* fix(lint): flag digit-leading ids used by toArray and ScrollTrigger selectors
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* refactor(lint): drop the selector sink comment
* fix(lint): ignore hyphenated and $-prefixed keys that end in pin or trigger
* fix(lint): match scroller, pinnedContainer and pinSpacer selector keys
* fix(lint): flag seek-unsafe CSS transitions
* fix(lint): allow zero-duration transition resets in css_transition_used
The registry's reduced-motion and render-lock resets use transition-duration: 0s and
transition-delay: 0s, which never run on the browser clock. Also drops the one real
seek-unsafe transition the rule finds in the product-promo example.
* refactor(lint): split the zero-time check out of isSeekUnsafeTransition
* fix(lint): report seek-unsafe CSS transitions as a warning
---------
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
When one declaration (e.g. transform: scale(1.08) translate3d(1.5%, 0, 0))
matches both the translate and scale selector maps, cssFromTranslate and
cssFromScale end up equal, and join(" ") concatenated the identical string
with itself in both the finding message and fixHint.
Claude-Session: https://claude.ai/code/session_01LQXJUdfkq6CGWh6KNfVXyw
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
* fix(lint): block on digit-leading ids instead of only warning
A digit-leading id (e.g. id="1-hook") breaks any bare `#1-hook` CSS
selector with a SyntaxError, including inline GSAP string selectors
like tl.fromTo("#1-hook", ...). That throw silently aborts the rest of
the <script> block that built the selector, so the referenced element
never animates — but the render itself still reports success, and the
freeze has no visible error anywhere.
id_requires_css_escape already detects this correctly; it was only
"warning" severity, which hyperframes render and hyperframes check
both treat as non-blocking by default. Promote it to "error" so
`hyperframes check` (which always treats errors as blocking) catches
this unconditionally instead of only under --strict.
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* refactor(lint): drop the digit-leading id severity comments
* fix(lint): error on digit-leading ids only when a selector targets them
* fix(lint): say a CSS-only digit selector drops the rule instead of throwing
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* fix(lint): flag an id override written with reduced-specificity selector forms
An attribute selector on id (`[id="x"]`, class-level specificity) or a
`:where(#x)`-wrapped id selector (spec-defined zero specificity) genuinely
loses to a compound class selector like `.parent .row` under standard CSS
cascade rules — unlike a bare `#id`, which always wins regardless of how the
competing class rule is written. When either form is used to override a
position property (left/top/right/bottom), the element can silently render
at the class-default position instead of its authored one, with lint,
validate, inspect, and layout all reporting clean (a real, resolved position
exists, it's just the wrong one).
No existing check performs any CSS rule-specificity analysis — confirmed at
the source level (dist/cli.js has zero "specificity" occurrences, and
createInspectCommand reports position via getBoundingClientRect() only).
Adds `id_override_reduced_specificity`, a new core lint rule flagging this
authoring pattern specifically (not general cascade-conflict detection,
which would require full rule-graph modeling well beyond this P3's scope).
Extracted `rightmostCompoundNodes()` out of `selectorAliasesRuntimeHiddenStyle`
so the new rule's selector-subject walk doesn't duplicate it.
* fix(lint): share the selector-safety parse and skip compounds that keep a bare id
* style(lint): wrap the id attribute check for oxfmt
* refactor(lint): move the reduced-specificity id check into its own helper
* fix(lint): hint an escaped #id and skip prefix and !important id overrides
* style(lint): wrap the prefix-selector test for oxfmt
* refactor(lint): split the weak-id node check out of the selector walk
---------
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
* feat(studio): order the clip menu into time, sound, picture and delete groups
Split and Freeze frame; Normalize, Voice, link items and Duck; Look and Crop;
then Delete beside Delete this clip only. Each item file renders its pieces
separately, empty groups collapse, and the viewport clamp uses the measured
menu height instead of a row-count estimate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio-server): mint freeze-frame right-half links with the shared lk-N helper
Freeze frame now calls core relinkSplitHalves, so split halves and freeze
halves share one link-id convention instead of L -> L-2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): apply speed edits to every data-link member in one undo step
The inspector speed slider, rate lane edits and ramp presets on a linked clip
now commit once, writing the selection and, via expandToLinkedMembers, each
partner from its own current value. Unlinked clips keep their usual path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): drop the audio parent tick in favour of the data-link chain badge
A linked clip now shows one link indicator: the chain badge driven by
data-link. The waveform no longer draws its 1px parent tick.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): follow late clip-menu rows and target link partners like S2
The menu height follows a ResizeObserver so rows that read the live preview
after mount still clamp inside the viewport. Speed fan-out builds partner
targets with buildPatchTarget, matching the link edit plan.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show the sound strip and audio menu items without studio's shell
The audible-video waveform strip drops AudioWaveform's 16px label band, which
left a 0px canvas on short lanes. Normalize loudness and Duck under voice fall
back to the timeline session's project, the live preview iframe store and a new
onNotice edit callback when no StudioShellProvider is mounted.
usePreviewIframeStore is exported so a host can publish its preview.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show duck under voice only when a voice overlaps
The item now appears only when an overlapping voice exists or the bed is
already ducked. Its check mark moves to the right edge so unchecked rows
align with siblings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): name the partner in the clip menu link and unlink items
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): clip menu stops offering unlink once the clips are unlinked
The timeline skipped store updates when only data-link changed,
so the menu kept reading the stale link.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(core): sync origin, offset math and move/slip into sync for linked pairs
data-sync-origin survives Unlink; split gives right halves a fresh origin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio-server): split re-mints the sync origin of unlinked pairs too
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): detach, link and keep-sound cutout write a sync origin that unlink keeps
TimelineElement.syncOrigin is read on both parse paths; merge back drops it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): expect sync-origin on keep-sound cutout write
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): linked selection toggle in the timeline toolbar, on by default
Off: a click selects one clip; drag, trim, razor, speed and delete stay on it
(delete unlinks the survivor). Alt-click still selects one half when on.
Right-click holds the out-of-sync indicator preference. Both persist in UI prefs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): link groups share a label colour; out-of-sync badges with move and slip
Red badge on both halves of a sync-origin pair that drifted (frames, s:ff past
a second); hidden when rates differ or the preference is off. The whole badge
opens Move / Slip into Sync; each edits that clip alone in one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): take link label colours from theme tokens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(sdk): syncOffset, moveIntoSync and slipIntoSync for sync-origin pairs
Core gains findSyncPartner, the DOM pairing shared by the SDK and the CLI.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): timeline rows report syncOffsetFrames and print out-of-sync
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(cli): the timeline row fixture carries syncOffsetFrames
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): data-sync-origin in hyperframes-core
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core,sdk): keep a one-sided cut's sync origin and slip the in-point playback reads
relinkSplitHalves reminted the right half's sync origin even when only one
member of an unlinked source pair was cut, so the uncut partner kept the old
origin and the new half lost its badge. The origin is now reminted only when
both the video and the audio were cut.
Slip into Sync wrote data-media-start whenever it existed, but playback
reads data-playback-start first, so a clip carrying both never moved. The
link timing reader now uses playback's precedence and the slip writes the
attribute that wins; lint compares the same field. A sync partner is also
looked up only in the clip's own composition (core) or source file (Studio).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): flip the out-of-sync menu above the pointer near the bottom edge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor: trim comments the sync-origin layer added
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(core): split the scoped candidate lookup out of findSyncPartner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core,studio): find sync partners inside the link scope
findSyncPartner and Studio's syncPartnerOf now scope by the same rule as
link groups: the nearest data-composition-id or data-composition-file
ancestor, plus the row's compositionScope in Studio. An origin reused in a
file host or an inline composition no longer pairs across it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(core): add data-link media link helpers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(lint): warn on out-of-sync and orphaned linked clips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): select, drag and trim linked clips together
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): detach, merge, link and unlink source transforms
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): link-aware split, delete, alt-edit unlink and link edit actions
Split and delete fan out to link partners. Alt drag/trim edits one member
and unlinks it. onLinkEdit runs unlink, link, detach and merge as one undo
step each. Single-clip timing edits of a linked clip skip the SDK path so
its linked default cannot move the partner behind the store.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio-server): give split right halves of a linked pair their own link
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): clip menu detach, unlink, link, merge back and delete-one items
Items live in clipMenuLinkItems.tsx with a one-line hook in ClipContextMenu;
the same resolver drives the Cmd+L, Opt+Shift+D and Opt+Delete shortcuts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(sdk): setTiming applies to data-link partners by default
{ linked: false } edits one member and unlinks it, matching Studio's Alt-edit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): document data-link linked clips in hyperframes-core
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* chore(studio): keep comment share at or below base in link plumbing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): audio pill link follows data-link, not a shared file name
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): alt-click selects one linked member even inside the pair selection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(lint): drop the rule-list comment for the linked clip rules
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk,lint): keep a link group inside its own composition
Link ids are minted per file, so lk-1 is normal in the root and in a child
composition. The SDK's linked-timing query descended into nested hosts and
addressed every match with the initiating scope, so moving a root clip moved
the child's pair too; lint grouped them into one drifting group. Both now
group only members of the same composition scope.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): match linked media by full asset path, scope links, keep hidden sound silent
Merge and Link compared only a lowercased basename, so assets/one/talk.mp4
and assets/two/talk.mp4 enabled a destructive Merge. Clips now compare the
src resolved against each clip's own source file, and Merge re-checks the
two srcs in the source before it runs. Link membership in the timeline
(linked members, gesture expansion, unlink orphans) is scoped to a source
file. Detach and the keep-sound cutout carry a hidden video's data-hidden
to its audio, and Merge refuses when only one member is hidden.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): move the timeline move-edits handler into its adapter
App.tsx sat at 600 lines on this layer and 602 once merged with main.
useTimelineMoveEditsHandler now lives beside persistTimelineMoveEditsAtomically,
same callback and dependencies, bringing App.tsx to 592.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk,studio,lint): keep link groups inside inline compositions
A link group now stays inside the nearest data-composition-id or
data-composition-file ancestor. The SDK used to recognise only file hosts,
and Studio compared only sourceFile, so an inline child composition that
reused a link id was edited together with the root group. core/media-link
linkScopeOf is the shared rule for the SDK and Studio. Lint cannot import
core, so it uses the same two attributes directly. Studio rows record their
compositionScope, and link and merge refuse pairs that cross it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(sdk): refuse a link edit whose partner address names another clip
A partner addressed in the caller's scope can resolve to a different element
when an inline composition reuses a root clip's data-hf-id. setTiming now
checks that each partner's address resolves back to that partner and throws
before mutating when it does not, instead of editing the root clip.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a remote media url keeps its query when matching an asset
Two different videos at one remote path with different queries were treated as
the same file, so Merge could delete the audio and use the wrong video's
sound. Project-local srcs still drop query and hash.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): keep a remote url's query exactly as written when matching assets
Decoding the whole url folded %26 into & so two different media urls matched.
Decode only the path; the query is compared as authored.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): compare a remote url as serialized, decode only local paths
A remote pathname with an encoded reserved character (%3F) matched the same
path with a literal ?, though they can return different media. Remote urls
keep origin, path and query exactly; local srcs are still decoded and
stripped of query and hash.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(core): add isAudibleVideoElement predicate and audible media selector
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(runtime): route processed audible videos through web audio in preview
An audible <video> joins the Web Audio schedule, hidden-toggle and
group-capture passes when it needs a gain el.volume cannot express: a
boost above unity, an fx chain, automation, or an audio group. A plain
audible video at unity stays on native output. The clock master stays
audio-only; a video whose capture fails stays on native output (never
decoded, never failed closed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(audio): let audible videos join audio groups in preview and render
resolveAudioGroups, audioGroupOf, group render ids, the engine mixer and
the audio_group_no_members lint rule accept an audible <video>. A hidden
group drops its video members from the mix; muted videos stay inert.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(editing): offer the audio fx section on audible videos
EditableElementFacts gains hasAudio; studio and sdk derive it from muted and data-has-audio.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): show audio meters when a project has an audible video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): offer audible videos as carve voices
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): let audible video clips join audio groups
Drops the video refusal; grouping and group audition count audible videos.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(engine): honor hidden audio groups for auto-detected video audio
Muted videos that declare data-has-audio are no longer mixed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep authored src, loop and honest status when keeping cutout sound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(core): treat only data-has-audio=true as audible in runtime and lint
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(core): trim the web audio route and group-key comments
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(runtime): capture ramped clips so a group's bus carries them in preview
A rate lane skipped Web Audio entirely, so a ramped video or audio clip in a
group played native output without the group's fader, mute or FX while the
export applied them. Only the decoded-buffer fallback cannot follow a rate
curve; the media-element capture can, so the skip now guards that fallback.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): show meters only for videos Web Audio carries
A plain audible video at unity stays on native output, which the meters
cannot read, so it no longer advertises them. The runtime's join rule and the
meter gate now share audibleVideoNeedsWebAudio (core/audible-video).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): one owner for init media placeholders, audio stays on the video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): init keeps a video's sound on the clip; silent files scaffold muted
Supersedes the patchVideoSrc changes in #3977 and #3942 and carries their tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: miga-heygen <miga-heygen@users.noreply.github.com>
Co-Authored-By: kapelame <kapelame@users.noreply.github.com>
* feat(registry): example templates keep the a-roll's sound on the video
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(lint): video audio rules recommend keeping sound on the video
Update video_missing_muted and video_audio_double_source message and
fixHint text to recommend the new default: keep audio on the video with
data-has-audio="true" (not muted). Tests verify the new wording is in place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(parsers): a video is either audible (data-has-audio) or muted, never both
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): follow the compiler's audio rule in the audio-track toggle
Confirm before background removal drops a video's sound.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): hyperframes-core teaches sound on the video by default
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): workflows and scaffold guidance keep a video's sound on the clip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: footage with sound keeps it on the video clip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(cli): init from-file a-roll is timed, muted strip is attribute-exact
The from-file a-roll video gets data-start="0" so a scaffold lints clean, and
the orphaned audio-only slot comment is dropped. setVideoAudio now walks the
tag attribute by attribute, so a class value containing the word muted
survives. The ffprobe-missing warning says the video is assumed to have sound
and how to switch to muted, and DEFAULT_META notes the failure surfaces at
render until lint support lands.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep has-audio in step with the muted toggle, test cutout confirm
Muting a video now clears has-audio and unmuting sets it to true, in both the
Design and flat media panels, matching the Has audio track toggle. Audio
elements are unchanged. Adds coverage for both panels plus the cutout
window.confirm guard: declined leaves src alone, accepted swaps src and mutes,
a silent video never prompts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(parsers): updateElementInHtml hasAudio only applies to videos, true or false
An audio element or an undefined hasAudio no longer picks up a muted attribute;
only an explicit false on a video writes muted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: video_missing_muted rule text, silent-footage notes, consistent audible examples
lint.mdx and cli.mdx describe the current video_missing_muted rule instead of
the retired unmuted-video wording. The editing recipes say how to adapt for
silent footage and require the outgoing clip's sound to end at a J-cut. The
Remotion media example shows the audible mapping consistently, data-attributes
states that has-audio is required unless muted, and the hairline frame note no
longer claims the video is muted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(cli): encode init media filenames and probe --audio duration
Function replacers stop dollar-sign pattern expansion in filenames; src is percent-encoded.
--audio now passes the probed track length as the composition duration in both init paths.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(lint): audio-state-aware media rules and time-aware double-source check
video_missing_muted honors any explicit data-has-audio.
video_audio_double_source only considers audible videos and only fires
when the same-src clips overlap in time.
duplicate_audio_track now covers audible videos.
audio_file_without_element no longer claims silence when an audible video
carries the sound.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(skills): audio-stream check for remotion ports, followable J-cut recipe
Remotion Video maps to data-has-audio only when the file has an audio stream.
The J/L-cut recipe now shows both shots with muted pictures and separate audio.
embedded-captions removes the audio.mp3 scratch file it extracts.
skills-manifest.json regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(lint): trim comments to satisfy the comment ratchet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): atomic muted edits, cutout keeps sound on a linked audio
Muted and Has audio track commit one batched write (one persist, one
undo entry) and remove data-has-audio instead of writing an empty
marker. Unmuting a video probes its src: audible -> true, silent ->
false, probe failed -> absent. Remove background on an audible video
inserts a linked sibling <audio> with the original sound in the same
write, replacing the drop-the-sound confirm.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(producer): skip hidden videos when auto-adding video audio
A video hidden in Studio is dropped by the mixer, so its src never reached
existingAudioSrcs and the render re-added it at full volume. The video parser
now records the shared hidden predicate and the auto-detect step skips hidden
videos.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep useDomEditSession under the 600-line cap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: miga-heygen <miga-heygen@users.noreply.github.com>
Co-authored-by: kapelame <kapelame@users.noreply.github.com>
* fix(producer): render names a data-composition-src that points at a folder instead of crashing
* fix(lint): name a data-composition-src that points at a folder instead of crashing
* fix(cli): compositions, keyframes and Studio insertion survive a folder composition source
* fix(lint): tell a folder composition source to point at the HTML file inside it
* fix: read a composition source through one file handle so its type check and read cannot race
* fix(parsers): report a named pipe as a composition source instead of blocking on it
* revert(parsers): open composition sources read-only again, which CodeQL reads as no file creation
* fix(parsers): open composition sources with a private mode, skip pipes, and treat bad paths as missing