---
title: "Liquid Glass Notification"
description: "Frosted glass notification cards floating over an aurora shader background"
---
import { InstallCommand } from "/snippets/install-command.jsx";
## Install
That writes `compositions/liquid-glass-notification.html`, plus 2 supporting files under `compositions/assets/` and `compositions/lib/`.
Live preview needs the `chrome://flags/#canvas-draw-element` flag switched on.
Without it this item's screen renders black. Rendering from the CLI switches
it on for you. [How it works](/guides/html-in-canvas)
## Source
```html
Render completerendering
Liquid glass preview is encoding with GPU capture.
M
Messagesnow
Miguel: can it feel alive but still native?
ReplyMark Read
```
## Usage
After installing, add the block to your host composition:
```html
```
{/* hf:generated-footer */}
Tagged `html-in-canvas` `liquid-glass-html-in-canvas` `webgpu`.
## Related topics
- [Browse the complete Catalog](/catalog)
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
- [Build a richer composition](/go-further)