Commit Graph
474 Commits
Author SHA1 Message Date
ukimsanov 19139b91ed fix(studio): make vertical lane moves persist correctly and harden the z/lane pipeline
Vertical clip moves committed in the store but never survived: two persist
bugs plus a runtime renumber all fought the stable-track-lanes model.

- timelineMoveAdapter deliberately stripped the track from lane-reorder
  persists ('z-only reorder path' — the old z-driven lane model). Lane =
  authored data-track-index now: lane-reorder and track-insert both persist
  the track; plain timing moves omit it to stay SDK-fast-path eligible.
- Display lanes and file tracks are different coordinate spaces:
  normalizeToZones packs sparse authored tracks (1,2,... or gaps, or DOM-index
  fallbacks) onto contiguous display lanes, and lane edits persisted the LANE
  number — silently re-targeting the wrong row in any non-0-contiguous file.
  Elements now record their authoredTrack when remapped; a lane change
  persists the target lane's authored track (store stays in lane space).
- The runtime split same-track clips of different kinds (video vs caption
  div) onto separate renumbered tracks at discovery, so authored indices
  never round-tripped ('drop onto an existing track' bounced back). Removed:
  data-track-index is honored verbatim (render never reads it); kind-based
  row presentation belongs in the display layer if ever wanted.

Adversarial review fixes on the same pipeline:
- runtime: parseInt(attr) || fallback dropped authored track 0 for GSAP and
  overlay clips (parseAuthoredTrack helper honors 0)
- single-clip move fallback persisted only data-start — lane changes snapped
  back on reload (now passes the track to the patch builder)
- lane-change z-sync candidate ignored a multi-selection's time shift, so
  patches were computed against stale overlap sets
- track insert around a locked clip persisted a colliding renumber (the next
  normalize merged lanes); the insert is now refused with a warning
- computeStackingPatches compared leaf z across CSS stacking contexts, where
  ancestor z decides paint order; the sync now partitions by
  stackingContextId and never patches across contexts

Timeline geometry (user-reported):
- fit zoom leaves 20% trailing headroom (FIT_ZOOM_HEADROOM in
  timelineLayout.ts; single fit-pps source, so ruler/lanes/playhead/drag all
  inherit it)
- playhead line center now sits exactly on GUTTER + t*pps at every zoom
  (wrapper had shrink-wrapped to the 9px diamond, off-centering the line);
  ruler ticks center on their timestamp
- ruler: frame-mode steps snap to whole frames (no duplicate labels), hour
  steps added for far zoom-out, tick positions computed as exact multiples
  (no float drift)
2026-07-13 16:48:52 -07:00
Vance Ingalls c6da79cbdb Merge pull request #2358 from heygen-com/07-13-fix_core_cli_attribute_figma_rest_failures_to_the_endpoint_that_failed
fix(core,cli): attribute figma REST failures to the endpoint that failed
2026-07-13 16:16:24 -07:00
James Russo cb69d3fe00 fix(render): surface structured outcomes (#2153) 2026-07-13 19:07:39 -04:00
Vance Ingalls 4ca1552e20 fix(core,cli): attribute figma REST failures to the endpoint that failed
cli_error had no way to tell which figma REST call (images, files_nodes,
variables_local, styles, ...) actually hit RATE_LIMITED/FORBIDDEN/etc, so
the dashboard could see failures spike but not which call caused them.

FigmaClientError now carries a low-cardinality endpoint label (never the
raw fileKey/nodeId), threaded through to cli_error's endpoint property.
2026-07-13 21:41:55 +00:00
James cc3ca2f9f7 fix(core): preserve runtime transport contract 2026-07-13 14:08:52 -04:00
James dcefdd98ca fix(player): version runtime protocol 2026-07-13 13:28:11 -04:00
Miguel Ángelandukimsanov df29fa7a5e feat(studio): revamps Studio + improves code quality (#2291)
* feat(studio): glue API coexistence layer for the NLE swap

What: extends 21 glue files so the OLD timeline/canvas engine and the NEW
NLE components type-check side by side: playerStore (multi-select setters,
zoom pin, snap toggle, non-reactive scale scratch), drag-state types gain
optional NLE fields, timelineLayout/timelineAssetDrop/timelineEditingHelpers/
timelineEditing/timelineElementHelpers/studioHelpers/assetHelpers gain the
NLE exports, DomEditOverlay + gestures + AssetContextMenu + Timeline props
gain optional callbacks/params, contexts gain *Optional hooks, and
TimelineEditCallbacks.onMoveElements becomes a bivariant method accepting
both engines' change shapes. patchDocumentRootDuration's test rides along.

Why: this is the keystone that dissolves the old "welded glue" problem —
every symbol the NLE components need is ADDED next to what the old engine
still uses, so the engine components and the swaps can land as separate
reviewable PRs.

How: 15 authored intermediate files (main content + additive symbols; no
behavior changes — new fields optional, new callbacks unused until wired)
plus 6 files whose final content is already purely additive. New exports
without consumers yet carry TEMP(studio-dnd) ignoreExports entries, removed
by the app-shell swap.

Test plan: tsc --noEmit in studio + studio-server (verifies BOTH engines
compile); bunx vitest run (full suite green incl. the 6 new
patchDocumentRootDuration tests); fallow audit clean.

* feat(studio): timeline interaction hooks and lanes component (unwired)

What: the timeline-side wiring layer, unwired: TimelineLanes (the lane
renderer driving drag/resize/marquee), timelineMarquee (+tests),
useTimelineStackingSync, useTimelineGeometry, useTimelineEditPinning,
useTimelineEditingDrops.

Why: everything between the pure drag math and <Timeline> itself; the
timeline-glue swap PR then only rewires Timeline/TimelineCanvas onto these.

How: new files, tsc-clean against the coexistence layer. Unwired components
carry TEMP(studio-dnd) entry registrations, removed at the app-shell swap.

Test plan: bunx vitest run timelineMarquee.test.ts; tsc --noEmit; fallow
audit clean.

* feat(studio): NLE shell assembly (unwired)

What: EditorShell (the full editor layout replacing NLELayout +
StudioPreviewArea), TimelinePane (timeline host with sub-comp rebasing) and
useTimelineEditCallbacks (the callback bag bridging store edits to the
timeline), all unwired.

Why: the shell that App swaps to in the final step; reviewing it standalone
keeps that swap PR small.

How: new files against the coexistence layer; TEMP(studio-dnd) entries
until App mounts EditorShell in the app-shell swap.

Test plan: tsc --noEmit; bunx vitest run (suite unchanged); fallow audit
clean.

* feat(studio): timeline glue swap — Timeline/TimelineCanvas onto the NLE engine

What: flips the timeline glue to its final form (23 files): Timeline and
TimelineCanvas rebuilt on TimelineLanes/TimelineOverlays, useTimelineClipDrag
drives preview/commit through the new drag engine, range selection goes
multi-select, playback loop moves to useTimelinePlayerLoop. Deletes the 9
old-engine files this orphans (group drag, marquee selection, snap targets,
layer gutter, selection overlays + their suites) — each is compile- or
gate-forced by this swap, verified by probe.

Why: second swap step; timeline-only, canvas and App untouched.

How: modified files to final content + forced deletions.
playerStore/timelineEditing/timelineCallbacks stay at their coexistence
form until the app swap (the old App still runs on them).

Test plan: tsc --noEmit; bunx vitest run (full suite); fallow audit clean.

* feat(studio): clip thumbnail modules

What: ImageThumbnail (+tests) and thumbnailUtils (+tests) — frame decode
with SVG/AVIF format fallbacks and rounded-corner clipping — plus
VideoThumbnail updates.

Why: the decode layer for timeline clip thumbnails, ahead of the visual
refresh that renders them.

How: new modules + one modified file; purely presentational.

Test plan: bunx vitest run on both test files; tsc --noEmit; fallow audit
clean.

* feat(studio): assets/blocks panel behaviors + preview helpers

What: blocks tab install flow, right-panel and global drag-overlay polish,
music beat analysis and clip-content rendering hooks, and the
preview-helper utilities backing asset preview.

Why: completes the studio NLE stack on top of the visual refresh.

How: modified files only (kept as one PR: splitting further would produce
sub-150-LOC fragments of interdependent panel glue).

Test plan: bunx vitest run studioPreviewHelpers/studioUrlState suites; tsc
--noEmit; fallow audit clean.

* fix(studio): restore timeline playback loop

* fix(studio): restore missing GSAP helpers module

* refactor(studio): split timeline GSAP helpers

* style(studio): keep timeline helper under size limit

* fix(studio): restore timeline overlays module

* fix(studio): remove stale GSAP import

* fix(studio): restore canonical timeline dependencies

* style(studio): format restored timeline helpers

* style(studio): satisfy helper line limit

* fix(studio): repair rebuilt timeline integration

* feat(studio): complete rebuilt NLE cutover

* fix(studio): guard project and timeline race boundaries

* fix(studio): preserve graded resize and crop geometry

* fix(studio): log resize/rotate commit failures, move anchor accumulator to resize-local

* fix(studio): treat duration-0 tweens as static holds and settle resize position before persist

Instant holds (to()/fromTo() with duration 0) were classified as animated
tweens by every commit route, so resizing or rotating them converted the
hold into a corrupt duration-0 keyframes tween (new value at 0%, old at
100%) that GSAP drops; panel edits appended a losing set. A shared
isInstantHold() now routes them through the static replace-in-place path,
and percentage math guards zero-duration windows.

Separately, anchored-corner resizes painted 3-5 frames at the new size but
old position while the offset persist round-tripped the server. The commit
path now applies the corrected GSAP position synchronously before awaiting
the offset persist, mirroring the scale route's settle.

* feat(studio): gesture-transaction seam with commit observability

Introduce runGestureTransaction — one owner for a gesture commit's
settle -> persist -> record lifecycle. It settles the live DOM
synchronously before any async persist, folds every mutation into one
undo entry via a per-transaction coalesceKey, restores pre-gesture state
exactly once on failure, and asserts (dev console) + reports (PostHog:
commit_transaction / commit_invariant_violation / commit_transaction_failed)
that a persist never changes pixels. The box-size resize path is migrated
onto it; the ad hoc per-route coalesceKey/reload handling is removed.

Extract the resize draft-rect math into resizeDraft.ts to keep the
gesture-handler file under the size cap.

Also: keep url_hash telemetry to the route slug only (drop the query
string, which carried the user's selected element id/selector), and gate
the [hf-resize] diagnostics behind localStorage hf-resize-debug so they
ship as opt-in tracing rather than console noise.

* fix(studio): transaction owns the undo label

The coalesced history entry took the last sub-mutation's label, so a
resize surfaced as "Move layer" (the offset persist) in undo/redo. The
seam now stamps tx.label on every wrapped mutation, so the folded entry
reads as the gesture.

* fix(studio): atomic static size/position commits (no data loss)

Static resize/position holds updated an existing set via delete+add — two
undo entries, and a delete that succeeded before a failed add lost the
hold on disk. Use one in-place update-properties mutation when a set
exists (one undo entry, no partial-failure window). The keyframed-hold
heal that can't be expressed as a property update now adds before it
deletes, so any single failure leaves a recoverable duplicate, never a
lost hold. Transaction-owned commits are tracked via a WeakSet so the
heal path never double-wraps an already-wrapped gesture.

* fix(core): restore timed-clip visibility after a forced timeline rebind

__hfForceTimelineRebind force-rendered the re-registered timeline but never
re-ran the per-[data-start] visibility pass, so after undo or soft reload
every clip rendered regardless of its time window until a full page reload.
Extract the visibility loop into syncTimedElementVisibility and call it from
both syncMediaForCurrentState (unchanged) and the rebind.

* fix(studio): atomic z-order/keyframe/split commits, one undo entry each

Three edit-commit paths hardened onto the one-transaction invariant:

- Z-order reorder (useElementLifecycleOps): N per-element writes now fold
  into one undo entry (coalesceMs Infinity) and, on a failed persist,
  restore already-written files to disk so no partial reorder survives.
- Enable-keyframes (useEnableKeyframes/useGsapKeyframeOps): the intermediate
  convert phase no longer full-reloads the preview (skipReload), killing the
  black-flash remount; convert + edit share one coalesce key = one undo entry.
- Razor split-all (useRazorSplit): snapshot before the batch and restore on
  any failure, so a mid-batch error never leaves un-revertable partial splits.

Shared file-history helpers (RecordEditInput, DomEditCommitBaseParams,
readProjectFileContent, restoreFilesToOriginal) dedupe the rollback/commit
logic across these paths. Commit options thread as one partial object rather
than field-by-field. Test setup extracted into colocated helpers.

* fix(studio): fold multi-step edits into one undo entry; guard text revert

- Gesture recording (useGestureCommit): the per-property-group commits now
  share one coalesce key and only the last reloads, so a recording is one
  undo entry and one preview reload instead of up to four.
- Delete selected keyframes (deleteSelectedKeyframes, split out of
  timelineEditingHelpers): N removals fold into one coalesced undo entry
  with a single reload.
- Text-field commit (useDomEditTextCommits): commitDomTextFields now uses
  the same version-guarded revert as handleDomTextCommit, so a stale failed
  commit can no longer stomp a newer successful one.

* feat(studio): batch a gesture's mutations into one atomic server write

A transaction that emits N mutations previously did N sequential POSTs,
each rewriting the file and soft-reloading — the root of the multi-phase
persist window. Add a gsap-mutations-batch endpoint that validates every
mutation up front, applies them in one in-memory rewrite chain, and writes
the file once (all-or-nothing: an invalid entry rejects the whole batch,
no partial write). The seam buffers a transaction's commits and, when more
than one targets the same file, dispatches a single batch — one write, one
history entry, one reload. The batch capability rides on the existing
commit-function reference; no option fields are threaded through callers.

* fix(studio): soften off-canvas indicator outline to 30% opacity

The dashed off-canvas selection outline at 60% was noisy with many
protruding elements on screen; drop the resting opacity to 30% (hover
still restores full opacity so it stays discoverable).

* fix(studio): drop off-canvas indicator outline to 10% opacity

Follow-up to the 30% softening — 10% resting opacity reads much calmer
with many protruding elements; hover still restores full opacity.

* fix(studio): gate [hf-commit] console traces to dev only

The start/settled/persisted/restore lifecycle traces logged on every
gesture commit in all environments — console noise for end users. Route
them through a dev-only traceCommit helper (matching the pixel-violation
error's existing DEV gate). The commit_* PostHog events stay always on;
they are the production observability, the console lines are a dev aid.

* fix(studio): count actual reloads, not softReload requests, in commit telemetry

A resize's size and offset persists both request softReload; the seam
counted each request, so a batched gesture reported reload_count 2 even
though the batch is one write and one reload. Compute the count from what
dispatchBufferedCommits actually did — one for a batch, the request count
for the sequential fallback.

* fix(studio): rotate hover + off-canvas overlays with the element; flicker-free crop

- Hover overlay applied the element's rotation only to the selection chrome,
  not the hover box; it now rotates about center like the selection, via a
  shared orientedGroupAwareOverlayRect router (one owner for rotation-aware
  overlay geometry across hover/selection/off-canvas).
- Off-canvas indicator was axis-aligned; it now rotates with the element and
  inverse-rotates the canvas-exclusion clip into the element's local frame,
  so the protruding-sliver clip stays correct for rotated elements.
- Crop commit re-lifted the element only in the commit's .then(), so one
  frame painted the cropped state (the flicker). Re-lift synchronously right
  after onStyleCommit (which applies the clip before its first await), so the
  cropped state never paints; the persisted file value is unchanged.

* fix(studio): address code-review findings across the commit-hardening campaign

Correctness (would ship green, bite under latency):
- Enable-keyframes phase 2 now carries coalesceMs: Infinity, so the convert
  folds into one undo entry instead of splitting past the 300ms default.
- The SDK keyframe persist path forwards coalesceMs (CutoverOptions gains the
  field); multi-keyframe delete and convert coalesce correctly when SDK-routed.
- Razor split-all's rollback is guarded so a failing restore can't swallow the
  error toast that tells the user the split failed.

Simplification (single source of truth / no dead flexibility):
- Decompose resolveResizeDraftRect (drops a fallow-ignore suppression).
- Delegate the third readProjectFileContent copy to the shared helper.
- Inline setPatchFromUpdateProperties (its only caller passes one mutation).
- One toSdkPersistOptions translates gesture overrides to SDK options.
- Bundle the reorder-rollback deps into one object (was 7-9 positional args).
- Dedupe the 'last group reloads' ternary; type gesture options as
  CommitMutationOptions; drop a Map+array wrapper around a single write.

* feat(studio): atomic z-order reorder via batch patch-element endpoint

Z-order reorder issued N per-element inline-style patches (one server
write each), so a mid-chain failure could leave a partial reorder on disk.
Add a patch-elements-batch endpoint that validates every patch, folds them
over the file in one in-memory rewrite, and writes once (all-or-nothing;
unsafe input rejects with no write). The reorder now sends one batch per
source file and records one undo entry. Because a failed atomic write
persists nothing, the interim disk-write-back rollback (restoreReorderedFile
/ restoreFulfilledReorderFiles / ReorderRollbackDeps) is deleted — failure
rolls back only live DOM/store state. Closes the last disk-atomicity gap.

* fix(studio): razor-split undo no longer silently no-ops

The split clone was written to disk without a data-hf-id, so the split
endpoint recorded that unstamped HTML as the undo entry's afterHash. The
next reloadPreview() ran the preview route's ensureHfIds write-back, which
minted a fresh id and persisted DIFFERENT bytes — so at undo time the disk
hash no longer matched afterHash and editHistory's content-mismatch guard
silently refused the undo (no write, no network, no error). Stamp the split
output via ensureHfIds in splitElementInHtml before it is written/returned,
so the preview write-back is a no-op and the recorded afterHash always
equals the final on-disk bytes. Fixes at the source rather than relaxing the
mismatch guard. Corrects the stale comment that credited forceReloadSdkSession.

* feat(studio): closed-hand grab cursor on the rotate handle

The rotate handle used the default arrow cursor; show a grabbing
(closed-hand) cursor on hover to signal it's grabbed and dragged to rotate.

* fix(studio): dropping a dragged element over another no longer selects it

A moved drag's release fired the box click, which re-selected whatever now
sat under the pointer via the hover cache — so dropping an element over a
higher-z one selected the drop target instead of keeping the dragged
element selected. The drag-move branch now suppresses the next box click,
mirroring the resize branch.

* fix(studio): group drag is one undo entry, not one per element

Dragging a multi-selected group committed each member's position write as
its own undo entry, so reverting took N Cmd+Z presses. Force a shared
coalesceKey (infinite window) across every member's commit so they fold
into a single undo entry, like the other multi-step commit paths.

* fix(studio): undo of a split no longer leaves a ghost clip in the timeline

The file and the composition iframe revert correctly on undo, but the
timeline panel kept a ghost node for the split clone. The element-merge
that repopulates the timeline preserves elements the fresh scan dropped —
intended for enriched sub-composition children a bare DOM re-scan misses,
but it also preserved a genuinely-removed TOP-LEVEL element (the split
clone after undo), leaving a phantom clip. Restrict the preserve to
elements with a compositionSrc (the enriched sub-comp children); a
top-level element missing from the fresh scan was truly removed.

---------

Co-authored-by: ukimsanov <ular.kimsanov@heygen.com>
2026-07-13 02:55:36 -04:00
James 0af07a07c5 fix(core): enforce strict runtime safety 2026-07-11 21:31:30 -07:00
Miguel Ángel 687883124f fix(skills): hold frame content through transitions (#2235)
* fix(skills): hold frame content through transitions

* test(storyboard): cover normal transition worker roots

* style(skills): format transition injectors

* chore: refresh skills manifest
2026-07-11 18:32:18 -04:00
Miguel Ángel 03c47dbb37 Merge pull request #2230 from heygen-com/fix/studio-graded-element-editing
fix(studio): graded elements survive manual editing (disappear/resize/rotate/crop/panel)
2026-07-11 15:57:42 -04:00
Miguel Angel Simon Sierra 5d1cafff82 fix(studio): address review findings on graded-element editing
Review follow-ups (both reviewers, all findings):

- resize captures scope to the resize group: convert-to-keyframes
  resolvedFromValues and the whole-offset backfill pass the group filter,
  so an opacity-touching intro tween can't ride into a converted scale
  tween (the rotation fix's contract, now uniform across intercepts)
- commitStaticSet resolves every group's target set BEFORE committing and
  coalesces groups landing on the same legacy mixed set into one commit —
  the second commit can no longer chase a stale group-derived id
- installAuthoredOpacityCapture also stamps an element the moment it GAINS
  data-color-grading at runtime (attributeFilter), not just at insertion
- both writer twins now share the same emitted-set dedupe shape
- applySoftReload's positional tail becomes a SoftReloadOptions object
- readAllAnimatedProperties builds the group-filtered key set immutably
  instead of deleting from the set mid-iteration
- applyAuthoredInlineOpacity documents the priority-lossy round-trip
- the marquee hit-test reads activeCompositionPathRef like its neighbors

New tests: resize intercept (scale route + group filter + non-uniform
longhands), after-write-HTML / stamp / empty-stamp opacity restore, the
no-op-commit-with-missed-instant-patch soft-reload contract, and the
runtime-gained-grading stamp.
2026-07-11 15:18:49 -04:00
Miguel Angel Simon Sierra 67cfae2587 refactor: address review nits
- merge gsapResizeIntercept's duplicate module imports
- move the core-constant imports to the file headers (picker, domEditingDom)
- justify the cross-realm HTMLElement casts (iframe-realm nodes fail
  instanceof; access is duck-typed)
2026-07-11 14:58:21 -04:00
James 179c942cd2 fix(core): make timing masks safe for source loaders 2026-07-11 10:04:27 -07:00
Miguel Angel Simon Sierra 3147c8e063 fix(core): capture authored inline opacity at parse time and follow source geometry
The color-grading engine hides its source element with inline
'opacity: 0 !important', so any code that later reads or re-captures the
element's opacity sees the hide instead of the authored value. Stamp the
authored inline opacity on every [data-color-grading] element at document
parse time (MutationObserver installed at runtime-bundle eval, before any
composition script runs) and prefer the stamp when hiding/restoring.

Also re-sync the grading canvas when the source's inline geometry mutates
(rAF-throttled style observer): a studio drag moves the source via its
transform, which fires no media event, so the visible canvas froze in
place until the next seek.
2026-07-11 03:33:32 -04:00
Miguel Ángel b95ddd74d5 fix(cli): honor direct entries in keyframe shots (#2217)
* fix(cli): honor direct entries in keyframe shots

* fix(core): rebase entry-authored asset paths for direct-entry bundling
2026-07-10 22:32:26 -04:00
Miguel Ángel 16ab8b2935 fix(core): preserve playhead during volume probing (#2143) 2026-07-10 17:18:16 -04:00
Miguel Ángel 718c67b387 fix: escape NUL bytes in HFMASK regex (Bun blank renders) + Windows junction for studio preview links (#2140)
* fix(core): escape NUL delimiters in HFMASK mask token and restore regex

Raw 0x00 bytes in the maskInertRegions token and restore regex made
timingCompiler.ts binary to git and shipped raw NULs into dist/cli.js.
Bun's transpiler (<= 1.3.11) corrupts raw NULs in regex literals into
literal backslash-uFFFD text, so restore never matched: every masked
<style>/<script> region was dropped, the player never initialized, and
bunx renders produced blank white frames showing HFMASK tokens.

Use \u0000 escapes instead, which survive any transpile layer, and add
a byte-level regression test (behavior is identical under Node, so only
a byte check catches this).

Fixes the first half of #2139.

* fix(cli): use NTFS junctions for studio project links on Windows

linkProjectIntoStudioData called symlinkSync(dir, path, "dir"), which
needs Developer Mode or elevation on Windows, so preview and dev in
local-studio mode died with EPERM for default-configured users.
Junctions need no privilege, work for directories, and keep the live
write-back the studio depends on (a copy fallback would decouple the
studio from the real project). Covers both preview and dev, which share
the helper.

Fixes the second half of #2139.
2026-07-10 16:22:50 -04:00
Vance Ingalls a8f242e615 Merge pull request #2112 from heygen-com/vi/figma-scopes-retry
fix(figma): auth/retry/batch hardening, mapper fidelity, skill routing, setup docs
2026-07-09 19:56:52 -07:00
Vance IngallsandClaude Opus c8eff1a4ba fix(core,cli): figma IMAGE fills dropped, rasterize double-paint, tokens false-success
nodeToHtml routed rasterize eligibility off node.type alone, so a
RECTANGLE/FRAME with an IMAGE fill fell through to the generic <div>
path — fillCss() has no IMAGE case, so it rendered an empty box.
IMAGE-filled nodes now route to rasterize like vectors, regardless of
node.type.

Rasterized nodes (vectors, now image fills too) were also getting
their own fill/corner-radius CSS applied on top of the already-
rendered <img> — a flat color block behind/around the real art,
flattening non-rectangular shapes into rounded rects. decorationCss
now skips background and corner-radius/clip for rasterized nodes;
opacity and effects still apply since those aren't baked into the
export.

tokens.ts's styles-fallback path hardcoded entries: [] regardless of
how many published styles were actually found, so the CLI printed
"recorded published style metadata instead" even when styles()
returned zero results. Added styleCount to the result so the message
reflects what happened, and points at the MCP get_variable_defs
fallback when there's nothing to fall back to.

Co-Authored-By: Claude Opus <noreply@anthropic.com>
2026-07-09 19:23:19 -07:00
Vance Ingalls 960c31f668 fix(core): make generated artifact formatting deterministic 2026-07-09 18:36:22 -07:00
Vance Ingalls 0971f3b2a7 chore(core): refresh position edits render artifact 2026-07-09 18:21:32 -07:00
Vance Ingalls d2f32c831c fix(core): narrow wrapped seek function type 2026-07-09 18:09:45 -07:00
Vance Ingalls 68ae4e5160 fix(core,producer): harden render reapply wiring 2026-07-09 17:38:31 -07:00
Vance Ingalls 4e3d639e1a fix(core): preserve position edit fold detection during seeks 2026-07-09 17:38:31 -07:00
Vance Ingalls 85bab88afb fix(core,producer): render SDK position edits in producer pipeline 2026-07-09 17:38:31 -07:00
Vance IngallsandClaude Fable 5 87e2a70f9a fix(core,cli): address PR review — consistent 403 error shape, cap Retry-After, URL-safe ref split
Rames's inline findings on #2112:
- forbiddenError now RETURNS in every branch (BAD_TOKEN no longer throws
  inside) so the caller's single throw covers all cases — no mixed
  throw/return contract for a future wrapping caller.
- retryAfterMs capped at 60s: a spec-legal Retry-After: 3600 no longer
  silently blocks the CLI for an hour before RATE_LIMITED.
- asset ref gathering extracted to gatherAssetRefs() and made URL-safe:
  bare fileKey:nodeId tokens comma-split, but a figma URL with commas in
  its query (multi-select node-id=1:2,3:4) is kept whole.
- Documented in SKILL that 429 retry lives in the shared request path, so
  EVERY read endpoint retries (not just asset) — blast-radius note the
  reviewer asked for. variables intentionally still retries: its fallback
  is REQUIRES_ENTERPRISE-only, and a 429 there is transient, not a gate.

Tests: retry-cap (3600→60000), non-styles endpoint retry, gatherAssetRefs
URL-vs-bare split. client 24, cli asset 11.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 15:31:11 -07:00
Vance IngallsandClaude Fable 5 4fc699fee6 fix(core,cli): parse figma 403 body, batch asset fetch, fix NO_TOKEN box
Extends the scope+retry work from the figma bug-bash (valid report:
9-bugs-with-repros; the skill-not-used report was discarded).

- 403-body parse (bug 4): figma returns 403 {"err":"Invalid token"} for bad
  PATs (NOT 401), and 403 {"err":"Invalid scope(s)… requires X"} for missing
  scopes. get() now reads the body: "Invalid token" reclassifies to BAD_TOKEN
  with re-mint advice; a scope body surfaces figma's own diagnosis verbatim;
  else falls back to the endpoint's scope hint. Reads both err and message
  (variables endpoint uses message). One fix, honest messages for bugs 1/4/9.

- Batch asset fetch (requested): figma asset accepts multiple refs
  (space-separated or comma-joined) of one file and renders them in a SINGLE
  /v1/images call via new client.renderNodes — figma's documented per-minute
  rate-limit workaround. runAssetImport delegates to runAssetImportMany;
  cache-checks per node, batches only the misses, one index.md regen.

- NO_TOKEN box (bug 8): errorBox indented only the first hint line, mangling
  the numbered setup list. Indent every line; single-line hints unchanged.

Verified live: 3 refs -> 3 imports -> 1 request; bad token -> BAD_TOKEN not
scope advice. Client suite 22, cli figma 33.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 15:14:57 -07:00
Miguel Ángel a8f86e653d Merge pull request #2068 from heygen-com/worktree-fix-timeline-zindex-reorder
feat(studio): lane-model timeline — vertical drag restacks via z-index
2026-07-09 17:37:46 -04:00
Vance IngallsandClaude Fable 5 1bb7688347 fix(core): name missing figma scope in 403, retry 429 with backoff
Two bugs from live figma-integration use:

1. `tokens` styles fallback 403s on non-Enterprise. /v1/files/:key/styles
   needs library_content:read — a scope the setup docs and the generic
   FORBIDDEN message both omitted, so the user saw "missing a read scope"
   with no way to know which. Each endpoint now carries a scope hint; the
   403 names the exact scope (styles → library_content:read). Setup text and
   skill scope list updated to include Library content: Read-only.

2. `asset` (and every per-node component render) had no 429 handling — the
   message said "back off and retry" but the client didn't. Two imports in
   a row tripped the per-minute limit and hard-failed. get() now retries 429
   with exponential backoff, honoring Retry-After when present, before
   surfacing RATE_LIMITED after maxRetries (default 3). sleep is injectable
   so tests don't wait.

Batch multi-node asset syntax (the documented /v1/images comma-ids rate
workaround) is a separate enhancement — retry makes the reported failure
self-heal, including the many-node component path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:13 -07:00
James a9901cb661 feat(core): sub-composition variable render path 2026-07-09 13:31:04 -07:00
James f7ee0768ae feat(core): declarative variable bindings — data-var-src, data-var-text, css custom props 2026-07-09 13:31:03 -07:00
James 91831f3f8e feat(sdk): variable usage scan + preview-values adapter seam 2026-07-09 13:31:02 -07:00
James Russo 839881a98e feat(sdk): variable declaration edit ops (declare/update/remove) (#2047) 2026-07-09 13:29:24 -07:00
James Russo fcbd4cb0f6 feat(sdk): variable declaration read apis + browser-safe variables entry (#2046) 2026-07-09 13:15:21 -07:00
Vance Ingalls 1bc32bd47f fix(core): applyPositionEdits fails silently across iframe realms (#2096)
## What

`applyPositionEdits(doc)` in `@hyperframes/core/runtime/position-edits` guarded each candidate element with `instanceof HTMLElement`. `doc` is frequently an iframe's document (the SDK's edit preview, any host embedding a composition), whose elements are `HTMLElement` instances of *that frame's realm* — never this module's. The check silently no-ops on every single element cross-realm, so bulk position edits never apply inside an iframe.

## Why

Found during an audit of `@hyperframes/sdk`'s surface against pacific's movio integration. Pacific's `canvas-react` code has an explicit workaround comment for this exact bug: *"Upstream fix would be duck-typing in `@hyperframes/core` — until then, all host code must use this wrapper."* Every iframe-hosted consumer has had to reimplement the bulk-apply loop themselves to avoid it.

## How

Use the document's own realm's `HTMLElement` constructor (`doc.defaultView?.HTMLElement`) instead of the module-scope global. Duck-type on `.style` when `defaultView` is unavailable (a detached/synthetic document). The single-element `applyPositionEditToElement` was already realm-safe — only the bulk wrapper had the bug.

## Test plan

- [x] New regression test using a real jsdom iframe — confirmed it fails on the old `instanceof HTMLElement` check (0 applied, expected 1) and passes with the fix
- [x] Full existing `positionEdits.test.ts` suite passes (14/14)
- [x] Full `@hyperframes/core` suite passes (81 files / 1131 tests)
- [x] `bun run build` clean (core + full workspace, incl. studio)
2026-07-09 11:16:45 -07:00
Vance IngallsandClaude Fable 5 d6d0fccbf2 fix(core): reproduce figma's vertical text trim via text-box-trim
A figma text node whose box is shorter than its line-height carries
vertically-trimmed (cap-to-baseline) bounds. The mapper positioned the box
at those bounds but let the browser lay glyphs with half-leading, pushing
them ~6px low on a 70px font (glyph-centroid measurement against figma's
own render: +9.1px vs figma's +3.4px inside the same pill). Emitting
text-box-trim: trim-both / text-box-edge: cap alphabetic reproduces the
trim in the render engine; post-fix centroid agrees within 0.4px and the
motion verifier's min window score improved 20.3 -> 25.3dB. Trim applies
only to single-line trimmed text; boxes matching their line-height are
untouched.

Skill: component imports now include a static fidelity self-check step
against figma's PNG export of the same node.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:47:01 -07:00
Vance IngallsandClaude Fable 5 3d59dcc694 fix(core,figma-skill): address PR feedback — regex key escaping, no-shell psnr probe
- motionContextToDocs: escape regex metacharacters in arrayAfterKey /
  scalarAfterKey key interpolation (safe today for \\w+ keys; now safe for
  any future caller), and document balancedBlock's no-strings invariant.
- verify-motion.mjs: execSync shell string -> spawnSync with array args
  (JSON.stringify is not shell escaping); verifier re-calibrated unchanged
  (faithful render still PASS at min 20.30dB).
- command-failure-tracking: rebase folded the group-delegation skip into
  upstream's recursive wrapCommand (HF#2033) — leaf commands now assert
  their own flag tables, so `figma component --namee` is rejected at the
  leaf while `--name` passes the group; heuristic invariant documented.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:51:35 -07:00
Vance IngallsandClaude Fable 5 a2243f7586 feat(core,figma-skill): mechanical motion translation + objective fidelity gate
Two guarantees so figma-motion imports can't drift from the design again:

- motionContextToDocs(): raw get_motion_context response -> MotionDoc[],
  in code. Parses the motion.dev snippets (the reliable encoding; the CSS
  snippets stretch durations and can disagree), strips loop-wrap tail
  keyframes (sub-ms segments at the window end are the loop reset, not
  authored motion), preserves bezier eases verbatim. Fixture test uses the
  verbatim response from a real Motion timeline whose translation was
  frame-validated against Figma's own export_video render.

- skills/figma/scripts/verify-motion.mjs: mandatory post-render gate.
  Compares motion-energy deltas between the render and the export_video
  ground truth so static import fidelity cancels out and the score
  isolates choreography. Calibrated on a faithful translation (min 20.3dB)
  vs a diverging one (min 5.0dB); threshold 15dB.

The skill's Motion step now routes through both: no hand transcription,
no unverified completion.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:49:07 -07:00
Vance IngallsandClaude Fable 5 63ff046c30 fix(core): figma mapper prefixes digit-leading element ids
slugify("3D Object - Headphones") produced id="3d-object-headphones" —
valid HTML, but querySelector("#3d-…") throws (CSS idents cannot start
with a digit), which kills GSAP targeting and figma-motion translation
against imported components. uniqueSlug now prefixes digit-leading slugs
("n3d-object-headphones"). Found translating a real Figma Motion timeline.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:47:04 -07:00
Vance IngallsandClaude Fable 5 dfe63af3ae fix(core,cli): parent-relative figma child geometry; groups stop rejecting subcommand flags
Both found running the brand-loop guide end-to-end against the Simple
Design System:

- nodeToHtml subtracted the ROOT origin from every node's absolute bounds,
  but CSS absolute positioning resolves against the nearest positioned
  ancestor — every nesting level re-added its ancestors' offsets, drifting
  nested content down-right and pushing deep children off-frame (hero
  buttons invisible, pricing grid collapsed to one card). Children now
  subtract their PARENT's box; regression test with a two-level tree.

- trackCommandFailures asserted unknown flags against the command group's
  own (flagless) arg table even when the group was delegating to a
  subcommand, so `figma component <ref> --name x` imported and THEN threw
  "Unknown flag: --name". The assertion is now skipped when the first
  positional names a subcommand; leaf and non-delegating behavior is
  unchanged and covered by tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:47:03 -07:00
Vance Ingalls 5a48321726 fix(core): applyPositionEdits fails silently across iframe realms
applyPositionEdits(doc) guarded each element with `instanceof HTMLElement` —
but `doc` is frequently an iframe's document (the SDK's edit preview, any host
embedding a composition), whose elements are HTMLElement instances of THAT
frame's realm, never this module's. The check silently no-ops on every single
element cross-realm, so bulk position edits never apply inside an iframe.

Use the document's own realm's HTMLElement constructor (doc.defaultView);
duck-type on `.style` when defaultView is unavailable (a detached/synthetic
document). The single-element applyPositionEditToElement was already
realm-safe — only the bulk wrapper had the bug.

Added a regression test using a real jsdom iframe, confirmed it fails on the
old `instanceof HTMLElement` check and passes with the fix.
2026-07-08 23:56:20 -07:00
Vance Ingalls c1b8815cb2 feat(sdk): export getRootElements/isNewHostBoundary/bareId, fix relative data-start
Closes gaps surfaced by pacific#30298 (hyperframes layer panel), where consumer
code had to hand-roll fixes for things the SDK/core already solve or nearly solve:

- getRootElements(): getElements() flattens the tree, so every descendant also
  appears as its own top-level entry. buildRoots() already computes true roots
  internally; this exposes it directly instead of making consumers re-derive
  roots by filtering out descendant ids.
- Export isNewHostBoundary + bareId from @hyperframes/sdk: both already existed
  internally (engine/model.ts) but weren't exported, so consumers were
  duplicating sub-composition-boundary detection and scoped-id-to-DOM-leaf
  conversion by hand.
- Export stripEmbeddedRuntimeScripts + RUNTIME_BOOTSTRAP_ATTR from
  @hyperframes/core, and wire serialize({ stripRuntime: true }) on the SDK
  session: a proper tokenizing implementation already existed in
  compiler/htmlDocument.ts (handles more runtime-script marker variants than a
  naive regex), just never exported. The SDK itself imports these via narrow
  subpaths (./runtime/start-expression, ./compiler/html-document) rather than
  the wide ./compiler barrel, matching the SDK's existing import convention and
  avoiding pulling Node-only compiler code (fs/path) into browser bundles.
- Fix getElementTimings(): data-start can be a relative-reference expression
  ("intro", "intro + 2" — see parseStartExpression's grammar), not just an
  absolute number. The old code did a raw parseFloat() on it, which silently
  resolved any reference expression to 0. Now resolves references recursively
  against the target element's own resolved start + duration, Node-safe (no
  live GSAP timeline needed for this case).

14 new tests (session.timings.test.ts, session.subcomp.test.ts). Full sdk
suite: 417/417 passing. Full workspace build (incl. studio) verified clean.
2026-07-08 21:29:52 -07:00
Miguel Angel Simon Sierra 9f6c20e482 perf(studio): grow composition duration live on extend, no preview remount
Extending a clip past the video end used to force the server-fallback
path that fully remounts the preview iframe (the SDK fast path can't
express the root composition's data-duration, and the runtime bakes+drops
data-duration at load so it can't be patched live). On a large comp that
remount is a visible hitch.

Add a runtime control-bridge action set-root-duration -> clock.setDuration,
so the studio can grow the transport length in place. On an extend the
studio now posts it (and patches the clip's own timing live) instead of
reloading; it only reloads when a GSAP source rewrite actually happened
(the gsap-mutation endpoints now report a mutated flag). Non-animated
extends — the common case — commit as fast as a normal edit.

Verified: bridge dispatch + studio no-reload/post-message paths unit-
tested; core/studio/studio-server typecheck + suites green; the built
runtime artifact carries the handler; E2E confirms the extend no longer
remounts the preview and still persists.
2026-07-08 23:46:28 -04:00
Miguel Angel Simon Sierra 070ee91694 feat(studio): expose resolved z-index and stacking context on timeline clips 2026-07-08 23:46:24 -04:00
Miguel Ángel 6f0b57d608 fix(core): scope sub-composition html/body styles to the composition box (#2089)
Sub-composition <head> styles targeting html/body/:root (width/height/
overflow/background) were injected into the parent document unscoped by both
the Studio runtime mount (compositionLoader) and the render-time inliner
(inlineSubCompositions/htmlBundler). scopeCssToComposition deliberately passed
html/body/:root through unchanged, so a sub-composition smaller than the root
clobbered the host <body> dimensions and its overflow:hidden clipped the
composite to the last sub-comp's size. Only the top-left element painted;
everything else (and framework-owned video positioned outside that box) was
clipped away.

Add a scopeRootSelectors option to scopeCssToComposition that remaps
html/body/:root to the composition's own box, and enable it everywhere
sub-composition styles are scoped. The universal selector stays untouched.
Top-level composition scoping is unchanged (it legitimately owns the document).

Covered by new compositionScoping tests.
2026-07-08 22:21:47 -04:00
Miguel ÁngelandClaude Opus 4.8 57b3c78987 feat(media-use): color grading — grade/lut resolve, smart-grade, grade-compare + compare (#2041)
* feat(media-use): color grading — grade/lut resolve, smart-grade, grade-compare CLI

Add color grading to media-use as first-class resolve types plus a faithful
comparison command. All local, offline, deterministic — no model, no GPU.

- resolve -t grade / -t lut: produce a data-color-grading block (or a frozen
  .cube). Look cascade: core preset (no file) -> bundled .cube library ->
  parametric buildCube. Emitted .cube is Rec.709 and validated against core's
  colorLuts constraints (LUT_3D_SIZE <= 64) before it is frozen.
- smart grade (grade --for <media>): ffmpeg signalstats -> adjust suggestion
  (exposure / contrast / white balance), surfaced with the measured evidence on
  stderr as a starting point; never auto-applied.
- hyperframes grade-compare: renders N candidate grades onto a reference frame
  through the real runtime shader into one labeled comparison PNG, so an agent
  picks a look without opening Studio. Prepends an "original" baseline cell by
  default (--no-baseline to omit). Shares the headless-capture pipeline with
  snapshot via capture/captureCompositionFrame.
- media-use SKILL: proactive "media opportunity pass" guidance (grounded
  signal -> offer, ask once, surface don't mutate).

Verified: media-use 116/116, grade-compare 7/7, snapshot 9/9, lint + format
clean, full build green, comparison renders end to end.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* test(cli): narrow grade-compare baseline assertion off unknown-typed grading

Assert the whole cell via toEqual instead of reaching into .grading.preset /
.grading.lut on the unknown-typed field, keeping the test typecheck-clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(media-use): agent-authored LUTs via --params + validate --from cube; never-read-.cube guardrail

- resolve -t lut / -t grade --params '<json>': build a parametric .cube from
  explicit params (bypassing the intent cascade), validate, and freeze in one
  step. --intent becomes the optional description. Lets an agent commit a look
  it computed itself.
- --from <file.cube> now validates the ingested LUT for lut/grade types and
  rejects an invalid/oversized cube (no partial write) — the escape hatch for a
  LUT the agent generated with its own code.
- SKILL.md: hard rule to never read a .cube body into context (~size^3 lines,
  zero legible signal) — inspect via grade-compare (see it) or cube-validate
  (ok/size), read the manifest description for meaning; plus both authoring
  paths and the parametric-vs-film-stock ceiling note.

Verified: media-use 116/116, lint + format clean; smokes — --params builds a
valid frozen cube, grade --params returns a lut block, bad JSON and an oversized
--from cube are both rejected with no stray file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(cli): grade-compare validates referenced LUTs, warns on no-op cells, caps candidates

Bug-bash follow-ups — grade-compare silently accepted bad input:

- Validate LUT *content*, not just existence: each referenced .cube is parsed
  with core's parseCubeLut (now exported from @hyperframes/core) and rejected
  with a per-cell error ("LUT for \"<label>\" is not a valid .cube: ..."). A
  file that exists but isn't a valid cube no longer renders a silent no-op cell.
- Warn on inactive cells: a grading that normalizes to inactive (e.g. a
  malformed {lut:12345}) emits a stderr warning naming the cell; the
  auto-prepended "original" baseline is intentionally inactive and stays silent.
  stdout remains valid JSON.
- Cap candidates at 16 (excluding baseline): over-cap input renders the first N
  and reports {truncated:true, total:M} on stdout + a stderr note — no silent
  drop, no unbounded giant sheet.

Verified: grade-compare 10/10; non-cube LUT → clear error; {lut:12345} → warning
+ ok; 20 cells → cells=17 truncated total=20; valid runs unchanged. Lint/format
clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(cli): general `hyperframes compare` visual-variant primitive

Generalize grade-compare's "render N variants → one labeled sheet → the agent
looks and picks" loop into a standalone command that works on ANY variation
(font, layout, motion, grade, whole compositions) — the tool never needs to
know what differs.

- `hyperframes compare <path...> [--at <sec>] [--labels a,b,c] [--out] [--cols]
  [--json]`: renders each agent-authored composition variant through the real
  runtime (captureCompositionFrame) and stitches one labeled comparison sheet +
  JSON ({ok, sheet, rendered, variants, truncated?/total?}). 2+ paths required;
  caps at 16 with loud truncation. It presents, it does not judge — choosing is
  the caller's job.
- Factored the shared "render a labeled set → contact sheet" path so compare,
  grade-compare, and snapshot all sit on it (no duplication). grade-compare is
  now the first color-specific specialization of this primitive.
- New pathArgs util + contactSheet test; hyperframes-cli SKILL documents compare
  as the agent's "see your own renders and choose" primitive.

Verified: 26/26 across compare + grade-compare + snapshot + contactSheet (no
regressions); compare renders 3 variants into one visibly-distinct labeled
sheet; 2+-path error path clean; lint/format clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(ci): green the skills CI — skip ffmpeg tests when absent, oxfmt markdown

The "Test: skills" CI job runs bare `node --test` with no ffmpeg on PATH (by
design — skills tests are meant to be node-builtin-only). The grade-analyzer +
smart-grade tests shell to ffmpeg and were failing there with ENOENT. Guard
them to skip when ffmpeg isn't on PATH; they still run locally / where it is.

Also oxfmt README.md + hyperframes/media-use SKILL.md (the whole-repo
`oxfmt --check .` Format job caught markdown left unformatted by the rebase
conflict resolution).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(ci): skip core-conformance test when tsx is unavailable

The "Test: skills" CI job installs no deps, so the normalizeHfColorGrading
conformance test (which imports core's TS via `node --import tsx`) failed there.
Guard it to skip when tsx can't resolve; runs locally / in the deps-installed
Test job. Completes the skills-CI greening (the ffmpeg guards handled the rest).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(cli): escape grade-compare src double-quotes (CodeQL XSS) + Windows-safe compare test

- grade-compare built `<img src="...">` (double-quoted) with the single-quote
  escaper, leaving `"` unescaped — a `"` in the frame path could break out
  (CodeQL: incomplete HTML attribute sanitization). Use escapeXml for src.
- compare label test hard-coded POSIX paths that can't match on Windows; assert
  the derived labels (the subject); path resolution is covered elsewhere.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* refactor(media-use): generate LUT library from params (drop committed .cube files)

The 3 bundled .cube files were 733 lines each (2,199 total) and were themselves
buildCube output — pure repo bloat. Replace with compact per-look params in
luts/index.json, generated on resolve; add an optional `url` for future scanned
LUTs to be CDN-hosted + downloaded on demand (freezeUrl) instead of committed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* feat(media-use): serve library LUTs from CDN on-demand (static.heygen.ai/luts), params fallback

Looks now carry a CDN `url` (hosted at s3://heygen-public/luts → static.heygen.ai/luts/<id>.cube);
resolve downloads + validates + freezes on demand, like bgm/image. `params` stays
as the deterministic offline fallback (--local-only, or if the download fails), so
resolution is never blocked on the network. Provider prefers url, falls back to params.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

* fix(media-use): address #2041 review — atomic LUT writes, compare telemetry, follow-ups

- Atomic .cube writes: library provider (url + params) and the parametric
  generator now write to a .tmp path, validate, then rename, so a crash can
  never orphan an invalid .cube at the final path (was validate-after-write).
- track("media_use_resolve") now emits provenance.via (url/params-fallback/params).
- grade-compare + compare: --timeout flag (was hardcoded 5000) and a
  media_use_compare event (cells, truncated, total, render_ready_timed_out);
  openSettledCompositionPage now surfaces the render-ready timeout.
- compare staging skips node_modules/.git; --for gets an upfront existence check.
- Rec.709 luma comment; HYPERFRAMES_ANALYZE_TIMEOUT_MS override; measured note
  uses basename; LUT s3 hosting moved from index.json into luts/README.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 22:20:16 -04:00
James RussoandClaude Opus 4.8 5ebc5bb10f fix(producer): scope per-instance variables for repeated sub-composition mounts (#2070)
#2066 fixed sub-composition data-variable-values on the render path for a single
mount, but the reusable-template pattern from #2064 (the same sub-comp mounted
multiple times with different values) still diverged from preview/snapshot:
every mount shared one __hfVariablesByComp key and one CSS scope selector, so
the last mount's values clobbered the earlier ones and all-but-one instance
rendered blank.

The producer now assigns per-instance runtime composition ids
(assignBundledRuntimeCompositionIds) and threads hostIdentityMap into the shared
inliner, mirroring the preview bundler. The shared inliner's default
buildScopeSelector already scopes by the runtime id, and timelines remap to it
via the scoping proxy, so each instance's variables, CSS, and timeline land
under its own id.

Pixel-verified end to end: two mounts of one sub-comp with different
data-variable-values now render their own content (green CARD_A / blue CARD_B),
matching snapshot; single-instance behavior is unchanged.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 13:15:53 -07:00
Miguel Ángel 41ad5b4690 fix(engine): inject sub-composition variables on the render path (#2066)
render left window.__hyperframes.getVariables() empty inside every
sub-composition mounted via data-composition-src, so each instance rendered
its declared JS defaults instead of the per-instance data-variable-values.
preview/snapshot injected them correctly, so the composition looked right in
every authoring/QA surface and then rendered wrong content silently (exit 0).
Any template-library workflow (reusable sub-comp scenes parametrized per
video) shipped placeholder/default text in the final MP4.

The plumbing already existed on main: htmlCompiler passes
readVariableDefaults/parseHostVariables and populates result.variablesByComp,
and the CSS-custom-property path (emitRootCompositionVariableStyles) reaches
the render. But the render compiler emitted only the CSS vars and never the
JS table window.__hfVariablesByComp that the scoped getVariables reads, while
the preview bundler (htmlBundler) did -- so getVariables() returned {} only
during render.

Fix, so the paths cannot drift again: buildVariablesByCompScript, colocated
with the reader in compositionScoping.ts and shared by both compile paths.
htmlBundler now calls it instead of an inline string; htmlCompiler injects it
before the inlined sub-comp scripts, using the already-populated
result.variablesByComp.

Verified end-to-end: a sub-comp painting its background from a color variable
now renders the injected value under render, matching snapshot; previously it
rendered the default. 3 new producer tests; 89 htmlCompiler + core-compiler
tests pass.

Closes #2064.
2026-07-08 14:23:40 -04:00
Vance IngallsandClaude Fable 5 d9368ec051 fix(core): address PR feedback — ReDoS-safe slug trim, getVariables cleanups
- slugify: replace the anchored alternated trim regex (/^-+|-+$/g) with a
  character-scan trim — CodeQL js/polynomial-redos blocker.
- readRenderOverrides: fold the readOverrides wrapper into the exported
  function (one name, no pass-through).
- getVariables: deduplicate declarers with a Set, matching
  injectCompositionCssVariables.
- Move the tokenSlug import to the top of the file.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 02:34:18 -07:00
Vance IngallsandClaude Fable 5 e2c88ef689 fix(core,producer): composition CSS variables reach the render path at eval time
Live testing of the compile-time variable emission surfaced four gaps:

- The producer render path never emitted the compile-time stylesheet (only
  the preview bundler did), so eval-time reads — GSAP .from immediateRender,
  top-level getComputedStyle — saw undefined vars in rendered output. The
  producer's inlineSubCompositions now calls the shared
  emitRootCompositionVariableStyles and passes the variable hooks.
- --variables overrides weren't visible at eval time. They now thread from
  the orchestrator / distributed plan through compileStage into the emitted
  rules (window.__hfVariables still covers script reads).
- Per-declarer rules anchored on data-composition-id, which two inlined
  instances of one sub-composition share — instance A's rule restyled
  instance B, and a rule directly on the declarer defeated the host's
  inherited data-variable-values. Rules now anchor on per-instance
  data-hf-var-scope markers and layer nearest-host values over declared
  defaults, mirroring the runtime loader.
- Emission ignored authored CSS; a declared default now yields to a var
  already defined in an authored <style> block (define-if-absent, matching
  the runtime injection).

Also: the figma importer emits background-color (longhand) for solid fills.
GSAP backgroundColor tweens cannot read a var() through the background
shorthand — its pending-substitution longhands serialize empty, so .from
captured nothing and settled on transparent (pre-existing GSAP interaction,
reproduced with no composition variables involved).

Validated live: eval-time default + override, .from + override, two-instance
host branding, authored :root precedence, SDS brand-loop pixel parity.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 02:28:16 -07:00