Commit Graph
4 Commits
Author SHA1 Message Date
func25 e10ec358f8 fix(core): correct WAAPI rediscovery seek baselines and preview reuse invalidation 2026-05-25 17:51:47 +07:00
Miguel Ángel 072814e65c fix(core,cli,ci): harden runtime resolution + inline constant + smoke test (#458)
Guard buildHyperframesRuntimeScript() against missing entry.ts so it
returns null instead of crashing with esbuild stderr output. Add
getHyperframeRuntimeScript() that returns the pre-built IIFE as a
baked-in string constant — no esbuild, no file I/O, no import.meta.url.

Consolidate CLI runtime source resolution into a single module with
a clear priority chain: esbuild from source (dev) → inlined constant
(production) → pre-built artifact file (fallback).

Add CI smoke test that npm-packs the CLI, installs globally, runs
hyperframes preview, and asserts no stderr errors + runtime endpoint
returns JS.

Bump version to 0.4.16.
2026-04-23 21:44:26 +02:00
Miguel Ángel 34db66ef0a fix(cli): prevent esbuild runtime error in global/npx installs (#452)
* fix(cli): resolve runtime fallback for globally-installed hyperframes

When hyperframes is installed globally via npm, the `loadRuntimeSourceFallback()`
path that dynamically imports @hyperframes/core and runs esbuild fails because
@hyperframes/core is inlined into cli.js and import.meta.url resolves to the
wrong location for the entry.ts source file.

Add a disk-based fallback that searches for the pre-built IIFE runtime artifact
in multiple locations:
- Alongside the bundled CLI (dist/hyperframe-runtime.js, dist/hyperframe.runtime.iife.js)
- Walking up from __dirname through node_modules

The esbuild path is tried first to preserve live-rebuild behavior in dev,
with the pre-built artifact search as a safety net for the bundled context.

Also adds the IIFE artifact name variant to resolveRuntimePath() in the
studio server so it checks both naming conventions.

* fix(cli): gate esbuild fallback on source availability

The previous fix still triggered esbuild's stderr output before the
catch could suppress it. Now check whether the runtime entry.ts source
file actually exists before attempting the on-the-fly build, avoiding
the noisy error in global installs entirely.

* fix(cli): remove noisy console.warn from runtime fallback

The caller already handles a null return — no need to warn about
something the user can't act on. If both paths fail, the /api/runtime.js
route returns a 404 which the studio handles gracefully.

* style(engine): fix oxfmt trailing blank line in chunkEncoder test

* fix(cli): guard against null/undefined from loadHyperframeRuntimeSource

Fall through to the pre-built artifact if the function returns a
falsy value without throwing.

* refactor(cli): consolidate runtime source resolution into single module

Replace the scattered path-probing logic with a single loadRuntimeSource()
that encodes the full priority chain: esbuild from source (dev only,
gated on entry.ts existence) → pre-built artifact alongside cli.js →
core/dist artifact → node_modules walk.

Rename loadRuntimeSourceFallback → loadRuntimeSource since it's now
the primary resolution function, not a fallback.
2026-04-23 21:04:48 +02:00
Miguel Ángel 158204343d fix: stabilize studio preview and runtime sync (#389)
## Summary
Stabilize the Studio preview/runtime path so timeline data, preview rendering, and thumbnails stay in sync.

This PR includes:
- preview hot-refresh without remounting the iframe
- runtime duration/timeline fixes so Studio stops drifting from playback state
- thumbnail and selector-based preview fixes
- local Studio runtime serving and player-resolution fixes so dev/CI do not depend on prebuilt player artifacts
- tests around preview identity and thumbnail/runtime behavior

## Why This PR Exists
This is the foundation layer for timeline editing. Without it, the editor was prone to:
- iframe remount flashes after saves
- duration mismatches between preview and timeline
- stale or incorrect thumbnails
- CI/test failures when `@hyperframes/player` artifacts were not prebuilt

## Verification
- `bun run --filter @hyperframes/studio test`
- `bun run --filter @hyperframes/studio typecheck`
- `bun run --filter @hyperframes/core typecheck`
- `bunx oxlint packages/cli/src/server/studioServer.ts packages/core/src/runtime/timeline.ts packages/core/src/runtime/timeline.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/types.ts packages/studio/src/components/nle/NLELayout.tsx packages/studio/src/components/nle/NLEPreview.tsx packages/studio/src/components/nle/NLEPreview.test.ts packages/studio/src/player/components/CompositionThumbnail.tsx packages/studio/src/player/components/Player.tsx packages/studio/src/player/hooks/useTimelinePlayer.ts packages/studio/src/player/store/playerStore.ts packages/studio/vite.config.ts`
- `bunx oxfmt --check packages/cli/src/server/studioServer.ts packages/core/src/runtime/timeline.ts packages/core/src/runtime/timeline.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/types.ts packages/studio/src/components/nle/NLELayout.tsx packages/studio/src/components/nle/NLEPreview.tsx packages/studio/src/components/nle/NLEPreview.test.ts packages/studio/src/player/components/CompositionThumbnail.tsx packages/studio/src/player/components/Player.tsx packages/studio/src/player/hooks/useTimelinePlayer.ts packages/studio/src/player/store/playerStore.ts packages/studio/vite.config.ts`

## Stack
- base of stack
- followed by `feat: add studio timeline editing`
- followed by `fix: smooth scrubber end seeking`
2026-04-22 01:42:48 +02:00