Wave M experiments / demand, frame study, and the scout
The experiments
Ten more candidates: the texture registers from Codrops, gmunk's machine vision, the type crafts, and the time laws. Watch, then choose.
ascii-render-pass
the texture kingA scene renders as living ASCII, resolving from coarse glyph noise to a legible fine grid.
ordered-dither-pass
premium lofiBayer dithering carries the scene from pure 2-tone noise to clean, or dissolves it the other way.
segmentation-flood
after gmunkMachine-vision masks flood the subject in scanline steps, brackets and labels landing per region.
slit-scan-reveal
time as materialEvery row of the frame lives at a different moment; the subject smears through time until now catches up.
variable-font-flex
breathing typeA word lands by inflating through real weight and width axes while its box never moves.
stitched-text-draw
embroideredLetters sew themselves on: stitch dashes, a leading needle, a thread tail that settles.
ink-bleed-reveal
liquidInk blobs bloom through paper, merge like liquid, and resolve into the mark.
particle-text-dissolve
both directionsText condenses from a particle cloud behind a wipe front, or scatters back into one.
modal-morph
the open-it-up beatA small card grows into a full panel, its contents re-flowing continuously the whole way.
stop-motion-cadence
hand-made timeA collage throw at 8-12 quantized frames per second: squash on hits, boil on edges, sparkles that live three frames.