Commit Graph
430 Commits
Author SHA1 Message Date
Miguel Ángel 7cde0d9554 chore: release v0.6.48 2026-05-26 23:46:36 -04:00
Miguel Ángel 3cd6cd6a1c test(producer): add parallel capture regression test (#1088)
* test(producer): add parallel capture regression test

Add a regression fixture that forces workers: 2, ensuring the parallel
capture code path (browser-per-worker in BeginFrame mode) is exercised
in CI. All existing fixtures pin workers: 1, so this is the first test
that would catch a regression in the multi-worker pool isolation fix
from PR #1087.

The composition is 5s @ 30fps (150 frames), which exceeds both
MIN_FRAMES_PER_WORKER * 2 (60) and minParallelFrames (120), so the
parallel coordinator will always split work across workers.

Baseline output/output.mp4 must be generated inside Dockerfile.test
before the fixture can run in CI.

* test(producer): bump parallel capture test to 4 workers

Matches realistic auto-mode worker counts (4-6 on typical machines),
not just the minimum (2) that triggers the bug.

* test(producer): add golden baseline for parallel capture regression

Generated inside Dockerfile.test on amd64 Linux (Docker image
hyperframes-producer:test) to match the CI rendering environment.

* test(producer): address review feedback on parallel capture test

- Add fixture to shard-5 in regression.yml so CI actually runs it
- Reframe description: multi-worker path coverage (frame distribution,
  reorder buffer, per-worker browser lifecycle), not GPU-specific crash
  guard — SwiftShader CI can't reproduce the hardware compositor race
- Remove dead @keyframes count-up (content doesn't apply to div)
- Remove unused CSS animation reference on .counter
- Regenerate golden baseline with cleaned-up HTML

* fix(producer): replace rAF + CSS keyframes with GSAP in parallel-capture test

The composition used requestAnimationFrame for a frame counter and CSS
@keyframes for animations, which triggered screenshot capture mode
(non-deterministic across workers) and caused 29 PSNR failures in CI.
All animations now use the GSAP timeline, keeping the render in
deterministic BeginFrame mode. Baseline regenerated in Docker.
2026-05-26 23:10:49 -04:00
Miguel Ángel 2d0acb3494 chore: release v0.6.47 2026-05-26 20:26:05 -04:00
Miguel Ángel 72a938e704 fix: include pip sub-composition source file 2026-05-26 14:25:39 -04:00
Miguel Ángel 48b85d6cff test(producer): add pip-video-late-host regression test
Renders a 6s composition with a pip video inside a sub-composition
host starting at t=3. Verifies the video is visible during the host
window and not double-offset to t=6. Baseline generated in Docker.
2026-05-26 14:25:39 -04:00
Miguel Ángel 60cb9552e4 chore: release v0.6.46 2026-05-25 23:49:33 +00:00
Miguel Ángel 9a4a00582c chore: release v0.6.45 2026-05-25 19:45:52 +00:00
Miguel Ángel c46adb52e2 chore: release v0.6.44 2026-05-25 16:56:50 +00:00
Miguel ÁngelandClaude Sonnet 4.6 e4e2234303 chore: release v0.6.43
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 13:35:55 +00:00
Miguel Ángel d2b915be9e chore: release v0.6.42 2026-05-24 17:36:30 -04:00
Miguel Ángel 5a3b76a218 fix: parse scripted volume probes with html parser 2026-05-24 17:09:57 -04:00
Miguel Ángel 50c972fd50 fix: address audio volume review feedback 2026-05-24 17:02:35 -04:00
Miguel Ángel 167a222318 fix: support animated audio volume 2026-05-24 16:39:04 -04:00
Miguel Ángel 7461f1df30 chore: bump version to 0.6.41 2026-05-24 14:26:59 -04:00
Miguel Ángel 16e049b320 fix(cli): address review — fps comment, fileServer cross-ref, duration note
- Add comment explaining hardcoded fps=30 (runtime's canonicalFps
  default, not exposed on PlayerAPI)
- Add cross-reference comments between init.ts and fileServer.ts
  explaining their different __renderReady timing semantics
2026-05-24 13:27:54 -04:00
James 90bf485db8 fix(distributed): reject cfr:true with h265 codec (per review)
The cfr re-encode pass hardcodes `-c:v libx264`. Pairing it with
`codec: "h265"` would silently transcode the h265 chunks to h264.
Detect the encoder discriminant in `meta/encoder.json` and throw a
typed error parallel to the existing non-mp4 format guard, so callers
surface the conflict instead of producing a wrong-codec deliverable.

— Rames Jusso
2026-05-24 00:24:30 -04:00
James 71d1889da6 feat(distributed): add optional cfr flag for exact constant frame rate
Distributed-render output today uses -c:v copy through concat → mux →
faststart, which means PTS timestamps from each chunk pass through
unchanged. Container r_frame_rate is exact (#1040 + this PR's parent),
but stream-level avg_frame_rate stays PTS-derived and can land on
fractional rationals like 27648000/921677 over a 60s render. Same for
sub-ms duration drift.

This is the achievable bar within -c copy stream-copy concat. For most
consumers (browser playback, YouTube, etc.) the difference is invisible.
For downstream tools that strict-check avg_frame_rate or
ms-precision duration (broadcast workflows, frame-accurate compositors,
some third-party transcoders), it matters.

Adds an opt-in cfr config flag (default false). When true, the
assemble step's final pass re-encodes with -fps_mode cfr -r <fps>
instead of -c copy, producing exact CFR output. Trade-off: ~2-5x the
stitch time for a 60s 1080p clip; second-generation H.264 quality loss
is negligible at -crf 18 but is non-zero.
2026-05-24 00:24:30 -04:00
James 49281a5c17 fix(distributed): apply -r <fps> to single-chunk pass-through path
The v0.6.39 fix added -r <fps> to the multi-chunk concat ffmpeg
invocation but didn't reach the single-chunk pass-through path,
which is taken when totalFrames * fpsDen / fpsNum fits in one
chunk. Result: 1-chunk renders shipped with fractional
r_frame_rate (e.g. 359/12) while multi-chunk renders shipped
with exact 30/1.

Single-chunk path now goes through the same -r <fps> + -c copy
ffmpeg invocation as the concat path, ensuring uniform exact
r_frame_rate metadata across all chunk-count configurations.

Adds a regression test exercising the 1-chunk path and asserting
r_frame_rate === "<fpsNum>/<fpsDen>" exact.
2026-05-24 03:15:56 +00:00
Miguel Ángel 61c7e4ab74 fix(producer): address review feedback on htmlInCanvas worker clamp
- Always log when html-in-canvas pins to 1 worker, not just on
  explicit --workers override (Vance, James)
- Assert recommendScreenshot is true for htmlInCanvas detection —
  pins the load-bearing coupling with the screenshot paint-force
  protocol (Vance, Magi)
- Skip capture calibration for htmlInCanvas auto-sized renders to
  avoid wasting 600ms–3s on an estimate that gets thrown away (Vance)
- Add TODO documenting Chrome's two root-cause mechanisms: paint
  cache race and SwiftShader contention (James, Magi)
2026-05-23 16:08:27 -04:00
Miguel Ángel 497f220c5f fix(producer): force single worker for html-in-canvas compositions
Chrome's drawElementImage API does not support concurrent usage across
multiple browser instances — running >1 capture worker causes flickering
artifacts. Detect the layoutsubtree canvas attribute during compilation
and unconditionally pin workers to 1, overriding both auto-sizing and
explicit --workers flags.
2026-05-23 15:48:02 -04:00
Miguel Ángel 47d57bff10 chore: bump version to 0.6.40 2026-05-23 15:01:38 -04:00
Miguel Ángel 3983d4e7bf fix(core): set explicit dimensions on data-hf-inner-root wrapper
The prepareFlattenedInnerRoot function creates a wrapper div when
inlining sub-compositions. This wrapper had no width/height, which
broke CSS height:100% chains — any sub-composition using percentage
heights with flexbox centering would collapse to 0px and render
content at the top instead of centered.

Read data-width/data-height from the inner root and set matching
pixel dimensions on the wrapper's inline style. Applied in both the
compiler (server-side bundling) and the runtime (browser-side
composition loader).

Adds a producer regression test with a centered card sub-composition
that fails without this fix.
2026-05-23 14:53:16 -04:00
James 179b09ec9d chore: release v0.6.39 2026-05-23 17:30:05 +00:00
James a4c4b2ff03 fix(distributed): enforce exact framerate at concat + mux boundaries
When the distributed render path stitches chunks with `-c copy`,
ffmpeg averages the container framerate from PTS rather than
carrying the source's exact rational rate, producing values like
`360000/12001` instead of `30/1` and ~5ms duration drift over
60s.

This is a known ffmpeg behavior at the concat-demuxer-copy
boundary. The industry-standard fix is `-r <fps>` as an input
flag on the concat step plus an output flag on the subsequent
mux step — both with `-c copy` retained, no re-encode required.

Three sites updated:
- `assemble.ts` concat step: `-r <fps>` input flag.
- `chunkEncoder.muxVideoWithAudio`: `-r <fps>` output flag.
- `chunkEncoder.applyFaststart`: same, threaded from caller.

Adds `r_frame_rate` + duration-equivalence assertions to
`assemble.test.ts` to close the regression hole.
2026-05-23 01:12:19 -04:00
Miguel Ángel 3560678bb2 chore: bump version to 0.6.38 2026-05-23 00:13:50 -04:00
Miguel Ángel 26e8ef596b Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit
2026-05-23 06:12:32 +02:00
Miguel Ángel a54953b936 fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server,
leaving Chrome (browser pool) and ffmpeg processes alive. This caused
silent resource leaks — orphaned processes consuming CPU and RAM with
no parent.

Root cause: preview.ts never called drainBrowserPool() or killed
tracked ffmpeg processes. The thumbnail browser in studioServer.ts
registered its own competing signal handlers that raced with
preview's shutdown.

Fix:
- Add a central process tracker (processTracker.ts) that registers
  every spawned ffmpeg across engine and producer packages
- Centralize thumbnail browser cleanup via exported
  closeThumbnailBrowser() instead of scattered signal handlers
- Wire preview shutdown to call closeThumbnailBrowser(),
  drainBrowserPool(), and killTrackedProcesses() before closing the
  HTTP server (embedded mode)
- Add killProcessTree() for dev/local modes where Chrome runs in a
  child process tree
- Add startup orphan detection that finds and kills orphaned
  chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from
  previously crashed sessions

Closes #1038
2026-05-22 23:31:00 -04:00
James 258bd6256c chore: release v0.6.37 2026-05-22 23:17:08 +00:00
Miguel Ángel 154359d95d chore: bump version to 0.6.36 2026-05-22 13:37:28 -04:00
Miguel Ángel 215811334f fix(producer): accept plain integer fps in createRenderJob
The rational `Fps = { num, den }` refactor in 5dcc89c broke callers
passing `fps: 30` (the form documented in every code example and used
by external consumers). FFmpeg received `undefined/undefined` as the
framerate, causing a cryptic exit-code error.

Add `FpsInput = number | Fps` and `toFps()` normalizer in
@hyperframes/core. `createRenderJob` now accepts both forms —
plain integers are promoted to `{ num, den: 1 }` at the boundary;
`RenderConfig.fps` stays strict `Fps` internally so no downstream
code changes.

Also fixes the producer and engine docs, which showed phantom
`input`/`output` fields on `createRenderJob` and a wrong
`executeRenderJob(job)` signature (missing `projectDir`/`outputPath`
args).

Closes #1031
2026-05-22 13:35:16 -04:00
Miguel Ángel 6c191e2292 chore: bump version to 0.6.35 2026-05-22 13:31:45 -04:00
Miguel Ángel aebb7b2660 chore: bump version to 0.6.34 2026-05-22 11:44:06 -04:00
Miguel Ángel ee4e088434 chore: bump version to 0.6.33 2026-05-21 22:03:20 -04:00
Miguel Ángel 13be10afb7 chore: bump version to 0.6.32 2026-05-21 18:29:54 -04:00
Miguel Ángel e0c3b283a0 test(producer): regenerate sub-comp-t0 baseline inside amd64 Docker
Previous baseline was generated on arm64 host, causing 87 failed
frames in CI (amd64). Regenerated with --platform linux/amd64 to
match CI's Chrome/FFmpeg pixel output.
2026-05-21 15:11:07 -04:00
Miguel ÁngelandClaude Sonnet 4.6 dc864f3e6c test(producer): regenerate sub-comp-t0 baseline + improve visual contrast
The text-rendering:geometricPrecision rule (b7bd9565) shifted glyph advances
~1% in headless Chrome. Baselines for png-sequence, heygen-promo-preview-assets,
and sub-composition-video were already regenerated — sub-comp-t0 was missed.

Also improves the fixture's visual contrast:
- Background: #07110d (near-black) → #0f172a (slate-900)
- Hook scene: background #1e293b, text #ef4444/#ffffff
- Later scene: background #334155, text #ffffff
- Absolute positioning for text elements (compiler inlines sub-comp
  content at intrinsic width, collapsing the flex container)

Baseline regenerated inside Dockerfile.test per CLAUDE.md. Test passes:
0 failed frames, 100/100 checkpoints green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-21 17:19:02 +00:00
Miguel Ángel 90a4e4b1c5 chore: bump version to 0.6.31 2026-05-21 12:22:12 -04:00
Miguel Ángel 114b83bbf6 chore: bump version to 0.6.30 2026-05-21 00:05:27 -04:00
Miguel Ángel be9b61a8c9 Merge pull request #986 from heygen-com/fix/studio-edit-persistence-and-render-css
fix(studio): server-side DOM patching, render CSS scoping, and resilience
2026-05-21 05:53:32 +02:00
Miguel Ángel 3a23542a14 test(producer): regenerate sub-composition-video baseline for Chrome frame-timing drift 2026-05-20 23:44:28 -04:00
JamesandClaude Opus 4.7 129a7e3902 test(regression): regenerate baselines for png-sequence + heygen-promo-preview-assets
The text-rendering:geometricPrecision rule injected by the previous commit
shifts glyph advances by ~1% on chrome-headless-shell (was optimizeSpeed
under text-rendering:auto). Two fixtures with strict gates tripped:

- distributed/png-sequence: maxFrameFailures=0 byte-identity gate, all 60
  frames now differ. The fixture's own meta.json already documents this
  as the expected response to renderer-pixel changes.
- heygen-promo-preview-assets: minPsnr=30, maxFrameFailures=0; one frame
  dropped to 27.67 dB after the layout shift.

Full local regression run (47 fixtures): 45 passed, only these 2 needed
regeneration — the text-rendering change passes through the rest without
PSNR impact.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-20 18:44:41 -04:00
James b7bd956583 fix(producer): force text-rendering:geometricPrecision so headless-shell matches Chrome 2026-05-20 18:44:41 -04:00
Miguel Ángel 2bd16a5d3e test(producer): add wysiwyg-subcomp-css regression baseline video 2026-05-20 17:24:27 -04:00
Miguel Ángel 45999226a3 fix(studio): server-side DOM patching, render CSS scoping, and resilience
Root-cause fix for edits being wiped after refresh: the studio's
inspector edits were patched client-side via regex matching in
sourcePatcher.ts, which silently failed for many compositions ("Unable
to patch" toast). Replaced with a server-side patch-element API endpoint
using linkedom for proper DOM parsing via querySelector.

Also fixes the WYSIWYG render bug where sub-composition CSS was not
applied. The CSS scoping generated descendant selectors when both
attributes coexist on the same host element. Fixed to use compound
selectors for the authored root.

Edit persistence:
- New POST /file-mutations/patch-element endpoint using linkedom
- persistDomEditOperations calls server instead of client regex
- 15 tests covering all patch operation types

Render CSS scoping:
- Compound selector for authored root on host element
- Regression test: wysiwyg-subcomp-css (baseline pending Docker)
- 3 unit tests + 1 integration test

GSAP CDN fallback:
- Preview: error-handler catches gsap 404 and loads from CDN
- Producer: rewrites missing local gsap paths to CDN before compile

Studio resilience:
- Error boundary with recoverable UI
- Lazy mediabunny import prevents crash cascade
- Hash routing listens for hashchange events
- Sub-composition duration reads data-hf-authored-duration fallback
- Save debounce 600ms to requestAnimationFrame

Observability:
- PostHog telemetry for crashes, save failures, tab switches, playback,
  toolbar actions, navigation, and render starts
2026-05-20 17:07:31 -04:00
Miguel Ángel d64de2b84d chore: release v0.6.29 2026-05-20 07:21:20 +00:00
Miguel Ángel d9157ef1ad feat: data-timeline-locked, fix sub-comp fonts, caption overlay UX (#981)
## Summary

### `data-timeline-locked` attribute
- Clips with this attribute are fully locked in the Studio timeline (no move, no trim-start, no trim-end)
- Parsed in `timelineDOM.ts`, checked in `getTimelineEditCapabilities`
- Runtime propagates the attribute from loaded sub-composition roots to host elements
- All 15 caption components carry the attribute on their composition root

### Locked composition child protection
- Elements inside a `data-timeline-locked` sub-composition cannot be moved, resized, or style-edited on the canvas — prevents "Unable to patch" errors for JS-generated content
- TEXT property panel (Content, Color, Size, Weight) is hidden for these elements
- Implemented via `isInsideLockedComposition` flag on `DomEditSelection`, checked in both `resolveDomEditCapabilities` and `isTextEditableSelection`

### Fix font loss in sub-compositions
- Both runtime (`compositionLoader.ts`) and compiler (`inlineSubCompositions.ts`, `htmlBundler.ts`, `htmlCompiler.ts`) now extract `<link rel="stylesheet">` and `<link rel="preconnect">` from sub-composition `<head>` alongside existing `<style>`/`<script>` extraction
- Fixes Google Fonts loaded via `<link>` tags being silently dropped when a component is used as a sub-composition

### Transparent caption overlays
- All 15 caption components: opaque backgrounds and dark rgba overlays replaced with `transparent`
- `pointer-events: none` added to composition roots so captions don't intercept clicks

### Caption catalog reference
- Table of all 15 caption components with style descriptions and CLI commands added to `skills/hyperframes/references/captions.md`

## Test plan

- [x] Open a composition with caption-highlight as sub-composition — font (Montserrat) renders correctly
- [x] Caption overlays transparently on the video (no black background)
- [x] Click on text inside a locked caption sub-composition — TEXT panel is hidden
- [x] Try to move/resize a caption element on canvas — blocked, no "Unable to patch" error
- [x] `bunx vitest run packages/studio/src/player/components/timelineEditing.test.ts` — 37 tests pass
- [x] In Studio timeline, verify a `data-timeline-locked` clip cannot be moved or trimmed
2026-05-20 09:06:02 +02:00
Miguel Ángel 9c159ad96d fix: escape href in compiler link dedup + add font-link extraction tests
Escape href values in querySelector calls for link dedup in both
htmlBundler.ts and htmlCompiler.ts to match the runtime path (which
uses CSS.escape). Prevents SyntaxError on hrefs containing quotes.

Add two tests for inlineSubCompositions font-link extraction:
- Verifies <link> elements are extracted with original rel + crossorigin
- Verifies dedup across multiple sub-compositions sharing the same font
2026-05-20 02:36:58 -04:00
Miguel Ángel 5d501a1628 fix: preserve original rel attribute on sub-composition link extraction
Store {href, rel, crossorigin} from source <link> elements instead of
re-deriving rel from a URL substring heuristic. Fixes preview-vs-render
parity: a stylesheet link whose href lacks ".css" or "css2?" was
emitted as preconnect in the compiled output, silently dropping the font.

Also documents that caption components ship with transparent backgrounds
intentionally — users add contrast layers in the host composition.
2026-05-20 02:33:40 -04:00
Miguel Ángel 471b4efb4b feat: data-timeline-locked + fix font loss in sub-compositions
Timeline locking:
- Add data-timeline-locked attribute support — fully disables move,
  trim-start, and trim-end in Studio for clips that carry this attr
- Runtime propagates the attribute from inner composition root to host
  element so component authors control it from their HTML
- All 15 caption components in the registry now carry the attribute

Font fix:
- Extract <link rel="stylesheet"> and <link rel="preconnect"> from
  sub-composition <head> alongside existing <style>/<script> extraction
- Fixes caption components (and any sub-comp using Google Fonts via
  <link> tags) losing their font-family when loaded as sub-compositions
- Applied in both runtime (compositionLoader) and compiler
  (inlineSubCompositions) paths
2026-05-20 01:55:17 -04:00
Ular Kimsanov 16d2966cd9 Merge pull request #886 from heygen-com/feat/shader-optional-css-mix
feat(shader-transitions): optional shader field — CSS crossfade mixing in HyperShader
2026-05-19 19:17:53 -07:00