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f0aee285516d4030268fba6372db446f717246e2
5
Commits
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1a7002f208 |
perf(engine): superset extraction for overlapping trims of one source (#1885)
* perf(engine): superset extraction for overlapping trims of one source Cache-missing trims of the same source that are frame-aligned and overlapping decode their union window in ONE ffmpeg pass; each trim's frames are materialized by hardlinking the superset frames with renumbered names (copy fallback on EXDEV). Byte-identical to per-trim extraction on CFR sources (verified by content hash in the A/B run), ~2x less decode+encode work for typical overlapping trims, and sparse-keyframe sources pay the keyframe seek once instead of once per trim. Disjoint or misaligned trims keep the direct path; any union failure falls back to per-trim extraction. Also: warm renders (zero cache misses) skip the extraction-cache GC sweep instead of paying a full cache size scan. * fix(engine): superset review hardening - clustering, abort, cache-fs temp, gc staleness - Partition each source's trims into overlap-connected components before the union check, so one disjoint outlier no longer collapses the whole bucket to direct extraction (pinned by a 3-of-4-overlap test). - On abort, the superset fallback no longer re-runs every member through direct extraction (N doomed ffmpeg spawns); the cancellation surfaces per member instead. - The superset temp dir moves onto the cache filesystem when the cache is active so member hardlinks into partial dirs cannot EXDEV-copy and silently multiply disk usage; its .partial- name puts crashed leftovers under the GC's aged-partial sweep. - GC staleness fallback: a .hf-last-gc marker is stamped per sweep and all-hit renders sweep anyway once it is older than 24h, so 100%-warm workloads still reclaim space (pinned by a stale-marker test). |
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48f158a0c2 |
perf(engine): one-pass SDR-to-HDR extraction with cache-key transform (#1902)
* perf(engine): one-pass SDR-to-HDR extraction with cache-key transform Mixed-HDR compositions converted each SDR source with a full libx264 re-encode (convertSdrToHdr) before extraction. The BT.709 to BT.2020 colorspace remap now runs as a filter inside the extraction pass itself; convertSdrToHdr and the _hdr_normalized intermediate are deleted. Same shape as the earlier one-pass VFR change. Also fixes a cache-poisoning bug this exposed: the HDR preflight rewrote entry.videoPath AFTER the cache-key snapshot, so a mixed-HDR render cached converted frames under the plain source key and a later SDR render of the same trim would have served HDR-tinted frames. The cache key now carries an optional transform discriminator; keys without a transform stay byte-compatible with existing entries. * fix(engine): attribute SDR-to-HDR extract failures, pin filter-order intent Review hardening for one-pass SDR-to-HDR: - ffmpeg failures now carry an 'SDR→HDR conversion failed (colorspace filter in extract pass)' prefix when the remap is in the chain, so a filter-less ffmpeg build fails loudly with attribution instead of a generic extract error. - Comments pin the fps-before-colorspace ordering intent and mark sdrToHdrTransfers as the canonical read for both the cache key and extraction options. - Cross-render cache-poisoning regression test now compares frame BYTES across the cache boundary: mixed-HDR render then plain-SDR render of the same trim must produce different pixels, and a repeat plain render must hit the plain entry with byte-identical frames. |
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34590649a0 |
perf(engine): extraction cache on by default with atomic publish and LRU gc (#1901)
* perf(engine): extraction cache on by default with atomic publish and LRU gc Warm re-renders now skip source-video frame extraction entirely (video_extract 400ms -> 13ms on a 4-video composition; outputs are pixel-identical, PSNR inf). What made default-on safe: - Atomic entry publish: frames extract into a unique .partial-<pid>-<uuid> dir, the completion sentinel is written there, and the dir is renamed into the final key atomically. Concurrent renders sharing a cache can duplicate work but can never serve a torn entry (previously documented as single-writer only). - Size-capped LRU gc: best-effort sweep after extraction evicts oldest-used entries past a 2 GiB default budget (HYPERFRAMES_EXTRACT_CACHE_MAX_MB) and clears crashed writers' partials. Entries younger than 60 min are never evicted so live renders keep their frames. - Default cache dir: <tmpdir>/hyperframes-extract-cache-<uid>. Opt out with HYPERFRAMES_EXTRACT_CACHE_DIR=off (or none/false/0); a non-writable dir degrades to uncached with a single warning instead of failing the render. * fix(engine): harden extraction cache publish and surface cache ops signals Review hardening for the default-on extraction cache: - Bypass the cache for HDR-converted intermediates: the key snapshot describes the original source, so publishing converted frames under it would poison later plain-SDR renders of the same trim. (The follow-up transform-keyed change re-enables caching for these.) - publishCacheEntry TOCTOU: adopt a concurrent writer's completed entry both before removing an apparently-stale dir and after a failed retry rename, so a winner's publish is never destroyed or reported as a failure. - Observability for the failure paths: cachePublishFailures, cacheGcEvictions, cacheGcBytesFreed, and cacheAgedPartialsCleared on ExtractionPhaseBreakdown; gcExtractionCache now returns sweep stats. * fix(engine): sweep superseded cache generations in gc After a SCHEMA_PREFIX bump, old-generation entries (hfcache-v2-*) no longer matched the sweep's prefix filter and would orphan their disk forever. The gc now matches any hfcache-v* generation; superseded entries never receive sentinel touches, so the LRU evicts them first. |
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7860583341 |
perf(engine): one-pass VFR extraction with -fps_mode cfr (#1899)
* perf(engine): write PNG frames at compression_level 1 Extracted video frames are render-scoped temp files read once during capture, so zlib effort above level 1 buys nothing. Measured 3.3x faster on 60s of 1080p H.264 to PNG (11.4s to 3.5s) and 5.4x on a 20s vp9-alpha webm (4.3s to 0.79s), for ~14% larger temp files. * perf(engine): one-pass VFR extraction with -fps_mode cfr VFR sources (screen recordings, phone videos) were re-encoded to CFR with libx264 and then extracted in a second ffmpeg pass. Extraction now runs a single pass with -fps_mode cfr -r <fps>. Same frame counts on the VFR regression fixtures (120/120 mid-seek, 297-303 full file), one less x264 generation of quality loss, ~3.4x faster on VFR inputs. convertVfrToCfr and the _vfr_normalized intermediate are deleted. The full-VFR test's byte-identical duplicate-frame cap is retired with cause: the fixture has no source frames for 40% of its timeline, so held frames are correct; the two-pass path only scored under it because x264 encoder noise made frozen frames hash differently. The freeze regression (missing frames) stays pinned by the frame-count windows. * docs(engine): pin vfrPreflightMs definition change after one-pass VFR vfrPreflightMs used to time a per-source VFR-to-CFR re-encode; it now times only the cached classification probe and collapses to ~0. Call that out on ExtractionPhaseBreakdown so dashboards keyed on the old threshold semantics migrate to vfrPreflightCount / extractMs. * fix(engine): bump extraction cache schema to v3 for one-pass VFR frames One-pass VFR extraction changes frame CONTENTS for VFR sources while the cache key tuple (path, mtime, size, trim, fps, format) is unchanged, so warm v2 entries holding two-pass frames would keep being served across the deploy boundary. Bumping the schema prefix makes v2 entries inert; affected sources re-extract once. |
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57cdf7d80e |
perf(engine): content-addressed extraction cache for video frames (#446)
## What Adds a content-addressed cache for extracted video frames, keyed on the tuple `(path, mtime, size, mediaStart, duration, fps, format)`. Repeat renders of the same composition (studio edit → re-render, preview → final) skip the ffmpeg extraction entirely. ## Why Video frame extraction is the dominant non-capture phase for video-heavy compositions. Studio iteration workflows extract the same frames over and over — each render burns ffmpeg time that adds no value. Validated on `/tmp/hf-fixtures/cfr-sdr-cache`: ``` Cold (miss): extractMs=69, videoExtractMs=70, totalElapsedMs=2052 Warm (hit): extractMs=1, videoExtractMs=2, totalElapsedMs=1964 cacheHits: 0→1, cacheMisses: 1→0 ``` The fixture is tiny (3s CFR SDR @ 30fps), so the wall-clock delta is small; the extraction-time delta (69→1ms, 98%) scales linearly with source length. For heavy-iteration workflows (a user rendering the same composition while tuning encoding params), extraction time goes to zero on every repeat render. Depends on #444 (instrumentation surface) and #445 (segment-scope HDR preflight — otherwise cache keys would be unstable across renders on mixed-HDR compositions). ## How - New `packages/engine/src/services/extractionCache.ts`: - SHA-256 key over a stable JSON encoding of `(path, mtime_ms, size, mediaStart, duration, fps, format)`. Infinity duration is normalized to `-1` so unresolved natural-duration sources still produce stable keys. - Truncates to 16 hex chars in the entry directory name — 64 bits of entropy is plenty at cache scale and keeps `ls` output short. - `hfcache-v2-` schema prefix — bumping it invalidates old entries (callers own gc policy; the cache owns keys). - `.hf-complete` dotfile sentinel. An entry dir without the sentinel is treated as a miss (covers crash-mid-extract and abandoned writes); the next render re-extracts over the partial frames with `-y`. - `FRAME_FILENAME_PREFIX = "frame_"` shared with the extractor — future refactors only need to touch one place to rename frames. - `EngineConfig.extractCacheDir` (env: `HYPERFRAMES_EXTRACT_CACHE_DIR`) gates the feature. Undefined disables caching — extraction runs into the render's workDir and cleanup removes it on render end, preserving the prior behaviour exactly. No default root is chosen by the engine; the caller (CLI, app, studio) owns the location policy. - `ExtractedFrames.ownedByLookup` flag prevents `FrameLookupTable.cleanup` from rm'ing a shared cache dir at render end. Set to `true` on both hits and misses (misses own the directory they wrote into, but hand it over to the cache rather than deleting it). - Phase 3 extractor flow: 1. Snapshot `(videoPath, mediaStart, start, end)` per resolved video BEFORE Phase 2a/2b preflight mutates them — so cache keys are stable across renders that use workDir-local normalized files (those files have fresh mtimes every render). 2. Compute key, `lookupCacheEntry`. 3. On hit: rebuild `ExtractedFrames` from the cache dir plus the Phase 2-probed `VideoMetadata` — no re-ffprobe. 4. On miss: `ensureCacheEntryDir`, extract with `extractVideoFramesRange(..., outputDirOverride)`, then `markCacheEntryComplete` (the sentinel write is the last step so a crash leaves the dir un-sentineled). - `extractVideoFramesRange` gains an `outputDirOverride` parameter so cache-miss writes land directly in the keyed dir (no `join(outputDir, videoId)` wrapping). ## Test plan - [x] 19 unit tests in `extractionCache.test.ts` covering key determinism, mtime/size invalidation, format/fps/mediaStart/duration invalidation, Infinity normalization, sentinel semantics, missing-file tolerance - [x] 2 integration tests in `videoFrameExtractor.test.ts`: - "reuses extracted frames on a warm cache hit" — asserts `cacheHits=1`, `extractMs<50ms` on second call against a CFR SDR fixture - "invalidates the cache when fps changes" — different fps on second call forces a new miss - [x] End-to-end validation with `HYPERFRAMES_EXTRACT_CACHE_DIR` set, two runs of the same fixture - [x] Lint + format (oxlint + oxfmt) - [x] Typecheck (engine + producer) |