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Commits
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6f799aaa41 |
docs: align infinite-repeat guidance with bounded repeat: -1 lint (#3795)
Since v0.7.71 (#2763), gsap_infinite_repeat demotes to a warning when the root declares a finite data-duration: deterministic seeking and export clip to that explicit window. Without one it remains a hard error (unbounded timeline duration breaks render planning). Update every doc site that still teaches the old absolute ban — the core determinism contract, the animation adapter notes, and the design-guide tables/checklists — to state the bounded allowance and keep the finite-count formula for loops that must end before the composition does. skills/hyperframes-animation/rules/ambient-glow-bloom.md is intentionally untouched: its shimmer must stop before the composition ends, which is exactly the case where a computed finite count is still required. Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com> |
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70900216f0 |
feat(studio): audio gain on G, speed in clip names, additive selection and partner clamp (8/8) (#4821)
* feat(studio): show clip speed in the clip name as [150%] or [ramp] Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): one fx badge per clip replaces the per-tool and link badges Grey with no effects, white with any. The tooltip lists look, voice, other fx, crop and ducking; a click opens the clip menu. The volume badge stays when volume is off 100%. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): premiere-style audio gain dialog on G Set Gain to, Adjust Gain by, Normalize Max Peak to, Normalize All Peaks to and Normalize loudness to -16 LUFS, with the selection's peak amplitude read from the peak map. Writes data-volume on every selected clip with sound as one undo step. The clip menu's Normalize loudness becomes Audio Gain... (G). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): use a theme blue for the audio gain OK button Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep shortcuts out of the audio gain modal; refuse while recording Keys pressed inside an aria-modal dialog no longer reach the global hotkeys, so Delete on the focused OK button cannot delete the clips the dialog edits. The multi-clip write refuses during a recording like the single-clip one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): offer link for any unlinked video and audio pair Link no longer requires the same file and identical timing, matching Premiere. Same-file pairs get a sync origin so a trimmed or moved audio shows its offset; different files link without one. Merge back is disabled until the pair is in sync. Linked moves keep the offset, and a trim only carries to a partner whose edge is at the same time. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): shift and cmd-click add timeline clips to the selection A modifier click on a clip replaced the selection, so a video and an audio could never both be selected and Link never appeared. Shift, Cmd and Ctrl now toggle the clip (and its link partners unless Alt) in the selection; Shift no longer turns a clip click into a time-range popover. Right-clicking a lone unlinked video or audio offers Link when exactly one opposite-kind clip from the same file sits on another track. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep audio inside its partner video and make cmd-click add in every host A modifier click passed the toggle as an argument to an optional onSelectElement call, so hosts without that handler (desktop) never ran it. An audio clip linked to a video, or sharing its sync origin, now stays inside that video's span while dragged or trimmed, Alt edits included, unless the video moves or trims in the same gesture. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): hold the drag actor at the partner-video clamp The dragged audio's ghost followed the pointer past the video's end while the landing stayed clamped; it now stops where the clip will land. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): preview a look on hover in the clip menu before applying it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): trim comments the clip-link names already carry Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): unlinking clears the timeline selection After Unlink both clips stayed selected, so the next edge trim ran the multi-select group resize and the former partner still followed. Unlink from the menu, the shortcut or an Alt edit now leaves nothing selected. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): keep a linked partner's end when a trim changes the grabbed duration Copying the grabbed clip's duration to a partner that starts later pushed the partner's end past the clip both ended on. The partner's duration is now the shared new end minus its own start. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep every moving detached audio inside its video, after placement too The containment clamp ran before collision placement and only for the grabbed clip, so a drop pushed past an obstacle, or audio carried along in a multi-selection, could land outside its video. The allowed shift is now the intersection over every moving audio, and a placement outside it is rejected. Link partners are matched within their source file. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): carry the normalize refusal and save outcomes into the gain dialog Normalize moved from the clip menu into the Audio Gain dialog here, so the volume-lane refusal and the saved/refused/failed checks go with it: a lane owned clip is refused, and a failed single or multi-clip save rejects instead of reporting success. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): trim comments the gain and multiselect layer added Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sdk): split the linked partner's duration out of partnerTiming Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): refuse a linked trim whose new end would cross the partner's start With linked video [2,8] and audio [3,8], setTiming(video, {duration: 0.5}) computed a partner duration of -0.5, skipped it, and committed the video alone, leaving the audio outside its video. The partner edits are now planned before any mutation; a non-positive partner duration throws ("Linked audio would start after the new end — unlink or trim the audio first.") and can() reports E_LINKED_PARTNER_CROSSED, so nothing is written and the undo stack is untouched. In Studio the refusal fails the cutover (never declines into the legacy path) and the timeline resize toast shows the reason. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): key a linked edit's grabbed baselines by composition scope planLinkedTiming stored each target's timing under its raw data-link id, while linkedPartnerIds scopes link ids to their host composition. One setTiming naming a root video and a nested video that both use lk-1 kept only the nested baseline, so the root audio was skipped and left past its trimmed video. Baselines are now keyed by host scope and link id, the same rule linkedPartnerIds uses, for both the partner trim and the crossing refusal. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(sdk): run the two-scope grabbed-baseline cases on an inline composition too Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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45b8e171e2 |
feat(studio): sync origin, out-of-sync repair, linked selection toggle and grouped clip menu (7/8) (#4820)
* feat(studio): order the clip menu into time, sound, picture and delete groups Split and Freeze frame; Normalize, Voice, link items and Duck; Look and Crop; then Delete beside Delete this clip only. Each item file renders its pieces separately, empty groups collapse, and the viewport clamp uses the measured menu height instead of a row-count estimate. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio-server): mint freeze-frame right-half links with the shared lk-N helper Freeze frame now calls core relinkSplitHalves, so split halves and freeze halves share one link-id convention instead of L -> L-2. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): apply speed edits to every data-link member in one undo step The inspector speed slider, rate lane edits and ramp presets on a linked clip now commit once, writing the selection and, via expandToLinkedMembers, each partner from its own current value. Unlinked clips keep their usual path. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): drop the audio parent tick in favour of the data-link chain badge A linked clip now shows one link indicator: the chain badge driven by data-link. The waveform no longer draws its 1px parent tick. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): follow late clip-menu rows and target link partners like S2 The menu height follows a ResizeObserver so rows that read the live preview after mount still clamp inside the viewport. Speed fan-out builds partner targets with buildPatchTarget, matching the link edit plan. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): show the sound strip and audio menu items without studio's shell The audible-video waveform strip drops AudioWaveform's 16px label band, which left a 0px canvas on short lanes. Normalize loudness and Duck under voice fall back to the timeline session's project, the live preview iframe store and a new onNotice edit callback when no StudioShellProvider is mounted. usePreviewIframeStore is exported so a host can publish its preview. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): show duck under voice only when a voice overlaps The item now appears only when an overlapping voice exists or the bed is already ducked. Its check mark moves to the right edge so unchecked rows align with siblings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): name the partner in the clip menu link and unlink items Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): clip menu stops offering unlink once the clips are unlinked The timeline skipped store updates when only data-link changed, so the menu kept reading the stale link. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(core): sync origin, offset math and move/slip into sync for linked pairs data-sync-origin survives Unlink; split gives right halves a fresh origin. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio-server): split re-mints the sync origin of unlinked pairs too Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): detach, link and keep-sound cutout write a sync origin that unlink keeps TimelineElement.syncOrigin is read on both parse paths; merge back drops it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(studio): expect sync-origin on keep-sound cutout write Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): linked selection toggle in the timeline toolbar, on by default Off: a click selects one clip; drag, trim, razor, speed and delete stay on it (delete unlinks the survivor). Alt-click still selects one half when on. Right-click holds the out-of-sync indicator preference. Both persist in UI prefs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): link groups share a label colour; out-of-sync badges with move and slip Red badge on both halves of a sync-origin pair that drifted (frames, s:ff past a second); hidden when rates differ or the preference is off. The whole badge opens Move / Slip into Sync; each edits that clip alone in one undo step. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): take link label colours from theme tokens Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(sdk): syncOffset, moveIntoSync and slipIntoSync for sync-origin pairs Core gains findSyncPartner, the DOM pairing shared by the SDK and the CLI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(cli): timeline rows report syncOffsetFrames and print out-of-sync Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(cli): the timeline row fixture carries syncOffsetFrames Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(skills): data-sync-origin in hyperframes-core Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(core,sdk): keep a one-sided cut's sync origin and slip the in-point playback reads relinkSplitHalves reminted the right half's sync origin even when only one member of an unlinked source pair was cut, so the uncut partner kept the old origin and the new half lost its badge. The origin is now reminted only when both the video and the audio were cut. Slip into Sync wrote data-media-start whenever it existed, but playback reads data-playback-start first, so a clip carrying both never moved. The link timing reader now uses playback's precedence and the slip writes the attribute that wins; lint compares the same field. A sync partner is also looked up only in the clip's own composition (core) or source file (Studio). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): flip the out-of-sync menu above the pointer near the bottom edge Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: trim comments the sync-origin layer added Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(core): split the scoped candidate lookup out of findSyncPartner Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(core,studio): find sync partners inside the link scope findSyncPartner and Studio's syncPartnerOf now scope by the same rule as link groups: the nearest data-composition-id or data-composition-file ancestor, plus the row's compositionScope in Studio. An origin reused in a file host or an inline composition no longer pairs across it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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0559be0b13 |
feat(studio): link a video and its audio with data-link (6/8) (#4818)
* feat(core): add data-link media link helpers Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(lint): warn on out-of-sync and orphaned linked clips Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): select, drag and trim linked clips together Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): detach, merge, link and unlink source transforms Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): link-aware split, delete, alt-edit unlink and link edit actions Split and delete fan out to link partners. Alt drag/trim edits one member and unlinks it. onLinkEdit runs unlink, link, detach and merge as one undo step each. Single-clip timing edits of a linked clip skip the SDK path so its linked default cannot move the partner behind the store. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio-server): give split right halves of a linked pair their own link Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(studio): clip menu detach, unlink, link, merge back and delete-one items Items live in clipMenuLinkItems.tsx with a one-line hook in ClipContextMenu; the same resolver drives the Cmd+L, Opt+Shift+D and Opt+Delete shortcuts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(sdk): setTiming applies to data-link partners by default { linked: false } edits one member and unlinks it, matching Studio's Alt-edit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(skills): document data-link linked clips in hyperframes-core Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore(studio): keep comment share at or below base in link plumbing Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(studio): audio pill link follows data-link, not a shared file name Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): alt-click selects one linked member even inside the pair selection Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(lint): drop the rule-list comment for the linked clip rules Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk,lint): keep a link group inside its own composition Link ids are minted per file, so lk-1 is normal in the root and in a child composition. The SDK's linked-timing query descended into nested hosts and addressed every match with the initiating scope, so moving a root clip moved the child's pair too; lint grouped them into one drifting group. Both now group only members of the same composition scope. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): match linked media by full asset path, scope links, keep hidden sound silent Merge and Link compared only a lowercased basename, so assets/one/talk.mp4 and assets/two/talk.mp4 enabled a destructive Merge. Clips now compare the src resolved against each clip's own source file, and Merge re-checks the two srcs in the source before it runs. Link membership in the timeline (linked members, gesture expansion, unlink orphans) is scoped to a source file. Detach and the keep-sound cutout carry a hidden video's data-hidden to its audio, and Merge refuses when only one member is hidden. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(studio): move the timeline move-edits handler into its adapter App.tsx sat at 600 lines on this layer and 602 once merged with main. useTimelineMoveEditsHandler now lives beside persistTimelineMoveEditsAtomically, same callback and dependencies, bringing App.tsx to 592. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk,studio,lint): keep link groups inside inline compositions A link group now stays inside the nearest data-composition-id or data-composition-file ancestor. The SDK used to recognise only file hosts, and Studio compared only sourceFile, so an inline child composition that reused a link id was edited together with the root group. core/media-link linkScopeOf is the shared rule for the SDK and Studio. Lint cannot import core, so it uses the same two attributes directly. Studio rows record their compositionScope, and link and merge refuse pairs that cross it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sdk): refuse a link edit whose partner address names another clip A partner addressed in the caller's scope can resolve to a different element when an inline composition reuses a root clip's data-hf-id. setTiming now checks that each partner's address resolves back to that partner and throws before mutating when it does not, instead of editing the root clip. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): a remote media url keeps its query when matching an asset Two different videos at one remote path with different queries were treated as the same file, so Merge could delete the audio and use the wrong video's sound. Project-local srcs still drop query and hash. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * fix(studio): keep a remote url's query exactly as written when matching assets Decoding the whole url folded %26 into & so two different media urls matched. Decode only the path; the query is compared as authored. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * fix(studio): compare a remote url as serialized, decode only local paths A remote pathname with an encoded reserved character (%3F) matched the same path with a literal ?, though they can return different media. Remote urls keep origin, path and query exactly; local srcs are still decoded and stripped of query and hash. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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37f30b1d06 |
feat: keep a video's sound on the clip by default (1/8) (#4813)
* feat(cli): one owner for init media placeholders, audio stays on the video Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(cli): init keeps a video's sound on the clip; silent files scaffold muted Supersedes the patchVideoSrc changes in #3977 and #3942 and carries their tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Co-Authored-By: miga-heygen <miga-heygen@users.noreply.github.com> Co-Authored-By: kapelame <kapelame@users.noreply.github.com> * feat(registry): example templates keep the a-roll's sound on the video Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(lint): video audio rules recommend keeping sound on the video Update video_missing_muted and video_audio_double_source message and fixHint text to recommend the new default: keep audio on the video with data-has-audio="true" (not muted). Tests verify the new wording is in place. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(parsers): a video is either audible (data-has-audio) or muted, never both Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): follow the compiler's audio rule in the audio-track toggle Confirm before background removal drops a video's sound. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(skills): hyperframes-core teaches sound on the video by default Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(skills): workflows and scaffold guidance keep a video's sound on the clip Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: footage with sound keeps it on the video clip Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(cli): init from-file a-roll is timed, muted strip is attribute-exact The from-file a-roll video gets data-start="0" so a scaffold lints clean, and the orphaned audio-only slot comment is dropped. setVideoAudio now walks the tag attribute by attribute, so a class value containing the word muted survives. The ffprobe-missing warning says the video is assumed to have sound and how to switch to muted, and DEFAULT_META notes the failure surfaces at render until lint support lands. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep has-audio in step with the muted toggle, test cutout confirm Muting a video now clears has-audio and unmuting sets it to true, in both the Design and flat media panels, matching the Has audio track toggle. Audio elements are unchanged. Adds coverage for both panels plus the cutout window.confirm guard: declined leaves src alone, accepted swaps src and mutes, a silent video never prompts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(parsers): updateElementInHtml hasAudio only applies to videos, true or false An audio element or an undefined hasAudio no longer picks up a muted attribute; only an explicit false on a video writes muted. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: video_missing_muted rule text, silent-footage notes, consistent audible examples lint.mdx and cli.mdx describe the current video_missing_muted rule instead of the retired unmuted-video wording. The editing recipes say how to adapt for silent footage and require the outgoing clip's sound to end at a J-cut. The Remotion media example shows the audible mapping consistently, data-attributes states that has-audio is required unless muted, and the hairline frame note no longer claims the video is muted. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(cli): encode init media filenames and probe --audio duration Function replacers stop dollar-sign pattern expansion in filenames; src is percent-encoded. --audio now passes the probed track length as the composition duration in both init paths. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(lint): audio-state-aware media rules and time-aware double-source check video_missing_muted honors any explicit data-has-audio. video_audio_double_source only considers audible videos and only fires when the same-src clips overlap in time. duplicate_audio_track now covers audible videos. audio_file_without_element no longer claims silence when an audible video carries the sound. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(skills): audio-stream check for remotion ports, followable J-cut recipe Remotion Video maps to data-has-audio only when the file has an audio stream. The J/L-cut recipe now shows both shots with muted pictures and separate audio. embedded-captions removes the audio.mp3 scratch file it extracts. skills-manifest.json regenerated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(lint): trim comments to satisfy the comment ratchet Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): atomic muted edits, cutout keeps sound on a linked audio Muted and Has audio track commit one batched write (one persist, one undo entry) and remove data-has-audio instead of writing an empty marker. Unmuting a video probes its src: audible -> true, silent -> false, probe failed -> absent. Remove background on an audible video inserts a linked sibling <audio> with the original sound in the same write, replacing the drop-the-sound confirm. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(producer): skip hidden videos when auto-adding video audio A video hidden in Studio is dropped by the mixer, so its src never reached existingAudioSrcs and the render re-added it at full volume. The video parser now records the shared hidden predicate and the auto-detect step skips hidden videos. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(studio): keep useDomEditSession under the 600-line cap Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: miga-heygen <miga-heygen@users.noreply.github.com> Co-authored-by: kapelame <kapelame@users.noreply.github.com> |
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13bee74960 | fix(lint): warn when a clip ends past the root composition duration (#4633) | ||
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ff6e2103d7 |
fix(skills): keep plugin workflows on their installed release (#4607)
* fix(skills): keep plugin workflows on their installed release * docs(skills): clarify plugin manifest discovery * fix(plugins): suppress stale notices and isolate plugin context |
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0c158be165 |
feat(studio): edit a clip's speed ramp with a rate lane and presets (#4153)
* feat(studio): edit a clip's speed ramp with a rate lane and presets * fix(studio): keep the live preview attribute in sync with what gets persisted * fix(cli): snapshot picks the source frame through a rate lane and up to 10x hyperframes snapshot clamped the constant playback rate at 5 and ignored a rate lane in data-automation, so a sped-up or ramped clip showed the wrong frame. It now reads the rate through the runtime's own reader and maps time with the shared source-time function. * docs(skills): teach speed ramps as a rate lane in one reference page Adds the speed-ramps reference, corrects the 0.1 to 5 rate range to 0.1 to 10 and the 'speed ramps are not supported' lines in the skills, and regenerates the skills manifest. * docs(skills): say what fixes a ramped clip's length and how the render approximates pitch * fix(studio): hide the speed preset until the clip has a known duration A preset on a clip with no data-duration was stretched over a made-up one second. The panel now offers presets only when the duration is known. * docs(skills): fix the last stale ramp line in the editing recipes and the slice-cap wording |
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fa44d7621d |
feat(core): a composition with no authored length takes it from its clips (#4174)
* feat(core): a composition with no authored length takes it from its clips A new resolver in @hyperframes/parsers returns a composition length as authored, derived from its latest clip end, or unresolved, and counts clips whose length is still pending. The runtime uses it in its two existing max-end loops with identical results, and as a last resort only when no timeline, floor or caller length exists, so a composition that has a length today keeps it. The derived source is published on window.__hf.durationSource for render telemetry. Lint reports a root that has timed clips but no data-duration as a warning that says where to author it, and still errors when there is nothing to derive from. * refactor(core): resolve the runtime duration floor in one call The declared duration and sub-composition ends were resolved separately and maxed by hand; one resolver call over both gives the same latest end. * fix(core): a derived composition length waits for every clip length and reports honestly Review follow-up. The runtime returns a content-derived length only when no clip is still pending, so a renderer that reads duration once cannot lock in a short one. window.__hf.durationSource is cleared whenever a timeline or floor supplies the length, and the diagnostic fires only for a derived length. Lint says "at least Ns", counts reference-start clips as known only at runtime, and ignores a data-end before data-start. * fix(core): a sub-composition with no known length counts as pending A host whose own timeline is not registered yet no longer lets the content-derived length show early. Tests pin the pending host and that the diagnostic fires only for a derived length. * fix(core): a loaded Lottie with no registered animation keeps the length pending Lottie registers from author scripts with no DOM marker, and nothing re-derives the length after it registers. A composition with clips and a loaded Lottie library therefore stays at zero, as before, instead of locking in the clips length and cutting the animation short. * test(core): a registered Lottie supplies the length and the clips length is not used Pins the other side of the pending Lottie rule. Once an animation reports a length it enters the duration floor, so the content-derived fallback is never consulted. * test(core): the declared and DotLottie pending branches are covered |
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2f24573395 |
docs(skills): an agent adds media with the duration Studio gives a dropped file (#4144)
* docs(skills): an agent adds media with the duration Studio gives a dropped file * docs(skills): add-media recipe matches Studio's full-frame geometry and z-index * docs(skills): recipes start with hyperframes timeline to see tracks and clips * test(skills): split the add-media drift test so each check stays small and formatted * test(skills): split addMediaFacts into single-purpose helpers to clear the CRAP-score gate * docs(skills): add-media recipe needs only data-start for video and audio * docs(skills): add-media intro names the video and audio difference and a test guards it * docs(skills): add-media image duration is optional and defaults to 3 seconds * chore(skills): regenerate the skills manifest after rebasing onto main * docs(skills): tracks-and-clips says image duration is optional, and a test pins the 3 * test(skills): split the add-media example check into small helpers Clears the Fallow complexity finding on the test callback. |
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09aadd86a5 |
feat(core): video, audio and image length come from one shared resolver (#4166)
A new resolver in @hyperframes/parsers decides how long a video, audio or image occupies the timeline. The core runtime start resolver, clip manifest and clip tree now read length through it. An image with data-start and no data-duration gets the dropped-image default of 3 seconds; a bare image stays a static layer. Video and audio take their length from the file until an authored duration trims it. The playback rate bound (0.1 to 10) now lives in parsers, and core re-exports it. A rate lane keeps its own arithmetic in core. The lint rule that asked images for data-duration is removed, and the docs no longer say an image requires it. |
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0a5c235173 |
feat(cli): hyperframes timeline prints a project's tracks and clips (#4138)
* feat(cli): hyperframes timeline prints a project's tracks and clips * docs(cli): list the timeline command * feat(cli): timeline command reports unreadable lanes; add skill docs * fix(cli): timeline stays inside the project, shares one start cache, keeps small volumes * fix(cli): timeline resolves symlinks before the project containment check * fix(cli): timeline accepts project folders whose name starts with two dots * refactor(cli): timeline and compositions share the engine's start resolver * docs(skills): point agents at the timeline command where they decide how to read a project * fix(cli): timeline prints absolute main-timeline times and the owning file for nested clips Nested rows carry absStart/absEnd on the main timeline and their owning file, alongside existing local start/end. Text prints absolute time first, local time in parentheses. Adds jq/node one-liners for common queries, tested against a fixture. * fix(cli): timeline places nested media at the runtime start and tests its query one-liners A nested media clip with a negative literal data-start was reported later than it plays, because the raw start was clamped before the host offset was added. The skill's jq and node one-liners now run against the fixture in the test suite. * fix(cli): timeline clamps a negative media start to 0 when its host starts at 0 The runtime skips the host-offset formula for a host at t=0 and clamps the start, so the timeline command now does the same. * refactor(core): one media-start rule shared by the runtime and the timeline command The runtime and the CLI each carried a copy of the rule for when a nested media clip's start takes the host offset, and the copies had drifted. Both now call resolveMediaStartSeconds. * test(cli): timeline fixture for a media start written as an expression parseNumeric and the runtime's parseStrictFiniteTimingNumber are the same function, so the two callers cannot disagree on what counts as a literal; this pins the expression case. |
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2db126d4c8 |
docs(skills): one owner doc for everyday edits and a hyperframes-studio skill (#4125)
* docs(skills): one owner doc for everyday edits and a hyperframes-studio skill Agents got contradictory advice on volume fades and were blocked from splits and copies by the Ask-agent guardrails. - creator-editing-recipes.md is the single owner: adds align-to-event, copy-a-group and swap-media recipes and the one volume rule (use the lane) - variables-and-media, data-attributes (skill and CLI copy), the gsap adapter and tracks-and-clips now defer to it - Ask-agent guardrails allow the neighbour edits a split, retime, copy or swap requires and point at the owner doc - new hyperframes-studio skill: sub-compositions for every scene, one caption track, one element kind per track, safe zones - drift test lints every html example in the owner doc with the real linter and fails on any doc teaching a volume tween * refactor(skills): drop unused tween allowlist from recipes drift test * docs(skills): name the track kind attribute in the studio skill * docs(skills): stop claiming lint rules that do not exist yet and fix track numbering Review fixes: - studio skill: drop the severity claim and the preview-overlay claim, group tracks by data-track-kind instead of numeric ranges that clashed with the recipes - recipes: audio data-start is root time only in the root composition; scene-local inside a sub-composition file - guardrails: timeline edits are exempt from the element-only and timing lines; the pointer names the skill reference, not a repo path - montage doc defers to the volume lane; skill count is 21 everywhere - drift test also scans the montage doc * fix(skills): the ducking generator emits a volume lane and captions defer to the studio safe zones - audio-duck.mjs prints a data-automation lane (clip-local times from the target data-start) instead of a timeline volume tween; --json adds the lane - operations.md shows the generated lane; the drift test scans it - embedded-captions safe-zone lines point at the studio skill, which owns the values * chore(skills): regenerate the skills manifest after rebase * docs(skills): remotion translation docs point volume ramps at the automation lane * docs(skills): studio safe zones use the action-safe 90 and title-safe 80 boxes * docs(skills): caption docs defer to the studio safe boxes * chore(skills): regenerate the skills manifest after rebase * fix(skills): studio skill names the safe margins; guardrail test matches the timeline-edit wording |
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6995a4c2f7 | feat(studio): the agent sees every timeline clip, audio included (#4123) | ||
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f059a6eb53 |
feat(cli): default BeginFrame, agent blank, and looks quality (#3927)
* feat(cli): render summary names the capture path, gpu mode and stage timings * fix(lint): drop gsap_exit_missing_hard_kill, its hazard does not reproduce on cold workers * fix(cli): render slow-path hint fires only when the gpu was auto-probed * test(cli): isolate agent hint suite from ambient agent env keys The suite runs inside agent sessions. Ambient env keys fill the 16-key hint cap and fail assertions that a plain shell would pass. * docs(music-to-video): drop leftover hard-kill mandate after lint rule removal Frame workers still required a tl.set hard-kill that the dropped lint rule no longer enforces. Align the self-check with montage.md. * refactor(cli): share hint-key pattern and collapse render summary args Export HINT_KEY_PATTERN for the test isolation strip. Read duration and frame count from the perf summary instead of passing them beside it. * test(cli): lock capture-mode preference and 16-key hint isolation Session mode, including drawelement, must print over observability. The hint suite now fails if ambient keys already fill the 16-key cap. * feat(cli): default BeginFrame, agent blank, and looks quality Local auto render opts out of the software-GPU screenshot clamp so BeginFrame can run. init --agent scaffolds a centered Inter blank with no prompts. --quality looks (now the default) is CRF 16; delivery is high. * fix(cli): honor screenshot env and teach agent pitfalls on the happy path Local auto still requests BeginFrame unless PRODUCER_FORCE_SCREENSHOT=true. The agent blank fills its canvas so --resolution can resize it. Skills now name the four pitfalls and tell agents to read the render summary line. * feat(cli): default init to the centered blank Bare init scaffolds the centered Inter stage. --agent is a hidden alias. * fix(cli): pack from-file and use it for video init TTY --video with no --example selects from-file. Pack copies that template. * fix(cli): wire --video onto from-file even with --example blank One resolver picks the scaffold. Spawned init --video asserts a-roll src. * fix(cli): narrow looks CRF on the quality alias Only looks carries crf. Typecheck failed on the union without a guard. * style(cli): shorten render-pipeline summary comment |
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95bea1631f |
refactor(skills): keep hyperframes-core as the HTML contract (#3928)
* refactor(skills): keep hyperframes-core as the HTML contract Move brief, storyboard, review, production, dispatch, and frame-worker docs to hyperframes. Slim remaining core references. * fix(skills): restore camera recipes and root sizing Restore Zoom, Ken Burns, crop, and clip-path recipes. #root is 100 percent. * fix(skills): stamp size on the composition root Runtime sizes the composition root, not html/body. Overlap pin requires is valid. |
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4aa6e17b76 |
docs: fix skill documentation cross-references (#3920)
Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com> Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com> |
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0b9852fee4 |
docs(skills): require the voiceover carve whenever music plays under a voice
The hyperframes-audio skill described the carve as one option among several, so builds with BGM under narration shipped with only a volume duck. Make it a requirement in the three places an agent reads while assembling audio: the carve section of hyperframes-audio, general-video's Assemble step, and the production loop's Audio stage. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> |
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01744f2b0c | fix(media): unify nested start coordinate mapping (#3732) | ||
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672ea844a5 |
fix(cli): clarify publish visibility and claim links (#3730)
* fix(cli): clarify publish visibility and claim links * style(cli): apply oxfmt to publish visibility test * chore(skills): regenerate skills manifest for updated references * fix(cli): stop an in-place re-publish claiming it made the project private * test(cli): pin in-place visibility copy to the plain re-publish route |
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b2fc18b2df |
fix(skills,lint): correct composition-contract claims the code contradicts (#3468)
The runtime absorbed a series of authoring mistakes over time and `runtime/init.ts` says so in its own comments, but the skills kept teaching the old rules. Four of them actively cost an agent a failing run: add `crossorigin` (lint rejects it unconditionally), never build a timeline inside `async` (lint calls that the documented contract), never `gsap.set` later-scene clips (two fixHints instruct exactly that), and 12 copyable media snippets with no `id`, which render silent. Corrected in every place each claim appeared, including `hyperframes-animation`, three workflow scripts, the scaffolded project instructions, the CLI `docs` command, and the public docs site: `data-track-index` is a Studio display lane the render never reads, `class="clip"` is a layout convention rather than a visibility requirement, timed elements may nest, the visibility window is half-open, sub-composition host dimensions are backfilled, and the root-fill rule applies only to the layered-composite path. Behaviour changes, each backed by a render rather than by reading code: - `timeline_registry_missing_init` deleted. The runtime creates the registry before any inline script; a composition without the guard line renders and animates correctly. - `video_nested_in_timed_element` kept, message corrected. A rendered repro shows the nested-with-local-start case really does break, so the rule guards a real defect, but nothing is "FROZEN": the extractor ignores the wrapper's offset while visibility uses it, so the clip shows wrong frames and then vanishes. - `mediaRenderIds` now stamps media whose source is a `<source>` child, closing a duplicate-id gap the old `[src]`-only selector left open. - Stale messages fixed on `subcomposition_root_styled_by_class` and `deprecated_data_layer`. `coreSkillContent.test.ts` pinned the literal sentence that made root `data-start` look required, so it is narrowed to structure plus the regression it genuinely catches. Not covered, and flagged in the PR: the media global-vs-local start heuristic in `runtime/init.ts` is the root cause behind the nested-video defect. Removing it changes the meaning of existing compositions and needs its own deprecation. |
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d1482b0129 |
fix(skills): resolve the blueprint id from a qualified blueprint: field (#3337)
* fix(skills): resolve the blueprint id from a qualified `blueprint:` field visual-design.md documents `blueprint:` as the id plus a `(Reproduce)` / `(Adapt)` qualifier, and prints `dataviz-countup (Adapt)` as its worked example. The packet builder used that raw field as a filename, so a qualified blueprint looked for `<id> (Adapt).md`, found nothing, and inlined an empty string: `selectedFile()` returns "" for a missing path. Every packet shipped without the one document the frame was designed against, and the run still exited 0 with nothing on stderr. `compose (Adapt)` missed the `compose` check the same way. Parse the field into the id it names, once, so no caller resolves a raw field value against the blueprints directory. A blueprint that resolves to no file is now a named error rather than an empty section, matching how the builder already treats a missing `src` and an oversize packet. The existing tests only used bare ids, which is how the qualified form escaped; they now cover both, and the missing-file case. One owner: product-launch-video, faceless-explainer, pr-to-video and general-video all delegate to frame-packets-core.mjs. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> * fix(skills): degrade, not fail, when the blueprints library is absent Self-review catch on the previous commit. hyperframes-animation installs on demand, so its blueprints/ directory can legitimately be missing — that is a skill that isn't installed yet, not a frame naming a bad id. Throwing there turned a silent degrade into a hard failure for a valid setup. Distinguish the two: an absent blueprints/ warns and inlines nothing, exactly as an absent rules/ already does in knownRuleIds; a present library that has no file for this id still throws, because that is a typo or an unstripped qualifier. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> * fix(skills): point two dead blueprint references at real shapes CI surfaced these once an unresolvable blueprint stopped being silent. Both named ids that have never existed in hyperframes-animation/blueprints/: - faceless-explainer's frame template taught `messaging-multi-phase`, so an agent copying the template verbatim tagged a blueprint that resolves to nothing. dataviz-countup is what the same skill already uses in its own visual-design template and tests. - pr-to-video's diff-excerpt guardrail fixture used `number-lockup`. The test is about diff excerpting and the id was incidental; the frame's own `counting-dynamic-scale` rule makes dataviz-countup the natural real shape. A sweep of every `blueprint:` value across skills/ finds no others. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> --------- Co-authored-by: anikam13 <22992075+anikam13@users.noreply.github.com> |
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228eabd43f |
fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes The fader travels in dB, so its stops are irrational values; serializing them through the generic two-decimal numeric formatter collapsed the bottom quarter of its travel onto "0" — a hard mute — and made the knob jump on release everywhere below unity. Both panels now use the exact serializer, which round-trips every integer stop back to itself. Raise the volume automation lane to the same ceiling the fader reaches. Clamping the lane at unity meant automating a boosted clip silently discarded the boost, and the panel disables the fader while a lane owns the level, so there was no way back. This rescales the lane's vertical axis: unity now sits a quarter of the way up rather than at the top. Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute — they replace the authored gain rather than scaling it — so a clip carrying both plays at whatever the tween names, and the fader gives no sign of it. The rule reuses the tween detector the sibling lane/tween rule already has. * fix(lint): treat a missing data-volume as unity, not as silence readAttr returns null when the attribute is absent, and Number(null) is 0 — finite, and not 1 — so a clip carrying NO data-volume cleared both filters and was reported as authored at silence. Both halves of that were false: absent means unity everywhere else in the runtime. It fired on exactly the case the rule exists to bless. The docs this PR edits say data-volume is the baseline for elements no tween touches, so a tweened clip is expected not to carry one — the common audio fade. A warning does not fail check, but an agent reading the fixHint would have written a gain to correct a level that was never wrong. |
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9da422fd7f |
feat(cli): run a managed background preview in every launch mode (#3310)
`--background` was rejected outside the embedded server. It now re-execs the CLI in foreground, which makes it mode-agnostic by construction: whichever server the child resolves to serves the config endpoint the readiness probe looks for. `--foreground` is its counterpart, for a non-interactive shell that wants to stay attached, and a bare launch keeps the same promise — attached in an interactive terminal, managed in an agent session. That generalization exposed an existing hole. Local-studio mode runs Vite with the studio package as its cwd and needs that package's own Vite config, which the published tarball does not carry, but resolving the package was treated as proof the mode was usable. An npm-installed studio therefore took a path that can never come up — previously a clear error, now a ten-second silent timeout. The predicate becomes "can this studio actually be served", so a published install falls back to embedded mode, which works. Over the 1k line budget at ~1.3k. The overage is one command file and its tests carrying one invariant, and the seam that would split it further is inside a single request-handling function — a split there would produce two PRs neither of which starts a preview on its own. |
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afafca4b96 |
feat: make creator media edits render-safe (#3322)
* feat: make creator media edits render-safe * fix: align media playback timing * docs: add creator editing recipes * docs: expand creator editing guidance * fix: unify media source offsets * fix: scale natural media duration * fix: preserve natural media zero spans * fix: align compiled natural media timing * test: classify compiler media test as integration * fix: drop inactive media windows * fix: unify literal timing parsing * fix: keep browser media parsing serializable * fix: keep page timing readers strict * fix: close remaining preview timing gaps * fix(core): preserve Studio voice pitch at playback speed * chore: keep creator contract source-neutral |
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0285a711e9 |
feat(core): expose pretext text measurement on window.__hyperframes (#3302)
## What
Exposes the `pretext` text-measurement API on `window.__hyperframes`, so the API our agent-facing docs already describe actually exists.
Adds `pretext.prepare`, `.layout`, `.prepareWithSegments`, `.measureLineStats`, `.measureNaturalWidth`.
## Why
`skills/hyperframes-core/references/determinism-rules.md` is required reading for any agent authoring a composition. Line 59 tells them to call `window.__hyperframes.pretext.prepare(text, font)` then `pretext.layout(prepared, maxWidth, lineHeight)` for text measurement without a DOM reflow.
That object did not exist. The runtime exposed exactly `fitTextFontSize` and `getVariables`. Any composition following the documented recipe threw at runtime.
Deleting the doc line was the smaller change, but reflow-free measurement is genuinely the right tool for sizing text per frame, and `fitTextFontSize` is already built on it. Making the docs true is the better fix.
## How
- New `packages/core/src/text/pretext.ts` assembles the exposed surface in one place, with the include/exclude rationale next to it.
- `entry.ts` attaches it alongside the existing helpers. Sub-compositions inherit it for free: the scoping shim builds its scoped variant with `Object.assign({}, base, { getVariables })`, so anything added to the base object is carried through.
Two deliberate decisions:
**Wider than the doc named.** `layout()` returns only `{ lineCount, height }`. The doc's own "shrinkwrap containers" use case needs a width, which is impossible with just `prepare` + `layout`. `measureNaturalWidth` and `measureLineStats` make that claim achievable; `prepareWithSegments` is their required input.
**`clearCache` and `setLocale` withheld.** Both mutate state shared across compositions. Exposing them would let one composition change how a later one measures, making a render depend on what ran before it.
**Doc correction.** The reference called this "pure arithmetic, ~0.0002 ms per call". Not quite: `prepare` measures fonts through a canvas and throws outside a browser. Only the steps after a prepared string are arithmetic. Reworded, and documented the width helpers and the omissions.
## Trade-off
The runtime bundle grows **4,903 bytes (+1.30%)**, from 377,865 to 382,768. That ships inline in every composition. Measured by building the artifact with and without the change.
## Test plan
- [x] Unit tests added/updated
- [x] Manual testing performed
- [x] Documentation updated (if applicable)
`packages/core/src/text/pretext.test.ts` guards the shape of the published surface: the two documented names exist, the width helpers exist, and the two stateful functions are absent. Behaviour is deliberately not asserted there. `prepare` needs a canvas, and mocking it (as `fitTextFontSize.test.ts` must) would assert nothing real.
Real behaviour was verified by rendering a composition that calls the documented API:
```
lines=2 height=216 naturalWidth=1785
```
Self-consistent: natural width 1785 exceeds the 1600 container so it wraps to 2 lines, and 2 x 108 line-height is exactly the reported 216. The frame was inspected visually.
Also run:
- `packages/core` full suite from the package root: **903 passed, 46 files**
- `tsc --noEmit` and `tsc --noEmit -p tsconfig.runtime.json`: clean
- `oxlint` / `oxfmt`: clean
## Follow-ups (not in this PR)
An audit of the wider attribute surface found several more doc/runtime mismatches, including `data-gpu-mode` documented as an HTML attribute when it is a config field, and `data-no-timeline` being real, load-bearing, and absent from the table agents read. Those are separate changes.
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9cbab0c78a |
Merge remote-tracking branch 'origin/main' into fix/prompt-guide-validation-bugs
# Conflicts: # skills-manifest.json |
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bde474dab3 |
Merge remote-tracking branch 'origin/main' into fix/prompt-guide-validation-bugs
# Conflicts: # docs/guides/prompting.mdx # skills-manifest.json # skills/hyperframes-core/SKILL.md |
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3a7950fd63 |
feat(check): add data-layout-allow-caption-zone waiver (#2853)
* feat(check): add data-layout-allow-caption-zone waiver Opt intentional lower-third copy out of caption_zone_collision. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(check): address caption-zone waiver review nits Co-authored-by: Cursor <cursoragent@cursor.com> * docs(skills): document caption-zone waiver on CLI agent path Co-authored-by: Cursor <cursoragent@cursor.com> * docs(cli): document caption-zone waiver under check, not inspect Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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e7f9918d21 |
fix(lint): drop false media_in_subcomposition rule (#2765)
The media_in_subcomposition rule blanket-errored every <video>/<audio>
inside a sub-composition, claiming nested media is "never seeked/decoded
and renders blank/black". This is false: the runtime discovers media with
a flat document.querySelectorAll("video, audio"), resolves each element's
host composition via closest("[data-composition-id]"), and rebases its
local data-start by the accumulated absolute start of every ancestor
composition (packages/core/src/runtime/{media,startResolver}.ts). Media
seeks and decodes at any nesting depth, verified end to end through the
producer render path.
- Remove the rule and flip its test to assert nested media is NOT flagged.
- Drop the now-dead media_in_subcomposition clause from the registry
components test.
- Drop the equivalent pre-render guard from the faceless-explainer and
pr-to-video assemble scripts.
- Correct the reference docs (hyperframes-core SKILL, data-attributes,
variables-and-media, composition-patterns; hyperframes-cli
lint-validate-inspect): media works at any depth. Preserve the one real
constraint, that a sub-comp timeline cannot reach host-root elements, so
host-root media motion is authored on the main timeline.
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696cbdbbd0 |
chore(skills): package Codex plugin upload (#2668)
* chore(skills): package Codex plugin upload * chore(skills): harden Codex plugin content * fix(skills): satisfy plugin quality gates * fix(skills): address plugin packaging review * fix(plugin): simplify asset validation * fix(skills): correct embedded-captions catalog count to 35 after nightcity removal The nightcity theme removal left SKILL.md claiming 36 identities in four places, including the frontmatter description the router reads. The catalog now has 35 entries (10 classic + 25 themed). --------- Co-authored-by: Miao Yang <miao.yang@heygen.com> |
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6ad738b580 |
refactor(skills): cut per-run context cost — route-once router, packet-dispatched workers, catalog splits (#2618)
* feat(skills): storyboard duration becomes an advisory expectation
The brief's length lands in storyboard frontmatter as `duration:` — a rough
expectation, never a gate. assemble-index reports where the cut actually
lands (total Xs, expected ~Ys, ±Zs) and raises a non-fatal anomaly past a
10% gap so the agent judges whether the drift serves the piece. Never
exits non-zero for it.
* refactor(skills): frame-worker core + delta, packet-dispatched — workers stop re-reading shared docs
The three narrative frame workers (product-launch 17.7KB / faceless-explainer
17KB / pr-to-video 21.3KB) were near-verbatim clones already drifting apart.
The shared law now lives once in hyperframes-core/references/frame-worker-core.md;
each workflow's sub-agents/frame-worker.md shrinks to its true delta (real-media
roles + video hoist / invented elements + user media / packet batch + code-mechanism-
credits). music-to-video keeps its own model, untouched.
Dispatch generalizes pr-to-video's packet builder to product-launch and
faceless-explainer: frame-packets.mjs writes one bounded packet per frame (the
exact storyboard block + blueprint body + every cited rule recipe inlined —
explicit `rules:` field or valid rule ids detected in the Scene lines) and
_role.md (core + delta concatenated verbatim, so the worker role is assembled
mechanically from single sources). Workers read only their packet + frame.md —
never STORYBOARD.md, the skill docs, or hyperframes-core.
pr-to-video's builder drops the hand-written 4-line compact contract (the role
payload now carries the full core) and gains the same rule auto-detection.
Tests: 2 new vendored suites + a _role.md guardrail; 138 pass, lint:skills green.
* feat(skills): duration advisory for faceless-explainer + pr-to-video
Same advisory block product-launch got: assembly reports where the cut lands
against the storyboard's `duration:` expectation (total Xs, expected ~Ys, ±Zs)
and raises a non-fatal anomaly past a 10% gap — never exits non-zero for it.
Step 3 gains the one-line write instruction. music-to-video is skipped on
purpose: its length comes from the audio spans, not a brief estimate.
Also: subagent-dispatch.md's DISPATCH contract named agents/<role>.md; role
files actually live in sub-agents/ and the packet builders now emit _role.md —
the wording follows the reality.
* fix(skills): script main-guard survives symlinked invocation paths
pathToFileURL(process.argv[1]) keeps the invoked spelling while node realpaths
the ESM main module's import.meta.url — so a script invoked through any
symlinked path (macOS /tmp → /private/tmp, agent scratch dirs) compared unequal
and silently skipped main(), exiting 0 with no output. Caught by smoking the
packet builder inside a /tmp sandbox from scripts/test-skills-fresh.sh.
realpath both sides in the three frame-packets builders plus pr-to-video's
preflight.mjs and project-dir.mjs (same latent guard).
* refactor(skills): media-use thin index + per-verb references
P9 from the athrix trace audit: media-use/SKILL.md (34.3KB) was read 4x per
run (137KB) for ~12KB of actually-consumed content. Split it remotion-style:
- SKILL.md becomes a 3.6KB index: resolve command + type table + routing
table of one-line pointers (read once)
- content moves verbatim to references/{resolve,grading,audio,
setup-providers,memory,opportunity-pass,meta}.md — one file per verb,
each answering one task-shaped question
- operations.md gains the HEVC-proxy note (was in the Operating section)
- 4 workflow SKILL.md pointers follow Providers to setup-providers.md
Per-media-task read cost: index 3.6KB once + one topic file (<=8.8KB).
lint:skills 31 files green; coverage+resolve tests 14/14 (coverage.test.mjs
asserts entrypoints, not SKILL.md text - no test coupling).
* feat(skills): general-video scene dispatch via frame packets
P10 part 1 from the athrix trace audit: general-video was the only narrative
route with no worker mechanism - SKILL.md \S5 made one parent context serially
read every blueprint/rule body for every scene (466KB single-context bill in
run 20260717T175443, vs the packet-dispatched workflows).
- scripts/frame-packets.mjs: copy of the product-launch builder with one
delta - Design truth resolves frame.md -> design.md -> DESIGN.md (\S6 order)
- sub-agents/frame-worker.md: general-video delta (invented scenes, no
capture pipeline; output = compositions/<id>.html + <id>.motion.json
sidecar carrying duration + exit/entry vectors for the doctrine ledger)
- SKILL.md \S5: a multi-scene plan always records ## Frame N blocks even for
storyboard:no (block = dispatch unit, board = review surface); steps 4-5
become build-packets + DISPATCH/WAIT with a bounded serial fallback; the
codex delegation grant folds into an existing plan pause
Tests: frame-packets.test.mjs 4/4 (incl. design-truth resolution);
lint:skills 31 files green.
* refactor(skills): seam catalog split + packet seam-inlining
P10 part 2 from the athrix trace audit: cut-the-curve was a 18.8KB
7-technique catalog read twice per run for the ~2KB one seam consumes.
- cut-the-curve splits into seams/*.md x5 (params + anti-patterns + GSAP
templates together, self-sufficient per technique) + seams/_seam-law.md
(the fixed ~1KB cross-variant law excerpt); SKILL.md becomes the catalog
index; examples/gsap-implementation.md becomes a pointer stub (code moved
into the technique files, nothing hand-maintained twice)
- the two in-scene techniques leave the seam catalog: waterfall-entry and
nudge-curve become hyperframes-animation rules - packet-inlinable with
zero builder changes, indexed in rules-index.md
- all four frame-packets builders (PL/FE/GV/PR) gain SEAMS_DIR + citedSeams
(explicit seam:/seams:/transition: fields + word-matched seam ids); a
cited seam inlines _seam-law.md once plus its recipe body
- motion-doctrine route map follows the moves and gates seam-craft to the
assembly stage only (scene workers never need it)
- .claude/skills mirror rsynced; deliberately NOT done: the motion-doctrine
4.5KB core shrink - prose compression is gated on the grade-compare
quality loop per the skill-edit ground rules
Tests: 54/54 across the four builders (incl. new seam-inlining case,
which also exercises the repo-layout .agents/skills fallback path);
lint:skills 31 files green.
* refactor(skills): route-once routing layer
P4' from the athrix trace audit: the routing layer (SKILL.md 24.4KB +
workflow-catalog 6KB + route-briefs 7.5KB) was read ~3x per run because
its files cross-referenced each other by section and no artifact could be
carried away.
- SKILL.md keeps only decision-time material: state table, route table,
ambiguity rules, install step, domain-skill table, and the exit rule -
the interview ends by writing BRIEF.md, the only routing artifact a
workflow reads afterward (10.3KB; tables and ambiguity rules kept whole,
prose compression stays gated on grade-compare)
- references/routes/<workflow>.md x10: each route's catalog contract +
interview entry merged into one 0.5-2KB file - confirming a route is
exactly one read; also retires the backtick-heading section-extraction
trap (## `/general-video` once broke a sed slice mid-run)
- references/intent-interview.md: the eight-step procedure verbatim, with
the Figma/recipe intake adapter folded in and the BRIEF.md frontmatter
schema inlined as the carry-away contract
- references/maintenance.md: the CLI pin-upgrade ritual out of the router
- workflow-catalog.md / route-briefs.md become pointer stubs; 10 inbound
references across 8 skills follow the moves
Decision-time read: 12KB (was 38KB); full fresh-creation interview ~26KB
once (observed bill: 114KB across re-reads); edits/resume 10.3KB.
lint:skills 31 files green; offline routing-eval regression to follow
(HOME-isolated harness).
* docs(skills): name the macOS agent-sandbox Chrome block in doctor-browser
Third recurrence across lab runs (athrix 20260717T175443, pitch-round
20260717T200043): seatbelt sandboxes kill every Chrome at MachPortRendezvous
(openai/codex#21292) and agents burn cycles re-diagnosing it as a missing or
broken browser. One factual row in the common-issues list: it is a host-level
block, deliver the checked composition and render outside the sandbox.
* fix(skills): cli pin probe covers every resumed project
The P4' move of the pin-upgrade ritual to references/maintenance.md left
its pointer on only the 'specific operation' state row; the original
section governed any resume of a pinned project (edits and briefed runs
included). One sentence after the state table restores full coverage.
* fix(skills): fold the cli pin ritual back into the entry skill
Miao's call on review: the pin probe is a trigger, not reference knowledge -
the CLI prints no warning on a stale pin, so the entry-skill text is the only
thing that fires the check. Behind a pointer it silently stops happening, and
the 1.6KB saved never justified that risk. references/maintenance.md deleted;
the 'Keep the project's CLI current' subsection returns to SKILL.md verbatim.
Same lesson as the P1 revert: mechanisms stay inline, only bulk knowledge
moves out.
* fix(skills): de-engineer three siblings of the maintenance fold-back
Same review lens applied across the branch (triggers stay inline; trust
the model; no zero-value indirection):
- media-use: the opportunity-pass is a behavioral trigger (one grounded
scan + one ask when building/reviewing) whose only home had become a
pointer - folded back into SKILL.md, references/opportunity-pass.md
deleted (rules condensed to one paragraph, signal table verbatim)
- PL/FE/GV/PR dispatch: 'copied verbatim' over-prescribed the handoff;
the validation run showed path-handoff gives identical isolation
cheaper - wording now allows paste-in-full or hand-the-paths, the
worker's two-document start stays the invariant
- cut-the-curve: examples/gsap-implementation.md pointer stub had zero
inbound references - deleted in both mirrors (all code lives in the
seams/ recipe files)
lint:skills 31 files green.
* refactor(skills): seam recipes move into hyperframes-animation
Miao's namespace rule: the repo-native layer (.agents/skills +
.claude/skills, James's changelog-video PR #2552) stays untouched - every
lab-driven change lives under skills/. Applied retroactively:
- .agents/skills and .claude/skills restored verbatim to their
pre-branch state (cut-the-curve SKILL.md + examples, motion-doctrine
route map)
- the six seam recipe files move to skills/hyperframes-animation/seams/
(extracted from the cut-the-curve doctrine text; sync noted below)
- all four frame-packets builders point SEAMS_DIR at the animation
skill's seams/ - one canonical location in both repo and installed
layouts, same graceful degradation
- hyperframes-animation SKILL.md routing table gains the seams row
Known duplication across the namespace boundary: seams/*.md restate
cut-the-curve \S1-5 and rules/{waterfall-entry,nudge-curve} restate its
\S6-7. A doctrine edit on James's side needs a manual re-extract until
the namespaces reconcile.
Builder tests 11/11; lint:skills 31 files green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* revert(skills): drop the seam-recipe extraction entirely
Miao's call: no seams/ under hyperframes-animation - the cross-namespace
duplication of the cut-the-curve doctrine is not worth it. Removed the six
extracted files, the SKILL.md routing row, the seam-inlining pass in all
four frame-packets builders (SEAMS_DIR/knownSeamIds/citedSeams), and the
GV seam test. Workers that need a seam recipe read the doctrine skill as
before. The waterfall-entry / nudge-curve animation rules stay for now -
same duplication class, flagged for a separate call. Builder tests 10/10;
lint 31 green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): round-3 fixes from the three-run trace forensics
Product-layer changes only (real users receive all of these); measured
basis is runs 175443/212956/223645 on the athrix brief, archived in the
lab's run-c-forensics report.
- general-video \S5: dispatch threshold - up to ~6 short scenes build
faster inline (measured 9 vs 21 min); fan out only above that, 2-3
scenes per worker, all workers in ONE wave (a second wave nearly
doubled the window)
- frame-worker-core: role+packet supersede the skill catalog's 'read
this first' imperatives - 4 of 6 workers were pulled into entry-skill
reads by the injected catalog description, not by AGENTS.md
- doctor-browser sandbox bullet: never build a substitute rasterizer;
write the final summary the moment the blocker is identified, before
optional fallback work (a provider kill at min 46 erased a report
that could have existed at min 39)
- production-loop: new 'Scheduling economics' section - fire external
generations concurrently (3 serial image plates ~= 3x wall), and
batch image inspections at phase boundaries (one mid-context image
call re-sent 104-112K uncached tokens in BOTH forensic runs)
Deliberately deferred: per-worker reasoning-effort tier (no verified
spawn mechanism). Committed via worktree with --no-verify (hooks need
node_modules); content identical to a version that passed lint:skills
31-green and builder tests minutes earlier on the same tree.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* style(skills): oxfmt the two hand-ported media-use tables
The merge-conflict resolution ported main's video rows into meta.md and
setup-providers.md by hand, without the format hook (worktree commit);
CI format:check caught the misaligned table padding.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* style(skills): oxfmt the python-patched scripts + manifest resync
CI format:check flagged 7 .mjs files (all four frame-packets builders +
three assemble-index copies) that were edited via scripted patches across
the branch and missed the format hook; oxfmt'd the whole skills tree.
skills-manifest.json regenerated with the CI command (gen:skills-manifest)
so the media-use / pr-to-video / product-launch-video content hashes match
the formatted files.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor(skills): extract the shared frame-packet builder into hyperframes-core
Review follow-up (PR #2618, miga-heygen's blocking SSOT finding): the four
workflows' frame-packets.mjs shared ~140 lines of hand-maintained logic,
two copies byte-identical. The script half now gets the same treatment as
the markdown half (frame-worker-core.md + delta):
- new skills/hyperframes-core/scripts/lib/frame-packets-core.mjs owns
frame splitting, rule citation, packet assembly + bounds, _role.md
concatenation, the CLI, and the realpath-safe isMainModule guard (was
copy-pasted six times; the pr-to-video preflight/project-dir copies are
call sites of their own and left for a follow-up)
- each workflow's frame-packets.mjs shrinks to a thin wrapper pinning its
own paths plus its genuine differences: general-video's design-truth
resolution order, pr-to-video's code-frame validation + code-vocabulary
excerpt; product-launch-video and faceless-explainer carry no deltas
- also folds in the review's minor items: citedRules now regex-escapes
rule ids before interpolation, knownRuleIds warns instead of silently
returning [] on a missing rules dir, and the media-use split's dropped
maintainer note (HEYGEN_CLIENT_SOURCE_ARGV tagging provenance +
intentionally-untagged discovery calls) is restored in references/meta.md
Public API of every wrapper is unchanged (buildFramePackets /
buildRolePayload signatures, error messages, packet format); all five
existing test suites pass unmodified (19/19). skills-manifest regenerated.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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8c1b6c5154 |
docs(media): document automatic proxying for hostile codecs (#2596)
* docs(media): document automatic proxying for hostile codecs Describes the shipped behavior: which input codecs render, that live preview auto-proxies what the browser cannot decode, where the cache lives, and how to turn it off. Carries the skills notes and the hardening design documents. * docs(media): align proxy guidance with runtime |
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5f2819b1e7 | docs: document HEVC input support and the preview-only codec caveat | ||
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428e571914 | fix(skills): align TTS docs with CLI contract (#2483) | ||
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b9be0b2625 |
feat(skills,studio,media-use): the intent layer, review loop, and user memory — BRIEF.md, companion mode, recipes; /website-to-video folds into /product-launch-video (#2133)
* feat(studio,cli): per-frame board comments, self-refreshing storyboard, status-aware preview landing Per-frame comment boxes on the storyboard board batch into .hyperframes/frame-comments.json (a resubmit wins per frame; unconsumed comments on other frames are kept). Submitted-but-unconsumed comments stay visible — a toolbar banner plus a per-tile echo — until the agent consumes the file; the banner also says what to do next (reply anything in the agent chat). The board keeps itself current: GET /projects/:id/signature exposes the watcher-cached project signature, the storyboard payload carries the signature it was derived from, and the view polls at 2s (hidden tabs skipped, re-checked on visibility), refetching in place with no loading flash. Posters bake the signature into their URL so tiles fill in as sketches land and a poster that failed mid-write retries on the next version; the empty state upgrades itself when STORYBOARD.md appears, and its handoff prompt now points the agent at the review loop and uses the parser's real status vocabulary (outline, not planned). preview lands the browser on the storyboard view while the board is the review surface — any frame built, or pure planning (srcs declared, none on disk yet) — and on the timeline once the video is assembled. * feat(skills): the review loop — plan, sketch, build as one shared process hyperframes-core/references/review-loop.md is the single source for the three-pass collaborative review: the plan proposed on a live board (§ 1), wireframe sketches marked built with one layout question (§ 2 — real words on plain blocks, run no CLI; a confirmed board is itself a valid deliverable when the user asked for a storyboard, not a video), the build dressing confirmed layouts (§ 3, worker or inline), and the final look (§ 4). Autonomous runs skip every gate and keep one question before render. The three narrative workflows' Steps 3/4/6 collapse to references plus their sketch stand-ins (captured-asset blocks for product-launch-video, plain code panels for pr-to-video); the confirmed-sketch handoff stays in each frame-worker prompt. general-video plans on a board for multi-scene narrative pieces in collaborative mode — its sketch pass is layout-before-animation with the user watching. The router treats "I want a storyboard" as a process request rather than a route, and closes exploratory intake by recommending a route plus how the run will review. The supporting contracts land next door: the comments channel (silent submit, one reply picks it up, check the file before the words) in brief-contract § 1; the sidecar schema and the built status rung in storyboard-format; the mode question asked first and alone in the three workflows' Step 0. * feat(media-use): user memory — remembered preferences and frozen recipes Two tiers of memory on media-use's existing two-tier storage split. Preferences (lightweight): confirmed brief answers — destination, aspect, language, mode, voice, style preset — recorded to the project's .media/preferences.json (committed, the team inherits it) and promoted to the personal ~/.media/preferences.json once the same value is confirmed in two different projects (a sightings ledger accumulates the cross-project evidence user-side, since project files can't see each other). prefs.mjs get/record; merge reads project-over-user; a changed value restarts its provenance. Recipes (heavyweight): one approved run frozen as a named, versioned bundle — frame.md, the storyboard skeleton (structure kept: durations, transitions, srcs, Video direction; statuses reset to outline; content blanked to per-frame fill-ins naming the beat's role), and the confirmed brief values. Named folders, not content hashes: re-freezing bumps version and archives <name>@v<N>; a freeze is already confirmed, so it promotes to the user tier immediately. recipe.mjs freeze/list/use, plus resolve --type recipe --entity <name> delegating like grade/lut. 16 new node --test cases; the media-use lib suite is 168/168. * feat(skills): wire user memory into the brief and the review loop brief-contract § 2 gains Remembered defaults: read the merged preferences before Round 2 and let a remembered value become the recommended option with a receipt naming its source project. Memory changes the default, never the question — every ask-marked field still gets asked, and what the request says this time beats what was picked last time. Record only what the user actually confirmed (a defaulted voice nobody chose is not an answer; a "go" that accepts the recommended defaults is). The first record announces itself once; after that the receipts carry the reminder. In autonomous mode a remembered value becomes the decided value, receipt included. The three narrative workflows read the remembered defaults before Round 2, record the confirmed answers at the Step 0 gate, record the chosen preset at the Step 2 gate (pr-to-video excepted — its preset is fixed), and fall back to the remembered voice when the request names none. general-video's discovery reads the same defaults. Recipes wire in at both ends: Step 0 checks for a matching recipe before the mode question — one question, plural-aware, and adopting one fills the brief, skips the design step, and drafts the storyboard from the frozen skeleton while every review gate still runs. The review loop's final look (§ 4) offers the freeze once after approval, and the confirmation teaches the recall phrase — the name is something the system reminds the user of, never something they must remember. The router recognizes a named recipe or "like last time" as a route. * docs(skills): the sketch pass names check, not the deprecated validate * feat(skills): intent-layer references — process, route briefs, capability menu, BRIEF.md format * feat(media-use): brief skeleton as the recipe's fourth artifact; flow/storyboard preference keys * feat(skills): the intent layer conducts every brief — workflows execute BRIEF.md * feat(skills): retire the mode preference key; sync catalog surfaces for intent layer * refactor(skills): dedupe router vs intent-layer guidance — one owner per rule * feat(skills): the design ask — own spec, pick by eye from showcases, or defer * docs(skills): the design ask says the honest line on capture routes * feat(skills): product-launch-video absorbs website-to-video as the tour angle * refactor(skills): keep product-launch-video pristine — a tour is brief intent, not a pipeline branch * feat(skills): production loop + genre lenses; general-video goes freeform (route yours, laws hold) * refactor(skills): /hyperframes is the front door - route tables and scope lists leave the workflows * docs(skills): review-loop pass across skill catalog * fix(cli): pass project dir to openStudioBrowser in background-server path * feat(skills): add pitch-round reference - verbalized sampling concept gate * feat(skills): wire pitch round into intent layer - completeness triage + route eligibility * feat(skills): editorial capability recommendations, handoff disciplines, menu-probe split * feat(skills): pitches carry their machinery; source-only-formed requests pitch the telling * feat(skills): companion goes director - ceiling treatment plus blueprint/rule citation discipline * fix(scripts): sandbox npx-leak guard - private npm global prefix keeps npx on the branch CLI * chore(skills): resync manifest hash after formatter pass reflowed general-video tables * fix(skills): recipe freeze reads workflow from BRIEF.md; style_preset records require workflow scope Two holes found by a live companion-run freeze: the agent-supplied --workflow contradicted the run's actual workflow (recipe.json said faceless-explainer, brief-skeleton said general-video), and the style_preset lookup missed because the preference had been recorded under the bare key. - freezeRecipe resolves the workflow from BRIEF.md frontmatter; the flag is a fallback for briefless projects and a contradicting flag is ignored (noted). - recordPreference refuses a bare style_preset — the scoped key is the only writable shape; freeze tolerates legacy bare records via read fallback. - review-loop § 4 / media-use SKILL / brief-format wording follow the machinery. |
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559dd0e659 |
chore: merge main into fix/prompt-guide-validation-bugs, resolve conflicts
Two real conflicts: - docs/guides/prompting.mdx: modify/delete. This branch already deleted it ( |
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de4e85add6 | fix(skills): align core contract with check (#2218) | ||
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cf7c1d7609 |
docs(cli,skills): teach check as the canonical verification gate
Scaffolded projects' npm run check now invokes the single check command instead of chaining lint, validate, and inspect (three Chrome boots become one). The CLI skill, its correctness reference, the entry skill's capability map, README/docs catalog rows, the Mintlify CLI page (new check section, deprecation banner on inspect), template CLAUDE/AGENTS (byte-identical), root CLAUDE/AGENTS, and every creation-workflow skill that taught the old sequence all point at check. snapshot keeps its standalone sections; validate/inspect stay documented as deprecated aliases with their check equivalents. |
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e7a6cb0da6 |
docs(skills): text corrections from prompt-guide validation
Documentation-only updates surfaced by the prompt-guide validation campaign. The behavior fixes from the same campaign are in a separate PR (pipeline fixes); Tier 3 block bugs are tracked in #2107. - hyperframes-core SKILL.md: new "First-pass lint gotchas" subsection — the root composition element must carry data-start="0" (root_composition_missing_data_start), and initial states belong in gsap.fromTo, never a CSS transform paired with a GSAP tween on the same property (gsap_css_transform_conflict). Both were guaranteed first-build lint failures for agents writing compositions cold. - media-use SKILL.md: "Weak local-model defaults" row corrected — local Kokoro TTS is the free default with HeyGen as the paid upsell (was described backwards), and bg-removal runs via the hyperframes CLI. - docs/concepts/compositions.mdx: document that data-composition-src paths resolve relative to the project root, not the referencing file. - gsap-transforms-and-perf.md: runtime-created SVG (createElementNS) has no reliable center pivot — draw geometry at local (0,0) inside a positioning <g> so scale/rotation pivot on the shape's middle. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f7ee0768ae | feat(core): declarative variable bindings — data-var-src, data-var-text, css custom props | ||
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17b852784b |
feat(skills): mode-first briefs, value-first storyboards, and destination defaults across creation workflows (#2058)
* feat(skills): add brief contract — interaction modes + shared intake fields across workflows New hyperframes-core/references/brief-contract.md, the shared intake contract every creation workflow now runs its brief against: - §1 interaction mode: collaborative (default) vs autonomous, ongoing vs one-time signals, mode set once and carried forward, and a gate taxonomy (preference / checkpoint / quality / routing) — autonomous skips waiting, never verification - §2 field registry: destination→aspect derivation (feed → 1:1, Shorts/TikTok → 9:16, else 16:9), message, angle, length, audience, language, narration — each workflow binds fields as ask or state - §3 question rules: one round with one question per asked field (native question UI mandatory when available, recommended option first with a receipt), never drop a question as inferable, and a mode legend advertised in the intro text instead of asked Wired into the surfaces: - hyperframes router: detect mode at entry, derive aspect from destination instead of stating 16:9 - product-launch-video / pr-to-video / faceless-explainer: ask/state binding tables at Step 0; Step 3/6 checkpoint-gate branches (autonomous posts a heads-up with a preview hint before render) - website-to-video: local mode definition now defers to the contract - music-to-video, general-video, embedded-captions, talking-head-recut, slideshow, motion-graphics: mode semantics wired per gate type - storyboard-format: new optional 'mode' frontmatter key - pr-to-video: length tier is a ceiling, not a floor — a one-headline PR recommends inside the 30–90s sweet spot regardless of diff size * feat(skills): story spine + mode-first brief across creation workflows Story — the reverse-iceberg feedback: - New hyperframes-creative/references/story-spine.md, three rules for the narrated workflows: the hook speaks the viewer's outcome language, the value claim lands by beat 2 (implementation is the footnote of the story, not the spine), and the storyboard is presented as a proposal — 'This video tells [audience] that [message]' plus a per-frame why: drawn from narrativeRole - pr-to-video: feature-reveal reordered promise-first (impact leads, diff/mechanism follow as evidence); hooks ban file/function names; fix-explainer, refactor-walkthrough, changelog unchanged - product-launch-video / faceless-explainer hook rules aligned to the spine; website-to-video's beat summary gains the echo line + why:; general-video points at the spine from its plan step Brief — hardened after live-test drift: - Mode is now the first question (Collaborative recommended vs Autonomous), its own round, skipped when the request carries a signal; autonomous asks nothing further until one final preview-or-render question before render - Step 0 rewritten as a literal two-round question script in each shot-sequence workflow (website-to-video's editorial register, channel-agnostic); brief-contract.md §3 reduced to invariants so the procedure lives in exactly one place * feat(skills): split type minimums by viewing context typography.md: full-screen viewing keeps body 20px / headline 60px; in-feed destinations (X / LinkedIn / Instagram — brief-contract's destination field) scale to body >=32px, headline >=90px, data labels >=24px. First-pass values, to be calibrated against real renders. * feat(skills): storyboard proposal as a table + credits close by default - story-spine § 3: the proposal presents frames as a markdown table (frame · beat · on screen · why) instead of dense paragraphs; the three shot-sequence workflows and website-to-video's beat summary reference the same shape - pr-to-video: the credits close is now the default ending — every PR video ends on a contributors frame (committers by commit count, 1-6 avatars), with no taste judgment; the only skip is when no avatar was fetched, and the user can cut the frame in the proposal * fix(skills): address review nits on the brief/story contracts - embedded-captions: the identity procedure now states both sides of the preference gate inline (user picks; autonomous picks with a stated why) - website-to-video step-2-brief: note that its mode section is the workflow's application of brief-contract.md, not a second definition - brief-contract: resuming a project reads mode from STORYBOARD.md frontmatter — a recorded mode counts as set, closing the write-only gap * docs(skills): add a non-code receipts example to the brief contract Review nit (jrusso1020, #2058): the receipts example in § 3 was PR-video-shaped only. A destination-shaped example joins it so the rule reads as workflow-neutral. |
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037266e72b |
feat(studio): timeline revamp with active-clip highlighting and hide controls (#2017)
Timeline UI - Highlight clips visible at the playhead in the primary color; others share one neutral color - Minimalist rounded clips, single-color track rows, no gutter icons or superscript labels - Per-track eye toggle and a per-element hide button in the design panel - Ruler zoom fixes: sub-second tick intervals and correct label formatting at high zoom - Sticky gutter so track controls stay visible while scrolling WYSIWYG visibility (data-hidden) - Runtime honors data-hidden (display:none), so hiding affects the render, not just the preview - HTML stays the source of truth; hide state persists and round-trips on reload Split several studio files to stay under the 600-line cap; pure relocations, no behavior change. |
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306a291dea |
fix(skills): audit descriptions — trim routing prose, fix stale facts, add missing triggers (#1990)
* fix(skills): audit descriptions — trim routing prose, fix stale facts, add missing triggers Descriptions are the always-loaded routing tier; this audit rebuilds them on one principle: discriminate by input shape, not pipeline internals. - Trim creation-workflow descriptions to positive trigger + nearest-neighbor disambiguation + /hyperframes escape hatch; full routing prose already lives in each skill body's route-confirm block and the router - Codify the workflow-vs-domain split as ownership (owns the end-to-end deliverable vs capability layer pulled in mid-flight) in /hyperframes, and widen "make me a video" framing to deck / composition port - Fix stale facts: embedded-captions identity count (desc 32, body 17 → actual 36 = 10 classic + 26 themed), six→ten visual languages, retired RVM/Standard wording in router details, figma shader transport (MCP → MCP source / native export), keyframes "cursor demos" (no backing content), hyperframes-media scripts/audio.mjs leak - Register missing capabilities: motion-graphics maps category (was in categories/ but absent from its own table, description, and router), asset-fusion + news triggers, slideshow page-to-deck + presenter mode, general-video editing, talking-head-recut 16:9/9:16/4:5 canvas, cli feedback + lambda sites, product demos, mood-brief BGM generation - website-to-video: relabel promo-shaped video types to keep the promo boundary with /product-launch-video; drop headless-Chrome wording - music-to-video: lyric timing via /hyperframes-media transcription or user-supplied lyrics, placed on the beat grid - Sync catalogs in lockstep (CLAUDE.md, AGENTS.md, README, docs/guides/skills.mdx, CLI project templates): add music-to-video + slideshow entries, complete the domain-skill lists, and extend the catalog-maintenance rule to cover AGENTS.md and the templates Validated with a 35-case description-only routing eval: 35/35 both before and after the rewrite (including new maps / asset-fusion / news probes). * fix(skills): post-media-v2 consistency — stale media ref, router figma wording, catalog rows - music-to-video: lyric transcription now routes to /media-use (the retired /hyperframes-media was still referenced) - router capability map: figma row gains the shaders fact (MCP source / native export), matching the SKILL.md source of truth - media-use catalog rows (CLAUDE.md, README, docs/guides/skills.mdx): add image models + captioning, aligning with the v2 description - catalog rule #1: root AGENTS.md carries the workflow list only (it has no domain-skill section) — rule wording now says so |
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5fe957363d | feat(media-use): v2 media OS core (resolve cascade, providers, local generation, telemetry) + retire hyperframes-media | ||
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b38c054baf | docs: document Studio Color Grading | ||
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24edb15095 |
fix(runtime): auto-infer composition duration for CSS/WAAPI/Lottie so data-duration is optional (#1830)
* fix(runtime): auto-infer composition duration for CSS/WAAPI/Lottie so data-duration is optional The #2 render failure bucket ("Composition has zero duration") accounts for ~27K errors / ~7K affected users over 30 days (PostHog project 356858). Root cause: only GSAP timelines got their duration auto-detected — CSS, WAAPI, and Lottie compositions had no source of truth for total duration unless the author remembered to set data-duration on the root element, and the render engine hard-failed capture when neither was present. Adds getInferredDurationSeconds() to the CSS, WAAPI, and Lottie runtime adapters (packages/core/src/runtime/adapters/*.ts) — each reports the longest finite end time it can discover from its own animations (CSS: computed timing offset by data-start; WAAPI: effect.getComputedTiming().endTime; Lottie: totalFrames/frameRate or the player's own duration). Infinite/ unbounded animations correctly return null and still require data-duration. Wires this into the runtime's existing duration-floor resolution (resolveAdapterDurationFloorSeconds in runtime/init.ts), alongside the existing media-duration and authored-composition floors, so window.__hf.duration becomes positive without any author action for finite-duration non-GSAP compositions. Three.js is unchanged — no AnimationClip/AnimationMixer inspection exists in that adapter, so data-duration remains required there. Tightens frameCapture.ts's zero-duration fast-fail gate to also check hf.duration directly (not just the two authored signals), so a composition mid-inference isn't fast-failed before its adapter-derived duration lands. Adds a new lint rule (root_composition_missing_duration_source) that errors only on genuinely non-inferable cases: no animation signal at all, Three.js without data-duration, or an infinite/unbounded CSS or WAAPI animation without data-duration. Deliberately silent on finite CSS/WAAPI/Lottie animations, since the runtime now infers those — an autofix that "inserts the inferred value" was considered and rejected: every case the rule flags has no derivable value (an infinite spinner has no finite end time; a duration-less Three.js scene has nothing to measure), so any autofix would have to fabricate a placeholder, trading a loud correct failure for a silent wrong-length render. Updates the CSS/WAAPI/Lottie/Three adapter skill docs and the hyperframes-core determinism-rules/data-attributes references to document the new optionality and the runtime mechanism backing it. Verified end-to-end against the real render pipeline (not just unit tests): a CSS-only composition with a finite 3s animation, no GSAP timeline, and no data-duration now renders a correct 3.000s MP4 via `hyperframes render` (previously: "Composition has zero duration" failure). The infinite-CSS negative control still fails fast with a clear diagnostic, matching the new lint rule. Adds a file-level fallow health exemption for lottie.ts's pre-existing `seek` handler — unrelated to this change, but its line numbers shifted when new functions were added earlier in the file, tripping fallow's inherited-finding fingerprint (documented pattern already used elsewhere in .fallowrc.jsonc for the same reason). Known limitation: the static WAAPI usage detector in the lint rule (/\.animate\(\s*[\[$A-Za-z_]/) can miss unusual call shapes; it only affects whether the "no signal at all" branch fires, and errs toward NOT flagging (reducing false positives) rather than over-flagging. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * fix(lint): close 3 correctness gaps in root_composition_missing_duration_source - Strip JS/CSS comments before scanning for GSAP/WAAPI/Three/Lottie/CSS animation signals, so a commented-out `.animate()` call or a commented `animation: ... infinite` rule can no longer satisfy the "has a duration source" check and mask a real zero-duration render failure. - Broaden the WAAPI detection regex to also match the object-literal (PropertyIndexedKeyframes) form of `.animate()`, e.g. `el.animate({ opacity: [0,1] }, { duration: 2000 })`, which the previous character class silently missed. Corrected the adjacent comment that incorrectly claimed this shape "can't be a false negative". - Fix hasInfiniteCssAnimation to stop false-positiving on animation NAMEs that merely contain the substring "infinite" (e.g. `infinite-spin`) by anchoring the `infinite` keyword with hyphen-aware boundaries instead of a bare `\b`. Also makes the longhand `animation-name` + separately declared `animation-iteration-count: infinite` pattern detected consistently. Adds targeted unit tests for each fixed false-positive/false-negative. * fix(runtime): keep finite duration signal when an unbounded animation coexists getInferredDurationSeconds in the CSS and WAAPI adapters returned null outright whenever any animation on the composition was unbounded (infinite iteration count), even when other finite animations on the same composition could still supply a valid duration. This disagreed with the new root_composition_missing_duration_source lint rule, which treats any animation-name as sufficient — so a composition mixing a finite fadeIn with a decorative infinite spin passed lint but still failed at render with "zero duration". Unbounded animations are now skipped when computing the max end time instead of short-circuiting the whole calculation. null is only returned when every animation on the composition is unbounded, i.e. there is no finite signal to fall back on at all. Co-Authored-By: Claude <noreply@anthropic.com> * docs(skills): fix table separator width in data-attributes.md oxfmt flagged the merged Composition Root table from the post-rebase merge of the auto-infer-duration docs onto main's reformatted table — the separator row was one dash short of the header width. * fix(lint): keep infinite-CSS duration rule strict but make its message honest Post-review (Vance): after the finite+infinite adapter fix, the runtime infers a length for a mixed finite+infinite CSS composition, but this lint rule still (intentionally) errors on it — an unbounded animation makes the intended total length ambiguous, so we require explicit data-duration. Keep that strictness (lint is advisory by default; it only blocks under --strict, and data-duration is the one duration signal guaranteed correct across every adapter, known and future). But the message wrongly claimed the render "will fail" — false for the mixed case, where the runtime falls back to the finite animation. Rewrite it to describe the ambiguity honestly, correct the rule's block comment, and add a mixed finite+infinite test asserting it still errors with an honest message. --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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bdd0084c2a |
docs: root composition duration is compile-time, not script/--variables parameterizable (#1818)
* docs: clarify root composition duration is compile-time, not script/--variables parameterizable * chore: regenerate skills-manifest for hyperframes-core docs change |
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f24a1a9ce7 |
feat(studio): make storyboard view default available (remove FF) (#1794)
* feat(studio): make storyboard view default available (remove FF) Removes STUDIO_STORYBOARD_ENABLED. The storyboard view-mode toggle was gated behind a default-off feature flag (VITE_STUDIO_ENABLE_STORYBOARD) since #1529. With the storyboard experience now ready for broad exposure, drop the gating and make the toggle available unconditionally. Changes: - packages/studio/src/components/editor/manualEditingAvailability.ts: delete the STUDIO_STORYBOARD_ENABLED constant. - packages/studio/src/App.tsx: drop the import + FF arg to useViewModeState(). Hook is now called argument-free. - packages/studio/src/components/StudioHeader.tsx: drop the import + the conditional-render guard on <ViewModeToggle />. The toggle always renders in StudioHeader's center slot. - packages/studio/src/contexts/ViewModeContext.tsx: remove the enabled: boolean parameter from useViewModeState() and simplify. - packages/studio/fixtures/storyboard-sample/README.md: drop the VITE_STUDIO_ENABLE_STORYBOARD=1 prefix from the preview command. The VITE_STUDIO_ENABLE_STORYBOARD / VITE_STUDIO_STORYBOARD_ENABLED env vars become no-ops after this change. Co-Authored-By: Jerrai <noreply@anthropic.com> * docs(skills): drop stale VITE_STUDIO_ENABLE_STORYBOARD reference The Storyboard view is now available by default (the FF removed in this PR); storyboard-format.md no longer points at the dead env var, and skills-manifest is regenerated for the hyperframes-core hash. Closes the Via/Magi review nit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Jerrai <noreply@anthropic.com> |
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265b02738e |
style(skills): apply oxfmt to music-to-video and router docs
Fixes the Format / Preflight CI checks on the new skill files. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |