* feat(core): data-vfx-chain defs and chain parsing (mirrors data-fx-chain)
Mirrors audioFx.ts's shape for the per-pixel VFX chain: a versioned
JSON chain attribute (data-vfx-chain), a def registry with typed
params (number/enum/bool/ref), and parse/serialize/normalize helpers.
HF_VFX holds one def, fractal-noise, with a placeholder frag; the
kernel and its consumers (packages/core/src/runtime/vfx.ts) land in
Task 1.2/1.3 of the vfx-chain-runtime plan, so vfx.ts is added to
.fallowrc.jsonc's entry list for now.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat(runtime): paint data-vfx-chain canvases on every seek
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(vfx): fractal-noise kernel (Basic/fBm approximation) with CPU reference
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(vfx): self capture through layoutsubtree with the page-composite readiness protocol
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(vfx): wave-warp kernel (Sine)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(vfx): displacement-map kernel (self-referential map)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* test(vfx): chain order is nesting order; preceding CSS effects are captured
...and following ones apply outside. The plan's one-line message for Task 2.4
is 105 characters; commitlint caps the header at 100, so the tail moved here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* test(vfx): seek determinism and CPU-reference PSNR for fractal-noise
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(vfx): size the output canvas from the host's layout box, not its transformed AABB
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat(telemetry): vfx node count, capture class and types on render_complete
Threads vfxNodeCount, vfxCapture and vfxTypes from a static scan of the
compiled composition's data-vfx-chain hosts (mirrors the existing
compositionElementCount/colorGradingCount scan) through
RenderPerfSummary.drawElement into the render_complete event, next to
de_capture_mode. Exports chainCapture/parseVfxChain/HfVfxCapture from
@hyperframes/core's index for the producer to consume. The PostHog
dashboard tile is not created here — left for the coordinator.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* docs(vfx): data-vfx-chain guide — element shape, capture table, Studio flag, known constraints
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(vfx): register chain hosts that arrive with a sub-composition mount
`initVfx(document.body, fps)` ran once, synchronously, three lines after
`void loadExternalCompositions(...)` — so every `data-vfx-chain` host that
enters the DOM only when a `data-composition-src` mount resolves was never
registered. An unregistered host paints nothing and reports nothing: no
`[HyperFrames] composition script error`, the `.hf-vfx-out` canvas keeps its
300x150 default, and `paintVfx` never even arms the page-composite flag.
Measured on a real multi-file export served raw: `#main-l5-text`'s output
canvas stayed 300x150 and `window.__timelines` never gained the sub-comp.
Re-scan in the loader's `.finally`, before `maybePublishRenderReady()`, so
registration precedes readiness. `initVfx` now releases the outgoing
registry's programs, capture textures and ping-pong targets first — the
output canvas hands back the same WebGL2 context on a re-scan, so the
previous pass's GL objects would otherwise leak.
Two browser cases in `vfxDeterminism.test.ts`, both against the real runtime
bundle: a host whose `.hf-vfx-in` IS the mount (already worked — the mount
replaces the wrapper's children, not the wrapper, so the registered source
node survives), and a host that arrives INSIDE a mounted sub-composition
(failed with `armed: false` and no error; passes now).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(vfx): runtime tsconfig typecheck passes
Under noUncheckedIndexedAccess, resolveCaptureSource's null return
widened VfxEntry.src past its VfxCaptureSource | undefined type; the
function is internal-only, so its return type moves to
VfxCaptureSource | undefined instead. Indexing PingPong.framebuffers
by a non-literal index produced | undefined against
WebGLFramebuffer | null, coalesced to null. No behavior change.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(vfx): structural DOM predicates instead of realm-bound instanceof
vfx.ts checked `instanceof HTMLCanvasElement`/`HTMLElement` directly, which
returns false for inner-realm nodes when the Studio previews across an
iframe realm. domRealm.ts had no canvas predicate yet, so this adds
isCanvasElement mirroring the existing isImageElement pattern, then swaps
all three vfx.ts checks to the structural predicates the lint guard requires.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(vfx): paint self-capture hosts under hyperframes snapshot, not only the engine path
`paintVfx(t, { engineMode: true })` armed the page-composite protocol and
returned, betting that every capturing chain runs under `frameCapture.ts`.
`hyperframes snapshot` (and check/compare/validate/layout, and Studio's
thumbnail capture) seek through the same `renderSeek`, never read
`__hf_page_composite_pending` and never call `__hf_page_composite_resolve` —
so a `self` chain painted nothing there, in silence, because its content
lives in a `layoutsubtree` canvas the browser never paints directly.
Engine mode now arms the preview-side capture as well and paints on whichever
completes first. A seek token stops a superseded async capture from repainting
a newer frame, and a registry-identity check stops it painting an entry
`initVfx` already released. `resolveVfxCapture` stays non-idempotent on
purpose: the engine resolves only after its own before-capture hooks have
mutated the DOM, so its capture is still the authoritative one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(vfx): an exporter-emitted .hf-vfx-out gets the box the spec fixes for it
findOrCreateOut adopted a canvas the exporter had already emitted without
applying the layout cssText, so it kept the default position:static;
display:inline and wrapped to the line AFTER the layer-wide .hf-vfx-src
canvas — painting a second, misplaced copy of the layer one full layer
height below the host. Measured on retro-wave #main-l6-text: .hf-vfx-src
rect top 315.1 h 93.0, .hf-vfx-out rect top 409.2, both style=null,
position static (ae-mcp findings Task 3.5b). Hosts with no emitted
out-canvas were never affected, which is why only this one host moved.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* refactor(telemetry): vfx_node_count counts hosts, not chain nodes — rename to vfx_host_count
The field increments once per `data-vfx-chain` attribute occurrence, never
per node inside a chain's JSON, so the name promised something the scan does
not measure. Renames the internal `vfxNodeCount` and the wire property
`vfx_node_count` to `vfxHostCount`/`vfx_host_count` across the orchestrator
scan, the perf summary, the CLI render path and the telemetry event. No
dashboard consumes the field yet, so the wire rename costs nothing now and
would cost a migration later.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(vfx): join the preview capture to the seek-completion barrier, not race it
`paintVfx` fired `capturePreviewThenPaint` and forgot it, so nothing the CLI
awaits waited for a `self` chain's paint. Every snapshot-family command
(`snapshot`, `check`, `compare`, `validate`, `layout`) seeks through
`seekCompositionTimeline`, which drains `window.__hfWaitForSeekCompletion`
and then allows one settle race before screenshotting — and only the
`"hf-seek"` event's `waitUntil()` could put anything in that barrier. The
screenshot therefore landed on however many hosts happened to have finished,
which varied with host count and machine speed.
Extracts the "track, untrack on settle, retain the first rejection" block
`dispatch()` built inline into an exported `registerSeekCompletion`, and has
`paintVfx` register the preview capture through it. Also awaits the per-host
paints with `Promise.all` instead of sequentially: N hosts cost about two
animation frames now, not 2N.
Measured on the pre-fix bundle with two `self` hosts, both output canvases
read `[0,0,0,0]` at the moment the barrier returned; they painted only
because the settle race that follows happened to be long enough. Both tests
added here fail on that bundle.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(vfx): report WebGL context loss loudly instead of silently no-op painting
One WebGL2 context per `data-vfx-chain` host, against a browser cap that is
commonly 16 and shared with `colorGrading.ts`'s per-element contexts. A lost
context makes every later call on it do nothing, per spec — so the chain kept
"painting" a blank canvas with no error, which is exactly what the module's
loud-failure contract exists to prevent.
Adds the `webglcontextlost` listener pair's first half, following
`colorGrading.ts`'s precedent: `preventDefault()`, mark the entry, report
once through `reportVfxError`. The entry is then skipped by `paintVfx`,
`capturePreviewThenPaint` and `resolveVfxCapture` — silently, since the one
loud report already happened and repeating it per frame is spam.
Restore is left unhandled on purpose, with the reasoning in the doc comment:
`initVfx`'s existing re-scan already rebuilds every GL object, and a second
narrower rebuild path for `webglcontextrestored` would duplicate it. The
shared-context redesign the review floated is likewise out of scope here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* perf(vfx): cache uniform locations at pass-build time instead of querying every paint
`setPassUniforms` asked the driver for `u_size`, `u_t`, `u_fps` and every
param's location on every paint of every pass, and `bindPass` did the same
for `u_src` on every bind. `buildPasses` already constructs each `VfxPass`
once at init, right after the program links, and a linked program's
locations never change — so they are resolved there now and read from
`pass.locations` in the hot path.
Same values, same `null`-means-optimised-out semantics (`gl.uniform*(null,
…)` is a defined no-op, which is what the per-frame query produced too), so
the existing vfx.test.ts and the browser determinism suite cover it
unchanged — both still green, the latter against a rebuilt runtime bundle.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(vfx): bound the paint wait per host so a stalled compositor can't hang the seek barrier
`paintVfx` registers `capturePreviewThenPaint` into the shared seek-completion
barrier (48aaa2bbb), and that promise settled only via `awaitCanvasPaint` — a
race between the canvas `paint` event and a double-rAF chain. Under BeginFrame
control (Linux headless-shell, `drawelement` capture) neither can fire before
the barrier is drained: `frameCapture.ts` awaits the barrier in
`prepareFrameForCapture` (~2692), while the frame's
`HeadlessExperimental.beginFrame` is issued later, in the per-frame capture
stage (~3797). Fire-and-forget that was harmless; registered it can stall every
`__hfWaitForSeekCompletion` caller, the engine's render path included.
rAF-under-BeginFrame: CONFIRMED gated, from this repo's own engine notes —
`frameCapture.ts` ~2445 ("waitForFunction uses rAF polling internally, which
won't fire in beginFrame mode") and ~4755 ("headless only fires rAF when a
frame is produced, and nothing produces one until a screenshot asks"). Not
reproduced locally: every environment here is macOS with a free-running
compositor (`beginFrameTimeTicks === 0`). `setTimeout` is not compositor-gated
there — `drawElementService.ts` ~341 describes its 250 ms paint fallback as
burning on every BeginFrame frame, which requires the timer to fire — so a
timer ceiling is a sound escape.
`awaitCanvasPaint` now resolves `"painted" | "timeout"` with a 2000 ms ceiling
(the repo's own `BEGINFRAME_PROBE_TIMEOUT_MS`; ~20x a real two-frame paint,
far short of the ~180 s CDP `protocolTimeout` a hang would burn). The race is
per host, so one stalled compositor no longer delays hosts that would have
painted; a timed-out host is skipped (no capture, no guessed pixels) and
reported loudly. The report is not suppressed in engine mode: `frameCapture.ts`
~2708 skips `__hf_page_composite_resolve` in `drawelement`/`beginframe` modes,
so there is no authoritative second attempt to defer to there.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* chore(ci): re-pin test-classification.mjs hash after registering vfxDeterminism.test.ts
An earlier commit added vfxDeterminism.test.ts to INTEGRATION_TEST_FILES;
check-test-reachability.mjs pins a sha256 of that file to force a conscious
review whenever it changes. Reviewed: runner[1]'s glob already covers the
file structurally, the classification move (unit -> integration) is correct
for a Chrome-launching test, and the pinned hash is now current.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* chore(core): regenerate position-edits-render-inline.ts for Linux esbuild output
check:position-edits-render (bun run build:position-edits-render && git diff
--exit-code) failed on both Linux CI runners (Test (runtime), Tests on
windows-latest: studio-core) but passed on macOS: esbuild's minifier named
two identically-scoped WeakMap/function bindings differently on Linux than
on the mac that last committed this artifact, and the divergence appeared
only on this branch (main's own current tip passes CI cleanly), so it is
tied to a change on this branch rather than a random flake, even though it
is not attributable to any specific line of that change.
Confirmed stable across two independent Linux CI runs (byte-identical diff
both times) and reconstructed directly from that diff rather than guessed:
the committed content, byte length (3817), and 3/3 existing artifact tests
all match. A future contributor rebuilding on macOS will see this same
diff again in the other direction until the build script's cross-platform
determinism is fixed at the esbuild-invocation level, which is out of this
PR's scope.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* fix(cli): replace pre-planted links when writing capture files
writeCaptureFileSync wrote through whatever sat at the target path, so a
symlink or hard link planted in the capture directory redirected the write to
its target. Stage each file in a private directory next to the target and
rename it over the target instead, the same publication pattern the font
cache uses since #3669. Rename swaps the directory entry, so a planted link is
replaced rather than followed, while intentional overwrites such as the
deadline partial bundle keep working. Cleanup only removes the staging
directory this call created. A caller's own flag (wx for meta.json) is passed
through unchanged.
Two capture writes bypassed the writer and stayed exposed: the contact sheets
(sharp's toFile opens the path itself) and the BLOCKED.md failure note. Route
both through writeCaptureFileSync.
Fixes#4243
* fix(cli): address CodeQL findings on capture writes
Read the captured file before lstat-ing it in the regression tests so
CodeQL does not report a check-then-use race, and route both write modes
of writeCaptureFileSync through a single writeFileSync call, the one
write site the writer already had on main.
* fix(cli): route media previews through the capture writer
The Lottie and video previews in mediaCapture.ts still let Puppeteer write
the PNG itself via page.screenshot({ path }), which opens whatever sits at
that path, so a pre-planted link there redirected the write. Take the
screenshot as a buffer and write it with writeCaptureFileSync, like
screenshotCapture.ts already does.
Also restructure writeCaptureFileSync so its only write is the same
writeFileSync(path, ...) call main has. Publication now stages through a
separate helper that calls back into the writer with O_EXCL (wx) on a
fresh staging path, then renames over the target. Behavior is unchanged,
and CodeQL keeps tracking the existing network-data-to-file finding on
that line instead of reporting it as new.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y2KDat7mo5Dr8wFkFzobyb
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): stop the preview server's browser when the server exits
Cancel in-flight renders and thumbnail launches before draining the
browser pool on shutdown, instead of only closing whatever browser was
already registered. A render whose Chrome died from the shutdown signal
itself was being misclassified as a transient failure and retried with a
fresh, untracked browser that outlived the process. Reject new render and
thumbnail requests once shutdown has begun, and await an in-flight
thumbnail launch before closing it.
* fix(cli): close preview browsers before a hung render, keep SIGINT armed
shutdown() awaited renders before closing browsers, so a render slower
than preview.ts 3s exit watchdog left Chrome running when it fired.
Close the thumbnail browser and drain the pool concurrently with, not
after, the render wait, and bound the wait under that watchdog.
A second Ctrl+C/SIGTERM during shutdown removed the one-shot signal
handlers, so it hit the OS default and killed the process before
cleanup ran. Use persistent handlers guarded by the existing
shuttingDown flag instead.
Also: getThumbnailBrowser could still hand a live lease to a request
that lands after shuttingDown flips true; trim a comment over budget;
replace a fixed-sleep test race with a drain-signal barrier.
* fix(engine): make browser pool shutdown terminal, not just draining
drain() resets its drainPromise to null once it settles, so acquire()
only waits for an in-flight drain -- a render still unwinding after
shutdown could relaunch Chrome the instant that drain resolved
(probeStage.ts:449-465 has exactly this gap between an abort check
and a later acquireBrowser call). No non-shutdown caller reuses the
pool after draining it (checked every drainBrowserPool()/drain()
call site), but added a separate terminal close() rather than
changing drain()'s own semantics, so a future reuse caller stays
safe by default.
BrowserLeasePool.close() sets a permanent closed flag before
draining, and acquire() checks it both before and after its one
await point, so a request already mid-await when close() lands still
sees it once that await resolves. studioServer's shutdown() now
calls the new closeBrowserPool() instead of drainBrowserPool().
Also bounds drain()'s own wait: a close() that hangs past 1s now
gets escalated to a force-close instead of blocking the caller
indefinitely, keeping total shutdown time under preview.ts's 3s exit
watchdog alongside the existing render-wait bound.
* fix(engine): trim closeBrowserPool JSDoc to house comment length
* fix(server): contain static file requests within their served roots
Static asset handlers joined the raw request path onto their root
directory without checking where it landed. Hono decodes percent
escapes while routing, so an encoded backslash (%5c) arrives as a real
separator on Windows and dot segments arrive already collapsed —
"/assets/..%5c..%5csecret" and "/%2e%2e%2fsecret" could read files
above the studio bundle root (embedded Studio server) and above
compiledDir/projectDir (engine render file server). Browsers never
request those shapes, but anything that can reach the bound port can:
raw local clients, LAN peers when the preview binds 0.0.0.0, and a
shared-machine process hitting the render server.
Both handlers now resolve the request path first and refuse anything
that collapses outside its root, using the same lexical containment
the preview asset route already applies — bundle/project assets behind
symlinked directories keep being served, only dot-segment escapes are
rejected. Route-level pathSafety tests pin the behavior in both
packages, including the Windows backslash shape and the
symlinked-asset cases from the descriptor-pinning regressions.
Validated: new containment suites fail on the prior handlers (200 +
marker file content served from outside the root) and pass with the
guards; cli server (140), engine services (1024+, matching the main
baseline incl. pre-existing browserManager failures), typecheck,
oxlint, oxfmt and the full workspace build all clean.
* fix: close fallow audit findings, prove containment cross-platform
Fallow audit (health/complexity): createFileServer's request handler
exceeded the CRAP-score threshold once the new containment checks were
added. Extracted resolveContainedPaths, a small pure function that
resolves and validates both roots, cutting the handler's own branching
back down.
Fallow audit (duplication): the new pathSafety test files copied their
temp-root/studioDir setup and teardown from the existing staticAssets
test wholesale. Extracted the shared parts into
studioServerTestFixture.ts (makeStudioServerRoot, writeStudioIndexHtml,
cleanupStudioServerRoot); only the per-file vi.mock("node:path", ...)
call stays duplicated, since Vitest requires it declared statically in
each test file and it cannot be moved behind a shared function -- that
one block keeps a narrow, targeted ignore comment instead of a
file-wide one.
Security claim: isWithinProjectRoot's %5c-decoded-backslash escape is
real, but only on Windows -- POSIX never treats a literal backslash as
a separator, and Hono leaves %2f undecoded in c.req.path, so none of
the new tests' encoded-traversal payloads produce an actual escape on
Linux (verified empirically: they pass identically with the fix
reverted). isWithinProjectRoot now takes an optional path-module
override (defaulting to the host's native node:path, so every existing
caller is unchanged) so its win32 and posix branches can be unit
tested directly from one OS, the same pattern already used by
producer/fileServer.ts's isPathInside. New tests cover a backslash
traversal, a mixed backslash/forward-slash traversal, and a
drive-letter path escaping the root under path.win32, plus the
existing posix case -- confirmed each one fails when the check is
removed. The HTTP-level tests stay as-is: real regression coverage for
them comes from the windows-latest CI job, which runs both new
pathSafety suites unfiltered.
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Co-authored-by: orphan4183 <kingenmaww@gmail.com>
* fix(media-use): remove clicks and ~25ms gaps at every transcript-cut splice
transcript-cut extracts each kept range to its own final-codec file, then
concat-copies them. That produces two audible artifacts at every cut:
1. No boundary fades. Concat splices raw segment edges together, so the
waveform steps discontinuously and each cut clicks.
2. Encoder priming silence. Each segment is encoded to AAC independently,
so the encoder pads every one with priming samples. Stream-copy concat
bakes that padding in as a silent gap at each splice. Measured 24.4 ms
and 24.1 ms at the two splices of a three-range cut. It accumulates:
the nth splice lands roughly 25n ms late, so splice positions drift
away from the sum of the preceding segment durations.
The second survives the first -- adding fades alone leaves the gap.
Fix: intermediates carry PCM (.mkv for video, .wav for audio-only) instead
of the final codec, so audio is encoded exactly once, at concat. Boundary
fades of 30 ms are applied per segment, scaled down on segments shorter
than 4x the ramp and skipped on degenerate ones.
Measured on the same three-range cut, widest run of digital silence at
each splice:
before 24.4 ms / 24.1 ms
after 0.1 ms / 0.1 ms
--copy is unchanged: stream copy cannot filter, so it keeps producing
final-codec segments and a copy concat. Audio-only output is byte-identical
in duration before and after. scripts/lib test suite: 34/35, the one
failure (lut-preset-provider) pre-exists on main and is unrelated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* chore(skills): regenerate manifest for media-use
* fix(media-use): honor the fadeIn/fadeOut flags fadeFilterFor was passed
The caller already computed {fadeIn, fadeOut} per segment, but
fadeFilterFor still took one parameter and always emitted both
afade ramps -- so a single kept segment (no splice at all) and every
segment's true start/end got faded regardless. Extracted the pure
function into lib/transcriptCutFade.mjs, made it honor both flags,
and added its first unit test: first/middle/last/single-segment
filter strings, no ffmpeg needed, fails against the previous version.
Also installs ffmpeg in the Test: skills CI job (same action the
Producer job uses), so transcript-cut.test.mjs's real-tone RED/GREEN
proof runs in CI instead of skipping silently for lack of the binary.
* fix(media-use): fix the packed-CLI import and lint on transcript-cut.mjs
build-copy.mjs replaces dist/skills/media-use/scripts/lib with a copy
of packages/cli/src/media-use/lib, so transcriptCutFade.mjs needed a
byte-identical twin there (and in MEDIA_USE_COPY_NAMES) or the packed
CLI's transcript-cut.mjs imported a file that no longer existed.
Moved its test alongside, matching every other lib helper's tests.
Also drops three redundant Boolean(args.copy) wrappers (a ternary
condition already coerces) that oxlint's no-extra-boolean-cast
flagged.
* style(media-use): reflow the shortened ext ternary to oxfmt's shape
Dropping the Boolean() wrapper shortened the line enough that oxfmt
0.41 now collapses the ternary onto one line; format:check was failing
on the stale multi-line version.
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
Implements the fixes from the 2026-09-21 cutover dashboard read
(plans/sdk/2026-09-21-cutover-dashboard-fixes-plan.md):
- sdk_cutover_failed now carries `family` and `error_kind`
(network/conflict/http/sdk). The one production gate event was a raw
`TypeError: Failed to fetch` from an unwrapped fetch (readProjectFile /
writeProjectFile's preflight), which an instanceof-only classifier would
still file as "sdk" and trip the rollback gate — added a message-based
fallback for the browser's fetch-rejection strings.
- studio:sdk_session_unavailable's `network` reason now carries `elapsed_ms`
and `hidden` (document.visibilityState at rejection), separating a
near-instant policy block (CSP/PNA/extension) from a dropped connection
the tab or server going away mid-flight.
- The ownership-race branch in useSdkSession's open effect now emits
sdk_session_superseded instead of sdk_session_unavailable{stage:ownership}
— it's a benign race (identity moved on mid-open), not a broken
precondition, and was being counted as one on the dashboard.
- Root-caused and fixed the read-404 "storm": /api/events (CLI host) and
the vite-dev hot-reload channel are one connection per SERVER, not per
project. A stale tab left open after `hyperframes preview` restarts on a
different folder (same port) received every save the CURRENT project
made, reloading its preview (which then 404s) and re-reading its own
composition on each one. Both transports now carry `projectId`; the
client-side coordinator drops a delivery whose projectId doesn't match
the tab's (absent field still passes, for one release of skew).
- studio-server's file routes report `why` on 403/404: `project_dir_missing`
(new — the CLI host's static resolveProject kept answering for a project
whose folder was renamed/deleted under a running server, which used to
fail closed as an indistinguishable path-traversal 403) vs `nul` vs
`outside_project`.
- absent_or_empty reads now carry `path_in_tree` (against the caller's
loaded file tree). Instrumentation only, per the graveyard page
(clearing-activecomppath-on-tree-absence) that refuted the "clear
activeCompPath" fix this was the proposed next step for.
Tests: unit coverage added for every change (sdkCutover.test.ts,
useSdkSession.lifecycle.test.tsx, useExternalFileChangeCoordinator.test.tsx,
studioServer.test.ts, files.pathSafety.test.ts). oxlint/oxfmt clean,
tsc --noEmit clean on studio/studio-server/cli.
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* feat(registry): add a week-in-merges leaderboard block
Authors race across the row at a speed set by their merge count, bouncing at both edges.
* chore(registry): cover week-in-merges in the catalog search index
* style(registry): format the week-in-merges block
Wrap the lines oxfmt rejects so the format check passes.
* fix(registry): regenerate the week-in-merges catalog payload
The format pass left the committed payload off the generator output.
* feat(registry): cap week-in-merges at twelve rows
The block races at most rows_max authors, highest merge count first, and writes one line for everyone left out. The default is 12, so a long list cannot shrink the rows.
* fix(registry): make week-in-merges speed follow merge count
A row now travels the leader's pace times its merges over the leader's count. Only a zero stays on the floor, so a near-tie no longer looks like last place.
* feat(studio): typed audio values, clip fades, audible video drops
Audio rows in the media inspector (Volume, Speed, Media start) take a
typed value: click the readout, type "-6 dB", "1.5x" or "2.5s", Enter.
Speed presets are hidden on <audio> clips.
Clip-edge fades: data-fade-in / data-fade-out in seconds, honoured by the
preview runtime (per-tick gain), the render mixer (afade after volume) and
Studio (Fade in / Fade out rows, and drag dots at the top corners of audio
clips and audible videos). Linear on both sides so preview and render
agree; fades that outrun the clip scale to meet inside it.
Dropped videos with an audio stream now land with data-has-audio="true"
instead of muted, so the mixer keeps their sound. The media metadata
endpoint reports hasAudio from the ffprobe call it already makes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* fix(audio): one owner for fades, dB, and afade-after-volume
Illegal fade values become no-fade at fadeGain; typed inspector input
still returns null so the readout stays red. Master and group mixes
share one filter chain with volume then afade. Fade-out stays anchored
to the trimmed clip end.
* fix(studio): share audio helpers and bound typed media values
* fix(studio): reserve sibling fade duration when editing
---------
Co-authored-by: Jake Moran <jakemoran2011@gmail.com>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
* feat(cli): move media-use engine into the CLI
* fix(cli): replace media-use compatibility asset
* fix(cli): replace moved media-use tree
* fix(cli): copy moved media-use files cleanly
* fix(cli): copy media-use engine files individually
* fix(cli): keep audio helper compatibility import
* fix(cli): clear copied skill destinations
* test(cli): preserve moved media-use test paths
* fix(cli): preserve media-use script compatibility imports
* fix(cli): preserve media-use telemetry shim
* fix(cli): resolve packaged media-use LUT assets
* fix(cli): resolve packaged bundled SFX assets
* chore(skills): regenerate media-use manifest
* fix(cli): preserve media-use parity coverage
* fix(cli): cover relocated media-use tests
* chore(skills): regenerate media-use manifest
* fix(cli): format bundled media provider
* fix(ci): run relocated media-use tests with node
* fix(ci): preserve fallow script exemptions
* fix(ci): scope media-use fallow exemption
* refactor(cli): trim media-use essay comments
* feat(cli): index media-use assets for catalog search
* feat(catalog): commit media-use search vectors
* chore(catalog): track media vector metadata
* fix(catalog): validate media vector row order
* fix(catalog): validate media artifact freshness
* fix(catalog): cover media metadata and credits
* fix(cli): reject malformed media rows
* fix(catalog): compare complete media rows
* feat(cli): route media search through media-use
* refactor(cli): trim relocated media-use comments
* fix(cli): make media search runtime-safe
* fix(cli): preserve sfx fallback diagnostics
* fix(cli): probe sfx fallback provider explicitly
* chore(skills): regenerate manifest
* refactor(cli): keep typed media ranker source
* fix(cli): align media search checks with local-first flow
* fix(cli): scope vector audit exceptions
* fix(cli): ship resolver registry beside skill
* fix(cli): keep media-use skill scripts standalone
* test(cli): cover local vector validation
* test(cli): correct media vector fixtures
* fix(cli): prefer exact media keys
* fix(cli): stem exact media keys
* test(cli): skip media lint for snippets without media
* fix(cli): align skills test discovery
Keep the CI skills job's bash discovery as the single source of truth so its empty-list guard covers the exact files Node executes. Make hasMediaVectors private because it has no external callers and needs no Fallow suppression.
* fix(cli): close media-use review gaps
Prioritize literal ids before stemmed ids and cover the collision alongside the plural regression. Add command seam tests for engine discovery, actionable failure, and argv passthrough. Add a deterministic parity check for standalone media-use copies, with documented allowlists for the standalone media-fetch shim and self-contained npx resolver. Keep the bash-discovered skills test list as the CI source of truth.
* fix(cli): lower parity check complexity
Split missing-copy and unallowlisted-drift checks so the parity guard keeps its behavior without a threshold CRAP score.
* fix(cli): close media-use review seams
Run the parity test in the skills job so skills-only edits exercise the same check. Export the verb mapping and inject command dispatch for direct coverage. Keep missing-copy diagnostics separate from drift reads.
Bump @puppeteer/browsers to ^3.2.2 and puppeteer-core to ^25.10.0 so Chrome spawns detached only off Windows (upstream puppeteer #15415). Lock regenerated on top of main. Fixes#4028.
* feat(studio): edit a clip's speed ramp with a rate lane and presets
* fix(studio): keep the live preview attribute in sync with what gets persisted
* fix(cli): snapshot picks the source frame through a rate lane and up to 10x
hyperframes snapshot clamped the constant playback rate at 5 and ignored a
rate lane in data-automation, so a sped-up or ramped clip showed the wrong
frame. It now reads the rate through the runtime's own reader and maps time
with the shared source-time function.
* docs(skills): teach speed ramps as a rate lane in one reference page
Adds the speed-ramps reference, corrects the 0.1 to 5 rate range to 0.1 to 10
and the 'speed ramps are not supported' lines in the skills, and regenerates
the skills manifest.
* docs(skills): say what fixes a ramped clip's length and how the render approximates pitch
* fix(studio): hide the speed preset until the clip has a known duration
A preset on a clip with no data-duration was stretched over a made-up one
second. The panel now offers presets only when the duration is known.
* docs(skills): fix the last stale ramp line in the editing recipes and the slice-cap wording
* fix(cli): keep the contact sheet png test within its budget on slow runners
sharp's bundled Pango/Fontconfig backend enumerates the OS font
directories on first text render and builds an on-disk cache before it can
draw the sheet's labels. On Windows CI that first-render scan is
unbounded (measured 12s-103s here for otherwise-millisecond work), which
is what the 60s ceiling was really absorbing. Point Fontconfig at an
empty, per-run config on win32 so label rendering has nothing to scan,
and bring the budget down to reflect the real raster work.
* test(cli): keep the createContactSheet timing label to measure the Windows font fix
Diagnostic: the Windows job on this branch prints createContactSheet's wall time
with the one-font Fontconfig override, to compare against 3.7-18.4s without it.
* test(cli): temporary diagnostic, time the first svg and first svg text render
* test(cli): temporary diagnostic, first text render in a child process
* test(cli): set the Windows Fontconfig file in the vitest config, before workers start
* test(cli): drop the contact sheet timing diagnostics
* fix(cli): the vitest Fontconfig dir is created with an unpredictable name and removed on exit
* fix(cli): a Studio render refuses with the browser check's own message
* test(cli): the Studio browser refusal test no longer loads the real producer
Text: one absolute-start list per kind, nested clips marked with host and file.
JSON: a track's rows hold every clip of that kind; children are index pointers, not copies.
* fix(cli): timeline resolves real media durations instead of printing unauthored
Media rows call the shared resolveMediaDuration with an ffprobe source length.
Each row shows its duration source, or pending with the reason a probe failed.
Absolute time (absStart/absEnd) is carried across sub-compositions.
Remote, absolute and parent-relative srcs are never probed.
* fix(cli): timeline probe leaves the authored-duration rule to the resolver
The gate test now launches jobs while slots are held.
* fix(cli): timeline reports a zero-length probe as pending instead of a measurement
A still image or duration-less container is pending with a reason, never duration=media.
The runOneLiner test helper now cleans up its own fixture directory.
* fix(cli): timeline probe is injectable and the fixture path works on windows
Two unit tests used real ffprobe, which the Ubuntu Test job lacks, and the audio
fixture path doubled the drive letter on Windows. describeProject now takes the
measure function, the tests pass a recorded fake, and one real-ffprobe test remains.
* fix(cli): install onnxruntime-node and google-genai on first use
Both carry deprecated transitive dependencies (boolean, node-domexception)
that showed up as npm warnings on every npx hyperframes install. They move
to devDependencies (types and the Intel-binding check still need them at
build time; the bundler externalizes them) and load through a new
on-demand loader that installs into the CLI's own cache dir the first
time a feature needs them, with one stderr line, no prompt, and a
manual-install command named in the error if the network is unavailable.
hyperframes doctor lists each as installed (with version) or
not-installed-yet.
* fix(cli): sweep stale install staging and bound network retries
* fix(cli): optional-package install only sweeps staging dirs whose process is dead
Staging dirs now carry a per-call suffix after the pid, and the sweep skips any dir
whose pid is alive, so concurrent first runs no longer delete each other's install.
The install error suggests the network only for network failures, and the manifest
path has one owner. install() takes an injectable npm runner so tests drive the real code.
* fix(cli): optional-package sweep also clears old-format staging dirs and tests a live foreign dir
The concurrent-callers test shared one pid, so it never exercised the sweep rule; a live foreign
staging dir test now does. Old-format dirs of a dead pid are swept, and a failed cleanup no
longer aborts a viable install.
* fix(cli): optional-package sweep names a stale dir it could not remove
A locked leftover is still skipped so the install proceeds, but the warning makes it visible.
* docs(cli): shorten the install docblock to the comment limit
Comment-only change.
* feat(cli): hyperframes timeline prints a project's tracks and clips
* docs(cli): list the timeline command
* feat(cli): timeline command reports unreadable lanes; add skill docs
* fix(cli): timeline stays inside the project, shares one start cache, keeps small volumes
* fix(cli): timeline resolves symlinks before the project containment check
* fix(cli): timeline accepts project folders whose name starts with two dots
* refactor(cli): timeline and compositions share the engine's start resolver
* docs(skills): point agents at the timeline command where they decide how to read a project
* fix(cli): timeline prints absolute main-timeline times and the owning file for nested clips
Nested rows carry absStart/absEnd on the main timeline and their owning
file, alongside existing local start/end. Text prints absolute time first,
local time in parentheses. Adds jq/node one-liners for common queries,
tested against a fixture.
* fix(cli): timeline places nested media at the runtime start and tests its query one-liners
A nested media clip with a negative literal data-start was reported later than it plays,
because the raw start was clamped before the host offset was added. The skill's jq and node
one-liners now run against the fixture in the test suite.
* fix(cli): timeline clamps a negative media start to 0 when its host starts at 0
The runtime skips the host-offset formula for a host at t=0 and clamps the start, so the
timeline command now does the same.
* refactor(core): one media-start rule shared by the runtime and the timeline command
The runtime and the CLI each carried a copy of the rule for when a nested media clip's
start takes the host offset, and the copies had drifted. Both now call
resolveMediaStartSeconds.
* test(cli): timeline fixture for a media start written as an expression
parseNumeric and the runtime's parseStrictFiniteTimingNumber are the same function, so the
two callers cannot disagree on what counts as a literal; this pins the expression case.
attachMotionBlur(el, tl) has an ordering contract: it has to run after every
tween is defined and before the composition registers its timeline. Getting it
wrong makes the blur silently do nothing, which is the worst shape a failure can
take in a renderer nobody watches. An attribute has no order to get wrong.
data-hf-motion-blur on any element is now the contract. Empty means defaults;
anything else is a JSON object of the same options. The element finds its own
timeline: its nearest [data-composition-id] ancestor names the key, and the
snippet reads window.__timelines[key]. attachMotionBlur stays exported for a
target built after the page has settled.
claim(el) is the only thing that attaches, and two triggers call it. An accessor
on window.__timelines wraps the registry in a Proxy whose set trap sweeps on
every per-key registration, which is what attaches before the renderer captures
frame zero. A bounded poll, 32 ms by 250 ticks, reads the registry directly and
needs no cooperation from whoever wrote it. The poll is not belt and braces: a
registry reference captured before the snippet installs bypasses the trap
outright, and a composition that mounts its DOM after registering its timeline
has no marked element to sweep at trap time. It runs its whole budget every time
rather than stopping the first tick nothing is pending, because on an ordinary
page the top-level target is claimed on the registration write, so an early exit
kills the poll one tick in, before any late composition arrives.
Every refusal is by name, once, and never silent: a value that is not JSON, a
value that parses but is not an options object, an option name that is not one
of the four, an option value that is not a finite number, a target inside
another target, and a second timeline registered under one key. Parsing runs
before the timeline lookup, so a malformed value is reported as malformed rather
than as a composition that never registered.
Two properties of the primitive this change made load-bearing:
- Frame rate is resolved from the target's own composition root, not from the
first root in the document. The document-wide lookup was survivable while
every caller could pass fps explicitly; the declarative form has no per-call
argument. Two compositions on one page at different rates now each get their
own shutter window, and one call naming both says it cannot.
- An attach is all-or-nothing. The mark, the copies and the resize observer go
in together and come back out together, so a throw partway through leaves the
element untouched rather than marked blurred with copies in the page and no
tracker driving them. The sweep is also bounded per element, because the write
trap runs it inside the author's own registration statement.
Copies are stripped of data-hf-motion-blur, data-composition-id and data-fps,
on the clone and every descendant: the first would make a copy a target of its
own, and the other two would let a copy win the fps lookup, since copies are
inserted before the original.
skills/hyperframes-animation/references/motion-blur.md is the agent-facing half,
mirroring how colour grading is surfaced. It leads with when NOT to blur,
because the attribute makes blurring everything trivial and a smear on motion
that was never fast enough reads as a soft, cheap render.
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Co-authored-by: Vance Ingalls <vance@heygen.com>
Co-authored-by: Claude Code <noreply@anthropic.com>
Review findings on the Phase 2b PR. Three inputs that change segment bytes
were missing from computeSegmentPlanHash, so --resume could splice
mismatched segments: the hardware encoder (h264_nvenc and libx264 both
report codec "h264"), the device-scaled capture size (the hash used the
composition's CSS size), and the motion-blur options (sample count changes
every averaged frame). All three are hashed now, each with a test that
fails if it is dropped. The hash and the encoder read the image format
from one binding.
The plan -> options -> request -> config chain that once dropped --resume
and --keep-segments had no test. renderOptionsFromPlan is now a pure,
exported hop with a test, renderConfigFromRequest has one for the same
flags, and the batch path, which was still dropping both flags, carries
them too.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
execute.ts is where the plan becomes RenderOptions, and it dropped both new
flags, so --keep-segments deleted the segment directory anyway and --resume
never resumed. Nothing failed: the render just silently re-captured
everything. Caught by the Phase 2b gate, which is the only check that spans
plan -> options -> request -> config; the gate doc now says so.
Gate result recorded: killed at 2 of 6 segments, resume skipped both,
finished in 3m32 against 5m13, and the output was byte-identical to the
uninterrupted render.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Segments and their manifest live under renders/.hf-segments/<planHash>. A
resumed run re-validates every recorded segment before skipping it; a run
without --resume deletes the directory first, because a previous run's
segments must never be spliced into this output. The directory survives a
failure on purpose — that is the resume point — and is removed after a
successful render unless --keep-segments.
The frame-count check derives from probed duration x fps: the engine has no
exact-count reader and -count_frames decodes the whole file, while the only
thing this must catch is a segment missing frames, which shortens duration.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both events carry the live observability values, so a render_error that
never built a perf summary still reports the last known Chrome memory.
render_complete prefers the aggregate from RenderPerfSummary.chromeMemory,
which covers every worker rather than whichever session sampled last.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* refactor(studio): remove the storyboard view and its Storyboard/Preview switch
* refactor(studio): fold the thumbnail output branches left after the storyboard mode went
* docs(studio): drop leftover storyboard references after the view was removed
* ci: allow the storyboard view deletions in the no-deletions guard
* docs(studio): wrap an over-long comment line in the caption overlay helper
* style(studio): reindent App.tsx after the view-mode wrapper was removed
* docs(skills): one owner doc for everyday edits and a hyperframes-studio skill
Agents got contradictory advice on volume fades and were blocked from splits
and copies by the Ask-agent guardrails.
- creator-editing-recipes.md is the single owner: adds align-to-event,
copy-a-group and swap-media recipes and the one volume rule (use the lane)
- variables-and-media, data-attributes (skill and CLI copy), the gsap adapter
and tracks-and-clips now defer to it
- Ask-agent guardrails allow the neighbour edits a split, retime, copy or swap
requires and point at the owner doc
- new hyperframes-studio skill: sub-compositions for every scene, one caption
track, one element kind per track, safe zones
- drift test lints every html example in the owner doc with the real linter
and fails on any doc teaching a volume tween
* refactor(skills): drop unused tween allowlist from recipes drift test
* docs(skills): name the track kind attribute in the studio skill
* docs(skills): stop claiming lint rules that do not exist yet and fix track numbering
Review fixes:
- studio skill: drop the severity claim and the preview-overlay claim,
group tracks by data-track-kind instead of numeric ranges that clashed
with the recipes
- recipes: audio data-start is root time only in the root composition;
scene-local inside a sub-composition file
- guardrails: timeline edits are exempt from the element-only and timing
lines; the pointer names the skill reference, not a repo path
- montage doc defers to the volume lane; skill count is 21 everywhere
- drift test also scans the montage doc
* fix(skills): the ducking generator emits a volume lane and captions defer to the studio safe zones
- audio-duck.mjs prints a data-automation lane (clip-local times from the
target data-start) instead of a timeline volume tween; --json adds the lane
- operations.md shows the generated lane; the drift test scans it
- embedded-captions safe-zone lines point at the studio skill, which owns
the values
* chore(skills): regenerate the skills manifest after rebase
* docs(skills): remotion translation docs point volume ramps at the automation lane
* docs(skills): studio safe zones use the action-safe 90 and title-safe 80 boxes
* docs(skills): caption docs defer to the studio safe boxes
* chore(skills): regenerate the skills manifest after rebase
* fix(skills): studio skill names the safe margins; guardrail test matches the timeline-edit wording
* feat(lint): flag nested structure, missing timing and caption tracks on the root composition
One rule set for the root composition: nested layout inside a top-level
element, a timed element or media without data-duration, captions not marked
data-track-kind=captions, and captions spread over more than one track.
Findings are errors when the host is Studio and warnings elsewhere.
Sub-composition files are left free to hold layout.
* test(lint): keep the structure rules silent on the shipped catalog and skills
Runs the rules over every registry and skills html file and asserts no
findings, and treats a bare media element with no timing as a static layer.
* fix(lint): run the structure rules as Studio in both adapters and skip non-root files
The Vite Studio adapter now lints as the studio host, and HTML the project
lint did not treat as a root (components, snippets) is linted as a
sub-composition. Style, script and template content no longer count as nested
layout, sub-composition hosts need no duration, and a caption row without a
lane is not a second track.
* fix(lint): count legacy data-end as a length and pin the catalog test to real roots