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f33000dd1f2ab86ac94028a34f0fa1a537b6be81
17
Commits
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a7b308b667 |
feat: cache shader transition preview frames (#634)
* feat: cache shader transition preview frames * fix: move shader transition loading to player |
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26b8e2a985 |
Revert "feat: Persist Studio manual edits via manifest (#593)"
This reverts commit
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d0abe90a82 |
feat: Persist Studio manual edits via manifest (#593)
## Summary Studio manual geometry edits now persist as a project-local manifest instead of being baked into composition source on each gesture. The manifest lives at: ```text .hyperframes/studio-manual-edits.json ``` It is the source of truth for manual drag, resize, rotation, inspector geometry edits, group moves, and selected-layer reset. ## Architecture - **Manifest-backed edits**: each edit stores a kind (`path-offset`, `box-size`, `rotation`), a source-scoped target, and the edit values. - **Source-scoped resolution**: targets include `sourceFile`, `id`, `selector`, and `selectorIndex`, so duplicate selectors in nested compositions resolve against the owning source file. - **Additive CSS layer**: move uses CSS `translate`, resize writes stable dimensions/flex sizing, and rotation uses CSS `rotate` over the authored base. - **Shared replay runtime**: Studio preview, thumbnails, frame capture, producer renders, and CLI Studio renders/thumbnails all use the same core manual-edit render script. - **Animation-safe replay**: Studio reapplies the manual layer after load, refresh, timeline seeks, player operations, playback frames, thumbnail seeks, and render seeks instead of rewriting GSAP timelines. - **History and handoff**: the manifest is a normal project file, so undo/redo and agent edits can preserve, modify, or remove manual visual edits explicitly. ## User Impact Users can move, resize, rotate, group-move, and reset supported layers from the canvas or inspector, then refresh, capture thumbnails/screenshots, play animated compositions, and render videos without manual edits drifting away from the edited state. ## Main Files - `packages/studio/src/components/editor/manualEdits.ts` - `packages/studio/src/components/editor/DomEditOverlay.tsx` - `packages/studio/src/components/editor/PropertyPanel.tsx` - `packages/studio/src/App.tsx` - `packages/core/src/studio-api/helpers/manualEditsRenderScript.ts` - `packages/studio/vite.config.ts` - `packages/cli/src/server/studioServer.ts` - `packages/core/src/compiler/htmlBundler.ts` - `packages/producer/src/services/htmlCompiler.ts` - `packages/core/src/studio-api/routes/thumbnail.ts` - `packages/producer/src/services/fileServer.ts` - `packages/producer/src/services/renderOrchestrator.ts` ## Test Plan ```bash volta run --node 22.20.0 bun run build volta run --node 22.20.0 bun run --filter @hyperframes/core test -- src/studio-api/helpers/manualEditsRenderScript.test.ts volta run --node 22.20.0 bun run --filter @hyperframes/core typecheck volta run --node 22.20.0 bun run --filter @hyperframes/studio typecheck volta run --node 22.20.0 bun run --filter @hyperframes/cli typecheck volta run --node 22.20.0 bunx oxlint <changed files> volta run --node 22.20.0 bunx oxfmt --check <changed files> git diff --check ``` |
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04bd56a7ae |
fix: align Studio capture with preview (#595)
## Problem
Studio frame capture could fail for projects mounted outside the repo when the project id came from an encoded hash route. A project like `Notion Showcase` loaded as `#project/Notion%20Showcase`, but the capture URL encoded that already-encoded value again, producing `/api/projects/Notion%2520Showcase/...` and a 404.
While validating the fix by seeking through the preview, capture also diverged from the visible player for nested compositions because the thumbnail route sought raw timelines instead of the same player seek path used by Studio preview.
## What this fixes
- Decodes project ids when reading Studio `#project/...` routes and centralizes project hash/API path construction.
- Keeps API URLs encoded exactly once, including project names with spaces, literal `%`, reserved characters, and unicode.
- Updates Studio thumbnail capture to prefer `window.__player.seek(t)` and only fall back to raw timeline seeking for standalone pages.
- Preserves explicit `t=0` thumbnail requests instead of falling back to `0.5` seconds.
- Adds preview-regression CI coverage for Studio routing, frame capture URL construction, thumbnail seeking, and core thumbnail seek parsing.
## Root cause
Studio treated the hash route segment as the canonical project id even when the browser had already percent-encoded it. `buildFrameCaptureUrl` then encoded that string again, so a decoded project directory name and the capture API path no longer matched.
The preview/capture mismatch was a separate seek-path issue: the visible Studio preview seeks through the HyperFrames player, which maps global time into nested composition time. The capture route bypassed that layer and paused all registered timelines at the same global time.
The zero-second capture case came from parsing `t` with a truthiness fallback, so `parseFloat("0") || 0.5` became `0.5`.
## Verification
### Local checks
- `bun run --cwd packages/studio test -- vite.thumbnail.test.ts src/utils/projectRouting.test.ts src/utils/frameCapture.test.ts`
- `bun run --cwd packages/core test -- src/studio-api/routes/thumbnail.test.ts`
- `bunx oxfmt --check .github/workflows/preview-regression.yml packages/studio/vite.thumbnail.ts packages/studio/vite.thumbnail.test.ts packages/studio/vite.config.ts packages/studio/src/utils/projectRouting.ts packages/studio/src/utils/projectRouting.test.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/App.tsx packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts`
- `bunx oxlint .github/workflows/preview-regression.yml packages/studio/vite.thumbnail.ts packages/studio/vite.thumbnail.test.ts packages/studio/vite.config.ts packages/studio/src/utils/projectRouting.ts packages/studio/src/utils/projectRouting.test.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/App.tsx packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts`
- `bun run --cwd packages/studio typecheck`
- `bun run --cwd packages/core build:hyperframes-runtime`
- `bun run --cwd packages/core typecheck`
- `git diff --check`
Pre-commit also reran lint, format, and typecheck successfully for the committed files.
### Browser verification
Using `agent-browser`, I mounted `/Users/miguel07code/Downloads/Notion Showcase` into Studio's project data and opened:
```text
http://127.0.0.1:5197/#project/Notion%20Showcase
```
Before the fix, Capture requested `/api/projects/Notion%2520Showcase/thumbnail/index.html?...` and Studio showed `Capture failed`.
After the fix, I sought the preview to `0s`, `2s`, `10s`, and `18s`, captured each frame, and compared the visible preview crop against the capture output. The capture URLs all used `Notion%20Showcase`, not `Notion%2520Showcase`, and no failure toast appeared.
Mean pixel diffs for preview vs capture were:
- `0s`: `0.0`
- `2s`: `0.8641`
- `10s`: `0.3496`
- `18s`: `0.2309`
The small non-zero diffs are raster/antialias-level differences after resizing the capture to the preview crop dimensions.
## Notes
- Browser screenshots, comparison sheets, network logs, and the `agent-browser` recording are local-only under `qa-artifacts/capture-button/` and are not committed.
- The local Notion Showcase project mount is an ignored symlink under `packages/studio/data/projects/` and is not committed.
- Thumbnail cache versions were bumped so stale captures generated with the old seek behavior are not reused.
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15ee63c6e7 |
fix: harden CLI edge-case repros (#591)
## Problem I reproduced the selected open issue batch one by one and confirmed the reports were valid. The fixes all touch the CLI/runtime capture boundary, then the follow-up regression run exposed one over-broad runtime change in sub-composition host visibility and one CI-only baseline trap. Closes #590, #589, #588, #587, #586, and #584. ## What this fixes ### CLI/runtime edge cases - Makes the GSAP infinite-repeat lint rule ignore JavaScript comments, so literal `repeat:-1` text in comments is not flagged. - Lets the compositions CLI inspect `<template>` content, count visual-only template descendants, estimate simple GSAP durations, and suppress root `data-start` warnings in sub-composition lint mode. - Preserves runtime bootstrap scripts when body scripts are coalesced, and injects the runtime into a real `<head>` when source HTML has no head. - Keeps #589 fixed by loading and rendering template-wrapped sub-composition content, while restoring host visibility to the shorter of the authored parent clip window and the child composition live timeline. - Resolves snapshot/validate viewport size from root `data-width` / `data-height` instead of falling back to 1920x1080. - Skips fully off-frame text boxes during contrast sampling and bounds-checks ring samples so contrast output no longer emits `null:1` / `NaN:1`. - Marks muted videos as `data-has-audio="false"` in the core timing compiler, which fixes the same-src muted `<video>` + separate `<audio>` StaticGuard case. - Keeps user-authored `hf-seek` listeners reachable during capture by preventing author scripts from being merged into the runtime bootstrap path. ### Shared helper cleanup - Removes the stale producer-local timing compiler duplicate; producer compilation now consumes the core timing compiler. - Centralizes HTML document helpers in core: fragment parsing, embedded runtime stripping, head/body script injection, and early-head injection. - Centralizes the CLI layout/snapshot static HTML server. - Adds browser-safe core subpath helpers for Lottie readiness and CLI screenshot clip calculation; Studio's Vite config keeps the screenshot clip helper self-contained so clean-checkout test startup does not value-import core `.ts` source. - Replaces the engine parity-contract copy with a core re-export. - De-duplicates render-job cleanup and Studio static file-serving callbacks. ### Regression hardening - Replaces the embedded-runtime script stripping regex with a script-tag scanner that handles closing tags like `</script >`. - Escapes inline script bodies before wrapping them in `<script>` tags, so authored `</script` and `<!--` text cannot break out of the injected wrapper script. - Shares media-duration clamping between core and producer, with a 50 ms tolerance for ffprobe precision drift between local and CI media stacks. - Pins the affected style fixture SFX durations in source so style-1 and style-9 compile deterministically. - Restores the `vfr-screen-recording` video golden to the CI-stable baseline; the current CI failure showed the Linux render matches the old golden, while the locally refreshed macOS golden was the mismatch. ## Root cause The CLI paths had accumulated assumptions that held for simple direct-root landscape compositions but not for current composition patterns: DOM queries did not enter template content, snapshot/validate used a fixed viewport, runtime and author scripts shared a coalescing bucket, and timing compilation treated every video as audio-bearing unless authors manually overrode it. The style shard failures were not product regressions. Local and CI media probing disagreed on the short SFX clip duration by about 45 ms, and the compiler was clamping authored durations to the locally probed value. The shared clamp tolerance preserves explicit author/source durations for small probe precision differences while still clamping real overflows. The vfr fast-shard failure was a bad baseline refresh: CI actual frames matched the old `vfr-screen-recording` baseline at 40+ dB PSNR, but mismatched the macOS-refreshed golden at ~18-22 dB. The fix is to keep the Docker/Linux-stable video golden and only retain the deterministic compiled snapshot change. The sub-composition regression came from treating a host's authored parent window as the only visibility boundary. That made settled child overlays stay visible after their own live GSAP timeline ended. The corrected runtime behavior respects both contracts: parent clips still bound where the host can appear, and the child live timeline can end the host earlier. ## Verification ### Local checks - `bunx oxfmt --check packages/core/src/runtime/init.ts packages/core/src/runtime/init.test.ts` - `bunx oxlint packages/core/src/runtime/init.ts packages/core/src/runtime/init.test.ts` - `bun run --cwd packages/core test src/runtime/init.test.ts` - `bun run --cwd packages/cli test src/commands/compositions.test.ts src/utils/compositionViewport.test.ts` - `bun run build:hyperframes-runtime` - `bun run --cwd packages/producer test --keep-temp --sequential style-12-prod style-5-prod` - `bun run --cwd packages/producer test --sequential vfr-screen-recording hdr-hlg-regression style-7-prod` - `bun run --cwd packages/core test src/compiler/htmlCompiler.test.ts src/compiler/timingCompiler.test.ts src/index.test.ts` - `bunx oxfmt --check packages/core/src/compiler/timingCompiler.ts packages/core/src/compiler/htmlCompiler.ts packages/core/src/compiler/htmlCompiler.test.ts packages/core/src/compiler/index.ts packages/core/src/index.ts packages/core/src/index.test.ts packages/producer/src/services/htmlCompiler.ts` - `bunx oxlint packages/core/src/compiler/timingCompiler.ts packages/core/src/compiler/htmlCompiler.ts packages/core/src/compiler/htmlCompiler.test.ts packages/core/src/compiler/index.ts packages/core/src/index.ts packages/core/src/index.test.ts packages/producer/src/services/htmlCompiler.ts` - `bun run --cwd packages/core typecheck` - `bun run --cwd packages/producer typecheck` - `bun run --cwd packages/producer test --sequential style-1-prod style-9-prod` - `bun run --filter @hyperframes/studio test` with `packages/core/dist` temporarily hidden to simulate clean-checkout config loading - `git diff --check` ### CI artifact checks - Inspected failed run `25225854394` job `73969147096`: style-1 failed only on `click-sfx` `1.044898` vs `1` duration/end. - Inspected failed run `25225854394` job `73969147061`: style-9 failed only on SFX `1.044898`-based duration/end mismatches. - Inspected failed run `25225854394` job `73969147048`: `vfr-screen-recording` compilation/audio passed, visual failed after comparing against the macOS-refreshed golden. - Compared the first 10 uploaded CI vfr failure frames against the restored old baseline; minimum PSNR was `40.444705`, above the fixture threshold of `28`. ### Repro checks - `bun packages/cli/src/cli.ts lint /tmp/hf-590-repro` now passes without `gsap_infinite_repeat`. - `bun packages/cli/src/cli.ts snapshot /tmp/hf-587-repro --at 0.5 --timeout 1000` now writes a 1080x1920 PNG. - `bun packages/cli/src/cli.ts validate /tmp/hf-588-repro --timeout 500` no longer emits `null:1` / `NaN:1` contrast output. - `bun packages/cli/src/cli.ts validate /tmp/hf-586-repro --timeout 500 --contrast false` no longer emits the muted-video StaticGuard contract error. - `bun packages/cli/src/cli.ts compositions /tmp/hf-589-gsap-repro` now reports `foo 0.5s 1920x1080 1 element`. - `bun packages/cli/src/cli.ts snapshot /tmp/hf-589-gsap-repro --at 0.25 --timeout 2000` captures the expected template-backed red frame. - `bun packages/cli/src/cli.ts snapshot /tmp/hf-584-repro --at 0.5,1.5 --timeout 500` captures the expected post-seek green frame. ### Browser verification - Refreshed the local side-by-side comparison page at `qa-artifacts/pr-591-video-compare/index.html`. - Served the comparison page locally and used `agent-browser` to load `style-12-prod`, play both videos quickly to the failed window, pause, and inspect the side-by-side frame. - Browser proof screenshot: `qa-artifacts/pr-591-video-compare/browser-proof/fixed-style12-labeled.png`. - Browser proof recording: `qa-artifacts/pr-591-video-compare/browser-proof/fixed-style12.webm`. - Earlier Studio proof artifacts remain local-only: `qa-artifacts/dedupe-refactor-preview.png`, `qa-artifacts/dedupe-refactor-preview-after-play.png`, `qa-artifacts/dedupe-refactor-preview.webm`. ## Notes - Browser proof and CI diagnostic artifacts are intentionally local-only and not committed. - Studio's Vite config intentionally keeps the thumbnail clip helper inline because Vite/Vitest config startup runs through Node's loader before package source `.ts` imports are transformed. - The committed PR diff changes `vfr-screen-recording/output/compiled.html` but no longer changes `vfr-screen-recording/output/output.mp4` relative to `main`. - I attempted a local `linux/amd64` Docker validation to mirror CI, but the local Docker build was blocked by Debian package download failures. The arm64 Docker image also cannot launch the x64 Puppeteer headless shell under OrbStack. The vfr baseline decision is therefore based on the uploaded CI artifact comparison above. - I kept this validated issue batch in one PR because the fixes overlap the same CLI/runtime capture surfaces. |
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ea3b708b12 |
feat: add Studio current-frame capture (#565)
## Problem Closes #555. Studio users could inspect the preview, but there was no first-class way to capture the current rendered frame as an image. ## What this fixes - Adds a `Capture` action to the Studio header toolbar so it does not cover the video preview. - Downloads the current composition frame as a PNG using the current player time. - Extends the existing thumbnail route and Studio/CLI thumbnail generators with an explicit PNG format path while preserving JPEG thumbnails for existing previews. - Adds URL/filename utility coverage plus thumbnail route coverage for PNG requests. ## Root cause Studio already had frame thumbnail generation, but the API path was JPEG-oriented and the editor UI only used it for previews. There was no current-frame capture affordance wired to the player state. ## Verification ### Local - `bun run --filter @hyperframes/core test src/studio-api/routes/thumbnail.test.ts` - `bun run --filter @hyperframes/studio test src/utils/frameCapture.test.ts src/player/components/PlayerControls.test.ts` - `bun run --filter @hyperframes/studio typecheck` - `bun run --filter @hyperframes/core typecheck` - `bun run --filter @hyperframes/cli typecheck` - `bunx oxlint packages/cli/src/server/studioServer.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/types.ts packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/vite.config.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/utils/frameCapture.test.ts` - `bunx oxfmt --check packages/cli/src/server/studioServer.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/types.ts packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/vite.config.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/utils/frameCapture.test.ts` - `git diff --check` ### Browser <img width="1027" height="910" alt="image" src="https://github.com/user-attachments/assets/71973af4-0279-4074-9 <img width="1026" height="902" alt="Screenshot 2026-04-29 at 16 17 22" src="https://github.com/user-attachments/assets/a32e1c19-b793-40b9-82f8-de8bbb11f123" /> 060-130839a2d419" /> |
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894f6e38f1 | feat(studio): server-side waveform generation with caching | ||
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970b446c49 |
feat(studio): drag assets from the sidebar onto the timeline (#464)
## Problem Studio still broke down in three concrete authoring flows around timeline assets: - you could import media into Assets, but not drag an already-imported asset from the Assets tab onto the timeline and persist it into source - dragging a file from outside the app onto the timeline only uploaded it into Assets instead of placing it at the dropped time/track - once a clip was on the timeline, there was no reliable keyboard delete flow for removing it safely from source While implementing direct external drops, another real bug showed up: - valid binary uploads like `raycast.mp4` from `Downloads` were being rejected as unsupported media in Studio dev because the Vite API bridge was corrupting multipart request bodies before they reached the upload route ## What this fixes ### Timeline asset placement from inside Studio - asset cards in the Assets tab are draggable - the timeline accepts asset drops even when it already has clips - dropping an asset onto the timeline inserts a new clip into the active composition source at the dropped time / track - asset paths are rewritten relative to the target composition file so drops into sub-compositions resolve correctly - the new clip is persisted immediately and the preview refreshes ### Direct external file drops onto the timeline - dropping a file from outside the app onto the timeline now uploads it and places it onto the dropped track/time in one shot - it no longer stops halfway by only adding the file into Assets - multiple dropped files are placed using the same drop start and successive tracks ### Delete key support - selected timeline clips can now be deleted with `Delete` / `Backspace` - deletion is persisted back to source, not just removed from local state - the delete path now uses a server-side DOM mutation helper with LinkeDOM for structural safety instead of client-side string surgery ### Binary upload fix for media files - the Studio Vite API bridge now forwards non-GET request bodies as raw bytes instead of decoding them as UTF-8 text - that preserves multipart uploads for binary media like MP4s - valid local videos from `Downloads` no longer get rejected as `Unsupported media skipped` just because the dev bridge corrupted the request body - upload validation now probes buffered media through a temp file path that preserves the file extension before saving into the project ## Root cause There were really two separate gaps: ### 1. Asset placement / deletion workflow gaps The timeline and asset systems already existed, but they were disconnected: - `AssetsTab` only supported copy/import flows - `Timeline` only handled raw file import, not positioned placement for existing assets - there was no utility layer for converting a dropped asset into persisted timeline HTML - there was no structurally safe deletion path for arbitrary selected timeline clips ### 2. Binary upload corruption in Studio dev The Studio Vite API bridge rebuilt non-GET request bodies like this: - read each request chunk - call `chunk.toString()` - concatenate into a string - construct the Fetch `Request` from that string body That works for text, but it corrupts multipart binary uploads. By the time the upload route wrote the received file and ran `ffprobe`, otherwise valid MP4s had already been mangled in-flight. ## Behavior - dropping on `index.html` inserts the asset into the root composition - dropping while drilled into a composition inserts into that composition file instead - drop X position maps to `data-start` - drop Y position maps to the current visible track row, with a new bottom track created if the drop lands below existing rows - images default to a short finite duration - audio/video default to their metadata duration when available, with a fallback duration if metadata cannot be read quickly - pressing `Delete` on a selected clip removes that clip from the underlying HTML source and clears selection in Studio - valid uploaded MP4s now survive the Studio dev API bridge intact instead of being rejected during upload validation ## Verification ### Local checks - `bunx oxlint packages/core/src/studio-api/helpers/sourceMutation.ts packages/core/src/studio-api/helpers/sourceMutation.test.ts packages/core/src/studio-api/helpers/mediaValidation.ts packages/core/src/studio-api/helpers/mediaValidation.test.ts packages/core/src/studio-api/routes/files.ts packages/studio/src/App.tsx packages/studio/src/components/nle/NLELayout.tsx packages/studio/src/components/sidebar/AssetsTab.tsx packages/studio/src/player/components/Timeline.tsx packages/studio/src/player/components/Timeline.test.ts packages/studio/src/utils/timelineAssetDrop.ts packages/studio/src/utils/timelineAssetDrop.test.ts packages/studio/vite.config.ts packages/studio/vite.request-body.ts packages/studio/vite.request-body.test.ts` - `bunx oxfmt --check` on the touched files - `bun run --filter @hyperframes/core typecheck` - `bun run --filter @hyperframes/studio typecheck` - `bun test packages/core/src/studio-api/helpers/sourceMutation.test.ts packages/core/src/studio-api/helpers/mediaValidation.test.ts packages/studio/src/player/components/Timeline.test.ts packages/studio/src/utils/timelineAssetDrop.test.ts packages/studio/vite.request-body.test.ts` ### Browser / live verification Verified against a live local Studio fixture: - dragging an existing asset from the Assets tab onto the timeline creates a persisted clip at the dropped position - dropping a file from outside the app directly onto the timeline uploads it and creates a persisted clip at the dropped position - selecting a dropped clip and pressing `Delete` removes it from both the live timeline and the saved source HTML - valid MP4 uploads like `raycast.mp4` now succeed through the live Studio upload route instead of being rejected as unsupported media ## Notes - the local `timeline-trio-verify` and `timeline-overlap-debug` projects used for verification are local-only and are not part of this PR - this PR is about asset placement, upload correctness, and deletion safety; it does not broaden into richer editing workflows beyond placing/removing clips from the timeline |
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158204343d |
fix: stabilize studio preview and runtime sync (#389)
## Summary Stabilize the Studio preview/runtime path so timeline data, preview rendering, and thumbnails stay in sync. This PR includes: - preview hot-refresh without remounting the iframe - runtime duration/timeline fixes so Studio stops drifting from playback state - thumbnail and selector-based preview fixes - local Studio runtime serving and player-resolution fixes so dev/CI do not depend on prebuilt player artifacts - tests around preview identity and thumbnail/runtime behavior ## Why This PR Exists This is the foundation layer for timeline editing. Without it, the editor was prone to: - iframe remount flashes after saves - duration mismatches between preview and timeline - stale or incorrect thumbnails - CI/test failures when `@hyperframes/player` artifacts were not prebuilt ## Verification - `bun run --filter @hyperframes/studio test` - `bun run --filter @hyperframes/studio typecheck` - `bun run --filter @hyperframes/core typecheck` - `bunx oxlint packages/cli/src/server/studioServer.ts packages/core/src/runtime/timeline.ts packages/core/src/runtime/timeline.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/types.ts packages/studio/src/components/nle/NLELayout.tsx packages/studio/src/components/nle/NLEPreview.tsx packages/studio/src/components/nle/NLEPreview.test.ts packages/studio/src/player/components/CompositionThumbnail.tsx packages/studio/src/player/components/Player.tsx packages/studio/src/player/hooks/useTimelinePlayer.ts packages/studio/src/player/store/playerStore.ts packages/studio/vite.config.ts` - `bunx oxfmt --check packages/cli/src/server/studioServer.ts packages/core/src/runtime/timeline.ts packages/core/src/runtime/timeline.test.ts packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts packages/core/src/studio-api/types.ts packages/studio/src/components/nle/NLELayout.tsx packages/studio/src/components/nle/NLEPreview.tsx packages/studio/src/components/nle/NLEPreview.test.ts packages/studio/src/player/components/CompositionThumbnail.tsx packages/studio/src/player/components/Player.tsx packages/studio/src/player/hooks/useTimelinePlayer.ts packages/studio/src/player/store/playerStore.ts packages/studio/vite.config.ts` ## Stack - base of stack - followed by `feat: add studio timeline editing` - followed by `fix: smooth scrubber end seeking` |
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43e9252065 |
feat: add MOV (ProRes 4444) as transparent video output format (#224)
## Summary - Adds `--format mov` to the render CLI for ProRes 4444 transparent video output - ProRes 4444 with alpha is the industry standard for transparent video overlays, supported by CapCut, Final Cut, Premiere, DaVinci, and After Effects - WebM VP9 alpha technically works but is ignored by all major video editors — only browsers decode it - Adds MOV to the studio export dropdown alongside MP4 and WebM ## Transparency format comparison | Format | Codec | Alpha | Video editors | Browsers | File size | | --- | --- | --- | --- | --- | --- | | **MOV** | ProRes 4444 | Yes | CapCut, Final Cut, Premiere, DaVinci, After Effects | No (won't play in browser) | Large (~5-40 MB) | | **WebM** | VP9 | Yes | None (shows black) | Chrome, Firefox | Small (~200 KB) | | **MP4** | H.264 | No | All | All | Small | > **Note:** ProRes MOV files do not play in Chromium browsers — they are an intermediate/editing format, not a delivery format. Use [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video) to verify transparency works correctly. ## Changes - **CLI**: Add `mov` to `--format` validation, examples, and output path logic - **Engine**: `getEncoderPreset()` returns ProRes 4444 (`yuva444p10le`) for `mov` format; handle `.mov` in `applyFaststart` and `muxVideoWithAudio`; add `pix_fmt` to streaming encoder ProRes path - **Producer**: Treat `mov` like `webm` for alpha capture (PNG frames, screenshot mode, `forceScreenshot`) - **Studio**: Add MOV option to export format dropdown and render queue hook - **Core**: Add `mov` to studio API types, render route, and mime helpers - **Tests**: Add encoder preset tests for mov format (42 total, all passing) ## Usage ```bash hyperframes render --format mov --output overlay.mov ``` ## Test plan - [x] `pnpm build` passes - [x] `pnpm --filter @hyperframes/engine test` — 42 tests pass (2 new for MOV) - [x] `oxlint` and `oxfmt` clean on all 12 changed files - [x] End-to-end local render produces ProRes 4444 (`yuva444p12le`) with working alpha - [x] Docker render with `--format mov` — ProRes 4444 confirmed via ffprobe - [x] Studio dropdown shows MOV option in built JS - [x] Transparency verified with [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video) |
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e2c8ed5d83 |
refactor(core): replace cheerio with linkedom to drop deprecated whatwg-encoding (#187)
## Summary - `cheerio` pulls `encoding-sniffer` → `whatwg-encoding@3.1.1` (deprecated), causing a warning on every `npm install -g hyperframes` - `linkedom` was already bundled into the CLI via tsup `noExternal` and has zero deprecated transitive deps - Rewrote `htmlBundler.ts` and `subComposition.ts` to use standard DOM APIs via `linkedom` - Added a `parseHTMLContent` helper that wraps HTML fragments in a full document structure (required for `linkedom` to populate `document.body`) - Removed `cheerio` from `cli` dependencies and tsup `external` list - Replaced `cheerio` with `linkedom` in `core` `optionalDependencies` ## Test plan - [x] All 411 tests pass (`bun run test` in `packages/core`) - [x] Full monorepo build succeeds (`bun run build`) - [x] TypeScript typecheck passes |
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1681350ac4 |
fix(preview): rewrite sub-composition asset urls in styles (#174)
## Summary
- rewrite CSS `url(...)` asset paths from sub-compositions before styles are hoisted into bundled/master preview output
- rewrite standalone sub-composition preview HTML so `src`/`href` paths keep resolving correctly under the preview root `<base>`
- add regression tests for bundled CSS asset rewriting and standalone sub-composition preview rewriting
## Root cause
Standalone composition previews reused the project `<head>` with a preview-root `<base href="/api/projects/:id/preview/">`, but the sub-composition body still contained `../...` asset references. Those escaped the preview route and 404ed. Separately, bundled preview already rewrote `<img src="../...">` paths but left hoisted CSS asset references like `@font-face src: url("../font.woff2")` untouched.
## Validation
- `pnpm --filter @hyperframes/core exec vitest run src/compiler/htmlBundler.test.ts src/studio-api/helpers/subComposition.test.ts`
- `pnpm --filter @hyperframes/core exec tsc --noEmit`
- `pnpm --filter @hyperframes/producer exec tsc --noEmit` *(blocked by pre-existing `packages/producer/src/services/deterministicFonts.ts` importing missing generated file `./fontData.generated.js` in the worktree install)*
- browser verification with `agent-browser` against the local preview server using `/Users/miguel07code/dev/test-hyperframes/heygen-promo`
## Browser proof
Verified the fixed preview routes in-browser after seeking to visible frames:
- standalone composition preview
- bundled master preview
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5f3488e996 |
feat(studio): drag-drop assetfile/folder and asset import anywhere in the studio (#155)
## Summary - Add `/api/projects/:id/upload` endpoint for multipart file uploads with automatic dedup naming - Wire `onImportFiles` from Assets tab "Import media" button through to the upload API - Add global drag-drop overlay — drop media files **anywhere** in the studio, not just the Assets panel - Files that already exist get `(2)`, `(3)` suffixes instead of overwriting - Support uploading into subdirectories via `?dir=` param — dropping on a folder imports there - Make folders draggable in the file tree + support drop-to-root - Add `bodyLimit` middleware for early rejection of oversized payloads - Surface skipped/failed uploads via toast notification instead of console-only Addresses feedback: _"Wish I could upload/drag-drop assets directly in the Studio (music, images, video) like a CapCut media panel"_ ## Test plan - [x] Open studio, drag an image/video/audio file onto any part of the UI - [x] Verify the drop overlay appears with "Drop files to import" message - [x] Drop the file — verify it appears in the Assets tab and file tree - [x] Drop a file with the same name — verify it gets a `(2)` suffix - [x] Click "Import media" button in Assets tab — verify file picker works - [x] Import multiple files at once via drag-drop - [x] Drop a file onto a nested folder in the file tree — verify it lands in that folder - [x] Drag a folder in the file tree and drop it on another folder or root — verify it moves - [x] Drop a file >500MB — verify toast notification appears - [x] Verify drag overlay doesn't get stuck when dragging over nested UI elements |
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ecb590d444 |
feat(studio): full IDE-like file management (#147)
## Summary - **API**: POST (create), DELETE (delete), PATCH (rename/move), POST duplicate endpoints with null-byte sanitization - **FileTree**: right-click context menu with New File, New Folder, Rename, Duplicate, Delete - **Drag-and-drop**: move files between folders with visual feedback and subtree guard - **Inline editing**: rename/create inputs with filename validation - **Header actions**: quick New File / New Folder buttons in the FILES header Stacks on top of `feat/studio-code-quality`. ## Test plan - [x] Right-click file → Rename, Delete, Duplicate all work - [x] Right-click folder → New File, New Folder, Delete work - [x] Drag file from one folder to another - [x] Create file with invalid name (`../foo`, `a/b`) → rejected client-side - [x] Delete currently-edited file → editor clears - [x] Studio build succeeds |
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dac304ed9f |
refactor(studio): code quality — 22 findings, dead code removal, App.tsx split (#144)
## Summary Full code quality review of the studio package, fixing 22 of 25 findings. Removes dead code, extracts modules from App.tsx, fixes accessibility and performance issues. ## Critical fixes (3) - **`aria-valuenow`** on seek bar now updates imperatively via `liveTime.subscribe` — screen readers previously always reported position 0 - **Speed menu** closes on outside click (was permanently stuck open) - **RenderQueue auto-scroll** moved from render phase to `useEffect` (was violating React render purity via `queueMicrotask` during render) ## Dead code removed (-331 lines) | File | Lines | Why dead | |---|---|---| | `PreviewPanel.tsx` | 180 | Replaced by NLELayout + NLEPreview | | `useCodeEditor.ts` | 80 | Exported but never imported | | `formatTick` alias | 2 | Deprecated, unused | | `onClipChange` prop | 5 | Declared, never used | | `trackH` prop | 5 | Declared, never used | | `editRange*` + updaters in store | 60 | Never read or written | ## App.tsx extraction | Extracted to | Lines | What | |---|---|---| | `components/LintModal.tsx` | 130 | Lint results modal + LintFinding type | | `components/MediaPreview.tsx` | 75 | Image/video/audio/font file previewer | | `utils/mediaTypes.ts` | 15 | Shared regex constants (App.tsx and AssetsTab.tsx had diverged copies) | ## Performance fixes - `useMemo` for `compositions`/`assets` derivation from `fileTree` - `useMemo` for `buildTree(files)` in FileTree - Debounced `handleContentChange` PUT (600ms — was firing on every keystroke) - CompositionsTab iframe hover debounced (300ms — was mounting immediately) - `VideoFrameThumbnail` re-extracts frame when `src` prop changes ## Not addressed (3 — low priority) - #6: SystemIcons consolidation (large refactor across many files) - #16-17: Overlay dismiss pattern standardization - #18: Inline SVG → Phosphor replacement (gradual, per-PR) 🤖 Generated with [Claude Code](https://claude.com/claude-code) |
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1230657ed0 |
fix(studio,runtime,engine,compiler): 8 bug fixes — audio, render, timeline, Lottie, thumbnails, video render (#133)
## Summary
**Original 5 bugs fixed:**
- **Bug 1 — Audio silent after seek**: Added `Accept-Ranges` / `Content-Length` + `206 Partial Content` to the static asset server for byte-range seeking.
- **Bug 2 — Download 404 after restart**: Render list endpoint now registers on-disk renders into the in-memory job map.
- **Bug 3 — Timeline stops at GSAP end**: `resolveRootTimelineFromDocument` pads the GSAP timeline to match `data-duration` when the composition declares longer.
- **Bug 4 — Render stuck at 0%**: Store `jobState` reference (not spread copy) so async progress mutations reach the SSE stream.
- **Bug 5 — Lottie missing in preview/render**: Two fixes — (a) moved Lottie adapter before GSAP so `onUpdate` wins; (b) fixed bundler silently dropping external CDN `\<script src>` tags from sub-compositions (root cause: `$content(s).html()` returns `""` for external scripts).
**3 additional bugs fixed:**
- **Bug 6 — Blank thumbnails outside monorepo**: Implemented `generateThumbnail` in the CLI adapter using Puppeteer.
- **Bug 7 — Video empty in rendered sub-compositions**: Fixed `parseVideoElements` selector from `video[id][src]` to `video[src][data-start]` + auto-assign IDs.
- **Render errors**: Failed renders now show their error message in the renders panel.
## Commits
| Commit | Description |
| --- | --- |
| `3951c6f` | fix(studio): store render job reference instead of snapshot copy |
| `f331c30` | fix(studio): make previously-completed renders downloadable after restart |
| `a5e2d04` | fix(studio): add range request support for audio/video seeking in preview |
| `f24317a` | fix(runtime): pad GSAP timeline to data-duration when composition declares longer duration |
| `7cf38ca` | fix(runtime): fix Lottie adapter conflicting with GSAP-driven animations |
| `bc99209` | fix(studio): surface render error messages in the renders panel |
| `8fc9e8b` | fix(cli): implement generateThumbnail in studio adapter |
| `90277ea` | fix(engine): render videos inside sub-compositions that lack an explicit id |
| `f5bb579` | fix(compiler): preserve external CDN scripts from sub-compositions in bundle |
## Test plan
- [x] `golden-lyric-video`: seek → audio plays from seeked position
- [x] Any project: render → progress advances past 0%, reaches 100%
- [x] Any project: complete render, restart `hyperframes dev`, Download → works
- [x] `intro-vid`: play → runs full 5s (not stopping at 3s)
- [x] `hyperframe-build-up-demo`: play → rocket Lottie visible during 0-2s ✅ verified
- [x] Outside monorepo: Compositions sidebar shows thumbnail images (not blank)
- [x] `bug.zip` project: render → video in polaroid sub-composition appears in output
- [x] Trigger a failed render → error message shown
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bd175b64a6 |
refactor(core): extract shared studio API module (#113)
## Summary Extracts all studio API routes into a shared Hono-based module at `@hyperframes/core/studio-api`. ### Architecture - **`StudioApiAdapter` interface** — consumers inject host-specific behavior (project resolution, bundling, rendering, thumbnails) - **Shared route modules**: projects, files, preview, lint, render, thumbnail - **Shared helpers**: `isSafePath`, `walkDir`, `getMimeType`, `buildSubCompositionHtml` ### What this PR does - Creates the shared module with all API routes extracted from both `vite.config.ts` and `studioServer.ts` - Both consumers will be refactored in follow-up commits to mount this module with their own adapter ### What stays in each consumer - **Vite**: SSR module loading, Puppeteer thumbnails, file watcher + HMR, producer HTTP proxy, multi-project scanning - **CLI**: in-process `executeRenderJob`, local runtime serving, browser management, SPA static file serving ### Follow-up needed - [ ] Refactor `packages/studio/vite.config.ts` to use `createStudioApi(adapter)` via `@hono/node-server`'s `getRequestListener` - [ ] Refactor `packages/cli/src/server/studioServer.ts` to use `createStudioApi(adapter)` - [ ] Add `./studio-api` export path to `packages/core/package.json` - [ ] Add `hono` as peer dependency of `@hyperframes/core` ## Test plan - [ ] Verify shared module compiles without type errors - [ ] After consumer refactoring: all studio features work identically via both vite dev and CLI embedded servers 🤖 Generated with [Claude Code](https://claude.com/claude-code) |