Commit Graph
5 Commits
Author SHA1 Message Date
Miguel Ángel 1a7002f208 perf(engine): superset extraction for overlapping trims of one source (#1885)
* perf(engine): superset extraction for overlapping trims of one source

Cache-missing trims of the same source that are frame-aligned and
overlapping decode their union window in ONE ffmpeg pass; each trim's
frames are materialized by hardlinking the superset frames with
renumbered names (copy fallback on EXDEV). Byte-identical to per-trim
extraction on CFR sources (verified by content hash in the A/B run),
~2x less decode+encode work for typical overlapping trims, and
sparse-keyframe sources pay the keyframe seek once instead of once per
trim. Disjoint or misaligned trims keep the direct path; any union
failure falls back to per-trim extraction.

Also: warm renders (zero cache misses) skip the extraction-cache GC
sweep instead of paying a full cache size scan.

* fix(engine): superset review hardening - clustering, abort, cache-fs temp, gc staleness

- Partition each source's trims into overlap-connected components before
  the union check, so one disjoint outlier no longer collapses the whole
  bucket to direct extraction (pinned by a 3-of-4-overlap test).
- On abort, the superset fallback no longer re-runs every member through
  direct extraction (N doomed ffmpeg spawns); the cancellation surfaces
  per member instead.
- The superset temp dir moves onto the cache filesystem when the cache
  is active so member hardlinks into partial dirs cannot EXDEV-copy and
  silently multiply disk usage; its .partial- name puts crashed
  leftovers under the GC's aged-partial sweep.
- GC staleness fallback: a .hf-last-gc marker is stamped per sweep and
  all-hit renders sweep anyway once it is older than 24h, so 100%-warm
  workloads still reclaim space (pinned by a stale-marker test).
2026-07-03 15:09:39 -07:00
Miguel Ángel 48f158a0c2 perf(engine): one-pass SDR-to-HDR extraction with cache-key transform (#1902)
* perf(engine): one-pass SDR-to-HDR extraction with cache-key transform

Mixed-HDR compositions converted each SDR source with a full libx264
re-encode (convertSdrToHdr) before extraction. The BT.709 to BT.2020
colorspace remap now runs as a filter inside the extraction pass
itself; convertSdrToHdr and the _hdr_normalized intermediate are
deleted. Same shape as the earlier one-pass VFR change.

Also fixes a cache-poisoning bug this exposed: the HDR preflight
rewrote entry.videoPath AFTER the cache-key snapshot, so a mixed-HDR
render cached converted frames under the plain source key and a later
SDR render of the same trim would have served HDR-tinted frames. The
cache key now carries an optional transform discriminator; keys
without a transform stay byte-compatible with existing entries.

* fix(engine): attribute SDR-to-HDR extract failures, pin filter-order intent

Review hardening for one-pass SDR-to-HDR:

- ffmpeg failures now carry an 'SDR→HDR conversion failed (colorspace
  filter in extract pass)' prefix when the remap is in the chain, so a
  filter-less ffmpeg build fails loudly with attribution instead of a
  generic extract error.
- Comments pin the fps-before-colorspace ordering intent and mark
  sdrToHdrTransfers as the canonical read for both the cache key and
  extraction options.
- Cross-render cache-poisoning regression test now compares frame
  BYTES across the cache boundary: mixed-HDR render then plain-SDR
  render of the same trim must produce different pixels, and a repeat
  plain render must hit the plain entry with byte-identical frames.
2026-07-03 15:08:51 -07:00
Miguel Ángel 34590649a0 perf(engine): extraction cache on by default with atomic publish and LRU gc (#1901)
* perf(engine): extraction cache on by default with atomic publish and LRU gc

Warm re-renders now skip source-video frame extraction entirely
(video_extract 400ms -> 13ms on a 4-video composition; outputs are
pixel-identical, PSNR inf). What made default-on safe:

- Atomic entry publish: frames extract into a unique .partial-<pid>-<uuid>
  dir, the completion sentinel is written there, and the dir is renamed
  into the final key atomically. Concurrent renders sharing a cache can
  duplicate work but can never serve a torn entry (previously documented
  as single-writer only).
- Size-capped LRU gc: best-effort sweep after extraction evicts
  oldest-used entries past a 2 GiB default budget
  (HYPERFRAMES_EXTRACT_CACHE_MAX_MB) and clears crashed writers'
  partials. Entries younger than 60 min are never evicted so live
  renders keep their frames.
- Default cache dir: <tmpdir>/hyperframes-extract-cache-<uid>. Opt out
  with HYPERFRAMES_EXTRACT_CACHE_DIR=off (or none/false/0); a
  non-writable dir degrades to uncached with a single warning instead
  of failing the render.

* fix(engine): harden extraction cache publish and surface cache ops signals

Review hardening for the default-on extraction cache:

- Bypass the cache for HDR-converted intermediates: the key snapshot
  describes the original source, so publishing converted frames under
  it would poison later plain-SDR renders of the same trim. (The
  follow-up transform-keyed change re-enables caching for these.)
- publishCacheEntry TOCTOU: adopt a concurrent writer's completed
  entry both before removing an apparently-stale dir and after a
  failed retry rename, so a winner's publish is never destroyed or
  reported as a failure.
- Observability for the failure paths: cachePublishFailures,
  cacheGcEvictions, cacheGcBytesFreed, and cacheAgedPartialsCleared on
  ExtractionPhaseBreakdown; gcExtractionCache now returns sweep stats.

* fix(engine): sweep superseded cache generations in gc

After a SCHEMA_PREFIX bump, old-generation entries (hfcache-v2-*)
no longer matched the sweep's prefix filter and would orphan their
disk forever. The gc now matches any hfcache-v* generation; superseded
entries never receive sentinel touches, so the LRU evicts them first.
2026-07-03 13:41:30 -07:00
Miguel Ángel 7860583341 perf(engine): one-pass VFR extraction with -fps_mode cfr (#1899)
* perf(engine): write PNG frames at compression_level 1

Extracted video frames are render-scoped temp files read once during
capture, so zlib effort above level 1 buys nothing. Measured 3.3x
faster on 60s of 1080p H.264 to PNG (11.4s to 3.5s) and 5.4x on a 20s
vp9-alpha webm (4.3s to 0.79s), for ~14% larger temp files.

* perf(engine): one-pass VFR extraction with -fps_mode cfr

VFR sources (screen recordings, phone videos) were re-encoded to CFR
with libx264 and then extracted in a second ffmpeg pass. Extraction now
runs a single pass with -fps_mode cfr -r <fps>. Same frame counts on
the VFR regression fixtures (120/120 mid-seek, 297-303 full file), one
less x264 generation of quality loss, ~3.4x faster on VFR inputs.
convertVfrToCfr and the _vfr_normalized intermediate are deleted.

The full-VFR test's byte-identical duplicate-frame cap is retired with
cause: the fixture has no source frames for 40% of its timeline, so
held frames are correct; the two-pass path only scored under it because
x264 encoder noise made frozen frames hash differently. The freeze
regression (missing frames) stays pinned by the frame-count windows.

* docs(engine): pin vfrPreflightMs definition change after one-pass VFR

vfrPreflightMs used to time a per-source VFR-to-CFR re-encode; it now
times only the cached classification probe and collapses to ~0. Call
that out on ExtractionPhaseBreakdown so dashboards keyed on the old
threshold semantics migrate to vfrPreflightCount / extractMs.

* fix(engine): bump extraction cache schema to v3 for one-pass VFR frames

One-pass VFR extraction changes frame CONTENTS for VFR sources while
the cache key tuple (path, mtime, size, trim, fps, format) is
unchanged, so warm v2 entries holding two-pass frames would keep being
served across the deploy boundary. Bumping the schema prefix makes v2
entries inert; affected sources re-extract once.
2026-07-03 13:39:15 -07:00
James Russo 57cdf7d80e perf(engine): content-addressed extraction cache for video frames (#446)
## What

Adds a content-addressed cache for extracted video frames, keyed on the tuple `(path, mtime, size, mediaStart, duration, fps, format)`. Repeat renders of the same composition (studio edit → re-render, preview → final) skip the ffmpeg extraction entirely.

## Why

Video frame extraction is the dominant non-capture phase for video-heavy compositions. Studio iteration workflows extract the same frames over and over — each render burns ffmpeg time that adds no value.

Validated on `/tmp/hf-fixtures/cfr-sdr-cache`:
```
Cold (miss): extractMs=69,  videoExtractMs=70,  totalElapsedMs=2052
Warm (hit):  extractMs=1,   videoExtractMs=2,   totalElapsedMs=1964
cacheHits: 0→1, cacheMisses: 1→0
```
The fixture is tiny (3s CFR SDR @ 30fps), so the wall-clock delta is small; the extraction-time delta (69→1ms, 98%) scales linearly with source length. For heavy-iteration workflows (a user rendering the same composition while tuning encoding params), extraction time goes to zero on every repeat render.

Depends on #444 (instrumentation surface) and #445 (segment-scope HDR preflight — otherwise cache keys would be unstable across renders on mixed-HDR compositions).

## How

- New `packages/engine/src/services/extractionCache.ts`:
  - SHA-256 key over a stable JSON encoding of `(path, mtime_ms, size, mediaStart, duration, fps, format)`. Infinity duration is normalized to `-1` so unresolved natural-duration sources still produce stable keys.
  - Truncates to 16 hex chars in the entry directory name — 64 bits of entropy is plenty at cache scale and keeps `ls` output short.
  - `hfcache-v2-` schema prefix — bumping it invalidates old entries (callers own gc policy; the cache owns keys).
  - `.hf-complete` dotfile sentinel. An entry dir without the sentinel is treated as a miss (covers crash-mid-extract and abandoned writes); the next render re-extracts over the partial frames with `-y`.
  - `FRAME_FILENAME_PREFIX = "frame_"` shared with the extractor — future refactors only need to touch one place to rename frames.
- `EngineConfig.extractCacheDir` (env: `HYPERFRAMES_EXTRACT_CACHE_DIR`) gates the feature. Undefined disables caching — extraction runs into the render's workDir and cleanup removes it on render end, preserving the prior behaviour exactly. No default root is chosen by the engine; the caller (CLI, app, studio) owns the location policy.
- `ExtractedFrames.ownedByLookup` flag prevents `FrameLookupTable.cleanup` from rm'ing a shared cache dir at render end. Set to `true` on both hits and misses (misses own the directory they wrote into, but hand it over to the cache rather than deleting it).
- Phase 3 extractor flow:
  1. Snapshot `(videoPath, mediaStart, start, end)` per resolved video BEFORE Phase 2a/2b preflight mutates them — so cache keys are stable across renders that use workDir-local normalized files (those files have fresh mtimes every render).
  2. Compute key, `lookupCacheEntry`.
  3. On hit: rebuild `ExtractedFrames` from the cache dir plus the Phase 2-probed `VideoMetadata` — no re-ffprobe.
  4. On miss: `ensureCacheEntryDir`, extract with `extractVideoFramesRange(..., outputDirOverride)`, then `markCacheEntryComplete` (the sentinel write is the last step so a crash leaves the dir un-sentineled).
- `extractVideoFramesRange` gains an `outputDirOverride` parameter so cache-miss writes land directly in the keyed dir (no `join(outputDir, videoId)` wrapping).

## Test plan

- [x] 19 unit tests in `extractionCache.test.ts` covering key determinism, mtime/size invalidation, format/fps/mediaStart/duration invalidation, Infinity normalization, sentinel semantics, missing-file tolerance
- [x] 2 integration tests in `videoFrameExtractor.test.ts`:
  - "reuses extracted frames on a warm cache hit" — asserts `cacheHits=1`, `extractMs<50ms` on second call against a CFR SDR fixture
  - "invalidates the cache when fps changes" — different fps on second call forces a new miss
- [x] End-to-end validation with `HYPERFRAMES_EXTRACT_CACHE_DIR` set, two runs of the same fixture
- [x] Lint + format (oxlint + oxfmt)
- [x] Typecheck (engine + producer)
2026-04-24 00:35:31 -04:00