studio renders/thumbnails all use the same core manual-edit render script.
- **Animation-safe replay**: Studio reapplies the manual layer after load, refresh, timeline seeks, player operations, playback frames, thumbnail seeks, and render seeks instead of rewriting GSAP timelines.
- **History and handoff**: the manifest is a normal project file, so undo/redo and agent edits can preserve, modify, or remove manual visual edits explicitly.

## User Impact

Users can move, resize, rotate, group-move, and reset supported layers from the canvas or inspector, then refresh, capture thumbnails/screenshots, play animated compositions, and render videos without manual edits drifting away from the edited state.

## Main Files

- `packages/studio/src/components/editor/manualEdits.ts`
- `packages/studio/src/components/editor/DomEditOverlay.tsx`
- `packages/studio/src/components/editor/PropertyPanel.tsx`
- `packages/studio/src/App.tsx`
- `packages/core/src/studio-api/helpers/manualEditsRenderScript.ts`
- `packages/studio/vite.config.ts`
- `packages/cli/src/server/studioServer.ts`
- `packages/core/src/compiler/htmlBundler.ts`
- `packages/producer/src/services/htmlCompiler.ts`
- `packages/core/src/studio-api/routes/thumbnail.ts`
- `packages/producer/src/services/fileServer.ts`
- `packages/producer/src/services/renderOrchestrator.ts`

## Test Plan

```bash
volta run --node 22.20.0 bun run build
volta run --node 22.20.0 bun run --filter @hyperframes/core test -- src/studio-api/helpers/manualEditsRenderScript.test.ts
volta run --node 22.20.0 bun run --filter @hyperframes/core typecheck
volta run --node 22.20.0 bun run --filter @hyperframes/studio typecheck
volta run --node 22.20.0 bun run --filter @hyperframes/cli typecheck
volta run --node 22.20.0 bunx oxlint <changed files>
volta run --node 22.20.0 bunx oxfmt --check <changed files>
git diff --check
```
2026-05-03 23:06:11 -07:00
Miguel Ángel 1d15845a13 chore: release v0.4.43 2026-05-03 22:53:04 -07:00
JamesandClaude Opus 4.7 c0d75a5268 feat(core,cli,engine,producer): add getVariables() helper and --variables render flag
Adds the parametrized-render primitive from hf#592 by reusing the existing
data-composition-variables schema as the source of declared defaults.

- Runtime helper window.__hyperframes.getVariables() (also exported from
  @hyperframes/core) reads data-composition-variables defaults from the
  document root and merges window.__hfVariables (CLI override) on top.
  Returns Partial<T> for typed access; supports a generic for editor
  ergonomics. Same code path runs in dev preview and at render time.
- CLI render --variables '<json>' / --variables-file <path> populates the
  override. Mutually exclusive; fail-fast on conflicting flags, missing
  file, unparseable JSON, or non-object payloads. parseVariablesArg is
  exported as a pure function so validation paths stay unit-testable.
- Engine injects window.__hfVariables via evaluateOnNewDocument before
  any page script runs, so the helper sees the merged values on its
  first call. Empty payloads are skipped to avoid pointless init scripts.
- Producer threads variables through RenderConfig and into the engine's
  CaptureOptions; Docker mode forwards --variables to the in-container
  CLI invocation via dockerRunArgs.

Composition authors declare variables once on the root <html> element:

  <html data-composition-variables='[
    {"id":"title","type":"string","label":"Title","default":"Hello"}
  ]'>

and read them in any composition script:

  const { title } = window.__hyperframes.getVariables();

A render with `--variables '{"title":"Q4 Report"}'` overrides the default
without modifying the composition source. Missing keys fall through to
the declared defaults, so dev preview and CLI renders without --variables
behave identically.

This is PR 1 of a 4-PR stack. Sub-comp per-instance scoping (carrying
host data-variable-values through the inlined sub-comp's getVariables()
call) lands in PR 2; schema validation and lint in PR 3; skill / scaffold
distribution in PR 4.

Tests: 9 new unit tests for getVariables() (jsdom), 11 new CLI tests
covering parseVariablesArg validation paths and Docker passthrough,
2 new dockerRunArgs assertions for the --variables flag. All existing
tests green (core 611, cli 208, engine 519).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 00:18:13 +00:00
Miguel Ángel db9cffb203 chore: release v0.4.42 2026-05-01 21:35:29 -07:00
Miguel Ángel 2a897d351c fix: address PR #596 review issues (#597)
## Summary

Fixes three issues identified in the [post-merge review](https://github.com/heygen-com/hyperframes/pull/596#pullrequestreview-4214283515) of PR #596:

- **P1 (cache bypass):** When `extractCacheDir` is set, extracted frames live outside `compiledDir`, so `createCompiledFrameSrcResolver` rejects them and every frame falls back to base64 data URIs. Fix: symlink cached frame directories into `compiledDir/__hyperframes_video_frames/` after extraction and remap `framePaths` so the served-frame fast path works.

- **P2 (pooled browser stale state):** `closeCaptureSession` force-killed the Chrome process on timeout via raw `SIGKILL` without clearing `pooledBrowser` / `pooledBrowserRefCount`, leaving other sessions with a dead browser reference. Fix: add `forceReleaseBrowser()` in `browserManager` that atomically clears pool state before killing the process.

- **P3 (reserved chars in URLs):** `createCompiledFrameSrcResolver` encodes path segments with `encodeURIComponent`, but the file server used `c.req.path` (which only applies `decodeURI`) to look up files on disk. Video IDs containing `#`, `?`, or `%` produced 404s. Fix: apply `decodeURIComponent` per path segment in the file server's catch-all route.

## Test plan

- [x] `createCompiledFrameSrcResolver` tests: symlinked cache paths resolve to served URLs; cache-external paths return null; reserved characters encode correctly
- [x] `forceReleaseBrowser` tests: kills process + disconnects; tolerates already-killed process
- [x] `createFileServer` test: `video%231/frame.jpg` serves file from `video#1/frame.jpg` on disk
- [x] Typecheck: engine + producer pass
- [x] Lint + format: 0 warnings, 0 errors
2026-05-02 06:30:12 +02:00
Miguel Ángel 4750a981dd fix: speed up video frame injection renders (#596) 2026-05-02 05:11:05 +02:00
Miguel Ángel 15ee63c6e7 fix: harden CLI edge-case repros (#591)
## Problem

I reproduced the selected open issue batch one by one and confirmed the reports were valid. The fixes all touch the CLI/runtime capture boundary, then the follow-up regression run exposed one over-broad runtime change in sub-composition host visibility and one CI-only baseline trap.

Closes #590, #589, #588, #587, #586, and #584.

## What this fixes

### CLI/runtime edge cases

- Makes the GSAP infinite-repeat lint rule ignore JavaScript comments, so literal `repeat:-1` text in comments is not flagged.
- Lets the compositions CLI inspect `<template>` content, count visual-only template descendants, estimate simple GSAP durations, and suppress root `data-start` warnings in sub-composition lint mode.
- Preserves runtime bootstrap scripts when body scripts are coalesced, and injects the runtime into a real `<head>` when source HTML has no head.
- Keeps #589 fixed by loading and rendering template-wrapped sub-composition content, while restoring host visibility to the shorter of the authored parent clip window and the child composition live timeline.
- Resolves snapshot/validate viewport size from root `data-width` / `data-height` instead of falling back to 1920x1080.
- Skips fully off-frame text boxes during contrast sampling and bounds-checks ring samples so contrast output no longer emits `null:1` / `NaN:1`.
- Marks muted videos as `data-has-audio="false"` in the core timing compiler, which fixes the same-src muted `<video>` + separate `<audio>` StaticGuard case.
- Keeps user-authored `hf-seek` listeners reachable during capture by preventing author scripts from being merged into the runtime bootstrap path.

### Shared helper cleanup

- Removes the stale producer-local timing compiler duplicate; producer compilation now consumes the core timing compiler.
- Centralizes HTML document helpers in core: fragment parsing, embedded runtime stripping, head/body script injection, and early-head injection.
- Centralizes the CLI layout/snapshot static HTML server.
- Adds browser-safe core subpath helpers for Lottie readiness and CLI screenshot clip calculation; Studio's Vite config keeps the screenshot clip helper self-contained so clean-checkout test startup does not value-import core `.ts` source.
- Replaces the engine parity-contract copy with a core re-export.
- De-duplicates render-job cleanup and Studio static file-serving callbacks.

### Regression hardening

- Replaces the embedded-runtime script stripping regex with a script-tag scanner that handles closing tags like `</script >`.
- Escapes inline script bodies before wrapping them in `<script>` tags, so authored `</script` and `<!--` text cannot break out of the injected wrapper script.
- Shares media-duration clamping between core and producer, with a 50 ms tolerance for ffprobe precision drift between local and CI media stacks.
- Pins the affected style fixture SFX durations in source so style-1 and style-9 compile deterministically.
- Restores the `vfr-screen-recording` video golden to the CI-stable baseline; the current CI failure showed the Linux render matches the old golden, while the locally refreshed macOS golden was the mismatch.

## Root cause

The CLI paths had accumulated assumptions that held for simple direct-root landscape compositions but not for current composition patterns: DOM queries did not enter template content, snapshot/validate used a fixed viewport, runtime and author scripts shared a coalescing bucket, and timing compilation treated every video as audio-bearing unless authors manually overrode it.

The style shard failures were not product regressions. Local and CI media probing disagreed on the short SFX clip duration by about 45 ms, and the compiler was clamping authored durations to the locally probed value. The shared clamp tolerance preserves explicit author/source durations for small probe precision differences while still clamping real overflows.

The vfr fast-shard failure was a bad baseline refresh: CI actual frames matched the old `vfr-screen-recording` baseline at 40+ dB PSNR, but mismatched the macOS-refreshed golden at ~18-22 dB. The fix is to keep the Docker/Linux-stable video golden and only retain the deterministic compiled snapshot change.

The sub-composition regression came from treating a host's authored parent window as the only visibility boundary. That made settled child overlays stay visible after their own live GSAP timeline ended. The corrected runtime behavior respects both contracts: parent clips still bound where the host can appear, and the child live timeline can end the host earlier.

## Verification

### Local checks

- `bunx oxfmt --check packages/core/src/runtime/init.ts packages/core/src/runtime/init.test.ts`
- `bunx oxlint packages/core/src/runtime/init.ts packages/core/src/runtime/init.test.ts`
- `bun run --cwd packages/core test src/runtime/init.test.ts`
- `bun run --cwd packages/cli test src/commands/compositions.test.ts src/utils/compositionViewport.test.ts`
- `bun run build:hyperframes-runtime`
- `bun run --cwd packages/producer test --keep-temp --sequential style-12-prod style-5-prod`
- `bun run --cwd packages/producer test --sequential vfr-screen-recording hdr-hlg-regression style-7-prod`
- `bun run --cwd packages/core test src/compiler/htmlCompiler.test.ts src/compiler/timingCompiler.test.ts src/index.test.ts`
- `bunx oxfmt --check packages/core/src/compiler/timingCompiler.ts packages/core/src/compiler/htmlCompiler.ts packages/core/src/compiler/htmlCompiler.test.ts packages/core/src/compiler/index.ts packages/core/src/index.ts packages/core/src/index.test.ts packages/producer/src/services/htmlCompiler.ts`
- `bunx oxlint packages/core/src/compiler/timingCompiler.ts packages/core/src/compiler/htmlCompiler.ts packages/core/src/compiler/htmlCompiler.test.ts packages/core/src/compiler/index.ts packages/core/src/index.ts packages/core/src/index.test.ts packages/producer/src/services/htmlCompiler.ts`
- `bun run --cwd packages/core typecheck`
- `bun run --cwd packages/producer typecheck`
- `bun run --cwd packages/producer test --sequential style-1-prod style-9-prod`
- `bun run --filter @hyperframes/studio test` with `packages/core/dist` temporarily hidden to simulate clean-checkout config loading
- `git diff --check`

### CI artifact checks

- Inspected failed run `25225854394` job `73969147096`: style-1 failed only on `click-sfx` `1.044898` vs `1` duration/end.
- Inspected failed run `25225854394` job `73969147061`: style-9 failed only on SFX `1.044898`-based duration/end mismatches.
- Inspected failed run `25225854394` job `73969147048`: `vfr-screen-recording` compilation/audio passed, visual failed after comparing against the macOS-refreshed golden.
- Compared the first 10 uploaded CI vfr failure frames against the restored old baseline; minimum PSNR was `40.444705`, above the fixture threshold of `28`.

### Repro checks

- `bun packages/cli/src/cli.ts lint /tmp/hf-590-repro` now passes without `gsap_infinite_repeat`.
- `bun packages/cli/src/cli.ts snapshot /tmp/hf-587-repro --at 0.5 --timeout 1000` now writes a 1080x1920 PNG.
- `bun packages/cli/src/cli.ts validate /tmp/hf-588-repro --timeout 500` no longer emits `null:1` / `NaN:1` contrast output.
- `bun packages/cli/src/cli.ts validate /tmp/hf-586-repro --timeout 500 --contrast false` no longer emits the muted-video StaticGuard contract error.
- `bun packages/cli/src/cli.ts compositions /tmp/hf-589-gsap-repro` now reports `foo 0.5s 1920x1080 1 element`.
- `bun packages/cli/src/cli.ts snapshot /tmp/hf-589-gsap-repro --at 0.25 --timeout 2000` captures the expected template-backed red frame.
- `bun packages/cli/src/cli.ts snapshot /tmp/hf-584-repro --at 0.5,1.5 --timeout 500` captures the expected post-seek green frame.

### Browser verification

- Refreshed the local side-by-side comparison page at `qa-artifacts/pr-591-video-compare/index.html`.
- Served the comparison page locally and used `agent-browser` to load `style-12-prod`, play both videos quickly to the failed window, pause, and inspect the side-by-side frame.
- Browser proof screenshot: `qa-artifacts/pr-591-video-compare/browser-proof/fixed-style12-labeled.png`.
- Browser proof recording: `qa-artifacts/pr-591-video-compare/browser-proof/fixed-style12.webm`.
- Earlier Studio proof artifacts remain local-only: `qa-artifacts/dedupe-refactor-preview.png`, `qa-artifacts/dedupe-refactor-preview-after-play.png`, `qa-artifacts/dedupe-refactor-preview.webm`.

## Notes

- Browser proof and CI diagnostic artifacts are intentionally local-only and not committed.
- Studio's Vite config intentionally keeps the thumbnail clip helper inline because Vite/Vitest config startup runs through Node's loader before package source `.ts` imports are transformed.
- The committed PR diff changes `vfr-screen-recording/output/compiled.html` but no longer changes `vfr-screen-recording/output/output.mp4` relative to `main`.
- I attempted a local `linux/amd64` Docker validation to mirror CI, but the local Docker build was blocked by Debian package download failures. The arm64 Docker image also cannot launch the x64 Puppeteer headless shell under OrbStack. The vfr baseline decision is therefore based on the uploaded CI artifact comparison above.
- I kept this validated issue batch in one PR because the fixes overlap the same CLI/runtime capture surfaces.
2026-05-02 00:00:08 +02:00
Miguel Ángel 8b8dcf543e chore: release v0.4.41 2026-04-30 22:52:55 -04:00
Miguel Ángel dde26cf62d feat: default streaming encode for sequential renders (#579) 2026-05-01 04:22:26 +02:00
Miguel Ángel 4fa2633e82 chore: release v0.4.40 2026-04-30 13:04:39 -04:00
Miguel Ángel 6a59ef6106 fix: skip metadata waits for injected video frames (#575)
## Problem

Closes #574.

On Windows with cached headless-shell Chrome, a composition that reuses the same video file in three timeline clips can fail before frame capture starts:

```html
<video id="video1" src="1.mp4" data-start="0" muted data-duration="4" data-track-index="0" data-media-start="0"></video>
<video id="video2" src="1.mp4" data-start="4" muted data-duration="4" data-track-index="0" data-media-start="4"></video>
<video id="video3" src="1.mp4" data-start="8" muted data-duration="4" data-track-index="0" data-media-start="8"></video>
```

The reported render reaches video frame extraction, then dies at frame-capture initialization with:

```text
[FrameCapture] video metadata not ready after 45000ms. Video elements must load metadata before capture starts.
```

The important detail is that by this stage HyperFrames has already extracted video pixels through FFmpeg. Native Chromium video metadata is only being waited on for DOM layout stability, not because Chromium is the source of rendered pixels.

## Root Cause

The render pipeline has two separate media responsibilities:

- FFmpeg extracts video frames and audio from declared media.
- Chromium owns DOM layout and capture, while injected FFmpeg frames supply the video pixels before each captured frame.

Before this PR, every capture session still waited for every DOM `<video>` to reach `readyState >= 1` unless the element was a native HDR exception. That made native browser media metadata a hard render prerequisite even when the browser would not decode or provide the final video pixels.

That is why the issue fails at `25% Starting frame capture`: FFmpeg extraction has already succeeded, but capture initialization blocks on repeated native `<video src="1.mp4">` metadata loading in cached Windows headless-shell Chrome.

There was a second constraint: the readiness wait also prevents first-frame layout bugs. If a skipped `<video>` has no native metadata, Chromium can use the default `300x150` intrinsic video size, which breaks layouts such as `width: 100%; height: auto` before the first injected frame. The fix therefore must not simply skip all video readiness waits; it must provide dimensions for any skipped videos.

## What This Fixes

- Treats videos with successfully extracted FFmpeg frames and usable dimensions as out-of-band rendered video sources.
- Skips native browser metadata readiness waits for those extracted videos because Chromium is not responsible for their pixels.
- Passes FFmpeg-probed dimensions into capture as `videoMetadataHints`.
- Applies those hints before the readiness wait in both screenshot and BeginFrame initialization paths.
- Sets missing `width` / `height` attributes and an explicit `aspect-ratio` only when the element does not already provide one, preserving author styles where present.
- Keeps native HDR video IDs in the skip list, preserving the existing HEVC/HDR behavior where Chrome may not decode the source but FFmpeg/native HDR compositing can still render it.
- Uses one `buildCaptureOptions()` helper so calibration, HDR DOM capture, streaming capture, parallel capture, and sequential capture receive the same skip IDs and metadata hints.
- Adds tests for the skip-list and metadata-hint contract.
- Adds a Windows CI regression that reproduces the issue shape after the canary render warms the cached-browser path.

## Reviewer Map

Primary files:

- `packages/producer/src/services/renderOrchestrator.ts`
  - `collectVideoReadinessSkipIds()` includes native HDR IDs plus extracted videos that have finite positive FFmpeg dimensions.
  - `collectVideoMetadataHints()` converts extracted FFmpeg metadata into capture hints.
  - `buildCaptureOptions()` threads `skipReadinessVideoIds` and `videoMetadataHints` into every capture path.
- `packages/engine/src/services/frameCapture.ts`
  - `applyVideoMetadataHints()` runs in the page before video readiness polling.
  - Both screenshot and BeginFrame initialization call it before checking non-skipped videos for `readyState >= 1`.
- `packages/engine/src/types.ts`
  - Adds `CaptureVideoMetadataHint` and documents that readiness skips should be paired with metadata hints when layout may depend on intrinsic dimensions.
- `packages/producer/src/services/renderOrchestrator.test.ts`
  - Covers that extracted videos with dimensions are skipped, invalid dimensions are not, native HDR IDs are preserved, and hints are stable/sorted.
- `.github/workflows/windows-render.yml`
  - Adds the issue #574 Windows regression with the exact three-clip markup and a generated deterministic `1.mp4`.

## Why This Is Safe

The skip is intentionally gated:

- A standard video is skipped only after `extractAllVideoFrames()` succeeded for that video and returned usable dimensions.
- Videos with invalid dimensions are not skipped, so the old browser readiness guard still applies.
- DOM videos are still present for layout and element bounds; only the native metadata wait is skipped for sources whose pixels come from FFmpeg injection.
- Metadata hints are applied conservatively: existing `width`, `height`, and explicit `aspect-ratio` are not overwritten.
- Non-extracted videos, images, fonts, page readiness, and `window.__hf` readiness keep the existing waits.
- The fix is not limited to the sequential path from the issue; it is threaded through calibration, HDR DOM capture, streaming encode, parallel capture, and sequential capture.

A first local revision skipped readiness too broadly and caused `overlay-montage-prod` first-frame layout shrinkage. The current version fixes that by pairing skips with FFmpeg metadata hints; `overlay-montage-prod` now passes and is listed in verification below.

## Verification

### Root-Cause Reproduction Before Fix

The reporter did not attach the actual `1.mp4`, so the regression uses the exact issue markup and a deterministic generated 12s H.264 file named `1.mp4`.

I reproduced the failure in GitHub Actions by running this branch's new Windows workflow against unpatched `main`:

```bash
gh workflow run windows-render.yml --repo heygen-com/hyperframes --ref fix/reused-video-metadata -f ref=main
```

That means the workflow contains the new issue #574 regression, but the code under test is `main` without this fix.

Baseline failure:

- Run: https://github.com/heygen-com/hyperframes/actions/runs/25174603730
- Failed job: https://github.com/heygen-com/hyperframes/actions/runs/25174603730/job/73803179086
- Checkout proof: `ref: main`, `origin/main`, commit `8662598a3ac64018a2999d189ffb369e6d46b53a`.
- Failure proof: `Browser: cache`, `staticDuration:12`, `videoCount:3`, then `25% Starting frame capture` -> `[FrameCapture] video metadata not ready after 15000ms`.

This is the same failure class as the issue, on Windows, in cached-browser mode, before the fix.

### Fixed Windows Regression

The same regression passes on this PR branch:

- Run: https://github.com/heygen-com/hyperframes/actions/runs/25175048215
- Passing job: https://github.com/heygen-com/hyperframes/actions/runs/25175048215/job/73804781017
- Checkout proof: PR merge contains `79d6b41c9f2ba137cbfb9301678e0815b16c4f5a` merged into `8662598a3ac64018a2999d189ffb369e6d46b53a`.
- Passing proof: `Browser: cache`, `staticDuration:12`, `videoCount:3`, `25% Starting frame capture`, captures `360/360` frames, renders `issue-574.mp4`, and `ffprobe` verifies `1920x1080 @ 30/1, 12s`.

### Local Checks

- `bun run build:hyperframes-runtime`
- `bunx vitest run packages/producer/src/services/renderOrchestrator.test.ts`
- `bun run --filter @hyperframes/producer typecheck`
- `bun run --filter @hyperframes/engine typecheck`
- `bunx oxlint packages/engine/src/services/frameCapture.ts packages/engine/src/types.ts packages/engine/src/index.ts packages/producer/src/services/renderOrchestrator.ts packages/producer/src/services/renderOrchestrator.test.ts`
- `bunx oxfmt --check .github/workflows/windows-render.yml packages/engine/src/services/frameCapture.ts packages/engine/src/types.ts packages/engine/src/index.ts packages/producer/src/services/renderOrchestrator.ts packages/producer/src/services/renderOrchestrator.test.ts`
- `git diff --check`
- Lefthook pre-commit: lint, format, typecheck where applicable
- Lefthook commit-msg: commitlint

### Local Render Checks

- Created `/tmp/hf-issue-574-repro` with the issue shape: three clips using the same `1.mp4`, `data-media-start=0/4/8`, 12s total.
- `PRODUCER_PLAYER_READY_TIMEOUT_MS=5000 bun packages/cli/src/cli.ts render /tmp/hf-issue-574-repro --workers 1 --quality draft --fps 30 --output /tmp/hf-issue-574-h264-fixed-v2.mp4` -> completed.
- Created `/tmp/hf-issue-574-prores` with the same three-clip shape using one FFmpeg-readable ProRes `.mov`, which exercises the browser-metadata failure class because Chromium should not be needed to decode the source.
- `PRODUCER_PLAYER_READY_TIMEOUT_MS=3000 bun packages/cli/src/cli.ts render /tmp/hf-issue-574-prores --workers 1 --quality draft --fps 30 --output /tmp/hf-issue-574-prores-fixed-v2.mp4` -> completed.
- `bun run --filter @hyperframes/producer test --sequential --keep-temp overlay-montage-prod` -> passed; this guards against skipped metadata shrinking `height:auto` video layout before the first injected frame.
- `ffmpeg -v error -i /tmp/hf-issue-574-prores-fixed-v2.mp4 -f null -`
- `ffmpeg -v error -i /tmp/hf-issue-574-h264-fixed-v2.mp4 -f null -`
- `ffprobe -v error -show_entries format=duration:stream=codec_name,width,height,r_frame_rate -of json /tmp/hf-issue-574-h264-fixed-v2.mp4` -> H.264, 320x180, 30fps, 12.0s.

### Current PR Checks

- Windows render verification: pass on https://github.com/heygen-com/hyperframes/actions/runs/25175048215.
- Windows tests: pass on https://github.com/heygen-com/hyperframes/actions/runs/25175048215.
- Main CI build/lint/typecheck/test/smoke jobs: pass on https://github.com/heygen-com/hyperframes/actions/runs/25175048175.
- Regression shards observed passing include HDR, render-compat, styles A-G, and `overlay-montage-prod`. At the time this body was updated, the `fast` regression shard was still in progress in run https://github.com/heygen-com/hyperframes/actions/runs/25174515546.

### Browser Verification

- Used `agent-browser` to open `file:///tmp/hf-issue-574-h264-fixed-v2.mp4` and verify the rendered output displays in Chromium.
- Screenshot: `.debug/issue-574/h264-output-page.png`
- Agent-browser recording: `.debug/issue-574/h264-output-playback.webm`

## Notes / Caveats

- The reporter's exact `1.mp4` was not attached to #574. The committed Windows regression uses a generated deterministic H.264 file with the same filename and exact markup from the issue.
- The exact H.264 issue shape did not reproduce the timeout on this macOS/system-Chrome machine before the fix; it rendered successfully locally. The GitHub Actions baseline above reproduces it on Windows/cache without the fix.
- The Windows fixture intentionally runs after the existing canary render so the browser path is `Browser: cache`, matching the reporter's environment.
- The generated fixture emits sparse-keyframe warnings. Those warnings are expected and are not the failure being fixed; the baseline failure occurs before any frame capture because native browser video metadata never becomes ready.
- Browser proof artifacts are local-only under `.debug/issue-574/` and intentionally not committed.
2026-04-30 18:50:57 +02:00
Miguel Ángel 2045e21f70 chore: release v0.4.39 2026-04-30 01:18:15 -04:00
Miguel Ángel 395fb9c084 feat: add browser GPU render mode (#571)
## Problem

HyperFrames already had `--gpu`, but that flag only controlled FFmpeg hardware encoding. The browser capture path still forced Chrome/WebGL through SwiftShader software GL via `--use-angle=swiftshader`, so WebGL-heavy local renders could leave the biggest bottleneck on the CPU path.

That made the existing flag naming easy to misread: `--gpu` sounded like it accelerated the whole render, but it did not change the browser frame-capture backend.

## What this fixes

- Enables host browser GPU acceleration automatically for local CLI renders.
- Adds `--no-browser-gpu` as the local opt-out for software Chrome/WebGL capture.
- Keeps `--browser-gpu` as an explicit local browser-GPU request.
- Adds `browserGpuMode: "software" | "hardware"` to engine config, with `PRODUCER_BROWSER_GPU_MODE` env support for lower-level producer users.
- Keeps Docker browser capture on the deterministic software path.
- Maps hardware browser GPU mode to platform-native Chrome backends:
  - macOS: Metal-backed ANGLE
  - Windows: D3D11-backed ANGLE
  - Linux: EGL
- Blocks explicit `--browser-gpu --docker` with a clear error because Docker browser GPU passthrough is not cross-platform.
- Clarifies docs so `--gpu` means FFmpeg encoder GPU and browser GPU means Chrome/WebGL capture GPU.
- Keeps encoder backend selection auto-detected from FFmpeg capabilities:
  - NVIDIA: NVENC
  - macOS: VideoToolbox
  - Linux: VAAPI
  - Intel: QSV

## Why two flags

There are two separate GPU surfaces in the render pipeline:

1. Browser GPU controls Chrome frame capture.
   - Affects WebGL, canvas, CSS rendering, compositing, and screenshot capture inside the browser.
   - This is enabled automatically for local CLI renders.
   - Use `--no-browser-gpu` when you want the software browser baseline.

2. `--gpu` controls FFmpeg video encoding.
   - Affects the final encode step after frames have already been captured.
   - The concrete encoder is auto-detected from the host FFmpeg build and hardware.
   - It can be faster for some machines/codecs, but it is not equivalent to browser rendering acceleration.

The controls stay independent because users may want:

- `hyperframes render` for the fast local default with browser GPU capture.
- `hyperframes render --no-browser-gpu` for the software-browser local baseline.
- `hyperframes render --gpu` for browser GPU capture plus hardware FFmpeg encoding.
- `hyperframes render --no-browser-gpu --gpu` for software browser capture plus hardware FFmpeg encoding.
- `hyperframes render --docker` for deterministic browser capture.

## Why `--gpu` does not imply browser GPU

Keeping `--gpu` scoped to FFmpeg encoding avoids a semantic break and keeps the risk profile explicit:

- `--gpu` already means encoder acceleration. Expanding it to also change Chrome capture would silently alter behavior for users who only wanted hardware encoding.
- Browser GPU and encoder GPU have different portability. Encoder GPU can work in Docker when the host exposes the right devices; browser GPU passthrough is not cross-platform, so this PR intentionally blocks explicit `--browser-gpu --docker`.
- The Apple presentation benchmark shows why the controls should stay separate: browser GPU capture was the useful improvement, while macOS VideoToolbox via `--gpu` was slower and produced larger output for this `standard` H.264 run.

If HyperFrames later wants a single umbrella acceleration control, it should be explicit, for example `--acceleration browser|encoder|all` or `--gpu=browser|encoder|all`, rather than changing the meaning of the existing boolean `--gpu`.

## Root cause

`buildChromeArgs()` always injected `--use-gl=angle --use-angle=swiftshader`. `disableGpu` only appended `--disable-gpu`; it did not provide a hardware-GPU mode. That made the public `--gpu` flag look broader than it was, because render capture stayed software-backed even when encoder GPU was requested.

## Verification

### Local checks

- `bun install`
- `bun run build:hyperframes-runtime`
- `bun run --filter @hyperframes/engine test src/config.test.ts src/services/browserManager.test.ts`
- `bun run --filter @hyperframes/cli test src/utils/dockerRunArgs.test.ts src/commands/render.test.ts`
- `bun run --filter @hyperframes/cli typecheck`
- `bun run --filter @hyperframes/engine typecheck`
- `bun run --filter @hyperframes/producer typecheck`
- `cd packages/producer && bunx vitest run src/services/renderOrchestrator.test.ts`
- `bunx oxlint packages/cli/src/commands/render.ts packages/cli/src/commands/render.test.ts packages/cli/src/utils/dockerRunArgs.ts packages/cli/src/utils/dockerRunArgs.test.ts packages/engine/src/config.ts packages/engine/src/config.test.ts packages/engine/src/services/browserManager.ts packages/engine/src/services/browserManager.test.ts packages/producer/src/services/renderOrchestrator.test.ts`
- `bunx oxfmt --check ...` on changed source/docs files
- `git diff --check`
- `bun packages/cli/src/cli.ts render --help | rg -n "browser-gpu|no-browser-gpu|GPU"`
- `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --output /tmp/hf-auto-browser-gpu-smoke.mp4 --workers 1 --quality draft --fps 24 --strict`
  - Render plan prints `GPU: browser GPU (auto)`.
- `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --no-browser-gpu --output /tmp/hf-software-browser-gpu-smoke.mp4 --workers 1 --quality draft --fps 24 --strict`
  - Render plan does not print browser GPU.
- `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --docker --browser-gpu --output /tmp/should-not-render.mp4`
  - Exits 1 with `Browser GPU is local-only`.
- `buildDockerRunArgs()` regression coverage asserts Docker container args include `--no-browser-gpu`, preventing nested container renders from re-enabling browser GPU through the local CLI default.
- `resolveBrowserGpuForCli()` regression coverage asserts `PRODUCER_BROWSER_GPU_MODE=software` opts out when no CLI browser-GPU flag is supplied, while explicit `--browser-gpu` / `--no-browser-gpu` still win.
- `ffmpeg -v error -i /tmp/hf-auto-browser-gpu-smoke.mp4 -f null -`
- `ffmpeg -v error -i /tmp/hf-software-browser-gpu-smoke.mp4 -f null -`
- `ffprobe -v error -show_entries format=duration:stream=codec_name,width,height,r_frame_rate -of json /tmp/hf-browser-gpu-smoke.mp4` -> H.264, 1920x1080, 24fps, 5.0s

### Apple presentation benchmark

Rendered `/Users/miguel07code/Downloads/apple-presentation.zip` as supplied after extracting to `/tmp/hf-apple-profile/apple-presentation`.

Fixed settings:

- 1920x1080
- 30fps
- `standard` quality
- 4240 frames
- 141.32s duration
- 8-worker cap; render auto-calibration used 6 capture workers
- macOS host detected FFmpeg GPU encoder: `videotoolbox`

| Mode | Equivalent flags after this PR | Wall time | vs software-browser baseline | Speed | Capture | Encode | Output |
| --- | --- | ---: | ---: | ---: | ---: | ---: | ---: |
| Software browser + CPU encode | `--no-browser-gpu` | 120.77s | baseline | 1.17x | 97.87s | 10.04s | 8.38MB |
| Browser GPU + CPU encode | default local render | 70.10s | 42.0% faster | 2.02x | 50.72s | 9.91s | 8.39MB |
| Software browser + encoder GPU | `--no-browser-gpu --gpu` | 133.16s | 10.3% slower | 1.06x | 103.58s | 18.31s | 25.43MB |
| Browser GPU + encoder GPU | `--gpu` | 74.12s | 38.6% faster | 1.91x | 46.69s | 17.93s | 25.45MB |

Result: browser GPU capture is the meaningful improvement for this WebGL/browser-capture-heavy presentation. VideoToolbox encoding was slower and produced larger files for this current `standard` H.264 path, so `--gpu` should stay separate and opt-in.

Why `--gpu` plus browser GPU was slower than browser GPU alone: the combined run captured about 4.0s faster than browser GPU alone, but VideoToolbox encoding was about 8.0s slower than CPU x264 encoding, so the encode loss outweighed the capture gain.

### VideoToolbox flag check

I also isolated the encode stage against the already-captured Apple frames to check whether macOS GPU encoding only needed special flags.

`ffmpeg -h encoder=h264_videotoolbox` does not expose a CRF/CQ-style quality option like x264. It exposes bitrate-oriented and VideoToolbox-specific options such as `-b:v`, `-realtime`, `-profile`, `-coder`, `-prio_speed`, `-power_efficient`, and `-allow_sw`. That means our current `-q:v` mapping is not equivalent to x264 CRF and can produce very different bitrate/size behavior.

Measured full-frame encode variants on this host:

| VideoToolbox variant | Encode wall time | Output size | Bitrate |
| --- | ---: | ---: | ---: |
| Current `-q:v 64 -allow_sw 1` | 18.76s | 25.31MB | 1.43 Mbps |
| Current without `-allow_sw 1` | 18.21s | 25.31MB | 1.43 Mbps |
| `-b:v 500k -maxrate 750k -bufsize 1000k -profile high -coder cabac -realtime 1 -prio_speed 1 -power_efficient 0` | 20.58s | 7.42MB | 0.42 Mbps |
| Same with `-b:v 1500k` | 20.84s | 16.70MB | 0.95 Mbps |
| `-b:v 500k -profile baseline -coder cavlc -realtime 1 -prio_speed 1 -power_efficient 0` | 18.11s | 8.94MB | 0.51 Mbps |

Conclusion: VideoToolbox can be made size/bitrate-predictable with explicit `--video-bitrate`, but the tested speed-oriented flags did not make it faster than CPU x264 wall time for this render. That reinforces keeping `--gpu` encoder acceleration explicit and separate from browser GPU capture.

Artifacts from the local benchmark:

- `/tmp/hf-apple-profile/results/cpu.mp4`
- `/tmp/hf-apple-profile/results/browser-gpu.mp4`
- `/tmp/hf-apple-profile/results/encoder-gpu.mp4`
- `/tmp/hf-apple-profile/results/full-gpu.mp4`
- `/tmp/hf-apple-profile/results/summary.json`

All four benchmark MP4s completed `ffprobe` and full `ffmpeg -f null` decode checks.

### Pixel comparison

Compared decoded MP4 output between software-browser and browser-GPU renders:

- Apple presentation:
  - 4240 frames compared
  - 636 exact matching decoded frame hashes
  - 3604 different decoded frame hashes
  - Average PSNR: 57.79 dB
- `css-spinner-render-compat` clean fixture:
  - 120 frames compared
  - 0 exact matching decoded frame hashes
  - Average PSNR: 61.57 dB

Interpretation: browser GPU output is not strict hash/pixel-identical to the software-browser path after lossy H.264 encode, but the measured deltas are visually tiny. Above 50 dB PSNR is typically visually indistinguishable for normal video review. Use `--no-browser-gpu` or Docker when strict cross-run/cross-machine reproducibility matters more than local speed.

### Browser verification

- Started HyperFrames Studio preview for `packages/producer/tests/css-spinner-render-compat/src`.
- Used `agent-browser` to open `http://localhost:5191#project/src` and verify the composition loaded in Studio.
- Screenshots:
  - `/tmp/hf-gpu-browser-proof/preview-loaded.png`
  - `/tmp/hf-gpu-browser-proof/preview-playing.png`
  - `/tmp/hf-gpu-browser-proof/preview-frame-60.png`
- Agent-browser recordings:
  - `/tmp/hf-gpu-browser-proof/preview-playback.webm`
  - `/tmp/hf-gpu-browser-proof/preview-seek.webm`

## Notes

- Browser GPU is enabled automatically for local CLI renders and disabled in Docker.
- `--no-browser-gpu` is the opt-out for software Chrome/WebGL capture.
- `--gpu` remains encoder-only and opt-in.
- The Apple presentation zip has existing lint errors around unmanaged nested videos and imperative media `play()` calls. The benchmark still compares the same supplied source across modes, but it should not be treated as a clean deterministic-composition fixture.
2026-04-30 06:46:14 +02:00
Miguel Ángel 4ab304e22f chore: release v0.4.38 2026-04-29 21:10:23 -04:00
Miguel Ángel b9a9998ff0 chore: release v0.4.37 2026-04-29 16:02:09 -04:00