9 Commits
Author SHA1 Message Date
Miguel Ángel f9fcf33c08 feat(registry): polish liquid glass previews 2026-05-23 22:37:37 -04:00
Miguel Ángel 4913bf3782 feat(registry): refine iOS Liquid Glass home screen 2026-05-23 20:52:30 -04:00
Miguel Ángel 3224a5d581 feat(registry): polish Liquid Glass catalog blocks 2026-05-23 19:34:00 -04:00
Miguel Ángel eb7ca3c1c0 fix: fully remove glass lens, zoom camera closer to iPhone screen 2026-05-23 16:51:50 -04:00
Miguel Ángel ccf0812c95 fix: remove glass lens from iOS 26, improve background, fix macOS Tahoe layout 2026-05-23 16:49:22 -04:00
Miguel Ángel 5f02161ec1 fix: iOS 26 zoom-out camera, notification glass paint cycle, engine WebGPU flag 2026-05-23 16:35:50 -04:00
Miguel Ángel d88df39613 feat(registry): iOS 26 liquid glass home screen on 3D GLTF iPhone
Replaces the phone screen content in vfx-iphone-device with an iOS 26
home screen: glass app icons (Weather, Stocks, ChatGPT, Slack, X, etc.),
status bar with battery/signal, search pill, dock with badges. All on a
real GLTF iPhone model with camera choreography.
2026-05-23 16:13:10 -04:00
Miguel Ángel 5b8fc0107c feat(registry): iOS 26 liquid glass home screen block (WIP — 3D rendering) 2026-05-23 15:57:14 -04:00
Miguel Ángel 23037e7f0d feat(registry): liquid glass blocks + iOS 26 home screen (WIP)
- 4 liquid glass component blocks with WebGPU glass via
  liquid-glass-html-in-canvas (25KB): notification, context menu,
  media controls, widgets
- iOS 26 liquid glass home screen block (WIP): 3D iPhone with
  layoutsubtree canvas showing app grid with glass icons
- All blocks use 3-layer architecture: Three.js shader (z:0),
  glass panels in layoutsubtree canvas (z:1), CSS text overlay (z:2)
- Renders via Brave with WebGPU + drawElementImage flags
2026-05-23 15:38:57 -04:00