Commit Graph
3 Commits
Author SHA1 Message Date
Miguel Angel Simon Sierra 1b8b2ac425 fix(studio): fix array-form keyframe writes, diamond click-deselect, and nested video sync
- fs.watch's async 'error' event had no listener, crashing the preview
  server on EMFILE (exhausted OS watch handles)
- moveKeyframeInScript/resizeKeyframedTweenInScript/removeAllKeyframesFromScript
  required object-form keyframes: {"0%": {...}}, silently no-opping on
  array-form keyframes: [{...}, {...}]
- a keyframe diamond click's auto-synthesized native click event bubbled
  to the ancestor clip's onClick, which toggles selection off when the
  clip is already selected (the state every diamond click happens in)
- the clip's trim-resize handles (z-index 4) visually and functionally
  covered any keyframe diamond within their 14px edge strip
- synthesizeFlatTweenKeyframes didn't recognize a collapsed
  duration:0 + immediateRender static hold (what remove-all-keyframes
  produces) as non-animated, so it kept showing a phantom diamond after
  Delete All Keyframes
- resolveMediaStartSeconds's fast path for elements with their own
  data-start discarded the host composition's inherited start offset,
  so a video nested inside a sub-composition played from the root
  timeline's time instead of holding until its parent scene began

Fixes #1838
2026-07-01 18:07:44 -07:00
Vance Ingalls a7b308b667 feat: cache shader transition preview frames (#634)
* feat: cache shader transition preview frames

* fix: move shader transition loading to player
2026-05-06 01:25:09 -07:00
JamesandClaude Opus 4.6 5ace89d634 feat(cli): implement embedded dev server for hyperframes dev
When installed via npx, `hyperframes dev` now starts a standalone
Hono HTTP server that serves the pre-built studio SPA and implements
the project API (file listing, read/write, preview bundling,
sub-composition rendering, runtime serving, SSE file watching).

Three modes are auto-detected:
1. Monorepo dev (running from .ts source) → spawn Vite (existing)
2. Local @hyperframes/studio installed → spawn Vite via package (new)
3. Default → embedded Hono server (new, zero extra deps needed)

Also patches the studio SPA to use EventSource SSE fallback when
Vite HMR is unavailable (production/embedded builds).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 23:34:00 +00:00