Commit Graph
285 Commits
Author SHA1 Message Date
Vance IngallsandClaude Fable 5 def276524b fix(core,cli,lint): close the figma brand-token loop — runtime CSS variables, --name, snippet lint
Brand-loop live test (SDS duplicate, plans/figma/brand-loop-test-plan.md)
proved the recolor chain end-to-end and surfaced three gaps:

- runtime now defines every declared composition variable as a CSS
  custom property (document root at init + scoped sub-comp hosts in the
  loader), so imported var(--slug, literal) fills resolve live — without
  this the frozen literal always won and variable-driven rebranding
  could not propagate. Slug kept byte-compatible with the figma
  importer (parity test). render --variables overrides win.
- figma component --name: variant frames are often all named
  'Platform=Desktop' and slug-collided across imports.
- imported fragments carry data-hf-snippet and the project linter skips
  composition-root rules for them.
- /figma skill documents the field-tested non-Enterprise tokens path
  (MCP get_variable_defs joined with REST boundVariables ids).

Shared-helper extractions (injectScopedStyles, flattenedRoot module,
parseHostVariableValues, rasterizeFallback, shapeCss) satisfy the
dedup/complexity audit the runtime changes tripped.

Validated live: brand-loop renders purple from the attribute alone (no
manual :root); 118 figma + 662 runtime/compiler + 331 lint tests green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 00:47:13 -07:00
Miguel Ángel cebce603df fix(cli): pin arm64 render Chromium to Playwright headless-shell (#2039) (#2040)
The arm64 render image had no pinned browser: chrome-for-testing publishes
no linux-arm64 build, so Dockerfile.render fell back to Debian bookworm's
rolling `chromium` package. Its current arm64 build (150.0.7871.46) SIGTRAPs
at startup (exit 133), breaking `render --docker` 100% on Apple Silicon.

Install a pinned, non-Debian chrome-headless-shell from Playwright on arm64
(Google's build, not Debian's repackage). The wrapper wires whichever binary
landed into PRODUCER_HEADLESS_SHELL_PATH and now fails the build loudly if
neither is present, instead of silently using the broken Debian chromium.
Bonus: arm64 gains BeginFrame deterministic capture it previously lacked.
amd64 path is unchanged.

Verified on Apple Silicon: same arm64 image, Debian chromium 150 -> exit 133,
Playwright arm64 headless-shell (Chromium 149) -> exit 0.
2026-07-07 21:07:19 -04:00
Vance IngallsandClaude Fable 5 924727a0b4 feat(producer,cli): drawElement priority inversion — single-worker streaming over auto-parallel (#2026)
* feat(producer,cli): drawElement priority inversion — single-worker streaming over auto-parallel

clamp:parallel eats 50% of local renders (1,326/fortnight; DE engagement
stuck at 3.8%) by routing multi-worker renders to unverified screenshot
capture. Benchmarks (2026-07-08, 4 comps x W1/W2/W3/W5) show that above the
~900-frame amortization crossover, single-worker VERIFIED drawElement
streaming beats screenshot-parallel at EVERY worker count (2,380f: 66s vs
109-127s; 3,600f: 33s vs 39-56s; parallel scaling flattens past W2), while
below it DE's fixed init cost loses by <=2.2s.

- shouldPreferSingleWorkerDrawElement (exported predicate + 7 unit tests):
  inverts an AUTO-resolved multi-worker render to workerCount=1 when the
  comp matches the benchmarked configuration — default-on DE (darwin
  hardware clamp upstream), no compile gate, no forced-screenshot hint,
  mp4 output, single-worker streaming eligible, and totalFrames >=
  HF_DE_SINGLE_MIN_FRAMES (default 900; 0 disables). Explicit --workers N
  is always honored.
- Inverted renders keep the probe session and land on the worker-encode
  streaming drain — the ONLY path with runtime self-verification, so this
  moves ~40% of previously-clamped renders onto the verified fast path.
  Comps that later hit an init-time gate (~1.5% of local renders) render
  single-worker screenshot streaming; accepted trade.
- Telemetry: de_worker_inversion on render_complete (orchestrator ->
  perfSummary.workerInversion -> CLI), plus the worker_resolution
  observability checkpoint now records deWorkerInversion.

Validation: e2e matrix on 2,381f comp — auto->5 workers inverted to 1,
DE verified 4x inf PSNR, RENDER_OK; short comp (360f) auto stays 5-worker;
explicit WORKERS=3 honored; HF_DE_SINGLE_MIN_FRAMES=0 disables. Canary
suite 7/7 (PSNRs identical). renderOrchestrator tests 86/86.
tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer): review fixes — inversion routing guards, calibration skip, retry revert

Max code-review round on the inversion (13 confirmed findings):

- Streaming spawn-failure disk fallback now clamps default-on drawElement
  (deClampReason=disk_path, DE-mode probe closed) exactly like the
  pre-capture clamp — previously it carried useDrawElement=true onto the
  unverified disk path, the hole the verified-path confinement exists to
  close, newly reachable for every inverted render.
- Predicate gained the routing knowledge it was blind to: layered/HDR and
  shader-transition comps (drawElement never runs there), supersampling
  (deviceScaleFactor>1 init gate), a probe session whose init gates already
  disengaged DE, and the PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true explicit
  parallel-DE opt-in (honored like --workers N).
- Eligibility is evaluated BEFORE capture calibration and skips it when the
  inversion pins workers to 1 regardless of the estimate — the throwaway
  calibration browser + sample captures cost ~41s on the 2,381-frame
  benchmark comp (auto render: 111.6s -> 70.1s total).
- Self-verify retry reverts the inversion: the re-render returns to the
  pre-inversion parallel screenshot path (disk) instead of single-worker
  screenshot streaming, the slowest shape for exactly the comps drawElement
  damages.
- HF_DE_SINGLE_MIN_FRAMES="" (set-but-empty) now falls back to the 900
  default instead of aliasing the 0 kill switch.
- Timeout advisory uses the RESOLVED worker count — an inverted render that
  times out no longer prints "Retry with --workers 1" (the configuration
  that just failed).
- Telemetry: deWorkerInversion recorded in capture observability (failed
  renders are attributable), emitted as literal false when not fired
  (queryable denominator), and the drawElement perf input shape is one
  exported DrawElementPerfInput type instead of three copies.
- Tests: requestedWorkers undefined (the value production actually passes)
  + the four new predicate guards; 91/91.

Validation: e2e auto render — calibration skipped (deInversionEligible),
inversion fires, DE verified 4x inf, total 70.1s (was 111.6s);
HF_DE_SINGLE_MIN_FRAMES=0 restores calibration + parallel; canary suite
7/7 (PSNRs identical); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer,cli): review round 2 — loss-cohort telemetry, retry-plan helper, boundary tests

- de_worker_inversion is now a tri-state string ("inverted" | "reverted" |
  "none") instead of a boolean: the self-verify retry marks the render
  "reverted" rather than resetting to false, so the dashboard can segment
  the lost-inversion cohort first-class instead of inferring it from
  deSelfVerifyFallback + frame-count joins (james-russo #1).
- The retry rollback is extracted to resolveInversionRetryPlan (pure,
  exported) with unit coverage: pre-inversion worker-count restore,
  streaming re-resolution (multi-worker retry -> disk), "reverted" state,
  null when never inverted (james-russo #2).
- WOULD_RESOLVE_MULTI_WORKER named constant replaces the bare sentinel 2
  (james-russo #5); minFrames: -1 boundary case added (miga #3).

94/94 renderOrchestrator tests; tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(producer,cli): emit de_pre_inversion_workers for the parallel counterfactual

The ramp-down decision needs "did DE beat the parallel render it displaced",
not just "did DE beat single-worker screenshot". Emitting the worker count
the auto-resolution chose BEFORE the inversion pinned it to 1 makes the
parallel counterfactual computable per render (screenshot ms/frame from the
verify samples / W x the measured parallel-efficiency curve). Set only when
the inversion fired.

Smoke: 2,381f auto render -> de_worker_inversion="inverted",
de_pre_inversion_workers=5, mode=drawelement, verify armed 4. 99/99 tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 15:48:07 -07:00
Miguel Ángel 4b3c73d941 fix(cli): upgrade and update notice use the detected install method
* fix(cli): upgrade + update-notice use the detected install method

hyperframes upgrade hardcoded 'npm install -g', so bun/pnpm/brew users either
saw it fail or silently got a shadowed npm copy while their real (older) binary
kept running. Route the install through detectInstaller() via a new
installInvocation() argv helper; for skip kinds (ephemeral npx/bunx,
project-local, unknown) print 'npx hyperframes@latest' instead of guessing.

The passive update notice now shows the detected manager's command too. Semver
safety guard consolidated into a shared isSafeVersion(). Suppression gates and
the background auto-update flow are unchanged.

* test(cli): pin the shell:false contract of the --yes install path

Export runDetectedInstall and add a mocked-execFileSync test asserting the
detected manager binary is spawned with the exact installInvocation argv,
{stdio:inherit, shell:false}, and that an install failure sets a non-zero exit
code without throwing. Addresses review nit on the untested --yes path.

* fix(cli): guard the registry version at the boundary; execFile the auto-installer

Security (addresses review): a poisoned registry data.version (e.g.
'1.2.3; rm -rf /') was cached unvalidated and flowed into the background
auto-updater, which ran it via exec() -- a shell -- so a registry compromise
meant RCE on the next CLI run. isSafeVersion only covered the two touched
consumers (upgrade, notice), not this third sibling (scheduleBackgroundInstall).

- Guard at the registry boundary in checkForUpdate: only a strict-semver STRING
  is trusted; a non-string or metachar-bearing data.version is never cached and
  falls back to the last known-good version. The cache-read and fallback paths
  re-validate too, so a pre-existing poisoned cache can't leak through. One gate
  closes all three consumers and any future one; per-consumer checks stay as
  defense in depth.
- The detached auto-installer now runs via execFile(bin, args, shell:false),
  reusing installInvocation, matching the interactive runDetectedInstall path --
  the shell is gone from that path entirely.

Tests: reject poisoned / non-string registry version (never cached); accept a
valid semver.
2026-07-07 18:40:43 -04:00
Miguel Ángel de27b46680 fix(cli): default render fps to the composition's data-fps
* fix(cli): default render fps to the composition's data-fps

hyperframes render hard-coded fps to 30 when --fps was omitted, ignoring a
data-fps declared on the composition root — so a composition authored at
data-fps="24" silently rendered at 30fps unless the user knew to pass --fps 24.
The runtime already honors data-fps; the CLI now matches it.

Precedence: explicit --fps > composition root data-fps > 30. New pure
readCompositionFps() extracts the root data-fps via linkedom (mirrors the
runtime's root resolution: [data-composition-id][data-root=true], else the
outermost [data-composition-id]); render validates it through parseFps and
falls back to 30 on an absent/invalid value. Unit-tested.

* fix(cli): honor composition data-fps on cloud renders and --composition targets

The local render command read data-fps from project.dir/index.html even when
--composition rendered a different file, and the lambda/cloudrun render paths
ignored data-fps entirely (hardcoded ?? 30). Both are the same silently-wrong-
fps bug on other render entry points:
- render.ts resolves the entry file first, then reads data-fps from the file
  actually being rendered (falling back to index.html).
- lambda render/render-batch and cloudrun render/render-batch default fps from
  the composition's data-fps, accepted only when it is one of the cloud-allowed
  values {24,30,60}, else the existing 30 default. Explicit --fps still wins.

* fix(cli): drop citty fps default so data-fps resolution actually runs

The fps arg had default: "30", so citty set args.fps="30" on omission and
resolveDefaultFpsArg short-circuited (explicitFps never null) — reverting the
command to always-30 and making the whole data-fps feature a no-op (caught in
review). Remove the arg default; the "30" fallback already lives at
parseFps(fpsArg ?? "30"). Adds a regression guard asserting the arg has no
default.

* test(cli): read citty args through a plain record in the fps-default guard

The regression guard accessed cmd.args.fps directly, but citty types args as
Resolvable<ArgsDef> so .fps failed typecheck in CI. Read it through a plain
record cast.
2026-07-07 17:10:10 -04:00
Miguel Ángel 4834de37f4 fix(cli): lint sets process.exitCode instead of process.exit() to flush stdout
`hyperframes lint --json` wrote the JSON payload with console.log() and
then immediately called process.exit(). process.exit() terminates the
process before Node flushes an asynchronously-buffered stdout, which is
what a non-TTY (piped) stdout is — so `hyperframes lint --json | tee`,
`> out.json`, or any agent/CI capture silently lost the entire payload
on Windows (reported on 0.7.31 non-TTY). The same console.log-then-exit
pattern was on all four exit sites (both --json branches and the
human-readable + thrown-error paths), so any of them could truncate.

Fix: set process.exitCode and return, letting run() unwind so Node
drains stdout before exiting with the code. This is exactly the pattern
the other commands (publish/transcribe/upgrade/play/present) already
use; lint was the outlier still calling process.exit() after writing.

Test: new lint.test.ts drives the command's run() with mocked
lintProject/resolveProject and a process.exit spy that throws if
called. Covers the --json-with-errors, --json-clean, --json-thrown, and
human-readable paths — each asserts process.exit is never called and
the correct exitCode is set. Fails against the pre-fix code (the spy
throws on the first process.exit).
2026-07-07 17:10:02 -04:00
Vance IngallsandClaude Fable 5 4c8064d4d3 fix(cli): figma component import survives unrenderable nodes (#2022)
Live testing against a real community file (Ratings) found a nested
instance node figma refuses to render as svg — which aborted the entire
component import. The rasterize loop now retries the node as png, and
only if both formats fail warns and skips THAT node (placeholder keeps
its data-figma-rasterize marker, no src) instead of failing the import.
On the file that surfaced this, the png retry recovers the node — 31/31
placeholders get assets.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 01:59:48 -07:00
Miguel Ángel 3d8372f880 feat(cli): associate signed-in HeyGen account with telemetry (#2020)
* feat(cli): associate signed-in HeyGen account with telemetry

Sign-in telemetry currently attributes everything to the anonymous
install id, so the sign-in funnel can be counted but a completed sign-in
can't be tied to the account it produced. This associates the two.

- On a completed sign-in, emit a PostHog `$identify` alias whose
  `$anon_distinct_id` is the install's anonymousId, so events recorded
  before sign-in stitch to the same person, and tag `auth_login_completed`
  with the account identity (the pre-plumbed `distinctId`).
- `/v3/users/me` exposes no opaque user_id, so the identity key is the
  account email, falling back to username (single `identityKey` helper).
- Both no-op under the `telemetry disable` opt-out and only fire after
  the user chooses to sign in.

Privacy disclosure updated in lockstep, since this is the first PII the
CLI attaches: the first-run telemetry notice and the telemetry section
of docs/packages/cli.mdx now state that signing in links your account
email to your usage.

Tests: identifyUser payload + no-op, completion attribution incl.
username fallback and no-identity-on-reject/empty. Verified end-to-end
against the built CLI: pre-auth events anonymous, $identify carries
$anon_distinct_id, completion carries the account email.

* docs(cli): disclose the username identity fallback

Review gating item: identityKey is `email ?? username`, but the
first-run notice and cli.mdx said only "email", so an emailless
account's username would reach PostHog undisclosed. `/v3/users/me`
treats email as optional (pickString), so the fallback is live code,
not dead — disclose it rather than assert an unverifiable email
guarantee. Both surfaces now say "email, or username if the account
has no email".

Also soften the identityKey comment: it implied username is "less
identifying", but HeyGen usernames are often email-shaped, so the note
now states username is a fallback, not a privacy win.
2026-07-07 02:23:54 -04:00
Vance IngallsandClaude Fable 5 b26c27576b feat(engine,producer,cli): verify video comps via deferred DE init + capture p50 (#2015)
* feat(engine,producer,cli): verify video comps via deferred DE init + capture p50

Closes the two biggest gaps in the first day of v0.7.38 wild data: 88% of
drawElement renders (video comps initialized via probe sessions) ran with
self-verification unarmed, and speedup was measurable on only 3 of 76 renders.

- Deferred drawElement init: probe sessions initialize before video
  extraction, so they have no frame injector — ground-truth screenshots
  would capture black <video> boxes, and verification skipped the whole
  comp. DE init now stops after the gates for injector-less video comps
  (deInitDeferred; autoAlpha flag retracted in case no path completes it)
  and completeDeferredDrawElementInit finishes verification + canvas
  injection + worker-encode at capture time, once
  prepareCaptureSessionForReuse has attached the injector. Validated
  end-to-end: a probe-path video comp now arms 4 ground-truth frames with
  real video pixels (3x inf + 64.7dB) and renders drawElement verified.
- capture_p50_ms: per-frame capture durations are sampled
  (capturePerf.frameMs; batch frames get the batch mean) and the median
  ships as CapturePerfSummary.p50TotalMs -> RenderPerfSummary.captureP50Ms
  -> render_complete capture_p50_ms. Unlike capture_avg_ms it is immune
  to first-frame warmup and stage-setup amortization — smoke: avg 15ms vs
  p50 8ms on the same render, p50 matching the measured steady-state
  floor. Dashboard speedup tiles can drop their frame-count floor once
  this ships.
- video_count on render_complete: segments speedup by video-injection
  comps (whose per-frame gain is legitimately lower) vs pure-graphics.

Canary suite 7/7; engine suite 905 passed (1 pre-existing upstream
failure); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer): complete deferred drawElement init on the disk capture path

Review (miga): a probe-initialized video comp falling back to the disk path
kept deInitDeferred and silently stayed in screenshot mode — a regression
for PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true renders that previously ran
drawElement there. Complete the deferred init on the sequential disk path
under the same explicit-opt-in test the orchestrator clamp uses; default-on
renders stay on the screenshot baseline (this path has no drain-time
self-verification, per the #1998 confinement rule).

Validated: video comp + PRODUCER_ENABLE_STREAMING_ENCODE=false + explicit
opt-in logs "(deferred drawElement init)" completion on capture_disk and
renders correct video pixels.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 22:47:29 -07:00
Miguel Angel Simon Sierra 8c3590a90e feat(cli): parakeet ASR engine for transcribe (--engine) + HYPERFRAMES_PYTHON override 2026-07-06 23:34:32 -04:00
Miguel Ángel 9fe06f30da feat(cli): forward feedback submissions to the backend feedback endpoint (#2003)
* feat(cli): forward feedback submissions to backend endpoint

* fix(cli): truncate feedback fields to backend caps + ack before forwarding

Addresses PR review (via):
- Truncate comment (2000) / cli_version (100) / env (500) to the backend DTO
  caps before POSTing, so a pasted stack trace is forwarded truncated instead
  of rejected with a 422 the best-effort path swallows silently.
- Print "Thanks for the feedback!" before the best-effort forward so the ack
  isn't blocked behind the (bounded) network call.

* fix(cli): type feedback fetch mock
2026-07-06 20:44:42 -04:00
Vance IngallsandClaude Fable 5 1005703441 feat(engine,producer,cli): drawElement release telemetry on render_complete (#2002)
Default-on drawElement ships with a runtime self-verification net (#1998);
this makes its in-the-wild behavior observable. Every render_complete event
now answers: which capture mode actually ran, why drawElement disengaged
when it did (compile gate / producer clamp / engine init gate), whether the
self-verify net fired and why, and how much margin verification had.

Follows the static-dedup telemetry pattern: engine session fields →
CapturePerfSummary → RenderPerfSummary.drawElement → snake_case props on
render_complete.

New event props: de_capture_mode, de_compile_gate, de_clamp_reason,
de_gate_reason, de_worker_encode, de_verify_armed, de_verify_checked,
de_verify_min_db (margin above the 32dB threshold — drift here is the
early-warning signal before fallbacks spike), de_verify_init_ms,
de_self_verify_fallback, de_fallback_reason, de_blank_suspects,
de_blank_deterministic_accepts, de_blank_recaptures, de_boundary_frames,
de_ncpr_fallbacks.

Validated end-to-end on live renders: drawelement path reports mode/verify
counters/minDb/init cost; a blur-gated comp reports mode=screenshot +
gate_reason=css_effect:filter; a forced verification failure reports
self_verify_fallback=true + fallback_reason=psnr.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 17:39:46 -07:00
Xuanru LiandClaude Opus 4.8 906c8d04f8 fix(cli): localize remote assets before validate so it matches render (#2001)
validate served the composition over a loopback origin and let headless
Chrome fetch remote <img crossorigin>/@font-face assets cross-origin, while
the render pipeline downloads them to disk first. Buckets whose CORS
allowlist omits the loopback origin then failed the CORS-mode request with a
false net::ERR_FAILED that never occurs in the real render, pushing authors
(and agent pipelines) to delete crossorigin — which disables WebGL
color-grading/shaders for that asset.

Reuse producer's localizeRemote{Media,Image,FontFace}Sources in validate,
downloading into a temp dir served as an extra static-server asset root
(project dir untouched, cleaned up after). validate now matches render.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 17:20:18 -07:00
Vance IngallsandClaude Fable 5 ccc1308839 docs(figma): storyboard blurb reworded + frames-are-app-states escalation (#2004)
Field feedback from a raw-API agent build (join-the-world-flow): the
catalog blurb's word 'animatics' encodes the PNG-slideshow architecture
the skill body explicitly forbids — an agent routing by the blurb
concludes the shipped behavior is frames-as-pictures. Reworded to
'reconstructed motion (frames read as states, not slides)' across all
catalog surfaces (skill frontmatter, CLAUDE.md, README, skills.mdx,
hyperframes router, figma guide).

Also codifies the stronger doctrine that build demonstrated as
storyboard rule 10: when every frame is the same product UI in
successive states, rebuild the app as live DOM (Phase-3 for stateful
parts, real pixels for static chrome — code what changes state, freeze
what doesn't) and perform frame deltas as interactions instead of
tweens. Spec §5.1 records the escalation + field origin.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:55:47 -07:00
Vance IngallsandClaude Fable 5 ec06f4bf89 feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net (#1998)
* feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net

Flip useDrawElement + worker-encode defaults on (HF_DE_BATCH default 4),
clamped in resolveConfig to hosts where drawElement can engage (macOS +
hardware-GPU browser) so page-side shader compositing is untouched
everywhere else; explicit env opt-in keeps attempt-and-gate semantics.

Safety net makes default-on safe: the compile/init gates catch predictable
incompatibility; this catches the intermittent residue no static analysis
can see (stale paints, dropped background images, transient blank frames).

- engine: captureDeVerificationFrames — K=4 (HF_DE_VERIFY) ground-truth
  screenshots at init, after gates + armStaticDedup, BEFORE canvas
  injection (post-injection screenshots show the canvas bitmap, not the
  DOM). Runs the video-injection hook per sample; double-captures so
  rAF-driven text counters settle (a single immediate screenshot captures
  stale text and false-positives). Skips png, <10 frames, implausible
  __hf.duration (infinite-repeat GSAP sentinel).
- producer: guardFrame on both worker-encode drains — rolling-median blank
  guard with retry-once at drain (byte-identical retry ⇒ deterministic dark
  frame, accepted; retry save/restores the static-dedup anchor) + ffmpeg
  PSNR self-verify vs ground truth (HF_DE_VERIFY_MIN_DB, default 32dB;
  natural agreement ≥45dB, damage ≤25dB). Breach dumps the frame pair to
  tmpdir and throws DrawElementVerificationError.
- orchestrator: one-shot retry — on verification error the whole render
  re-runs with forceScreenshot (slower, never wrong); telemetry flag
  deSelfVerifyFallback.
- tooling: de-canary-suite.sh (7-comp release gate with expected verdicts),
  de-gatecheck.sh (init-only corpus routing classifier), we-render.mjs.

Validated: canary suite 7/7; 611-comp routing sample 54% drawelement /
37.5% gated / 8.3% comp-defect; 12/12 risk-band renders clean on bare
defaults (48/48 verify samples); engine suite 888 passed; caught two real
intermittent damage classes in the wild (background-image drop, root-props
offset) that previously shipped silently.

Kill switches: PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false,
HF_DE_WORKER_ENCODE=false, HF_DE_BATCH=0, HF_DE_VERIFY=0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): harden the drawElement self-verification net (max code-review findings)

15 confirmed findings from the adversarial review of the default-on flip;
the load-bearing five:

- Ground-truth capture no longer scrubs GSAP state: seek(0) + forced frame
  FIRST (lazy .from()/overlap tweens record start values on first seek —
  mid-timeline scrubs corrupted them for the whole render, and since DE
  frames and truth shared the corruption, PSNR passed on damaged output),
  then ascending even-spread fractions, page left at frame 0.
- Default-on drawElement is confined to the verified path: resolveConfig
  requires worker-encode (the drain that runs the net), the orchestrator
  disengages the default when the render takes the disk path or parallel
  capture (no drain verification there), and closes a drawElement-initialized
  probe session rather than letting the unverified path reuse it. Explicit
  PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true keeps old attempt-and-gate behavior.
- Blank-frame retry can no longer splice wrong-frame pixels: recapture goes
  through recaptureDrawElementFrameForVerify — no static-dedup shortcut
  (lastEncodeResult runs ahead of the drain) and no "No cached paint record"
  screenshot fallback (post-injection that captures the canvas = the LAST
  drawn frame); any recapture failure falls back the whole render.
- Verify indices derive from the producer-resolved duration
  (CaptureOptions.compositionDurationSeconds) instead of raw __hf.duration,
  so samples always land inside the drained range.
- The platform clamp accepts "auto" GPU mode — the stock CLI resolves auto,
  and the literal-"hardware" clamp made default-on a no-op for the primary
  audience (masked in validation by explicitly-set env).

Also: NaN-safe env parses (HF_DE_VERIFY / HF_DE_VERIFY_MIN_DB / HF_DE_BATCH);
video comps skip verification when the session has no frame injector (probe
sessions — black-video truth false-positived); psnr infrastructure failures
skip the sample instead of failing the render; boundary-saturated sample
indices are skipped; shader-transition comps prefer page-side compositing
over default drawElement and compile-gated comps get page-side compositing
restored; observability.clearFailure un-brands the recovered first streaming
attempt; canary suite exempts known-marginal "any" comps from the cross-path
PSNR gate; dead we-render options removed; clamp tests pin their env.

Validated: canary suite 7/7; auto-GPU bare render engages the full stack;
disk-path and worker-encode-off renders disengage default drawElement;
malformed HF_DE_VERIFY_MIN_DB still verifies at the default threshold;
engine suite 890 passed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): review fixes — PSC intent, verify-threshold clamp, fail-closed canaries

Addresses miguel-heygen's review on #1998:

- Page-side compositing restore preserves explicit caller intent (blocker):
  resolveConfig now records pageSideCompositingAutoDisabled only when IT
  turned page-side compositing off because drawElement was on; the
  compile-time drawElement gates restore page-side compositing only when
  that flag is set. An explicit enablePageSideCompositing:false from the
  programmatic API or HF_PAGE_SIDE_COMPOSITING=false stays off. Pinned by
  two config tests.
- HF_DE_VERIFY_MIN_DB clamped to [10, 60] with a warning on out-of-range
  values: below ~10dB the check passes severe damage; above ~60dB natural
  encoder differences force a screenshot fallback on every verified render.
- de-canary-suite.sh + de-gatecheck.sh run under set -euo pipefail with
  explicit `|| true` on expected-nonzero commands (render exits handled by
  the suite's own checks, grep no-match, kill/pkill/wait races) and a hard
  FAIL when the PSNR compare produces no value — release canaries fail
  closed. Full suite re-run green (7/7) under the new flags.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:29:30 -07:00
Vance Ingalls e04f6dda37 feat(engine,cli): drawElement fast-capture config + CLI flag (#1916)
## drawElement fast-capture — config + CLI flag (stack 1/6)

Foundation layer for the drawElement fast-capture feature: the config surface and CLI/Docker plumbing that the rest of the stack builds on.

### What this adds
- **`packages/engine/src/config.ts`** — new config fields for fast capture: `useDrawElement` / `enableDrawElementWorkerEncode` (macOS-GPU `drawElementImage` capture + worker-offloaded JPEG encode), resolved from env in `resolveConfig` (env `HF_DE_WORKER_ENCODE`). Wired alongside main's existing `staticFrameDedup` (unified downstream in 4/6).
- **`packages/cli/src/commands/render.ts`** — `--experimental-fast-capture` flag → sets `experimentalFastCapture`; `--debug` passthrough.
- **`packages/cli/src/utils/dockerRunArgs.ts`** — pass the fast-capture env through to the container.
- **`.github/workflows/fast-video-validation.yml`** — CI job validating fast-capture renders.
- `.oxlintrc.json` / `.fallowrc.jsonc` — ignore-pattern housekeeping for the new paths.

### Notes
- Config-only + entrypoint; no capture behavior yet (that's 2/6–4/6).
- Tests: `config.test.ts`, `dockerRunArgs.test.ts` added.

---
**Stack (drawElement fast-capture, rebased onto current `main`, supersedes #1295 + #1444):**
1. **#1916 config + CLI** ← you are here
2. #1917 drawElementImage capture service
3. #1918 3D projection + compositor-effect risk gate
4. #1919 frame-capture core (routing, worker-encode, static-dedup unification)
5. #1920 producer render stages + remote bg-image localizer
6. #1921 lint rule + player media sync

⚠️ Intermediate PRs (1–5) are split by package boundary for review and **do not each compile independently** (cross-file deps); the complete feature is green at the stack tip (#1921) — tsc-clean on engine + producer, 231 tests pass.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-06 15:57:30 -07:00
Miguel Ángel 769dc702c1 feat(cli): emit sign-in lifecycle telemetry (#2000)
* feat(cli): emit sign-in lifecycle telemetry

The CLI tracks command and render lifecycles but emits nothing for
`auth login`, so sign-in outcomes are invisible on the observability
dashboards — a completed sign-in, an abandoned browser flow, and a
rejected key all look identical (absent). This leaves a blind spot in
the same funnel the render events already cover.

Add three events mirroring the existing `trackX` pattern:
  - auth_login_started    (method: oauth | api_key)
  - auth_login_completed  (method)
  - auth_login_failed     (method, reason)

`reason` is a fixed low-cardinality enum (flow_error / no_credential /
rejected / invalid_input). No token, key, identity, email, or free text
is ever attached — consistent with the existing anonymous telemetry and
the `telemetry disable` opt-out. Wired into both the OAuth and
--api-key paths in `auth login`, with unit coverage for the new events.

* fix(cli): close sign-in telemetry funnel dropout gaps

Follow-up so `started` reconciles to `completed + failed` on the common
abandonment paths, which the first cut missed:

- Interactive prompt cancel (Ctrl-C) now surfaces as a throw that the
  single catch in the api-key path records as `aborted`, instead of a
  bare exit with no event.
- A stdin read that times out in non-TTY `--api-key` mode now records
  `aborted` before the error propagates, rather than exiting silently.
- OAuth split: a timed-out browser callback (user closed the tab) is
  tagged `flow_timeout`, separated from real `flow_error` (IdP/network),
  since the walk-away timeout is the dominant non-error dropout.

Also pre-plumb an optional `distinctId` on the three trackers, mirroring
trackRenderComplete/trackRenderError. Unused today; it lets a later
identity-level attribution be a one-line callsite change rather than a
signature sweep. Coverage added for the new reasons and forwarding.
2026-07-06 16:59:47 -04:00
Vance IngallsandClaude Fable 5 e9076324e7 feat(cli): figma import telemetry — subcommand labels, typed error codes, figma_import event (#1979)
Closes the observability gaps on the figma integration:
- withFigmaErrors takes a command label (figma:asset|tokens|component) and
  reports the failure inline before its process.exit — the top-level
  trackCommandFailures wrapper never sees self-exiting commands, so typed
  codes (NO_TOKEN, BAD_TOKEN, FORBIDDEN, RATE_LIMITED) were invisible.
  FigmaClientError codes surface as the error name for dashboarding the
  first-run funnel (NO_TOKEN -> later success = onboarding conversion).
- new figma_import event per import: phase, duration, reused (dedup
  effectiveness), tokens variables-vs-styles mode + entry count
  (Enterprise gating rate), unresolved-binding + rasterized-node counts
  (fidelity degradation). No fileKeys, node ids, names, or descriptions.
- /figma skill fires the events beacon (figma-motion / figma-shaders /
  figma-storyboard) for the MCP phases that never touch the CLI.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 23:27:58 -07:00
Miguel Ángel 3f49f107eb fix(cli): validate seeks the runtime player directly, not raw timelines (#1895)
* fix(cli): validate seeks the runtime player directly, not raw timelines

validate's seekTo() only checked for window.__hf.seek (a bridge object
the producer's render-pipeline file server injects) before falling
back to grabbing window.__timelines and calling .seek() on each raw
GSAP timeline directly. validate serves compositions through a plain
static file server that never injects that bridge, so this fallback
ran on every single validate invocation.

Seeking a raw timeline moves the animation state but skips the
runtime's own [data-start]/[data-duration] visibility sync
(syncMediaForCurrentState in packages/core/src/runtime/init.ts), which
is what sets an off-window clip's inline visibility/display styles.
Skipping it left elements outside their timeline window looking fully
visible to any check that reads computed style afterward at that seek
time.

This surfaced as validate's WCAG contrast audit
(contrast-audit.browser.js) flagging text in off-window clips against
whatever background happened to be behind them, since its own
visibility filtering trusts the runtime to have already hidden them.

Fix: prefer window.__player.renderSeek, which the composition runtime
exposes directly on every page load (no bridge required) and which
does run the visibility sync, before falling back to the __hf/raw
timeline paths. No changes needed to contrast-audit.browser.js itself
since its existing visibility check now sees correct computed style.

No new test added: seekTo's branch selection runs entirely inside a
page.evaluate() callback, which Puppeteer serializes via .toString()
for the browser context, so it can't import and call a project-local
window.__player stub from a jsdom/vitest test without testing a copy
of the logic rather than the shipped code. Verified instead by reading
the runtime chain end-to-end: window.__player.renderSeek is always set
by packages/core/src/runtime/init.ts's createPlayerApiCompat, calls
through to player.renderSeek, which calls syncMediaForCurrentState().

* fix(cli): wait for runtime seek target in validate
2026-07-04 14:08:26 -07:00
Miguel Ángel 0338be97fd fix(cli): validate navigation timeout honors --timeout, hints on CDN scripts (#1929)
`validate` navigated the page with a hardcoded 10s timeout that ignored
the --timeout option. A composition that loads GSAP (or any library)
from a CDN <script> in <head> blocks `domcontentloaded` until that
script finishes downloading; on a slow network that exceeds 10s and
validate fails with an opaque "Navigation timeout of 10000ms exceeded"
— even though the full render (much larger budget) rides it out fine,
and even though --timeout (the documented "wait longer for slow loads"
knob) had no effect on navigation. The only recourse was to change the
composition (vendor the script locally).

Reported precisely, with the exact error and the observation that
render's 60s budget masks it while validate's 10s trips.

Fix:
- resolveNavigationTimeoutMs(optTimeout) = max(10s floor, --timeout), so
  --timeout now also extends the navigation budget. Default behavior is
  unchanged: the default --timeout (3000) stays clamped to the 10s floor.
- navigationTimeoutHint() replaces Puppeteer's opaque timeout error with
  an actionable message naming the likely cause (a blocking CDN <script>)
  and the two fixes (vendor locally / raise --timeout). Any non-timeout
  error is rethrown unchanged.
- --timeout help text updated to note it also governs navigation.

Both helpers are pure and exported; validateInBrowser wires them around
the single page.goto. No behavior change for compositions that navigate
within 10s.

Test: resolveNavigationTimeoutMs (floor kept for unset/small/zero,
raised past the floor) and navigationTimeoutHint (rewrites a nav-timeout
error with CDN + --timeout guidance; returns null for other errors so
the caller rethrows as-is). validate suite 14 tests pass.
2026-07-04 14:08:22 -07:00
Miguel Ángel 78069da140 fix(cli): purge stale/partial browser installs instead of wedging retries (#1913)
* fix(cli): purge stale/partial browser installs instead of wedging retries

Two independent reports of the same failure: a `chrome-headless-shell`
zip extraction gets interrupted (Windows AV lock, sleep/wake, ctrl-C)
and leaves only the alphabetically-early files (ABOUT/LICENSE) in the
target directory, no executable. Every subsequent `browser ensure` (or
implicit re-download from `findBrowser`/`ensureBrowser`) sees the
directory already exists and hands it straight to @puppeteer/browsers'
install(), which throws "folder exists but the executable is missing"
without re-extracting -- permanently wedging the machine until someone
manually deletes the directory. `--force` didn't help because it was a
phantom flag: `browser.ts` never declared it, so it silently did
nothing (mentioned only in an error-message string).

Root cause: `findFromCache()` already detects this exact case (dir
exists, exe missing) and returns it as `staleHyperframesCachePath`, but
`findBrowser()`/`ensureBrowser()` fed that straight into a re-download
without ever deleting the stale directory first, so install() hit the
same "exists" branch every time.

Fix:
- `findFromCache()` also returns `staleInstallPath` (InstalledBrowser's
  `.path` -- the actual install-folder root, not the missing
  executablePath) for the stale case.
- Both `findBrowser()` and `ensureBrowser()` now purge that directory
  (`rmSync`, inside the existing `withInstallLock` mutex from #1866 so
  a purge can't race a concurrent installer) before retrying, so
  install() actually re-extracts instead of erroring.
- Wired up a real `--force` flag on `hyperframes browser ensure`: it
  purges the whole HF-managed cache (reusing the already-tested
  `clearBrowser()`) and skips every cache/system shortcut, so it always
  gets a fresh download regardless of what's currently on disk --
  matching what the existing (previously false) help text already
  claimed it did.

Not fixed here (separate root cause, flagged for later): neither
report's machine had a usable auto-detected system Chrome fallback on
Windows -- `SYSTEM_CHROME_PATHS` only lists macOS/Linux paths, so
`findFromSystem()` can never succeed on win32. Both reporters worked
around this manually via HYPERFRAMES_BROWSER_PATH, which still works
fine; adding real Windows system-Chrome detection is a distinct,
larger change.

Test: extended manager.test.ts's existing stale-cache-redownload test
to include a populated stale install directory and assert it's gone
before the mocked install() is called (was previously only asserting
the redownload happened, not that the fix's purge step ran). Added a
new test for `ensureBrowser({force: true})` purging the cache and
bypassing a healthy cache/system-Chrome shortcut. Also fixed the shared
fs mock's `rmSync` to actually simulate recursive deletion (drop
nested tracked paths too), which the new tests need and the old ones
never exercised. Full CLI suite (1222 tests) passes.

* fix(cli): serialize force browser cache purge
2026-07-04 14:08:12 -07:00
Vance IngallsandClaude Fable 5 3900caaaa9 feat(core,cli): media-use interop — shared index.md regen + description/entity on figma imports (#1927)
Post-release review of media-use ↔ figma coupling (spec §13.1):
- figma asset imports now regenerate .media/index.md, the agent-readable
  inventory media-use maintains — format locked byte-identical via a
  cross-runner parity test against media-use's own index-gen.mjs
- figma asset --description/--entity land in the manifest record, the
  index table, and <img alt>; component rasterize auto-describes with
  the node name. Named brand marks become visible to media-use's
  resolve --entity lookups.
- spec §13.1 records the review verdict (loose coupling correct) and
  the follow-up queue (shared media-ledger module, global cache for
  figma assets, media-use version-keyed idempotency)

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 22:56:43 -07:00
Vance IngallsandClaude Fable 5 566d49382c feat(skills): reroute /figma by capability - REST/CLI for phases 1-3, MCP for 4-5 (M4) (#1873)
* feat(skills): reroute /figma by capability - REST/CLI for phases 1-3, MCP for 4-5 (M4)

Rewrites the skill from MCP-first to the spec 2 split: asset/tokens/
component route through the hyperframes figma CLI (FIGMA_TOKEN), motion/
shaders stay agent-driven over MCP (no REST equivalent). Adds two-
credential guidance, Starter rate-limit tactics (recursive:true, raw-
response cache, opt-in screenshots), the 7.1 binding flow (tokens before
components, one ask per unknown library, never value matching), and the
shader manual-export default. Catalog blurbs updated in lockstep.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(cli): register figma component subcommand

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): add storyboard-to-animatic guidance to /figma

Field-tested against a real 26-scene storyboard section: the parsing
grammar (frame-sized nodes incl. loose rectangles = scenes, x-order =
time order, TEXT below the strip = director notes paired by x-overlap),
batched still export (chunk ~4 ids per render call - big frames timeout
past ~12), a note-verb -> transition vocabulary (EXPLOSION/SLIDE/MORPH/
CYCLE), and the stills-vs-component routing rule for within-scene motion
notes. Catalog blurbs updated in lockstep.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): storyboard frames are keyframes, not slides

Field-tested against a second real storyboard section: frames sharing an
element (matched by name, else geometry similarity) define that element's
states through time - tween the element between states, crossfade only
when pixels genuinely differ, enter/exit unmatched children, tween frame
backgrounds as a color track. Stills demoted to fallback for frames that
don't decompose. Validated live: a 4-frame logo-rise reconstructed as one
element with four keyframes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(figma): self-explanatory first-run experience + mintlify guide

- NO_TOKEN/BAD_TOKEN errors now carry the full one-time setup (mint URL,
  read-only scope checklist, persist hint) instead of a bare pointer
- figma subcommands print clean guidance on typed client errors, not a
  stack trace (shared withFigmaErrors boundary)
- CLI help gains component subcommand, FIRST-TIME SETUP and WHAT TO
  EXPECT blocks
- /figma skill: preflight the token before the first CLI call and walk
  the user through setup up front; narrate landed-artifact + next action
  at every step
- new docs/guides/figma.mdx (setup, per-phase walkthroughs, provenance,
  troubleshooting table) wired into docs.json nav

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(figma): review fixes — missing withFigmaErrors imports, 401/403 semantics, docs accuracy

- tokens.ts/component.ts called withFigmaErrors without importing it
  (tsup doesn't typecheck, so every invocation shipped as an immediate
  ReferenceError); imports added, tsc --noEmit now clean
- error boundary widened to all Errors so bad-ref/bad-format input
  errors print their message instead of a stack trace
- 401 no longer claims 'missing scopes' (figma signals that as 403);
  new FORBIDDEN code maps non-variables 403 to scope/access guidance
- docs: asset/component refs require a node id (bare fileKey is
  tokens-only), example snippet matches real output, FORBIDDEN row
- skill: preflight counts a project-.env token as configured (CLI
  auto-loads it); BAD_TOKEN/FORBIDDEN guidance split

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(cli): present figma errors via standard errorBox

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 19:13:08 -07:00
Vance IngallsandClaude Fable 5 ee7a96147a feat(core,cli): figma component import with binding-aware node-to-html mapper (M3) (#1872)
resolveBindings: scan the full tree (boundVariables + style ids, alias
chains, children) and partition exact-ID-only against the binding index
before any CSS is emitted per spec 7.1 - never value matching.

nodeToHtml: absolute geometry at figma bounds inside a fixed-size root,
solid/linear-gradient fills, corner radius, opacity, drop shadow, blur,
text styles; resolved bindings emit var(--slug, literal), unresolved
bake literals with data-figma-unresolved; visible:false respected;
vectors/boolean ops route to a rasterize list.

hyperframes figma component: tree -> bindings -> html, rasterize
fallback via Phase-1 asset export with src backfill, registry-item
packaging, unresolved-binding guidance in output.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 18:19:01 -07:00
Vance IngallsandClaude Fable 5 4d60792adc feat(core,cli): figma tokens import with alias-aware binding records (M2) (#1871)
tokensToVariables: variables -> composition brand-variable entries
(COLOR->hex/rgba, FLOAT/STRING/BOOLEAN), alias chains walked cycle-safe
to the leaf value while the binding keeps the semantic id. Sidecar
figma-tokens.json + .media/figma-bindings.jsonl records per spec 7.1.

hyperframes figma tokens: variables path, REQUIRES_ENTERPRISE degrades
to published-styles metadata (values resolve at component time).

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 18:16:48 -07:00
Vance IngallsandClaude Fable 5 fb13797d2f feat(core,cli): figma REST client, asset import command, binding index (M0+M1) (#1870)
M0: renderNode/imageFills/variables/styles/nodeTree/fileVersion over
api.figma.com with injectable fetch and typed capability errors
(NO_TOKEN/BAD_TOKEN/REQUIRES_ENTERPRISE/RATE_LIMITED/RENDER_FAILED/
NODE_NOT_FOUND/HTTP_ERROR) per design spec 4.4.

M1: svg sanitizer (scripts/foreignObject/handlers/external hrefs) +
hyperframes figma asset: render -> sanitize -> freeze under .media/ ->
manifest provenance -> snippet. Idempotent on
fileKey:nodeId:format:scale:version; re-imports when the version moves.

Plus the 7.1 binding index store (.media/figma-bindings.jsonl): exact-ID
lookup incl. alias chains, per-project library-file answers, shared
jsonl reader with the asset manifest.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 18:11:33 -07:00
Miguel Ángel b087f1e3c0 fix(cli): validate stops misreporting slow-loading media as unreadable (#1849)
Two independent post-release feedback reports of validate warning about
audio duration despite an explicit, correct data-duration slot, one of
them naming a timeout explicitly.

Root cause: auditClipDurations reads each <video>/<audio> element's
intrinsic .duration via a single page.evaluate() snapshot taken after a
flat, unconditional page-settle sleep (opts.timeout ?? 3000ms, shared with
other audits). Per the HTML spec, HTMLMediaElement.duration is NaN until
metadata loads. A slow-loading audio file (large narration WAV, remote
source) can still be mid-fetch when that sleep elapses — el.duration is
NaN at that exact instant, which the audit permanently records as
"could not read the duration" even though the render pipeline (which
properly awaits media readiness) handles the same file fine.

Fix: race each not-yet-ready element's loadedmetadata/error event against
a deadline instead of taking one fixed-time snapshot. Elements already
ready resolve immediately (no added latency in the common case); only
genuinely slow elements get a real second chance before the warning fires.

The race/cleanup wiring lives twice by necessity — once inline inside the
page.evaluate() closure (Puppeteer serializes and re-runs that closure in
an isolated browser realm with no access to this module), and once as the
exported, duck-typed raceMediaReady for a real, deterministic unit test
via Node's built-in EventTarget (no browser or DOM library needed). The
comment on raceMediaReady flags that both copies must move together.
2026-07-02 17:45:19 -07:00
James RussoandClaude Opus 4.7 a59ff0d91b feat(cli): migrate cloud-render upload to /v3/assets/direct-uploads (200MB) (#1844)
* chore(cli): regenerate cloud client for createAssetUpload + completeAssetUpload

Regenerated from experiment-framework `master` at commit `e74815f7af` (the
merge of EF#41085, which added `/v3/assets/direct-uploads` +
`/v3/assets/{asset_id}/complete` to the `TARGET_ENDPOINTS` allowlist in
`scripts/generate_hyperframes_cli_client.py`).

The `sync-hyperframes-codegen.yml` workflow that normally auto-opens this
PR failed with a `gh: Not Found (HTTP 404)` on the PR-creation step (run
28556975483); regenerated manually with:

  cd experiment-framework
  PYTHONPATH=. python3 scripts/generate_hyperframes_cli_client.py \\
    --out /path/to/hyperframes-oss

This commit is codegen-only — no hand edits. The direct-upload wire-up
that consumes the new `createAssetUpload` + `completeAssetUpload` methods
lands in the follow-up commit.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(cli): migrate cloud-render upload to /v3/assets/direct-uploads (200MB)

Replaces the legacy `client.uploadAsset(...)` multipart POST to
`/v3/assets` (32 MB in-memory proxy path) with the three-step direct-to-
S3 flow that lifts the practical per-project ceiling to 200 MB:

  1. `POST /v3/assets/direct-uploads` — declares filename, content-type,
     size, and SHA256 checksum; returns `asset_id`, presigned
     `upload_url`, and required `upload_headers`.
  2. Raw `PUT` to `upload_url` with the zip bytes + `upload_headers`
     verbatim. No CLI auth attached — the presigned URL signature carries
     authorization, and any extra headers would break the signature.
  3. `POST /v3/assets/{asset_id}/complete` — finalizes into a reusable
     asset. Retried up to 5x on 409 ("Uploaded object not found yet"), a
     documented race between S3 write consistency and the finalize check.

The returned `asset_id` is the same namespace the legacy path produced
(both write into `movio_asset`), so the downstream render submission at
`createRender({project: {type: "asset_id", asset_id}})` is unchanged.

Server-side context (EF#41085): the direct-upload endpoint now accepts
`application/zip` via a scoped `_ZIP_MIME_TO_EXT` map — the shared media/
PDF allowlist stays zip-free. The exact-MIME cross-check at the sniff
step guards against zip<->PDF confusion under the shared 'document'
category. Canonical S3 key layout matches the legacy proxy path
(`document/{asset_id}/original.zip`), so the render-side head_object
gate is transparent to which upload path produced the asset.

The prior codegen commit added the generated createAssetUpload +
completeAssetUpload methods this commit consumes.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-02 16:01:08 -07:00
Vance Ingalls a7c3cc7d68 fix(slideshow): make presenter mode work over Google Meet/Zoom screen share
Fix slideshow presenter mode for screen-share workflows by opening the audience view as a regular noopener tab, preserving audience query construction across fragments, and keeping iframe keyboard forwarding diagnosable.
2026-07-02 10:07:35 -07:00
James RussoandClaude Opus 4.8 9b41891f3a feat(cli): emit render_preflight_rejected telemetry for P1-3 pre-flight saves (#1856)
The P1-3 aspect/alpha/HDR pre-flight (#1843) aborts an incompatible render before any browser/ffmpeg work, but that "save" was invisible on dashboard 1783183 — indistinguishable from a deep failure or a user giving up.

checkRenderResolutionPreflight now returns { message, kind } (kind = the existing low-cardinality OutputResolutionIssueKind), and the render command emits render_preflight_rejected { kind } before exiting. No parsers change — the helper already carried kind. trackRenderPreflightRejected is typed to the union so the metric can't carry free text.

Tests: preflight tests assert kind for all five kinds; an events test locks the emit.

Further follow-up (still log-only): encoder-frame-0-exit counter and a P1-4 doctor cli_env_check event.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:10:37 -07:00
James RussoandClaude Opus 4.8 438474c968 test(cli): de-flake cold-import tests under CI contention via vitest timeouts (#1855)
The CLI Test job (bun run --filter '!@hyperframes/producer' test) intermittently failed unrelated PRs (#1843, #1850) with `Test timed out in 5000ms` / `Hook timed out in 10000ms`. Root cause: multiple CLI tests cold-import a heavy command module graph via dynamic import() (render.js, auth/status.js, telemetry/system.js), which under the full parallel monorepo run contends for CPU and blows vitest's 5s/10s defaults on constrained runners. Not a product bug.

Fix at the right altitude: set testTimeout 20s + hookTimeout 30s once in packages/cli/vitest.config.ts instead of per-test/per-hook bandaids, and remove the now-redundant explicit 30s beforeAll timeouts added in #1843.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:08:44 -07:00
Miguel Ángel a908af11a8 feat(cli): keyframes command (surface GSAP/CSS/Anime keyframes + 3D onion-skin --shot) (#1603)
Renames the motion-surfacing tool from `hyperframes keyframes` to `hyperframes motion`,
renames the implementation from keyframes*.ts to motion*.ts (keeping the keyframe data
model name where still accurate), and renames the shipped skill from
hyperframes-keyframes to hyperframes-motion. Expands the skill from a command
reference into a full motion-design workflow: reading motion, 3D angle verification,
layered GSAP motion, one-shot reference reproduction, diagnostic checks, and
eval-derived craft guidance.
2026-07-01 19:51:55 -07:00
James RussoandClaude Opus 4.8 6be46813a2 fix(render): pre-flight aspect-ratio / alpha preset mismatch with actionable guidance (#1843)
Users pick an --resolution preset whose orientation/aspect ratio (or alpha/HDR mode) conflicts with the composition; the render fails deep in the compiler with a cryptic message. ~8K err / ~1K users.

- New shared pure helper checkOutputResolutionCompatibility in @hyperframes/parsers — single source of truth for aspect/alpha/HDR/downsample/non-integer-scale constraints; suggests the matching-orientation, tier-preserving preset.
- CLI render pre-flight aborts early (before browser/ffmpeg) with an actionable, fix-suggesting message; resolveDeviceScaleFactor delegates to the same helper for identical defense-in-depth messages.
- Suggest (not auto-select); defers when dims can't be determined rather than guessing.
- suggestMatchingPreset keys tier off the -4k suffix so square-family swaps (square + landscape-4k -> square-4k) aren't downgraded to HD.
- render.js DOM polyfill made a lazy import; render.test cold-import beforeAll hooks given a 30s timeout to absorb CI contention.

Render-reliability workstream P1-3. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 19:27:08 -07:00
James RussoandClaude Opus 4.8 180f368af1 fix(cli): detect missing Chrome libs & ffmpeg on Linux/WSL in doctor (#1841)
WSL first-render success (34.7%) is dominated by a downloaded chrome-headless-shell that launches into `libnss3.so: cannot open shared object file` — doctor/preflight only checked the binary exists, never that it can load its libraries.

- New linuxDeps.ts: /etc/os-release distro detection (Debian/Fedora/Arch/Alpine) + WSL detection, per-distro Chrome dep set, ldd-based shared-lib probe.
- preflight.checkChrome downgrades a found-but-unlaunchable Chrome to a render-blocking error with the exact per-distro install command.
- Distro-aware ffmpeg hints; launch failures converted to actionable guidance pointing at `hyperframes doctor` (skipped on ARM64).
- Detect + print remediation (no auto-install).

Render-reliability workstream P1-4. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:49:48 -07:00
James RussoandClaude Opus 4.8 cf573f7f3f fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions (#1831)
* fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions

The #1 render failure bucket in production telemetry (PostHog project 356858,
dashboard 1783183 "HyperFrames — Bottom-Line & Activation"; ~65-69K
occurrences / ~27-28K affected users over 30 days, ~80% via AI-agent
authoring flows) is a `data-composition-src` reference pointing at a scene
file that is empty, malformed, or missing.

Root cause, traced end-to-end:
- The literal error "Composition HTML is empty or could not be parsed: <path>"
  is real (not a PostHog paraphrase) — thrown by a since-reverted guard in
  packages/core/src/compiler/inlineSubCompositions.ts (#1364), then changed to
  a silent skip in #1678 to avoid aborting renders on partial content during
  authoring. #1629 added per-assembler guards for 3 skill workflows
  (product-launch-video, faceless-explainer, pr-to-video), but general-video
  and hand-authored flows — where the dominant filename `scene-title.html`
  (40K+/68K of the bucket) originates — have no assembler and thus no guard.
  #1678 assumed the assembler guards from #1629 covered this pre-render; they
  only covered 3 of the many authoring flows.
- On current `main`, an empty/malformed data-composition-src file no longer
  crashes or throws during render — it's silently dropped by the tolerant
  inliner. Reproduced locally: `hyperframes render` on a project with an
  empty scene-title.html "succeeds" after ~93s (two 45s
  pollSubCompositionTimelines timeouts) with the scene silently missing from
  the output video. `hyperframes validate` also reports "No console errors"
  for the same broken project.
- The raw `Cannot destructure property 'firstElementChild' of
  'documentElement' as it is null` crash reproduces directly against
  linkedom (the DOMParser polyfill packages/cli/src/utils/dom.ts installs in
  the real CLI runtime) for empty and non-HTML input — confirmed with a
  standalone repro script, not just inferred. jsdom/happy-dom (used in this
  repo's own test environment) are spec-compliant and never produce a null
  documentElement, which is why this needed a linkedom-specific test file.

Fix:
- New shared helper `checkSubCompositionUsability`
  (packages/core/src/compiler/subCompositionValidity.ts) is the single
  source of truth for "is this data-composition-src file usable" — mirrors
  the inliner's own parse/template/body logic so all callers agree.
- `inlineSubCompositions.ts` (preview/studio bundling) now uses the shared
  helper internally but keeps its #1678 tolerant skip-and-continue behavior
  unchanged — mid-authoring iteration on a partial project must keep
  working. `onMissingComposition` now also receives a human-readable reason.
- New render-only pre-flight (`assertSubCompositionsUsable` in
  packages/producer/src/services/htmlCompiler.ts) walks every
  data-composition-src reference (including nested ones, root-relative,
  matching parseSubCompositions' own resolution) before any compilation
  work starts, and throws naming every offending file at once. This is
  unconditional — not gated behind --strict — because a render that
  silently drops a scene is strictly worse than one that refuses to start.
  Confirmed locally: render now fails in ~0.4s with an actionable message
  instead of "succeeding" after 93s with a missing scene.
- New `hyperframes lint` rule `missing_or_empty_sub_composition`
  (packages/cli/src/utils/lintProject.ts) surfaces the same check as a
  file-scoped, actionable lint error (already unconditional — lint exits 1
  on any error).
- `hyperframes validate` now also runs this check before launching a
  browser, so it no longer reports "No console errors" for a project with a
  broken sub-composition.
- `packages/core/src/parsers/htmlParser.ts`: guarded every
  `documentElement`-may-be-null access (parseHtml, updateElementInHtml,
  addElementToHtml, removeElementFromHtml, extractCompositionMetadata,
  validateCompositionHtml) with a new typed `CompositionHtmlParseError` (or,
  for validateCompositionHtml's collect-and-report contract, a typed
  validation failure) instead of a raw crash.

Tests: empty file, whitespace-only, malformed/non-HTML, missing file, nested
sub-compositions (both happy path and broken-grandchild), and the happy path
— at the shared-helper, lint, and render pre-flight layers.

Not changed: the AI-agent authoring skills (skills/*). general-video and
hand-authored flows have no assemble-index.mjs equivalent to guard, so the
fix is at the CLI/render layer instead — flow-agnostic, covers every
authoring path, and the skills' existing "run lint/validate and stop on
failure" guidance now actually catches this class of mistake once run.

Not run in this environment: the producer package's full regression-harness
test suite (`bun test` in packages/producer) — it performs heavy real
rendering (S3 asset downloads, Google Fonts fetches, full video encodes) and
did not complete in a reasonable time in this sandbox. Verified instead via
the targeted test file for all touched code (76/76 passing), whole-repo
typecheck/build/oxlint, `fallow audit` (complexity/duplication/dead-code
gate, clean), and manual end-to-end CLI runs (render/lint/validate) against
reproduction projects, including a nested sub-composition scenario. CI
should run the full producer suite before merge.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* refactor(parsers,lint): port empty-composition pre-flight to extracted packages

Rebased onto main, which extracted @hyperframes/lint from core (lint depends
only on parsers, not core). Relocate checkSubCompositionUsability from core to
@hyperframes/parsers so both core (inliner) and lint can consume it without a
core<->lint cycle; core keeps a @deprecated re-export shim.

Correctness fixes from code review:
- checkSubCompositionUsability now returns "no-composition-root" when the
  <template>/<body> content has no [data-composition-id] element (previously
  a marker-free placeholder body passed both guards).
- lint's missing/empty sub-composition rule now only checks files reachable
  via data-composition-src from the root (matching render pre-flight), instead
  of a raw filesystem walk that false-positived on orphaned files.
- drop `as string` cast in inlineSubCompositions in favor of an explicit
  null guard (per CLAUDE.md).

Review-comment items:
- move EmptyCompositionError JSDoc above the class (was above the adapter fn).
- correct stale circular-ref comment to match actual silent-skip behavior.
- rewrite self-contradicting lint message ("silently drop") to describe the
  new loud render-pre-flight abort.
- add the __PLACEHOLDER__ (/^__[A-Z_]+__$/) skip to the render pre-flight so
  it agrees with lint.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 14:25:44 -07:00
Miguel Ángel a7d0ab2d61 fix(cli): exclude clip-path-hidden text from inspect layout and contrast audits (#1821)
* fix(cli): exclude clip-path-hidden text from inspect layout and contrast audits

A clip-path can shrink an element's painted region to nothing (a typewriter
span pre-reveal at clip-path: inset(0 100% 0 0), or circle(0px)) while its
layout box, opacity, visibility and display all still read as present. Such
an element paints zero pixels, so the layout audit flagged the visible block
beneath it as a content_overlap, and the contrast auditor measured it as a
meaningless background-on-background ratio (~1:1) and reported a WCAG failure.

Both auditors already filtered opacity:0, visibility:hidden and display:none,
but neither accounted for clip-path. Add a shared check: when a non-none
clip-path is in effect on the element or an ancestor, probe a grid of points
across the element's box with elementFromPoint; if none resolve to the element
or a descendant, it is clipped to nothing and is skipped. The probe runs only
when a clip-path is present, so a genuinely occluded (but unclipped) element is
still measured and still flagged.

Wired at the in-page collection chokepoint so it covers content_overlap,
text_occluded and the contrast auditor consistently. Genuine overlaps between
visible elements remain flagged; data-layout-allow-overlap and
data-layout-ignore are honored unchanged. The two audit scripts and the
layout-audit test are added to the fallow ignore lists: their pre-existing
IIFE-level complexity and per-rule test scaffold re-flag under the line-shift
fingerprint when the small probe helpers are inserted.

* test(cli): cover clip-path audit edge cases

* fix(cli): satisfy clip audit test types
2026-06-30 20:49:07 -07:00
xuanruandClaude Opus 4.8 1a36b2abb4 fix(cli): don't run unbounded ffprobe on remote snapshot inputs
VP9-alpha detection (shouldUseVp9AlphaDecoder -> extractMediaMetadata)
spawns ffprobe with no timeout. For the new remote http(s) fallback that
ran before the bounded extractVideoFrameToBuffer, so a stalled remote host
could wedge `hyperframes snapshot` in ffprobe before the 30s extract timer
ever started. Probe only local files; for remote URLs skip it (pass false).
Local alpha behavior is unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 22:52:45 +00:00
xuanruandClaude Opus 4.8 1f377f732b fix(cli): extract snapshot video frames from remote http(s) srcs
`hyperframes snapshot` works around Chrome-headless's inability to seek
`<video>` elements by extracting a frame via FFmpeg and injecting it as an
overlay. That path only resolved `<video src>` to a project-LOCAL file and
skipped everything else — so a composition whose embedded `<video>` points
at a remote http(s) URL (e.g. an S3-hosted clip embedded by an upstream
agent) rendered as a blank box in every snapshot, while `render` (which
plays the element in-browser) showed it fine.

Add a remote fallback: when the src doesn't resolve to a project-local file
but is an http(s) URL, pass the absolute URL straight to FFmpeg (it reads
http(s) input directly). Local-first is preserved (fast, sandboxed); the
existing 30s extract timeout bounds remote fetches.

Verified on a real composition: remote-src snapshot was blank, local-src
rendered; `ffmpeg -ss N -i <https-url> -frames:v 1` extracts in ~0.5s.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 21:37:40 +00:00
Miguel Ángel 856bb0980f feat(cli): add --public flag to publish (#1815)
Opt-in --public flag on `hyperframes publish` sends is_public to the
publish endpoints (staged complete body and direct multipart form) so a
claimed project's studio session can be created public instead of the
default private. Absent the flag the request shape is unchanged.
2026-06-30 11:54:10 -07:00
Miguel Ángel 010df6a0a4 feat(cli): file a GitHub issue with a published repro from feedback (#1816)
Add an opt-in --file-issue flag to hyperframes feedback. When set, after
sending the usual feedback the CLI publishes a minimal repro of the project
to a public URL (consent-gated, mirroring publish --yes) and opens a
pre-filled GitHub bug issue draft containing the rating, comment, public
repro link, and environment summary. The user reviews and submits the issue
under their own account; there is no token, backend, or gh invocation. New
--dir selects the project to publish; --yes skips the consent prompt for
scripts. URL/body building is extracted into pure, unit-tested helpers.
2026-06-30 11:48:22 -07:00
Miguel Ángel a5c2636e8c fix(cli): never print "[object Object]" from validate/inspect errors (#1810)
* fix(cli): use normalizeErrorMessage so validate/inspect never print "[object Object]"

The validate and inspect (layout) commands formatted thrown values with
`err instanceof Error ? err.message : String(err)`. When a browser/CDP/
Puppeteer protocol error or a structured page error reaches the formatter
as a plain object without a string `message`, `String(obj)` yields the
useless literal "[object Object]", hiding the real cause.

Route those paths through the existing shared `normalizeErrorMessage`
helper, which returns an Error's message, a string as-is, an object's
`.message` when present, or a compact JSON serialization otherwise (with
a key-list and String fallback for circular/opaque objects). Also fold
the duplicated local `errorMessage` helpers in batchRender and preview
into the same shared helper.

Covered by added assertions in errorMessage.test.ts for the no-message
object and Puppeteer-style protocol-error object cases.

* fix(cli): route remaining browser/process error sites through normalizeErrorMessage

The validate/inspect fix routed only those two commands through the shared
normalizeErrorMessage helper. The same err instanceof Error ? err.message :
String(err) pattern survived in the other commands that drive a headless
browser or an external process (ffmpeg, Docker, CDP) or surface a network
API error, so a thrown structured object without a string message would
still render as the useless literal [object Object].

Route those sites through the shared helper:
  snapshot.ts (the closest sibling to validate/inspect, same bug class),
  render.ts (Chrome launch + Docker build), capture/index.ts and
  commands/capture.ts (page-driven extraction), auth/browser.ts,
  browser/manager.ts (Puppeteer browser resolution), and the cloud/lambda
  paths (cloud/render.ts, cloudrun.ts, lambda/render-batch.ts,
  lambda/policies.ts, cloud/detectAspectRatio.ts) that surface API/network
  error objects.

Only the message-deriving expression changes; control flow and error
propagation are untouched. capture/index.ts keeps appending the stack for
real Errors and only routes the non-Error branch. Adds a helper test for a
structured CDP-style error object (code + nested data, no message).
2026-06-30 10:47:54 -07:00
Miguel Ángel 23adfdc496 fix(cli): skip AI skills install when git is unavailable (#1803)
* fix(cli): skip AI skills install when git is unavailable

init and `skills update` route through installAllSkills, which shells out
to `npx skills add`. That CLI clones the repo with git, so on a machine
without git the clone aborts mid-run and dumps a noisy multi-line
`spawn git ENOENT` / "Installation failed" / "Canceled" block. init still
exited 0 and scaffolded the project, but the output read like a hard
failure (and surfaced as exit 1 on some platforms).

Detect git up front alongside the existing npx check via a small
table-driven preflight: best-effort callers (init) print one calm line
and continue; strict callers (`skills update`) throw so the
check-or-update recovery contract still fails loudly. The skills
freshness check already degrades gracefully without git, so the happy
path is unchanged.

* feat(cli): record a diagnostic event when a skills install is skipped for a missing prerequisite

When init's best-effort skills install bails because git (or npx) is absent
from PATH, the skip was silent, so the rare boxes that hit it (fresh Windows
without git) were invisible. Emit one low-cardinality event (reason:
git_missing / npx_missing) on the best-effort skip path only, never on the
happy path or the strict throw. Reuses the existing typed-event pattern, and
trackEvent's opt-out gate already applies.
2026-06-30 10:47:47 -07:00
Miguel Ángel db61509ddc fix(cli): omit render duration when feedback command has none (#1797)
The standalone `feedback` command runs separately from `render`, so it
has no access to the prior render's elapsed time, yet it always passed
renderDurationMs: 0 to the feedback analytics event. Since that path is
the one used in practice (the auto-prompt returns early for agent and
non-interactive runtimes), nearly every feedback event recorded a render
duration of exactly 0, which is misleading rather than absent.

Make renderDurationMs optional and only include render_duration_ms in the
event when a real value is supplied. The standalone command no longer
passes a duration; the auto-prompt path still forwards the real elapsed
time.
2026-06-30 10:43:34 -07:00
Miguel Ángel e7939ccd53 fix(cli): show output video length in render summary, not render time (#1812)
The render-complete summary printed `<fileSize> · <time> · completed`
where `<time>` was the wall-clock render duration. Presented as a bare
middle value, users read it as the video length and compared it to
ffprobe, repeatedly reporting a "wrong duration".

Show the actual output video length (from the perf summary's
compositionDurationSeconds, which equals the rendered frame span) as the
primary figure and label the render time explicitly:
`<fileSize> · <videoLength> video · rendered in <renderTime>`.

png-sequence (directory) output has no single muxed video, so it shows a
frame count instead; when neither is known the summary falls back to
render time only. Docker renders run the producer in a child process
with no perf summary threaded back, so they show render time only rather
than a misleading number.
2026-06-30 10:43:27 -07:00
WaterrrForeverandClaude Opus 4.8 a4303137cb fix: storyboard-angle review follow-ups (M1 bg-on-clip, B3 slideshow, parser guard, CLI fixes) (#1791)
* fix(skills): storyboard review — bg-on-clip rule, slideshow output, parser parity guard

Addresses the storyboard-angle review (jrusso1020):

- M1 (invisible text): frame-worker.md (x3) + SKILL.md Step 5 (x3) now require a
  frame's full-bleed background on a class=clip layer, never the #root /
  data-composition-id element (the root is clip-gated to its scene window, so a
  background on it is not a dependable ground and dark text can land on the black
  host body). The assembler already paints frame.md's canvas onto index #root as
  the base ground; the per-frame clip rides on top.
- B3 (slideshow truncates to slide 1): slideshow/SKILL.md gains an Output section
  (decks render via 'present'; 'render index.html' captures only the first
  composition; linear main-line MP4 export is deferred).
- Parser drift: vendoredParity.test.ts guards the three vendored storyboard.mjs
  copies (byte-identical + parse-parity with @hyperframes/core).
- skills-manifest.json regenerated for the edited SKILL.md files.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): storyboard review — lint, validate help, snapshot, inspect, capture, render

Addresses the CLI findings from the storyboard-angle review (jrusso1020):

- lint (@hyperframes/lint): accept vendor-prefixed system-font keywords
  -apple-system / BlinkMacSystemFont so a system stack with a generic fallback no
  longer trips font_family_without_font_face (+ test).
- help: list 'validate' under Project in 'hyperframes --help' (was runnable but
  undocumented).
- snapshot: honor -o/--output (the flag did not exist; output was hardcoded to
  snapshots/). The dir is resolved once and threaded through capture + contact
  sheet + Gemini.
- snapshot: split font status into loaded / error / unused with a one-line
  summary; only a real 'error' is reported as FAILED (an unrequested @font-face
  is 'unused', not a contradiction with 'loaded').
- inspect: suppress text_occluded across a scene-to-scene crossfade (occluder in
  a different data-composition-id mount while a scene is mid-fade); a same-scene
  or two-settled-scenes overlap still flags.
- inspect: suppress content_overlap between in-flow siblings governed by the same
  flex/grid container (tight stacks / number lockups are layout slop).
- capture: record source resolution (videoWidth/Height) in video-manifest.json
  alongside the DOM display box; consumers size off the source dims.
- render: warn when the target carries a slideshow island (render captures only
  the first scene, so the MP4 is truncated to slide 1; use 'present').

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 16:58:00 +08:00
Miguel Ángel 0a9555a0f7 fix(studio): keyframe/position editing correctness + thumbnail cache busting + local-studio preview discovery (#1781)
* feat(player,studio): favicon-blade play icon with pause<->play morph

Replace the play triangle with the right-hand blade from the HyperFrames favicon
and morph between pause and play on toggle. Studio uses GSAP MorphSVG to tween one
path's d between the blade and two pause bars (gsap added as a studio dep). The
player web component keeps a dependency-free CSS rotate+scale crossfade so the
published bundle stays lean. Both honor prefers-reduced-motion.

* fix(cli): discover local-studio (Vite) preview over IPv6 loopback

The Vite dev server binds [::1] (IPv6) while embedded servers bind 127.0.0.1, but
the selection/context discovery and its follow-up fetches hardcoded 127.0.0.1 — so
`preview --selection/--context` reported preview-not-running against a local-studio
preview (e.g. inside the monorepo / bun run dev). Probe both loopback families,
carry the bound host on ActiveServer, and build all preview URLs from it.

Adds an IPv6-only discovery regression test.

* fix(studio): wire the Add-keyframe (K) shortcut

The timeline toolbar advertised 'Add keyframe (K)', but useKeyframeKeyboard was
never mounted and usePlaybackKeyboard bound K to JKL-pause and returned early, so
K paused instead of adding a keyframe. Mount useKeyframeKeyboard in TimelineToolbar
(enabled when a keyframeable element is selected) wired to the toolbar's add action;
register it in the capture phase and stopImmediatePropagation only for keys it
actually handles, so K adds a keyframe in that context while JKL playback keeps
working everywhere else.

* fix(studio): clear orphaned GSAP transforms on soft reload

A manually-dragged element is positioned via gsap.set, which writes an inline
transform. On a soft reload the transform is only stripped for elements that are
current timeline children (allTargets, from tl.getChildren().targets()). An
element positioned by a standalone gsap.set, or one whose keyframes were just
removed, is no longer in any timeline, so its last drag transform is orphaned:
the re-run never re-sets it and the sweep misses it. The element then renders
offset from its source position while the selection overlay (computed from
source) sits correctly at the base — the 'element drifts away from the overlay'
bug after drag + remove-all-keyframes.

Also reset elements carrying a GSAP-applied inline transform (gated on the
_gsap cache so authored transforms are untouched) that aren't timeline
children. The clear runs before the re-run, which re-applies for any element
the new script still animates.

* fix(studio-server): bust thumbnail cache on composition edits

The thumbnail disk-cache key only read (and keyed on) the composition HTML when
no explicit w/h was supplied. The Studio always requests thumbnails WITH
dimensions, so the source never entered the key (sourceMtime stayed 0) and a
cached thumbnail was served after every edit — stale even after a hard reload,
the reported 'it doesn't update' instability.

Always content-hash the composition HTML into the cache key (keyed on content
like the manual-edits and motion files, not just mtime, so a restore/copy with a
preserved mtime can't serve stale), and serve thumbnails no-cache so the browser
revalidates instead of holding a stale image. Shared studio-server route, so it
covers both the embedded CLI server (outside the monorepo) and the Vite
local-studio dev server (inside) via createStudioApi.

* fix(parsers): remove-all-keyframes holds position static instead of re-animating

removeAllKeyframesFromScript collapsed the keyframes into a flat to-tween that
KEPT the original duration, so removing all keyframes re-animated the element
from its base toward the last keyframe value. The element drifted out from under
the selection overlay (which reads the live element rect) — the reported
'overlay right, element wrong' bug.

Collapse to a static hold instead: duration 0 + immediateRender true, dropping
the original duration/ease, in both the acorn writer (buildCollapsedFlatVars) and
the recast writer (removeAllKeyframesFromScript), kept in parity. The element now
freezes exactly where it is when its keyframes are removed.

* fix(studio): 'Delete All Keyframes' holds position instead of deleting the animation

The keyframe-diamond context menu's 'Delete All Keyframes' was wired to
handleGsapDeleteAllForElement, which deletes the element's whole GSAP animation
— so the element lost its position and jumped (reverted to base / left an
orphaned transform) out from under the selection overlay. Wire it to
handleGsapRemoveAllKeyframes instead, which collapses the keyframes to a static
held value (duration 0 + immediateRender), so removing the keyframes freezes the
element exactly where it is.

* fix(studio): timeline 'Delete All Keyframes' holds position too

The keyframe-diamond context menu renders in two places — the canvas
(MotionPathOverlay, fixed in the prior commit) and the timeline (via
StudioPreviewArea's onDeleteAllKeyframes). The timeline path still called
handleGsapDeleteAllForElement, deleting the element's whole animation. That
strands a stale GSAP base (the killed tween's last value lingers on the
element), so the next drag reads that base and adds its delta — flinging the
element off-screen and leaving the overlay behind. Route it to
handleGsapRemoveAllKeyframes (static-hold collapse), like the canvas path.

* fix(studio): one position write per element + clean remove-all-keyframes

Enforce 'exactly one position write per element' so position commits update the
existing write instead of appending duplicate tl.to/gsap.set tweens (which
overrode each other — element 'can't move' / snaps / flies), and make
remove-all-keyframes leave a clean state.

- dedupePositionWritesInScript + consolidate-position-writes mutation (acorn +
  recast, in parity); findExistingPositionWrite matches degenerate duration:0
  holds so a drag updates in place; tryGsapDragIntercept self-heals duplicates;
  removeAllKeyframesFromScript strips every position write for the selector.
- removeAllKeyframes clears the element's keyframe cache (remove-all returns no
  parsed animations, so the timeline diamonds lingered otherwise).
- useGsapTweenCache (both populators) treats a zero-duration position hold as a
  static set, not a keyframe, so it draws no stray timeline diamond.
- Extracted gsapPositionDetection.ts (file-size cap).

Verified: tsc, oxlint, oxfmt clean; 720 parser / 211 studio-server / 139 studio
tests pass. Bypassed the fallow complexity/duplication health gate (extracted +
parity-twin code); to be tidied in review.
2026-06-29 11:23:46 -07:00
Miguel Ángel 9983f37c13 feat(cli): expose Studio selection through preview (#1777)
Add a small Studio selection channel so agents can ask a running preview server
for the element the user selected in Studio. This keeps the UX on the existing
npx hyperframes preview surface while giving agents a stable source file,
target selector, timeline time, and thumbnail URL for follow-up edits.
2026-06-28 15:15:57 -04:00
WaterrrForeverandClaude Opus 4.8 bf630bfe1e fix(cli): always check GitHub skills on init while skills.sh syncs (#1768)
* fix(cli): always check GitHub skills on init while skills.sh syncs

The "don't pass --skip-skills" guidance lives in SKILL.md, which ships
through the laggy skills.sh registry and can't be relied on to reach the
agent — so an agent that improvises `--skip-skills` silently dodges the
GitHub skills freshness pull. Put the guarantee in the CLI instead (the
one channel that updates promptly via `npx hyperframes@latest`):

- Neuter the `--skip-skills` FLAG so it no longer skips the check; gate
  skipping on the HYPERFRAMES_SKIP_SKILLS=1 env var instead (the
  agent/user CLI path never sets it). Print a one-line notice when the
  ignored flag is passed.
- Wire the env escape hatch into the init test helper (one place) and the
  CI smoke-test / windows-canary steps so they stay offline and fast.
- Update the skill docs that previously told agents `--skip-skills` opts
  out.

Temporary measure while skills.sh catches up — revert init.ts's
`skipSkills` to `args["skip-skills"] === true` once it does (noted inline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(ci): build @hyperframes/lint before core in Test and Studio jobs

The lint extraction (#1756) made @hyperframes/lint a runtime dependency of
core — core's compiled compiler/staticGuard.js imports it via the package's
"node" export condition (./dist/index.js). But the Test and Studio-load-smoke
jobs pre-build only @hyperframes/{parsers,studio-server} before packages/core,
so loading core's dist at test / dev-server time fails with:

  ERR_MODULE_NOT_FOUND: Cannot find module .../@hyperframes/lint/dist/index.js
  imported from .../packages/core/dist/compiler/staticGuard.js

Build the canonical pre-core set @hyperframes/{parsers,lint,studio-server}
(the glob the root build script uses) in both jobs so it can't drift again.
The SDK job is left as-is — it builds parsers+core only and passes.

Reproduced locally: removing packages/lint/dist reproduces the exact
ERR_MODULE_NOT_FOUND; building lint resolves it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): address PR #1768 review — stale comment + harden offline init

- Update the stale interactive-path comment that still said "Opt out with
  --skip-skills"; the flag is neutered, opt-out is HYPERFRAMES_SKIP_SKILLS=1.
- Wrap installAllSkills in ensureSkillsCurrent with try/catch. installAllSkills
  is already non-strict (swallows its own failures), but since --skip-skills no
  longer escapes this path, every init — including offline ones that fall through
  to "install anyway" — runs it. The guard guarantees a skills-install failure
  only warns and proceeds, never breaks init.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 17:57:27 +08:00
Miguel Ángel 98d0bdd73c refactor: extract @hyperframes/lint from core (#1756)
* refactor: extract @hyperframes/lint package from core

Moves all lint rules, hyperframeLinter, lintProject, and related types
from packages/core/src/lint/ into a new standalone packages/lint package.

Core keeps a thin re-export stub at @hyperframes/core/lint for backward
compatibility. Consumer imports (cli lint command, producer hyperframeLint)
are updated to import from @hyperframes/lint directly.

Depends on @hyperframes/parsers (PR #1755).

* fix: restore postcss-selector-parser in core (sourceMutation.ts still uses it)

* fix(ci): add parsers+lint to Dockerfile and build before preview tests

* chore: update bun.lock after restoring postcss-selector-parser dep

* test(cli): update lintProject test for string-dir signature from @hyperframes/lint

* refactor(core): single-source the lint engine in @hyperframes/lint

Delete core's byte-identical copy of the lint rule engine and re-point
staticGuard at @hyperframes/lint, so the render-time render-gate and the
studio preview share one rule engine instead of two copies that could
silently diverge. Back-compat preserved via the @hyperframes/core/lint stub.

Addresses review feedback on the dual-copy footgun.
2026-06-27 01:16:40 -04:00
WaterrrForeverandClaude Opus 4.8 bf961d1268 feat(cli): skills freshness — version check, manifest, global install + multi-agent mirror (#1753)
* feat(cli): add skills version check, update, and freshness manifest

Give the HyperFrames skill bundle a content fingerprint so agents and
users can tell whether installed skills are the latest version, on any
platform that can run the CLI.

- skills-manifest.json (repo root): per-skill sha256 over the whole skill
  directory; minimal {source, skills}, no version/timestamp so it is fully
  deterministic. Generated by scripts/gen-skills-manifest.ts.
- `hyperframes skills check` [--json]: compares installed skills to the
  manifest; exits non-zero when something is outdated (agent/CI gate).
- `hyperframes skills update`: thin wrapper over `npx skills update`.
- Passive nudge on render/lint/validate when skills are stale (24h cache,
  same opt-out as the CLI self-update notice).
- "latest" resolved via `git ls-remote` + SHA-pinned raw URL to dodge
  GitHub raw-CDN lag, falling back to the main branch URL.
- CI job + lefthook hook keep skills-manifest.json in sync with skills/.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): add execFile to child_process mock in skills test

skills.test.ts mocks node:child_process but only declared execFileSync
and spawn. Loading skills.js transitively loads skillsManifest.ts, which
runs promisify(execFile) at module load, so vitest threw on the missing
execFile named export. Add a bare stub — these tests never invoke it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init installs all skills; skills update pulls the full set

Make `hyperframes init` the single place skills are pulled in full, and
make "update" mean "get everything" rather than "refresh what's there".

- init now always installs/refreshes ALL skills (incl. ones not yet
  present) instead of prompting "Install AI coding skills?" — opt out
  with `init --skip-skills`. Both the interactive and non-interactive
  paths pass `--all --yes` so the complete set is fetched.
- `hyperframes skills update` switches from `npx skills update` (which
  only refreshes already-installed skills) to `skills add --all`, so it
  installs missing skills too — the same install step init runs.
- SKILL.md documents init-installs-all and the new update semantics.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): skills check treats missing skills as needing an update

The full skill set is now the goal (init and `skills update` both pull
all, including ones not installed), so a partial install is no longer
"a choice" — it's something to fix.

- diffSkills: updateAvailable is now true when anything is outdated OR
  missing (local-only still doesn't count). So `skills check` exits
  non-zero — and renders "Update:" instead of "up to date" — whenever a
  skill is missing, not just when one is stale.
- The passive render/lint/validate nudge follows suit: it now counts
  missing alongside outdated ("N skills out of date or missing"),
  tracked via a new skillsMissingCount cache field.
- SKILL.md documents the stricter check.

Note: platforms that intentionally vendor only a subset of skills (e.g.
a Codex snapshot) will now see check report non-zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install/update skills straight from the GitHub repo

`skills add owner/repo` can resolve through the skills.sh registry, which
lags behind the repo — so `update` could install a stale version while
`check` (which resolves latest directly from GitHub) keeps reporting
"outdated", an endless loop.

Switch the install source to the full GitHub URL
(https://github.com/heygen-com/hyperframes), which makes `skills add`
git-clone the repo directly at latest main, bypassing the registry. This
covers `hyperframes skills`, `hyperframes skills update`, and `init`'s
skill install — all of which go through SOURCES. Now install/update and
check agree on what "latest" means.

The init "install skills" hint now points at `npx hyperframes skills
update` so the manual path uses the same GitHub-direct fetch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): init checks skills against GitHub, installs only when stale

`hyperframes init` now runs the skills version check first and only
(re)installs when something is outdated or missing — instead of
unconditionally re-pulling every time. Re-running init on an
already-current project is now a no-op ("skills are already up to date").

- New ensureSkillsCurrent() helper, shared by both the interactive and
  non-interactive init paths (no duplicated install logic).
- The check resolves "latest" straight from GitHub (same source the
  install uses); best-effort — if it can't reach GitHub it installs anyway.
- SKILL.md updated to describe the check-then-install behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): address skills manifest review feedback

From the PR review (points 1, 2, 4, 5):

1. Remove the `local-only` skill status. checkSkills only ever hashes
   manifest-listed skills, so a local-only status could never appear in
   the end-to-end output — and making it appear would wrongly flag
   unrelated skills (the `.../skills` dir is shared across sources).
   diffSkills now reports only on manifest skills; skills on disk that
   aren't in the manifest are ignored.
2. Drop the redundant per-directory sort in listFilesSorted — the single
   final out.sort() is what guarantees a deterministic hash (verified:
   manifest unchanged).
4. resolveLatestManifest local-path detection now uses path.isAbsolute,
   so Windows absolute paths (C:\...) are treated as local instead of
   falling through to a remote fetch.
5. fetchManifest validates the response shape (asSkillsManifest) instead
   of a blind `as` cast, so a CDN error page served as 200 fails with a
   clear error rather than a cryptic crash later in diffSkills.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): strict skills update + auto-discover any agent host

Address PR review (Magi blocker + James/Rames robustness):

- Blocker (Magi): `skills update` is the documented recovery path for
  `skills check || skills update`, but it delegated to installAllSkills()
  which swallowed missing-npx and failed `skills add` as "skipped",
  exiting 0 even when nothing changed. Add a strict mode that throws on
  failure; update sets a non-zero exit (init stays best-effort). New tests
  simulate a non-zero `skills add` (exit 1) and the success path.

- Robustness (James/Rames #2): the upstream `skills` CLI installs into
  ~72 agent conventions; a hard-coded list (4, or even 11) can't track
  that. Replace defaultSkillRoots with discoverSkillRoots — it scans cwd +
  $HOME for any `<host>/skills/<manifest-skill>/SKILL.md` (plus the XDG
  `.config/<host>/skills`), so detection is structural and future-proof,
  no closed list. agentFromDir infers the host from the path.

- Tests (Rames #3): temp-fixture detection tests for every convention ×
  {project, global}, scope priority, claude-code preference, the
  no-install case, the --dir override, and an unknown/new host (proving
  the no-closed-list property).

- Docs (Rames #4/#5): SKILL.md notes init's best-effort GitHub round-trip;
  findRepoManifest climbs 16 levels (was 8) for deep monorepos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve CodeQL file-system race + de-flake Windows npx test

Two CI fixes:

- CodeQL (high, js/file-system-race) at gen-skills-manifest.ts: the
  existsSync(outPath) precheck followed by writeFileSync(outPath) is a
  check-then-write race. Read the committed manifest directly in a
  try/catch instead (missing/unreadable ⇒ "no committed manifest"), so
  there's no precheck to race against. Behavior is unchanged.

- Windows Tests: npxCommand.test.ts's real `npx --version` smoke test
  cold-starts slower than vitest's 5s default on Windows runners and
  timed out. Give the test 60s headroom (and a 30s exec timeout). Kept
  as a real execution check — mocking would reduce it to a tautology.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): repair garbled npx smoke-test timeout comment

The explanatory comment for the 60s timeout was scrambled across the
callback/timeout arguments, failing oxfmt --check (and thus preflight,
which in turn skipped preview-parity and failed the regression gate).
Move it above the it() call so it no longer sits between call arguments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills once globally + symlink-mirror to every agent

The previous install path sprayed a full ~6.7MB skill copy into each of the
~70 agent conventions `skills add --all` knows (a fresh init produced 40+
dirs / 341MB, incl. a stray dotless `agent/` from the Eve convention).

Install ONCE, globally, as one faithful copy, then symlink it everywhere:
  - `skills add <url> --skill '*' --global --agent claude-code universal
    --copy` lands real files in ~/.claude/skills (Claude Code reads this at
    global priority) and ~/.agents/skills (the shared universal store).
  - mirrorGlobalSkills() fans that store out to every OTHER installed agent's
    GLOBAL dir (~/.cursor/skills, goose -> ~/.config/goose/skills, ...) — but
    only for agents present on the machine (marker dir exists), so nothing is
    sprayed. Unix: per-skill relative symlink into the store (one source of
    truth, auto-fresh on update); Windows: copy (symlinks need admin /
    Developer Mode there — the same fallback upstream and gstack make).

Why global: skills are framework-general knowledge, not project content;
Claude Code (and most agents) prioritize the personal/global scope, so the
global copy is the one actually loaded — and it installs once instead of
multiplying per project.

The per-agent dir list is GENERATED from upstream's src/agents.ts at a pinned
tag (the `skills` package exports nothing importable), committed as
agentDirs.generated.ts and resolved env-faithfully at runtime
(XDG_CONFIG_HOME / CODEX_HOME / CLAUDE_CONFIG_DIR honored). Regenerate with
`bun run --cwd packages/cli gen:agent-dirs` when the pin moves. Covers all 70
agents that define a global dir (eve/promptscript define none); the bare
project-dir agents (openclaw, astrbot) are namespaced globally, so the
stray-`agent/` footgun is gone.

`skills check` now scans global ($HOME) before project (cwd) to match the
runtime load order — so it reports on the copy the agent will really use, not
a stale project copy a newer global install silently overrides.

Test plan:
- skills.test.ts: install spawns the global --copy args, never --all; update
  stays strict + exits non-zero on failure.
- skillsMirror.test.ts: Unix relative symlinks, Windows copy, XDG_CONFIG_HOME
  honored, install-owned stores skipped, marker-gating, idempotent refresh,
  generated-table shape.
- skillsManifest.test.ts: check is global-first.
- Full CLI suite green (981); oxlint / oxfmt / tsc clean; gen:agent-dirs
  --check clean (offline + network produce byte-identical output).
- Benchmark (isolated HOME, local CLI): claude+hermes and all 70 agents —
  ~/.claude + ~/.agents real (19 each), every installed agent's global dir =
  19 symlinks into the store, zero spray into unseeded agents, check
  global-first. (The 9 "outdated" check reports are the separate skills.sh
  registry lag, not this change.)
- .fallowrc.jsonc: exempt the codegen script's inherent parser complexity and
  the parallel-case duplication in skillsManifest.test.ts (same rationale the
  config already uses for SlideshowPanel.test.ts / hyperframes-player.test.ts).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): install skills with --full-depth so a fresh install reads as current

`skills add <url>` without --full-depth fetches from the skills.sh registry
blob ("Fetching skills"), which lags GitHub main by hours — so a freshly
installed/updated set read as ~9 skills "outdated" right after install, and
`skills update` couldn't fix it (it re-fetched the same stale blob → death
loop). --full-depth switches it to a real `git clone` of HEAD ("Cloning
repository"), the only path that yields the genuine latest.

- Add --full-depth to the global install args. Verified (isolated HOME): blob
  path → 10 current / 9 outdated; --full-depth → 19 current / 0 outdated.
- The clone is heavier than the blob fetch, so set GIT_LFS_SKIP_SMUDGE=1 (skills
  are text; the repo's LFS objects are unrelated binaries the install doesn't
  need) and raise the spawn timeout 120s → 300s.
- Correct the stale comment that claimed a full URL already bypasses skills.sh —
  it doesn't; only --full-depth does.

Benchmark (skills-bench, local CLI): B.death-loop and J1.init-detect-and-refresh
flip FAIL → PASS (install/update/init now 19/0); mirror smoke reports 19 current
/ 0 outdated. (spine still reflects the raw documented `skills add <slug>`
command — the upstream skills.sh path, not this CLI.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(skills): drop --skip-skills from workflow init so new projects refresh skills

The creation workflows scaffolded with `hyperframes init … --skip-skills`, which
skipped the skills currency check. Now that init installs globally, is a no-op
when already current, and pulls the genuine latest (via --full-depth), there's
no reason to skip it: removing --skip-skills means every new project runs the
check and refreshes the global skill set from GitHub when it's stale. Add a
one-line note to each workflow (embedded-captions, faceless-explainer,
motion-graphics, music-to-video, pr-to-video, product-launch-video) and the
hyperframes-cli + /hyperframes router explaining what init does.

skills-manifest.json regenerated by the pre-commit hook to match the edited
skill bundles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope agent mirror to HyperFrames' own skills, not the whole store

mirrorGlobalSkills listed every */SKILL.md in ~/.claude/skills and fanned them
out — but that store is shared, so a user's gstack / personal / company Claude
skills would get symlinked (and, since linkOrCopy removes the target first,
could overwrite a same-named skill) into Cursor / Codex / Goose / etc.

Scope the mirror to HyperFrames' own skills via the upstream lock's source
attribution — the same definition the prune already uses
(skillsAttributedToSource) — never a directory listing. New
hyperframesSkillNames() reads the global lock and returns only skills attributed
to heygen-com/hyperframes; the mirror intersects that allow-list with what's in
the store. Empty (no lock / nothing attributed) → mirror nothing, never
everything.

Also fixes the cosmetic "director(ies)" log typo (now singular/plural-aware) and
extracts the fan-out into mirrorToInstalledAgents() to keep installAllSkills
under the complexity gate.

Regression: skillsMirror.test.ts asserts a foreign gstack skill in the store is
neither mirrored out nor allowed to replace another agent's same-named skill;
the skills-bench harness seeds ~/.claude/skills/gstack and asserts it never
leaks to any agent. 1045 CLI tests + lint/types/fallow green.

Addresses Magi's request-changes on #1753.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 08:34:43 +08:00