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13
Commits
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42055296ee | fix(studio): make sdk cutover transactional (#2155) | ||
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97db811a2f |
feat(studio): per-keyframe ease presets, velocity fitting, gesture smoothing (#1694)
Per-keyframe speed-curve editing, velocity-based ease fitting, and Gaussian gesture smoothing. Easy Ease presets, per-segment KeyframeEaseList with a bezier editor, AE-convention ease fitting, position-only set-tween rows, and AnimationCard extraction. |
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091137e3c3 |
feat(studio): instant, flicker-free manual editing (#1605)
* chore(producer): shim __filename/__dirname in the CJS banner Bundled CJS deps like wawoff2 call __dirname; without the shim they throw "__dirname is not defined in ES module" at render time. Also ignore .zed/. * chore(producer): use a template literal for the CJS banner (review nit) * feat(core): add GSAP keyframe + motion-path source mutations Array-form keyframe removal in both the recast and acorn writers, plus update/add/remove-motion-path-point and add-motion-path. Exclude _auto and data from tween property-group classification. * fix(core): address #1554 review — data-exclusion test, split-fix doc, motion-path sentinel, parity blocks - Regression test for the `data` GSAP-key exclusion (parallel to _auto). - splitAnimationsInScript: documented that .fromTo()/.to() correctly stay out of the from-branch (only .from() reverts) and the <= boundary; added mid-flight straddle tests. - addMotionPathToScript failure path returns id: null (was empty-string sentinel); caller updated. - Parity blocks for addKeyframeToScript array-form + updateKeyframeInScript (mirroring removeKeyframeFromScript). Surfaced a latent acorn array-form partial-props merge bug — documented as it.skip with a ready assertion (acorn cutover follow-up). * feat(core): route motion-path mutations through studio-api + fix clip stamping Wire the new mutations into the file save route. Only authored clips suppress descendant stamping, so auto-stamped animated scenes can inline-expand. Hide in-flow timed clips with `display:none` only when they are LEAF clips (no nested timed clips). `display:none` on a container removes its whole subtree, hiding descendants that are still inside their own visibility window — e.g. an in-flow composition root whose effective window clamps to the timeline end would black out a child video that should still show (the hdr-hlg regression). Containers keep `visibility:hidden`, which a visible descendant can override; only leaves leave the flow, which is all the split-overlap case needs. * feat(core): strip legacy path-offset/rotation + drop obsolete studio lint rule A position or rotation add/set mutation makes the GSAP timeline the single source of truth for that channel, so any lingering --hf-studio-offset / --hf-studio-rotation CSS var must be cleared to avoid double-applying. stripStudioEditsFromTarget now clears both channels, and the add-strip fires for the position AND rotation property groups. Also removes the obsolete `gsap_studio_edit_blocked` lint rule: it warned that Studio cannot save drag/resize edits to elements in a registered timeline — the exact premise the single-source work inverts (the timeline is now the edit target). Removed the rule, its now-unused TIMELINE_REGISTRY_ASSIGN_PATTERN import, and its 5 tests. * fix(core): address #1555 review — complete hold-sync, invalidate clip cache, strip rotation channel - HOLD_SYNC_MUTATION_TYPES: add add-motion-path (load-bearing — addMotionPathToScript authors past t=0 → first-frame snap-to-(0,0) without the hold), update-meta, shift-positions, scale-positions, split-animations. (add stays out: flat tweens only, syncPositionHoldsBeforeKeyframes is a no-op for non-keyframed tweens.) - init.ts: timedClip in-flow/leaf WeakMaps now invalidate on clipTreeSignature change; visible/hidden branches both go through isTimedClipInFlow (was .get() by accident). - keyframesWriteRotation mirrors keyframesWritePosition so a rotation-only keyframe set strips the stale --hf-studio-rotation channel. * feat(studio): GSAP runtime read layer + shared helpers * fix(studio): address #1607 review — cold-parse vs fetch-error budgets, isZeroDurationSet, array-ease tests - useGsapAnimationFetchFallback: discriminate resolved/fetch-error/cold; only the cold (warm-but-zero) race gets the full ~600ms retry budget — a hard fetch error retries once. - Extract isZeroDurationSet (was !(duration>0) duplicated); rejects NaN, documents intent. - parsePercentageKeyframes: cite GSAP even-index spread; tests that a per-entry/interior ease is stripped without shifting the other keyframes' percentages. * feat(studio): GSAP drag/commit/bridge editing infra * fix(studio): address #1608 review — facade awaits commit, strict stale-parse guard, clearProps restore BLOCKER: useSafeGsapCommitMutation now RETURNS the (.catch-chained) commit promise and the commitMutation facade awaits it — so await session.commitMutation(...) resolves AFTER the server save, fixing both consumers (useEnableKeyframes + useGestureCommit's showToast/requestSeek/idle, which were firing before the save landed). SafeGsapCommitMutation return type widened void→Promise<void> (fire-and-forget consumers ignore it). - stale-parse guard uses hasNonHoldTweenForElement (a leftover hold set no longer counts as live). - commitFlatViaKeyframes snapshots dragged gsap values before clearProps + restores after seek, so a failed commit leaves the dropped pose, not a cleared element. * feat(studio): motion-path geometry + commit helpers * docs(studio): address #1609 review — document occlusion fade-in invariant, donut limit, nearestPointOnPath t-semantics * feat(studio): on-canvas motion-path overlay * fix(studio): address #1610 review — scope dblclick to pan-surface, kind-aware geometry guard, gate createMode, screen-space drag threshold * feat(studio): keyframes flag, gesture recording + timeline/selection refinements * fix(studio): address #1611 review — fetch-first keyframe path, gated hydration, dev-gated debug + gesture warn, per-group gesture tweens - useEnableKeyframes: parse current source first (null-vs-[] distinction) so a delete-all's empty parse isn't overridden by a stale selectedGsapAnimations cache. - useStudioUrlState: freeze the hydration effect's time dep once hydrated (was re-running every tick). - useGestureRecording: dev-gated console.warn when the live-preview runtime throws (was silent). - playerStore: gate window.__playerStore behind dev (guarded import.meta.env.DEV). - useGestureCommit: partition recorded keyframes by property group → one add-with-keyframes per group, so a mixed gesture no longer yields an untagged legacy tween. * feat(studio): single-source manual offset + rotation via the GSAP timeline Dragging or rotating an element writes into the GSAP timeline (the single source of truth) instead of a parallel --hf-studio-offset / --hf-studio-rotation CSS var: static elements commit a tl.set (idempotent on re-edit), tweened elements edit keyframes, and the live preview moves via gsap.set so what you see equals what is written and renders. Removes the dual-channel CSS-var/transform reconciliation behind the fling / disappear / runaway / double-stack / wrong-start bug class — for BOTH position and rotation (gesture base read from the gsap transform, gsap.set live preview, tl.set/ keyframe commit, dropped the handleDom*Commit CSS fallbacks). Subcompositions edit the same single-source way, which surfaced and fixes: - resolve a subcomp element's source file via the composition-id map (the runtime drops the source linkage when inlining the subcomposition); - a selected element's selection box AND motion path use basic visibility, not the occlusion heuristic (a backgroundless opacity-1 scene above it is not an opaque cover); - soft reload rebuilds ONLY the committed composition's timeline, leaving other compositions' timelines intact (no cross-composition revert); - read keyframes from the element's OWN composition timeline (scan all timelines, not the first unstable key); - delete-all uses a soft reload too, so editing no longer hard-reloads the iframe. * fix(studio): address #1567 review — drop drag-intercept flag, harden softReload onerror, tighten runtime ladder, per-group gestures - DROP STUDIO_GSAP_DRAG_INTERCEPT_ENABLED: single-source GSAP intercept is the only position/rotation channel; the false branch silently killed drag+rotate (and let GSAP elements into the keyframe-corrupting CSS path). Removed flag + dead branch + env def + tests. - gsapSoftReload: plugin onerror no longer fakes success — signals onAsyncFailure so the caller full-reloads; honors __hfMotionPathPluginLoading so a concurrent reload can't queue a dup script. - gsapDragCommit: resolveDragRuntime narrows the as-any ladder; a mid-seek throw logs + drops partial reads (no phantom identity) and re-applies the drag override in finally. - MotionPathOverlay: park-timer cleanup keyed on animId change. - useGestureCommit: partitionKeyframesByGroup wraps the add-with-keyframes sites (per #1611 review). * feat(studio): patchRuntimeTweenInPlace — update a tween's values in place Defensive runtime helper: locate the element's tween in window.__timelines via the shared resolveRuntimeTween scan, update its set/keyframe vars, invalidate, and re-seek the playhead — without re-running the whole composition. Returns false (caller falls back to soft reload) for any shape it can't safely patch (no tween, dynamic/computed keyframes, motionPath arc, channel mismatch, or any error). Foundation for instant, flicker-free manual edits. * fix(studio): address #1612 review — channel-aware set resolution + decline dynamic-expression patches - resolveRuntimeTween gains an optional channels[] hint; for kind:set it prefers the set whose vars carry one of the patched channels and never returns a disjoint-only set (e.g. won't write {x,y} into a co-located {rotation} set). patchRuntimeTweenInPlace derives channels from the props. - patchSet declines (returns false → soft reload) when overwriting a string/dynamic vars[ch], instead of silently dropping the computed expression. * feat(studio): instantPatch fast path in runCommit A commit carrying an instantPatch option tries patchRuntimeTweenInPlace first; on success the preview updates in place with NO reload (instant), on false it falls back to the existing soft reload. Extracts the preview-sync tail into a testable applyPreviewSync helper. No behavior change when instantPatch is absent. * feat(studio): route static position/rotation set drags through instantPatch Static-element position and rotation set commits now attach instantPatch{selector, change:{kind:set}} so the drag updates in place with no reload. Structural ops (new tween add, delete-all, convert/split/materialize) and keyframe edits deliberately omit it and keep the soft reload — keyframe instant-patch needs object-form keyframe support in patchRuntimeTweenInPlace (deferred). * fix(studio): address #1613 review — derive instantPatch from the mutation, patch both coalesced commits, wire onAsyncFailure - commitStaticGsapPosition/Rotation derive instantPatch.change.props from the actual update-property mutation(s) sent (one source of truth → findUnsafeMutationValues-validated values flow into the patch; can't drift). - Coalesced x/y: the intermediate x commit also carries instantPatch{x}, the y commit {x,y}, so a second-POST failure still leaves the preview patched for what persisted. - applyPreviewSync passes reloadPreview as onAsyncFailure (plugin-CDN load error → full reload); per U4 the synchronous false still does NOT escalate. - (channel disambiguation from #1612 verified end-to-end: {x,y}→position set, {rotation}→rotation set.) * feat(studio): no full iframe remount for soft-reloadable edits A softReload edit (and the SDK single-script refresh) no longer escalates to a full reloadPreview() iframe remount when applySoftReload returns false — the live gsap.set already shows the value, and a remount is the worst flash + re-inlines subcomps (reverting their keyframes). verifyTimelinesPopulated now checks the expected target keys the re-run registers, so a correct scoped re-run doesn't spuriously report empty. Full reload stays only for the structural (no-softReload) and ambiguous-script paths. * feat(studio): pre-load MotionPathPlugin so motion-path edits don't async-flash ensureMotionPathPluginLoaded() runs once at the preview iframe-load seam (NLELayout onIframeLoad), eagerly loading + registering MotionPathPlugin without killing the timeline. So when a user adds a motion path to a composition that didn't originally use one, the soft reload runs synchronously instead of taking the kill-then-await-CDN async path (the flash). Idempotent + defensive; the existing async fallback stays for genuine cold-start/CDN-failure. * fix(studio): don't re-save + reload when source editor syncs externally The SourceEditor's CodeMirror update listener fired onChange on ANY docChanged — including the programmatic dispatch that syncs external content (e.g. a manual-edit commit writing the source back into the open editor). That made the editor re-save the file and bump refreshKey, fully reloading the preview iframe on every drag/keyframe edit — defeating the in-place instant patch and causing the flash. Annotate the programmatic sync (ExternalSync) and skip onChange for it, so only real keystrokes save. * fix(core): inject MotionPathPlugin into preview when a composition uses motionPath A studio-created motion path writes a gsap motionPath tween into the single-source timeline, but the preview HTML only loaded gsap core — so the first render threw "Invalid property motionPath ... Missing plugin?". Detect motionPath usage and inject MotionPathPlugin right after the composition's gsap script, version-matched to it. * fix(studio): dedup __hfMotionPathPluginLoading type decl (restack artifact) * fix(studio): address #1605 review — distinguish soft-reload failure modes + observability, SourceEditor focus guard BLOCKER: applySoftReload now returns SoftReloadResult ('applied' | 'verify-failed' | 'cannot-soft-reload') instead of a bare bool. applyPreviewSync + sdkRefresh escalate to a full reloadPreview() on the PERMANENT 'cannot-soft-reload' (no gsap/rebind hook/scopable key/script, or sync re-run threw) — fixing the silent-stale-preview U4 dropped — but still suppress the TRANSIENT 'verify-failed' (live gsap.set is correct). Telemetry: gsap_soft_reload_outcome (origin/result/escalated) + gsap_instant_patch_fallback, so the U4 invariant is enforced, not asserted. - SourceEditor: skip the programmatic external-sync replace while the editor is focused, so an in-flight commit doesn't clobber the user's uncommitted keystrokes (ExternalSync kept for unfocused). - Verified ensureMotionPathPluginLoaded already guards __hfMotionPathPluginLoading (no double-append). * fix(core): align __clipTree and __clipManifest ids via stableClipId Timeline inline expansion was dead for nested children inside index.html: the tree keyed id-less elements by a synthetic __clip-N while the manifest keyed them null, so parent<->child never joined. Both now resolve identity through stableClipId (id || data-hf-id), which every generated element has. * fix(core): strip baked runtime + tag comp root in preview assembly Comps that ship a baked inline runtime were double-loaded (preview injects its own) and the baked copy failed to parse inline (Unexpected token '<'). Strip it in buildSubCompositionHtml + the disk-fallback preview path. Also tag the comp root with data-composition-file so the studio resolves a comp's top-level elements to the right source file instead of defaulting to index.html (which made the GSAP panel parse the wrong, multi-timeline file). * feat(studio): set motion-path destination from a toolbar toggle Replaces the double-click-on-canvas UX (which painted text over the preview) with a 'Set motion destination' toggle next to Snap/Grid, shown only when the selected element can take a path. While armed, one canvas press places the destination. Also removes the dead TimelinePropertyRows component. * fix(studio): center timeline keyframe diamonds on their percentage Dropped clampDiamondLeft, which forced boundary keyframes fully inside the clip so a 0% diamond sat half a diamond right of the 0% point. Each diamond's midpoint now sits exactly on its % (the clip is overflow-visible). * fix(studio): resize static elements via tl.set, not a single-stop keyframes tween Resizing an element with no size animation wrote keyframes:{ <playhead%>: {width,height} } — one mid-point stop GSAP can't interpolate, so it rendered NaN/0 dimensions at every other frame and the element vanished (worst off 0%). Added commitStaticGsapSize (mirrors commitStaticGsapPosition): a static resize now writes tl.set({width,height}), held at all frames; re-resizing updates it in place. * fix(studio): negative-cache failed media probes Only successful probes were cached, so CORS/404 cross-origin media was re-probed every rAF-driven timeline re-derive, flooding the console. Remember failed URLs and skip them. * fix(studio): type window.setTimeout handle as number ReturnType<typeof window.setTimeout> infers NodeJS.Timeout when @types/node is present and clashes with the DOM number the call returns. Type it number. * fix(studio): drag/resize disappearance, stale-ID duplicates, soft-reload clearProps - Fix soft-reload clearProps destroying element inline styles — save cssText, clear, restore, strip only transform - Fix resize no-op on re-resize: delete+add instead of two update-property - Route set tweens through static resize path (convertToKeyframes skips sets) - Re-fetch animation ID before drag commit to prevent stale-ID duplicates - Guard editDebugLog for Node test environments - Fix NLELayout setState-during-render (move reset to useEffect) - Stop SnapToolbar pointer events propagating to canvas deselect handler - Enable click-to-add waypoints on cubic motion paths - Add whole-path drag offset (Alt+drag shifts all keyframes together) - Add Canvas shortcuts section to ShortcutsPanel - Extract useMotionPathData + commitGsapPositionFromDrag (filesize compliance) - Delete dead code (getElementDepth, isElementVisibleInPreview, unused exports) |
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418f198b33 |
feat(sdk): ws-3c — addWithKeyframes + replaceWithKeyframes SDK ops (acorn writer) (#1572)
* feat(sdk): ws-b variables/brand — object-valued font/image + B1 JSON model
B1 — setVariableValue now drives the runtime JSON model
(data-composition-variables) so preview == render. CSS custom prop is
kept as a secondary compat write for compositions that CSS-bind directly
to --{id}.
B2 — object-valued font ({name, source}) and image ({url}) variable
types added core-to-SDK. Object values write to the JSON model only;
scalars write both model + explicit CSS style patches. Explicit style-path
patches in forward/inverse ensure apply-patches.ts handles each path type
purely (model vs CSS), so inverse patches restore exact pre-call state
without ambiguity.
Changed files:
packages/core/src/core.types.ts — font/image to CompositionVariableType + interfaces
packages/core/src/lint/rules/composition.ts — accept font/image in lint message
packages/core/src/parsers/htmlParser.ts — validate font/image variable declarations
packages/core/src/parsers/htmlParser.test.ts — tests for new variable types
packages/core/src/runtime/validateVariables.ts — checkType for font/image
packages/sdk/src/types.ts — FontValue/ImageValue; widen OverrideSet + EditOp
packages/sdk/src/index.ts — re-export FontValue/ImageValue
packages/sdk/src/session.ts — widen setVariableValue signature
packages/sdk/src/engine/patches.ts — valueChange helper for object-valued patches
packages/sdk/src/engine/mutate.ts — handleSetVariableValue: B1+B2 with explicit CSS patches
packages/sdk/src/engine/apply-patches.ts — variable case: model-only (CSS via explicit patch)
packages/sdk/src/engine/mutate.test.ts — B1+B2 round-trip + inverse tests
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(sdk): ws-c elastic timing + word-alignment resolver (WS-C)
C1: getElementTimings/setElementTiming typed session methods + setHold typed
wrapper. getElementTimings reads data-duration (preferred) or data-end−data-start
(fallback) — same attr-preference as handleSetTiming. setElementTiming dispatches
a sparse map as one batch → one patch event → one undo step. setHold mirrors
setVariableValue pattern.
Also fixes a pre-existing apply-patches.ts gap: the timing/duration patch case was
absent, causing undo of duration changes to silently no-op. Added the duration
branch so inverse patches restore data-duration correctly.
C2: packages/core/src/compiler/timingResolver.ts — shared pure resolveTimings()
consumed by BOTH preview (sdk session) and render (timingCompiler) paths. Word-
anchored elements get enterAt = wordTimings[k].start + offset; elastic hold =
max(0, slotEnd − (enterAt + enterDuration + exitDuration)), clamped ≥ 0; never
timescales animated content. Un-anchored elements keep authored timing (align-on-
adjust). Deterministic + pure: no Date.now, no Math.random, no DOM.
extractGsapLabels() added to gsapParserAcorn.ts to parse tl.addLabel() calls for
the getElementTimings labels field.
Tests: timingResolver.test.ts (10 pure-function tests including preview==render
parity golden test); session.timings.test.ts (15 session-layer tests covering
duration-authored, end-authored, label extraction, batching, undo, and setHold
regression).
Gates: build ✓ · bun test (sdk+core/compiler) 434/434 ✓ · oxlint 0 warnings ✓ ·
oxfmt --check ✓ · fallow --gate new-only ✓ (complexity suppressed on 2 new
inline functions, duplication warn-only pre-existing)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(sdk): addElement forward op — mint hf-id, inverse = removeElement (WS-D)
Implements WS-D: the addElement EditOp and session.addElement() typed method.
- types.ts: addElement op (parent/index/html) added to EditOp union;
addElement(parent, index, html): HfId added to Composition interface
- mutate.ts: handleAddElement inserts a single-root HTML fragment at
parent+index, minting ids against the LIVE document's existing id set
(not a fresh fragment set) via collectDocumentHfIds + mintFragmentIds;
forward = patchAdd, inverse = patchRemove; MutationResult.meta.newId
carries the minted root id
- mutate.ts: validateOp case rejects missing parent, negative index,
empty html, zero-element html, and <script> in html
- session.ts: typed addElement(parent, index, html) returns minted id
via result.meta.newId
- mutate.test.ts: 16 tests covering insert position, append semantics,
id uniqueness, content-collision rehash, nested fragments, forward/
inverse symmetry, undo, add/undo/redo stability, parent:null body
insertion, serialize round-trip, and all five validateOp rejection codes
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(sdk): ws-3c — addWithKeyframes + replaceWithKeyframes SDK ops (acorn writer)
Port add-with-keyframes / replace-with-keyframes from the server recast path
to the acorn/magic-string writer and expose them as typed SDK EditOps.
- gsapWriterAcorn.ts: extend buildKeyframeObjectCode and
addAnimationWithKeyframesToScript to accept `auto?: boolean` on keyframes
(emits `_auto: 1` matching the recast writer)
- types.ts: add `addWithKeyframes` and `replaceWithKeyframes` to EditOp union
- mutate.ts: add handleAddWithKeyframes, handleReplaceWithKeyframes, and
applyGsapWithKeyframesOp dispatch sub-function; validateOp cases for both
- sdkCutover.ts: add sdkAddWithKeyframesPersist + sdkReplaceWithKeyframesPersist
(shared via dispatchWithKeyframes to eliminate clone)
- useGsapAnimationOps.ts: wire addWithKeyframes + replaceWithKeyframes
callbacks with SDK-first / server fallback pattern
- gsapWriter.parity.test.ts: add parity tests for _auto endpoint round-trip and
replaceWithKeyframes (remove + addWithKeyframes) differential golden harness;
import removeAnimationFromScript from both writers
Landmine note: tween IDs are position-derived — replaceWithKeyframes removes the
old tween (renumbering survivors) then inserts the replacement at the end; the
MutationResult patch pair restores the whole GSAP script on undo, not a per-ID
inverse, so ID-held references in callers must re-parse after structural edits.
Gate: WS-3.F (retire recast / executeGsapMutation) — NOT started here.
Remaining Studio callers (gsapDragCommit, gsapRuntimeBridge, useGestureCommit,
useEnableKeyframes) remain on the server commitMutation path until WS-3.F.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ceb815c318 |
feat(sdk,studio): ws-1.2 — percentage-based removeGsapKeyframe (#1498)
* feat(sdk,studio): ws-1.2 — percentage-based removeGsapKeyframe Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(sdk,studio): ws-1.3 — removeGsapProperty SDK op + Studio hook cutover Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * feat(sdk,studio): ws-1.4 — deleteAllForSelector SDK op + Studio hook cutover Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> * fix(core): cascade-remove GSAP tweens in removeElementFromHtml (WS-2) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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a5016ed416 |
feat(sdk,studio): ws-1.1 — add set method to GsapTweenSpec; route addGsapAnimation(set) through sdk (#1497)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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377b0368bd |
fix(studio,core): resolve SDK-cutover review findings (#1471)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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592f7c775d |
feat(studio): route GSAP tween add/update/delete through SDK (§3.5 PR1) (#1469)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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ca1a8a6879 |
feat(studio): s7.5 — delete shadow scaffolding; keep cutover flag (dark launch) (#1462)
Removes the SDK shadow telemetry: STUDIO_SDK_SHADOW_ENABLED, sdkShadow.ts + sdkShadowGsapFidelity/GsapKeyframe/Numeric and their tests, the runShadow* call-sites across the GSAP/timeline hooks, and the onDomEditPersisted shadow callback in useDomEditSession. Moves patchOpsToSdkEditOps into sdkCutover.ts. KEEPS STUDIO_SDK_CUTOVER_ENABLED as a dark-launch kill-switch — default false, enable per-environment via VITE_STUDIO_SDK_CUTOVER_ENABLED=true. shouldUseSdkCutover stays flag-gated. The stack can merge with zero behavior change; cutover is validated by flipping the flag, not by removing it. Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |
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4ee57d5505 |
fix(studio): serialize GSAP script commits per file (shadow request race) (#1512)
Rapid GSAP edits (ease/duration/keyframe/property) fired overlapping read-modify-write POSTs to one script file — coalesceKey only dedupes edit history, not requests. The gsap_fidelity shadow then diffed an op against whichever POST's scriptText resolved, which could predate that op → false "expected null, actual power2.out" mismatches. Server persists correctly; a pure client request-pairing race. Adds createKeyedSerializer (per-key promise chain, rejection-safe, self- cleaning). commitMutation now serializes every GSAP-script commit per target file by default (key `gsap-file:<path>`) — covering all op types and all animations, not just one meta family — so same-file POSTs can't interleave. Distinct files run concurrently; an explicit serializeKey still overrides. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7593aac5ef |
feat(sdk,studio): populate animationIds; shadow GSAP update/delete + value fidelity (#1474)
* feat(sdk,studio): populate animationIds; shadow GSAP update/delete Closes the GSAP shadow gaps. The server's animationId was assumed to live in a separate id-space — it does not: the studio-api read path (T6e) and the SDK both derive tween ids as targetSelector-method-position from the same acorn parser, so server ids are dispatchable in the SDK as-is. SDK: populate ElementSnapshot.animationIds (was a hardcoded stub) from parseGsapScriptAcornForWrite().located, resolving each tween's targetSelector to element hf-ids. Makes the snapshot truthful and enables real GSAP parity. Studio: shadow deleteGsapAnimation (removeGsapTween) and updateGsapMeta (setGsapTween) using the server animationId directly. GSAP add/remove parity now verifies via animationIds (present after add, gone after remove). set is existence-only — the SDK still has no per-tween property reader (value fidelity would need serialize()-script round-trip diffing). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(studio): GSAP value fidelity via serialize round-trip diff Closes the last shadow gap: GSAP value fidelity. Existence parity confirmed a tween was created/removed but not that its values (duration/ease/position/ properties) matched the server, since the SDK has no per-tween property reader. runShadowGsapFidelity opens a fresh SDK doc from the server's pre-op file (result.before), applies the same typed op, serializes, and structurally diffs the SDK's GSAP script against the server's resulting script (result.scriptText). Both are re-parsed via parseGsapScriptAcorn, so formatting/whitespace never produces false positives — only real value drift does. gsapFidelityMismatches reports per-field drift and tween presence/absence. Wired at the commitMutation chokepoint (the only place with the server's before+after scripts); handlers pass the typed ShadowGsapOp via CommitMutationOptions.shadowGsapOp. Emits sdk_shadow_dispatch op:gsap_fidelity. Complements the existing live existence shadow (op:gsap). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio,sdk): address shadow code-review findings - gsapFidelityMismatches: canonical comparison (sort property keys, numeric- coerce position/duration/values). Server (addAnimationToScript) and SDK (gsapWriterAcorn) are different writers; non-canonical compare flagged key-order / number-vs-string differences as false value drift. - document.ts buildAnimationIdMap: memoize the acorn parse by script text (single-entry). getElements() invalidates on every dispatch, so shadow's frequent dispatches were re-parsing the full GSAP AST each rebuild. Selector resolution still runs per-call (depends on live DOM). - runShadowGsapFidelity: early-bail when serverScript/beforeHtml is empty — skip the costly openComposition. - useSafeGsapCommitMutation: import the shared CommitMutationOptions/ CommitMutation instead of a stale local duplicate (was missing shadowGsapOp). - align extractGsapScript marker set across sdkShadow.ts and document.ts (gsap || __timelines || ScrollTrigger) so both pick the same script. Tests: +2 canonical-compare cases (key-order, number-vs-string → no drift). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio,sdk): fallow gate for #1474 (fidelity diff + test clones) - suppress moderate CRAP on gsapFidelityMismatches and the runShadowGsapTween parity arrow (comparison/parity functions are inherently branchy) - suppress two pre-existing test clones in session.test.ts surfaced by the added animationIds tests (TestPreviewAdapter stub, selectionchange setup) Rebased onto the updated #1473 (no-persist shadow session); inherits the persist-race fix and prior fallow suppressions. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(studio): extract GSAP fidelity to its own module (file-size gate) sdkShadow.ts hit 602 lines (CI File size check: max 600). Move the GSAP value-fidelity diff (gsapFidelityMismatches, runShadowGsapFidelity, and their private helpers) into sdkShadowGsapFidelity.ts; re-export from sdkShadow.ts so the import surface is unchanged. sdkShadow.ts now 430 lines. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio,sdk): address #1474 review feedback - CodeQL js/bad-tag-filter: the GSAP <script> extraction + test regexes now match </script\s*> (whitespace-before-close variant). 3 alerts resolved. - Wiring (Miguel): extract resolveGsapFidelityArgs — a pure, narrowing gate for the commitMutation chokepoint (no non-null assertions) — and unit-test the fire/skip conditions (session, op, before, scriptText). Replaces the inline guard so the wiring decision is covered without rendering the hook. - Property-handler scope (Rames): comment at the chokepoint documenting that only meta-level ops (add/update-meta/delete) carry shadowGsapOp today; per-property and keyframe handlers are a deliberate follow-up. Also why scriptText can be null. - Test coverage (Rames): multi-tween-per-element and shared-selector cross-element animationIds cases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio): CodeQL js/bad-tag-filter — match </script[^>]*> close tags `</script\s*>` still tripped CodeQL on attribute-junk closes like `</script foo>` (HTML5 ignores junk before `>`). Widen the close-tag match to `</script[^>]*>` in the GSAP-script extraction and the test regexes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8f15e9f09b |
feat(studio): extend SDK shadow to delete/timing/gsap-add + default on (#1473)
* feat(studio): default SDK shadow dispatch on for parity telemetry Shadow mode keeps the server patch path authoritative (no user-visible change) and emits sdk_shadow_dispatch parity signal. Default it on so we collect addressing/serialize-drift telemetry from all traffic before any cutover. Disable via VITE_STUDIO_SDK_SHADOW_ENABLED=false. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(studio): shadow parity for delete/timing/gsap ops + wire delete Extends shadow visibility past the property-edit path. Adds a can()-first shadow core (pure addressing/validity pre-check, works even for GSAP which has no snapshot value) plus runShadowDelete/runShadowTiming/runShadowGsapTween. Parity coverage: delete = getElement null (full); timing = snapshot start/duration/trackIndex (full); gsap = can()+dispatch+returned-id only (animationIds is a stub, tween values are script-level — full fidelity needs serialize() round-trip diffing, out of scope). Wires the delete runner end-to-end via an onElementDeleted callback (useDomEditSession → useDomEditCommits → useElementLifecycleOps), fired after the server delete succeeds. Server stays authoritative. Timing/GSAP wiring follows (each needs threading sdkSession into useTimelineEditing / useGsapScriptCommits). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(studio): wire timing + GSAP-add shadow dispatch Timing: thread sdkSession into useTimelineEditing; fire runShadowTiming after move/resize persist (server authoritative). Moved the useSdkSession call above useTimelineEditing so both share the single session (no duplicate). GSAP: thread sdkSession through useGsapScriptCommits → useGsapAnimationOps; shadow addGsapAnimation via runShadowGsapTween after the server add. Only the add path is shadowed — delete/update key on the server's animationId, which doesn't resolve in the SDK's independent id-space (would emit false cannot_dispatch). "set" has no SDK method, so it's skipped. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio): address #1473 review — no-persist shadow session + fallow gate Blocker (Rames): the shadow runners dispatched on the live persisted SDK session, so each shadow op fired the persist queue → an HTTP write of the SDK's serialize() output, clobbering the studio's authoritative write (default-on shipped this). Fix: open the shadow session WITHOUT persist — it reads from the server but never writes back. Shadow dispatches mutate the in-memory model only and are discarded on the next reload-on-change. Cutover (Step 3c+) must re-add persist together with self-write suppression. No persist consumer exists in this stack (cutover is not in main), so this is safe and keeps default-on. Fallow CI gate (Miguel): - drop unused `export` on RecordEditInput (dead-type) - suppress pre-existing CRAP with reasons: commitMutation, addGsapAnimation; file-level complexity on useTimelineEditing (shadow .then() branches nudge several callbacks over threshold — telemetry-only) - suppress 3 pre-existing clones surfaced by adjacent edits (save-error formatter, prop-drilling passthrough, file-change reload handler) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(studio): scrub user content from shadow property-path telemetry Addresses #1473 review concern (Rames): inline-style and text-content edits put user content into the sdk_shadow_dispatch mismatch expected/actual fields. Redact before emit — text-content values fully redacted (length only), others length-capped at 64. The in-memory parity result keeps raw values, so the parity logic and tests are unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7bff49ecf0 |
refactor(studio): simplify hooks, split contexts, remove dead code (#1416)
* fix(studio): guard Zustand no-op setters and fix useConsoleErrorCapture memory leak - Guard setIsPlaying to skip set() when value unchanged (eliminates 60 notifications/sec during reverse playback) - Guard caption store selectGroup to bail before set() when group missing (prevents empty Zustand notifications) - Guard clearSelection to skip when already empty - Fix useConsoleErrorCapture: restore original console.error, remove error event listener, and delete __hfErrorCapture flag on cleanup * fix(studio): delete dead files and unused exports Remove 7 dead files (audioBeatDetection, keyframeSnapping, timelineInspector, DopesheetStrip, StaggerControls, TimelineLayerPanel, TimelineEditorNotice) and their test companions. Delete unused computeFitToChildrenSize export from propertyPanelHelpers. Fix re-export indirection: useDomEditCommits and studioMotionOps.test now import patch builders directly from manualEditsDomPatches instead of the re-export passthrough in manualEditsDom. * fix(studio): eliminate effect-chain state mirroring for lint findings, hover, and GSAP fetch Move lint findingsByElement sync from App.tsx into useLintModal where the value is produced, removing the mirroring useEffect. Consolidate 4 hover-clearing effects in useDomSelection into 2 (one unconditional on context change, one conditional combining caption mode, selection match, and disconnected element checks). Fold the GSAP retry effect into the fetch effect in useGsapTweenCache, scheduling a single retry via setTimeout when the initial fetch returns 0 animations. Eliminates 3 unnecessary render cycles from effect chains. * fix(studio): memoize renderQueue, toolbar, and canvas rect to prevent re-render cascade - Wrap renderQueue object in useMemo so StudioContext consumers don't re-render on every App render - Memoize timelineToolbar JSX so NLELayout memo isn't defeated - Move canvasRect getBoundingClientRect() from render-time IIFE to a useLayoutEffect-backed ref, eliminating layout thrashing - Track and clear setTimeout handles in refreshPreviewDocumentVersion to prevent stale timer accumulation on rapid calls and unmount * refactor(studio): consolidate GSAP shared primitives — defaults, iframe access, keyframe parsing Extract duplicated PROPERTY_DEFAULTS, IframeGsap interface, iframe accessors (getIframeGsap, queryIframeElement), percentage keyframe parsing, and toAbsoluteTime into a single gsapShared.ts module. Removes ~120 lines of copy-pasted logic across 8 hook files, reducing drift risk between the duplicate implementations. * fix(studio): remove dead store fields, dead file, duplicate helper, and unsafe assertions * refactor(studio): deduplicate selector helpers, rounding utils, percentage computation, and iframe access * fix(studio): split StudioContext into Shell + Playback to prevent cascade re-renders * refactor(studio): decompose useGsapScriptCommits into focused mutation hooks * refactor(studio): decompose useFileManager into focused file operation hooks Extract useFileTree (tree loading, refresh, derived assets/compositions) and useEditorSave (debounced save with history tracking) from the 508-LOC useFileManager. The parent hook composes both and retains file I/O, click-to-source, upload/import, and CRUD — preserving the same public interface so no consumers change. * refactor(studio): decompose useDomEditCommits into focused commit hooks Extract geometry (path offset, box size, rotation) and element lifecycle (delete, z-index reorder) into useDomGeometryCommits and useElementLifecycleOps. Parent keeps persistDomEditOperations as core and composes all sub-hooks — public interface unchanged. * refactor(studio): simplify useAppHotkeys with declarative command table * refactor(studio): simplify useAppHotkeys with declarative command table Replace 15 individual useRef callback refs with a single cbRef object. Extract keydown dispatch into pure dispatchModifierKey/dispatchPlainKey functions. Merge duplicate undo/redo logic into shared applyHistory. Extract cross-origin listener boilerplate into safeAddListener/safeRemoveListener. Hook body: 204 LOC (down from 445). Public API unchanged. * fix(studio): remove unused getDomEditTargetKey import * refactor(studio): decompose useDomEditSession into focused editing hooks Extract GSAP-aware geometry intercepts (move/resize/rotation) and animated property commit into useGsapAwareEditing, and selection wiring, GSAP cache management, preview sync, and selection handlers into useDomEditWiring. The parent remains a pure composition shell. * style(studio): fix formatting in 5 files * fix(studio): trim App.tsx to 598 lines (under 600 limit) --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |