---
title: "Liquid Background"
description: "Organic liquid simulation with vertex displacement on a subdivided plane. HTML content floats above rippling fluid surface with real-time wave dynamics."
---
## Install
```bash Terminal
npx hyperframes add vfx-liquid-background
```
That writes one file: `compositions/vfx-liquid-background.html`.
Live preview needs the `chrome://flags/#canvas-draw-element` flag switched on.
Rendering from the CLI switches it on for you. [How it
works](/guides/html-in-canvas)
## Add it to your video
It runs for 12 seconds at 1920×1080. Paste this into your composition:
```html index.html
```
Move it in time with `data-start`. Put it on a different timeline row with
`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.
## Change the colors
Set these CSS variables on the block:
- `--bg-color` — Background. Defaults to `#0a0e17`.
- `--text-color` — Text color. Defaults to `#e2e8f0`.
## Add it to a project
### Ask your agent
```text
Add the Liquid Background block from the HyperFrames Catalog to this project.
Replace the demo content with mine and match the existing design and timing.
```
### Install from the terminal
```bash
npx hyperframes add vfx-liquid-background
```
## Use it
Ask your agent to replace the example content, match the project style, and place the block at the right moment in the video.
**Wiring it by hand.** The installed block can be added to a host composition with:
```html
```
## Related topics
- [Browse the complete Catalog](/catalog)
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
- [Build a richer composition](/go-further)
{/* hf:generated-footer */}
Tagged `html-in-canvas` `liquid` `webgl` `displacement` `background`.