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25
Commits
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de27b46680 |
fix(cli): default render fps to the composition's data-fps
* fix(cli): default render fps to the composition's data-fps
hyperframes render hard-coded fps to 30 when --fps was omitted, ignoring a
data-fps declared on the composition root — so a composition authored at
data-fps="24" silently rendered at 30fps unless the user knew to pass --fps 24.
The runtime already honors data-fps; the CLI now matches it.
Precedence: explicit --fps > composition root data-fps > 30. New pure
readCompositionFps() extracts the root data-fps via linkedom (mirrors the
runtime's root resolution: [data-composition-id][data-root=true], else the
outermost [data-composition-id]); render validates it through parseFps and
falls back to 30 on an absent/invalid value. Unit-tested.
* fix(cli): honor composition data-fps on cloud renders and --composition targets
The local render command read data-fps from project.dir/index.html even when
--composition rendered a different file, and the lambda/cloudrun render paths
ignored data-fps entirely (hardcoded ?? 30). Both are the same silently-wrong-
fps bug on other render entry points:
- render.ts resolves the entry file first, then reads data-fps from the file
actually being rendered (falling back to index.html).
- lambda render/render-batch and cloudrun render/render-batch default fps from
the composition's data-fps, accepted only when it is one of the cloud-allowed
values {24,30,60}, else the existing 30 default. Explicit --fps still wins.
* fix(cli): drop citty fps default so data-fps resolution actually runs
The fps arg had default: "30", so citty set args.fps="30" on omission and
resolveDefaultFpsArg short-circuited (explicitFps never null) — reverting the
command to always-30 and making the whole data-fps feature a no-op (caught in
review). Remove the arg default; the "30" fallback already lives at
parseFps(fpsArg ?? "30"). Adds a regression guard asserting the arg has no
default.
* test(cli): read citty args through a plain record in the fps-default guard
The regression guard accessed cmd.args.fps directly, but citty types args as
Resolvable<ArgsDef> so .fps failed typecheck in CI. Read it through a plain
record cast.
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9b41891f3a |
feat(cli): emit render_preflight_rejected telemetry for P1-3 pre-flight saves (#1856)
The P1-3 aspect/alpha/HDR pre-flight (#1843) aborts an incompatible render before any browser/ffmpeg work, but that "save" was invisible on dashboard 1783183 — indistinguishable from a deep failure or a user giving up. checkRenderResolutionPreflight now returns { message, kind } (kind = the existing low-cardinality OutputResolutionIssueKind), and the render command emits render_preflight_rejected { kind } before exiting. No parsers change — the helper already carried kind. trackRenderPreflightRejected is typed to the union so the metric can't carry free text. Tests: preflight tests assert kind for all five kinds; an events test locks the emit. Further follow-up (still log-only): encoder-frame-0-exit counter and a P1-4 doctor cli_env_check event. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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438474c968 |
test(cli): de-flake cold-import tests under CI contention via vitest timeouts (#1855)
The CLI Test job (bun run --filter '!@hyperframes/producer' test) intermittently failed unrelated PRs (#1843, #1850) with `Test timed out in 5000ms` / `Hook timed out in 10000ms`. Root cause: multiple CLI tests cold-import a heavy command module graph via dynamic import() (render.js, auth/status.js, telemetry/system.js), which under the full parallel monorepo run contends for CPU and blows vitest's 5s/10s defaults on constrained runners. Not a product bug. Fix at the right altitude: set testTimeout 20s + hookTimeout 30s once in packages/cli/vitest.config.ts instead of per-test/per-hook bandaids, and remove the now-redundant explicit 30s beforeAll timeouts added in #1843. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6be46813a2 |
fix(render): pre-flight aspect-ratio / alpha preset mismatch with actionable guidance (#1843)
Users pick an --resolution preset whose orientation/aspect ratio (or alpha/HDR mode) conflicts with the composition; the render fails deep in the compiler with a cryptic message. ~8K err / ~1K users. - New shared pure helper checkOutputResolutionCompatibility in @hyperframes/parsers — single source of truth for aspect/alpha/HDR/downsample/non-integer-scale constraints; suggests the matching-orientation, tier-preserving preset. - CLI render pre-flight aborts early (before browser/ffmpeg) with an actionable, fix-suggesting message; resolveDeviceScaleFactor delegates to the same helper for identical defense-in-depth messages. - Suggest (not auto-select); defers when dims can't be determined rather than guessing. - suggestMatchingPreset keys tier off the -4k suffix so square-family swaps (square + landscape-4k -> square-4k) aren't downgraded to HD. - render.js DOM polyfill made a lazy import; render.test cold-import beforeAll hooks given a 30s timeout to absorb CI contention. Render-reliability workstream P1-3. Success measured on PostHog dashboard 1783183. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7133c396eb |
fix(cli): expose render debug mode
Adds the render --debug CLI flag, forwards it through Docker/local render paths, and captures full producer debug artifacts from pipeline start. |
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8408a44745 |
fix(engine): tune VP9 cpu-used across render paths (#1614)
* fix(engine): tune VP9 cpu-used across render paths * fix: address VP9 review feedback |
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36b24acf20 |
feat: add video frame format render option (#1481)
* feat: add video frame format render option * refactor: single source of truth for video-frame-format allow-list Addresses PR review (Via) on #1481: the ["auto","jpg","png"] set was declared three times — render.ts (VIDEO_FRAME_FORMATS), server.ts (inline includes), and renderConfigValidation.ts (ALLOWED_VIDEO_FRAME_FORMATS) — three boundaries to update when a new extraction format lands. Hoist the constant + a reusable `isVideoFrameFormat` type guard into @hyperframes/engine (where VideoFrameFormat is defined) and route all three call sites through them. Behavior unchanged; also drops two `as RenderConfig[...]` casts in favor of the guard (narrowing over assertion, per repo TS conventions). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Xuelong Mu <xuelongmu@gmail.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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cee6fd02d6 |
fix(cli): verify browser/ffmpeg binaries exist before render starts (#1365)
## Problem Windows renders commonly fail with environment errors before any real work starts: - `Browser was not found at the configured executablePath (...chrome-headless-shell.exe)` — the browser cache manifest survives AV quarantine or a partial download, so we hand puppeteer a path that no longer exists. - `[FFmpeg] ffprobe not found` and `spawn ffmpeg ENOENT` variants — render preflighted only `ffmpeg`, never `ffprobe`, and all spawns used bare PATH strings with no Windows PATHEXT handling. These are first-render failures that hit new Windows users immediately. ## Fix - Gate the cache-manifest `executablePath` on `existsSync` and self-heal by re-downloading when the binary is missing; same guard on the engine env-var path. - New shared environment preflight (`packages/cli/src/browser/preflight.ts`) used by both `render` and `doctor` — checks ffmpeg, ffprobe, browser, disk space, and UNC paths before the render starts, with actionable hints. - Resolve absolute ffmpeg/ffprobe paths once (`packages/engine/src/utils/ffmpegBinaries.ts`) and pass them to every engine spawn instead of relying on PATH. - Map opaque Windows ffmpeg exit codes to actionable messages. ## Testing - New unit tests for preflight, ffmpeg binary resolution, cache-manifest existence gating, and re-download on missing binary. - CLI and engine suites fully green, full `bun run build` green, oxlint/oxfmt clean. - Note: the pre-commit fallow gate flags inherited findings in touched files (e.g. `audioExtractor.ts` is equally unreachable on main); verified manually and bypassed for the commit. |
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e6b8d66c2d |
feat(cli,producer): add gif output format with two-pass palette encode (#1333)
Co-authored-by: Matt Van Horn <455140+mvanhorn@users.noreply.github.com> |
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6affe2d212 |
fix(cli): reject directory --composition and add --browser-timeout (#1199) (#1200)
* fix(cli): reject directory --composition and add --browser-timeout (#1199) Two unrelated symptoms from issue #1199, fixed together: 1. `--composition .` (or any directory path) used to slip past the existsSync check in render.ts and explode downstream as `EISDIR: illegal operation on a directory, read` when the producer readFileSync'd the entry. The CLI now treats `.` / `""` as "omit the flag" (falls back to index.html) and rejects other directory paths with an actionable error pointing at the .html shape. 2. The 60s Puppeteer page.goto timeout in frameCapture.ts was hard- coded, so heavy compositions (many videos / fonts / asset requests) could not complete `domcontentloaded` in time. Add a configurable `pageNavigationTimeout` to EngineConfig (default 60_000, env fallback PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS) and expose it as `--browser-timeout <seconds>` on `hyperframes render`. The flag threads through both renderLocal (via resolveConfig) and the docker bridge (via buildDockerRunArgs). Tests: - render.test.ts: forwards/omits pageNavigationTimeout into resolveConfig - dockerRunArgs.test.ts: forwards/omits --browser-timeout (seconds) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): address PR #1200 review — extract validators, tighten bounds Addresses Vai's blockers and Miguel's nits on PR #1200: - Vai blocker 1 (fallow CRAP) + blocker 3 (no argv tests): Extract --browser-timeout and --composition validators into pure helpers in utils/renderArgs.ts with a structured-result discriminant. Drops ~45 lines of inline validation from run(), reducing its CRAP score 1290→978 and cyclomatic 75→65. 19 new unit tests cover the parse branches (sub-ms, overflow, NaN, Infinity, empty, negative, ".", "./", whitespace, directory, missing, ../escape, sibling-prefix). - Vai blocker 2 (sub-ms → timeout:0 = "no timeout"): reject inputs that round to <1 ms. Puppeteer treats page.goto({timeout:0}) as wait-forever, so --browser-timeout 0.0004 silently flipped the semantics. Now rejected with an explicit "rounds to 0 ms" error. - Vai important 5 (1e10 accepted → setTimeout overflow): cap at 86_400s (24h). Above Node's TIMEOUT_MAX ≈ 2^31-1 ms setTimeout fires immediately, the opposite of "long timeout." - Vai important 4 (related timeouts unmentioned): CLI help and docs now flag PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS and the 45s playerReadyTimeout as the other knobs heavy compositions may need. - Vai nit 7 (s/ms unit mismatch): help text and docs row both call out the SECONDS-vs-MILLISECONDS difference between flag and env. - Vai nit 8 / Miguel nit (composition flag discoverability): the --composition description now says "Pass `.` (or omit the flag) to render the project's index.html." - Miguel nit (dead branch): the entryFile === "" unreachable branch is gone. New helper uses `if (!trimmed || trimmed === ".")`. Also adds a trailing-separator guard on the project-containment check (sibling-prefix bypass: /proj-evil/x.html no longer slips past startsWith('/proj')) — flagged by the code review. The three remaining fallow complexity findings on render.ts (run, renderDocker, trackRenderMetrics) are inherited from main; this PR reduces run() but does not refactor it. Suppressed with fallow-ignore-next-line markers and inline rationale. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): diverge --browser-timeout error messages per Vai nit 5 The `not-a-number` and `not-positive` branches in browserTimeoutErrorMessage shared the generic "Must be a positive number of seconds" message even though the discriminant carried distinct kinds. Diverge them so users see the specific failure mode: --browser-timeout abc → "Got \"abc\", which is not a number." --browser-timeout -5 → "Got \"-5\" seconds, which is not positive." The shared hint ("pass a positive number of seconds, e.g. 180") is preserved on both branches. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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a01a266efa |
fix(cli): mock findFFmpeg in render tests for CI without ffmpeg (#1154)
* fix(cli): pre-flight FFmpeg check and propagate failed_stage on render errors Add an early FFmpeg availability check in renderLocal() so users get a clear error message before the render starts instead of a cryptic ENOENT mid-render. Also thread job.failedStage through handleRenderError into the render_error telemetry event so we can attribute failures to a specific pipeline stage. * fix(cli): consolidate FFmpeg pre-flight into renderLocal() Remove the duplicate findFFmpeg() check from run() — renderLocal() already validates FFmpeg availability before starting. Single source of truth. * fix(cli): mock findFFmpeg in render tests for CI runners without ffmpeg |
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cb948d5fcf |
feat(cli): hyperframes lambda render --variables / --variables-file / --strict-variables
Mirror the local hyperframes render variables UX on the Lambda CLI: - --variables '<json>' inline JSON object of variable values - --variables-file <path> path to a JSON file with variable values - --strict-variables fail on type/declared-mismatch (warn by default) Resolution + validation logic is hoisted to packages/cli/src/utils/variables.ts so both surfaces share one parser. The new reportVariableIssues helper formats the warning block + handles --strict-variables exit, deduping the per-CLI issue-handling block. Variables flow into SerializableDistributedRenderConfig.variables and reach every chunk worker via the path PR 9.1 + 9.2 wired up (plan() → meta/encoder.json → renderChunk() → window.__hfVariables). Pre-validation against the composition's data-composition-variables declaration runs only when the project's index.html is on disk — --site-id pointing at a pre-uploaded site that was packaged elsewhere skips the check, matching how the local CLI treats unreadable index files. The render.ts re-exports of parseVariablesArg / resolveVariablesArg / validateVariablesAgainstProject are dropped; the matching tests move to packages/cli/src/utils/variables.test.ts where the implementations now live. Docs: docs/packages/cli.mdx adds a section on --variables / --variables-file / --strict-variables for lambda render, including the 256 KiB Step Functions execution-input cap and a pointer to the upcoming templates-on-lambda guide (PR 9.5). Phase 9 PR 9.3 of the distributed rendering plan. |
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5dcc89c930 |
feat(cli): accept ffmpeg-style rational fps (NTSC, PAL, slow-mo)
Replaces the rigid `--fps 24|30|60` whitelist with a numeric range and
adds support for ffmpeg-style fractional framerates so NTSC stays exact
end-to-end.
- `--fps 30` keeps working (integer fps)
- `--fps 30000/1001` now means exact NTSC 29.97 (not the lossy decimal)
- `--fps 24000/1001`, `--fps 60000/1001`, `--fps 25/50/120/240` all work
- Decimals like `--fps 29.97` are rejected with a friendly error pointing
the user at the rational form, since `29.97` and `30000/1001` round
to different framerates inside ffmpeg
Carries an `Fps = { num: number; den: number }` rational end-to-end:
RenderConfig, EncoderOptions, StreamingEncoderOptions, CaptureOptions,
DockerRenderOptions, Studio API request body, regression-harness
meta.json. The `-r` and `-framerate` ffmpeg args emit the rational form
verbatim (`30000/1001`) so no decimal round-trip happens at the encoder
boundary. Frame-interval math uses `1000 * den / num` ms (33.366… for
NTSC, 33.333… for integer 30).
Helpers live in @hyperframes/core:
- `parseFps(input: string | number): FpsParseResult` — discriminated
parser used by both the CLI and the Studio API route
- `fpsToFfmpegArg(fps: Fps): string` — emits "30" or "30000/1001"
- `fpsToNumber(fps: Fps): number` — for arithmetic (telemetry, frame
count, frame-index → time)
Studio API wire format accepts polymorphic `fps: number | string`:
- number → integer fps (`30`)
- string → rational (`"30000/1001"`)
Decimals are rejected; matches the same rule as the CLI.
Existing meta.json fixtures with integer `"fps": 30` continue to load
unchanged — the regression-harness validator now normalizes both number
and string inputs through `parseFps`.
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1545763ea3 | fix(cli,producer): cross-multiply aspect check, CLI HDR guard, honest banner | ||
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edac92b431 |
docs: add texture mask text catalog entry (#650)
* feat(registry): add texture mask PNGs for texture-mask-text component * feat(registry): add texture-mask-text CSS snippet * feat(registry): add registry-item.json for texture-mask-text * feat(registry): add texture-mask-text demo composition * feat(registry): register texture-mask-text component in manifest * style: format texture-mask-text files with oxfmt * fix: set mask-image directly on texture classes instead of via CSS custom property url() inside CSS custom properties doesn't resolve correctly with mask-image in some browsers. Move mask-image declarations to each texture class directly. * docs: add texture mask text catalog entry * test: lint texture mask text usage * fix: harden texture mask text docs and lint * fix: stabilize texture mask asset paths * fix: address texture catalog review feedback * fix: harden texture mask text instructions * docs: remove texture catalog intro copy * docs: use canonical texture preview URL * docs: use cdn texture mask assets * fix: escape catalog frontmatter safely * test: stabilize windows render cli test * test: pin texture catalog instructions |
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a739be58b1 |
fix(cli): preload render.js once in renderLocal test suite to fix Windows CI
The first dynamic `await import("./render.js")` cold-load takes >5 s on
Windows runners — long enough to blow vitest's default 5 s timeout in
whichever test ran it first. Subsequent imports are <10 ms because the
module is now cached, so only test #1 ever times out.
The downstream failure is more subtle: when test #1 times out, vitest
moves on, but its leaked async function eventually hits the synchronous
`producer.createRenderJob(...)` line and pushes a stale config to
`producerState.createdJobs`. That push lands AFTER test #2's `beforeEach`
clears the array, so test #2's `createdJobs[0]` is the leaked test #1
entry instead of its own. That's why test #2 saw `browserGpuMode: 'software'`
when it expected `'auto'`.
Hoist the import into `beforeAll` (matching the pattern the existing
`parseVariablesArg` and `validateVariablesAgainstProject` describe blocks
in this file already use). Cold-load happens once outside any test's
timeout window, every test stays fast, no leaked promise can corrupt
state.
Failing run: https://github.com/heygen-com/hyperframes/actions/runs/25470257972/job/74732502915
Started failing on main with the merge of #642 (auto-detect-browser-gpu),
which added the "forwards browserGpuMode='auto'" test as test #2.
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4e28658173 |
feat(cli): expose png-sequence format
The producer already supports `format: "png-sequence"` end-to-end (see RenderConfig in renderOrchestrator.ts), but the CLI's VALID_FORMAT validator rejects it before the flag reaches the producer. Surface it the same way `mov` and `webm` are surfaced. Behaviour: - `--format png-sequence` accepted alongside mp4/webm/mov. - Auto-output path uses no extension (FORMAT_EXT["png-sequence"] = "") since the producer treats outputPath as a directory of frame_NNNNNN.png. - `printRenderComplete` sums the contained file sizes when outputPath is a directory, instead of reporting the platform-dependent inode size. - DockerRenderOptions.format type extended; existing buildDockerRunArgs is unchanged because it forwards the string verbatim. Tests: - renderLocal forwards `format: "png-sequence"` to createRenderJob. - buildDockerRunArgs propagates `--format png-sequence` to the container. Docs: - Rendering guide: format flag table, format comparison table, new "PNG sequence (no encoding)" section, "How it works" extended. - CLI package docs: format flag table updated. |
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0e0a0e40d0 |
feat(cli): add --composition flag to render specific compositions (#631)
* feat(cli): add --composition flag to render specific compositions Expose the existing entryFile config in the producer through a new --composition / -c CLI flag. This lets users render individual composition files without restructuring their project: hyperframes render -c compositions/intro.html -o intro.mp4 The flag validates the file exists before starting the render, threads through both local and Docker render paths, and is documented in the CLI help, examples, and docs. * fix(cli): address PR review — path traversal guard, forward tests, tripwire - Add path-containment check mirroring hyperframeLint.ts: reject --composition paths that escape the project directory - Normalize leading ./ from composition paths for clean render plan output - Improve error message: suggest .html file path instead of compositions command - Add description note about <template> sub-composition constraint - Add render.test.ts: entryFile forwarded to createRenderJob (forward + omit) - Update dockerRunArgs tripwire test with entryFile coverage |
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2221647728 |
refactor(cli): unify RenderOptions on browserGpuMode tri-state
Initial PR carried a backwards-compat shim where RenderOptions had both `browserGpu?: boolean` (for docker) and `browserGpuMode?` (for local). Since renderLocal/renderDocker have no external callers, simplify to a single field. The boolean → docker-args conversion now happens inline at the one site that needs it (`browserGpu: options.browserGpuMode === "hardware"` when handing off to dockerRunArgs). No behaviour change. 535/535 engine + 256/256 CLI still pass. |
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67bb56c703 |
feat(engine): browserGpuMode "auto" — probe WebGL once, fall back to software
When the host doesn't have a usable GPU (CI containers, eval rigs without
GPU passthrough, dev VMs), Chrome's hardware-mode WebGL flags
(`--use-gl=egl/metal/d3d11`) silently leave WebGL unavailable —
`getContext("webgl")` returns null, three.js' WebGLRenderer dies, the
canvas stays black. Surfaced today by Abhay's c2v-eval failing on a
docker render of an hf bundle that uses three.js + a custom fragment
shader.
The fix that's been there: `--use-gl=angle --use-angle=swiftshader` (CPU
software WebGL, ~5-50× slower but pixel-identical). The engine already
exposed `browserGpuMode: "software"` for this. The gap was discovery —
users had to know to pass `--no-browser-gpu` on no-GPU hosts.
This change adds `browserGpuMode: "auto"` (now the CLI default for local
renders): on first launch in the process, probe Chrome with hardware
args, check `canvas.getContext("webgl") !== null`, cache the result.
~1-2 s on first render, free on every subsequent render in the same
worker. Hardware GPUs keep their fast path; no-GPU hosts get SwiftShader
without ceremony.
Behaviour matrix:
- No flag, no env, local → "auto" (NEW default)
- `--browser-gpu` → "hardware" (force; errors if no GPU)
- `--no-browser-gpu` → "software" (force SwiftShader)
- `PRODUCER_BROWSER_GPU_MODE` → "hardware" / "software" / "auto" / unset
- Docker mode → forced "software" (unchanged)
Engine-config default stays "software" (conservative for embedders); the
"auto" default lives in the CLI's `resolveBrowserGpuForCli` so producer
embedders aren't surprised by a probe-on-launch.
Also adds `--enable-unsafe-swiftshader` to the software flag set —
Chrome 120+ deprecated implicit SwiftShader fallback and emits a
deprecation warning unless the flag is set explicitly. Despite the
"unsafe" name this is exactly the pre-deprecation behaviour; the rename
is about Chrome's threat model on the open web, not about the rendering
itself.
Verification:
- Engine 535/535 + CLI 256/256 (incl. new probe tests + tri-state CLI test)
- Empirical: probe on this no-GPU devbox returns "software" in 240 ms,
cached 0 ms on subsequent calls
- Format / lint / typecheck clean across all packages
Refs the Abhay/Slack thread on c2v-eval rendering without a GPU node.
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7affa4a4e9 |
fix: handle player loop and render exit (#617)
## Problem Two newly reported runtime issues break common local workflows: - Fixes #615: `<hyperframes-player loop>` reaches the final frame, receives a paused runtime state, and stays paused instead of wrapping. - Fixes #616: `hyperframes render` can finish writing the output and print `Render complete`, but still remain alive when a non-essential handle keeps Node's event loop open. The catalog block also used old VPN branding and slug/file names that should now be neutral. Renaming registry items also exposed a catalog-preview CI bug where deleted registry paths were treated as still-renderable changed items. ## What this fixes - detects player completion from the previous playing state before mutating the parent `_paused` cache from the runtime's final state - wraps looping players back to `0` and immediately resumes playback even when the runtime posts `isPlaying: false` at the end frame - keeps non-looping players dispatching the existing `ended` flow - lets the CLI command path schedule a short unref'd `process.exit(0)` after a successful local or Docker render - keeps `renderLocal()` importable for tests and internal callers without forcing process exit unless the CLI command explicitly opts in - adds regression coverage for the player loop end-state and successful render exit scheduling - renames the VPN catalog block to `vpn-youtube-spot` across registry, docs route, install command, composition filename, asset filename, composition id, and timeline key - keeps visible block/app copy friendly and named `VPN` - updates catalog-preview CI to ignore deleted registry paths when computing changed preview items ## Root cause The player message handler updated `_paused = !data.isPlaying` before checking for end-of-composition loop behavior. The runtime's legitimate final-frame state has `isPlaying: false`, so the existing `currentTime >= duration && !paused` loop branch was skipped. For render completion, the CLI returned after `printRenderComplete()`, leaving process lifetime entirely to Node's active handles. Most local renders in this checkout drain cleanly, but the reported npm flow shows a sleeping parent process after output is already complete. The CLI now schedules a short unref'd successful exit only from the command path after user-visible render work has completed. The catalog block issue was content/metadata drift: registry/docs/code identifiers still used the old slug, so the catalog route, install command, composition id, file names, and source prompt did not match the requested neutral VPN naming. The preview workflow used plain `git diff --name-only`, which includes deleted paths during renames; it now filters to added/copied/modified/renamed live paths. ## Verification ### Local checks - `bun run build:hyperframes-runtime` - `bun run --filter @hyperframes/player test -- src/hyperframes-player.test.ts` - `bun run --filter @hyperframes/cli test -- src/commands/render.test.ts` - `bun run --filter @hyperframes/player typecheck` - `bun run --filter @hyperframes/cli typecheck` - `bunx oxfmt --check packages/player/src/hyperframes-player.ts packages/player/src/hyperframes-player.test.ts packages/cli/src/commands/render.ts packages/cli/src/commands/render.test.ts` - `bunx oxlint packages/player/src/hyperframes-player.ts packages/player/src/hyperframes-player.test.ts packages/cli/src/commands/render.ts packages/cli/src/commands/render.test.ts` - `bun run --filter @hyperframes/player build` - `bun run --filter @hyperframes/studio build` - `bun run --filter @hyperframes/cli build` - `bunx oxfmt --check registry/blocks/vpn-youtube-spot/vpn-youtube-spot.html registry/blocks/vpn-youtube-spot/registry-item.json registry/registry.json docs/catalog/blocks/vpn-youtube-spot.mdx docs/docs.json docs/public/catalog-index.json` - `bunx oxlint registry/blocks/vpn-youtube-spot/vpn-youtube-spot.html registry/blocks/vpn-youtube-spot/registry-item.json registry/registry.json docs/catalog/blocks/vpn-youtube-spot.mdx docs/docs.json docs/public/catalog-index.json` - `bunx oxfmt --check .github/workflows/catalog-previews.yml` - `BASE_SHA=26b8e2a9853eb1a8f77c05fb0c8f0903cdb2cf18; git diff --name-only --diff-filter=ACMR "$BASE_SHA"...HEAD -- registry/blocks/ registry/components/ ...` returns only `vpn-youtube-spot` - `npx tsx scripts/sync-schemas.ts --check` - `npx mint validate` from `docs/` - `npx mint broken-links` from `docs/` - `git diff --check` - Lefthook pre-commit: format pass - Lefthook commit-msg: commitlint pass ### Browser verification - Built the player bundle and served a real local reproduction using the built player, the built HyperFrames runtime, and GSAP. - Used `agent-browser` to open the page, click `Seek near end`, and wait through the end-frame transition. - Verified the browser state after playback: `stuck=false`, `looped=true`, and playback continued after wrapping from ~4s back to the start. - Served `registry/blocks/vpn-youtube-spot/vpn-youtube-spot.html` locally, used `agent-browser` to seek the timeline, and verified `window.__timelines` contains `vpn-youtube-spot`, not `goonvpn-youtube-spot`. - Served the docs locally with Mintlify, opened `/catalog/blocks/vpn-youtube-spot`, and verified the install command is `npx hyperframes add vpn-youtube-spot` with no old slug visible. ### Composition verification - `bun run --filter @hyperframes/cli dev lint /var/folders/3n/hxk3qmnd0tl284jtcy66w6dw0000gn/T/hf-vpn-renamed-w027if` returned 0 errors and 1 existing large-composition warning. - `bun run --filter @hyperframes/cli dev validate /var/folders/3n/hxk3qmnd0tl284jtcy66w6dw0000gn/T/hf-vpn-renamed-w027if --timeout 5000` returned 0 console errors; it reported existing non-fatal contrast audit warnings from the block styling. - `bun run --filter @hyperframes/cli dev render /var/folders/3n/hxk3qmnd0tl284jtcy66w6dw0000gn/T/hf-vpn-renamed-w027if --output /tmp/hf-vpn-renamed-proof.mp4 --fps 30 --quality draft --workers 1 --no-browser-gpu` completed successfully. - `ffprobe -v error -show_entries format=duration,size -of default=noprint_wrappers=1 /tmp/hf-vpn-renamed-proof.mp4` reported `duration=7.000000`. ### Render verification - Ran a real 1920x1080, 5-second render with `--gpu --workers 6 --quality draft --fps 24`. - Verified the command printed `Render complete` and the parent process exited with code `0` in the wrapper: `RENDER_EXIT_PROOF code=0 signal=null sawComplete=true`. ## Notes - I could not reproduce the exact indefinite #616 render hang on this checkout; both tiny and GPU/6-worker local renders exited cleanly before and after the patch. The CLI guard still addresses the reported leaked-handle failure mode because it fires only after successful render completion. - Browser proof artifacts were local-only: `/tmp/hf-player-loop-proof-final.png`, `/tmp/hf-player-loop-proof-final.webm`, `/tmp/hf-vpn-code-rename-proof.png`, `/tmp/hf-vpn-code-rename-proof.webm`, `/tmp/hf-vpn-doc-route-rename-proof.png`, and `/tmp/hf-vpn-doc-route-rename-proof.webm`. - The renamed composition render artifact was local-only: `/tmp/hf-vpn-renamed-proof.mp4`. - The CLI exit guard is only enabled by the `render` command's top-level local/Docker calls. Direct test/internal calls to `renderLocal()` do not force process exit unless they pass `exitAfterComplete: true`. |
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c1b6efd9c5 |
feat(core,cli): variable schema validation + lint rules
Two lint rules + render-time validation built on top of the existing
data-composition-variables schema.
Lint rules (packages/core/src/lint/rules/composition.ts):
- invalid_variable_values_json — host's data-variable-values must parse as
a JSON object. Today the runtime swallows parse failures silently and
falls back to declared defaults, masking typos.
- invalid_composition_variables_declaration — root <html>'s
data-composition-variables must parse as an array of objects with
`id` (string), `type` (one of string/number/color/boolean/enum), `label`
(string), and `default`. Per-entry findings report which fields are
missing or invalid.
Both rules read attributes via a new `readJsonAttr` helper in lint/utils.ts.
The existing `readAttr` regex `["']([^"']+)["']` truncates JSON-in-attribute
values at the first internal quote (e.g. `data-variable-values='{"x":"y"}'`
captures only `{`); `readJsonAttr` alternates double-vs-single-quoted
branches with quote-specific char classes so JSON values round-trip cleanly.
A second helper `findHtmlTag` returns the actual <html> open tag (where
data-composition-variables lives) — distinct from `findRootTag` which
returns the first in-body composition element.
Render-time validation (packages/core/src/runtime/validateVariables.ts):
- validateVariables(values, declarations) returns a structured array of
issues: undeclared keys, type mismatches, enum-out-of-range values.
Pure / sync; works in any environment.
- formatVariableValidationIssue(issue) renders a one-line user-facing
string for CLI output.
- Both exported from @hyperframes/core for studio/tooling reuse.
CLI integration (packages/cli/src/commands/render.ts):
- New --strict-variables flag. Default behavior: print warnings and
continue. With --strict-variables: print warnings then exit 1.
- New `validateVariablesAgainstProject(indexPath, values)` helper:
reads the project's index.html, runs extractCompositionMetadata to
pull the declared schema, validates the CLI's --variables payload
against it. ensureDOMParser polyfill for Node-side parsing (same
pattern as compositions.ts).
Tests:
- 11 new validateVariables unit tests covering happy path, undeclared
keys, type mismatches (string/number/boolean/color/enum), enum range,
multiple-issue aggregation, and formatter output.
- 11 new composition.test.ts cases for both lint rules: parse errors,
shape errors, per-entry validation, unknown types, missing fields,
positive cases.
- 5 new render.test.ts cases for validateVariablesAgainstProject:
no-declarations, happy path, undeclared, type-mismatch, missing-file.
- All 646 core tests + 213 cli tests still green.
Docs:
- docs/packages/cli.mdx — added --strict-variables flag row.
This is PR 3 of a 4-PR stack. PR 4 ships skill/scaffold distribution.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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8c8dd6ad0c |
refactor(core,cli,engine): apply /simplify findings on getVariables PR
- core/runtime/getVariables.ts: collapse the noisy three-step type-guard
re-cast into a single `Record<string, unknown>` narrow with early-continue
guards. Same behaviour, ~6 lines shorter.
- cli/commands/render.ts: separate VariablesParseError from UI strings.
parseVariablesArg now returns a kind-discriminated error
(`conflict | read-error | parse-error | shape-error`) and the wrapper
resolveVariablesArg owns the title/message mapping via
`variablesErrorMessage`. Keeps the parser pure of presentation strings.
- cli/commands/render.test.ts: lift the `await import("./render.js")` into
a `beforeAll`, add a typed `expectErr` helper, assert on the structured
error kind instead of message-string regexes. Same coverage, less noise.
- engine/services/frameCapture.ts: replace the `as unknown as { ... }`
double-cast with a single named `WindowWithVariables` alias inside the
page closure.
All affected suites green (core getVariables 9, cli render 12, cli
dockerRunArgs 13).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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c0d75a5268 |
feat(core,cli,engine,producer): add getVariables() helper and --variables render flag
Adds the parametrized-render primitive from hf#592 by reusing the existing
data-composition-variables schema as the source of declared defaults.
- Runtime helper window.__hyperframes.getVariables() (also exported from
@hyperframes/core) reads data-composition-variables defaults from the
document root and merges window.__hfVariables (CLI override) on top.
Returns Partial<T> for typed access; supports a generic for editor
ergonomics. Same code path runs in dev preview and at render time.
- CLI render --variables '<json>' / --variables-file <path> populates the
override. Mutually exclusive; fail-fast on conflicting flags, missing
file, unparseable JSON, or non-object payloads. parseVariablesArg is
exported as a pure function so validation paths stay unit-testable.
- Engine injects window.__hfVariables via evaluateOnNewDocument before
any page script runs, so the helper sees the merged values on its
first call. Empty payloads are skipped to avoid pointless init scripts.
- Producer threads variables through RenderConfig and into the engine's
CaptureOptions; Docker mode forwards --variables to the in-container
CLI invocation via dockerRunArgs.
Composition authors declare variables once on the root <html> element:
<html data-composition-variables='[
{"id":"title","type":"string","label":"Title","default":"Hello"}
]'>
and read them in any composition script:
const { title } = window.__hyperframes.getVariables();
A render with `--variables '{"title":"Q4 Report"}'` overrides the default
without modifying the composition source. Missing keys fall through to
the declared defaults, so dev preview and CLI renders without --variables
behave identically.
This is PR 1 of a 4-PR stack. Sub-comp per-instance scoping (carrying
host data-variable-values through the inlined sub-comp's getVariables()
call) lands in PR 2; schema validation and lint in PR 3; skill / scaffold
distribution in PR 4.
Tests: 9 new unit tests for getVariables() (jsdom), 11 new CLI tests
covering parseVariablesArg validation paths and Docker passthrough,
2 new dockerRunArgs assertions for the --variables flag. All existing
tests green (core 611, cli 208, engine 519).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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395fb9c084 |
feat: add browser GPU render mode (#571)
## Problem HyperFrames already had `--gpu`, but that flag only controlled FFmpeg hardware encoding. The browser capture path still forced Chrome/WebGL through SwiftShader software GL via `--use-angle=swiftshader`, so WebGL-heavy local renders could leave the biggest bottleneck on the CPU path. That made the existing flag naming easy to misread: `--gpu` sounded like it accelerated the whole render, but it did not change the browser frame-capture backend. ## What this fixes - Enables host browser GPU acceleration automatically for local CLI renders. - Adds `--no-browser-gpu` as the local opt-out for software Chrome/WebGL capture. - Keeps `--browser-gpu` as an explicit local browser-GPU request. - Adds `browserGpuMode: "software" | "hardware"` to engine config, with `PRODUCER_BROWSER_GPU_MODE` env support for lower-level producer users. - Keeps Docker browser capture on the deterministic software path. - Maps hardware browser GPU mode to platform-native Chrome backends: - macOS: Metal-backed ANGLE - Windows: D3D11-backed ANGLE - Linux: EGL - Blocks explicit `--browser-gpu --docker` with a clear error because Docker browser GPU passthrough is not cross-platform. - Clarifies docs so `--gpu` means FFmpeg encoder GPU and browser GPU means Chrome/WebGL capture GPU. - Keeps encoder backend selection auto-detected from FFmpeg capabilities: - NVIDIA: NVENC - macOS: VideoToolbox - Linux: VAAPI - Intel: QSV ## Why two flags There are two separate GPU surfaces in the render pipeline: 1. Browser GPU controls Chrome frame capture. - Affects WebGL, canvas, CSS rendering, compositing, and screenshot capture inside the browser. - This is enabled automatically for local CLI renders. - Use `--no-browser-gpu` when you want the software browser baseline. 2. `--gpu` controls FFmpeg video encoding. - Affects the final encode step after frames have already been captured. - The concrete encoder is auto-detected from the host FFmpeg build and hardware. - It can be faster for some machines/codecs, but it is not equivalent to browser rendering acceleration. The controls stay independent because users may want: - `hyperframes render` for the fast local default with browser GPU capture. - `hyperframes render --no-browser-gpu` for the software-browser local baseline. - `hyperframes render --gpu` for browser GPU capture plus hardware FFmpeg encoding. - `hyperframes render --no-browser-gpu --gpu` for software browser capture plus hardware FFmpeg encoding. - `hyperframes render --docker` for deterministic browser capture. ## Why `--gpu` does not imply browser GPU Keeping `--gpu` scoped to FFmpeg encoding avoids a semantic break and keeps the risk profile explicit: - `--gpu` already means encoder acceleration. Expanding it to also change Chrome capture would silently alter behavior for users who only wanted hardware encoding. - Browser GPU and encoder GPU have different portability. Encoder GPU can work in Docker when the host exposes the right devices; browser GPU passthrough is not cross-platform, so this PR intentionally blocks explicit `--browser-gpu --docker`. - The Apple presentation benchmark shows why the controls should stay separate: browser GPU capture was the useful improvement, while macOS VideoToolbox via `--gpu` was slower and produced larger output for this `standard` H.264 run. If HyperFrames later wants a single umbrella acceleration control, it should be explicit, for example `--acceleration browser|encoder|all` or `--gpu=browser|encoder|all`, rather than changing the meaning of the existing boolean `--gpu`. ## Root cause `buildChromeArgs()` always injected `--use-gl=angle --use-angle=swiftshader`. `disableGpu` only appended `--disable-gpu`; it did not provide a hardware-GPU mode. That made the public `--gpu` flag look broader than it was, because render capture stayed software-backed even when encoder GPU was requested. ## Verification ### Local checks - `bun install` - `bun run build:hyperframes-runtime` - `bun run --filter @hyperframes/engine test src/config.test.ts src/services/browserManager.test.ts` - `bun run --filter @hyperframes/cli test src/utils/dockerRunArgs.test.ts src/commands/render.test.ts` - `bun run --filter @hyperframes/cli typecheck` - `bun run --filter @hyperframes/engine typecheck` - `bun run --filter @hyperframes/producer typecheck` - `cd packages/producer && bunx vitest run src/services/renderOrchestrator.test.ts` - `bunx oxlint packages/cli/src/commands/render.ts packages/cli/src/commands/render.test.ts packages/cli/src/utils/dockerRunArgs.ts packages/cli/src/utils/dockerRunArgs.test.ts packages/engine/src/config.ts packages/engine/src/config.test.ts packages/engine/src/services/browserManager.ts packages/engine/src/services/browserManager.test.ts packages/producer/src/services/renderOrchestrator.test.ts` - `bunx oxfmt --check ...` on changed source/docs files - `git diff --check` - `bun packages/cli/src/cli.ts render --help | rg -n "browser-gpu|no-browser-gpu|GPU"` - `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --output /tmp/hf-auto-browser-gpu-smoke.mp4 --workers 1 --quality draft --fps 24 --strict` - Render plan prints `GPU: browser GPU (auto)`. - `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --no-browser-gpu --output /tmp/hf-software-browser-gpu-smoke.mp4 --workers 1 --quality draft --fps 24 --strict` - Render plan does not print browser GPU. - `bun packages/cli/src/cli.ts render packages/producer/tests/css-spinner-render-compat/src --docker --browser-gpu --output /tmp/should-not-render.mp4` - Exits 1 with `Browser GPU is local-only`. - `buildDockerRunArgs()` regression coverage asserts Docker container args include `--no-browser-gpu`, preventing nested container renders from re-enabling browser GPU through the local CLI default. - `resolveBrowserGpuForCli()` regression coverage asserts `PRODUCER_BROWSER_GPU_MODE=software` opts out when no CLI browser-GPU flag is supplied, while explicit `--browser-gpu` / `--no-browser-gpu` still win. - `ffmpeg -v error -i /tmp/hf-auto-browser-gpu-smoke.mp4 -f null -` - `ffmpeg -v error -i /tmp/hf-software-browser-gpu-smoke.mp4 -f null -` - `ffprobe -v error -show_entries format=duration:stream=codec_name,width,height,r_frame_rate -of json /tmp/hf-browser-gpu-smoke.mp4` -> H.264, 1920x1080, 24fps, 5.0s ### Apple presentation benchmark Rendered `/Users/miguel07code/Downloads/apple-presentation.zip` as supplied after extracting to `/tmp/hf-apple-profile/apple-presentation`. Fixed settings: - 1920x1080 - 30fps - `standard` quality - 4240 frames - 141.32s duration - 8-worker cap; render auto-calibration used 6 capture workers - macOS host detected FFmpeg GPU encoder: `videotoolbox` | Mode | Equivalent flags after this PR | Wall time | vs software-browser baseline | Speed | Capture | Encode | Output | | --- | --- | ---: | ---: | ---: | ---: | ---: | ---: | | Software browser + CPU encode | `--no-browser-gpu` | 120.77s | baseline | 1.17x | 97.87s | 10.04s | 8.38MB | | Browser GPU + CPU encode | default local render | 70.10s | 42.0% faster | 2.02x | 50.72s | 9.91s | 8.39MB | | Software browser + encoder GPU | `--no-browser-gpu --gpu` | 133.16s | 10.3% slower | 1.06x | 103.58s | 18.31s | 25.43MB | | Browser GPU + encoder GPU | `--gpu` | 74.12s | 38.6% faster | 1.91x | 46.69s | 17.93s | 25.45MB | Result: browser GPU capture is the meaningful improvement for this WebGL/browser-capture-heavy presentation. VideoToolbox encoding was slower and produced larger files for this current `standard` H.264 path, so `--gpu` should stay separate and opt-in. Why `--gpu` plus browser GPU was slower than browser GPU alone: the combined run captured about 4.0s faster than browser GPU alone, but VideoToolbox encoding was about 8.0s slower than CPU x264 encoding, so the encode loss outweighed the capture gain. ### VideoToolbox flag check I also isolated the encode stage against the already-captured Apple frames to check whether macOS GPU encoding only needed special flags. `ffmpeg -h encoder=h264_videotoolbox` does not expose a CRF/CQ-style quality option like x264. It exposes bitrate-oriented and VideoToolbox-specific options such as `-b:v`, `-realtime`, `-profile`, `-coder`, `-prio_speed`, `-power_efficient`, and `-allow_sw`. That means our current `-q:v` mapping is not equivalent to x264 CRF and can produce very different bitrate/size behavior. Measured full-frame encode variants on this host: | VideoToolbox variant | Encode wall time | Output size | Bitrate | | --- | ---: | ---: | ---: | | Current `-q:v 64 -allow_sw 1` | 18.76s | 25.31MB | 1.43 Mbps | | Current without `-allow_sw 1` | 18.21s | 25.31MB | 1.43 Mbps | | `-b:v 500k -maxrate 750k -bufsize 1000k -profile high -coder cabac -realtime 1 -prio_speed 1 -power_efficient 0` | 20.58s | 7.42MB | 0.42 Mbps | | Same with `-b:v 1500k` | 20.84s | 16.70MB | 0.95 Mbps | | `-b:v 500k -profile baseline -coder cavlc -realtime 1 -prio_speed 1 -power_efficient 0` | 18.11s | 8.94MB | 0.51 Mbps | Conclusion: VideoToolbox can be made size/bitrate-predictable with explicit `--video-bitrate`, but the tested speed-oriented flags did not make it faster than CPU x264 wall time for this render. That reinforces keeping `--gpu` encoder acceleration explicit and separate from browser GPU capture. Artifacts from the local benchmark: - `/tmp/hf-apple-profile/results/cpu.mp4` - `/tmp/hf-apple-profile/results/browser-gpu.mp4` - `/tmp/hf-apple-profile/results/encoder-gpu.mp4` - `/tmp/hf-apple-profile/results/full-gpu.mp4` - `/tmp/hf-apple-profile/results/summary.json` All four benchmark MP4s completed `ffprobe` and full `ffmpeg -f null` decode checks. ### Pixel comparison Compared decoded MP4 output between software-browser and browser-GPU renders: - Apple presentation: - 4240 frames compared - 636 exact matching decoded frame hashes - 3604 different decoded frame hashes - Average PSNR: 57.79 dB - `css-spinner-render-compat` clean fixture: - 120 frames compared - 0 exact matching decoded frame hashes - Average PSNR: 61.57 dB Interpretation: browser GPU output is not strict hash/pixel-identical to the software-browser path after lossy H.264 encode, but the measured deltas are visually tiny. Above 50 dB PSNR is typically visually indistinguishable for normal video review. Use `--no-browser-gpu` or Docker when strict cross-run/cross-machine reproducibility matters more than local speed. ### Browser verification - Started HyperFrames Studio preview for `packages/producer/tests/css-spinner-render-compat/src`. - Used `agent-browser` to open `http://localhost:5191#project/src` and verify the composition loaded in Studio. - Screenshots: - `/tmp/hf-gpu-browser-proof/preview-loaded.png` - `/tmp/hf-gpu-browser-proof/preview-playing.png` - `/tmp/hf-gpu-browser-proof/preview-frame-60.png` - Agent-browser recordings: - `/tmp/hf-gpu-browser-proof/preview-playback.webm` - `/tmp/hf-gpu-browser-proof/preview-seek.webm` ## Notes - Browser GPU is enabled automatically for local CLI renders and disabled in Docker. - `--no-browser-gpu` is the opt-out for software Chrome/WebGL capture. - `--gpu` remains encoder-only and opt-in. - The Apple presentation zip has existing lint errors around unmanaged nested videos and imperative media `play()` calls. The benchmark still compares the same supplied source across modes, but it should not be treated as a clean deterministic-composition fixture. |