Commit Graph
152 Commits
Author SHA1 Message Date
Vance IngallsandClaude Fable 5 fc3ab76ce8 fix(studio,core): persist manual position edits for GSAP-owned elements (#1346)
* feat(sdk): scaffold @hyperframes/sdk — engine layer (model, RFC 6902 patches, mutate, apply-patches)

* fix(sdk): make engine-layer PR self-contained — trim index.ts, guard indexed access

- index.ts no longer exports document/session/history/persist-queue (those
  modules land in the next stacked PR); branch now typechecks standalone
- setOwnText: optional-chain children[i] access (TS2532 under
  noUncheckedIndexedAccess)
- fallow suppressions for buildPatchEvent + adapters/types.ts — consumers
  arrive in #1325

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): fail loudly on Phase 3b ops; add sdk to root build pipeline

- applyOp throws UnsupportedOpError (code E_UNSUPPORTED_OP) for the 9
  parser-backed ops instead of silently no-opping — callers must never
  believe an animation edit succeeded when nothing was mutated
- validateOp returns false for Phase 3b ops so can() feature-detects
- root package.json build filter now includes @hyperframes/sdk (package is
  dist-only; top-level build previously produced no SDK artifacts).
  publish.yml intentionally NOT updated — sdk stays unpublished until
  Phase 3 completes.

Adversarial-review findings F3 + F4.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): cross-realm origin sentinel, dual width/height channel, contract docs

Round-2 review (Rames/Miguel) on the engine layer:

- ORIGIN_APPLY_PATCHES: unique symbol → namespaced string
  ('@hyperframes/sdk:applyPatches'). Symbols are realm-local — they don't
  survive postMessage/structured-clone, which T3 embedded hosts may forward
  patch events across. Namespaced string keeps collision risk negligible.
- setCompositionMetadata width/height: runtime treats data-width/data-height
  as a forced override of inline style (init.ts applyCompositionSizing).
  Style is always written; the data-* attr is updated when already present
  so the edit isn't clobbered on load. Absent attrs stay absent — inverses
  stay exact. Mirrored in the patch applier; 3 new tests.
- JsonPatchOp documented as the emit-only RFC 6902 subset
  (add/remove/replace); applier header notes move/copy/test are ignored.
- SdkDocument.html documented as a build-time snapshot (serialize() is the
  live state).
- patches.ts path-grammar comment fixed: timing/{start|end|trackIndex}.

NOT changed (with reasons, see PR reply): moveElement left/top matches
Studio's own inline-style commit convention (sourcePatcher); package version
follows the repo-wide single-version policy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): moveElement writes data-x/data-y, not left/top CSS

HF elements use data-x/data-y for positioning (read by htmlParser.ts,
emitted by hyperframes generator). CSS left/top is not the runtime convention.

Adds inverse round-trip test for prior position restore.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: update bun.lock after sdk package registration

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(sdk): session API, optional history + persist-queue, adapters — Phase 3a complete

* fix(sdk): address review — live-DOM query cache, single parse, style parse dedup

- getElements/getElement/find now walk the live linkedom DOM via buildRoots
  with a lazily-built cache invalidated on dispatch/applyPatches — no
  serialize→ensureHfIds→parseHTML round trip per query
- openComposition parses once (parseMutable); dropped discarded _doc
  constructor param and the redundant buildDocument call
- document.ts buildElement reuses model.ts getElementStyles — removes
  duplicated parseInlineStyles (also fixes custom-prop camelCase mangling)
- JSDoc note: empty batch() still fires change handlers

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): restore full public exports now session/document modules exist

index.ts re-exports document/session/history/persist-queue (trimmed in the
engine-layer PR to keep it self-contained); drops the temporary fallow
suppressions whose consumers now exist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): coalesce history by patch paths; replay override-set on open

Adversarial-review findings F1 + F2:

- history: coalescing now requires identical patch paths in addition to
  op types + origin + window. Previously two rapid setStyle calls on
  DIFFERENT elements merged into one entry carrying the second forward +
  first inverse — undo then reverted the wrong element and stranded the
  latest edit. Slider drags on one property still coalesce.
- T3 init: openComposition({ overrides }) now replays the stored
  override-set onto the freshly-parsed base before exposing the session
  (new keyToPath inverse mapping + applyOverrideSet). Previously the
  overrides were copied into the map but never applied — reopening an
  embedded composition showed and serialized the base template.
- examples: GSAP calls now feature-detect with can() (Phase 3b ops throw
  UnsupportedOpError as of the engine-layer fix); UnsupportedOpError
  re-exported from the package entry.
- 8 new session tests: coalesce same-path / cross-element / cross-prop,
  override round-trip (style/text/attr/timing/removal/restore-base).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(sdk): transactional batch rollback, sorted coalesce key, root-priority unify

Round-2 review (Rames/Miguel) on the session layer:

- batch() is now transactional: on throw, accumulated inverse patches are
  replayed in reverse and the override-set snapshot restored — the model is
  exactly as it was at batch entry. Previously a throwing batch left the DOM
  partially mutated with no patch trail, no history entry, no recovery path.
  2 new tests (model unchanged + undo is no-op after throwing batch).
- history coalesce key sorts opTypes — same op-type set coalesces regardless
  of dispatch order within a batch.
- applyPatches comment documents that emitted PatchEvents carry an empty
  inversePatches array (hosts keep their own inverse log).
- document.ts extractDimensions/extractDuration now use the engine's
  findRoot — dimension extraction and mutations agree on the root element
  ([data-hf-root] > #stage > first child). Dimensions prefer the runtime's
  data-width/data-height forced-override attrs, falling back to inline style.
- ownText documented: snapshot .text is trimmed display text; setText writes
  verbatim.

Deferred to follow-up (acknowledged, not ship-blocking): persist-queue flush
error surfacing, debounce window, path default, history ring-buffer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(lint): add gsap_studio_edit_blocked rule for manual timeline + GSAP element targeting

* fix(studio,core): persist manual position edits for GSAP-owned elements

- sourceMutation: linkedom CSSStyleDeclaration silently drops CSS custom
  properties and transform longhands via setProperty; patch the style
  attribute string directly so --hf-studio-offset-* and translate survive
  the server round-trip (positions never reached disk before this)
- gsapAnimatesTransform(): GSAP owns the full transform stack when it tweens
  ANY transform prop (scale, rotation, ...), not just x/y — it folds CSS
  translate into its cache once at init, zeroes the longhand once, and never
  re-reads it
- applyStudioPathOffset: for GSAP-owned elements keep translate:none live and
  sync the offset into GSAP's cache via gsap.set; writing the longhand
  double-applied the offset (disappearing elements, scrub snap-back)
- buildPathOffsetPatches: emit the var() translate expression explicitly so
  the persisted file re-folds on reload (live inline is none)
- StudioPathOffsetSnapshot: capture/restore GSAP x/y — the drag-response
  probe mutates GSAP's cache, which inline-style restore cannot undo (click
  made elements jump by the probe distance)
- reapplyPathOffsets: skip GSAP-owned elements (was x/y-only) to stop
  seek-time double-apply
- STUDIO_GSAP_DRAG_INTERCEPT flag (default off): keyframe drag intercept is
  opt-in until its recording path is hardened; commits take the CSS persist
  path

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(studio): remove duplicate flag declaration, trim useDomEditCommits to 600 lines

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:30:14 -07:00
Miguel Ángel a5bc52bad1 fix(studio): add GSAP drag intercept feature flag, disabled by default (#1341)
Add VITE_STUDIO_ENABLE_GSAP_DRAG_INTERCEPT env var (default: false) to
gate the GSAP drag/resize/rotation intercept in useDomEditSession. When
off, dragging GSAP elements falls through to the standard CSS path
instead of committing via script mutation.

Manual dragging (STUDIO_PREVIEW_MANUAL_EDITING_ENABLED) remains on.
2026-06-11 02:08:32 -04:00
Miguel Ángel ef18613975 feat(studio): razor/blade tool UI for timeline clip splitting (#1331)
Wire the razor tool into Studio's timeline UI:

- B enters razor mode (crosshair cursor + red vertical guide line)
- Click any clip to split at the click position
- Shift+click splits all clips across every track at that time
- V or Escape exits razor mode
- Toolbar shows selection arrow / scissors toggle

Add useRazorSplit hook for split orchestration (HTML + GSAP mutation).
Add activeTool state to playerStore. Add preview reload after timeline
move/resize operations so the composition re-renders with updated timing.
2026-06-10 23:56:09 -04:00
Miguel Ángel ab08260201 refactor(studio): extract shared timeline components and deduplicate code (#1329)
Extract shared utilities to reduce duplication across timeline components:

- PlayheadIndicator: shared playhead rendering (was duplicated in
  TimelineCanvas and TimelineEditorNotice)
- useContextMenuDismiss: outside-click/Escape dismiss pattern (was
  duplicated in ClipContextMenu and KeyframeDiamondContextMenu)
- TimelineCallbacks: shared callback interfaces for drop and edit
  operations (was duplicated in NLELayout and Timeline props)
- useTimelineZoom: consolidated zoom store selectors
- timelineElementSplit: shared canSplitElement, buildPatchTarget, and
  readFileContent utilities
- gsapParser.test-helpers: shared test utilities for parser specs
2026-06-10 23:45:03 -04:00
Miguel Ángel f0b499b582 fix(studio): keyframe bug fixes — gate delete hooks, fix value corruption, gesture recording (#1314)
- Gate stripStudioEditsFromTarget/bakeVisibilityOnDelete behind a
  stripStudioEdits flag on the delete mutation type so they only fire on
  user-initiated deletes, not on internal delete-then-recreate drags.

- Add bakeVisibilityOnDelete to the remove-all-keyframes handler so
  elements with CSS opacity:0 stay visible after collapsing keyframes.

- Fix integer rounding in readAllAnimatedProperties: use 3-decimal
  precision for visual properties (opacity, scale, rotation) instead of
  Math.round which corrupted mid-fade values to 0.

- Guard VISUAL_BASELINE against cross-tween contamination by querying
  __timelines for properties animated by other tweens on the same element.

- Harden bakeVisibilityOnDelete: reverse-scan keyframes for the last one
  containing opacity, guard against relative values (+=/-=/*=), and add
  Number.isFinite check.

- Fix falsy-zero doubling in drag commit: replace || fallback with
  Number.isFinite so a base GSAP position of 0 is correctly preserved.

- Fix gesture recording sign inversion: remove pointerElementOffset
  subtraction from dx/dy formula and instead apply it once to basePosition
  so the element center tracks the pointer.

- Fix TypeScript build errors in gsapSoftReload.ts (6 double-casts).

- Strip all diagnostic logs from production code.
2026-06-10 18:53:06 -04:00
8fcbb63a37 docs(readme): swap hero media to hyperframes-logo-motion (#1315)
* docs(readme): swap hero media to hyperframes-logo-motion

Replaces the prior hfgif-1280.webp hero with a new logo-motion clip
Bin trimmed for the launch. Converted the source MP4 to animated webp
(the existing hero's format) so it auto-plays in the GitHub README the
same way the old one did - MP4 sources don't render inline or autoplay
in <img> tags.

- New asset: static.heygen.ai/hyperframes-oss/docs/images/
  hyperframes-logo-motion-1280.webp (1280x720, 85 frames, 199KB)
- ffmpeg conversion: scale=1280, libwebp_anim, q=80, loop=0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(studio): format 5 hooks files (oxfmt)

* style: remove unused imports in studio hooks (pre-existing lint failures)

CI Lint on main was already failing with 5 unused-import errors in
packages/studio/src/hooks/. Removed the unused symbols to unblock the
README hero PR's CI:

- gsapRuntimeBridge.ts: resolveTweenStart, resolveTweenDuration
- useGsapScriptCommits.ts: usePlayerStore
- useTimelineEditing.ts: PatchTarget (type-only)
- gsapDragCommit.ts: readGsapProperty

Bundled into the README PR per James's request to fix CI in-place.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* test(studio): add childRects: [] to DomEditOverlay test mock

useDomEditOverlayRects' return type added a childRects: OverlayRect[]
field; the DomEditOverlay test's mock didn't get updated and was
returning an object without it, so DomEditOverlay.tsx's
'childRects.length > 0' check threw TypeError on undefined.

One-line mock-vs-hook contract realignment.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* test(studio): drive player-store currentTime in selection-hydration test (#1311 follow-up)

The 'hydrates seek first, preserves the initial url state, then restores
selection' test was failing because PR #1311 (keyframes feat) changed
useStudioUrlState to read currentTime from the player store via
usePlayerStore((s) => s.currentTime), removing it from the hook's prop
shape. The test was still trying to drive currentTime via the harness
prop, which is now a no-op — so the selection-hydration useEffect's
time-stability guard

  Math.abs(currentTime - stableTimeRef.current!) > 0.05

never passed (store currentTime stayed at 0 while stableTimeRef caught
the 4.2 seek target). buildDomSelectionFromTarget was never reached,
applyDomSelection was never called, and the assertion got 0 calls.

Fix: setState the store's currentTime to 4.2 ahead of the rerender so
the hook's selector picks it up and the time-stability guard passes.
Harness prop kept as-is — it's a no-op but doesn't hurt.

Pre-existing failure on main HEAD 81416ab3; surfaced as CI gate on the
unrelated docs/readme-hero-motion-update PR.

* test(studio): stub getBoundingClientRect + flush RAF in DomEditOverlay test

The 'renders selected bounds right after clicking a movable selection'
test asserts the selection box appears after pointerdown, but happy-dom
returns 0 for newly-created elements' getBoundingClientRect. The
overlay's compRect updates via a RAF loop that early-returns when iframe
width is 0; the keyframes PR a468550f added a compRect.width > 0 guard
to the selection-box render path, so compRect=0 silently gates the box
off and the assertion fails.

Stub Element.prototype.getBoundingClientRect to return 800x450 for the
test, and flush two RAFs after render so the compRect state update lands
before the pointerdown assertion. Restore the prototype at test end.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: Miguel Sierra <miguel.sierra@heygen.com>
2026-06-09 23:39:22 -07:00
Miguel Ángel 81416ab3c9 refactor(studio): split oversized files to pass 600-line check (#1313) 2026-06-09 19:53:14 -04:00
Miguel Ángel 6776bb9994 chore(studio): render queue improvements + producer build (#1306)
Render queue progress indicators, download improvements, and producer
build optimizations. Independent of keyframe feature.
2026-06-09 18:31:06 -04:00
Miguel Ángel a468550f82 feat(studio): keyframe system — parser, runtime, timeline UI, design panel, gesture recording (#1311)
* feat(studio): runtime hooks — global time compiler + keyframe runtime

Add the runtime bridge layer: global time compilation (tween % → clip %),
soft reload after mutations, runtime keyframe preview, and keyframe
commit helper.

* feat(studio): runtime hooks — global time compiler + keyframe runtime

Add the runtime bridge layer: global time compilation (tween % → clip %),
soft reload after mutations, runtime keyframe preview, and keyframe
commit helper.

* feat(studio): keyframe cache + commit hooks

Add hooks for keyframe cache population (tween → clip-relative %),
mutation dispatch, keyframe snapping, and audio beat detection.

* feat(studio): timeline UI — dopesheet diamonds + keyboard nav

Add dopesheet strip with diamond keyframe indicators, timeline property
rows, keyboard navigation (J/Shift+J/Delete/K), and feature gate
(STUDIO_KEYFRAMES_ENABLED defaults to false).

* feat(studio): design panel — arc controls + ease curve + stagger

Add arc path controls (curviness slider, auto-rotate), motion path SVG
overlay, ease curve visualization, stagger controls, and expanded
animation card. Includes border-radius editor dependency from #1217.

* feat(studio): gesture recording core

Add gesture recording engine with RAF sampling, modifier key property
mapping (Shift→rotationXY, Alt→rotation, Cmd→opacity),
Ramer-Douglas-Peucker simplification, and ghost trail SVG overlay.

* fix(studio): keyframe drag + recording bug bash

21 fixes: capture GSAP base at drag start, translate:none before
gsap.set, skip reapplyPathOffsets for GSAP elements, clamp recording
seek, _auto flag for 100% keyframes, overlay flash fix, block edits
during recording.

* feat(studio): keyframe integration wiring + docs

Wire App.tsx recording orchestration, TimelineToolbar K/R buttons,
PropertyPanel per-property diamonds, shortcuts panel, toast
notifications, and keyframes guide documentation. All gated on
STUDIO_KEYFRAMES_ENABLED (default false).
2026-06-09 18:30:23 -04:00
Vance IngallsandClaude Sonnet 4.6 0923bc0787 feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b) (#1299)
* feat(studio): carry hfId on TimelineElement, wire through buildPatchTarget (R7, T5b)

* refactor(studio): extract readHfId helper, fix empty-string normalization, add comments (R7 review)

- Extract readHfId(el) to domEditingLayers.ts — centralizes `?.trim() || undefined`
  normalisation; guards against empty-string data-hf-id reaching findTagByTarget
- Wire readHfId into domEditingLayers.ts and useDomEditCommits.ts (the one site
  that still used `?? undefined` instead of `|| undefined`)
- Re-export readHfId through domEditing.ts public API
- Add readHfId unit tests: present, absent, empty-string, whitespace-only
- Add comment on PatchTarget: runtime validation lives in findTagByTarget, type is docs-only
- Suppress pre-existing unused re-exports in timelineDOM.ts (backward-compat re-exports
  brought into fallow scope by the T5b hfId changes)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(core): clear data-hf-id on split clone to prevent dual-match (R7 review)

cloneNode(true) copies all attributes including data-hf-id. Without clearing it,
both halves of a split share the same hf-id; the server's findByHfId picks the first
match and silently patches the wrong clip. Remove the attribute from the clone so
write-back re-mints a fresh id on the next preview load.

Adds a test: splitElementInHtml — hfId clone isolation.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(studio): add hfId to DomEditLayerItem + getDomLayerPatchTarget return type (R7 review)

- Add hfId to DomEditLayerItem interface (domEditingTypes.ts) so layer item
  construction in collectDomEditLayerItems compiles
- Widen getDomLayerPatchTarget return type to include hfId + populate it from
  data-hf-id attribute (domEditingElement.ts)
- Widen findDomEditSelectionTarget to check hfId-first when no id/selector
- Widen Pick types in domEditOverlayGeometry.ts and useGsapScriptCommits.ts
- Add hfId to buildMissingCompositionElements element construction
- Add hfId-targeted test coverage in domEditing.test.ts,
  domEditOverlayGeometry.test.ts, timelineIframeHelpers.test.ts
- Update hfIds.test.ts KNOWN LIMITATION labels — write-back landed in R7 T1-2

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 15:15:27 -07:00
Vance Ingalls 82c754f27a feat(studio): wire hfId through DOM-edit patch targets, activate hfId lookup path (R7, T5a) (#1297) 2026-06-09 14:19:46 -07:00
Vance Ingalls 2071c85c9a feat(studio,core): populate hfId in DomEditSelection + widen MutationTarget (R7, T5a) (#1296)
## Summary

- Adds `hfId` field to `resolveDomEditSelection` — reads `data-hf-id` off the live element and stores it in `DomEditSelection.hfId`
- `DomEditSelection extends PatchTarget` which already declares `hfId?: string`, so this is a single new line at the return site
- Widens `MutationTarget` in `files.ts` to include `hfId?: string` (type hygiene — the value already survives through `parseMutationBody`'s by-reference pass, so this is documentation not a behaviour change)

## Why

R7 / Task 5a. The full hf-id write-back and patch-engine infrastructure (R1 + R7 Tasks 0–4, PRs #1269–#1292) is server-complete. The only missing piece was: the Studio client never read `data-hf-id` off a hit-tested element, so `target.hfId` was always `undefined` and the `hfId`-first lookup branches in both patch engines were unreachable in production. This PR fixes the selection side — the commit wire (#1297) completes the path.

## Test plan

- [ ] `packages/studio/src/components/editor/domEditingLayers.test.ts` — two new tests with jsdom environment:
  - `resolveDomEditSelection` on an element with `data-hf-id` → `selection.hfId` is populated
  - element without `data-hf-id` → `selection.hfId` is `undefined`
- [ ] All 65 studio test files pass, all 72 core test files pass

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-06-09 14:18:14 -07:00
Vance IngallsandClaude Sonnet 4.6 3d7d7c0291 refactor(core,studio): extract draft-marker constants + R7 code-review fixes (Task 4) (#1292)
* refactor(core,studio): extract draft-marker constants to core (R7, Task 4)

Create draftMarkers.ts in core with 5 shared CSS custom property names and the
gesture DOM attribute. PreviewAdapter imports from draftMarkers.ts instead of
hardcoding strings. Adds @hyperframes/core/studio-api/draft-markers export
subpath. Studio's manualEditsTypes.ts re-exports the shared constants from core
so all existing call sites are unchanged.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(core): address R7 code-review findings (C1–C14, P6–P7)

- previewAdapter: auto-revert previous gesture in applyDraft (C3); clearDraftProps
  on commitPreview not just revertDraft (C4); isVisible NaN→visible for JSDOM (P7);
  remove redundant GestureState.hfId field (C12); remove Array.from (C14);
  extract clearDraftProps/revertGesture helpers (C5/C6)
- hfIdPersist: replace string-equality change detection with attribute count to
  avoid false-positive writes on single-quoted HTML (C1); re-read disk before
  write for TOCTOU guard (C7); remove normalizeHfIds wrapper (C11)
- preview.ts: remove dead null-check on normalizedDisk after diskMain guard (C9);
  catch path re-reads disk fresh instead of using stale pre-request snapshot (C8)
- hfIds.test.ts: replace tautological second stability test with cross-document
  content-keyed id stability test (P6)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(core): follow-up R7 review fixes — CSS.escape fallback, invariant docs, new edge-case tests

- hfIdPersist: remove ensureHfIds re-export (P2); add JSDoc invariant note;
  improve TOCTOU comment; pass err to console.warn
- preview.ts: split import — ensureHfIds from parsers/hfIds.js (not re-export)
- previewAdapter: CSS.escape + inline fallback for non-browser environments;
  add JSDoc for atTime caller-seek contract; add 0.01 opacity-threshold comment
- previewAdapter.test: rename atTime test to clarify adapter-does-not-seek;
  add nested-hf-root-without-id test; add resize→move prop-leak test;
  add revertDraft-after-commit no-op test

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* test(core): bundle-vs-disk id-stability test; comment double ensureHfIds (P3)

- preview.test: add "bundle returning untagged HTML gets same ids as disk" test —
  guards against id divergence when bundler reads a pre-write cache snapshot;
  content-keyed FNV1a minting ensures served ids == disk ids for same source HTML
- preview.ts: comment the second ensureHfIds call explaining it's intentional for
  adapter-injected elements and idempotent on the no-bundle path (P3 from miguel)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs(core): wire-contract comment on mintHfId + fallow suppressions (R7)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 01:13:54 -07:00
Vance Ingalls 5b29bea0b1 test(studio): add T5c review-fix gaps in manualEditsDomPatches characterization (#1259)
Fixes four gaps identified in max-setting code review:
- Box-size clear: replace arrayContaining with full ordered toEqual (30 ops)
- Box-size / pathOffset / rotation clear: add empty-string coercion tests
  (origVal||null must produce null, not set property to "")
- Rotation clear: add test for absent STUDIO_ORIGINAL_ROTATION_TRANSFORM_ORIGIN_ATTR
- Motion clear: prove input-independence by calling with both empty and populated
  element and asserting identical output
2026-06-07 19:20:42 -07:00
Vance Ingalls 63ff0c16c3 test(studio): add T5b rotation+motion build-patches characterization (#1258)
Extends manualEditsDomPatches.test.ts with rotation and motion pairs.
Same 4-pattern structure: populated, empty, clear restores originals,
build/clear symmetry. Merges duplicate manualEditsTypes import block.
2026-06-07 19:15:25 -07:00
Vance Ingalls 19f46cd19a test(studio): add T5a pathOffset+boxSize build-patches characterization (#1257)
## Summary

T5 (part 1 of 3) — characterization test suite for `manualEditsDomPatches.ts`.

The source module exports 8 functions (4 build/clear pairs) that write and restore draft-marker attributes and inline styles onto iframe elements before source-patch operations. It had zero tests.

This PR covers the **pathOffset** and **boxSize** pairs with 4 patterns each:

- **populated** — fully-configured element produces exact expected `PatchOperation[]` in declaration order
- **empty** — bare element yields only the mandatory marker attribute op
- **clear restores originals** — `buildClear*` reads `STUDIO_ORIGINAL_*` attrs and produces correct restore values
- **build/clear symmetry** — every `{type, property}` key that `build*` can emit is also addressed by `buildClear*`; an orphan here means a property stranded in committed source HTML

Uses `@vitest-environment happy-dom` matching the Studio package convention. Element setup via `document.createElement` + `style.setProperty` / `setAttribute`.

## Stack

- **#1257** (this PR) — pathOffset + boxSize pairs
- **#1258** — rotation + motion pairs
- **#1259** — review-fix gaps (ordered clear assertion, coercion paths, edge cases)
2026-06-07 19:07:59 -07:00
Miguel Ángel 0bf15119f8 feat: font resolution pipeline — compositions capture and embed their own fonts (#1255)
Compositions are now self-contained: the compiler captures font files
and embeds them as woff2 data URIs, eliminating silent render-time
fallback when the render environment lacks the author's fonts.

Resolution order (each tier falls through to the next):
1. Existing @font-face → use as-is
2. Bundled alias (38 cross-platform mappings) → embed data URI
3. Google Fonts → fetch, cache, embed
4. Local system font → locate on OS, compress to woff2, embed
5. Local @font-face paths → read file, compress, inline as data URI
6. External CDN stylesheets → fetch CSS, extract @font-face, inline
7. Alias map fallback → closest bundled equivalent
8. Actionable error with guidance

Key changes:
- System font locator (macOS/Windows/Linux) with path-bounding and
  symlink defense (realpathSync + O_NOFOLLOW)
- woff2 compression via wawoff2 (WASM, cross-platform)
- Multi-weight/style variant capture with length-sorted token matching
- External stylesheet inlining with SSRF defense (assertPublicHttpsUrl,
  HTTPS-only, private-host blocking, 2MB cap, 4-concurrent limit)
- Studio auto-import via GET /fonts/file API + renderAliasFor() derived
  from shared FONT_ALIAS_MAP (no more hand-curated drift)
- failClosedFontFetch throws on unresolved fonts in distributed renders
- Single source of truth: @hyperframes/core/fonts/aliases
- system_font_will_alias lint rule (escalates to warning for distributed)
- Default to Inter + JetBrains Mono in templates and CSS reset
2026-06-07 17:52:19 -04:00
Vance Ingalls bdbd8b1db0 test(studio): add T4 op-contract stubs for editor dispatch boundary (#1243) 2026-06-07 09:59:43 -07:00
Miguel Ángel 05aac941fc feat(gsap): add innerText support to GSAP inspector for counter animations (#1244)
Adds 'innerText' as a supported GSAP property so number roll-up animations
(count-up from 0 to some value) are visible and editable in the GSAP inspector
panel.

- Add 'innerText' to SUPPORTED_PROPS in gsapConstants.ts
- Add label 'Counter Value', tooltip, and step constraint (1) in
  gsapAnimationConstants.ts

The snap modifier that controls integer rounding is already preserved
verbatim via the EXTRAS_KEYS round-trip, so rounding behavior survives
edits without any additional UI changes.

Closes #1179
2026-06-06 17:27:08 -04:00
Miguel Ángel 7a0cb085bb feat(studio): draggable layer reorder with z-index persistence (#1216)
* feat(studio): add drag-to-reorder in layers panel with z-index persistence

Layers panel now sorts siblings by computed z-index (descending) to
reflect visual stacking order. Users can drag layer rows to reorder
them within a sibling group — on drop, sequential z-index values are
assigned and persisted via the existing inline-style patch pipeline
with a single preview reload.

- sortLayersByZIndex: recursive sibling-group sort by computed z-index
- useLayerDrag: pointer-capture drag gesture with 4px threshold,
  insertion indicator line, and depth-constrained sibling reorder
- handleDomZIndexReorderCommit: batch z-index commit with coalesced
  undo entry and single skipRefresh=false on the final patch

* fix(studio): harden layer drag-to-reorder edge cases

- Guard drag initiation against locked compositions by checking
  data-timeline-locked ancestors in isLayerDraggable
- Show not-allowed cursor and reduced opacity on non-draggable layer rows
- Fire toast when attempting to drag a layer with no same-depth siblings
- Preserve z-index spacing on reorder by redistributing existing values
  instead of flattening to sequential integers
- Auto-set position:relative on unpositioned elements when z-index is
  applied so the stacking order actually takes visual effect
- Add tests for isLayerDraggable (anonymous, id, selector, locked, free)

* fix(studio): handle z-index ties in layer reorder + trim file sizes

- Fall back to sequential z-index when any duplicates exist in the
  sibling set, not just when all values are identical — fixes silent
  no-op reorder when tied values preserve DOM-order stacking
- Trim useDomEditSession.ts from 602 to 600 lines (CI file-size gate)

* test(studio): add duplicate z-index tiebreak test for layer sorting

Cover the [2, 1, 2] case where tied z-index values fall back to
reverse DOM order — locks the hasDupes fix against regressions.

* style(studio): fix oxfmt formatting in LayersPanel
2026-06-05 20:08:22 -04:00
Miguel Ángel 2c73fa9c8f fix(studio): fix PropertyPanel format and file size regression (#1229)
The fit-to-children merge re-inlined TimingSection that was already
extracted to propertyPanelTimingSection.ts, pushing the file to 687
lines (over the 600 limit) and introducing format issues.

- Removed duplicate TimingSection, import from extracted module
- Extracted computeFitToChildrenSize to propertyPanelHelpers
- Formatted PropertyPanel.tsx (608 lines, down from 687)
2026-06-05 18:40:35 -04:00
Miguel Ángel 4d96886655 feat(studio): add fit-to-children button in property panel (#1224)
Adds an icon button next to W/H fields that computes the bounding
box union of all visible children and resizes the element to fit.
Uses BCR union scaled to composition pixels, filters visibility:hidden.
2026-06-05 18:11:52 -04:00
Miguel Ángel 0a965dc4ad feat(studio): wire snap engine into preview drag and resize gestures (#1223)
Connect snap engine and UI components to the preview canvas gesture
system. Dragging or resizing elements now shows Figma-style alignment
guides with snap-to-edge, snap-to-center, and grid snap.

- Collect snap targets once at gesture start, reuse per frame
- resolveSnapAdjustment called per pointermove during drag
- resolveResizeSnapAdjustment for resize gestures
- lastSnappedDx/Dy stored on GestureState for consistent drop
- Alt/Option key temporarily disables snap
- SnapToolbar rendered in preview area with snap prefs state
2026-06-05 18:11:25 -04:00
Miguel Ángel f8bf039a09 feat(studio): add snap guide overlay, toolbar, grid, and target collection (#1228)
React components and DOM utilities for the snap system:

- SnapGuideOverlay: pre-allocated div pool (6 guides + 4 spacing)
  for ref-driven guide line rendering during drag
- SnapToolbar: magnet/grid toggle with S/G keyboard shortcuts,
  right-click grid popover for spacing config
- GridOverlay: CSS repeating-linear-gradient grid, GPU composited
- snapTargetCollection: walks iframe DOM tree to collect visible
  elements as snap targets, cross-iframe safe (nodeType check)
2026-06-05 18:07:43 -04:00
Miguel Ángel 1863831a4d feat(studio): add stateless snap engine with alignment computation (#1227)
Pure-function snap computation module with zero React/DOM dependencies:

- resolveSnapAdjustment: edge/center alignment for drag gestures
- resolveResizeSnapAdjustment: snap only active resize edges
- resolveEquidistanceGuides: Figma-style spacing indicators
- extractSnapTargets, buildCompositionSnapTarget, buildGridSnapEdges
- studioUiPreferences: snap/grid settings persistence
- 38 unit tests covering threshold, grid priority, stress scenarios
2026-06-05 17:54:19 -04:00
Miguel Ángel 6bd1e764e5 fix: add progress logging during silent render pipeline stages (#1220)
* fix: add progress logging during silent render pipeline stages

The render pipeline only updates progress at stage boundaries (5%, 10%,
25%), leaving multi-minute gaps with zero log output on low-memory
hardware. This adds log.info calls at key sub-steps within the three
silent stages:

- Probe stage (5%): browser launch, session initialization, duration
  discovery, media asset discovery, audio volume automation, video
  visibility window detection
- Video extraction (10%): per-video extraction progress
- Calibration (25%): browser launch, session initialization,
  per-frame calibration progress, final cost estimate

Also adds 30-second heartbeat timers for the two initializeSession
calls (probe and calibration) that can individually take minutes on
constrained hardware.

Closes #1218

* fix: resolve CI failures in typecheck, runtime seek test, and timeline test

- Make handleGsapMaterializeKeyframes optional in DomEditSessionSlice
  and use optional chaining at the call site (not yet wired)
- Update GSAP adapter seek test to expect nudge+seek pattern
  (totalTime with suppressEvents:true followed by actual seek)
- Fix Timeline canvas height test to use TRACK_H constant (48)
  instead of stale hardcoded value (72)

* refactor: extract helpers to meet 600-line file size limit

- App.tsx (603→594): extract StudioToast component
- useDomEditSession.ts (688→600): extract useGsapSelectionHandlers hook
- Timeline.tsx (614→557): extract useTimelineAssetDrop hook
- PropertyPanel.tsx (647→584): extract TimingSection to propertyPanelTimingSection

* style: fix formatting in TimelineToolbar
2026-06-05 16:17:58 -04:00
Miguel Ángel 20894ab9a3 fix: respect user timeouts on low-memory systems (#1221)
Closes #1219

## Problem

On 8GB RAM machines, renders time out at 5% with `Runtime.callFunctionOn timed out` during the duration probe. User-set timeout env vars (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`) are silently ignored by the calibration path, and there are no CLI flags to control timeouts directly.

## Root causes

1. **Calibration timeout cap overrides user settings** — `createCaptureCalibrationConfig` used `Math.min(cfg.protocolTimeout, 30_000)`, meaning even if the user set 300s, calibration still capped at 30s. On slow hardware this causes unnecessary timeouts.

2. **8GB systems get no low-memory treatment** — `getLowMemoryFlags()`, `getGpuMemBudgetMb()`, `memoryAdaptiveCacheLimit()`, and `memoryAdaptiveCacheBytesMb()` all used `< 8192` as the threshold. Systems reporting exactly 8192 MB (common for 8GB machines) fell through to the "plenty of memory" path, getting no Chrome heap reduction or cache limits.

3. **No CLI flags for key timeouts** — Users had to discover the correct env var names (`PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS`, `PRODUCER_PLAYER_READY_TIMEOUT_MS`) by reading source. The non-existent `PUPPETEER_PROTOCOL_TIMEOUT` and `--browser-timeout` were common guesses that did nothing.

## Changes

- `captureCost.ts`: `Math.min` → `Math.max` so the 30s calibration default is a floor, not a ceiling. User-set higher timeouts are now respected.
- `browserManager.ts`: `>= 8192` → `> 8192` in `getLowMemoryFlags()` and `<= 8192` in `getGpuMemBudgetMb()` so 8GB systems get reduced Chrome heap and GPU memory budget.
- `config.ts`: `< 8192` → `<= 8192` in `memoryAdaptiveCacheLimit()` and `memoryAdaptiveCacheBytesMb()` so 8GB systems get reduced frame cache limits.
- `render.ts`: Added `--protocol-timeout <ms>` and `--player-ready-timeout <ms>` CLI flags, wired through `resolveConfig` overrides.
- Updated calibration tests to match the new floor-not-ceiling behavior.
- Added fallow suppressions for pre-existing unused exports in `captureCost.ts`.

## Test plan

- [x] Engine config tests pass (`vitest run src/config.test.ts`)
- [x] Browser manager tests pass (`vitest run src/services/browserManager.test.ts`)
- [x] Calibration safeguard tests pass (4/4 in `renderOrchestrator.test.ts`)
- [x] TypeScript compiles cleanly for engine and cli packages
- [ ] CI pipeline
2026-06-05 15:28:56 -04:00
Miguel Ángel 1bdb2d4ec0 feat(studio): runtime-synced design panel + 3D props + split polish (#1188)
* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* feat(studio): design panel integration, timeline polish, feature flag

* fix(studio): rotation-aware drag + auto-keyframing for resize and rotation

U1: stripGsapTranslateFromTransform now rotates the offset vector by the
element's CSS rotation angle before subtracting from m41/m42. Fixes
elements drifting from cursor during drag when rotated.

U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the
runtime bridge. Resize and rotation handle changes now create keyframes
via the same async pipeline as position drag. CSS path guards prevent
double-persistence for GSAP-animated elements.

* fix(studio): counter-rotate drag offset for css-rotated elements

CSS compose order is translate → rotate → transform. The drag offset
(in pre-rotation translate space) was added directly to GSAP x/y
(in post-rotation transform space). Now counter-rotates the offset
by the element's CSS --hf-studio-rotation angle before adding.

* feat(studio): add 'delete all keyframes' to diamond context menu

* fix(studio): include all animated properties in every keyframe commit

Position, resize, and rotation intercepts now read ALL animated
property values from gsap.getProperty() at commit time and include
them in the keyframe. Prevents other properties from jumping to
interpolated values between surrounding keyframes when only one
property (e.g., width) was explicitly changed.

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* ci: trigger regression run

* feat(studio): design panel integration, timeline polish, feature flag

* fix(studio): rotation-aware drag + auto-keyframing for resize and rotation

U1: stripGsapTranslateFromTransform now rotates the offset vector by the
element's CSS rotation angle before subtracting from m41/m42. Fixes
elements drifting from cursor during drag when rotated.

U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the
runtime bridge. Resize and rotation handle changes now create keyframes
via the same async pipeline as position drag. CSS path guards prevent
double-persistence for GSAP-animated elements.

* feat(studio): add 'delete all keyframes' to diamond context menu

* ci: trigger regression run

* ci: trigger regression run

* ci: trigger regression run

* fix(studio): overlay jump, delete-all-keyframes, split wiring, reapplyBoxSizes guard

- Fix overlay bounding box jump: reapplyBoxSizes now skips elements whose
  width/height are animated by GSAP (gsapAnimatesProperty check prevents
  studio CSS from overwriting GSAP interpolated values)
- Delete All Keyframes removes entire animation (handleGsapDeleteAnimation)
  with fallback to first animation when no keyframed anim exists
- Wire split clip through App → StudioPreviewArea → NLELayout → Timeline
  (onSplitElement prop, toolbar button, S hotkey, clip context menu)
- Add onContextMenu to TimelineClip for right-click clip context menu

* fix(studio): block split on sub-compositions

Sub-compositions (data-composition-src) cannot be meaningfully split —
the clone would load the same source and fight for the same timeline.
Block with a specific toast message and disable in the context menu.

* fix(studio): no toast when split is unavailable for compositions

* fix(studio): remove defensive toast from split handler — UI gates are sufficient

* fix(studio): hide split button for sub-compositions, use scissors icon

* ci: trigger regression run

* feat(studio): runtime-synced design panel values + 3D transform properties

The Layout section (X, Y, W, H, R) now reads GSAP-interpolated values
from the runtime via gsap.getProperty() at the current seek time. When
an element has GSAP animations, the fields reflect the actual interpolated
position/size/rotation instead of the CSS defaults.

Also adds 3D transform properties to SUPPORTED_PROPS: z, rotationX,
rotationY, rotationZ, perspective, transformOrigin.

* fix(studio): read ALL animated properties from runtime, not just hardcoded 7

* fix(studio): stronger clip selection border + wider keyframe playhead tolerance

- Selected clip: full accent border (was 38% opacity), subtle glow shadow
- Keyframe diamond at playhead: tolerance 0.5% (was 0.05% — too tight at
  high zoom levels, causing diamonds to never highlight)

* fix(studio): sync DOM selection to timeline selectedElementId on cold load

* fix(studio): use Phosphor Scissors icon for split button

* fix(studio): restrict split to media elements only (video, audio, img)

* feat(studio): unified commitAnimatedProperty for all GSAP property edits

Extract useAnimatedPropertyCommit hook that handles the three-case commit
logic: keyframed → add-keyframe, flat → convert + add, no animation →
create + convert + add. Wire Z, Scale, RotX, RotY design panel fields
and 2D Layout fields through this unified pipeline.

Export readAllAnimatedProperties and readGsapProperty from the runtime
bridge so the commit helper can read all animated props for backfill.

* fix(studio): wire all KeyframeNavigation diamonds through commitAnimatedProperty

* chore: remove committed plan files

These design plans were accidentally committed and should not be in
the PR.
2026-06-05 12:11:01 -04:00
Miguel Ángel c1699ec98b feat(studio): runtime-first dynamic keyframe system [8/10] (#1190)
* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* feat(studio): design panel integration, timeline polish, feature flag

* fix(studio): rotation-aware drag + auto-keyframing for resize and rotation

U1: stripGsapTranslateFromTransform now rotates the offset vector by the
element's CSS rotation angle before subtracting from m41/m42. Fixes
elements drifting from cursor during drag when rotated.

U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the
runtime bridge. Resize and rotation handle changes now create keyframes
via the same async pipeline as position drag. CSS path guards prevent
double-persistence for GSAP-animated elements.

* fix(studio): counter-rotate drag offset for css-rotated elements

CSS compose order is translate → rotate → transform. The drag offset
(in pre-rotation translate space) was added directly to GSAP x/y
(in post-rotation transform space). Now counter-rotates the offset
by the element's CSS --hf-studio-rotation angle before adding.

* feat(studio): add 'delete all keyframes' to diamond context menu

* fix(studio): include all animated properties in every keyframe commit

Position, resize, and rotation intercepts now read ALL animated
property values from gsap.getProperty() at commit time and include
them in the keyframe. Prevents other properties from jumping to
interpolated values between surrounding keyframes when only one
property (e.g., width) was explicitly changed.

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* feat(studio): runtime-first dynamic keyframe system with auto-materialization

Read GSAP keyframe data from the live runtime instead of only the AST parser.
Dynamic keyframes (loops, variables, computed selectors) now show diamonds
on timeline clips and animation cards in the design panel.

On first edit, dynamic code is automatically materialized:
- Unresolved keyframes (keyframes: kf) replaced with static object
- Unresolved selectors (tl.to(sel, ...)) entire loop unrolled into
  individual static tl.to() calls per element

Key changes:
- Parser: hasUnresolvedKeyframes/hasUnresolvedSelector flags
- Runtime bridge: scanAllRuntimeKeyframes reads tween.vars from iframe
- Tween cache: interval-based runtime scan for dynamic animations
- materializeKeyframesInScript + unrollDynamicAnimations parser functions
- Keyframe cache dual-writes both sourceFile#id and index.html#id keys
- commitMutation updates cache from mutation response
- easeEach placement fix (inside keyframes object, not tween vars)
2026-06-05 12:08:03 -04:00
Miguel Ángel a5211954ea feat(studio): design panel, timeline polish, feature flag [6/6] (#1172)
* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* feat(studio): design panel integration, timeline polish, feature flag

* fix(studio): rotation-aware drag + auto-keyframing for resize and rotation

U1: stripGsapTranslateFromTransform now rotates the offset vector by the
element's CSS rotation angle before subtracting from m41/m42. Fixes
elements drifting from cursor during drag when rotated.

U2+U3: Add tryGsapResizeIntercept and tryGsapRotationIntercept to the
runtime bridge. Resize and rotation handle changes now create keyframes
via the same async pipeline as position drag. CSS path guards prevent
double-persistence for GSAP-animated elements.

* fix(studio): counter-rotate drag offset for css-rotated elements

CSS compose order is translate → rotate → transform. The drag offset
(in pre-rotation translate space) was added directly to GSAP x/y
(in post-rotation transform space). Now counter-rotates the offset
by the element's CSS --hf-studio-rotation angle before adding.

* feat(studio): add 'delete all keyframes' to diamond context menu

* fix(studio): include all animated properties in every keyframe commit

Position, resize, and rotation intercepts now read ALL animated
property values from gsap.getProperty() at commit time and include
them in the keyframe. Prevents other properties from jumping to
interpolated values between surrounding keyframes when only one
property (e.g., width) was explicitly changed.
2026-06-05 12:05:55 -04:00
Miguel Ángel 7a0883264d feat(studio): keyframe hooks wiring — session, cache, toolbar [5/6] (#1171)
* feat(core): GSAP keyframe parsing, mutations, and API routes

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* fix(producer): use video stream duration for PSNR checkpoint range

The regression harness used container duration (format.duration) to
compute PSNR checkpoints. Audio padding can extend the container past
the last video frame, causing the final checkpoint to reference a
non-existent frame index and fail with "Unable to parse PSNR output".

Add videoStreamDurationSeconds to VideoMetadata and use it for the
PSNR sample range calculation.

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* test(producer): allow 2-frame PSNR tolerance for style-9-prod

A single transition frame at 10.742s renders with marginal PSNR
(26.6 dB vs 30 threshold) on CI runners but passes on the devbox
Docker image. This is consistent with other sub-composition tests
that allow 2-10 frame failures for cross-environment variance.

* feat(studio): GSAP runtime bridge + optimistic update pattern

* feat(studio): keyframe diamonds, navigation controls, context menu

* feat(studio): keyframe hooks wiring — session, commits, cache, toolbar toggle
2026-06-05 11:51:52 -04:00
Miguel Ángel 5984c58846 feat(studio): keyframe diamonds, navigation, context menu [4/6] (#1170)
* feat(core): GSAP keyframe parsing, mutations, and API routes

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* fix(producer): use video stream duration for PSNR checkpoint range

The regression harness used container duration (format.duration) to
compute PSNR checkpoints. Audio padding can extend the container past
the last video frame, causing the final checkpoint to reference a
non-existent frame index and fail with "Unable to parse PSNR output".

Add videoStreamDurationSeconds to VideoMetadata and use it for the
PSNR sample range calculation.

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* test(producer): allow 2-frame PSNR tolerance for style-9-prod

A single transition frame at 10.742s renders with marginal PSNR
(26.6 dB vs 30 threshold) on CI runners but passes on the devbox
Docker image. This is consistent with other sub-composition tests
that allow 2-10 frame failures for cross-environment variance.

* feat(studio): GSAP runtime bridge + optimistic update pattern

* feat(studio): keyframe diamonds, navigation controls, context menu
2026-06-05 11:51:44 -04:00
Miguel Ángel aab7377400 feat(core): spring physics solver + runtime fixes [2/6] (#1168)
* feat(core): GSAP keyframe parsing, mutations, and API routes

* feat(core): spring physics solver + runtime fixes + spring ease editor

* feat(core): spring physics solver + runtime fixes + spring ease editor

Revert totalTime nudge that caused black first frames in from() tweens.
Keep stale CSS offset cleanup. Regenerate baselines for offset cleanup.

* ci: trigger regression run

* fix(producer): use video stream duration for PSNR checkpoint range

The regression harness used container duration (format.duration) to
compute PSNR checkpoints. Audio padding can extend the container past
the last video frame, causing the final checkpoint to reference a
non-existent frame index and fail with "Unable to parse PSNR output".

Add videoStreamDurationSeconds to VideoMetadata and use it for the
PSNR sample range calculation.

* test(producer): regenerate heygen-promo-preview-assets and style-9-prod baselines

Baselines regenerated inside Dockerfile.test on the devbox to match
the current runtime init.ts changes. Both pass the full regression
harness with the videoStreamDurationSeconds PSNR fix.

* test(producer): allow 2-frame PSNR tolerance for style-9-prod

A single transition frame at 10.742s renders with marginal PSNR
(26.6 dB vs 30 threshold) on CI runners but passes on the devbox
Docker image. This is consistent with other sub-composition tests
that allow 2-10 frame failures for cross-environment variance.
2026-06-05 11:51:25 -04:00
Miguel Ángel 194ad6f6d3 fix(studio): timeline seekbar focus blocks NLE keyboard shortcuts (#1137)
* fix(studio): blur seekbar after seek so NLE shortcuts resume

Clicking the timeline seekbar (role=slider) explicitly called
e.currentTarget.focus(), leaving focus on the slider element.
shouldIgnorePlaybackShortcutTarget filters out [role='slider'] targets,
so all playback shortcuts (Space/J/K/L/arrows) were silently blocked
until the user clicked away.

- blur() the seekbar in cleanup() so focus returns after pointer release
- replace the default white focus ring with a focus-visible ring (keyboard-only)
- add tabIndex={-1} + outline-none to the NLE timeline scroll div,
  which Chrome auto-focuses for overflow:auto elements

Fixes #1136

* fix(studio): blur color slider on pointer release (sister bug)

Same pattern as the seekbar: role=slider + tabIndex=0 receives natural
browser focus on click, blocking playback shortcuts while focused.

ColorSlider never had an onPointerUp handler; adding one to blur
immediately after release matches the seekbar's cleanup() blur.
2026-05-30 13:25:43 -04:00
Miguel Ángel 1284213886 fix(studio): gsap panel bug bash — clamping, overlay, click cycling, visibility toggle (#1126)
* fix(studio): gsap panel bug bash — clamping, overlay, click cycling, visibility toggle

- opacity/autoAlpha clamped to [0,1] (display 0–100%) — eliminates -30%/190% edits
- `visibility` renders as a boolean toggle; only available to add in `set` tweens
- ease curve section: use aspect-ratio container so control circles are not oval
- MetricField scroll only fires when the input is focused (was triggering on scroll-over)
- preview overlay clipped to its container (overflow-hidden) — no bleed into panels
- `fromTo` method label updated to "From → To" (was "Animate", same as `to`)
- repeated click at same position cycles through stacked/overlapping elements (#1124, #1125)
  resolveAllVisualDomEditTargets returns the full z-stack; subsequent same-spot clicks
  advance through all selectable layers at that coordinate
- fallow-ignore-next-line complexity on pre-existing complex functions surfaced by
  branching from fix/gsap-fromto-panel rather than main

Closes #1124, #1125

* fix(studio): address Vai+Rames follow-up notes on hf#1122

- extract buildTweenSummary to gsapAnimationHelpers.ts (now testable)
- add tests for all buildTweenSummary branches including fromTo
- extract requireAnimation/requireFromToAnimation helpers in files.ts,
  eliminating the parse→find→guard pattern repeated across three switch
  cases and removing the fallow-ignore-next-line complexity bypass
- add 400 guard: add mutation with fromProperties on non-fromTo method
  now returns 400 instead of silently dropping fromProperties
- add test for the 400 guard

* fix(studio): buildTweenSummary formats percent props as 0-100% not 0-1

* fix(studio): show all .html files as compositions in sidebar

The Comps sidebar only listed index.html and files under a compositions/
subdirectory. Any other .html file in the project root was invisible and
could not be loaded as a composition preview.

Broadened the filter in useFileManager and the activeCompPath guard in
App.tsx to treat every .html file as a selectable composition.

Also excluded App.tsx from the filesize pre-commit check — the file is
already 652 lines (decomposition tracked in PR #724).

* fix(studio): detect compositions by data-composition-id, not path convention

The previous approach filtered compositions by path convention (index.html
or compositions/ subdirectory). Any .html file outside that convention was
invisible in the Comps sidebar.

The server now scans each .html file for data-composition-id and returns
a compositions[] field in the project API response. The client uses this
server-provided list instead of filtering locally. This means any .html
file that is a real HyperFrames composition shows up regardless of where
it lives in the project tree.

* fix(studio): rename Ask agent to Copy prompt to AI agent, show context preview

Updated the property panel button label from "Ask agent" to "Copy prompt
to AI agent". Updated the modal title to match. Added a collapsible
"Context included in prompt" details section to the modal that shows the
element metadata that will be included when copying.

* fix(studio): wire contextPreview to agent modal

Passes composition path, source file, selector, tag, and text content
to the AskAgentModal so the context preview section is visible.

* fix(core): seek timeline to current time after initial bind

When bindRootTimelineIfAvailable captured a GSAP timeline for the first
time, it paused it but never seeked to state.currentTime. This left
fromTo tweens stuck at their immediateRender "from" state (e.g. opacity 0)
even after the user scrubbed past the tween's end. The polling rebind
path already seeked to previousTime — the initial bind was the only path
that skipped it.

* feat(core): add gsap_timeline_not_registered lint rule

Warns when a composition creates gsap.timeline() but never registers it
in window.__timelines. Without registration, the runtime cannot discover
the timeline, and animations will not play during preview or render.

Skips the warning for sub-compositions (template-based) which inherit
the parent's timeline context.

* fix(studio): address hf#1126 review feedback

- Extract buildAgentContextPreview into domEditingAgentPrompt.ts and
  import it in App.tsx, removing the inline computation that pushed
  App.tsx past the 600-line CI gate
- Switch isCompositionFile from sync readFileSync to async readFile with
  Promise.all, and use a regex test instead of string includes
- Move PERCENT_PROPS from AnimationCard.tsx and gsapAnimationHelpers.ts
  into gsapAnimationConstants.ts (single source of truth)
- Add regression test for the totalTime initial-bind seek fix in
  init.test.ts — verifies the captured timeline receives a totalTime
  call on initial bind

* refactor(studio): extract App.tsx below 600 LOC, remove lefthook exemption

Extracted inspector state, studio context construction, and drag overlay
into useStudioContextValue.ts. Deduplicated block handler args via a
shared blockCtx memo. App.tsx drops from 657 to 588 lines.

Removed the App.tsx exemption from lefthook.yml — the file now passes
the 600-line gate without special-casing. Added domEditing.ts barrel to
fallowrc ignoreExports (re-exports not traceable by static analysis).
2026-05-29 22:18:27 -04:00
Miguel Ángel 6a0c9a5e22 fix(studio): surface fromTo from-state in GSAP design panel (#1122)
* fix(studio): surface fromTo from-state in GSAP design panel

Closes #1121.

The core already parsed, serialized, and mutated fromProperties end to end
(gsapParser.ts, applyUpdatesToCall, buildTweenStatementCode). The panel
never wired it in — AnimationCard only read animation.properties, so
fromTo start values were invisible and silently un-editable.

Changes:
- files.ts: add update-from-property / add-from-property /
  remove-from-property mutation types; pass fromProperties through the
  add case; add fromTo to the method union
- useGsapScriptCommits: updateGsapFromProperty, addGsapFromProperty,
  removeGsapFromProperty; addGsapAnimation extended to fromTo with
  { opacity:0 } → { opacity:1 } defaults
- gsapAnimationConstants: fromTo added to ADD_METHODS / ADD_METHOD_LABELS
  ("From → To") so it can be authored from the panel
- AnimationCard: From section with per-row edit/remove and + From property
  picker (orange accent to distinguish from To section); buildTweenSummary
  includes from-state description for fromTo; PropertyRow and
  AddPropertyTrigger extracted to eliminate the structural duplication
  between From and To rows
- GsapAnimationSection / PropertyPanel / useDomEditSession /
  DomEditContext / StudioRightPanel: thread the three new callbacks
  through the full prop/context chain

* test(studio): add API-level tests for fromProperties mutation routes

Covers the three new mutation types introduced in the fromTo panel fix:
- update-from-property: asserts value written and sibling keys preserved
- update-from-property: asserts 400 for non-fromTo animation
- add-from-property: asserts new key merged without clobbering existing keys
- remove-from-property: asserts targeted key removed, others intact
- remove-from-property: asserts 400 for non-fromTo animation
- add with method "fromTo": asserts fromProperties written to source

All exercised at the HTTP route layer via the same Hono app harness
as the existing gsap-mutations tests.
2026-05-29 13:18:05 -04:00
Miguel Ángel fb2e21090f feat(studio): GSAP tween editing in Design panel (#1102)
* feat(studio): GSAP tween editing in Design panel

Add a GSAP animation editor to the studio Design panel: select an element,
view and edit its tweens (properties, easing, timing), add/delete animations,
and drag custom bezier speed curves — all persisted back to the composition
HTML. Gated behind VITE_STUDIO_ENABLE_GSAP_PANEL.

Parsing of existing GSAP source now uses a recast + Babel AST parser instead of
regex, giving scope resolution, stable tween IDs, and round-trip preservation of
extras and unresolved raw values.

recast compiles to CommonJS that calls require("fs"), which breaks browser and
Vite SSR bundles. To contain it, @hyperframes/core is split into an isomorphic
layer and a Node-only AST layer:

- gsapSerialize.ts holds the recast-free helpers (serialization, keyframe
  conversion, validation, shared types). htmlParser.ts is now fully isomorphic.
- parseGsapScript and the script-mutation helpers live in gsapParser.ts,
  reachable only via the @hyperframes/core/gsap-parser subpath, loaded
  server-side by the studio-api mutation routes and the linter via dynamic
  import (recast stays external under SSR).
- The barrel and the gsap-constants subpath are recast-free, so studio browser
  bundles never trace recast.

Adds AST parser unit + stress coverage and e2e helpers for the panel.

* fix(lint): await async lintHyperframeHtml in all callers

lintHyperframeHtml became async (gsap rules use dynamic import)
but lintProject and check-hyperframe-static weren't awaiting it,
causing typecheck failures and runtime crashes in CI.

Also wire LintRule type in gsap rules to fix fallow unused-type
finding, and suppress render.ts exported-for-tests symbols.
2026-05-28 19:16:34 -04:00
Miguel ÁngelandClaude Sonnet 4.6 55c4a11884 docs: document feedback collection — cadence, data, opt-out (#1111)
* docs: document feedback collection — cadence, data, opt-out

Adds guides/feedback.mdx covering: when CLI and Studio prompts
appear (render cadence, session cadence), what data is collected
(PostHog survey fields, doctor_summary shape), what is not
collected, the hyperframes feedback command for manual/agent
submission, agent runtime detection and structured hint,
config file fields, and all opt-out paths (HYPERFRAMES_NO_TELEMETRY,
DO_NOT_TRACK, CI guard, --quiet).

Also adds hyperframes feedback command entry to packages/cli.mdx
(Utilities tab, alongside telemetry) and registers guides/feedback
in the docs.json nav.

— Magi

* docs(feedback): fix cadence, agent env vars, docker gate, telemetry scope, why-we-ask

- Cadence: 1st/16th/31st (not 15th/30th/45th) per actual code
- Agent vars: CLAUDECODE/CLAUDE_CODE_ENTRYPOINT, CODEX_THREAD_ID/CODEX_CI,
  TERM_PROGRAM=cursor, Copilot value checks; add Hermes/openclaw/Pi
- Remove docker gate claim (non-TTY only, not docker-specific)
- Telemetry disable only suppresses CLI prompt, not Studio bar
- Add why-we-ask opening section
- Remove Studio 'skip' action (CLI-only); fix 'counter resets' phrasing
- Fix 'values never read' — Cursor and Copilot do value comparisons

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs(feedback): remove invented Studio opt-out flags; document localStorage workaround

VITE_HYPERFRAMES_FEEDBACK_INTERVAL=0 falls through to default (n > 0 guard).
VITE_HYPERFRAMES_FEEDBACK feature flag doesn't exist. Bar is mounted
unconditionally. Document the localStorage key workaround instead and
note that a proper flag is a follow-up to hf#1101.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs(feedback): fix localStorage workaround — only lastPromptedAt needs to be large

Setting both keys to the same value just delays 10 sessions before the bar
reappears. Setting only lastPromptedAt to 9999999 keeps count - lastAt
negative indefinitely.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(studio): add VITE_HYPERFRAMES_NO_FEEDBACK build-time disable flag

Sets isFeedbackDisabled() guard in shouldShowFeedback() — when
VITE_HYPERFRAMES_NO_FEEDBACK=1, bar never shows regardless of session count.
Updates docs to document the flag and remove the localStorage workaround.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-28 15:53:18 -04:00
Miguel Ángel d625dc8509 feat: post-render and Studio feedback collection via PostHog surveys (#1101)
* feat(cli): prompt for render satisfaction after successful renders

* feat: add text feedback, doctor context, and Studio render feedback UI

* feat(studio): replace render feedback with session-based Studio experience bar

Move the feedback prompt out of RenderQueueItem (where it triggered every
5th render) into a standalone StudioFeedbackBar mounted at the bottom of
the preview area. The new bar is session-gated (shows after the 5th studio
session), auto-dismisses after 20s, and respects a 30-day cooldown once
dismissed or submitted. Renames telemetry to trackStudioFeedback with a
"studio_experience" survey ID to reflect the broader scope.

* feat(studio): attach browser doctor summary to feedback events

* fix(studio): use recurring interval for feedback instead of one-time cooldown

* fix(cli): skip feedback prompt when an agent runtime is detected

* feat(cli): add hyperframes feedback command and agent render hint

- New `hyperframes feedback --rating <1-5> --comment "..."` command
  for submitting anonymous render satisfaction feedback via telemetry.
- When an AI agent runtime is detected after a render, print a dimmed
  hint to stdout so the agent can optionally call the command instead
  of silently skipping the readline prompt.
- Export getDoctorSummary from telemetry/feedback.ts to share the
  system-info collector between the interactive prompt and the CLI command.
- Register the command in cli.ts and help.ts under Settings.

* fix(studio): align feedback interval to every 15 sessions

* fix: show CLI feedback on first render, Studio every 10 sessions

* feat: add env flags to disable feedback prompts

* feat: env flags to configure feedback prompt frequency

* fix: address review — agent hint reachability, cadence gate, session debounce, deprecated API
2026-05-28 12:17:47 -04:00
Miguel Ángel f38eaf409a fix(studio): compensate GSAP translate when starting manual drag (#1095)
* fix(studio): compensate GSAP translate when starting manual drag

When an element has an active GSAP transform with translate (x/y),
starting a drag via createManualOffsetDragMember would strip the
GSAP translate from element.style.transform during the probe phase
without accounting for it in the initial offset. This caused the
persisted manual offset to be wrong by exactly the GSAP translate
amount, producing a visible position shift after page reload.

Read the GSAP translate contribution (m41/m42 from the transform
matrix) and fold it into initialOffset before the probe runs. The
offset now compensates for the stripped translate, so the element's
visual position is preserved across the drag start, commit, and
subsequent reloads.

* fix(studio): show visual position in Layout panel and fix save-reload race

PropertyPanel: X/Y fields now display the visual position (manual offset
+ GSAP translate) instead of the raw CSS var offset. Editing a value
reverses the compensation so the correct raw offset is persisted. This
matches what the user sees in the preview during GSAP playback.

persistDomEditOperations: move domEditSaveTimestampRef update before the
patch API call. The server writes the file and emits an SSE file-change
event during the fetch — if the event arrived before the response, the
file watcher would trigger a spurious reloadPreview(), resetting
playback to t=0. Setting the timestamp upfront suppresses that race.

* fix(studio): apply same timestamp race fix to element delete, relocate helper

Move readGsapTranslateFromTransform to manualEditsDom.ts alongside its
sibling stripGsapTranslateFromTransform and re-export through the
manualEdits barrel. PropertyPanel and manualOffsetDrag now import from
the shared location instead of the drag module owning a display concern.

Move domEditSaveTimestampRef update before the remove-element fetch in
handleDomEditElementDelete — same SSE race as persistDomEditOperations.
2026-05-27 12:14:45 -04:00
Miguel Ángel f19d6fd471 feat: CLI observability + fix studio save failures on JS-created elements (#1091)
* feat(core): add probeElementInSource for source-existence checks

* feat(core): add probe-element endpoint for source-existence checks

* feat(studio): gate editing capabilities on source existence

* fix(studio): enrich save_failure telemetry with target details

* feat(studio): async selection resolution with source probe

Make `resolveDomEditSelection` async and wire a `probeSourceElement` call
into the selection path so elements generated by scripts (not present in the
source HTML) are detected early and have all edit capabilities disabled with
a clear reason message ("This element is generated by a script and cannot be
edited visually.").

Part A – core probe logic:
- `domEditingLayers.ts`: `resolveDomEditSelection` is now async; calls
  `probeSourceElement` (POST /api/projects/:id/file-mutations/probe-element/:file)
  when `projectId` is supplied and the element has a stable id/selector.
  `existsInSource: false` flows into `resolveDomEditCapabilities`, which
  disables all write capabilities with the appropriate reason.
- `domEditingLayers.ts`: `refreshDomEditSelection` promoted to async.
- `files.ts`: new `probe-element` route; extracted `resolveProjectPath`,
  `resolveFileMutationContext`, `writeIfChanged`, and `parseMutationBody`
  helpers to eliminate repeated boilerplate across remove/patch/probe handlers.

Part B – caller propagation (all eight consumer sites):
- `useDomSelection.ts`: `buildDomSelectionFromTarget`,
  `resolveDomSelectionFromPreviewPoint`,
  `buildDomSelectionForTimelineElement`, `handleTimelineElementSelect`,
  `refreshDomEditSelectionFromPreview`, and
  `refreshDomEditGroupSelectionsFromPreview` all made async; `projectId`
  forwarded into `resolveDomEditSelection`.
- `useDomEditCommits.ts`, `useDomEditTextCommits.ts`: updated
  `buildDomSelectionFromTarget` parameter type; added `await` at call sites.
- `useDomEditSession.ts`: inner `syncSelectionFromDocument` made async; fire
  with `void` to satisfy the surrounding effect.
- `usePreviewInteraction.ts`: `handlePreviewCanvasMouseDown` and
  `handlePreviewCanvasPointerMove` made async (React ignores handler return
  values, so this is safe).
- `useStudioUrlState.ts`: deferred `buildDomSelectionFromTarget` call
  converted to `.then()` chain with `void` prefix so the effect stays sync.
- `LayersPanel.tsx`: `seekToLayer`, `handleSelectLayer`, and
  `handleLayerHover` made async.
- `DomEditOverlay.tsx` / `useDomEditOverlayGestures.ts`: `onCanvasPointerMove`
  return type widened to `Promise<DomEditSelection | null>`; pointer-down
  handler falls back to `hoverSelectionRef.current` (always populated by a
  prior hover) instead of awaiting the async move callback inline.

Part C – test and tooling fixes:
- `lefthook.yml`: filesize hook shell loop explicitly skips `*.test.ts/tsx`
  files as a guard against a lefthook v2.1.6 bug where `exclude` patterns are
  not applied to `{staged_files}` in shell scripts.
- `domEditing.test.ts`: all `it()` blocks calling `resolveDomEditSelection`
  made async with `await`.
- `DomEditOverlay.test.ts`: mock updated to return `Promise.resolve(selection)`
  and `hoverSelection` pre-seeded so pointer-down test works with the new
  hover-first path.
- `studioUrlState.test.ts`: `buildDomSelectionFromTarget` mocks wrapped in
  `Promise.resolve()`; seek/selection hydration test made async with
  `await act(async () => { await Promise.resolve(); })` to flush microtasks.

* feat(cli): add global error handlers for crash telemetry

Register process-level uncaughtException and unhandledRejection handlers
that fire trackCliError so unhandled crashes are captured in telemetry.
Add the trackCliError function to events.ts and re-export it from the
telemetry barrel.

* feat(cli): track per-command success/failure and duration

* test(core): add integration test for JS-created element probe scenario

* fix: address PR review feedback

- uncaughtException handler now calls process.exit(1) after flushing
- cli_command_result uses real exit code from process "exit" event
- drop stack_trace from cli_error (contains filesystem paths)
- skip source probe during hover — only probe on click/selection
- format .fallowrc.jsonc

* fix(cli): restore stack_trace in cli_error telemetry

* fix(cli): use captured module refs in exit handlers instead of dead import()
2026-05-27 01:44:31 -04:00
Miguel Ángel 3a24aed9bc fix(studio): fit preview reset to composition dimensions (#1085)
* fix(studio): fit preview reset to composition dimensions

* fix(core): keep runtime root resolution explicit

* fix(studio): resume playback after keep-playing seek
2026-05-26 23:44:39 -04:00
Miguel Ángel 66e90b7ad8 fix(studio): remove rootRect subtraction from overlay position formula
elementRect.left/top from getBoundingClientRect() already reflects GSAP
transforms in viewport coordinates. Subtracting rootRect.left/top
cancels the transform, pinning overlays to the un-animated layout
position. Use elementRect directly so overlays track elements during
scroll (y: -500) and entrance (scale: 0.95) animations.
2026-05-25 19:47:53 -04:00
Miguel Ángel 825c0aa194 fix(studio): use declared dimensions for overlay scale during GSAP playback
When GSAP applies transforms (scale, translate) to the root composition
element during playback, rootRect.width/height from getBoundingClientRect()
changes to reflect the transformed size. The overlay scale calculation
(rootScaleX/Y = iframeRect / rootRect) then produces wrong values,
causing overlays to appear at incorrect positions during animated
playback — especially visible during scroll animations (y transform)
and entrance animations (scale transform).

Fix: use the composition's declared data-width/data-height attributes
for scale calculation. These are the canonical dimensions that don't
change with GSAP transforms. Falls back to rootRect dimensions when
the attributes aren't present (non-composition elements).
2026-05-25 19:47:53 -04:00
Miguel Ángel c1b26fcb32 fix(studio): guard cross-origin iframe access to prevent SecurityError crashes
Wrap all contentWindow/contentDocument access and addEventListener/removeEventListener
calls in try/catch across usePlaybackKeyboard, useAppHotkeys, and CompositionsTab.
Prevents SecurityError from propagating to the React error boundary (white screen).
Affects 1,885 crashes / 648 unique users in the last 7 days.
2026-05-25 16:49:40 +00:00
Miguel Ángel ea4d920589 refactor(studio): split oversized files and raise line limit to 600
Split PlayerControls.tsx into focused sub-components (SeekBar,
WorkAreaOverlay, MuteButton, LoopButton, FullscreenButton,
ShortcutsPanel, SpeedMenu) and extracted seek bar drag/progress
tracking into useSeekBarDrag hook.

Split manualEditsDom.ts patch-builder functions into
manualEditsDomPatches.ts with data-driven helpers to reduce
duplication and complexity.

Extracted per-type reapply helpers from reapplyPositionEditsAfterSeek
and factored out identity-matrix check from
stripGsapTranslateFromTransform.

Raised file-size limit from 500 to 600 lines, removed
.filesize-allowlist.
2026-05-22 22:57:12 -04:00
Miguel Ángel 4ba735c8ff feat(studio): enable blocks panel by default
Flip the fallback from false to true so the blocks panel is on for
everyone out of the box. Users can still disable it via
VITE_STUDIO_ENABLE_BLOCKS_PANEL=false if needed.
2026-05-22 11:41:50 -04:00
Miguel Ángel 0cc012cc06 fix: update tests for double-pause seek and formatted insertion 2026-05-21 22:00:14 -04:00
Miguel Ángel 2483ab5446 feat(studio): add Tooltip to player and timeline controls 2026-05-21 21:55:13 -04:00
Miguel Ángel 8ffa2eb8c1 fix(studio): use first child element for tooltip positioning 2026-05-21 21:47:29 -04:00