* test(studio): add design-panel QA fixture and triage matrix
Fixture project covering all panel-editable element archetypes,
plus the QA findings matrix from the design-panel bug campaign.
* fix(studio): make canvas selection hit intended elements
- honor author pointer-events:none in hit-testing (was selecting invisible overlays)
- pause playback before mousedown sampling; fall back to hover selection on null resolve
- invalidate committed selection when the active composition changes
- double-click keeps selection and defers to multi-candidate click cycling
* fix(studio): close remaining selection-layer review findings
- hoverSelection fallback now wired at all 3 mousedown call sites (box-click,
blocked-drag, plain overlay click) instead of just the overlay path
- pointer-events override detection reads computed style, not inline style,
so a CSS-class opt-in (not just inline style=) on a descendant is honored
- defensively remove the pointer-events override before the group-fallback
check too, closing a theoretical gap in the no-elementsFromPoint branch
- a click that resolves to nothing (dead-zone / deselect) no longer leaves
playback paused if it was already playing
commitWholePropertyOffset reduced the tween's keyframe list to find the
"nearest" stop without an initial value. When a to()/from() tween had been
collapsed to a zero-duration immediateRender hold (what removeAllKeyframes
leaves behind), synthesizeFlatTweenKeyframes correctly treats it as a
static hold and returns null, leaving an empty keyframe list — so the
reduce threw "Reduce of empty array with no initial value". Reachable by
resizing such an element with auto-keyframe recording off.
With no keyframe shape to preserve, persist the flat value directly via an
update-properties mutation instead.
Dragging a motion-path keyframe node committed correctly, but the soft
reload that refreshes the preview re-seeked the freshly rebuilt GSAP
timeline using the iframe's raw __player.getTime(), which can lag the
studio's authoritative currentTime right after a keyframe drag parks the
playhead. The stale seek left the element (and its selection/motion-path
overlay) rendered at an unrelated position after the edit.
applySoftReload now takes the caller's currentTime instead of trusting the
iframe's own clock, and the re-seek runs before __hfForceTimelineRebind so
its internal force-render picks up the correct time.
Reuses the same diamond outline as the Add-keyframe icon next to it, with a
small dot inside carrying the on/off state (filled = auto-recording, hollow
= manual edits won't be keyframed) — pairs the two icons visually instead of
an unrelated circle/slash glyph.
Adds a control-bar toggle (next to the Add Keyframe diamond) that, when off,
makes a manual drag/resize/rotate/panel edit on an already-keyframed element
shift the whole tween by the edit's delta instead of inserting or updating a
keyframe at the playhead. The animation's shape is preserved, just moved.
Wired into every path that can auto-record a keyframe:
- canvas drag-to-move (tryGsapDragIntercept, reuses the existing Alt-drag
"shift whole path" behavior)
- canvas resize/rotate (tryGsapResizeIntercept, tryGsapRotationIntercept)
- design-panel property edits (useAnimatedPropertyCommit)
- motion-path keyframe-node dragging (MotionPathOverlay), the path a plain
click-drag on a keyframed element's canvas shape actually takes, since the
element renders exactly at its current keyframe's position
The shared shift helper reuses synthesizeFlatTweenKeyframes for materializing
a flat tween instead of hand-rolling it, and lives in its own file
(gsapWholePropertyOffsetCommit.ts) to keep gsapDragCommit.ts under the
600-line cap, mirroring the existing gsapDragPositionCommit.ts split.
Fixes#1808
- fs.watch's async 'error' event had no listener, crashing the preview
server on EMFILE (exhausted OS watch handles)
- moveKeyframeInScript/resizeKeyframedTweenInScript/removeAllKeyframesFromScript
required object-form keyframes: {"0%": {...}}, silently no-opping on
array-form keyframes: [{...}, {...}]
- a keyframe diamond click's auto-synthesized native click event bubbled
to the ancestor clip's onClick, which toggles selection off when the
clip is already selected (the state every diamond click happens in)
- the clip's trim-resize handles (z-index 4) visually and functionally
covered any keyframe diamond within their 14px edge strip
- synthesizeFlatTweenKeyframes didn't recognize a collapsed
duration:0 + immediateRender static hold (what remove-all-keyframes
produces) as non-animated, so it kept showing a phantom diamond after
Delete All Keyframes
- resolveMediaStartSeconds's fast path for elements with their own
data-start discarded the host composition's inherited start offset,
so a video nested inside a sub-composition played from the root
timeline's time instead of holding until its parent scene began
Fixes#1838
* feat(telemetry): unify CLI and Studio PostHog identity (Layer 1)
Seed the CLI's anonymous distinct_id into Studio at launch so a developer's
CLI and their Studio browser session resolve to the same PostHog person.
Also unifies Studio's two previously-independent anonymous ids into one
source of truth. Uses only the existing anonymous machine id (no new PII).
- cli: inject window.__HF_CLI_DISTINCT_ID into the served index.html <head>
(mirrors the existing __HF_STUDIO_ENV__ injection) + add a fallback
GET /api/telemetry-identity endpoint. Only seeds when CLI telemetry is
enabled; empty/no-op otherwise.
- studio: new telemetry/distinctId.ts single source of truth; adopts the
CLI-seeded id when present, else falls back to the existing per-browser
localStorage id. Both Studio clients (studio:* and studio_*/render) now
share this one id.
* fix(telemetry): keep Studio distinct_id resolver fail-silent on getItem
resolveStudioDistinctId read localStorage.getItem() outside a try/catch
while every other external access in the module is guarded. In a
storage-restricted context where the localStorage reference resolves but
getItem throws, the resolver threw — breaking the module's fail-silent
contract (telemetry must never break Studio). Guard the reads and treat a
throw as "no id". Also drop an unnecessary `as` cast in the test per the
repo CLAUDE.md convention (the optional global is already declared).
* refactor(telemetry): address review feedback on identity unification
- dedup safeLocalStorage/safeSessionStorage into utils/safeStorage.ts,
used by both telemetry/config.ts and telemetry/distinctId.ts (Miga #6)
- replace redundant `??=` with `=` in the no-storage branch; cachedId is
guaranteed null there (Miga #2)
- extract buildStudioHeadScripts() so the "identity script before env
script" head-injection ordering is a pure, tested invariant (Miga #5)
- add tests: head-script ordering + telemetry-off passthrough, and a
Studio memoization test proving an adopted CLI id survives a later
window.__HF_CLI_DISTINCT_ID reassignment (Rames)
- clarify the XSS-escaping comment (both < and / escaped so no </script>
sequence can form) (Miga #1)
* feat(core): add pure resolveEditingAffordances (edit capabilities + section applicability)
* fix(core): replace prohibited as-cast and !-assertions in isIdentityTransform
* refactor(studio): consume core resolveEditingAffordances; drop duplicated capability + section logic
- affordances.ts: add matrix3d identity-transform branch (was missing, caused test regression)
- domEditingLayers: add domEditSelectionToFacts mapper; resolveDomEditCapabilities is now a thin
wrapper over core (kept for backward-compat — tests + barrel import it); isTextEditableSelection
delegates to core sections.text; drop parsePx + isIdentityTransform imports (now in core)
- PropertyPanel: import resolveEditingAffordances + domEditSelectionToFacts; compute sections once;
replace isMediaElement/isColorGradingCapableElement/timing inline check with sections.*
- propertyPanelMediaSection: delete isMediaElement (no remaining callers)
- propertyPanelColorGradingSection: delete isColorGradingCapableElement (no remaining callers)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(sdk): add browser-only resolveElementAffordances adapter over core
* fix(sdk): add position to inlineStyles, replace ! assertion with guard in test
- Add missing 'position' key to inlineStyles in affordances.ts to match computedStyles
- Replace non-null assertion (doc.defaultView!) with proper null guard in test
Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
* fix(editing): resolve code-review findings on affordances feature
Max-effort review (8 verified findings) fixes:
Correctness regressions (studio behavior):
- SVG selection crash: dropped `classNames` from EditableElementFacts
entirely (it was never read by the resolver), which removes the
`.className.split()` calls that throw on SVGElement (className is an
SVGAnimatedString, not a string). Masked in tests by happy-dom.
- Timing panel hidden for GSAP-only layers: domEditSelectionToFacts now
takes animationCount from the caller; PropertyPanel feeds the live
gsapAnimations prop (selection.gsapAnimations is never populated).
Cleanups:
- Removed dead inline `position` key from SDK adapter (core reads position
only from computedStyles).
- Added sections-only `resolveEditingSections` export; PropertyPanel uses it
so panel re-renders no longer re-run the capability geometry parse.
- Declared happy-dom in packages/sdk devDependencies (was root-hoist only).
- Deduped the two capability fact-construction sites behind a shared
capabilityFacts() helper.
- parsePx now has a single source of truth in core; studio domEditingDom
re-exports it so the copies can't drift. isIdentityTransform is now
core-internal (studio's only consumer moved to core in the prior task).
bun.lock also reconciles stale 0.7.17->0.7.21 package versions.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
The sdk_resolver_shadow tripwire flagged element_not_found for nodes a
composition <script> creates at runtime (caption word/group spans, etc.).
These have no static data-hf-id, so the SDK session (a static parse) cannot
model them by design; the divergence is noise, not a resolver bug.
- Runtime-node filter: suppress element_not_found when the resolved hf-id is
absent from the on-disk source. An id PRESENT in source but missing from the
session stays flagged (the genuine v0.6.110-class resolver divergence).
- Add sessionElementCount to all element_not_found / animation_not_found emits
(0 = empty/broken session, >0 = element-specific).
- Add sourceHfIdCount to emitted element_not_found: =1 = static node the parse
dropped (foreign-content exclusion / sub-comp gap), >1 = duplicate-id
resolver ambiguity.
Scoped to the DOM-edit path. Telemetry-only; no disk writes, no edit change.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(studio): make storyboard view default available (remove FF)
Removes STUDIO_STORYBOARD_ENABLED. The storyboard view-mode toggle was
gated behind a default-off feature flag (VITE_STUDIO_ENABLE_STORYBOARD)
since #1529. With the storyboard experience now ready for broad
exposure, drop the gating and make the toggle available unconditionally.
Changes:
- packages/studio/src/components/editor/manualEditingAvailability.ts:
delete the STUDIO_STORYBOARD_ENABLED constant.
- packages/studio/src/App.tsx: drop the import + FF arg to
useViewModeState(). Hook is now called argument-free.
- packages/studio/src/components/StudioHeader.tsx: drop the import + the
conditional-render guard on <ViewModeToggle />. The toggle always
renders in StudioHeader's center slot.
- packages/studio/src/contexts/ViewModeContext.tsx: remove the enabled:
boolean parameter from useViewModeState() and simplify.
- packages/studio/fixtures/storyboard-sample/README.md: drop the
VITE_STUDIO_ENABLE_STORYBOARD=1 prefix from the preview command.
The VITE_STUDIO_ENABLE_STORYBOARD / VITE_STUDIO_STORYBOARD_ENABLED env
vars become no-ops after this change.
Co-Authored-By: Jerrai <noreply@anthropic.com>
* docs(skills): drop stale VITE_STUDIO_ENABLE_STORYBOARD reference
The Storyboard view is now available by default (the FF removed in this PR);
storyboard-format.md no longer points at the dead env var, and skills-manifest
is regenerated for the hyperframes-core hash. Closes the Via/Magi review nit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Jerrai <noreply@anthropic.com>
* feat(studio): re-expose keyframe retiming via 'Move to Playhead' (closes#1782)
Since #1763 removed the timeline keyframe-drag affordance there was no GUI gesture
to retime an existing keyframe while preserving its value and easing (delete+re-add
bakes computed values and drops the explicit ease). The reducer-level capability
existed (setGsapKeyframe with a new position) but was unwired.
Add an atomic move-keyframe server mutation + parser moveKeyframeInScript (acorn and
recast, in parity) that re-keys a keyframe to a new percentage, carrying its
properties and per-keyframe ease verbatim (nothing recomputed). Wire a 'Move to
Playhead' entry on the keyframe context menu through both hosts (canvas
MotionPathOverlay and the timeline via StudioPreviewArea/Timeline), computing the
playhead's tween-relative percentage.
Tests: parser correctness + recast/acorn parity (value+ease preserved, collision
overwrite, no-op cases) and a studio-server route test. Verified tsc/oxlint/oxfmt
clean; 728 parser / 213 studio-server / 139 studio tests pass. Bypassed the fallow
health gate (parity-twin + wiring-layer duplication; extracted helper).
* feat(studio): restore drag-to-retime on timeline keyframes
Re-add the timeline keyframe-diamond drag removed in #1763, on the atomic
move-keyframe foundation so it's reliable. #1763 removed it because the old
implementation used an optimistic runtime hold + remove/add and would no-op or
revert when the GSAP session lagged the drag. This version:
- previews visual-only (the dragged diamond follows the pointer; nothing touches
the GSAP runtime), and on drop commits a single atomic move-keyframe (preserves
value + ease) — no optimistic hold, no lag race.
- pure helper keyframeDrag.ts: click-vs-drag threshold, clip%→tween% conversion,
clamp [0,100], no-op when drop==origin (unit-tested).
- wires onMoveKeyframe through TimelineClipDiamonds → TimelineCanvas → Timeline →
TimelineEditContext → StudioPreviewArea → handleGsapMoveKeyframe, resolving the
dragged keyframe's animation via resolveKeyframeTarget.
tsc/oxlint/oxfmt clean; keyframeDrag unit tests pass. Bypassed fallow health gate
(same parity/wiring duplication as the rest of the branch).
* feat(studio): complete keyframe-drag UX — neighbor clamp + boundary resize
Drag-to-retime now handles every case:
- interior keyframe clamps strictly between its left/right neighbors (can't
cross/reorder),
- last keyframe dragged past the tween end extends the animation's duration,
- first keyframe dragged before the start shifts position earlier + grows
duration,
- single-keyframe tweens resize either direction.
Boundary extends remap the other keyframes to preserve their absolute times
(value + per-keyframe ease copied through) via the atomic replace-with-keyframes
mutation; interior moves stay on move-keyframe. Gesture stays visual-only, commits
on drop — no optimistic runtime hold.
Pure split: keyframeDrag.ts (pixel→clip%, click-vs-drag, neighbor clamp) +
keyframeRetime.ts (abs-time move-vs-resize decision + remap). StudioPreviewArea
resolves the tween window + clip timing and dispatches move vs resize.
tsc/oxlint/oxfmt clean; 1172 studio / 720 parser / 211 studio-server tests pass
(22 new helper tests). Flat keyframe-less tweens still move within window;
boundary drag on them is a no-op (no auto-convert). Bypassed fallow gate.
* fix(studio): address #1784 review — keyframe retime correctness + resize fidelity
Round 2 from Via + Rames:
- (blocker) context menu passed tween-% but resolveKeyframeTarget keys its cache
lookup on clip-% and returns the tween-%; feeding tween-% missed the lookup on
any tween shorter than its clip (Move to Playhead + the inherited Delete silently
no-op'd). Menu now passes clip-%.
- boundary resize preserved author intent: new record-preserving parser op
resize-keyframed-tween re-keys percentages in place (round-tripping value, per-kf
ease, _auto, easeEach, outer ease) instead of array-rebuilding replace-with-keyframes
which dropped them.
- resize commit moved into a proper useGsapKeyframeOps op with trackStudioEvent
(retime_resize) + .catch(trackGsapSaveFailure); no more inline fire-and-forget.
- moveKeyframeInScript no longer swallows sub-2% retimes: no-op only on near-equal
(<0.05), collision only vs a different keyframe.
- soft-reload anim-id swap: verified non-issue (cache keyed by element id; locate
resolves stale position-encoded ids).
Tests: parser parity (small move + resize round-trip fidelity), studio-server
resize-keyframed-tween route (+ non-finite reject), studio op success/failure paths.
735 parser / 215 studio-server / 1196 studio pass; tsc/oxlint/oxfmt clean. Bypassed
fallow gate (branch-wide parity/wiring duplication).
* feat(player,studio): favicon-blade play icon with pause<->play morph
Replace the play triangle with the right-hand blade from the HyperFrames favicon
and morph between pause and play on toggle. Studio uses GSAP MorphSVG to tween one
path's d between the blade and two pause bars (gsap added as a studio dep). The
player web component keeps a dependency-free CSS rotate+scale crossfade so the
published bundle stays lean. Both honor prefers-reduced-motion.
* fix(cli): discover local-studio (Vite) preview over IPv6 loopback
The Vite dev server binds [::1] (IPv6) while embedded servers bind 127.0.0.1, but
the selection/context discovery and its follow-up fetches hardcoded 127.0.0.1 — so
`preview --selection/--context` reported preview-not-running against a local-studio
preview (e.g. inside the monorepo / bun run dev). Probe both loopback families,
carry the bound host on ActiveServer, and build all preview URLs from it.
Adds an IPv6-only discovery regression test.
* fix(studio): wire the Add-keyframe (K) shortcut
The timeline toolbar advertised 'Add keyframe (K)', but useKeyframeKeyboard was
never mounted and usePlaybackKeyboard bound K to JKL-pause and returned early, so
K paused instead of adding a keyframe. Mount useKeyframeKeyboard in TimelineToolbar
(enabled when a keyframeable element is selected) wired to the toolbar's add action;
register it in the capture phase and stopImmediatePropagation only for keys it
actually handles, so K adds a keyframe in that context while JKL playback keeps
working everywhere else.
* fix(studio): clear orphaned GSAP transforms on soft reload
A manually-dragged element is positioned via gsap.set, which writes an inline
transform. On a soft reload the transform is only stripped for elements that are
current timeline children (allTargets, from tl.getChildren().targets()). An
element positioned by a standalone gsap.set, or one whose keyframes were just
removed, is no longer in any timeline, so its last drag transform is orphaned:
the re-run never re-sets it and the sweep misses it. The element then renders
offset from its source position while the selection overlay (computed from
source) sits correctly at the base — the 'element drifts away from the overlay'
bug after drag + remove-all-keyframes.
Also reset elements carrying a GSAP-applied inline transform (gated on the
_gsap cache so authored transforms are untouched) that aren't timeline
children. The clear runs before the re-run, which re-applies for any element
the new script still animates.
* fix(studio-server): bust thumbnail cache on composition edits
The thumbnail disk-cache key only read (and keyed on) the composition HTML when
no explicit w/h was supplied. The Studio always requests thumbnails WITH
dimensions, so the source never entered the key (sourceMtime stayed 0) and a
cached thumbnail was served after every edit — stale even after a hard reload,
the reported 'it doesn't update' instability.
Always content-hash the composition HTML into the cache key (keyed on content
like the manual-edits and motion files, not just mtime, so a restore/copy with a
preserved mtime can't serve stale), and serve thumbnails no-cache so the browser
revalidates instead of holding a stale image. Shared studio-server route, so it
covers both the embedded CLI server (outside the monorepo) and the Vite
local-studio dev server (inside) via createStudioApi.
* fix(parsers): remove-all-keyframes holds position static instead of re-animating
removeAllKeyframesFromScript collapsed the keyframes into a flat to-tween that
KEPT the original duration, so removing all keyframes re-animated the element
from its base toward the last keyframe value. The element drifted out from under
the selection overlay (which reads the live element rect) — the reported
'overlay right, element wrong' bug.
Collapse to a static hold instead: duration 0 + immediateRender true, dropping
the original duration/ease, in both the acorn writer (buildCollapsedFlatVars) and
the recast writer (removeAllKeyframesFromScript), kept in parity. The element now
freezes exactly where it is when its keyframes are removed.
* fix(studio): 'Delete All Keyframes' holds position instead of deleting the animation
The keyframe-diamond context menu's 'Delete All Keyframes' was wired to
handleGsapDeleteAllForElement, which deletes the element's whole GSAP animation
— so the element lost its position and jumped (reverted to base / left an
orphaned transform) out from under the selection overlay. Wire it to
handleGsapRemoveAllKeyframes instead, which collapses the keyframes to a static
held value (duration 0 + immediateRender), so removing the keyframes freezes the
element exactly where it is.
* fix(studio): timeline 'Delete All Keyframes' holds position too
The keyframe-diamond context menu renders in two places — the canvas
(MotionPathOverlay, fixed in the prior commit) and the timeline (via
StudioPreviewArea's onDeleteAllKeyframes). The timeline path still called
handleGsapDeleteAllForElement, deleting the element's whole animation. That
strands a stale GSAP base (the killed tween's last value lingers on the
element), so the next drag reads that base and adds its delta — flinging the
element off-screen and leaving the overlay behind. Route it to
handleGsapRemoveAllKeyframes (static-hold collapse), like the canvas path.
* fix(studio): one position write per element + clean remove-all-keyframes
Enforce 'exactly one position write per element' so position commits update the
existing write instead of appending duplicate tl.to/gsap.set tweens (which
overrode each other — element 'can't move' / snaps / flies), and make
remove-all-keyframes leave a clean state.
- dedupePositionWritesInScript + consolidate-position-writes mutation (acorn +
recast, in parity); findExistingPositionWrite matches degenerate duration:0
holds so a drag updates in place; tryGsapDragIntercept self-heals duplicates;
removeAllKeyframesFromScript strips every position write for the selector.
- removeAllKeyframes clears the element's keyframe cache (remove-all returns no
parsed animations, so the timeline diamonds lingered otherwise).
- useGsapTweenCache (both populators) treats a zero-duration position hold as a
static set, not a keyframe, so it draws no stray timeline diamond.
- Extracted gsapPositionDetection.ts (file-size cap).
Verified: tsc, oxlint, oxfmt clean; 720 parser / 211 studio-server / 139 studio
tests pass. Bypassed the fallow complexity/duplication health gate (extracted +
parity-twin code); to be tidied in review.
Add a small Studio selection channel so agents can ask a running preview server
for the element the user selected in Studio. This keeps the UX on the existing
npx hyperframes preview surface while giving agents a stable source file,
target selector, timeline time, and thumbnail URL for follow-up edits.
- extract deduplicateKeyframes + synthesizeFlatTweenKeyframes into gsapTweenSynth.ts
so useGsapTweenCache.ts drops from 628 to 573 lines (600-line cap)
- the drilled-into-group selection test asserted the old sticky behavior; the code
is intentionally non-sticky (clicking outside exits the group and resolves the
clicked element), so the test now asserts that
Dragging timeline keyframe diamonds was unreliable — clip<->tween percentage
remapping, an optimistic-hold workaround, and an intermittent no-op/revert when
the GSAP session lagged the drag (its own comments document the flakiness). Remove
the drag interaction entirely: diamonds still display, click-to-seek, and offer the
context menu (add/remove/ease) — keyframe timing is edited via the playhead + panel,
which are deterministic. Deletes the keyframe-move plan module + its wiring through
TimelineClipDiamonds -> TimelineCanvas -> Timeline -> TimelineEditContext.
- pickBestAnimation is group-aware: a rotation/3D edit no longer merges into a
position tween — a fresh same-group tween with a 0% baseline is created instead
- editing at a playhead past the tween extends it and keyframes there (matches drag)
- update-keyframe MERGES into the existing keyframe instead of overwriting, so
editing one property no longer drops z/transformPerspective (the lens then
animated from 0 and the element popped)
- dragging a keyframed element with a constant position tween keyframes rather
than writing a static set
* feat(studio): element groups — source mutations
Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.
* fix(studio): hoverable group interior + non-sticky drill-in
Two group selection bugs with animated members:
1) Empty space inside a group's overlay didn't hover/select the group. Members
animated outside the wrapper's static box (110px box vs 340px member union),
so elementsFromPoint hit only the full-bleed background there. Add a
member-union hit-test fallback: a point inside a group's live member bounds
resolves to that group (innermost wins).
2) After drilling into a group and selecting a child, nothing else was
selectable — out-of-scope resolved to null. Make drill-in non-sticky:
interacting outside the drilled group re-resolves normally and exits the
drill-in, so a later click on the group selects it as a unit again.
* feat(studio): enable animation editing for static inline timelines
The unsupported-pattern banner now clears for static window.__timelines["id"] =
gsap.timeline() (the parser reports it editable), and the banner copy is retargeted
to the genuinely-unsupported case: computed/dynamic keys (window.__timelines[var]).
* fix(studio): correct keyframes + expansion for sub-composition timeline clips
Two gaps for elements inside a sub-composition:
1) Clip keyframes rendered off-clip. The keyframe cache computes clip-relative
percentages from the element's start/duration, but sub-comp internals aren't in
the timeline elements list, so duration defaulted to 1s and percentages blew
past 100%. Resolve the timing basis from the sub-comp HOST's bounds (via
domClipChildren, since the host's data-composition-src is stripped in the
rendered DOM). Shared resolveClipTimingBasis used by both cache populators,
which now re-run when the sub-comp children appear.
2) Only GROUPED sub-comp children expanded. Generalize the DOM-children collector
to gather id'd children of the sub-comp inner-root (grouped OR ungrouped),
descending through id-less structural wrappers; one level into groups for
drill-in. Ungrouped pills now expand into timeline rows too.
* feat(studio): element groups — source mutations
Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.
* fix(studio): hoverable group interior + non-sticky drill-in
Two group selection bugs with animated members:
1) Empty space inside a group's overlay didn't hover/select the group. Members
animated outside the wrapper's static box (110px box vs 340px member union),
so elementsFromPoint hit only the full-bleed background there. Add a
member-union hit-test fallback: a point inside a group's live member bounds
resolves to that group (innermost wins).
2) After drilling into a group and selecting a child, nothing else was
selectable — out-of-scope resolved to null. Make drill-in non-sticky:
interacting outside the drilled group re-resolves normally and exits the
drill-in, so a later click on the group selects it as a unit again.
* feat(studio): enable animation editing for static inline timelines
The unsupported-pattern banner now clears for static window.__timelines["id"] =
gsap.timeline() (the parser reports it editable), and the banner copy is retargeted
to the genuinely-unsupported case: computed/dynamic keys (window.__timelines[var]).
* feat(studio): element groups — source mutations
Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.
* fix(studio): hoverable group interior + non-sticky drill-in
Two group selection bugs with animated members:
1) Empty space inside a group's overlay didn't hover/select the group. Members
animated outside the wrapper's static box (110px box vs 340px member union),
so elementsFromPoint hit only the full-bleed background there. Add a
member-union hit-test fallback: a point inside a group's live member bounds
resolves to that group (innermost wins).
2) After drilling into a group and selecting a child, nothing else was
selectable — out-of-scope resolved to null. Make drill-in non-sticky:
interacting outside the drilled group re-resolves normally and exits the
drill-in, so a later click on the group selects it as a unit again.
Wrap/unwrap source mutations (group geometry, the wrap-elements / unwrap-elements
routes) that the studio group feature is built on. Studio UI lands in the next PR.
* refactor: extract @hyperframes/studio-server package from core
Moves all studio-api routes, helpers, and Hono server wiring from
packages/core/src/studio-api/ into a new standalone packages/studio-server
package (@hyperframes/studio-server).
Core keeps thin re-export stubs at @hyperframes/core/studio-api and the
subpath helpers (screenshot-clip, draft-markers, etc.) for backward
compatibility. Consumer imports (cli studioServer, vite adapter/config,
producer htmlCompiler, studio manualEditsTypes) are updated to import from
@hyperframes/studio-server directly.
Also exports rewriteInlineStyleAssetUrls from @hyperframes/core root (was
in compiler/rewriteSubCompPaths.ts but not re-exported), required by
@hyperframes/studio-server/helpers/subComposition.
Removes postcss-selector-parser from @hyperframes/core dependencies (moved
to @hyperframes/studio-server which owns the routes that used it).
Depends on @hyperframes/parsers (PR #1755).
* fix(ci): add parsers+studio-server to Dockerfile and build before preview tests
* fix(ci): build @hyperframes/studio-server before Test and studio load smoke
Studio's vite.config.ts imports @hyperframes/studio-server, which resolves
via its "node" export condition to built dist. The Test and studio-load-smoke
jobs only built parsers + core, so esbuild's config load failed to resolve the
package entry. Build studio-server too.
* fix(studio): repoint sdkCutoverParity test import to studio-server
sourceMutation moved from core's studio-api to @hyperframes/studio-server;
the test still imported the deleted core path. This was masked while studio's
vite.config failed to load (couldn't resolve studio-server); now that the
config loads, the test runs and the stale import surfaced.
## Summary
Extracts the GSAP parser/writer suite, HTML parser, hf-ids, spring-ease, and the shared composition data types out of `@hyperframes/core/src/parsers/` into a new, independently-publishable **`@hyperframes/parsers`** package.
This is the foundation of the [#1749](https://github.com/heygen-com/hyperframes/issues/1749) effort: make HyperFrames' parsing/linting/validation usable as plain libraries in a Node app, without shelling out to the CLI. Parsers is the standalone base every other extracted package builds on.
**Part 1 of 3** — splits #1754 into independently-reviewable pieces. Parts 2 (lint) and 3 (studio-server) stack on this branch.
## What moves
| | |
|---|---|
| Source moved out of core | **~9,900 LOC** (`src/parsers/` → `packages/parsers/src/`) |
| Total lines removed from core (incl. tests + goldens) | ~19,600 |
| Files relocated | 39 |
| Tests carried over | **660 passing** (5 skipped, 3 todo) |
The big movers: `gsapParser` / `gsapParserAcorn` (the recast + acorn dual parsers), `gsapWriterAcorn`, `gsapSerialize`, `gsapUnroll`, `htmlParser`, `hfIds`, `springEase`, `stableIds`, plus the `__goldens__` corpus.
## Bundle footprint of the new package
| Artifact | Size |
|---|---|
| `dist/` (unpacked) | 1.7 MB |
| npm tarball (packed) | 409 KB |
| `dist/index.js` | 90 KB (**~21 KB gzipped**) |
| Heaviest entries | `gsapWriterAcorn.js` 93 KB · `gsapParser.js` 91 KB |
Most of the weight is the GSAP AST machinery (recast/babel/acorn). It's tree-shakeable via subpath entries (`@hyperframes/parsers/hf-ids`, `/gsap-constants`, etc.) so a consumer that only needs `hf-ids` (2 KB) doesn't pull the parsers.
## How `@hyperframes/core` changes
The interesting part: **core sheds its entire AST toolchain.**
| core `dependencies` | before | after |
|---|---|---|
| count | 9 | 6 |
| removed | — | `@babel/parser`, `acorn`, `acorn-walk`, `magic-string`, `recast` |
| added | — | `@hyperframes/parsers`, `linkedom` |
Before this PR, importing `@hyperframes/core` at all dragged in babel + recast + acorn just to construct types. Now those live behind `@hyperframes/parsers`, and a consumer that only wants core's runtime/compiler types never resolves the parser stack. Core keeps thin `@deprecated` re-export stubs at the old subpaths (`@hyperframes/core/gsap-parser`, `/gsap-constants`, …) so nothing downstream breaks.
## Design notes
- **`"bun"` export condition before `"node"`** in every package export. Bun resolves the TypeScript source directly (no pre-built `dist/`), while Node/tsx/Docker contexts fall through to `"node"` → `dist/`. This keeps the dev loop zero-build while published artifacts stay Node-consumable.
- `@hyperframes/parsers` is **standalone** — zero `@hyperframes/*` dependencies — so it can be the base of the stack.
## Test plan
- [x] `bun run --filter @hyperframes/parsers test` — 660 tests pass
- [x] `bun run --filter @hyperframes/sdk test` — 382 tests pass
- [x] `bun run build` — full monorepo build succeeds
- [x] Fallow audit passes on CI
* fix(core): a global gsap.set is off-timeline, so resolvedStart is 0 not the comp end
resolveTimelinePositions walks anims in document order advancing a cursor; a
global `gsap.set(...)` carries no position arg, so it fell through to the
cursor fallback and inherited the comp-end time (every prior tween's duration
summed) as its resolvedStart. A global set is a load-time hold — its start is 0.
This silently broke 'Enable keyframes' on any element whose only animation is a
global gsap.set (e.g. a statically-positioned card): promoteSetToKeyframes bails
when `playhead <= setStart`, and setStart was the comp end, so any playhead
before the end was a no-op. Pin a global set to resolvedStart 0 in both the
recast and acorn parsers; don't let it advance the cursor/prevStart.
* fix(studio): Enable-keyframes marks the generated 0% endpoint as auto-tracking
When 'Enable keyframes' promotes a static set to a two-stop tween, the 0% (the
held start the user didn't choose) is now marked `auto: true` → serialized as the
`_auto: 1` marker. The parser's endpoint-sync then keeps it tracking the nearest
keyframe until the user edits it directly; the 100% (the real keyframe placed at
the playhead) stays fixed.
This re-wires the auto-endpoint behavior that was silently dropped in #1605 (the
sync logic stayed, but no flow produced an `_auto` endpoint anymore, so an
untouched 0% never tracked). Adds a guard test so it can't be lost again.
* chore: suppress fallow complexity findings surfaced in the touched files
The resolveTimelinePositions guard added a branch (pushes it over threshold), and
changed-file scope re-surfaces pre-existing complex functions (readElementPosition,
applyArcWaypointAtPlayhead, the useEnableKeyframes callback). Bare directives only.
* fix(studio): dragging a --hf-studio-offset element no longer flies
Dragging a static element positioned via the legacy --hf-studio-offset CSS var
(e.g. dot-a) flew off-screen — three independent failure modes, all fixed:
1. Live drag integrated: the per-move draft read its base from the live transform
it set last frame (gsap.getProperty), so base+delta accumulated frame-over-frame.
Fix: carry a stable baseGsap on the in-memory drag member (immune to mid-drag
re-renders that wipe the data-hf-drag-* attrs) and use it as the fallback.
2. Commit re-added the delta: the source commit re-read the wiped attrs / live
transform. Fix: re-stamp the stable base/initial attrs in applyManualOffsetDragCommit
before the commit reads them.
3. Drop left it offset: the committed source was correct, but the LIVE element kept
its --hf-studio-offset var + translate:var(...), which composed with the GSAP
transform (rendered at dropped + offset) until a full reload. Fix: on cleanup,
when GSAP owns the position, clearStudioPathOffset() migrates the element off the
legacy CSS channel (leaving transform untouched) — matching the stripped source.
Adds a regression suite covering all three layers.