Commit Graph
659 Commits
Author SHA1 Message Date
Vance Ingalls f8f945d42e chore: release v0.7.43 2026-07-08 15:51:39 -07:00
Vance Ingalls 8854bad8f9 fix(engine,cli): resolve drawElement to a Chrome build that actually has it
canvas.drawElementImage is an unlaunched Dev/Canary-only Blink feature
(~151+). The CLI's pinned CHROME_VERSION fallback was still 131.0.6778.85 —
a puppeteer 24→25.2.1 bump that pinned it to Chrome Dev 151.0.7912.0 was
written on 2026-06-29 but never merged (orphaned local commit, no PR). Any
render on that pin, or on the shared puppeteer-cache binary, or on system
Chrome (Stable, no drawElementImage at all) got a canvas.getContext("2d")
missing the method and crashed mid-capture with "ctx.drawElementImage is
not a function" instead of falling back (HF#2060).

Three changes:
- Bump puppeteer/puppeteer-core to ^25.2.1 across every package that
  depends on it, and CHROME_VERSION to 152.0.7928.2 (today's Dev channel;
  confirmed via direct probe to implement drawElementImage, unlike 131).
- `ensureBrowser({ preferManagedChrome: true })`, always used by `render`:
  resolve straight to our pinned/cached build, skipping both the shared
  puppeteer-cache preference and system Chrome. Rendering shouldn't depend
  on whatever arbitrary Chrome a machine happens to have — that's exactly
  how this regressed (any Mac with Chrome.app installed bypassed the CLI's
  pin entirely).
- A runtime capability probe in the engine, right before any other
  drawElement work: if `drawElementImage` isn't a function on the injected
  canvas, route to the existing screenshot-fallback gate instead of
  crashing. This is the real backstop — it protects every resolution path
  (env override, stale cache entry, a future Chrome regression), not just
  the ones `preferManagedChrome` reaches.

Verified end-to-end: rendering against chrome-headless-shell 131 (confirmed
to lack drawElementImage) now falls back cleanly and produces a valid MP4
instead of crashing; rendering against a capable build still engages
drawElement normally. 922 engine tests + 1373 CLI tests pass.

Fixes #2060.
2026-07-08 14:14:28 -07:00
James RussoandClaude Opus 4.8 5ebc5bb10f fix(producer): scope per-instance variables for repeated sub-composition mounts (#2070)
#2066 fixed sub-composition data-variable-values on the render path for a single
mount, but the reusable-template pattern from #2064 (the same sub-comp mounted
multiple times with different values) still diverged from preview/snapshot:
every mount shared one __hfVariablesByComp key and one CSS scope selector, so
the last mount's values clobbered the earlier ones and all-but-one instance
rendered blank.

The producer now assigns per-instance runtime composition ids
(assignBundledRuntimeCompositionIds) and threads hostIdentityMap into the shared
inliner, mirroring the preview bundler. The shared inliner's default
buildScopeSelector already scopes by the runtime id, and timelines remap to it
via the scoping proxy, so each instance's variables, CSS, and timeline land
under its own id.

Pixel-verified end to end: two mounts of one sub-comp with different
data-variable-values now render their own content (green CARD_A / blue CARD_B),
matching snapshot; single-instance behavior is unchanged.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 13:15:53 -07:00
Miguel Ángel 41ad5b4690 fix(engine): inject sub-composition variables on the render path (#2066)
render left window.__hyperframes.getVariables() empty inside every
sub-composition mounted via data-composition-src, so each instance rendered
its declared JS defaults instead of the per-instance data-variable-values.
preview/snapshot injected them correctly, so the composition looked right in
every authoring/QA surface and then rendered wrong content silently (exit 0).
Any template-library workflow (reusable sub-comp scenes parametrized per
video) shipped placeholder/default text in the final MP4.

The plumbing already existed on main: htmlCompiler passes
readVariableDefaults/parseHostVariables and populates result.variablesByComp,
and the CSS-custom-property path (emitRootCompositionVariableStyles) reaches
the render. But the render compiler emitted only the CSS vars and never the
JS table window.__hfVariablesByComp that the scoped getVariables reads, while
the preview bundler (htmlBundler) did -- so getVariables() returned {} only
during render.

Fix, so the paths cannot drift again: buildVariablesByCompScript, colocated
with the reader in compositionScoping.ts and shared by both compile paths.
htmlBundler now calls it instead of an inline string; htmlCompiler injects it
before the inlined sub-comp scripts, using the already-populated
result.variablesByComp.

Verified end-to-end: a sub-comp painting its background from a color variable
now renders the injected value under render, matching snapshot; previously it
rendered the default. 3 new producer tests; 89 htmlCompiler + core-compiler
tests pass.

Closes #2064.
2026-07-08 14:23:40 -04:00
Vance IngallsandClaude Fable 5 e2c88ef689 fix(core,producer): composition CSS variables reach the render path at eval time
Live testing of the compile-time variable emission surfaced four gaps:

- The producer render path never emitted the compile-time stylesheet (only
  the preview bundler did), so eval-time reads — GSAP .from immediateRender,
  top-level getComputedStyle — saw undefined vars in rendered output. The
  producer's inlineSubCompositions now calls the shared
  emitRootCompositionVariableStyles and passes the variable hooks.
- --variables overrides weren't visible at eval time. They now thread from
  the orchestrator / distributed plan through compileStage into the emitted
  rules (window.__hfVariables still covers script reads).
- Per-declarer rules anchored on data-composition-id, which two inlined
  instances of one sub-composition share — instance A's rule restyled
  instance B, and a rule directly on the declarer defeated the host's
  inherited data-variable-values. Rules now anchor on per-instance
  data-hf-var-scope markers and layer nearest-host values over declared
  defaults, mirroring the runtime loader.
- Emission ignored authored CSS; a declared default now yields to a var
  already defined in an authored <style> block (define-if-absent, matching
  the runtime injection).

Also: the figma importer emits background-color (longhand) for solid fills.
GSAP backgroundColor tweens cannot read a var() through the background
shorthand — its pending-substitution longhands serialize empty, so .from
captured nothing and settled on transparent (pre-existing GSAP interaction,
reproduced with no composition variables involved).

Validated live: eval-time default + override, .from + override, two-instance
host branding, authored :root precedence, SDS brand-loop pixel parity.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 02:28:16 -07:00
Miguel Ángel 5b9b71df25 fix(producer): suppress GSAP call side effects during render seeks (#2037)
* fix(producer): suppress GSAP call side effects during render seeks

* fix(core): preserve GSAP root render nudge safely
2026-07-07 21:06:59 -04:00
Vance IngallsandClaude Fable 5 f6cd711bf0 chore: release v0.7.42
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 16:04:26 -07:00
Vance IngallsandClaude Fable 5 924727a0b4 feat(producer,cli): drawElement priority inversion — single-worker streaming over auto-parallel (#2026)
* feat(producer,cli): drawElement priority inversion — single-worker streaming over auto-parallel

clamp:parallel eats 50% of local renders (1,326/fortnight; DE engagement
stuck at 3.8%) by routing multi-worker renders to unverified screenshot
capture. Benchmarks (2026-07-08, 4 comps x W1/W2/W3/W5) show that above the
~900-frame amortization crossover, single-worker VERIFIED drawElement
streaming beats screenshot-parallel at EVERY worker count (2,380f: 66s vs
109-127s; 3,600f: 33s vs 39-56s; parallel scaling flattens past W2), while
below it DE's fixed init cost loses by <=2.2s.

- shouldPreferSingleWorkerDrawElement (exported predicate + 7 unit tests):
  inverts an AUTO-resolved multi-worker render to workerCount=1 when the
  comp matches the benchmarked configuration — default-on DE (darwin
  hardware clamp upstream), no compile gate, no forced-screenshot hint,
  mp4 output, single-worker streaming eligible, and totalFrames >=
  HF_DE_SINGLE_MIN_FRAMES (default 900; 0 disables). Explicit --workers N
  is always honored.
- Inverted renders keep the probe session and land on the worker-encode
  streaming drain — the ONLY path with runtime self-verification, so this
  moves ~40% of previously-clamped renders onto the verified fast path.
  Comps that later hit an init-time gate (~1.5% of local renders) render
  single-worker screenshot streaming; accepted trade.
- Telemetry: de_worker_inversion on render_complete (orchestrator ->
  perfSummary.workerInversion -> CLI), plus the worker_resolution
  observability checkpoint now records deWorkerInversion.

Validation: e2e matrix on 2,381f comp — auto->5 workers inverted to 1,
DE verified 4x inf PSNR, RENDER_OK; short comp (360f) auto stays 5-worker;
explicit WORKERS=3 honored; HF_DE_SINGLE_MIN_FRAMES=0 disables. Canary
suite 7/7 (PSNRs identical). renderOrchestrator tests 86/86.
tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer): review fixes — inversion routing guards, calibration skip, retry revert

Max code-review round on the inversion (13 confirmed findings):

- Streaming spawn-failure disk fallback now clamps default-on drawElement
  (deClampReason=disk_path, DE-mode probe closed) exactly like the
  pre-capture clamp — previously it carried useDrawElement=true onto the
  unverified disk path, the hole the verified-path confinement exists to
  close, newly reachable for every inverted render.
- Predicate gained the routing knowledge it was blind to: layered/HDR and
  shader-transition comps (drawElement never runs there), supersampling
  (deviceScaleFactor>1 init gate), a probe session whose init gates already
  disengaged DE, and the PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true explicit
  parallel-DE opt-in (honored like --workers N).
- Eligibility is evaluated BEFORE capture calibration and skips it when the
  inversion pins workers to 1 regardless of the estimate — the throwaway
  calibration browser + sample captures cost ~41s on the 2,381-frame
  benchmark comp (auto render: 111.6s -> 70.1s total).
- Self-verify retry reverts the inversion: the re-render returns to the
  pre-inversion parallel screenshot path (disk) instead of single-worker
  screenshot streaming, the slowest shape for exactly the comps drawElement
  damages.
- HF_DE_SINGLE_MIN_FRAMES="" (set-but-empty) now falls back to the 900
  default instead of aliasing the 0 kill switch.
- Timeout advisory uses the RESOLVED worker count — an inverted render that
  times out no longer prints "Retry with --workers 1" (the configuration
  that just failed).
- Telemetry: deWorkerInversion recorded in capture observability (failed
  renders are attributable), emitted as literal false when not fired
  (queryable denominator), and the drawElement perf input shape is one
  exported DrawElementPerfInput type instead of three copies.
- Tests: requestedWorkers undefined (the value production actually passes)
  + the four new predicate guards; 91/91.

Validation: e2e auto render — calibration skipped (deInversionEligible),
inversion fires, DE verified 4x inf, total 70.1s (was 111.6s);
HF_DE_SINGLE_MIN_FRAMES=0 restores calibration + parallel; canary suite
7/7 (PSNRs identical); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer,cli): review round 2 — loss-cohort telemetry, retry-plan helper, boundary tests

- de_worker_inversion is now a tri-state string ("inverted" | "reverted" |
  "none") instead of a boolean: the self-verify retry marks the render
  "reverted" rather than resetting to false, so the dashboard can segment
  the lost-inversion cohort first-class instead of inferring it from
  deSelfVerifyFallback + frame-count joins (james-russo #1).
- The retry rollback is extracted to resolveInversionRetryPlan (pure,
  exported) with unit coverage: pre-inversion worker-count restore,
  streaming re-resolution (multi-worker retry -> disk), "reverted" state,
  null when never inverted (james-russo #2).
- WOULD_RESOLVE_MULTI_WORKER named constant replaces the bare sentinel 2
  (james-russo #5); minFrames: -1 boundary case added (miga #3).

94/94 renderOrchestrator tests; tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(producer,cli): emit de_pre_inversion_workers for the parallel counterfactual

The ramp-down decision needs "did DE beat the parallel render it displaced",
not just "did DE beat single-worker screenshot". Emitting the worker count
the auto-resolution chose BEFORE the inversion pinned it to 1 makes the
parallel counterfactual computable per render (screenshot ms/frame from the
verify samples / W x the measured parallel-efficiency curve). Set only when
the inversion fired.

Smoke: 2,381f auto render -> de_worker_inversion="inverted",
de_pre_inversion_workers=5, mode=drawelement, verify armed 4. 99/99 tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 15:48:07 -07:00
Miguel Ángel 00b96d2eaa fix(producer): fall back to copying extracted frames when symlink hits EPERM
* fix(producer): fall back to copying extracted frames when symlink hits EPERM

materializeExtractedFramesForCompiledDir stages each video's extracted
frames into the compiled dir via a single symlink (the in-process
renderer's default; distributed plan() already copies via
materializeSymlinks). Windows without Developer Mode (or Administrator)
cannot create symlinks and rejects with EPERM, so high/standard-quality
renders failed there — while draft quality worked because it avoids the
symlinked-cache path entirely.

Fix: a new stageExtractedFrameDir helper catches EPERM/EACCES from
symlinkSync and falls back to the same recursive cpSync the
materializeSymlinks path already uses. The extra disk is far better than
a hard render failure on a default Windows configuration. Non-permission
errors (ENOSPC, etc.) still propagate so real failures aren't masked as
silent copies. Extracting the helper also keeps the main function under
the complexity gate.

Test: two new cases via the injected fileSystem — symlinkSync throwing
EPERM triggers exactly one recursive cpSync (frames still remapped under
compiledDir), and a non-permission error (ENOSPC) rethrows without
falling back to copy. Full renderOrchestrator suite (81) passes.

* fix(producer): recover from a stale dangling frame-symlink (EEXIST)

Follow-up to this PR's EPERM copy fallback, from a further Windows report: the
symlink fails with EEXIST after the extraction cache is GC'd. A prior render's
symlink at the compiled linkPath dangles once its target is removed; the
caller's existsSync() guard follows the dead link and reads it as absent, so
staging runs again, but the link file still exists and symlinkSync collides
with EEXIST -> the render hard-fails.

Catch EEXIST in stageExtractedFrameDir, clear the stale entry (rmSync), and
re-stage (link, or copy on EPERM/EACCES). Factored the link-or-copy into a
helper reused by both the first attempt and the retry. rmSync is an optional
injected fs method (default fs supplies it; only the EEXIST path calls it).
New unit test covers the dangling-symlink recovery.

* fix(producer): widen symlink fallback to UNKNOWN and cover EEXIST on copy path

Addresses review nits on the frame-staging fallback:
- Widen the symlink no-privilege catch from EPERM/EACCES to also include
  UNKNOWN (some Windows builds surface a symlink privilege denial as UNKNOWN).
- Wrap the EEXIST stale-entry recovery around BOTH staging branches, not just
  the symlink one: after #2025 Windows uses the eager cpSync path, which can
  collide with a dangling symlink left by a prior Linux run — now it clears the
  stale entry and re-stages either way.
- Emit a one-time INFO log when symlinking degrades to copying, so a heavier
  Windows render is self-explanatory.
2026-07-07 17:10:17 -04:00
Miguel Ángel 1aa39d4653 fix(producer): copy extracted frames on Windows to avoid symlink EPERM
The local render path (renderOrchestrator → runExtractVideosStage) materialized
each video's extracted frames into the compiled dir via symlinkSync, with no
materializeSymlinks flag. On Windows without Developer Mode/Administrator,
symlinkSync throws EPERM, so local video renders failed at the video_extract
stage (users worked around it with materializeSymlinks patches / snapshot-frame
hacks). The distributed plan() path already copies (materializeSymlinks: true).

Pass materializeSymlinks: shouldCopyExtractedFrames(process.platform) at the
local caller — copy on win32 (symlinks unavailable), symlink elsewhere (cheap).
New pure shouldCopyExtractedFrames() helper + unit tests.
2026-07-07 17:10:14 -04:00
Miguel Ángel 60463d0bd5 chore: release v0.7.41 2026-07-07 20:30:24 +00:00
Miguel Ángel 2bd9bb6f69 chore: release v0.7.40 (#2024) 2026-07-07 12:30:13 -04:00
337d0b51bc refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite (#2021)
* refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite

crbug 529829538 was closed "working as intended": the html-in-canvas API's
contract is mutate -> canvas.requestPaint() -> await the canvas paint event ->
drawElementImage, which refreshes the subtree's paint records including
compositor-applied properties. Verified on the pinned 151 floor and 152
canary: root opacity, root filter, nested group opacity, and child transforms
(incl. will-change-promoted) all capture exactly; the root element's own
TRANSFORM is the one property still never baked.

- Paint invalidation: all three paint-wait sites (serial capture, worker
  produce, batch produce) now call canvas.requestPaint() when available and
  fall back to the __hf_de_tick sentinel background toggle on builds without
  it. The 250ms unsynchronized-draw safety net is unchanged.
- Root-opacity ratio correction REMOVED (all three draw sites + base-opacity
  recording at injection). Since 151 the paint wait bakes current root opacity
  into the snapshot as pixel alpha, so the ratio correction DOUBLE-APPLIED
  animated root fades: a root-fade A/B tripped the runtime self-verify at
  30.1dB (frame 24, ~0.92 expected vs ~0.85 rendered). Post-removal the same
  comp self-verifies at inf and matches the screenshot render at PSNR=inf.
  The root TRANSFORM correction stays — verified still required.
- autoAlpha rewrite machinery DELETED: the opt-in opacity->autoAlpha tween
  rewrite (default-off since the retraction fix; measured ~28dB damage on
  comps whose fades it touched), its flush-time transparent-target hiding,
  the __HF_FAST_CAPTURE_AUTOALPHA__ flag plumbing, and the deferral-time
  retract/re-assert dance. The stub keeps tween-target tracking (3D
  projection + at-risk scans depend on it).

Validation: canary suite 7/7 with PSNRs identical to baseline (58.30 /
43.13 / 54.15 dB); root-fade A/B PSNR=inf vs screenshot; engine suite 905
passed (1 pre-existing color-grading failure); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): review fixes — gate opacity correction by paint mechanism

Max code-review findings on the requestPaint adoption:

- Root-opacity ratio correction RESTORED, gated per frame on how the paint
  was produced: it applies on BeginFrame (sync=false) captures and on builds
  without canvas.requestPaint() — the two paths where the snapshot holds the
  root's load-time opacity — and is skipped only on requestPaint-driven
  paints, where the snapshot bakes the current opacity and the ratio
  double-applies (the proven 30.1dB root-fade failure). Base opacity is
  recorded at injection again.
- Invalidation extracted to a page-scope helper (__hfDeInvalidate, installed
  by injectDrawElementCanvas) shared by all three paint-wait sites: sentinel
  toggle ALWAYS (a paint is guaranteed even if requestPaint elides one on a
  clean subtree) + requestPaint() in a try/catch (a throwing implementation
  degrades to sentinel-only instead of rejecting the capture). Returns
  whether requestPaint ran, feeding the opacity-correction gate. Also removes
  the triplicated inline block and its three anonymous `as T` casts.
- HF_FAST_CAPTURE_AUTOALPHA now logs a retirement warning instead of being a
  silent no-op (the deleted rewrite's comment documented it as an operator
  escape hatch).
- Batch producer docstring updated (still described the tick-toggle-only
  paint wait); stub tween observer reshaped to a void fn (observeTweenCall)
  so no arg-rewriting seam survives.

Validation: canary suite 7/7 (58.30/43.13/54.15dB, d95f20b6 clean);
root-fade A/B self-verify 4x inf + whole-video PSNR=inf; engine suite 905
passed (1 pre-existing); tsc/oxlint/oxfmt clean; stub regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: WaterrrForever <miao.yang@heygen.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 01:52:26 -07:00
Vance Ingalls 229e88eac5 chore: release v0.7.39 2026-07-06 22:48:42 -07:00
Vance IngallsandClaude Fable 5 b26c27576b feat(engine,producer,cli): verify video comps via deferred DE init + capture p50 (#2015)
* feat(engine,producer,cli): verify video comps via deferred DE init + capture p50

Closes the two biggest gaps in the first day of v0.7.38 wild data: 88% of
drawElement renders (video comps initialized via probe sessions) ran with
self-verification unarmed, and speedup was measurable on only 3 of 76 renders.

- Deferred drawElement init: probe sessions initialize before video
  extraction, so they have no frame injector — ground-truth screenshots
  would capture black <video> boxes, and verification skipped the whole
  comp. DE init now stops after the gates for injector-less video comps
  (deInitDeferred; autoAlpha flag retracted in case no path completes it)
  and completeDeferredDrawElementInit finishes verification + canvas
  injection + worker-encode at capture time, once
  prepareCaptureSessionForReuse has attached the injector. Validated
  end-to-end: a probe-path video comp now arms 4 ground-truth frames with
  real video pixels (3x inf + 64.7dB) and renders drawElement verified.
- capture_p50_ms: per-frame capture durations are sampled
  (capturePerf.frameMs; batch frames get the batch mean) and the median
  ships as CapturePerfSummary.p50TotalMs -> RenderPerfSummary.captureP50Ms
  -> render_complete capture_p50_ms. Unlike capture_avg_ms it is immune
  to first-frame warmup and stage-setup amortization — smoke: avg 15ms vs
  p50 8ms on the same render, p50 matching the measured steady-state
  floor. Dashboard speedup tiles can drop their frame-count floor once
  this ships.
- video_count on render_complete: segments speedup by video-injection
  comps (whose per-frame gain is legitimately lower) vs pure-graphics.

Canary suite 7/7; engine suite 905 passed (1 pre-existing upstream
failure); tsc/oxlint/oxfmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(producer): complete deferred drawElement init on the disk capture path

Review (miga): a probe-initialized video comp falling back to the disk path
kept deInitDeferred and silently stayed in screenshot mode — a regression
for PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true renders that previously ran
drawElement there. Complete the deferred init on the sequential disk path
under the same explicit-opt-in test the orchestrator clamp uses; default-on
renders stay on the screenshot baseline (this path has no drain-time
self-verification, per the #1998 confinement rule).

Validated: video comp + PRODUCER_ENABLE_STREAMING_ENCODE=false + explicit
opt-in logs "(deferred drawElement init)" completion on capture_disk and
renders correct video pixels.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 22:47:29 -07:00
Miguel Ángel a2a80d5a5c fix(producer): mix muted browser media as silent for preview-render parity (#1969) 2026-07-06 23:33:50 -04:00
Vance Ingalls d8d3a93b0d chore: release v0.7.38 2026-07-06 17:47:34 -07:00
Vance IngallsandClaude Fable 5 1005703441 feat(engine,producer,cli): drawElement release telemetry on render_complete (#2002)
Default-on drawElement ships with a runtime self-verification net (#1998);
this makes its in-the-wild behavior observable. Every render_complete event
now answers: which capture mode actually ran, why drawElement disengaged
when it did (compile gate / producer clamp / engine init gate), whether the
self-verify net fired and why, and how much margin verification had.

Follows the static-dedup telemetry pattern: engine session fields →
CapturePerfSummary → RenderPerfSummary.drawElement → snake_case props on
render_complete.

New event props: de_capture_mode, de_compile_gate, de_clamp_reason,
de_gate_reason, de_worker_encode, de_verify_armed, de_verify_checked,
de_verify_min_db (margin above the 32dB threshold — drift here is the
early-warning signal before fallbacks spike), de_verify_init_ms,
de_self_verify_fallback, de_fallback_reason, de_blank_suspects,
de_blank_deterministic_accepts, de_blank_recaptures, de_boundary_frames,
de_ncpr_fallbacks.

Validated end-to-end on live renders: drawelement path reports mode/verify
counters/minDb/init cost; a blur-gated comp reports mode=screenshot +
gate_reason=css_effect:filter; a forced verification failure reports
self_verify_fallback=true + fallback_reason=psnr.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 17:39:46 -07:00
Xuanru LiandClaude Opus 4.8 906c8d04f8 fix(cli): localize remote assets before validate so it matches render (#2001)
validate served the composition over a loopback origin and let headless
Chrome fetch remote <img crossorigin>/@font-face assets cross-origin, while
the render pipeline downloads them to disk first. Buckets whose CORS
allowlist omits the loopback origin then failed the CORS-mode request with a
false net::ERR_FAILED that never occurs in the real render, pushing authors
(and agent pipelines) to delete crossorigin — which disables WebGL
color-grading/shaders for that asset.

Reuse producer's localizeRemote{Media,Image,FontFace}Sources in validate,
downloading into a temp dir served as an extra static-server asset root
(project dir untouched, cleaned up after). validate now matches render.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 17:20:18 -07:00
Vance IngallsandClaude Fable 5 ec06f4bf89 feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net (#1998)
* feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net

Flip useDrawElement + worker-encode defaults on (HF_DE_BATCH default 4),
clamped in resolveConfig to hosts where drawElement can engage (macOS +
hardware-GPU browser) so page-side shader compositing is untouched
everywhere else; explicit env opt-in keeps attempt-and-gate semantics.

Safety net makes default-on safe: the compile/init gates catch predictable
incompatibility; this catches the intermittent residue no static analysis
can see (stale paints, dropped background images, transient blank frames).

- engine: captureDeVerificationFrames — K=4 (HF_DE_VERIFY) ground-truth
  screenshots at init, after gates + armStaticDedup, BEFORE canvas
  injection (post-injection screenshots show the canvas bitmap, not the
  DOM). Runs the video-injection hook per sample; double-captures so
  rAF-driven text counters settle (a single immediate screenshot captures
  stale text and false-positives). Skips png, <10 frames, implausible
  __hf.duration (infinite-repeat GSAP sentinel).
- producer: guardFrame on both worker-encode drains — rolling-median blank
  guard with retry-once at drain (byte-identical retry ⇒ deterministic dark
  frame, accepted; retry save/restores the static-dedup anchor) + ffmpeg
  PSNR self-verify vs ground truth (HF_DE_VERIFY_MIN_DB, default 32dB;
  natural agreement ≥45dB, damage ≤25dB). Breach dumps the frame pair to
  tmpdir and throws DrawElementVerificationError.
- orchestrator: one-shot retry — on verification error the whole render
  re-runs with forceScreenshot (slower, never wrong); telemetry flag
  deSelfVerifyFallback.
- tooling: de-canary-suite.sh (7-comp release gate with expected verdicts),
  de-gatecheck.sh (init-only corpus routing classifier), we-render.mjs.

Validated: canary suite 7/7; 611-comp routing sample 54% drawelement /
37.5% gated / 8.3% comp-defect; 12/12 risk-band renders clean on bare
defaults (48/48 verify samples); engine suite 888 passed; caught two real
intermittent damage classes in the wild (background-image drop, root-props
offset) that previously shipped silently.

Kill switches: PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false,
HF_DE_WORKER_ENCODE=false, HF_DE_BATCH=0, HF_DE_VERIFY=0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): harden the drawElement self-verification net (max code-review findings)

15 confirmed findings from the adversarial review of the default-on flip;
the load-bearing five:

- Ground-truth capture no longer scrubs GSAP state: seek(0) + forced frame
  FIRST (lazy .from()/overlap tweens record start values on first seek —
  mid-timeline scrubs corrupted them for the whole render, and since DE
  frames and truth shared the corruption, PSNR passed on damaged output),
  then ascending even-spread fractions, page left at frame 0.
- Default-on drawElement is confined to the verified path: resolveConfig
  requires worker-encode (the drain that runs the net), the orchestrator
  disengages the default when the render takes the disk path or parallel
  capture (no drain verification there), and closes a drawElement-initialized
  probe session rather than letting the unverified path reuse it. Explicit
  PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true keeps old attempt-and-gate behavior.
- Blank-frame retry can no longer splice wrong-frame pixels: recapture goes
  through recaptureDrawElementFrameForVerify — no static-dedup shortcut
  (lastEncodeResult runs ahead of the drain) and no "No cached paint record"
  screenshot fallback (post-injection that captures the canvas = the LAST
  drawn frame); any recapture failure falls back the whole render.
- Verify indices derive from the producer-resolved duration
  (CaptureOptions.compositionDurationSeconds) instead of raw __hf.duration,
  so samples always land inside the drained range.
- The platform clamp accepts "auto" GPU mode — the stock CLI resolves auto,
  and the literal-"hardware" clamp made default-on a no-op for the primary
  audience (masked in validation by explicitly-set env).

Also: NaN-safe env parses (HF_DE_VERIFY / HF_DE_VERIFY_MIN_DB / HF_DE_BATCH);
video comps skip verification when the session has no frame injector (probe
sessions — black-video truth false-positived); psnr infrastructure failures
skip the sample instead of failing the render; boundary-saturated sample
indices are skipped; shader-transition comps prefer page-side compositing
over default drawElement and compile-gated comps get page-side compositing
restored; observability.clearFailure un-brands the recovered first streaming
attempt; canary suite exempts known-marginal "any" comps from the cross-path
PSNR gate; dead we-render options removed; clamp tests pin their env.

Validated: canary suite 7/7; auto-GPU bare render engages the full stack;
disk-path and worker-encode-off renders disengage default drawElement;
malformed HF_DE_VERIFY_MIN_DB still verifies at the default threshold;
engine suite 890 passed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): review fixes — PSC intent, verify-threshold clamp, fail-closed canaries

Addresses miguel-heygen's review on #1998:

- Page-side compositing restore preserves explicit caller intent (blocker):
  resolveConfig now records pageSideCompositingAutoDisabled only when IT
  turned page-side compositing off because drawElement was on; the
  compile-time drawElement gates restore page-side compositing only when
  that flag is set. An explicit enablePageSideCompositing:false from the
  programmatic API or HF_PAGE_SIDE_COMPOSITING=false stays off. Pinned by
  two config tests.
- HF_DE_VERIFY_MIN_DB clamped to [10, 60] with a warning on out-of-range
  values: below ~10dB the check passes severe damage; above ~60dB natural
  encoder differences force a screenshot fallback on every verified render.
- de-canary-suite.sh + de-gatecheck.sh run under set -euo pipefail with
  explicit `|| true` on expected-nonzero commands (render exits handled by
  the suite's own checks, grep no-match, kill/pkill/wait races) and a hard
  FAIL when the PSNR compare produces no value — release canaries fail
  closed. Full suite re-run green (7/7) under the new flags.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:29:30 -07:00
Vance IngallsandClaude Opus 4.8 d5ecb013d7 perf(engine,producer): batch N drawElement frames per CDP round-trip (HF_DE_BATCH) (#1928)
Amortizes per-frame CDP protocol overhead (~3.5-9ms/frame) by looping
seek -> paint-wait -> drawElementImage -> createImageBitmap in ONE
page.evaluate for runs of consecutive frames; bitmaps still post to the
encode worker per frame. Validated on 19 stratified DE comps: median
1.20x on top of worker-encode (to 1.56x), zero damaged frames, edge
comps (static-dedup-heavy, clip-cut) bit-identical; mid-batch failure
re-captures via the per-frame path (screenshot-fallback semantics
preserved). Off by default; opt in with HF_DE_BATCH=4.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 16:27:31 -07:00
Vance IngallsandClaude Fable 5 1d0dbcd3b2 feat(producer): fast-capture render stages + remote bg-image localizer (#1920)
* feat(engine): drawElementImage capture service

* feat(engine): 3D projection + compositor-effect risk gate

* fix(engine): gate filter drop-shadow wherever blur gates (review)

detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).

Addresses miguel-heygen's blocker on #1918.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension

# Conflicts:
#	packages/engine/src/services/screenshotService.ts

* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)

Addresses miguel-heygen's blockers on #1919:

- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
  a documented diagnostic flag: it exists for upstream-Chromium repro work
  (gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
  classes; renders under it may be damaged BY DESIGN since it bypasses gates
  whose thresholds encode measured damage. Never production; the safety-net
  blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
  before canvas injection, then initializeSession called it again — the
  second run overwrote the armed state with skipReason="capture_mode"
  (captureMode is "drawelement" by then), producing contradictory telemetry
  (armed frames + a skip reason), and re-ran the verification seeks on the
  fallback path. It now no-ops once staticFrames or a skip decision exists.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(producer): fast-capture render stages + remote bg-image localizer

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:21:39 -07:00
Miguel Ángel 1a3330a972 fix(compiler): don't scan media tags inside comments/scripts; DOM-check auto-start (#1938) (#1940)
The timing compiler scanned raw HTML with tag regexes that weren't
comment-aware, so a comment or script merely mentioning `<video>`/`<audio>`
was rewritten as a real element — injecting id/data-start/data-hf-auto-start
into the comment text. That phantom attribute then tripped the probe stage's
substring check (`html.includes("data-hf-auto-start")`), launching an
unnecessary browser probe on every render with an unexplained empty reasons list.

- Mask comments, <script>, and <style> regions before the tag scan, then
  restore them verbatim (compileTimingAttrs, extractResolvedMedia).
- Replace the probe's substring match with a DOM query
  (video[data-hf-auto-start]) and add "auto-start video(s)" to the reasons list.
2026-07-06 18:19:35 -04:00
James 9de41ce316 chore: release v0.7.37 2026-07-06 05:59:36 +01:00
Miguel Ángel e8d19b1b43 chore: release v0.7.36 2026-07-05 19:25:42 +00:00
Miguel Ángel 2f55ea678a chore: release v0.7.35 2026-07-05 18:48:24 +00:00
Miguel Ángel 114d31919e chore: release v0.7.34 (#1954) 2026-07-05 10:55:11 -07:00
Miguel Ángel 78cca797f1 chore: release v0.7.33 2026-07-04 22:33:27 +00:00
Miguel Ángel bb066077b4 fix(producer): avoid reviving hidden DOM in HDR layers (#1935)
* fix(producer): avoid reviving hidden DOM in HDR layers

* fix(producer): filter transition HDR DOM masks

* fix(producer): keep hidden timed descendants masked
2026-07-04 15:30:56 -07:00
Miguel Ángel 16fe1368ff chore: release v0.7.32 2026-07-04 21:23:19 +00:00
Vance Ingalls af5f3e5fab chore: release v0.7.31 2026-07-03 23:07:38 -07:00
Vance Ingalls cf594403ef chore: release v0.7.30 2026-07-03 21:47:20 -07:00
Vance Ingalls a2677ca730 chore: release v0.7.29 2026-07-03 19:15:25 -07:00
Miguel Ángel 34590649a0 perf(engine): extraction cache on by default with atomic publish and LRU gc (#1901)
* perf(engine): extraction cache on by default with atomic publish and LRU gc

Warm re-renders now skip source-video frame extraction entirely
(video_extract 400ms -> 13ms on a 4-video composition; outputs are
pixel-identical, PSNR inf). What made default-on safe:

- Atomic entry publish: frames extract into a unique .partial-<pid>-<uuid>
  dir, the completion sentinel is written there, and the dir is renamed
  into the final key atomically. Concurrent renders sharing a cache can
  duplicate work but can never serve a torn entry (previously documented
  as single-writer only).
- Size-capped LRU gc: best-effort sweep after extraction evicts
  oldest-used entries past a 2 GiB default budget
  (HYPERFRAMES_EXTRACT_CACHE_MAX_MB) and clears crashed writers'
  partials. Entries younger than 60 min are never evicted so live
  renders keep their frames.
- Default cache dir: <tmpdir>/hyperframes-extract-cache-<uid>. Opt out
  with HYPERFRAMES_EXTRACT_CACHE_DIR=off (or none/false/0); a
  non-writable dir degrades to uncached with a single warning instead
  of failing the render.

* fix(engine): harden extraction cache publish and surface cache ops signals

Review hardening for the default-on extraction cache:

- Bypass the cache for HDR-converted intermediates: the key snapshot
  describes the original source, so publishing converted frames under
  it would poison later plain-SDR renders of the same trim. (The
  follow-up transform-keyed change re-enables caching for these.)
- publishCacheEntry TOCTOU: adopt a concurrent writer's completed
  entry both before removing an apparently-stale dir and after a
  failed retry rename, so a winner's publish is never destroyed or
  reported as a failure.
- Observability for the failure paths: cachePublishFailures,
  cacheGcEvictions, cacheGcBytesFreed, and cacheAgedPartialsCleared on
  ExtractionPhaseBreakdown; gcExtractionCache now returns sweep stats.

* fix(engine): sweep superseded cache generations in gc

After a SCHEMA_PREFIX bump, old-generation entries (hfcache-v2-*)
no longer matched the sweep's prefix filter and would orphan their
disk forever. The gc now matches any hfcache-v* generation; superseded
entries never receive sentinel touches, so the LRU evicts them first.
2026-07-03 13:41:30 -07:00
Miguel Ángel 2dfae0c8b2 chore: release v0.7.28 2026-07-03 20:00:49 +00:00
Miguel Ángel 7e8a1466c3 fix: producer render diverges from preview for sub-composition root styling (#1886)
Fixes #1847

The producer's render path stripped a sub-composition's authored root element and inlined only its children, so any CSS anchored on that root (its id or classes) matched nothing in the compiled HTML even though it resolved fine in Studio preview.

Changes:
- Wire flattenInnerRoot into the producer's sub-composition inliner (packages/producer/src/services/htmlCompiler.ts) so its render-time DOM shape matches the preview bundler's.
- Rewrite a bare root [data-composition-id="X"] box selector to a :has()/:not() pair that lands on exactly one of the host or the flattened wrapper (packages/core/src/compiler/compositionScoping.ts), avoiding double-applying additive properties like padding.
- Restore the composition's own id onto the flattened wrapper when the host has no id of its own, an "anonymous" host (packages/core/src/compiler/inlineSubCompositions.ts).
- Fix the runtime's startResolver to find a composition's start time through the post-inlining data-composition-file marker, not just data-composition-src or data-composition-id (packages/core/src/runtime/startResolver.ts).

Also adds regression coverage for the literal issue #1847 repro (a class, not just an id, on the authored root, styled via a descendant selector), a test proving the runtime compositionLoader's anonymous-host path doesn't share this bug, and fixes stale test documentation and a misattributed code comment surfaced during review.

Verified: 29-fixture Docker regression sweep on linux/amd64 (matching CI) run 3x clean, 967/967 core unit tests, full CI green.
2026-07-03 12:08:17 -07:00
Vance Ingalls 12c399990b chore: release v0.7.27 2026-07-03 11:37:22 -07:00
Miguel Ángel f40dbd86cf fix(producer): surface the reason when audio mixing fails instead of silently shipping video-only (#1854)
At least 4 independent post-release feedback reports of a render completing
successfully (exit 0) with audio elements correctly authored and detected at
compile time (audioCount > 0), but the final MP4 having no audio track —
discovered only via ffprobe or manual playback, with the CLI giving no
indication anything went wrong. Users worked around it by muxing the
generated audio in manually with ffmpeg.

Root cause: runAudioStage sets hasAudio from processCompositionAudio's
success flag, but discarded its error field — the actual reason a per-element
audio prep step or the final mix failed (source not found, extract failed,
ffmpeg error) was computed and then thrown away. A real audio-mix failure was
therefore indistinguishable from "no audio was authored": both just produced
hasAudio: false with zero diagnostic output.

Thread the mixer's error through as audioError (only set when audios.length
> 0 but the mix failed) and log.warn it from both call sites (the main
render path in renderOrchestrator.ts and the distributed plan() path) so a
real failure is loud instead of silently downgrading to a video-only render.

Tests: 4 new cases for runAudioStage (mixer error surfaced, generic fallback
message when the mixer doesn't provide one, no audioError on success, no
audioError when there's no audio to mix). renderOrchestrator.test.ts (68
tests) unaffected. plan.test.ts's one failure (an audio-bearing planHash
determinism test timing out at 30s) is pre-existing — reproduces identically
on unmodified main with these changes stashed.
2026-07-02 17:45:26 -07:00
Miguel Ángel 65b2093396 chore: release v0.7.26 (#1863) 2026-07-02 00:36:07 -07:00
Miguel Ángel e10e61ceb2 fix(producer): normalize system-primary font stacks (#1857) 2026-07-02 00:06:30 -07:00
James RussoandClaude Opus 4.8 733f88cb1f feat(producer,cli): render-reliability telemetry counters for capture hardening (#1850)
Follow-up to the render-reliability batch (#1841/#1842/#1843). Threads two capture-reliability counters through the existing observability → CLI-telemetry pipeline (no new PostHog wiring) so #1842's hardening is measurable on dashboard 1783183:

- transient-retry burn (CaptureAttemptSummary.reason gains "transient-retry"; counted into RenderCaptureObservability.transientRetries on BOTH the recovered and the still-failed paths via a shared helper).
- OOM classification (memoryExhaustionDetected set when describeMemoryExhaustion classifies the failure).

Surfaced as capture_transient_retries + capture_memory_exhaustion_detected render-event props. Tests cover the attempt tagging and the payload mapping.

Further follow-up (different subsystems): encoder-frame-0-exit signal, and P1-3 pre-flight-rejection / P1-4 cli_env_check counters.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 20:57:39 -07:00
Miguel Ángel 2186d3b72e chore: release v0.7.25 (#1852) 2026-07-01 20:02:43 -07:00
James RussoandClaude Opus 4.8 6be46813a2 fix(render): pre-flight aspect-ratio / alpha preset mismatch with actionable guidance (#1843)
Users pick an --resolution preset whose orientation/aspect ratio (or alpha/HDR mode) conflicts with the composition; the render fails deep in the compiler with a cryptic message. ~8K err / ~1K users.

- New shared pure helper checkOutputResolutionCompatibility in @hyperframes/parsers — single source of truth for aspect/alpha/HDR/downsample/non-integer-scale constraints; suggests the matching-orientation, tier-preserving preset.
- CLI render pre-flight aborts early (before browser/ffmpeg) with an actionable, fix-suggesting message; resolveDeviceScaleFactor delegates to the same helper for identical defense-in-depth messages.
- Suggest (not auto-select); defers when dims can't be determined rather than guessing.
- suggestMatchingPreset keys tier off the -4k suffix so square-family swaps (square + landscape-4k -> square-4k) aren't downgraded to HD.
- render.js DOM polyfill made a lazy import; render.test cold-import beforeAll hooks given a 30s timeout to absorb CI contention.

Render-reliability workstream P1-3. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 19:27:08 -07:00
James RussoandClaude Opus 4.8 c0c3abf0f1 fix(producer): harden capture against timeouts, transient tab deaths, and OOM (#1842)
Four independent capture-infra hardening changes for the P2-5 failure bucket (~15K err / ~7K users):

- protocolTimeout auto-scales by device-scaled output area (applied before probe launch, since it's immutable post ppt.launch()).
- Single bounded transient retry (MAX_TRANSIENT_CAPTURE_RETRIES=1) on Target closed / Page crashed in the parallel disk-capture path; abort short-circuits before retry.
- Narrow OOM classification (Set maximum size exceeded etc., disjoint from transient) → actionable guidance naming output dims.
- StreamingEncoder.getExitError() threads FFmpeg's real exit reason into frame-0 encoder-death errors.

Render-reliability workstream P2-5. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:50:16 -07:00
Vance Ingalls 1d4c5d5ec3 chore: release v0.7.24 2026-07-01 14:57:39 -07:00
Vance Ingalls 5149394b00 chore: release v0.7.23 2026-07-01 14:43:16 -07:00
James RussoandClaude Opus 4.8 cf573f7f3f fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions (#1831)
* fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions

The #1 render failure bucket in production telemetry (PostHog project 356858,
dashboard 1783183 "HyperFrames — Bottom-Line & Activation"; ~65-69K
occurrences / ~27-28K affected users over 30 days, ~80% via AI-agent
authoring flows) is a `data-composition-src` reference pointing at a scene
file that is empty, malformed, or missing.

Root cause, traced end-to-end:
- The literal error "Composition HTML is empty or could not be parsed: <path>"
  is real (not a PostHog paraphrase) — thrown by a since-reverted guard in
  packages/core/src/compiler/inlineSubCompositions.ts (#1364), then changed to
  a silent skip in #1678 to avoid aborting renders on partial content during
  authoring. #1629 added per-assembler guards for 3 skill workflows
  (product-launch-video, faceless-explainer, pr-to-video), but general-video
  and hand-authored flows — where the dominant filename `scene-title.html`
  (40K+/68K of the bucket) originates — have no assembler and thus no guard.
  #1678 assumed the assembler guards from #1629 covered this pre-render; they
  only covered 3 of the many authoring flows.
- On current `main`, an empty/malformed data-composition-src file no longer
  crashes or throws during render — it's silently dropped by the tolerant
  inliner. Reproduced locally: `hyperframes render` on a project with an
  empty scene-title.html "succeeds" after ~93s (two 45s
  pollSubCompositionTimelines timeouts) with the scene silently missing from
  the output video. `hyperframes validate` also reports "No console errors"
  for the same broken project.
- The raw `Cannot destructure property 'firstElementChild' of
  'documentElement' as it is null` crash reproduces directly against
  linkedom (the DOMParser polyfill packages/cli/src/utils/dom.ts installs in
  the real CLI runtime) for empty and non-HTML input — confirmed with a
  standalone repro script, not just inferred. jsdom/happy-dom (used in this
  repo's own test environment) are spec-compliant and never produce a null
  documentElement, which is why this needed a linkedom-specific test file.

Fix:
- New shared helper `checkSubCompositionUsability`
  (packages/core/src/compiler/subCompositionValidity.ts) is the single
  source of truth for "is this data-composition-src file usable" — mirrors
  the inliner's own parse/template/body logic so all callers agree.
- `inlineSubCompositions.ts` (preview/studio bundling) now uses the shared
  helper internally but keeps its #1678 tolerant skip-and-continue behavior
  unchanged — mid-authoring iteration on a partial project must keep
  working. `onMissingComposition` now also receives a human-readable reason.
- New render-only pre-flight (`assertSubCompositionsUsable` in
  packages/producer/src/services/htmlCompiler.ts) walks every
  data-composition-src reference (including nested ones, root-relative,
  matching parseSubCompositions' own resolution) before any compilation
  work starts, and throws naming every offending file at once. This is
  unconditional — not gated behind --strict — because a render that
  silently drops a scene is strictly worse than one that refuses to start.
  Confirmed locally: render now fails in ~0.4s with an actionable message
  instead of "succeeding" after 93s with a missing scene.
- New `hyperframes lint` rule `missing_or_empty_sub_composition`
  (packages/cli/src/utils/lintProject.ts) surfaces the same check as a
  file-scoped, actionable lint error (already unconditional — lint exits 1
  on any error).
- `hyperframes validate` now also runs this check before launching a
  browser, so it no longer reports "No console errors" for a project with a
  broken sub-composition.
- `packages/core/src/parsers/htmlParser.ts`: guarded every
  `documentElement`-may-be-null access (parseHtml, updateElementInHtml,
  addElementToHtml, removeElementFromHtml, extractCompositionMetadata,
  validateCompositionHtml) with a new typed `CompositionHtmlParseError` (or,
  for validateCompositionHtml's collect-and-report contract, a typed
  validation failure) instead of a raw crash.

Tests: empty file, whitespace-only, malformed/non-HTML, missing file, nested
sub-compositions (both happy path and broken-grandchild), and the happy path
— at the shared-helper, lint, and render pre-flight layers.

Not changed: the AI-agent authoring skills (skills/*). general-video and
hand-authored flows have no assemble-index.mjs equivalent to guard, so the
fix is at the CLI/render layer instead — flow-agnostic, covers every
authoring path, and the skills' existing "run lint/validate and stop on
failure" guidance now actually catches this class of mistake once run.

Not run in this environment: the producer package's full regression-harness
test suite (`bun test` in packages/producer) — it performs heavy real
rendering (S3 asset downloads, Google Fonts fetches, full video encodes) and
did not complete in a reasonable time in this sandbox. Verified instead via
the targeted test file for all touched code (76/76 passing), whole-repo
typecheck/build/oxlint, `fallow audit` (complexity/duplication/dead-code
gate, clean), and manual end-to-end CLI runs (render/lint/validate) against
reproduction projects, including a nested sub-composition scenario. CI
should run the full producer suite before merge.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* refactor(parsers,lint): port empty-composition pre-flight to extracted packages

Rebased onto main, which extracted @hyperframes/lint from core (lint depends
only on parsers, not core). Relocate checkSubCompositionUsability from core to
@hyperframes/parsers so both core (inliner) and lint can consume it without a
core<->lint cycle; core keeps a @deprecated re-export shim.

Correctness fixes from code review:
- checkSubCompositionUsability now returns "no-composition-root" when the
  <template>/<body> content has no [data-composition-id] element (previously
  a marker-free placeholder body passed both guards).
- lint's missing/empty sub-composition rule now only checks files reachable
  via data-composition-src from the root (matching render pre-flight), instead
  of a raw filesystem walk that false-positived on orphaned files.
- drop `as string` cast in inlineSubCompositions in favor of an explicit
  null guard (per CLAUDE.md).

Review-comment items:
- move EmptyCompositionError JSDoc above the class (was above the adapter fn).
- correct stale circular-ref comment to match actual silent-skip behavior.
- rewrite self-contradicting lint message ("silently drop") to describe the
  new loud render-pre-flight abort.
- add the __PLACEHOLDER__ (/^__[A-Z_]+__$/) skip to the render pre-flight so
  it agrees with lint.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 14:25:44 -07:00
Miguel Ángel b33d54f54b fix(engine): retry probe on pollHfReady zero-duration timeout (#1824)
Renders were failing outright with "[FrameCapture] Composition has zero
duration. Runtime ready: false, ..." whenever window.__renderReady didn't
flip true within playerReadyTimeout (45s) — most often under host
contention (e.g. several renders running concurrently), never from a
defect in the composition itself. Confirmed by re-running an affected
composition standalone: it succeeded immediately (initMs ~3.5-4.4s vs.
the 45s timeout it hit under concurrent load).

The probe stage already retries once with a fresh browser session for
exactly this class of "succeeds on retry" infra flakiness (frame
detachment, disconnects, navigation timeouts, launch failures), but
isTransientBrowserError didn't recognize this message, so it fell
through to an immediate, unretried failure.

Match "Composition has zero duration ... Runtime ready: false" as
transient. Left the "Runtime ready: true" case (pollHfReady's fast-fail:
no GSAP timeline and no data-duration) unmatched — that's a genuine
authoring bug, not a timing fluke, and should keep failing fast.
2026-06-30 22:50:06 -07:00
Vance Ingalls 36e01f41d2 chore: release v0.7.22 2026-06-30 14:49:36 -07:00
Miguel Angel Simon Sierra 812a5d4246 chore: release v0.7.21 2026-06-29 21:13:39 -07:00