* fix(capture): never silently render a webgpu composition blank
A composition declaring data-requires-webgpu only got the Chrome WebGPU
flag when hardware GPU auto-detection succeeded. On a software-GPU host
it launched without the flag and rendered blank with no error.
compositionRequiresWebGpu (static declaration check) and
assertWebGpuAdapterAvailable (live per-page adapter probe) now live once
in packages/engine's browserManager, the shared choke point every launch
site already goes through. All six launch sites (frame capture, the four
CLI diagnostic commands, the studio thumbnail server, and the render
pipeline's capture-options builder) route through those two functions;
the old CLI-only static-heuristic guard is deleted, not kept alongside
the new one. A software host that cannot obtain any WebGPU adapter now
fails loudly naming the requirement instead of producing a blank frame.
* fix(capture): thread requiresWebGpu through the distributed chunk-render path
The distributed renderChunk() path built its CaptureOptions without
requiresWebGpu, so it fell through to frameCapture's own fetch-based
detection, whose failure path silently treats "requires webgpu" as
"doesn't" if that fetch ever fails. Every other launch site (frame
capture, all four CLI diagnostic commands, the studio thumbnail server,
and the in-process render pipeline) already reads the value from HTML
already in memory or on disk instead of relying on that fallback.
Reads the compiled composition's index.html the same way probeStage
already does and derives requiresWebGpu from it before building
CaptureOptions. Adds a regression test that pins the exact path
renderChunk() reads at render time, since the composition doesn't
actually exercise WebGPU so an end-to-end render can't distinguish the
two cases on this host.
* test(producer): observe the real CaptureOptions renderChunk() builds
The previous regression test called plan() and compositionRequiresWebGpu()
directly, bypassing renderChunk() entirely, so it could not detect a
regression to the wiring it was meant to protect (confirmed: it stayed
green with the fix reverted).
Exports the existing createCaptureSession dependency seam so a test can
substitute a spy that delegates to the real implementation while
capturing the CaptureOptions object renderChunk() actually constructs.
Verified non-vacuous by reverting the fix and confirming the test fails.
* fix(gcp-cloud-run): resolve puppeteer-core from a real file in the webgpu probe
The image build's WebGPU adapter probe imported puppeteer-core from an
inline `bun -e` eval string. The eval's synthetic /app/[eval] location
can't resolve the workspace-hoisted dependency, so every build of this
stage failed closed with "Cannot find package 'puppeteer-core'" before
the probe itself ever ran.
Moves the probe into a real script file next to probe-beginframe.ts,
which already imports puppeteer-core dynamically the same way and
resolves fine from its real workspace location. Verified locally against
a cached chrome-headless-shell binary.
* fix(engine): bound the webgpu adapter probe so a stuck driver can't hang the caller
requestAdapter() has no native timeout. A broken software GPU driver
that never settles it would hang assertWebGpuAdapterAvailable
indefinitely, including inside the GCP image build's probe RUN step,
producing an opaque build timeout instead of a clean probe failure.
Races the in-page request against a bounded timeout so a stuck adapter
reads as unavailable and fails the same way a genuinely absent one does.
* test(cli): mock the engine's webgpu exports in the browser-fallback test
* test(producer): run the typegpu adapter fixture only on hosts with a hardware WebGPU adapter
The fixture declares data-requires-webgpu, so a software-only host now refuses it
instead of silently rendering the shader blank. The old golden had no shader in it.
Tag it webgpu, skip that tag in the CI image and the test scripts, and re-record the
golden from a Metal render with the shader visible.
* fix(engine): bound the composition fetch that decides the webgpu flag
createCaptureSession fetched the served page with no timeout before launching the
browser, so a hung server stalled a render forever and hung a fake-timer test. Give it a
five second limit, and let that test say it has no WebGPU requirement the way the
producer does.
* fix(capture): refuse a software fallback WebGPU adapter instead of rendering on it
swiftshader reports a WebGPU adapter but cannot render canvas WebGPU, so a
data-requires-webgpu composition on a software-only host crashed on its first frame.
Refuse fallback adapters with the same clear WebGPU-unavailable error. The GCP image
probe now serves its page over http (file:// hides navigator.gpu) and reports a
software-only host instead of failing the image build.
* fix(engine): parse the composition root tag without a backtracking regex
* fix(engine): keep quoted attribute values whole when reading the composition root tag
* chore: prepare v0.8.46
Draft only, not tagged: bun run release:prepare 0.8.46 --no-tag.
Changelog rewritten in plain words for the one change since v0.8.45
(#4031, adaptive per-frame motion-blur sample count). Cutting the
release is a separate step on Miguel's word.
* docs(release): fix false render-time savings claim in v0.8.46 notes
Adaptive sampling never drops below the old fixed-16 default; it only
adds cost on frames that measure real spatial motion. Per Miga's review
on #4033.
- Lint no longer reports root_dimensions_mismatch for sub-compositions, the
false positive v0.8.43 shipped with; a top-level mismatch is still reported
and a viewport-meta-only mismatch gets its own wording (#4012)
- The streaming encoder accepts lockGopForChunkConcat and gopSize, emitting the
same arguments as the disk encoder. Off by default, so an existing render
produces an unchanged FFmpeg arg list (#3973)
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
- Portrait compositions render the full frame when the project was
scaffolded at a different size: html/body are sized to the composition
root at runtime; new lint warning root_dimensions_mismatch (#4005,
fixes#4001)
- render_complete telemetry adds composition_element_tags,
aroll_video_count, heygen_video_count; render_error adds error_name and
failed_stage_code (#4004)
- Catalog docs "Source" accordion titles are plain strings, so docs
search no longer shows [object Object] (#4006)
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42
- Studio preview works for projects whose path has non-Latin-1 characters (#3982)
- Studio render downloads use RFC 6266 headers for non-Latin-1 filenames (#3984)
- check --json reports HDR auto-promotion; render prints one warning (#3985)
- Forced --sdr renders tone-map HDR sources before extraction (#3981)
- Render/preview workers no longer survive as orphans after Ctrl-C or parent exit;
cancellation reaches final artifact promotion; HYPERFRAMES_RENDER_DETACHED=1 for
intentionally detached renders (#3974)
- HDR preflight test coverage for held tails (#3963)
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42 notes — name the #3982 symptom and scope
- #3982 entry: a Studio preview server crash for compositions whose file path
has non-Latin-1 characters (the project directory is not involved)
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42 notes — name the #3982 symptom
- #3982 entry: the uncaught ETag TypeError took the preview server down, so
call it a Studio preview server crash rather than a preview failure
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>