* docs: apply HyperFrames design system to Mintlify theme
Update docs config and add custom CSS to match the HyperFrames brand:
- Switch theme from mint to maple, replace cyan palette with warm neutrals
- Add Inter (body/headings) and IBM Plex Mono (code) fonts
- Add custom.css with full light/dark mode CSS variables
- Default to light mode appearance
- Replace box-shadow hover effects with border-color (flat aesthetic)
- Add DESIGN.md to repo root as design system reference
- Fix docs CI to also trigger on DOCS_GUIDELINES.md pushes to main
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: replace HeyGen logo with HyperFrames text wordmark
Replace 41KB HeyGen SVG logos with lightweight (~400B) text-based SVGs
rendering "HyperFrames" in Inter semibold with tight tracking, matching
the wordmark style on hyperframes.heygen.com.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: use ABC Solar Display font for logo wordmark
Match the exact font rendering from hyperframes.heygen.com:
- Load ABC Solar Display Bold from HeyGen static assets CDN
- SVGs use 15.2px/600w/-0.15 letter-spacing (matches computed styles)
- Dark mode fill matches rgb(240,240,240) from the website
- Add @font-face in custom.css for site-wide availability
- Fix lefthook: remove css from oxfmt glob (oxfmt doesn't support CSS)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: convert logo SVGs to outlined paths
SVG <text> elements don't render custom fonts when loaded as <img>
(browser security restriction). Convert the ABC Solar Display glyphs
to SVG paths extracted from the font outlines — renders identically
everywhere with zero font dependency. Remove @font-face for the
display font from custom.css since it's no longer needed.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: constrain logo height to match website sizing
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Revert "docs: constrain logo height to match website sizing"
This reverts commit 89e9cb598e.
* docs: switch body font from Inter to TT Norms Pro
Use TT Norms Pro (from HeyGen static assets CDN) to match
hyperframes.heygen.com. Loads weights 400-700 via @font-face
with Inter as fallback.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- Adds `--format mov` to the render CLI for ProRes 4444 transparent video output
- ProRes 4444 with alpha is the industry standard for transparent video overlays, supported by CapCut, Final Cut, Premiere, DaVinci, and After Effects
- WebM VP9 alpha technically works but is ignored by all major video editors — only browsers decode it
- Adds MOV to the studio export dropdown alongside MP4 and WebM
## Transparency format comparison
| Format | Codec | Alpha | Video editors | Browsers | File size |
| --- | --- | --- | --- | --- | --- |
| **MOV** | ProRes 4444 | Yes | CapCut, Final Cut, Premiere, DaVinci, After Effects | No (won't play in browser) | Large (~5-40 MB) |
| **WebM** | VP9 | Yes | None (shows black) | Chrome, Firefox | Small (~200 KB) |
| **MP4** | H.264 | No | All | All | Small |
> **Note:** ProRes MOV files do not play in Chromium browsers — they are an intermediate/editing format, not a delivery format. Use [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video) to verify transparency works correctly.
## Changes
- **CLI**: Add `mov` to `--format` validation, examples, and output path logic
- **Engine**: `getEncoderPreset()` returns ProRes 4444 (`yuva444p10le`) for `mov` format; handle `.mov` in `applyFaststart` and `muxVideoWithAudio`; add `pix_fmt` to streaming encoder ProRes path
- **Producer**: Treat `mov` like `webm` for alpha capture (PNG frames, screenshot mode, `forceScreenshot`)
- **Studio**: Add MOV option to export format dropdown and render queue hook
- **Core**: Add `mov` to studio API types, render route, and mime helpers
- **Tests**: Add encoder preset tests for mov format (42 total, all passing)
## Usage
```bash
hyperframes render --format mov --output overlay.mov
```
## Test plan
- [x] `pnpm build` passes
- [x] `pnpm --filter @hyperframes/engine test` — 42 tests pass (2 new for MOV)
- [x] `oxlint` and `oxfmt` clean on all 12 changed files
- [x] End-to-end local render produces ProRes 4444 (`yuva444p12le`) with working alpha
- [x] Docker render with `--format mov` — ProRes 4444 confirmed via ffprobe
- [x] Studio dropdown shows MOV option in built JS
- [x] Transparency verified with [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video)
## Summary
Two independent initiatives that improve agent DX and expand HyperFrames' reach.
### Initiative 1: Fix the Clip Animation Footgun
- `gsap_animates_clip_element` lint rule now uses smart detection — only errors when GSAP animates `visibility` or `display` on a clip element
- All other properties (opacity, transform, x, y, scale, etc.) are allowed silently
- This was the #1 agent failure in QA (10/10 agents hit it on v0.2.1)
### Initiative 2: `<hyperframes-player>` Web Component
- New `@hyperframes/player` package — zero dependencies, 3.3KB gzipped
- Iframe-based web component with Shadow DOM for perfect isolation
- Video-like API: `play()`, `pause()`, `seek()`, `currentTime`, `duration`, events
- Controls overlay with play/pause, scrubber (mouse + touch), time display, auto-hide
- Full docs page at `docs/packages/player.mdx`
## Before / After
### Clip animation lint
**Before (10/10 agents hit this):**
```
✗ gsap_animates_clip_element: GSAP animation targets a clip element.
Selector "#title" resolves to element <div id="title" class="clip">.
The framework manages clip visibility — animate an inner wrapper instead.
Fix: Wrap content in a child <div> and target that with GSAP.
```
**After (only errors on actual conflicts):**
```
# This passes lint — no error:
tl.from("#title", { opacity: 0, y: -50, scale: 0.8 }, 0);
# This still errors — actual conflict with runtime:
tl.to("#title", { visibility: "hidden" }, 3);
✗ gsap_animates_clip_element: GSAP animation sets visibility on a clip element.
Fix: Remove the visibility/display tween. Use opacity for fade effects.
```
### Embeddable player
**Before:** No way to embed a composition in a web page.
**After:**
```html
<script src="https://cdn.jsdelivr.net/npm/@hyperframes/player"></script>
<hyperframes-player src="./composition/index.html" controls></hyperframes-player>
```
```js
const player = document.querySelector('hyperframes-player');
player.play();
player.pause();
player.seek(2.5);
player.addEventListener('ready', (e) => console.log('Duration:', e.detail.duration));
```
## Test plan
- [x] 427 core tests pass (20 GSAP lint tests with smart detection)
- [x] 7 player tests pass (formatTime + element registration)
- [x] TypeScript compiles cleanly (core + player)
- [x] Lint: GSAP animating clip with safe props → 0 errors
- [x] Lint: GSAP animating clip with `visibility` → 1 error (correct)
- [x] Player builds to 3.3KB gzipped ESM
- [x] Lockfile updated for CI
- [x] Docs page added at `docs/packages/player.mdx`
* feat(docs): add template gallery page with visual previews
* fix(docs): remove invalid MDX heading anchors
* chore: retrigger CI
* feat(docs): merge gallery into templates page with hover-to-play video previews
- Consolidated gallery.mdx and templates.mdx into single templates.mdx
- Moved templates page to Getting Started section
- Added MP4 video previews rendered by hyperframes (hover to play)
- Custom JS for hover-to-play behavior (Mintlify strips JSX event handlers)
- 2-column grid for landscape, 3-column for portrait
- Remotion-style cards with gradient overlay labels
* fix(docs): update broken links after templates page move
* ci(regression): remove scripts/ from regression trigger paths
scripts/ contains dev utilities (lint, versioning, preview generation)
that don't affect the rendering engine.
## What
Add a script that uses `@hyperframes/producer` to render PNG thumbnails of each built-in template. Output goes to `docs/images/templates/`.
## Why
User feedback: "I would have loved more visual examples of what's actually possible. I had to scaffold every template just to see what they look like." This is the foundation for a visual template gallery in the docs.
## How
- New `scripts/generate-template-previews.ts` uses the producer's `createFileServer` + `createCaptureSession` + `captureFrame` APIs — hyperframes renders its own templates
- Patches out `__VIDEO_SRC__` placeholders (same logic as `init.ts`) so templates render without a video file
- Captures a frame at t=2s for each template (skips `blank` — it's just empty scaffolding)
- Handles varying dimensions (vignelli is 1080x1920 portrait)
- Adds `pnpm generate:previews` npm script
## Test plan
- [x] `pnpm generate:previews` generates 8 PNGs in `docs/images/templates/`
- [x] Each PNG is visually correct (verified by viewing)
- [x] `--only <template>` flag works for single template generation
* feat(skills): add hyperframes-cli skill for CLI workflow guidance
Adds a new skill that teaches AI agents how to use the HyperFrames CLI
(init, lint, dev, render, doctor). Previously, agents had no way to
discover the CLI — the compose-video skill only covered HTML authoring.
This led to agents searching for binaries, finding the monorepo, and
running bun run studio manually instead of using npx hyperframes dev.
Also registers the skill in init.ts so new projects get it bundled
alongside hyperframes-compose and hyperframes-captions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(cli): rename dev command to preview
The command starts a preview server — "preview" describes what users
are doing more accurately than "dev". Updates the command name, file
name, all CLI references, docs, skills, and template CLAUDE.md.
22 files updated across CLI source, docs, skills, and templates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(skills): replace stale dev reference with preview in CLI skill
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(docs): catch remaining dev references missed in rename
- testing-local-changes.mdx: two inline command examples
- troubleshooting.mdx: anchor link #dev → #preview, "dev server" → "preview server"
- cli.mdx: "dev server" → "preview server"
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(cli,core): add standalone transcribe command, transcript normalization, and caption lint rules
- Add `hyperframes transcribe` command for transcribing audio/video and importing
existing transcripts (SRT, VTT, OpenAI Whisper API JSON, whisper.cpp JSON)
- Add transcript format normalizer (normalize.ts) with auto-detection and
conversion to standard [{text, start, end}] word arrays
- Upgrade default whisper model from base.en to small.en for better accuracy
- Add --model and --language flags to both `transcribe` and `init` commands
- Extract shared patchCaptionHtml() to eliminate duplication between init.ts
and transcribe.ts (init.ts reduced by ~55 lines)
- Add 3 caption lint rules: caption_exit_missing_hard_kill,
caption_text_overflow_risk, caption_container_relative_position
- Update captions skill with model guide, format docs, music guidance,
text overflow prevention, caption exit guarantee pattern
- Expand captions skill trigger to cover lyrics, karaoke, lyric videos
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs(cli): add transcribe command and --model/--language flags to CLI docs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(cli): fix blank template lint issues
- blank/index.html: remove data-start from video (was nested in timed parent),
add class="clip" for initial hidden state
- blank/captions.html: add max-width + overflow:hidden to prevent text clipping,
add tl.set hard kill after exit tween to prevent stuck captions
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: add lint-after-edit rule to repo and project CLAUDE.md
Agents must run `npx hyperframes lint` after editing compositions.
Also expand captions skill description in project template.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* style: format _shared/CLAUDE.md
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- Respect `--json` flag on all lint exit paths so agents always get machine-readable output
- Separate `infoCount` from `warningCount` in linter results (was conflated)
- Display `info` vs `warning` severity distinctly in lint output
## Summary
Adds `docs/guides/testing-local-changes.mdx` — a contributor guide explaining how to test unreleased CLI changes against real projects outside the monorepo.
**Covers:**
- `pnpm link --global` (recommended — makes `hyperframes` in `$PATH` point at your local build)
- `node` alias (no PATH changes)
- `npm pack` (test the exact artifact that would be published)
- Troubleshooting (`which hyperframes`, port conflicts, stale builds)
- Table of test scenarios for each bug category
Also registers the page in `docs/docs.json` so it appears in the Guides nav.
Adds a contextual menu to every docs page with options to copy page
content, open in Claude, connect via MCP to Cursor/VS Code/Windsurf,
and file a GitHub issue — all directly from the docs header.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- README quick start now leads with opening in an AI agent after init
- Quickstart docs updated: interactive wizard is default, --non-interactive
replaces --human-friendly, edit step mentions AI agent workflow
Replace the hardcoded default of 4 workers with a CPU-aware heuristic:
half of available CPU cores, capped at 4. Each worker spawns a separate
Chrome browser process (~256MB RAM each), so the previous default of 4
caused resource contention on smaller machines.
The new defaults:
2-core laptop → 1 worker
4-core laptop → 2 workers
8-core desktop → 4 workers
16-core server → 4 workers (capped)
Also adds --workers auto flag support, improves help text to explain
what workers do, and adds a Workers section to the rendering docs with
guidance on when to increase or decrease parallelism.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Engine: document getEncoderPreset() for MP4/WebM, VP9 alpha flags,
Opus audio in mux step
- Producer: document format field in RenderConfig, WebM usage example,
pipeline steps updated for WebM
- CLI: add render command examples in --help (including WebM overlay)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Document the --format webm flag, VP9 alpha output, overlay workflow
with FFmpeg, and transparent background requirement for compositions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Document the three dev server modes (embedded/local studio/monorepo)
- Add --port flag to dev command
- Document _meta envelope on all --json commands
- Document upgrade --check --json for agent consumption
- Document passive update notices and HYPERFRAMES_NO_UPDATE_CHECK
- Update doctor output example with Version check row
- Fix README default port from 3000 to 3002
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(ci): update publish workflow to use bun install
pnpm-lock.yaml was removed in the bun migration but publish.yml
still referenced it. Use bun for install/build, keep pnpm for
publish (publishConfig overrides + --provenance).
* docs: update stale pnpm references to bun across docs and scripts
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace pre-Prism logos with the current Prism brand assets:
- Logo light: HeyGen_Logo_Prism_Black.svg (gradient wordmark for light bg)
- Logo dark: HeyGen_Logo_Prism_White.svg (gradient wordmark for dark bg)
- Favicon: PRISM_ORB.svg (the new Prism orb icon)
- Brand color: #00C4FF (Prism cyan) replacing #7559FF (old purple)
- Update Mermaid diagram colors in determinism.mdx to match
Also includes CI fix: switch from paths-ignore to dorny/paths-filter
with `if:` conditions so required checks auto-pass on docs-only PRs
instead of hanging as "pending".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace old gradient pinwheel logo with the current HeyGen branding:
- Logo light: flat wordmark with #7559FF purple play icon (black text)
- Logo dark: same wordmark with white text
- Favicon: purple rounded square with white play icon (SVG)
Remove old favicon.ico and gradient icon.svg.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major improvements across all 18 pages:
- Use Mintlify components: <Steps> for tutorials, <Tabs> for alternatives,
<CodeGroup> for multi-platform commands, <Tree> for directory structures,
<AccordionGroup> for FAQ/scannable content, <Mermaid> for diagrams
- Add filename annotations to all code blocks (e.g., ```html index.html)
- Add numbered comments inside multi-step code examples
- Show expected terminal output after CLI commands
- Add "When to use" / "When NOT to use" sections to all package pages
- Add "Next Steps" CardGroup to every page (no dead-end pages)
- Cross-link between pages at point of curiosity (not just "see also" dumps)
- Expand thin pages (engine, studio) with architecture details and examples
- Add decision guides (rendering modes, template selection)
- Use <Warning> and <Note> sparingly (max 2-3 per page)
Also adds DOCS_GUIDELINES.md at repo root with writing standards.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>