Commit Graph
270 Commits
Author SHA1 Message Date
Miguel Ángel b8d521edfb Merge pull request #1045 from heygen-com/feat/vfx-liquid-glass-v2
feat(registry): Apple Liquid Glass components — iOS 26 + macOS Tahoe
2026-05-24 12:33:37 -04:00
Miguel Ángel d97935b336 fix(engine): scope WebGPU flag to hardware mode 2026-05-24 01:53:24 -04:00
Miguel Ángel 1891578dd6 feat(engine): add --enable-unsafe-webgpu flag for WebGPU glass rendering
Adds WebGPU support to the Chrome launch args alongside the existing
CanvasDrawElement flag. Use PRODUCER_HEADLESS_SHELL_PATH to point to
Brave for full WebGPU + drawElementImage support.

Also fixes flicker in liquid glass blocks by removing onpaint/requestPaint
callbacks that conflicted with GSAP's deterministic onUpdate rendering.

Adds macos-tahoe-liquid-glass block (WIP).
2026-05-23 16:23:32 -04:00
Miguel Ángel 47d57bff10 chore: bump version to 0.6.40 2026-05-23 15:01:38 -04:00
James 179b09ec9d chore: release v0.6.39 2026-05-23 17:30:05 +00:00
James a4c4b2ff03 fix(distributed): enforce exact framerate at concat + mux boundaries
When the distributed render path stitches chunks with `-c copy`,
ffmpeg averages the container framerate from PTS rather than
carrying the source's exact rational rate, producing values like
`360000/12001` instead of `30/1` and ~5ms duration drift over
60s.

This is a known ffmpeg behavior at the concat-demuxer-copy
boundary. The industry-standard fix is `-r <fps>` as an input
flag on the concat step plus an output flag on the subsequent
mux step — both with `-c copy` retained, no re-encode required.

Three sites updated:
- `assemble.ts` concat step: `-r <fps>` input flag.
- `chunkEncoder.muxVideoWithAudio`: `-r <fps>` output flag.
- `chunkEncoder.applyFaststart`: same, threaded from caller.

Adds `r_frame_rate` + duration-equivalence assertions to
`assemble.test.ts` to close the regression hole.
2026-05-23 01:12:19 -04:00
Miguel Ángel 3560678bb2 chore: bump version to 0.6.38 2026-05-23 00:13:50 -04:00
Miguel Ángel 26e8ef596b Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit
2026-05-23 06:12:32 +02:00
Miguel Ángel 7e4ce96ba8 fix: SIGKILL escalation in killProcessTree + unit tests
Remaining review follow-ups:

- killProcessTree now escalates to SIGKILL after 500ms if SIGTERM
  doesn't kill the process (same pattern as killTrackedProcesses).
  Covers orphan cleanup and dev/local mode tree kill.

- Added unit tests for both new modules:
  - processTracker.test.ts (6 tests): track/remove on exit/error,
    kill running processes, SIGKILL escalation for SIGTERM-resistant
    processes, idempotency.
  - orphanCleanup.test.ts (5 tests): tree kill with children,
    SIGKILL escalation, non-existent PID handling, orphan detection
    returns 0 when clean.
2026-05-23 00:10:30 -04:00
Miguel Ángel 84edce908a fix: address code review feedback on process cleanup
- Blocker: arm 3s force-exit timer BEFORE awaiting cleanup, not
  inside .finally(). Prevents hang if drainBrowserPool() blocks on
  dead Chrome.
- Reorder cleanup: killTrackedProcesses() (sync, fast) runs first,
  then async browser drain. Ffmpeg dies immediately instead of
  surviving if the hard timer fires early.
- SIGKILL escalation: processTracker now SIGTERMs all tracked
  processes, then SIGKILLs survivors after 500ms grace period.
- Scope pgrep to current user (pgrep -u $(id -u)) so orphan
  detection doesn't touch other users' Chrome on shared machines.
- Add process.on('exit') handler for crash paths (unhandled
  exceptions/rejections that bypass signal handlers).
- Document Windows no-op behavior on killProcessTree handlers.
2026-05-22 23:53:46 -04:00
Miguel Ángel e87f5bb769 fix(engine): widen VFR test frame count tolerance for cross-platform FFmpeg
FFmpeg's VFR-to-CFR normalization produces slightly different frame
counts across versions due to timestamp rounding in the fps filter.
The ±1 tolerance was too tight for Linux FFmpeg builds. Widen to ±3
frames — still catches the 25% shortfall regression these tests
guard against.
2026-05-22 23:42:49 -04:00
Miguel Ángel a54953b936 fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server,
leaving Chrome (browser pool) and ffmpeg processes alive. This caused
silent resource leaks — orphaned processes consuming CPU and RAM with
no parent.

Root cause: preview.ts never called drainBrowserPool() or killed
tracked ffmpeg processes. The thumbnail browser in studioServer.ts
registered its own competing signal handlers that raced with
preview's shutdown.

Fix:
- Add a central process tracker (processTracker.ts) that registers
  every spawned ffmpeg across engine and producer packages
- Centralize thumbnail browser cleanup via exported
  closeThumbnailBrowser() instead of scattered signal handlers
- Wire preview shutdown to call closeThumbnailBrowser(),
  drainBrowserPool(), and killTrackedProcesses() before closing the
  HTTP server (embedded mode)
- Add killProcessTree() for dev/local modes where Chrome runs in a
  child process tree
- Add startup orphan detection that finds and kills orphaned
  chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from
  previously crashed sessions

Closes #1038
2026-05-22 23:31:00 -04:00
James 258bd6256c chore: release v0.6.37 2026-05-22 23:17:08 +00:00
Miguel Ángel 154359d95d chore: bump version to 0.6.36 2026-05-22 13:37:28 -04:00
Miguel Ángel 6c191e2292 chore: bump version to 0.6.35 2026-05-22 13:31:45 -04:00
Miguel Ángel aebb7b2660 chore: bump version to 0.6.34 2026-05-22 11:44:06 -04:00
Miguel Ángel ee4e088434 chore: bump version to 0.6.33 2026-05-21 22:03:20 -04:00
Miguel Ángel 13be10afb7 chore: bump version to 0.6.32 2026-05-21 18:29:54 -04:00
Miguel Ángel 90a4e4b1c5 chore: bump version to 0.6.31 2026-05-21 12:22:12 -04:00
Miguel Ángel 114b83bbf6 chore: bump version to 0.6.30 2026-05-21 00:05:27 -04:00
Miguel Ángel d64de2b84d chore: release v0.6.29 2026-05-20 07:21:20 +00:00
Ular Kimsanov 16d2966cd9 Merge pull request #886 from heygen-com/feat/shader-optional-css-mix
feat(shader-transitions): optional shader field — CSS crossfade mixing in HyperShader
2026-05-19 19:17:53 -07:00
Miguel Ángel 0decb88946 chore: release v0.6.28 2026-05-19 19:38:08 -04:00
ukimsanov a78e49c181 feat(shader-transitions): make shader optional to support CSS crossfade mixing
Allow omitting the shader field in TransitionConfig to get a smooth CSS
opacity crossfade instead of a WebGL effect. HyperShader manages all scene
visibility regardless of transition type, so shader and CSS crossfade
transitions can now be mixed freely in the same composition.

When shader is omitted:
- No WebGL program is compiled or cached for that transition
- The existing applyFallbackTransition() path handles the crossfade
- No texture prewarming needed — transition is marked ready immediately

Tested: verified with a 3-scene composition (sdf-iris + CSS crossfade)
rendered to MP4. Both transition types render correctly.

engine/src/types.ts: HfTransitionMeta.shader is now optional to match
2026-05-19 16:11:24 -07:00
Miguel Ángel 4237165517 chore: release v0.6.27 2026-05-19 17:12:32 -04:00
Miguel Ángel 83e01e0d44 Merge pull request #965 from heygen-com/fix/sub-comp-timeline-t0
fix: activate nested child timelines on renderSeek (sub-comp at t=0)
2026-05-19 23:11:32 +02:00
Miguel Ángel 0d12a465a3 fix: activate nested child timelines during renderSeek
The renderSeek override in init.ts called seekTimelineAndAdapters() which
only did rootTimeline.totalTime(t) without activating child timelines.
GSAP does not propagate totalTime() to internally paused children.

Also simplifies pollSubCompositionTimelines to always call rebind when
timelines are ready, removing the before/after count comparison that
could skip the rebind on fast page loads.
2026-05-19 15:42:07 -04:00
James f4e96a58ed chore: release v0.6.26 2026-05-19 18:16:54 +00:00
James RussoandClaude Opus 4.7 5d264e146c docs(lambda): document webm support + simplify-review fixes (#953)
* docs(lambda): document webm support in distributed mode

PR 8.4 of the WebM distributed-rendering plan (v1.5 backlog #1; see
DISTRIBUTED-RENDERING-PLAN.md §7.2). User-facing docs catch up with the
shipped capability.

Updates docs/deploy/migrating-to-hyperframes-lambda.mdx:

- "Output format" row in the migration table now lists `webm` alongside
  mp4 / mov / png-sequence with a note that webm uses libvpx-vp9 +
  closed-GOP concat-copy. HDR mp4 remains the only refused format.

- "No webm distributed" caveat replaced with "webm uses closed-GOP VP9"
  explainer covering the encoder args (`-g <chunkSize>`,
  `-keyint_min <chunkSize>`, `-auto-alt-ref 0`, `-cpu-used 2`), why
  alt-ref disable is load-bearing, and that the output preserves alpha
  via yuva420p with Opus audio.

- Migration checklist no longer asks adopters to filter out webm
  compositions; only HDR-dependent renders need to stay on the previous
  framework.

aws-lambda.mdx doesn't currently call out webm as unsupported (only HDR
in the v1 surface list), so it gets no copy edits beyond the migration
guide.

The internal planning doc (DISTRIBUTED-RENDERING-PLAN.md §7.2, §8,
§12 — kept outside the repo) gets matching updates: format support
matrix flipped ✓, v1.5 backlog #1 marked shipped, HDR promoted to the
new top item, and the rev-12 → rev-13 status line.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor: address simplify-review findings on webm stack

Folds in cleanups identified by a multi-agent code-review pass over the
4-PR webm-distributed stack:

- plan.ts: `resolveEncoderTriple()` webm case now calls
  `getEncoderPreset(quality, "webm")` for its preset string instead of
  hardcoding "good". The hardcode was wrong for `quality: "draft"`
  (`getEncoderPreset` returns "realtime" for that tier) — would have
  silently overridden the draft → realtime mapping for distributed webm
  renders.
- chunkEncoder.ts: trim the new VP9 closed-GOP comment block from ~18
  lines of WHY narration down to the 6 lines that actually explain why
  (alt-ref + cpu-used drift). Match the alpha branch's idempotent-push
  comment to the same standard.
- chunkEncoder.test.ts: drop the duplicate WHY comment that restated
  the implementation comment in plain words.
- webm-concat-copy.test.ts: rewrite the file-header docstring to
  describe the contract being tested instead of the PR-8.1-gating
  history; strip "PR 8.2 / Path A / Path B" references from error
  messages (they belong in PR bodies, not in test output). Consolidate
  the yuva420p alpha smoke into a single `it()` block (was a full
  4-test describe with duplicated setup) — the yuv420p block already
  covers the probe/decode/frame-count contract; the alpha smoke only
  needs to prove the alpha args don't break concat-copy.
- plan.test.ts: drop the "PR 8.1 proved the contract" comment.
- webm-vp9 fixture: drop the aspirational "Other webm-with-audio
  fixtures cover the mux path separately when added" sentence (no
  other fixtures exist). Regenerated the baseline via
  `docker:test:update webm-vp9` to reflect the updated comment.
- migrating-to-hyperframes-lambda.mdx: add a paragraph about
  distributed webm's perf cost — ~10-25% larger files at constant CRF
  due to forced keyframes, and slower per-chunk encode due to
  `-cpu-used 2` being more conservative than the libvpx default.

All unit tests + the webm-vp9 distributed-simulated regression still
pass after these changes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(cli): accept --format=webm in `hyperframes lambda render`

The CLI's `lambda render` subcommand's FORMATS allowlist and the
`RenderArgs.format` type still narrowed to `mp4 | mov | png-sequence`,
so even though the producer + aws-lambda packages now support webm
end-to-end, the CLI surface rejected it with `--format must be mp4|mov|
png-sequence`. Add webm to both spots and update the --help description.

Surfaced during real-AWS deploy prep — the local lambda-local /
distributed-simulated tests didn't go through the CLI so the gap went
unnoticed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(producer): font cache writes to /tmp on Lambda (read-only \$HOME)

The deterministic Google Fonts cache was rooted at
`\$HOME/.cache/hyperframes/fonts`, which fails on AWS Lambda — the
runtime's `\$HOME` resolves to a `/home/sbx_*` directory tree that's
read-only. `mkdirSync(..., { recursive: true })` can't create that
path and the plan stage trips with `ENOENT: no such file or directory,
mkdir '/home/sbx_user1051/.cache/hyperframes/fonts/space-mono'` on
every Lambda render that pulls a Google Font (i.e. every distributed
fixture using `@import url("https://fonts.googleapis.com/...")`).

Detect Lambda via `\$AWS_LAMBDA_FUNCTION_NAME` and route the cache to
`tmpdir()/hyperframes/fonts` in that case. Lambda's `/tmp` survives
across invocations on a warm container, so cache hit rate is the same
as non-Lambda runs. Also honor an explicit
`\$HYPERFRAMES_FONT_CACHE_DIR` override for adopters who want a
different location regardless of the runtime.

Surfaced while verifying webm distributed end-to-end on real AWS — the
same bug affects mp4 fixtures using Google Fonts; webm just happened to
be the one I tried first.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor: extract DistributedFormat type + trim font-cache resolver

Second simplify-review pass on the webm stack flagged two cleanups:

1. **`DistributedFormat` type duplicated 10 times.** Every file in the
   distributed pipeline carried its own copy of
   `"mp4" | "mov" | "png-sequence" | "webm"` — adding a new format
   meant a 10-place edit with no compile-time guarantee they stayed in
   sync. Extract a single source of truth in
   `packages/producer/src/services/distributed/shared.ts`, re-export
   from `@hyperframes/producer/distributed` and
   `@hyperframes/aws-lambda/sdk`, and have all callers pull from
   there. The aws-lambda `ALLOWED_FORMATS` runtime tuple and the CLI's
   `FORMATS` tuple now both use `satisfies readonly DistributedFormat[]`
   so the compiler enforces the runtime allowlist stays in sync with
   the type.

2. **`deterministicFonts.ts` font-cache resolver was over-commented.**
   Trim the 7-line block to 4 lines (drop the aspirational
   "and other read-only-FS execution environments" — only Lambda is
   detected — and the warm-container `/tmp` persistence narration —
   anyone reading already knows Lambda /tmp semantics). Collapse the
   two-step `if (explicit && explicit.length > 0)` into a single
   nullish-coalesce expression now that the empty-string defensive
   check is gone (`process.env.X` is `string | undefined`, no third
   shape to guard against).

Out-of-scope skips (called out by the agents, deferred):
- In-process `RenderConfig.format` and the in-process CLI's
  `render.ts` format union still carry their own inline copies. The
  union happens to coincide today but they're separate concerns —
  leaving them alone limits this PR's blast radius.
- `fontCacheDir(slug)` / `resolveFontCacheRoot()` naming asymmetry
  flagged as taste; skipping.
- Pre-existing redundant `existsSync` before `mkdirSync({ recursive:
  true })` in `fontCacheDir` — out of scope.

All tests + typecheck still pass. Lambda render still works
end-to-end (no functional changes).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(lambda): drop plan-doc reference from migration checklist

PR review feedback: source/docs should not mention the
distributed-rendering planning doc. Tighten the migration checklist
sentence to describe the webm path directly rather than referencing
the doc's version label.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(producer): split resolveEncoderTriple into mp4 + non-mp4 helpers

CI Fallow audit on PR #953 flagged `resolveEncoderTriple` at CRAP 31.6 —
the function interleaved (a) mp4 codec validation + dispatch, (b) the
non-mp4 codec-rejection throw, and (c) per-format dispatch. Splitting
into `resolveMp4EncoderTriple` + `resolveNonMp4EncoderTriple` drops the
top-level function's cyclomatic complexity below the threshold while
preserving every error message and code path. Behavior unchanged.

Also extracts an `EncoderTriple` type alias so the three functions
share the return shape declaratively rather than repeating it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-19 04:11:26 -04:00
James Russo 07de7e61ed feat(engine): closed-GOP VP9 encoder args + concat-copy smoke test (#950)
## Description

PR 1 of 4 in the WebM (VP9) distributed-rendering series. A gating
experiment that proves closed-GOP libvpx-vp9 chunks survive
`ffmpeg -f concat -c copy` losslessly, so the rest of the stack can
ship Path A (concat-copy) rather than the slower
re-encode-in-assemble fallback.

Two changes:

1. **Closed-GOP VP9 encoder args.** `buildEncoderArgs` now lays
   `-g <chunkSize>`, `-keyint_min <chunkSize>`, `-auto-alt-ref 0`, and
   `-cpu-used 2` on libvpx-vp9 when `lockGopForChunkConcat=true`.
   Mirrors the existing libx264/libx265 branches. The alt-ref disable
   is load-bearing — libvpx-vp9's default non-displayable alt-ref
   frames can reach across chunk seams and break concat-copy.
   `-cpu-used 2` pins the speed/quality tradeoff so chunks encoded on
   workers with different libvpx-vp9 defaults produce visually
   consistent output across seams. Default (`lockGopForChunkConcat`
   unset) preserves the existing in-process VP9 path unchanged.

2. **Concat-copy smoke test** at
   `packages/producer/tests/distributed/_smoke/webm-concat-copy.test.ts`.
   Generates 60 PNGs via lavfi `testsrc2`, encodes them as 4 VP9 chunks
   of 15 frames using `buildEncoderArgs` with
   `lockGopForChunkConcat=true`, concat-copies via `ffmpeg -f concat -c
   copy`, then runs three independent verifications:
   `ffprobe -show_streams`, `ffmpeg -f null -` decode test, and
   `ffprobe -count_frames`. Each verification surfaces its failure
   fingerprint in the error message.

Smoke test passes 6/6 locally → Path A works; the rest of the stack
takes it.

Also exports `buildEncoderArgs` from `@hyperframes/engine` so
adapters / tests can construct args without re-implementing the
contract.

## Testing

- [x] `bunx vitest run --root packages/engine src/services/chunkEncoder.test.ts` — 62/62 pass (new VP9 closed-GOP tests included)
- [x] `bun test packages/producer/tests/distributed/_smoke/webm-concat-copy.test.ts` — passes
- [x] `bunx oxlint` + `bunx oxfmt --check` on all changed files — clean
- [x] `bunx tsc --noEmit -p packages/engine/tsconfig.json` — clean

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-05-19 01:53:08 -04:00
James Russo 2729ee5087 refactor: delete orphan declarations flagged by fallow (#949)
* ci: run fallow audit in lefthook pre-commit

Mirrors the same `fallow audit --base ... --fail-on-issues` check that
runs in CI, but locally against HEAD so issues surface at commit time
instead of after the push round-trip.

Scoped to `packages/**` source files via the glob — non-code edits
(README, docs, top-level configs) skip the hook entirely.

Measured locally: ~5s in parallel with the existing lint/format/typecheck
checks. Doesn't extend wall-clock time because typecheck (~11s) is the
long pole, and lefthook runs commands in parallel.

The default `--gate new-only` means inherited findings don't block the
commit — same gate behavior as CI, so local pre-commit and PR audit
agree.

* refactor: delete orphan declarations flagged by fallow

After fallow's auto-fix de-exports unused symbols, oxlint surfaces them
as no-unused-vars. This PR deletes those orphan declarations outright.

Biggest cleanup: studio/src/icons/SystemIcons.tsx shrinks from 132 to 57
lines — 33 unused icon wrappers and their phosphor-icon imports deleted.

Other deletions across 14 more files covering paired getter/setters,
helper functions, dead env constants, internal components with no
callers, and cascading unused imports.

Cascade-causing files held back for follow-up PRs: renderOrchestrator
barrel of captureCost re-exports, telemetry/portUtils/remote barrels,
Button.tsx + ui/index.ts (would orphan whole file), studioMotion
type re-exports.

Test plan: typecheck clean across 8 packages, oxlint + oxfmt clean,
fallow audit exit 0 (remaining findings inherited), cli + studio
vitest suites pass.
2026-05-18 21:11:03 -07:00
James 2dc2531cf7 chore: release v0.6.25 2026-05-19 02:33:31 +00:00
James Russo 17f47f30dd fix(distributed): gate per-worker SwiftShader probe to worker 0 only (#956)
After #916 moved `assertSwiftShader` from `renderChunk()`'s eager probe
session into `executeWorkerTask`, every parallel worker began running its
own `chrome://gpu` / canvas-WebGL probe. At `chunkWorkerCount=6` (texture
launch at chunks=3) that's 6 concurrent CDP page-loads per chunk × 3
chunks = 18 simultaneous probes. Bench data on dev (12 producer pods × 22
vCPU) showed c=3 worst-case wall-clock at 67.3s, 24.7s above c=6 worst
(42.6s) — pod_total inflates 100s → 147s uniformly across all three
chunks per slow iter, the signature of cluster-level CDP contention
rather than within-pod contention.

Workers within a chunk share the same Chrome binary, flags, and OS/driver
state on a single pod, so worker 0's success is representative for the
rest. Gate the probe via `shouldVerifyWorkerGpu(workerId, config)` so
only worker 0 navigates to the probe page; workers 1..N-1 skip it. The
fail-fast contract still holds at the chunk level (worker 0 still aborts
the chunk if SwiftShader didn't load) — just without the concurrent CDP
traffic.

Expected wall-clock impact: c=3 worst drops from ~67s to in line with
c=6 worst (~42-44s). c=6 (3 workers/pod) and c=8 (2 workers/pod) should
see smaller wins; c=12 (1 worker/pod, sequential branch) is unaffected.

Closes #955.
2026-05-18 22:30:13 -04:00
Miguel Ángel 7354d61371 chore: release v0.6.24 2026-05-18 22:00:56 -04:00
Miguel Ángel 72a18a0116 Merge pull request #947 from heygen-com/feat/studio-blocks-panel
feat(studio): full Blocks panel — browse, search, add, drag-and-drop registry items
2026-05-19 03:58:25 +02:00
Miguel Ángel ffbc18ad31 feat(studio): full Blocks panel — browse, search, add, drag-and-drop registry items
Adds a Blocks tab to the Studio left sidebar with the full 78-item registry
catalog (58 blocks + 20 components). Users can browse by category, search by
title/description, preview CDN-hosted poster thumbnails with video-on-hover,
and install items on-demand with one click or drag-to-timeline.

Core changes:
- BlockCategory type + resolveBlockCategory() for 7 categories (Captions, VFX,
  Transitions, Effects, Social, Data, Scenes)
- Registry API routes: GET /api/registry/blocks (catalog) + POST install
- StudioApiAdapter extended with listRegistryCatalog + installRegistryBlock
- Vite adapter reads from disk; CLI adapter fetches from GitHub (24h cache)
- BlockParam interface + params on 6 blocks for future parameter controls

Studio UI:
- 4th sidebar tab "Blocks" with responsive grid, category pills, search bar
- BlockCard: CDN poster thumbnail, video autoplay on hover, duration + WebGL badges
- On-demand install: blocks append as sub-compositions on timeline; components
  overlay at start=0 spanning full duration with transparent background patching
- TIMELINE_BLOCK_MIME drag-and-drop to timeline
- BlockParamsPanel (Phase 3 scaffold) auto-opens for parameterized blocks

Registry manifests:
- All 58 blocks backfilled with preview: { video, poster } CDN URLs
- All 20 components normalized to object format + poster URLs added
- 6 blocks annotated with params (Liquid Glass/Background, Portal, Chart,
  Logo Outro, Magnetic)
- flowchart-vertical preview generated and uploaded to CDN
2026-05-18 21:15:15 -04:00
James 7e0a447325 refactor: drop unused exports detected by fallow auto-fix
Run `fallow fix --auto-fixable` to remove `export` keywords from symbols
fallow's reachability analysis identifies as unused. Keeps only the cases
where the symbol is still referenced internally in its own file (so
removing `export` doesn't surface a new oxlint `no-unused-vars` error).

Result: fallow dead-code findings drop from 276 → 208 (68 fewer unused
exports), with no behavior change — each symbol is still defined and used
exactly the same way within its file.

Reverted ~20 files where fallow's auto-fix would have created cascading
"declared but never used" lint errors — those are cases where the symbol
isn't used at all, and properly cleaning them up means deleting the
declaration, not just dropping `export`. Better to land that as a
separate, narrower PR rather than mixing it into a mechanical de-export.

Also reverted four false positives where fallow missed real consumers:
- `captureCost.ts` (renderOrchestrator has two separate import blocks
  from the same module; fallow only saw the first)
- `propertyPanelHelpers.ts`, `domEditingLayers.ts` (real internal uses
  fallow's reachability missed)
- `render.ts` (functions imported via `await import()` dynamic import,
  which fallow's static analysis doesn't follow)

Test plan: bun run --filter '*' typecheck (clean), oxlint + oxfmt clean,
cli/core/studio/engine vitest suites pass (335 + 917 + 576 + 605 tests).
2026-05-19 00:51:56 +00:00
Miguel Ángel 27efcd0f80 chore: release v0.6.22 2026-05-18 14:23:43 -04:00
Miguel Ángel 8163f38077 chore: release v0.6.21 2026-05-18 11:29:01 -04:00
Miguel Ángel 4bf2fa5cd1 fix: revert flattenInnerRoot, use host-level authored-id + count-based rebind
Three changes to fix regression failures without breaking baselines:

1. Revert flattenInnerRoot in producer — use the original innerHTML
   inlining that preserves the existing DOM structure. Instead, set
   data-hf-authored-id on the HOST element so the scoped proxy can
   still rewrite #id selectors for sub-composition scripts.

2. Revert compiled.html baselines to main (no DOM structure changes).

3. Use timeline-count comparison instead of poll duration to decide
   whether to call __hfForceTimelineRebind. Compare timeline count
   before vs after the poll — rebind only when new timelines appeared
   during polling. This correctly identifies async compositions
   regardless of fetch speed, while leaving sync compositions
   untouched.
2026-05-18 10:20:17 -04:00
Miguel Ángel 04c35ce24c fix: regression fixes — conditional rebind + updated compilation baselines
1. Only call __hfForceTimelineRebind() when the timeline poll actually
   had to wait (pollDuration > 2 intervals). For compositions with
   synchronous timeline registration, the rebind was unnecessary and
   shifted render timing, causing PSNR regressions in chat and
   gsap-letters-render-compat.

2. Regenerate compiled.html baselines for missing-host-comp-id and
   overlay-montage-prod to match the new flattenInnerRoot behavior
   (data-composition-id stripped from inlined inner roots, replaced
   with data-hf-authored-id).

3. Add late-bind polling to runtime init.ts — after external
   compositions load, poll for 5s to detect async timelines that
   register after initial binding (e.g. from fetch callbacks).
2026-05-18 03:46:58 -04:00
Miguel Ángel 0f1c64dcae fix: address review feedback — observability, dedup, query-strip, catalog
Review items addressed:

1. Mirror video-failure warning in beginFrame path (was screenshot-only)
2. Fix resolveProjectRelativeSrc escape-fallback to use query-stripped
   cleanSrc instead of raw src for the normalize/strip arm
3. Export prepareFlattenedInnerRoot from @hyperframes/core/compiler and
   consume in the producer instead of duplicating the implementation
4. Use typed Window cast instead of (window as any) for __hfForceTimelineRebind
5. Regenerate docs/public/catalog-index.json with all 6 map blocks
6. Restore Maps nav group in docs.json (catalog generator had merged
   them into Data)
2026-05-18 01:41:15 -04:00
Miguel Ángel 8525bfdec9 fix(engine): strip query strings from video src when resolving on disk
resolveProjectRelativeSrc now strips query parameters (e.g. ?v=4)
before joining with the project directory. Browsers ignore query
strings when loading local files, but the filesystem resolver was
looking for the literal path including the query — causing video
extraction to silently skip the file and render frozen first frames.
2026-05-18 00:52:03 -04:00
Miguel Ángel b8715ce168 fix(engine): gracefully handle missing or errored video sources during render
Previously, a missing video file (404) caused the renderer to hard-fail
after a 45-second timeout waiting for readyState >= 2. Now:

1. pollVideosReady treats errored videos (v.error set or
   NETWORK_NO_SOURCE) as ready, so 404'd sources don't block
2. Screenshot mode downgrades the video timeout from a throw to a
   console.warn listing affected sources, then continues rendering
3. The composition renders with the missing video as a blank area
   instead of failing entirely
2026-05-18 00:45:11 -04:00
Miguel Ángel 2c84c9a55d fix(engine,core): wait for async timelines and force rebind before capture
Two fixes for compositions that register timelines after async data
loading (e.g. fetch for TopoJSON map data):

1. engine/frameCapture: remove the hosts.length <= 1 early return
   so the timeline readiness poll runs for ALL compositions, not just
   multi-composition galleries. Single-composition pages with async
   setup were silently skipped.

2. core/runtime/init: expose window.__hfForceTimelineRebind() which
   resets childrenBound and re-runs bindRootTimelineIfAvailable().
   The renderer calls this after all timelines are confirmed present,
   ensuring the root player discovers late-registered timelines from
   fetch callbacks.

Without these fixes, compositions using fetch() to load data at
runtime would render blank frames because the root player bound
timelines before the async setup completed, and seek() never
reached the unbound composition timeline.
2026-05-18 00:39:10 -04:00
Miguel Ángel 3482d163b2 fix(engine): poll for sub-composition timeline readiness before capture
The renderer now waits for all sub-composition timelines to be
registered in window.__timelines before starting frame capture.
Previously only window.__hf root readiness was checked, causing
blank frames when sub-compositions use async data loading (fetch)
or when the headless renderer starts capturing before scripts
complete.

Adds pollSubCompositionTimelines() to both screenshot and
beginFrame render paths, with a diagnostic warning listing which
composition IDs are missing if the timeout expires.
2026-05-18 00:01:54 -04:00
Miguel Ángel 6c533c0b0f chore: release v0.6.20 2026-05-17 18:07:59 -04:00
Miguel Ángel 04aa6a644f chore: release v0.6.19 2026-05-17 17:55:32 -04:00
Miguel ÁngelandClaude Sonnet 4.6 78fce8bd8a chore: release v0.6.18
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 15:32:53 +00:00
Miguel ÁngelandClaude Sonnet 4.6 3f976d454c chore: release v0.6.17
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-17 15:15:54 +00:00