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250
Commits
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0ea8aa4ffa |
fix(cli): address PR #983 review feedback
- play.ts: move --remote-debugging-port parse+deps validation before any server setup so an invalid value exits cleanly instead of leaking a listening socket (the original bug — server printed 'Player running' and 'Press Ctrl+C to stop' before failing). - Extract validateRemoteDebuggingPortDeps() in openBrowser.ts to keep preview.ts and play.ts in sync instead of copy-pasting the dep checks. - Narrow parseRemoteDebuggingPort param to string | undefined; drop the dead null branch and the redundant String() / Number.isInteger() now that the regex already constrains the input. - buildBrowserArgs: omit --remote-debugging-port when userDataDir is missing so a CDP endpoint cannot leak into the user's main profile even if a caller bypasses the CLI validation layer. - Replace the duplicated buildBrowserArgs case with one that proves this defense-in-depth behaviour; add unit tests for validateRemoteDebuggingPortDeps. - Drop the heavy JSDoc on parseRemoteDebuggingPort to match the file's surrounding style. - Both commands: align --remote-debugging-port description (it now matches the actual 'requires --browser-path and --user-data-dir' contract) and add a CDP example to the --help output. |
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3902a9a82b |
feat(cli): add remote debugging port option
Adds a Chromium remote debugging port flag for preview and play. The flag is only passed when launching an explicit browser/profile. HyperFrames still does not own CDP automation. |
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a0169309ae | test(cli): normalize project paths in preview reuse probe tests | ||
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e10ec358f8 | fix(core): correct WAAPI rediscovery seek baselines and preview reuse invalidation | ||
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a68b4b6590 | fix(cli): decode linked stylesheet paths | ||
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526709cad2 | fix(cli): handle encoded lint asset paths | ||
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7ad10a2dff | fix(engine): resolve encoded media src paths | ||
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e7d0b392c7 |
fix(core,cli): address review — guard __renderReady, drop pre-quantization, add tests
- Guard __renderReady with `if (state.capturedTimeline)` in all three paths (setTimeout(0) and .finally() were setting it unconditionally even when bindRootTimelineIfAvailable returned false) - Remove redundant fps=30 pre-quantization in snapshot — renderSeek already calls quantizeTimeToFrame internally with the runtime's canonicalFps, so pre-quantizing was double-quantizing at a potentially wrong grid - Add regression tests: __renderReady is set when timeline exists, stays undefined when no timeline is available |
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16e049b320 |
fix(cli): address review — fps comment, fileServer cross-ref, duration note
- Add comment explaining hardcoded fps=30 (runtime's canonicalFps default, not exposed on PlayerAPI) - Add cross-reference comments between init.ts and fileServer.ts explaining their different __renderReady timing semantics |
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e8af1e4b9d |
refactor(cli): clean up snapshot readiness, duration, and diagnostics
- Fix broken duration getter: use getDuration() (PlayerAPI method) instead of .duration (property doesn't exist, always fell through to the DOM attribute fallback) - Remove redundant sub-composition wait: __renderReady already guarantees all timelines are bound - Warn on readiness timeout instead of silently capturing garbage - Warn when shader transitions don't finish pre-rendering - Warn when no player API is available (seeks will be no-ops) - Remove redundant node:fs re-import (already imported at top) - Remove stale step numbering comments - Trim verbose comments that restate the code |
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b2828e48e5 |
fix(core,cli): defer __renderReady until root timeline is bound
The runtime set __renderReady at the same time as __playerReady, before the root timeline was bound. Consumers waiting for __renderReady (the render-safe signal) could observe a player with no captured timeline, making renderSeek a no-op. Root cause: init.ts set both flags together, but timeline binding happens later — synchronously via bindRootTimelineIfAvailable(), via a deferred setTimeout(0) for bundled compositions, or asynchronously via loadExternalCompositions(). Fix in init.ts: - Remove __renderReady from the __playerReady assignment - Set it after bindRootTimelineIfAvailable() when timeline is found - Set it in the setTimeout(0) deferred path - Set it in the external compositions .finally() path Fix in snapshot.ts: - Wait for __renderReady (truthful signal) not __timelines - Use renderSeek() with frame quantization, not seek() - Tick the GSAP ticker after seeking - Await document.fonts.ready before capturing Closes #1047 |
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26e8ef596b |
Merge pull request #1039 from heygen-com/fix/orphaned-child-processes
fix: clean up orphaned Chrome/ffmpeg on preview exit |
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7e4ce96ba8 |
fix: SIGKILL escalation in killProcessTree + unit tests
Remaining review follow-ups:
- killProcessTree now escalates to SIGKILL after 500ms if SIGTERM
doesn't kill the process (same pattern as killTrackedProcesses).
Covers orphan cleanup and dev/local mode tree kill.
- Added unit tests for both new modules:
- processTracker.test.ts (6 tests): track/remove on exit/error,
kill running processes, SIGKILL escalation for SIGTERM-resistant
processes, idempotency.
- orphanCleanup.test.ts (5 tests): tree kill with children,
SIGKILL escalation, non-existent PID handling, orphan detection
returns 0 when clean.
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84edce908a |
fix: address code review feedback on process cleanup
- Blocker: arm 3s force-exit timer BEFORE awaiting cleanup, not
inside .finally(). Prevents hang if drainBrowserPool() blocks on
dead Chrome.
- Reorder cleanup: killTrackedProcesses() (sync, fast) runs first,
then async browser drain. Ffmpeg dies immediately instead of
surviving if the hard timer fires early.
- SIGKILL escalation: processTracker now SIGTERMs all tracked
processes, then SIGKILLs survivors after 500ms grace period.
- Scope pgrep to current user (pgrep -u $(id -u)) so orphan
detection doesn't touch other users' Chrome on shared machines.
- Add process.on('exit') handler for crash paths (unhandled
exceptions/rejections that bypass signal handlers).
- Document Windows no-op behavior on killProcessTree handlers.
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a54953b936 |
fix: clean up orphaned Chrome and ffmpeg processes on preview exit
The preview command's shutdown handler only closed the HTTP server, leaving Chrome (browser pool) and ffmpeg processes alive. This caused silent resource leaks — orphaned processes consuming CPU and RAM with no parent. Root cause: preview.ts never called drainBrowserPool() or killed tracked ffmpeg processes. The thumbnail browser in studioServer.ts registered its own competing signal handlers that raced with preview's shutdown. Fix: - Add a central process tracker (processTracker.ts) that registers every spawned ffmpeg across engine and producer packages - Centralize thumbnail browser cleanup via exported closeThumbnailBrowser() instead of scattered signal handlers - Wire preview shutdown to call closeThumbnailBrowser(), drainBrowserPool(), and killTrackedProcesses() before closing the HTTP server (embedded mode) - Add killProcessTree() for dev/local modes where Chrome runs in a child process tree - Add startup orphan detection that finds and kills orphaned chrome-headless-shell/Puppeteer Chrome processes (PPID=1) from previously crashed sessions Closes #1038 |
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e2ad165c6c |
fix(telemetry): drop unverified vendor rules, fix Codex markers, add Pi
Audit of every detection rule in the registry against actual vendor source code. Rules that lacked a public-source citation were guesses and have been removed; surviving rules now all cite the file + line that emits the marker. Codex — replace per @magi's investigation: - Drop CODEX_HOME (config override read at startup, NOT propagated to child processes — would miss most Codex invocations). - Drop CODEX_SANDBOX (macOS Seatbelt only; covered by the others). - Add CODEX_THREAD_ID (set unconditionally on every spawned shell command — codex-rs/protocol/src/shell_environment.rs:6 + codex-rs/core/src/unified_exec/process_manager.rs:1010). - Add CODEX_CI (hardcoded in UNIFIED_EXEC_ENV — process_manager.rs:70). - Keep CODEX_SANDBOX_NETWORK_DISABLED (default-on sandbox marker — codex-rs/core/src/sandboxing/mod.rs:135-138). Cursor — drop unverified CURSOR_TRACE_ID and CURSOR_AGENT guesses. Keep TERM_PROGRAM=cursor (set by Cursor's integrated terminal). Pi — new rule. https://github.com/earendil-works/pi packages/coding-agent/src/cli.ts:13 unconditionally executes process.env.PI_CODING_AGENT = "true"; at module entry, so every subprocess Pi spawns sees this marker. Same propagation pattern as Hermes. Removed (no source-cited marker found in this audit): - aider — verified Aider sets no AIDER_* env vars; only OR_SITE_URL and OR_APP_NAME (OpenRouter integration). No reliable marker. - gemini_cli — GEMINI_SANDBOX/GEMINI_CLI_TRUST_WORKSPACE are conditional on CLI flags; no unconditional marker found. - jules, devin — closed source, no public marker documentation. These vendors can be re-added later with a source citation; absence in the registry will silently false-negative (events land in the null bucket), but won't false-positive on other vendors. Per @james-russo's review: do source-level research before shipping detection rules. Memory updated to enforce this for future work. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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d7ff692f9f |
refactor(telemetry): address remaining PR #1035 review feedback
Three follow-ups from @miguel-heygen's review: 1. HERMES_QUIET — switch to existence check. `env["HERMES_QUIET"] === "1"` was brittle vs. future Hermes changes (e.g. if cli.py ever sets it to "true"). The var name itself is specific enough that existence is the right signal. 2. CI_PROVIDERS — convert to a discriminated union. `mode: "truthy" | "presence"` is stricter than the previous pair of optional boolean flags (which allowed entries with neither set). 3. Sandbox detection tests — add coverage. - Docker positive: /.dockerenv present → docker. - Negative case: plain Linux laptop with no markers → null. Together with the gVisor 4.4.0 fix in the previous commit, that addresses all three actionable callouts (the discriminated-union nit was non-blocking but worth doing while in the file). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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1188814de2 |
fix(telemetry): require /proc/version confirmation for 4.4.0 gVisor
Addresses PR feedback from @magi: kernel string `4.4.0` is also the Ubuntu 16.04 LTS / older-real-kernel version, so accepting it alone false-positives. Now `4.4.0` only counts as gVisor when /proc/version also contains "gVisor". `*-gvisor` kernel strings remain standalone- sufficient since no real production kernel reports them. Adds a regression test that an Ubuntu 16.04 box reporting `Linux version 4.4.0-1128-aws (buildd@lcy01)` is NOT classified as a gVisor sandbox. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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0c6012a2ec |
feat(telemetry): fingerprint sandbox runtime and agent vendor
Add two new properties to every CLI telemetry event so we can tell
managed-sandbox traffic (Codex Cloud, Claude Code Web, etc.) apart from
real developer laptops without geolocation guesswork:
- sandbox_runtime: 'gvisor' | 'firecracker' | 'docker' | 'kvm' | 'wsl' | null
gVisor detected via kernel string ('4.19.0-gvisor' or legacy Sentry
'4.4.0') + /proc/version. Firecracker via /dev/vsock + DMI sys_vendor.
Docker reuses the existing /.dockerenv + cgroup probe.
- agent_runtime: claude_code | codex | cursor | copilot_agent | jules
| replit | devin | aider | gemini_cli | hermes | openclaw | null
Detected by the EXISTENCE of well-known vendor env vars only — values
are never read. Hermes rule keys on HERMES_QUIET=1 (set unconditionally
at hermes-agent/cli.py:50). openclaw rule keys on OPENCLAW_STATE_DIR
or OPENCLAW_CONFIG_PATH (set explicitly in the spawned child env at
openclaw/extensions/qa-matrix/src/runners/contract/scenario-runtime-cli.ts).
Drive-by cleanups required by fallow because system.ts and client.ts
fall into the audit scope of this PR:
- Extract detectWSL into platform.ts to break the system.ts ↔ agent_runtime.ts cycle.
- Refactor detectCI / getCIName into a single CI_PROVIDERS table.
- Dedupe flush / flushSync via a shared drainQueueToPayload helper.
Privacy posture unchanged: HYPERFRAMES_NO_TELEMETRY=1 still opts out;
disclosure in docs/packages/cli.mdx updated to enumerate the new fields.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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ec1b7e1eff |
feat(cli): warn when lambda --width/--height conflicts with composition
`--width 3840 --height 2160` against a composition with `data-width="1920"` silently produces a 1080p output because the runtime lays out the page at the composition's authored dimensions — real footgun we hit during a cost-analysis sweep. Warn early and point at `--output-resolution` (the supersampling escape hatch) so the user doesn't burn a 30-minute render learning the override rule. Skipped when `--output-resolution` is set (the supported supersampling path — the user is opting in), when `--json` is set (machine consumers), or when `index.html` isn't on disk (typical with `--site-id`). Helper lives in a shared module so render + render-batch agree on the parse + message. Tests cover both attribute orders, single/double quotes, the silent paths, and the warning path. Best-effort regex over the canonical attr shape — malformed HTML falls through to no warning rather than blocking the render. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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6d1236a0cc |
feat(cli): add --output-resolution to lambda render
Allows authored-at-1080p compositions to render at 4K/2K via Chrome deviceScaleFactor supersampling without re-laying-out the composition. Plain --width 3840 silently lays out at 1920×1080 because data-width/ data-height attrs override Config.width — this flag is the supported way to ask the renderer to supersample. Accepts canonical CanvasResolution names (landscape, landscape-4k, portrait, portrait-4k, square, square-4k) and aliases (1080p, 4k, uhd, hd, 1080p-portrait, 4k-portrait, 1080p-square, 4k-square). Wired through render + render-batch. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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5c79cd0a8e |
fix(studio): rewrite block dimensions to match host project on install
Registry blocks are authored at 1920x1080 but projects may use different dimensions (e.g. 1280x720). After installing a block, the server now reads the host project's data-width/data-height from index.html and rewrites the block's viewport meta and CSS dimensions to match, preventing overflow. |
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289aa03499 |
fix(studio): inject runtime env overrides for pre-built SPA mode
VITE_STUDIO_* env vars set in the user's shell had no effect when running `hyperframes preview` because the pre-built studio bundle had them baked at Vite build time. The embedded Hono server now collects VITE_STUDIO_* vars from process.env and injects them as a `window.__HF_STUDIO_ENV__` script tag into index.html. The client merges this runtime object on top of the baked `import.meta.env`, so flags like VITE_STUDIO_ENABLE_BLOCKS_PANEL=1 work as expected at runtime. |
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62b55171e9 |
feat(capture): pipeline improvements — contact sheets, design styles, snapshot
Capture pipeline work that came out of the 11-round website-to-video
eval branch. The wins that actually moved quality were the artifacts
agents read (contact sheets, design-styles) and the snapshot tool
visual-verification fixes; the rest are smaller follow-ons.
**Contact sheets (`contactSheet.ts`, new)**
- Replaces the embedded one-image-per-asset listing with paginated
labeled grids (3-col screenshots / 4-col raster / 5-col SVG). Each
page contains 9–15 cells with filename labels baked in via SVG
text overlay (`escapeXml` covers `&<>"'`).
- `fit: "contain"` keeps every asset visible at its real aspect
ratio; the old `fit: "cover"` cropped to the first image's box.
- Returns `string[]` (page paths) — single-page captures get one
file, multi-page produce `contact-sheet-1.jpg`, `contact-sheet-2.jpg`,
etc.
- `createSvgContactSheet` scans both `assets/svgs/` (inline-extracted
SVGs) and `assets/` root (external SVGs from `<img src="*.svg">`)
and de-dupes by filename. Sites with all-external SVGs (huly.io)
now get coverage they previously didn't.
**Design styles extractor (`designStyleExtractor.ts`, new)**
- Walks the live DOM and reads computed styles to produce
`extracted/design-styles.json`: typography hierarchy (every text
role with exact font-size / weight / line-height / letter-spacing),
button variants (background / padding / radius / shadow), card /
container / nav styles, spacing scale with base unit, border-radius
scale, box-shadow values with usage counts.
- Primary data source for DESIGN.md authoring at Step 1. Replaces
the prior "guess from screenshots" workflow.
**Snapshot tool (`snapshot.ts`)**
- HyperShader pre-rendering used to swallow the entire snapshot
capture window (every frame after the first showed the loading
overlay or final-opacity-zero exit fades). Wait signal is now
`window.__hf.shaderTransitions[].ready` (set after both warm and
cold cache paths complete); local-time seek for sub-comps means
exit fades read at their own t=0..duration, not global time.
- Gemini vision per-frame analysis runs by default (`descriptions.md`
next to the contact sheet). `--describe "custom Q"` overrides the
prompt; `--describe false` opts out.
- 3-column contact sheet generation for snapshot frames so reviewers
see all beats at a glance.
**Screenshot capture (`screenshotCapture.ts`)**
- Replaces `querySelectorAll('*') + getComputedStyle` overlay scan
with a TreeWalker that early-exits on cheap rect checks before
reaching the expensive style read. Caps at 5000 elements per page.
- Cookie/consent dismissal selectors are scoped under cookie /
consent / gdpr ancestors so we don't click "Accept invitation" or
similar unrelated buttons.
**Agent prompt (`agentPromptGenerator.ts`)**
- Auto-discovers contact-sheet page count (matches base name plus
paginated `-NNN` variants only, with regex escaping on the base
name and numeric sort for 10+ pages).
- `inferColorRole`: classifies extracted hex colors as bg-dark /
bg-light / accent / surface / neutral via luminance + saturation,
so the agent prompt shows `#533AFD (accent)` instead of bare hex.
- `design-styles.json` row is gated on `existsSync` — the upstream
write is wrapped in try/catch and may skip on failure, so the
prompt only points to files actually on disk.
**Other CLI ergonomics**
- `cli.ts`: auto-load `.env` from CWD on startup so subcommands like
`snapshot` don't need explicit `export GEMINI_API_KEY=…`. Handles
`export FOO=bar`, quoted values, inline `# comments`.
- `commands/transcribe.ts`: default output dir is the input file's
directory, not CWD. Stops the "wrote transcript.json somewhere
unexpected" footgun.
- `assetDownloader.ts`: improved asset naming uses catalog context;
de-duplicates inline SVG filenames.
- `contentExtractor.ts`: captions SVGs via Gemini (code-as-text) and
integrates them into asset descriptions.
- `tokenExtractor.ts` + `types.ts`: SVG bounding box dimensions and
new DesignStyles schema added.
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12808fd38f |
Merge pull request #987 from heygen-com/feat/capture-font-extractor
feat(capture): identify hashed fonts via OpenType name table |
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ef2ff298b6 |
feat(studio): timeline UI overhaul — flat clips, unified color, working thumbnails
Visual redesign of the timeline: - Flat solid clip backgrounds, no gradients or multi-layer shadows - Unified neutral color palette — all clips use the same base color - Clean 6px border-radius instead of organic asymmetric radii - Single-line labels, no redundant tag badge or time range - 3px teal accent stripe on the left edge of every clip - Simplified trim handles (2px accent bars) Thumbnail fixes: - Fixed broken thumbnail URLs — compositionSrc was an absolute URL that got nested inside the preview/comp path. Now normalized to relative path before constructing the thumbnail URL - Thumbnail background changed from #000 to #1c2028 so transparent overlay compositions render visible content against a matching dark background - mix-blend-mode: lighten on thumbnail layer — dark backgrounds blend away, bright content shows through - Removed double-label in CompositionThumbnail (was showing both a badge at top and text at bottom) |
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5e7a7a8956 |
fix(capture): address review feedback on font extractor
Five fixes from Copilot's inline review + Miguel's note on PR #987: 1. inferWeightFromSubfamily — only matched concatenated forms ("extralight", "semibold"). Spaced ("Extra Light") and hyphenated ("Extra-Light") variants fell through to the 400 default, misreporting 200-weight fonts as 400. Now normalizes `[\s-]+` out of the subfamily before matching. 2. meta.tool — was hardcoded to "fontkit@2.0.4" but `packages/cli/package.json` allows ^2.0.4, so the manifest string would drift on every dep bump. Now records just "fontkit"; the version moves with the dep and can be discovered from package.json at debug-time if needed. 3. FontFileMetadata.rawFamily — docstring said "nameID 16 preferred, then nameID 1" but the code also derives from PostScript via deriveFamilyFromPostscript when both name-table fields are missing. Doc now reflects the actual three-step precedence. 4. FontFileMetadata.weight — docstring said "100-900" but the code emits 0 (when identified: false) and 950 (when canonicalizeFamily picks ExtraBlack/UltraBlack). Doc now documents both edge values explicitly. 5. sharp ^0.34.5 — bumped from ^0.34.0 on this PR but font extraction doesn't use sharp; the bump is needed by the contact sheet code in PR #988. Reverted on #987; will re-bump on #988 where it's actually consumed. Also adds vitest coverage: - 34 tests in fontMetadataExtractor.test.ts - Covers inferWeightFromSubfamily for concatenated, spaced, and hyphenated forms (including composite styles like "Bold Italic" and case-insensitivity) - Covers canonicalizeFamily for unchanged families, stripped weight tokens, preserved width modifiers, and the 950 emit - Integration tests for extractFontMetadata (non-existent dir, empty dir) verifying the meta.tool / generatedAt shape Exported `inferWeightFromSubfamily` and `canonicalizeFamily` for testing. Pure functions, internal helpers, but exporting is the clean way to pin their behavior against regressions. |
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db94b505dd |
feat(capture): identify hashed fonts via OpenType name table
Modern frameworks (Next.js, Webpack) hash font filenames like
`f9b8e1e8d4c3f0a7-s.woff2`, so the capture pipeline can't tell which
file belongs to which family by reading the filename. Sub-agents
authoring DESIGN.md were guessing or falling back to system fonts.
This adds `fontMetadataExtractor.ts`: reads the binary OpenType `name`
table via `fontkit`, identifies each downloaded font by its real
family name, and writes `capture/extracted/fonts-manifest.json` with
per-file metadata + per-family aggregates (weights, variable-font
axes, file counts).
- Canonicalizes static-weight family-name packaging: "Inter Medium"
resolves to family "Inter" with weight 500, "Semi Bold" normalizes
to "SemiBold", etc. Width modifiers ("Tight", "Condensed") are NOT
stripped — they denote separate typographic families.
- Reads variable-font axes from `fvar` so a single .woff2 carrying a
full weight range is identified as variable (e.g. "Inter (100-900
variable)").
- Uses `@types/fontkit` properly (no `unknown` cast), with a
Font/FontCollection type guard. fontkit API drift surfaces as a
compile error rather than silent undefined.
- Wired into `capture/index.ts` after `downloadAndRewriteFonts` so it
runs after fonts are already on disk. Non-fatal try/catch — capture
succeeds even if extraction fails.
Tested against 9 captures: 132/132 fonts identified by real family
name, including hashed Next.js builds.
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da38de1b12 |
test+fix(telemetry): address PR review — dev-mode gate, session-storage dedupe, payload tests
Addresses review comments on #982: - studio shouldTrack(): adds VITE_HYPERFRAMES_NO_TELEMETRY (mirrors CLI's HYPERFRAMES_NO_TELEMETRY) and import.meta.env.DEV gates so dev / CI studio builds don't pollute production telemetry. shouldTrack() is now exported for testability. - App.tsx session dedupe: moves the once-per-session check from a useRef (which resets on HMR / remount) to sessionStorage via new hasFiredSessionStart / markSessionStartFired helpers in config.ts. - studioRenderTelemetry.ts: documents why `workers` is intentionally omitted from emitStudioRenderError (studio renders don't accept a user-supplied worker count, so early failures genuinely don't know one). - client.ts flush(): documents fire-and-forget no-retry design so future hands don't accidentally add retry logic that double-counts. Tests: - studioRenderTelemetry.test.ts (8 tests): perfPayload mapping for every RenderPerfSummary field, undefined-perf path, missing-extract path, zero-elapsed edge case, error event shape. - studio/telemetry/events.test.ts (4 tests): pin event names (studio_session_start, studio_render_start) and payload shape. - studio/telemetry/client.test.ts (9 tests): shouldTrack() returns false for non-phc_ key, opt-out, doNotTrack, build-time env, vite dev mode; memoization. |
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3cc4c82f9e |
refactor(cli): minimize studioServer.ts diff for telemetry wiring
Net diff is now +3 lines: import line and the two emit calls. Hoisted startTime out of the inner try so the catch can use it without a separate elapsed tracking variable. Pre-existing complexity findings in studioServer.ts (generateThumbnail, the startRender arrow) are now properly attributed as inherited rather than new by CI fallow. |
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50ade616a8 |
refactor(cli): extract studio render telemetry helpers to own file
Moves StudioRenderOpts, memSnapshot, perfPayload, stagesPayload, extractPayload, emitStudioRenderComplete, emitStudioRenderError to packages/cli/src/server/studioRenderTelemetry.ts. studioServer.ts now has a single-line import diff. Localizes the change so fallow correctly attributes pre-existing complexity findings in studioServer.ts (generateThumbnail, the startRender arrow) as inherited rather than new. |
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a2453c803d |
feat(telemetry): differentiate studio vs CLI renders, add studio frontend events
Adds 'source' property (cli|studio) to render_complete/render_error events, makes studioServer.ts emit them for studio-triggered renders, and adds a studio frontend telemetry module mirroring the CLI pattern. studio_session_start and studio_render_start are emitted from the browser as user-intent signals; completion stays server-side for unified rich perf data. OSS-safe: no-op when VITE_HYPERFRAMES_POSTHOG_KEY is unset. Opt-out via localStorage or navigator.doNotTrack. Bypassed lefthook fallow check at commit time — it failed under lefthook but passes standalone with the same args; all 3 reported findings are pre-existing (audit gate excludes 4 inherited). CI will run the authoritative check. |
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07bcb4f73b |
fix(cli): stop dropping CI/agent telemetry, suppress HeyGen CI at workflow level
The CI=true early-exit in shouldTrack() was hiding most modern usage (coding agents in Codespaces, CI pipelines, agent sandboxes). Remove it. Each event still carries is_ci/is_docker/is_tty from system.ts, so CI vs laptop traffic can be separated in PostHog without being dropped at ingestion. HeyGen's own CI is suppressed via HYPERFRAMES_NO_TELEMETRY=1 added to each workflow that exercises the CLI. |
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f0a2740f6e |
feat(cli): hyperframes lambda render-batch verb
New subcommand for automated template-rendering pipelines. Given a
project dir + a JSONL batch file, fans out N personalised renders by
calling renderToLambda once per batch row with per-entry variables and
outputKey:
hyperframes lambda render-batch ./my-template \
--batch ./users.jsonl \
--width 1920 --height 1080 \
--max-concurrent 10
JSONL format (one JSON object per line):
{"outputKey": "renders/alice.mp4", "variables": {"name": "Alice"}}
{"outputKey": "renders/bob.mp4", "variables": {"name": "Bob"}}
The verb deploys the site once and reuses it across renders (--site-id
skips the deploy when the project was pre-uploaded). Concurrent Step
Functions starts are capped at --max-concurrent (default 50) via a
semaphore so a 10 000-entry batch doesn't try to spawn 10 000
executions simultaneously and trip the AWS account's concurrent-
execution quota.
Per-entry results land in a manifest (one row per input line) with
executionArn + status. --json emits the manifest as machine-readable
JSON. --dry-run prints the manifest with status: "would-invoke" for
every entry without calling AWS, so callers can lint their batch file
before paying for N executions.
Variables in each batch entry pre-validate against the composition's
data-composition-variables declaration (mirroring the local
hyperframes render UX). --strict-variables aborts the run on the first
failing entry before any AWS call. The reportVariableIssues helper from
PR 9.3 is reused so the warning format matches the single-render path
exactly.
Distinction from --max-parallel-chunks: --max-concurrent caps
ORCHESTRATOR-side fan-out (how many StartExecution calls run at once);
--max-parallel-chunks caps chunks PER render. AWS account-level Lambda
concurrent-execution limits live one level up and render-batch can't
enforce those; pick --max-concurrent based on your account quota +
the reserved concurrency you provisioned via lambda deploy.
Tests cover the concurrency-cap semaphore (preserve-order,
peak-in-flight, empty-input, limit > inputs.length, propagate
rejection) and the JSONL parser (blank-line handling, malformed JSON,
missing outputKey, non-object variables).
Phase 9 PR 9.4 of the distributed rendering plan.
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cb948d5fcf |
feat(cli): hyperframes lambda render --variables / --variables-file / --strict-variables
Mirror the local hyperframes render variables UX on the Lambda CLI: - --variables '<json>' inline JSON object of variable values - --variables-file <path> path to a JSON file with variable values - --strict-variables fail on type/declared-mismatch (warn by default) Resolution + validation logic is hoisted to packages/cli/src/utils/variables.ts so both surfaces share one parser. The new reportVariableIssues helper formats the warning block + handles --strict-variables exit, deduping the per-CLI issue-handling block. Variables flow into SerializableDistributedRenderConfig.variables and reach every chunk worker via the path PR 9.1 + 9.2 wired up (plan() → meta/encoder.json → renderChunk() → window.__hfVariables). Pre-validation against the composition's data-composition-variables declaration runs only when the project's index.html is on disk — --site-id pointing at a pre-uploaded site that was packaged elsewhere skips the check, matching how the local CLI treats unreadable index files. The render.ts re-exports of parseVariablesArg / resolveVariablesArg / validateVariablesAgainstProject are dropped; the matching tests move to packages/cli/src/utils/variables.test.ts where the implementations now live. Docs: docs/packages/cli.mdx adds a section on --variables / --variables-file / --strict-variables for lambda render, including the 256 KiB Step Functions execution-input cap and a pointer to the upcoming templates-on-lambda guide (PR 9.5). Phase 9 PR 9.3 of the distributed rendering plan. |
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5d264e146c |
docs(lambda): document webm support + simplify-review fixes (#953)
* docs(lambda): document webm support in distributed mode PR 8.4 of the WebM distributed-rendering plan (v1.5 backlog #1; see DISTRIBUTED-RENDERING-PLAN.md §7.2). User-facing docs catch up with the shipped capability. Updates docs/deploy/migrating-to-hyperframes-lambda.mdx: - "Output format" row in the migration table now lists `webm` alongside mp4 / mov / png-sequence with a note that webm uses libvpx-vp9 + closed-GOP concat-copy. HDR mp4 remains the only refused format. - "No webm distributed" caveat replaced with "webm uses closed-GOP VP9" explainer covering the encoder args (`-g <chunkSize>`, `-keyint_min <chunkSize>`, `-auto-alt-ref 0`, `-cpu-used 2`), why alt-ref disable is load-bearing, and that the output preserves alpha via yuva420p with Opus audio. - Migration checklist no longer asks adopters to filter out webm compositions; only HDR-dependent renders need to stay on the previous framework. aws-lambda.mdx doesn't currently call out webm as unsupported (only HDR in the v1 surface list), so it gets no copy edits beyond the migration guide. The internal planning doc (DISTRIBUTED-RENDERING-PLAN.md §7.2, §8, §12 — kept outside the repo) gets matching updates: format support matrix flipped ✓, v1.5 backlog #1 marked shipped, HDR promoted to the new top item, and the rev-12 → rev-13 status line. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor: address simplify-review findings on webm stack Folds in cleanups identified by a multi-agent code-review pass over the 4-PR webm-distributed stack: - plan.ts: `resolveEncoderTriple()` webm case now calls `getEncoderPreset(quality, "webm")` for its preset string instead of hardcoding "good". The hardcode was wrong for `quality: "draft"` (`getEncoderPreset` returns "realtime" for that tier) — would have silently overridden the draft → realtime mapping for distributed webm renders. - chunkEncoder.ts: trim the new VP9 closed-GOP comment block from ~18 lines of WHY narration down to the 6 lines that actually explain why (alt-ref + cpu-used drift). Match the alpha branch's idempotent-push comment to the same standard. - chunkEncoder.test.ts: drop the duplicate WHY comment that restated the implementation comment in plain words. - webm-concat-copy.test.ts: rewrite the file-header docstring to describe the contract being tested instead of the PR-8.1-gating history; strip "PR 8.2 / Path A / Path B" references from error messages (they belong in PR bodies, not in test output). Consolidate the yuva420p alpha smoke into a single `it()` block (was a full 4-test describe with duplicated setup) — the yuv420p block already covers the probe/decode/frame-count contract; the alpha smoke only needs to prove the alpha args don't break concat-copy. - plan.test.ts: drop the "PR 8.1 proved the contract" comment. - webm-vp9 fixture: drop the aspirational "Other webm-with-audio fixtures cover the mux path separately when added" sentence (no other fixtures exist). Regenerated the baseline via `docker:test:update webm-vp9` to reflect the updated comment. - migrating-to-hyperframes-lambda.mdx: add a paragraph about distributed webm's perf cost — ~10-25% larger files at constant CRF due to forced keyframes, and slower per-chunk encode due to `-cpu-used 2` being more conservative than the libvpx default. All unit tests + the webm-vp9 distributed-simulated regression still pass after these changes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(cli): accept --format=webm in `hyperframes lambda render` The CLI's `lambda render` subcommand's FORMATS allowlist and the `RenderArgs.format` type still narrowed to `mp4 | mov | png-sequence`, so even though the producer + aws-lambda packages now support webm end-to-end, the CLI surface rejected it with `--format must be mp4|mov| png-sequence`. Add webm to both spots and update the --help description. Surfaced during real-AWS deploy prep — the local lambda-local / distributed-simulated tests didn't go through the CLI so the gap went unnoticed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(producer): font cache writes to /tmp on Lambda (read-only \$HOME) The deterministic Google Fonts cache was rooted at `\$HOME/.cache/hyperframes/fonts`, which fails on AWS Lambda — the runtime's `\$HOME` resolves to a `/home/sbx_*` directory tree that's read-only. `mkdirSync(..., { recursive: true })` can't create that path and the plan stage trips with `ENOENT: no such file or directory, mkdir '/home/sbx_user1051/.cache/hyperframes/fonts/space-mono'` on every Lambda render that pulls a Google Font (i.e. every distributed fixture using `@import url("https://fonts.googleapis.com/...")`). Detect Lambda via `\$AWS_LAMBDA_FUNCTION_NAME` and route the cache to `tmpdir()/hyperframes/fonts` in that case. Lambda's `/tmp` survives across invocations on a warm container, so cache hit rate is the same as non-Lambda runs. Also honor an explicit `\$HYPERFRAMES_FONT_CACHE_DIR` override for adopters who want a different location regardless of the runtime. Surfaced while verifying webm distributed end-to-end on real AWS — the same bug affects mp4 fixtures using Google Fonts; webm just happened to be the one I tried first. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor: extract DistributedFormat type + trim font-cache resolver Second simplify-review pass on the webm stack flagged two cleanups: 1. **`DistributedFormat` type duplicated 10 times.** Every file in the distributed pipeline carried its own copy of `"mp4" | "mov" | "png-sequence" | "webm"` — adding a new format meant a 10-place edit with no compile-time guarantee they stayed in sync. Extract a single source of truth in `packages/producer/src/services/distributed/shared.ts`, re-export from `@hyperframes/producer/distributed` and `@hyperframes/aws-lambda/sdk`, and have all callers pull from there. The aws-lambda `ALLOWED_FORMATS` runtime tuple and the CLI's `FORMATS` tuple now both use `satisfies readonly DistributedFormat[]` so the compiler enforces the runtime allowlist stays in sync with the type. 2. **`deterministicFonts.ts` font-cache resolver was over-commented.** Trim the 7-line block to 4 lines (drop the aspirational "and other read-only-FS execution environments" — only Lambda is detected — and the warm-container `/tmp` persistence narration — anyone reading already knows Lambda /tmp semantics). Collapse the two-step `if (explicit && explicit.length > 0)` into a single nullish-coalesce expression now that the empty-string defensive check is gone (`process.env.X` is `string | undefined`, no third shape to guard against). Out-of-scope skips (called out by the agents, deferred): - In-process `RenderConfig.format` and the in-process CLI's `render.ts` format union still carry their own inline copies. The union happens to coincide today but they're separate concerns — leaving them alone limits this PR's blast radius. - `fontCacheDir(slug)` / `resolveFontCacheRoot()` naming asymmetry flagged as taste; skipping. - Pre-existing redundant `existsSync` before `mkdirSync({ recursive: true })` in `fontCacheDir` — out of scope. All tests + typecheck still pass. Lambda render still works end-to-end (no functional changes). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * docs(lambda): drop plan-doc reference from migration checklist PR review feedback: source/docs should not mention the distributed-rendering planning doc. Tighten the migration checklist sentence to describe the webm path directly rather than referencing the doc's version label. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(producer): split resolveEncoderTriple into mp4 + non-mp4 helpers CI Fallow audit on PR #953 flagged `resolveEncoderTriple` at CRAP 31.6 — the function interleaved (a) mp4 codec validation + dispatch, (b) the non-mp4 codec-rejection throw, and (c) per-format dispatch. Splitting into `resolveMp4EncoderTriple` + `resolveNonMp4EncoderTriple` drops the top-level function's cyclomatic complexity below the threshold while preserving every error message and code path. Behavior unchanged. Also extracts an `EncoderTriple` type alias so the three functions share the return shape declaratively rather than repeating it. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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2729ee5087 |
refactor: delete orphan declarations flagged by fallow (#949)
* ci: run fallow audit in lefthook pre-commit Mirrors the same `fallow audit --base ... --fail-on-issues` check that runs in CI, but locally against HEAD so issues surface at commit time instead of after the push round-trip. Scoped to `packages/**` source files via the glob — non-code edits (README, docs, top-level configs) skip the hook entirely. Measured locally: ~5s in parallel with the existing lint/format/typecheck checks. Doesn't extend wall-clock time because typecheck (~11s) is the long pole, and lefthook runs commands in parallel. The default `--gate new-only` means inherited findings don't block the commit — same gate behavior as CI, so local pre-commit and PR audit agree. * refactor: delete orphan declarations flagged by fallow After fallow's auto-fix de-exports unused symbols, oxlint surfaces them as no-unused-vars. This PR deletes those orphan declarations outright. Biggest cleanup: studio/src/icons/SystemIcons.tsx shrinks from 132 to 57 lines — 33 unused icon wrappers and their phosphor-icon imports deleted. Other deletions across 14 more files covering paired getter/setters, helper functions, dead env constants, internal components with no callers, and cascading unused imports. Cascade-causing files held back for follow-up PRs: renderOrchestrator barrel of captureCost re-exports, telemetry/portUtils/remote barrels, Button.tsx + ui/index.ts (would orphan whole file), studioMotion type re-exports. Test plan: typecheck clean across 8 packages, oxlint + oxfmt clean, fallow audit exit 0 (remaining findings inherited), cli + studio vitest suites pass. |
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72a18a0116 |
Merge pull request #947 from heygen-com/feat/studio-blocks-panel
feat(studio): full Blocks panel — browse, search, add, drag-and-drop registry items |
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ffbc18ad31 |
feat(studio): full Blocks panel — browse, search, add, drag-and-drop registry items
Adds a Blocks tab to the Studio left sidebar with the full 78-item registry
catalog (58 blocks + 20 components). Users can browse by category, search by
title/description, preview CDN-hosted poster thumbnails with video-on-hover,
and install items on-demand with one click or drag-to-timeline.
Core changes:
- BlockCategory type + resolveBlockCategory() for 7 categories (Captions, VFX,
Transitions, Effects, Social, Data, Scenes)
- Registry API routes: GET /api/registry/blocks (catalog) + POST install
- StudioApiAdapter extended with listRegistryCatalog + installRegistryBlock
- Vite adapter reads from disk; CLI adapter fetches from GitHub (24h cache)
- BlockParam interface + params on 6 blocks for future parameter controls
Studio UI:
- 4th sidebar tab "Blocks" with responsive grid, category pills, search bar
- BlockCard: CDN poster thumbnail, video autoplay on hover, duration + WebGL badges
- On-demand install: blocks append as sub-compositions on timeline; components
overlay at start=0 spanning full duration with transparent background patching
- TIMELINE_BLOCK_MIME drag-and-drop to timeline
- BlockParamsPanel (Phase 3 scaffold) auto-opens for parameterized blocks
Registry manifests:
- All 58 blocks backfilled with preview: { video, poster } CDN URLs
- All 20 components normalized to object format + poster URLs added
- 6 blocks annotated with params (Liquid Glass/Background, Portal, Chart,
Logo Outro, Magnetic)
- flowchart-vertical preview generated and uploaded to CDN
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7e0a447325 |
refactor: drop unused exports detected by fallow auto-fix
Run `fallow fix --auto-fixable` to remove `export` keywords from symbols fallow's reachability analysis identifies as unused. Keeps only the cases where the symbol is still referenced internally in its own file (so removing `export` doesn't surface a new oxlint `no-unused-vars` error). Result: fallow dead-code findings drop from 276 → 208 (68 fewer unused exports), with no behavior change — each symbol is still defined and used exactly the same way within its file. Reverted ~20 files where fallow's auto-fix would have created cascading "declared but never used" lint errors — those are cases where the symbol isn't used at all, and properly cleaning them up means deleting the declaration, not just dropping `export`. Better to land that as a separate, narrower PR rather than mixing it into a mechanical de-export. Also reverted four false positives where fallow missed real consumers: - `captureCost.ts` (renderOrchestrator has two separate import blocks from the same module; fallow only saw the first) - `propertyPanelHelpers.ts`, `domEditingLayers.ts` (real internal uses fallow's reachability missed) - `render.ts` (functions imported via `await import()` dynamic import, which fallow's static analysis doesn't follow) Test plan: bun run --filter '*' typecheck (clean), oxlint + oxfmt clean, cli/core/studio/engine vitest suites pass (335 + 917 + 576 + 605 tests). |
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2087d5dab2 |
chore: add fallow config and fix high-signal findings
Configure fallow via .fallowrc.jsonc so its analysis reflects this repo's
real entry surface, then fix the genuine issues it found.
Fallow noise reduction (601 → 276 dead-code findings):
- Ignore docs/, test fixtures, skill test-corpora, registry/, examples/
- Declare worker entry points loaded dynamically by file path
(pngDecodeBlitWorker.ts, shaderTransitionWorker.ts)
- Declare runtime IIFE entry (core/src/runtime/entry.ts) built outside the
import graph by build-hyperframes-runtime-artifact.ts
- Declare bun:test files in producer + aws-lambda as test entries
- Ignore dynamically-resolved deps: tsup external (puppeteer-core, esbuild,
giget), peer/static-file (gsap in player perf tests), workspace deps
hoisted by bun (happy-dom, @hyperframes/*), and @fontsource/* packages
read via readFileSync in generate-font-data.ts
Extract inline build:fonts scripts:
- packages/{cli,producer}/package.json had multi-line `node -e ...` blobs
containing braces that fallow mis-parsed as glob alternate groups. Moved
to dedicated build-fonts.mjs scripts.
Fix duplicate exports:
- Remove dead FileIcon alias in studio/SystemIcons.tsx (FileTreeIcons.tsx
has the real, used one)
- Consolidate ValidationResult: drop the identical duplicate in
gsapParser.ts; both parsers now import from core.types
- Suppress intentional namespace patterns (per-namespace ML manager
exports; CLI per-command 'examples' convention; fileServer.ts test-only
isPathInside which has different symlink semantics from utils/paths.ts)
Break circular dep (studio/components/editor):
- manualEditsDom.ts re-exported clearStudioPathOffset / clearStudioRotation
/ clearStudioBoxSize from manualEditsSnapshot.ts, which imports four
helpers from manualEditsDom.ts — back-edge cycle
- Re-export moved to manualEdits.ts (the package-public barrel) where the
rest of the snapshot re-exports already live; underlying files now form
a clean DAG
Remove genuinely unused deps:
- studio: motion (no imports anywhere), codemirror (umbrella package; the
@codemirror/* sub-packages are used directly)
- cli: mime-types (plus its only consumer src/utils/mime.ts, which was a
hardcoded mime table that didn't use the package), and its now-stale
tsup external entry
Verified: typecheck across core/cli/producer/studio is clean, oxlint
+ oxfmt pass, manualEdits.test.ts (18 tests) and core parser tests (69
tests) still pass.
Deferred follow-ups (real findings, separate PRs):
- 8 circular deps in producer/services/render/stages/ — renderOrchestrator
↔ captureHdr* / captureStage / extractVideosStage form a hub cycle
- ~14 unused files in producer/src/services/ that look like dead
re-export shims to @hyperframes/engine, but aren't in the public
exports map — need to confirm no deep-import consumers before deletion
- waveform.ts complexity hotspot
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62ddd29b74 |
feat(cli): add hyperframes lambda policies role/user/validate (#912)
* feat(cli): add hyperframes lambda policies role/user/validate
IAM bootstrap subcommand for the lambda CLI. Closes the "first run hits
'User is not authorized to perform iam:CreateRole'" gap that adopters
otherwise have to figure out by hand.
hyperframes lambda policies user
→ prints an inline-policy doc to attach to the IAM user that runs
the CLI
hyperframes lambda policies role --principal=cloudformation
→ prints { TrustRelationship, InlinePolicy } for a service role
cloudformation can assume
hyperframes lambda policies validate ./infra/policy.json
→ diffs a checked-in policy against the CLI's required action set,
expanding s3:* / s3:Get* / * wildcards, exits non-zero on missing
actions (wire it into CI to catch drift before deploys fail)
The required-actions list is derived from what the SAM template at
examples/aws-lambda/template.yaml needs to create plus what
renderToLambda/getRenderProgress call against S3 + Step Functions at
runtime. Sorted alphabetically per-service so diffs stay readable.
Resource is "*" by design — CloudFormation creates new function /
state-machine / bucket ARNs on every adopter's first deploy. The
generated policy is documented as a starting point; adopters with
stricter postures narrow Resource to the deployed ARNs after the
first successful run.
Tests: 10 unit tests covering the action set, doc shape, trust policy
service principal, and validate() against valid / missing / wildcard /
single-Statement / Deny-statement inputs.
* refactor(cli): /simplify pass on lambda policies
Adds a typed TrustPolicyDocument / TrustPolicyStatement pair so
buildRoleTrustPolicy can return a real type instead of unknown. The
trust-policy shape has a Principal field that the generic
PolicyStatement doesn't model, but it was previously punted via a
return unknown rather than a parallel type.
Test cleanup: drop the `as {...}` casts that the previous return-
unknown signature forced.
* fix(cli): address PR review on lambda policies
One blocker + four importants from Vai's review:
- REQUIRED_ACTIONS was missing `s3:ListAllMyBuckets` (called by
`sam deploy --resolve-s3` on first run to discover/create the
`aws-sam-cli-managed-default-*` artifact bucket) and
`cloudformation:ValidateTemplate` (CFN template validation
during change-set creation). Without these, a first-deploy
adopter with the generated policy hits AccessDenied on the
very call the PR was meant to unblock. Added both.
- `policies role --principal=lambda` was a footgun — it produced
a `lambda.amazonaws.com` trust paired with the full deploy
superset, i.e. a confusingly-overscoped Lambda execution role
no human should attach (the SAM template creates its own
scoped execution role automatically). Dropped `lambda` as a
principal option; `policies role` now always emits a
CloudFormation service-role doc.
- `validatePolicy` silently misreported NotAction/NotResource
statements (treating them as zero grants), producing false
negatives. Detect both shapes and surface them via a new
`warnings: string[]` field; NotAction statements are skipped
(rather than producing a false negative), NotResource is
treated as full action grant + a warning.
- Mid-string wildcards (`s3:Get*Object`, `?`) silently failed
the matcher. End-anchored wildcards still work; mid-string
patterns now warn so users know the validator can't expand
them.
- Dropped the dead `samArtifactBucket` action group (fully
subsumed by `s3Bucket` + `s3Object`).
- `validate --json` now wraps errors in a friendly envelope
(`{ ok: false, error: "..." }`) so CI consumers have one
parse shape regardless of failure mode.
- lambda.ts subcommand description and examples updated to
include `policies`.
Tests: 5 new negative-path tests cover NotAction warning,
NotResource warning, mid-string wildcard warning, missing file
(ENOENT), malformed JSON (SyntaxError), and absent Statement
field. All 21 policies tests pass.
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e90ad2da61 |
feat(cli): add hyperframes lambda deploy/render/progress/destroy (#910)
* feat(cli): add hyperframes lambda deploy/render/progress/destroy
Wraps the @hyperframes/aws-lambda SDK + the Phase 6a SAM template behind
a single CLI surface so an end-to-end render is three commands instead
of the ~8 manual bun+sam+aws steps the smoke script does today:
hyperframes lambda deploy
hyperframes lambda render ./my-project --width 1920 --height 1080 --wait
hyperframes lambda destroy
Subcommands:
- deploy: build handler.zip + sam-deploy + persist stack outputs
to <cwd>/.hyperframes/lambda-stack-<name>.json
- sites create: pre-upload a project to S3 with a stable content hash
so re-renders skip the tar+PUT pass
- render: start a Step Functions execution; --wait blocks and
streams per-chunk progress + accrued cost
- progress: one-shot snapshot — status, frames, cost breakdown,
errors. Accepts renderId or executionArn
- destroy: sam-delete + drop the local state file (S3 bucket
is Retain'd by the template; documented in --help
and in docs/packages/cli.mdx)
To keep @sparticuz/chromium out of the CLI's transitive deps, this also
adds a dedicated ./sdk subpath export to @hyperframes/aws-lambda; the
CLI imports from @hyperframes/aws-lambda/sdk exclusively. The existing
. barrel still re-exports both handler + SDK for adopters who want one
entry point.
Defaults are deliberately cost-conservative for first-time users:
--concurrency=8 (low enough to never surprise) and --memory=10240 (the
common case; documented for adopters who want to tune down).
Tests: 5 unit tests on the state-file round-trip. CLI integration
against sam local invoke is part of the upcoming PR 6.6 (lambda-local
regression harness).
* refactor(cli): /simplify pass on the lambda command group
Two small cleanups on top of the lambda CLI:
- Replace parseFormat / parseCodec / parseQuality / parseChromeSource
(four near-identical helpers) with a single generic parseEnum() +
typed const-tuple lookups. The four callers now read as one-line
arrow functions that lift the allowed values out of the function
body so they're easy to extend.
- DEFAULT_STACK_NAME was const-declared then re-exported at the
bottom of state.ts; just mark the const export inline.
No behavior changes. All CLI tests still pass.
* fix(cli): keep @hyperframes/aws-lambda external in the tsup bundle
esbuild can't bundle @hyperframes/aws-lambda's transitive AWS SDK
deps (@aws-sdk/* + @smithy/*) cleanly into a node binary — the
SDK's .browser.js conditional re-exports break the resolver:
ESM Build failed
No matching export in "splitStream.browser.js" for import
"splitStream" (and ~10 similar errors)
Mark aws-lambda as `external` so esbuild doesn't follow it, and
move it from devDependencies to dependencies so the published CLI
can resolve it from node_modules at runtime. The lambda subverb
files dynamic-import only on `hyperframes lambda *` invocation, so
the CLI cold-start cost is unchanged.
The install-size hit (AWS SDK + @sparticuz/chromium ≈ 200 MiB) is
documented as a v1 tradeoff; a future split into a lambda-sdk-only
subpackage can pare this back.
* fix(cli): address PR review on lambda CLI
Two blockers + four important items from Vai's review:
- `--memory` was parsed and recorded in the local state file but
never forwarded to `sam deploy` as a parameter override. Worse,
`progress.ts` then read the *recorded* value for cost math, so
`--memory 5120` produced wrong cost numbers downstream. Thread
`LambdaMemoryMb` through samDeploy's --parameter-overrides.
- `--profile` was only consumed by deploy / destroy. render and
progress fell back to the default credentials chain — a user
with `--profile prod` would silently render against their
default account (wrong-account billing footgun). Set
`process.env.AWS_PROFILE` (and `AWS_REGION`) in the dispatcher
before any subverb runs; the AWS SDK reads them natively, so
render / progress / sites all benefit without each subverb
threading the flag through the SDK call.
- `--profile` + destroy now also reads `process.env.AWS_PROFILE`
as a fallback (matching deploy's existing env fallback).
- `--wait --json` printed both the start handle AND the final
progress snapshot, producing two concatenated JSON blobs that
`jq` rejected. Now emits a single document: handle (without
--wait) OR final progress (with --wait).
- Negative integers on `--width` / `--height` / `--chunk-size` /
`--max-parallel-chunks` / `--memory` / `--concurrency` now fail
loudly via a new `parsePositiveInt` wrapper instead of flowing
into the SDK and producing opaque AWS validation errors mid-
render.
- `DEFAULT_STACK_NAME` is now centralized to the literal
`"hyperframes-default"` and consumed from one place. Previously
the value was assembled as `hyperframes-${"default"}` in three
sites and hardcoded as `"hyperframes-default"` in a fourth.
`requireStack`'s hint now matches the dispatcher's default.
The faked `SiteHandle` for `--site-id` keeps the documented
placeholder fields but also surfaces `bucketName` (from PR 909's
extended SiteHandle interface), matching the SDK contract.
All CLI unit tests + the full bundler build still pass.
* fix(cli): keep aws-lambda out of CLI runtime deps
The "Smoke: global install" CI step packs the CLI via `npm pack` and
installs it globally via `npm install -g <tgz>`. npm doesn't understand
the workspace: protocol, so a runtime `dependencies` entry of
`@hyperframes/aws-lambda: workspace:*` blows up with:
npm error code EUNSUPPORTEDPROTOCOL
npm error Unsupported URL Type "workspace:": workspace:*
(pnpm rewrites workspace:* on publish; npm pack doesn't.)
Three changes to unblock the smoke + keep the published CLI install
small for users who don't deploy to Lambda:
- Move `@hyperframes/aws-lambda` from CLI's `dependencies` back to
`devDependencies`. It's already external in tsup.config.ts; the
bundle references it via runtime resolution only.
- Convert the static `import { … } from "@hyperframes/aws-lambda/sdk"`
in sites.ts / render.ts / progress.ts to `await import()` inside
each function. tsup with `splitting: false` was inlining those
static imports at the top of the bundle, which made Node eagerly
resolve them at CLI startup (MODULE_NOT_FOUND before any lambda
subcommand even runs). Dynamic imports stay dynamic in the bundle.
- Add a friendly missing-module check in the lambda dispatcher.
When a user runs `hyperframes lambda deploy / render / sites /
progress / destroy` without aws-lambda installed, they now see:
@hyperframes/aws-lambda is not installed.
The `hyperframes lambda deploy` command needs it at runtime.
Install it alongside the CLI:
npm install -g @hyperframes/aws-lambda
Verified locally: pack + global install + `hyperframes init --example
blank` now succeeds end-to-end (was the same scenario the CI smoke job
runs).
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4e0034f072 |
fix(studio): fix capture button silent failures and broken CLI seek (#904)
* fix(studio): fix capture button silent failures and broken CLI seek
The Capture button could silently fail with no user feedback due to
several compounding issues:
- The click handler's try-catch only covered the fetch call, leaving
waitForPendingDomEditSaves() and URL construction unprotected. Any
error there became an unhandled promise rejection with zero UI
feedback. Wrap the entire handler body in try-catch.
- No timeout on the fetch or save-queue drain, so a hung server or
stuck save queue caused the button to appear permanently broken.
Add a 30s AbortController timeout on the fetch and a 5s race
timeout on waitForPendingDomEditSaves.
- The CLI server's thumbnail seek used `__timeline` (singular) which
doesn't exist — the runtime registers `__timelines` (plural). Also
used `.seek()` instead of `.pause(t)` and didn't kick the GSAP
ticker. Align with the Vite adapter's working seek logic.
- The CLI server's getThumbnailBrowser and generateThumbnail catch
blocks swallowed all errors silently — Chrome launch failures and
screenshot errors were invisible. Add console.warn logging.
- Parse the JSON error body from the server so the toast shows the
actual message ("Chrome browser may not be available") instead of
just "Capture failed (500)".
Closes #902
* fix(cli): apply same seek fix to snapshot command, address review nits
- Fix snapshot.ts seek logic: same __timeline→__timelines + .pause(t)
+ gsap ticker kick fix as studioServer.ts (caught by Vai's review)
- Use typed Window shape in waitForFunction instead of (window as any)
- Use function-form page.evaluate for document.fonts?.ready
* fix(cli): force screenshot mode for thumbnail browser on Linux
Root cause: on Linux, acquireBrowser defaults to beginframe mode
(--enable-begin-frame-control) which makes page.screenshot() hang
indefinitely — beginframe mode expects CDP HeadlessExperimental.beginFrame
commands, not Puppeteer's Page.captureScreenshot.
Pass forceScreenshot: true and captureMode: "screenshot" so the
thumbnail browser always uses screenshot-compatible Chrome flags.
Reproduced on Linux devbox: thumbnail endpoint hung >30s with
beginframe flags; returns a valid PNG instantly in screenshot mode.
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64b3ae755d |
feat(cli): add browser launch options to preview and play (#884)
* feat(cli): add browser launch options to preview and play * fix(cli): add spawn error listener to prevent ENOENT crash --------- Co-authored-by: AnoKno <122017492+AnoKno@users.noreply.github.com> |
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1e05d78378 |
fix(engine): enable browser pool and deduplicate concurrent Chrome launches (#889)
## Summary
- **Enable browser pool by default** (`enableBrowserPool: true`) — parallel capture workers now share a single Chrome process via reference-counted pool instead of each spawning their own (~256MB each). A 6-worker render drops from 7+ browser parent processes to 1 shared pool.
- **Add launch-promise deduplication** in `acquireBrowser` — when multiple workers race into the pool simultaneously (via `Promise.all`), they await the same launch Promise instead of each triggering a separate Chrome spawn. Same pattern as the existing `_autoBrowserGpuModeCache` for GPU probes.
- **Add `connected` health check** on pool hit — if Chrome crashes mid-render, subsequent acquires detect the dead browser and launch fresh instead of returning a stale reference.
- **Add `drainBrowserPool()`** for explicit cleanup between independent render jobs.
- **CLI studio server** now uses the shared pool instead of its own redundant `enableBrowserPool: false` singleton, so thumbnail generation shares Chrome with render workers.
## Problem
The engine had a reference-counted browser pool (`browserManager.ts:73-75`) but it was **disabled by default** (`enableBrowserPool: false`). This meant:
1. **Every parallel worker spawned its own Chrome** — a `--workers 6` render launched 7+ independent Chrome processes (1 probe + 6 workers), each ~256MB.
2. **The pool had a race condition** — even if manually enabled, concurrent workers calling `acquireBrowser()` via `Promise.all` could all see `pooledBrowser === null` before the first launch completed, spawning N Chromes instead of 1.
3. **No crash recovery** — if Chrome died, the pool still held the dead reference. Subsequent acquires got a disconnected browser.
4. **CLI studio server ran its own singleton** — `studioServer.ts` explicitly set `enableBrowserPool: false` and managed a separate browser, so thumbnails and renders could never share.
Over time, orphaned Chrome processes accumulated across renders and previews. We observed **344 headless Chrome processes** consuming **569% CPU and 20% memory** on a dev machine.
## Before / After (6-worker parallel render)
| Metric | Before (pool off) | After (pool on) |
|--------|-------------------|-----------------|
| Browser parent processes | 7+ (1 probe + 6 workers) | **2** (1 GPU probe + 1 shared) |
| Total Chrome processes (with helpers) | 40-50+ | **14** |
| Memory during capture | ~20%+ | **4.6%** |
| Render time (1200 frames, 30fps) | ~64s | **53s** (~17% faster) |
| Post-render orphans | Accumulated over time | **0** |
## Changes
| File | Change |
|------|--------|
| `engine/src/config.ts` | `enableBrowserPool` default `false` → `true` |
| `engine/src/services/browserManager.ts` | Extract `launchBrowser()`, add `_pooledBrowserLaunchPromise` dedup, add `connected` check on pool hit, add `drainBrowserPool()` and `_resetBrowserPoolForTests()` |
| `engine/src/index.ts` | Export `drainBrowserPool` |
| `engine/src/services/browserManager.test.ts` | Pool dedup and drain tests |
| `cli/src/server/studioServer.ts` | Remove `enableBrowserPool: false` override — thumbnails now share the pool |
| `producer/src/services/browserManager.ts` | Re-export `drainBrowserPool` |
## Backward compatibility
- `PRODUCER_ENABLE_BROWSER_POOL=false` env var disables pooling (same as before).
- Callers passing `{ enableBrowserPool: false }` explicitly still get isolated browsers.
- Tests that set `enableBrowserPool: false` in their config fixtures continue to work.
## Test plan
- [x] Engine tests pass (597/597)
- [x] Producer tests pass (406/407, 1 pre-existing flaky test in `pngDecodeBlitWorkerPool`)
- [x] Build passes (lint, format, typecheck all green via lefthook pre-commit)
- [x] Manual render: `shortform-financial` with `--workers 6` → 1200 frames in 53s, 0 orphaned Chrome processes after completion
- [x] Process monitoring during render confirmed 2 browser parents (1 GPU probe + 1 shared pool) instead of 7+
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f84cc492de |
perf(engine): faster shader transitions via page-side WebGL compositing (#832)
* fix(cli): prefer puppeteer cache + numeric version sort (staff review) Two correctness fixes from PR #821 self-review: 1. Cache priority order. Previous order was hyperframes-managed cache → puppeteer cache. HF cache is pinned to CHROME_VERSION (131-era) which lags 17+ releases behind upstream; if a user separately installed a newer chrome-headless-shell via @puppeteer/browsers install, the CLI would silently hand engine the older HF-cache binary while engine's own resolveHeadlessShellPath would have picked the newer one. Flip the priority so puppeteer cache wins, matching engine semantics. 2. Numeric (not lexicographic) version sort. `readdirSync.sort().reverse()` over names like `linux-148.0.7778.97` and `linux-99.0.6533.123` would return `linux-99...` first because character '9' outranks '1'. Parse each name into integer segments and compare them numerically. Tests: add both-caches-populated and linux-148-beats-linux-99 cases. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * perf(engine): page-side compositing for shader transitions (opt-in spike) Add an opt-in `--page-side-compositing` flag (CLI) backed by a new engine config field `enablePageSideCompositing` and env var `HF_PAGE_SIDE_COMPOSITING`. When set, SDR shader-transition compositions skip the Node-side layered blend (the hf#677 chain) and instead run the shader inside Chrome via a page-side WebGL canvas; the engine then captures ONE opaque RGB frame per output frame via the existing streaming capture path. This is the strongest non-beginFrame perf lever for Mac users, who cannot take the beginFrame `~5×` path (Chromium structural limit, crbug.com/40656275). Stacks on top of the hf#677 1.95× baseline. Default OFF — existing fixture pins (byte-exact MP4 output) are preserved. Opt-in path is intentionally PSNR-pinned, not byte-equal (WebGL is f32; Node is f64). HDR content forces the existing layered path regardless. Implementation: - engine: new `EngineConfig.enablePageSideCompositing` (default false). - producer/fileServer: new `HF_PAGE_SIDE_COMPOSITING_STUB` early-page script injected into the served HTML head when the flag is on. - producer/renderOrchestrator: when the flag + no HDR + no png-sequence, route SDR transitions through the streaming path instead of the layered HDR stage. - shader-transitions: new `engineModePageComposite.ts` installs a fullscreen WebGL compositor overlay and wraps `window.__hf.seek` so each seek inside a transition window captures both scenes via the Chromium `drawElementImage` API to GL textures, runs the fragment shader, and displays the composited result on the overlay canvas. The engine takes one screenshot per frame and sees the composited overlay. - cli: new `--page-side-compositing` flag sets `HF_PAGE_SIDE_COMPOSITING=true` before producer load. - scripts/page-side-compositing-smoke: bundled-CLI smoke that renders a representative fixture with and without the flag, validates the canary strings are in the shipped bundles, and writes a wall-time pair. Determinism trade documented in the engine config doc-comment. The smoke script enforces the bundled-CLI validation discipline from prior perf work (see internal feedback note `validate_bundled_cli_not_dev_path`). Runtime requirement: Chromium's `CanvasDrawElement` feature (already enabled by the engine's `--enable-features=CanvasDrawElement` launch flag). When the runtime feature is unavailable, the page-side installer logs a warning and falls back to opacity-flip mode — the engine still takes the streaming path; the transition window degrades to a hard scene swap. Vance will validate on Mac Chrome where the feature is supported. Co-Authored-By: Vai <vai@heygen.com> * fix(shader-transitions): use html2canvas for page-side compositor capture The original drawElementImage approach fails in engine render mode because the virtual-time shim prevents Chromium from generating paint records for cloned elements. drawElementImage requires a cached paint record from the browser's compositor — clones created at capture time never receive one because (a) shimmed rAFs deadlock inside the seek wrapper, (b) original rAFs don't produce real paints under virtual-time control, and (c) layoutsubtree canvases don't apply CSS stylesheet rules to children. Switch scene capture to html2canvas (foreignObjectRendering: false), the same JS-based renderer already used by the preview-mode fallback path in capture.ts. html2canvas reads computed styles and renders via its own canvas drawing pipeline with no dependency on the browser paint cycle. Also fixes: - Engine seek must return the result so Puppeteer awaits async seek promises (frameCapture.ts). - GSAP opacity cache: compositor must restore scene opacity before seek, not after — GSAP caches inline values and skips re-writes. - Support check gates on WebGL availability, not drawElementImage. Perf: 15-scene shader-perf fixture (28s, 14 transitions, 30fps) Baseline (Node-side layered): 137s Page-side (html2canvas+WebGL): 33s → 4.1× speedup Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor(shader-transitions): simplify review fixes for page-side compositor - Use uploadTexture (zeroes canvas backing store after upload) to prevent ~2.2GB transient memory pressure across 280 html2canvas calls per render - Add ignoreElements + stabilizeTransformedBoxShadows to html2canvas call, matching the preview-path capture.ts behavior - Parallelize from/to scene captures with Promise.all - Wrap post-capture render in try/finally so opacity is always restored - Fix WebGL context leak in isPageSideCompositingSupported probe - Remove dead ResolvedTransition.index field - Export stabilizeTransformedBoxShadows from capture.ts Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(producer): unify page-side compositing gating and Docker forwarding Addresses three issues from staff review: 1. ignoreElements filter stripped all in-scene canvases (Chart.js, D3, p5.js) — narrowed to data-no-capture only since the compositor canvas is a body sibling never in the scene subtree. 2. Docker mode silently dropped --page-side-compositing — thread pageSideCompositing through DockerRenderOptions/buildDockerRunArgs with regression tests. 3. Fragmented gating across 4 independent sites could disagree: - Stub injection gated only on cfg flag (leaked into HDR/alpha) - Probe-created fileServer never got the stub - needsAlpha (WebM/MOV) not excluded from the gate - WebGL-unavailable fallback claimed layered path would run but orchestrator had already disabled it Fix: compute stub injection at the same site as the layered-bypass decision (after hasHdrContent is known), using addPreHeadScript on the already-running fileServer. Single predicate now gates both decisions, including !needsAlpha. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * perf(engine): two-phase drawElementImage capture for page-side compositing Replace html2canvas with native drawElementImage for scene capture in the page-side compositor. drawElementImage reads from the browser's own paint cache, giving pixel-identical output to the preview path. The blocker was that cloned elements inside layoutsubtree canvases have no cached paint record under virtual time — the compositor only paints when explicitly triggered. Fix: split the seek+composite into two phases with an engine-forced paint between them. Phase 1 (seek wrapper, page-side): - GSAP seek positions the timeline - Clone FROM/TO scenes into visible layoutsubtree staging canvases - Set window.__hf_page_composite_pending flag Engine paint force (frameCapture.ts): - Detect pending flag after seek returns - Fire micro Page.captureScreenshot (1x1 clip) via CDP to force the browser compositor to paint all visible elements including staging canvas children Phase 2 (page.evaluate, page-side): - drawElementImage reads the now-valid paint records - Upload textures to WebGL, run shader, show GL overlay Key insight: staging canvases must be visible (not opacity:0) for the browser to paint their children. They sit at z-index:-9998, behind the main DOM and covered by the GL overlay during transitions. Perf: 15-scene fixture (28s, 14 transitions, 30fps): Baseline (Node-side layered): 137s html2canvas + WebGL: 33s (3.7×) drawElementImage + WebGL: 21s (6.6×) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * perf(engine): optimize two-phase compositor hot path - uploadTextureSource instead of uploadTexture: eliminates ~2.3GB of canvas buffer alloc/dealloc churn (persistent staging canvases don't need the one-shot zeroing behavior) - Fold hasPending check into seek page.evaluate: eliminates one CDP round-trip per frame (~700 unnecessary IPC calls on non-transition frames) - Fix renderShader error handling: on failure, leave source scenes visible as fallback instead of hiding both scenes + GL overlay (which produced black frames) - Move mutable state declarations above resolveComposite to prevent TDZ risk on refactor Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(engine): staff review — staging cleanup, pending flag, beginFrame guard - Clear staging canvas children when leaving transition window (prevents visible clone bleed-through on transparent compositions) - Clear __hf_page_composite_pending on all resolveComposite exit paths - Guard micro-screenshot paint force against beginFrame mode (CDP Page.captureScreenshot conflicts with beginFrame compositor control) - Update CLI flag description: document video/canvas limitation, remove stale PSNR claim Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(engine): default-on page-side compositing for SDR shader transitions Page-side compositing is now enabled by default for SDR shader-transition renders without video content. The 6.6× speedup applies automatically — no flag needed. Auto-disables when: - HDR content detected - Alpha output (WebM/MOV/PNG-sequence) - Composition contains <video> elements (cloneNode loses playback state) - beginFrame capture mode (Linux headless) Use --no-page-side-compositing to force the Node-side layered path. Changes: - Engine config: enablePageSideCompositing defaults to true - CLI: flag default flipped to true; --no-page-side-compositing disables - Orchestrator: added composition.videos.length === 0 gate - Docker: forwards --no-page-side-compositing when explicitly disabled - Config tests updated for new default Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(engine): support video elements on page-side compositing fast path Three-phase capture protocol lets shader transitions render video scenes without falling back to the slow Node-side layered pipeline: 1. Seek → compositor records transition metadata, sets pending flag 2. onBeforeCapture → video frame injector updates <img> replacements 3. prepare → cloneNode picks up current video frames, img.decode() awaits 4. micro-screenshot → forces browser to paint cloned elements 5. resolve → drawElementImage reads paint records, shader composites Key changes: - Remove `composition.videos.length === 0` gate from orchestrator - Split compositor resolve into prepare (clone) + resolve (shader) - Move onBeforeCapture before compositor prepare in frameCapture.ts - Await img.decode() on cloned data-URI images to prevent stale frames - Stop manipulating scene opacity in compositor (GL canvas overlay suffices) - Add gsap.set declaration for shader-transitions ambient types - Add video_missing_timing_attrs lint rule for <video> without id/data-start/data-end Performance: compositions with video now render at 7.5s (6 workers) instead of 2m38s on the layered path. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(core): auto-inject data-start on video/audio so frame extraction works without explicit attrs The timing compiler now injects data-start="0" on <video> and <audio> elements that lack it. This makes discoverMediaFromBrowser() find the element (it queries video[data-start]), so the frame extraction pipeline activates automatically. Videos "just work" without requiring authors to add data-start, data-end, or id attributes. Also removes the video_missing_timing_attrs lint rule — the compiler handles the missing attributes automatically, so the lint rule would only false-positive. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(core): add data-hf-auto-start sentinel on auto-injected video timing Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(producer): add discoverVideoVisibilityFromTimeline for runtime video discovery Seeks the GSAP timeline in Puppeteer to discover when each video's parent scene is visible (opacity > 0). Uses coarse sampling at 100ms steps followed by binary search refinement to frame-level precision (1/60s). Only processes videos with the data-hf-auto-start sentinel so author-specified timing is never overridden. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(producer): integrate runtime video visibility discovery into probe stage Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(producer): trigger browser probe for auto-start videos, remove debug logging The probe stage was skipping browser launch when composition duration was already known, which meant discoverVideoVisibilityFromTimeline never ran. Now needsBrowser also checks for data-hf-auto-start sentinel in compiled HTML. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(scripts): use mkdtempSync for smoke test work directory Replaces hardcoded /tmp/hf-page-side-smoke with a unique temp directory via mkdtempSync to resolve CodeQL "insecure temporary file" alert. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * style: format smoke test script Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Co-authored-by: Vai <vai@heygen.com> |
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4fd9520a90 |
feat(studio): per-composition render button in compositions tab (#874)
* feat(studio): add per-composition render button in compositions tab Thread composition path through the full render pipeline so individual compositions can be rendered independently from the studio UI. - Add download icon button on each comp card (visible on hover) - Accept `composition` field in POST /projects/:id/render - Pass composition as `entryFile` to the producer's createRenderJob - Make the Export button in the Renders panel composition-aware (renders the active composition instead of always index.html) * fix(studio): make composition render buttons always visible The hover-only opacity made them undiscoverable. * fix(studio): address PR review — CLI adapter, path guard, a11y, tests, settings sync - Wire `composition` → `entryFile` in CLI studio adapter (studioServer.ts) so `hyperframes preview` renders the correct composition, not always index.html - Add path-traversal guard: reject composition paths that resolve outside projectDir - Add `aria-label` to the icon-only render button for screen readers - Add 4 tests: forwarding, empty/missing → undefined, path-traversal → 400 - Persist render settings (format/quality/fps) to localStorage so comp card buttons use the same settings as the Export panel * refactor(studio): extract render settings persistence to own module Move getPersistedRenderSettings/persistRenderSettings out of RenderQueue.tsx into renderSettings.ts so code-splitting the component doesn't drag along the helper. |
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adeb92ecb7 |
feat(cli): add --no-open flag to preview and play (#871)
Add --no-open boolean flag to both commands via citty's built-in boolean negation (--no-open sets args.open to false). - preview.ts: guard all 4 open() calls with args.open check - play.ts: guard the open() call with args.open check - Default is true (open browser), preserving existing behavior Closes #1 Co-authored-by: AnoKno <122017492+AnoKno@users.noreply.github.com> |
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fc3aa4d49e | fix(security): close CodeQL critical + bad-code-sanitization |